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Xenogears - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Xenogears - Strategy Guide (Page 01).

Xenogears (US Version) Walkthrough
Version 1.0
By Kevin McConnell
Ziggyshack@hotmail.com
May 10, 2002

************************************************************************
Introduction
************************************************************************

Hello.  This is my first attempt at writing a walkthrough for a game, so 
if it is less than stellar, forgive me.  Xenogears can get difficult for 
anyone from time to time, so that's why I decided to write this.  I 
tried my best to keep this walkthru spoiler free, so don't worry first-
timers.  If you notice anything that I have left out, gotten wrong, or 
just have any comments, positive or negative, feel free to email me at 
ziggyshack@hotmail.com, and I'll give you credit for whatever it is.  
It might take me awhile to respond, but I will get back to you as soon 
as I can.

************************************************************************
Disclaimer
************************************************************************

Unpublished Work of Kevin McConnell Copyright 2002.  This walkthrough 
was created for use by players having trouble with the game Xenogears.  
It was never intended to be published in any magazine, book, article, or 
any other form of publication.  It should not be sold to any person.  
If you want to use this walkthrough for your website, please get my 
permission beforehand.  Xenogears, and all characters, items, and 
events contained within, are the property of Squaresoft.

************************************************************************
Version History
************************************************************************

Version 1.0 (June 22, 2002)
  -finished Walkthrough

************************************************************************
Table of Contents
************************************************************************

I.      Introduction/Disclaimer/Version History
II.     Table of Contents
III.    Character Info
        1.      Fei Fong Wong
        2.      Elyham "Elly" Van Houten
        3.      Citan Uzuki
        4.      Bartholomew "Bart" Fatima
        5.      Billy Lee Black
        6.      Ricardo "Rico" Banderas
        7.      Maria Balthazar
        8.      Emeralda
        9.      Chu-Chu
IV.     Disc One Walkthrough
        1.      Lahan Village
        2.      Mountain Path
        3.      Doctor Uzuki's
        4.      Lahan Under Siege
        5.      Blackmoon Forest
        6.      Dazil
        7.      Aveh Desert
        8.      Aveh Transport
        9.      Stalactite Cavern
        10.     Yggdrasil
        11.     Bart's Hideout
        12.     Bledavik
        13.     Rescue Margie
        14.     Nisan
        15.     Kislev Mountains
        16.     Attack on Border Fleet
        17.     Nortune D Block
        18.     Nortune Battling Arena
        19.     Nortune Sewer Search
        20.     Nortune Central District
        21.     Rescue Weltall and Rico
        22.     Kislev Weapon Factory
        23.     The Thames
        24.     Ethos HQ
        25.     Orphanage
        26.     Reaper Ship
        27.     Ethos HQ Revisited
        28.     Ethos Dig Site
        29.     Babel Tower
        30.     Shevat
        31.     Shevat Emergency Shaft
        32.     Defend Shevat
        33.     Nisan Revisited
        34.     Babel Tower Revisited
        35.     Sargasso Point
        36.     Solaris (Civilian Area)
        37.     Solaris (Soylent System and beyond)
V.      Disc Two Walkthrough
        1.      Taura's House
        2.      Defend Nisan
        3.      Sufal Fight
        4.      Anima Relic 1
        5.      Anima Relic 2
        6.      Merkava
        7.      Zohar
        8.      Snowfield Hideout
        9.      Taura's House Revisited
        10.     Duneman's Isle
        11.     Lighthouse
        12.     Nortune Revisited
        13.     Get Prepared
        14.     Deus-The Final Battle
VI.     Item List
        1.      Useable Items
        2.      Key Items
        3.      Sellable Items
        4.      Misc. Items
VII.    Weapon List
        1.      Rods
        2.      Swords
        3.      Whips
        4.      Guns
        5.      Ammo
VIII.   Armor List
        1.      Armor
                a. Wearable by both
                b. Wearable by men
                c. Wearable by women
        2.      Helmets
                a. Wearable by both
                b. Wearable by men
                c. Wearable by women
        3.      Accessories
IX.     Gear Weapon List
        1.      Rods
        2.      Swords
        3.      Whips
        4.      Guns
        5.      Ammo
X.      Gear Item List
XI.     Thanks and Credits

************************************************************************
General Info
************************************************************************

This section explains a bit of info about the main characters and their 
deathblows, spells, and gears.

Note on Deathblows:  To learn deathblows, use different sequences of 
buttons similar to the deathblow in battle.  Doing this will increase 
the percent of the deathblow that has been learned, until it becomes 
100.  However, using deathblows in battle will not count towards this 
total.  To use the deathblow, you must have the minimum required AP and 
the required level.  If you learn the deathblow before having either of 
the prerequisites, the deathblow will stay at 100 percent learned until 
the requirements are met.  Some of the 7 AP deathblows are an exception,
but they are handled in the game.

Note on Gear Deathblows:  How many Gear Deathblows you have depends on 
how many Deathblows the Gear's owner has.  The exceptions are Siebzehn 
and Chu-Chu, since neither Maria nor Chu-Chu have Deathblows.

                             Fei Fong Wong
                       ------------------------

Fei will be in your party for a majority of the game.  He isn't the 
best character, but he is well-rounded enough to make up for it.

Deathblows

t=triangle (weak attack)
s=square (medium attack)
x=x (strong attack)

Name            AP      Sequence        Element	        Level Required
Raijin           4      t,x                             6
Senretsu         5      t,t,x                           10
Hagan            5      s,x                             16
Hoten            6      t,t,t,x                         22
Tenbu            6      t,s,x                           30
Ryujin           6      s,t,x                           38
Koho             6      x,x                             46
Fukei            7      t,t,t,t,x       wind
Chikei           7      t,t,s,x         earth
Kakei            7      t,s,t,x         fire
Suikei           7      s,t,t,x         water
Kokei            7      s,s,x           light           70
Yamikei          7      x,t,x           dark            80

Spells (Chi)
                                                            Level
Name            EP  Affected     Effect                     Acquired
Guided Shot      2  One/Enemy    Ball of Chi Atk            Begins with
InnerHealing     2  One/Ally     Restores HP                10
Iron Valor       3  Self         Atk UP                     20
CounterForce     4  Self         Counter when enemy attacks 35
Yang Power       5  Self         Def UP, Atk DOWN           46
Yin Power        5  Self         Atk UP, Def DOWN           46
Radiance        10  One/Enemy    Explode with Space Chi     55
Big Bang        20  All/Enemy    Attack enemy/stop effects  72

Gear: Weltall, Weltall 2, Xenogears

Weltall is much like his owner, well-rounded.  Keep it upgraded, and it
won't let you down.  Weltall 2 is much better, due to it's powerful 
gear options.  Xenogears is the strongest of the three, but it loses 
Weltall 2's gear options.

Gear Deathblows

*These attacks require that the gear have the Deathblower item of the 
same level equipped.

Name            Fuel     Sequence       Attack Level
Raigeki         10+40    t,t            1
Reppu           10+50    t,s            1
Raigo*          10+10    t,x            1
Hasan           20+70    s,t            2
Ryuten          20+80    s,s            2
Jyuji*          20+20    s,x            2
Raimai          30+100   x,t            3
Ryumai          30+110   x,s            3
Shinrai*        30+30    x,x            3
Kosho X         10       t              Infinite
Goten X         20       s              Infinite
Kishin          30       x              Infinite

Gear Options (Weltall 2)

Name            Fuel    Affected        Effect
System Id       1000    Self            Id mode for 3 turns
Thor Wave        600    One/Enemy       X Chi Blast Eth Atk/none
Flaming Hell    1000    All/Enemy       Radiate heat Eth Atk/Fire

                        Elyham "Elly" Van Houten
                        ------------------------

Elly's main strength is in her magic.  Her spells are all elemental 
based, and eventually they can hit enemy groups.  

Deathblows

Name            AP      Sequence        Element         Level Required
Screamer         4      t,x                             5
Cyclone Kick     5      t,t,x                           10
Breakthrough     5      s,x                             16
Double Shock     6      t,t,t,x                         22
Sky Attack       6      t,s,x                           30
Bright Spark     6      s,t,x                           38
Sting Kick       6      x,x                             46
Anemo Zap        7      t,t,t,t,x       wind
Terra Charge     7      t,t,s,x         earth
Thermo Thump     7      t,s,t,x         fire
Aqua Frost       7      s,t,t,x         water

Spells (Ether)
                                                               Level
Name            EP  Affected    Effect                        Acquired
Anemo Bolt       2  One/Enemy   Lightning Wind Atk (100%)     Begins with
Terra Lance      2  One/Enemy   Earth Wave Earth Atk (100%)   Begins with
Thermo Cube      2  One/Enemy   Fire Shroud Fire Atk (100%)   Begins with
Aqua Ice         2  One/Enemy   Flash Freeze Water Atk (100%) Begins with
Anemo Burn       6  Area/Enemy  High Voltage Wind Atk (67%)   20
Terra Storm      6  Area/Enemy  Landslide Earth Atk (67%)     20
Thermo Dragon    6  Area/Enemy  Incinerate Fire Atk (67%)     20
Aqua Mist        6  Area/Enemy  Vast Freeze Water Atk (67%)   20
Anemo Wave      10  All/Enemy   Plasmaflash Wind Atk (100%)   55
Terra Ghost     10  All/Enemy   Bury Alive Earth Atk (100%)   55
Thermo Largo    10  All/Enemy   Detonate Fire Atk (100%)      55
Aqua Lord       10  All/Enemy   Avalanche Water Atk (100%)    55

Gear: Vierge

Vierge is a much better fighter than her owner.  Also, it's gear option, 
Aerods, gives it an advantage in battle.

Gear Deathblows

Name            Fuel    Sequence        Attack Level
Double Impact   10+40   t,t             1
Hard Smash      10+50   t,s             1
Beat Storm*     10+10   t,x             1
Sonic Drive     20+70   s,t             2
Heart Strike    20+80   s,s             2
Mega Impact*    20+20   s,x             2
Flash Drive     30+100  x,t             3
High Diva       30+110  x,s             3
Blaze Dance*    30+30   x,x             3
Flash Flail     10      t               Infinite
Blue Blast      20      s               Infinite
Dark Diva       30      x               Infinite

Gear Option

Name    Fuel    Affected        Effect
Aerods  400     All/Enemy       Guided module Eth Atk/none

                               Citan Uzuki
                        ------------------------

Citan is the best character.  His attack, HP, and speed are very high, and 
his healing ability is very useful.

Deathblows (Martial Arts)

Name            AP      Sequence        Element         Level Required
Ukigumo          4      t,x                             Begins with
Mufu             5      t,t,x                           10
Jinrai           5      s,x                             16
Shinrai          6      t,t,t,x                         22
Renken           6      t,s,x                           30
Hakai            6      s,t,x                           38
Ougi             6      x,x                             46
Willow Wind      7      t,t,t,t,x       wind
Rare Earth       7      t,t,s,x         earth
Hell Fire        7      t,s,t,x         fire
Tsunami Ice      7      s,t,t,x         water

Deathblows (sword)

Name            AP      Sequence        Element         Level Required
Amaoto           4      t,x                             Begins with
Engetsu          5      t,t,x                           10
Amagumo          5      s,x                             16
Himatsu          6      t,t,t,x                         22
Yako             6      t,s,x                           30
Zanretsu         6      s,t,x                           38
Myogetsu         6      x,x                             46
Festive Wind     7      t,t,t,t,x       wind
Rumble Earth     7      t,t,s,x         earth
Haze of Fire     7      t,s,t,x         fire
CrystalWater     7      s,t,t,x         water

Spells (Arcane)
                                                        Level
Name            EP  Affected    Effect                  Acquired
Sazanami         2  One/Ally    Restores HP             Begins with
Renki            2  Self        Next Eth affects all    10
Fuuseii          4  One/Ally    Blocks Earth Atk        25
Chiseii          4  One/Ally    Blocks Wind Atk         25
Kaseii           4  One/Ally    Blocks Water Atk        25
Suikeii          4  One/Ally    Blocks Fire Atk         25
Ryokusho         3  One/Ally    Remove PHY status       40
Reisho           3  One/Ally    Remove MNT status       42
Koga             2  One/Ally    Def UP, Atk DOWN        52
Yamiga           2  One/Ally    Atk UP, Def DOWN        54
Senkei           6  One/Ally    Speed up next turn      60

Gear: Heimdal, Fenrir

Next to Weltall 2 and Xenogears, Heimdal and Fenrir are the best gears 
in the game.  Later, Fenrir can equip a sword, which makes it even more
powerful.

Gear Deathblows

Name            Fuel    Sequence        Attack Level
Kentsui         10+40   t,t             1
Reppu           10+50   t,s             1
Ryukage*        10+10   t,x             1
Shinrai         20+70   s,t             2
Fujin           20+80   s,s             2
Ryuga*          20+20   s,x             2
Hakai           30+100  x,t             3
Kenjin          30+110  x,s             3
Tensho*         30+30   x,x             3
Ochiba          10      t               Infinite
Zanretsu        20      s               Infinite
Enken           30      x               Infinite

Gear Option
n/a

                        Bartholomew "Bart" Fatima
                        -------------------------

Bart is pretty average.  One drawback is that his medium and strong 
attacks often miss. 

Deathblows

Name            AP      Sequence        Element         Level Required
Head Hunter      4      t,x                             Begins with
Twin Sonic       5      t,t,x                           Begins with
Rhythm Shock     5      s,x                             16
Dynamic          6      t,t,t,x                         22
Astral           6      t,s,x                           30
Bracer           6      s,t,x                           38
Justice          6      x,x                             46
Angel            7      t,t,t,t,x       wind
Land Break       7      t,t,s,x         earth
Prominence       7      t,s,t,x         fire
Tornado          7      s,t,t,x         water

Spells (Ether)
                                                          Level
Name            EP  Affected    Effect                    Acquired
Wild Smile      2   One/Enemy   Enemy ACC/EV DOWN         Begins with
Heaven Cent     2   One/Enemy   Ether Atk by gold coin    18
White Lure      3   One/Enemy   Turn attack towards self  28
Red Cologne     4   Self        Atk UP                    38
Blue Cologne    6   Self        ACC/EV UP                 42
White Cologne   6   Self        Counter vs enemy          50
Wind Mode       4   One/Ally    Add wind to Atk           56
Earth Mode      4   One/Ally    Add earth to Atk          56
Fire Mode       4   One/Ally    Add fire to Atk           56
Water Mode      4   One/Ally    Add water to Atk          56

Gear: Brigandier, Andvari

Brigandier is also pretty average.  One advantage is that it uses whips, 
which increases its attack.  Andvari is a bit better.

Gear Deathblows

Name            Fuel    Sequence        Attack Level
Chain Whip      10+40   t,t             1
Beat Serpent    10+50   t,s             1
Spark Wave*     10+10   t,x             1
Blood Whip      20+70   s,t             2
Hit Storm       20+80   s,s             2
Dead Cannon*    20+20   s,x             2
Dance Wave      30+100  x,t             3
Twin Snake      30+110  x,s             3
Sky Drive*      30+30   x,x             3
Meteor Fall     10      t               Infinite
Dead Dance      20      s               Infinite
Soul End        30      x               Infinite

Gear Option

Name            Fuel    Affected        Effect
Ygg D.Charge     600    Area/Enemy      Ygg fire support, Eth Atk/none

                            Billy Lee Black
                        ------------------------

Billy's real usefulness comes from his healing abilities.

Deathblows

Name            AP      Sequence       Element           Level Required
Adams Apple      4      t,x                              Begins with
Gunholic         5      t,t,x                            Begins with
Hell Blast       5      s,x                              Begins with
Nut Crack        6      t,t,t,x                          Begins with
Sky Walker       6      t,s,x                            n/a
Devil Blast      6      s,t,x                            38
Banfrau          6      x,x                              46
True Dream       7      t,t,t,t,x      
Holy Gate        7      t,t,s,x        
Dear Friend      7      t,s,t,x        

Spells (Holy)
                                                         Level
Name            EP  Affected    Effect                   Acquired
Purity Light     2  One/Ally    Removes all effects      Begins with
Healing Light    2  One/Ally    Restores HP              Begins with
Holy Light       4  All/Ally    Restores HP (All)        Begins with
Goddess Call     4  One/Ally    Speed up next turn       Begins with
Goddess Eyes     4  One/Ally    Def UP                   Begins with
Wind Shield      4  One/Ally    Blocks Earth Atk         55
Earth Shield     4  One/Ally    Blocks Wind Atk          55
Fire Shield      4  One/Ally    Blocks Water Atk         55
Water Shield     4  One/Ally    Blocks Fire Atk          55
Goddess Wake     8  One/Ally    Removes KO status        60

Gear: Renmazuo, El Renmazuo

Renmazuo is pretty much like its owner.  However, since spells cannot 
heal gears (except for Chu-Chu), Billy's healing spells lose their 
effectiveness.  

Gear Deathblows

Name            Fuel    Sequence        Attack Level
Double Snap     10+40   t,t             1
Hard Snap       10+50   t,s             1
Hard Gun*       10+10   t,x             1
Gun Blaze       20+70   s,t             2
Impact Gun      20+80   s,s             2
Holy Fist*      20+20   s,x             2
Blaze Shot      30+100  x,t             3
Hard Gatling    30+110  x,s             3
Sky Gatling*    30+30   x,x             3
Thousand        10      t               Infinite
Holy Climb      20      s               Infinite
Holy Soul       30      x               Infinite

Gear Option

Name            Fuel    Affected        Effect
Jessie Cannon    500    Area/Enemy      MX launcher, Eth Atk/none
Jessie Blasta   1000    Area/Enemy      DMX launcher, Eth Atk/none

                        Ricardo "Rico" Banderas
                        -----------------------

Rico is the strongest character, but he has some serious handicaps.  
His speed is horrible.  Also, he often misses his medium and strong 
attacks.  

Deathblows

Name            AP      Sequence        Element        Level Required
Rico Rocket      4      t,x                            Begins with
Death Drive      5      t,t,x                          Begins with
Banderas         5      s,x                            n/a
Dragon Fist      6      t,t,t,x                        n/a
Fire Bomb        6      t,s,x           fire           30
Pile Crusher     6      s,t,x                          38
Spin Strike      6      x,x                            46
Death Roll       7      t,t,t,t,x       
Flame Lariat     7      t,t,s,x         fire
Hell Splash      7      t,s,t,x         

Spells (Ether)
                                                       Level
Name            EP  Affected    Effect                 Acquired
Steel Fist       2  Self        Atk UP                 Begins with
Steel Body       2  Self        Def UP                 Begins with
Steel Spirit     2  Self        EthDef UP              50
Steel Mettle     4  One/Enemy   Gatling Spirit shots   60

Gear: Steir, El Steir

Like Rico, Steir is powerful, yet slow, and it also tends to miss the 
enemy.

Gear Deathblows

Name            Fuel    Sequence        Attack Level
Drill War       10+40   t,t             1
Bomber Head     10+50   t,s             1
Drill Driver*   10+10   t,x             1
Grand Slam      20+70   s,t             2
Twister D       20+80   s,s             2
Hammer G*       20+20   s,x             2
Mega Body       30+100  x,t             3
Sky Drive       30+110  x,s             3
Scrap*          30+30   x,x             3
Drill Kaiser    10      t               Infinite
Drive Kaiser    20      s               Infinite
Iron Kaiser     30      x               Infinite

Gear Option
n/a

                            Maria Balthazar
                        ------------------------

As a character, Maria has no real use.  She doesn't have any 
deathblows.  Her only real use in battle is her spells, but even they 
are not that effective.  

Deathblows
n/a

Spells (Control)
                                                          Level
Name            EP  Affected    Effect                    Acquired
Robo Beam        2  One/Enemy   Shoot head laser beam     Begins with
Robo Missile     4  One/Enemy   Shoot rear missiles       Begins with
Robo Punch       5  Area/Enemy  Megapunch, PHY Atk/none   48
Robo Kick        8  Area/Enemy  Gigakick, PHY Atk/none    50
Graviton Gun    30  All/Enemy   Sealed Weap, Gravity Gun  

Gear: Siebzehn

Siebzehn is the exact opposite of Maria.  It's not that fast, but when it 
hits, it hits hard.

Gear Deathblows

Name            Fuel    Sequence        Attack Level
Mega Hammer     10+40   t,t             1
Dyna Flight     10+50   t,s             1
Gravity Fist*   10+10   t,x             1
Dyna Rush       20+70   s,t             2
Head Dive       20+80   s,s             2
GravityPress*   20+20   s,x             2
Meteor Press    30+100  x,t             3
Iron Break      30+110  x,s             3
Iron Storm*     30+30   x,x             3
Fire Drive      10      t               Infinite
Magneto         20      s               Infinite
Maria Beat      30      x               Infinite

Gear Options

Name            Fuel    Affected        Effect
Missile Pod      400    Area/Enemy      Eth Atk/none
Gravity Cannon  1000    Area/Enemy      Eth Atk/none

                                Emeralda
                        ------------------------

Emeralda is another good character.  Unfortunately, her defense is 
poor and her HP is low, so she can't take much abuse.  

Deathblows

Name             AP     Sequence     Element        Level Required
Leg Cutter        4     t,x                         Begins with
Wave Cutter       5     t,t,x                       Begins with
Leg Spin          5     s,x                         Begins with
Hammerhead        6     t,t,t,x                     Begins with
Grand Arm         6     t,s,x                       Begins with
Divider           6     s,t,x                       Begins with
Flying Arm        6     x,x                         Begins with
Tornado Hand      7     t,t,t,t,x    wind
Recount           7     t,t,s,x      
Dark Beast        7     t,s,t,x      dark		

Spells (Ether)
                                                         Level
Name             EP  Affected    Effect                  Acquired
Anemo Dharm       3  One/Enemy   Nanobolt, Wind Atk      Begins with
Terra Feist       3  One/Enemy   Nanocube, Earth Atk     Begins with
Thermo Gord       3  One/Enemy   Immolate, Fire Atk      Begins with
Aqua Aroum        3  One/Enemy   Waterfall, Water Atk    Begins with
Anemo Omega       6  All/Enemy   Air to Plasma, Wind Atk Begins with
Terra Holz        6  All/Enemy   Bury Alive, Earth Atk   Begins with
Thermo Giest      6  All/Enemy   Firestorm, Fire Atk     Begins with
Aqua Dhaum        6  All/Enemy   Geyser, Water Atk       Begins with

Gear: Crescens

Crescens is the fastest gear.  However, its HP is low, so, like 
Emeralda, it can't take much abuse.  

Gear Deathblows

Name             Fuel    Sequence        Attack Level
Arm Bash         10+40   t,t             1
Air Bash         10+50   t,s             1
Dance Bash*      10+10   t,x             1
Devil Hand       20+70   s,t             2
Devil Hold       20+80   s,s             2
Devil Bird*      20+20   s,x             2
Dead Spin        30+100  x,t             3
Dead Drive       30+110  x,s             3
Dead Melody*     30+30   x,x             3
Dark Wave        10      t               Infinite
Dark Force       20      s               Infinite
Dark World       30      x               Infinite

Gear Options
n/a

                                Chu-Chu
                        ------------------------

Chu-Chu is almost as bad a character as Maria.  Her only real good 
quality is that she has healing spells.

Deathblows
n/a

Spells (Ether)
                                                         Level
Name             EP  Affected    Effect                  Acquired
Forest Dance      2  One/Ally    Restores HP             Begins with
Culen Prayer      2  One/Ally    Removes PHY effects     n/a
Myrm Prayer       2  One/Ally    Removes MNT effects     n/a
Play Dead         2  Self        Enemy ignores you       n/a
Maiden Kiss       8  One/Ally    Removes KO status       40
Forest Wind       4  One/Enemy   Project Air, Wind Atk   50
Earth Gnome       6  Area/Enemy  Call Titan, Earth Atk   55
Ancient Myth     10  All/Enemy   Mystic power, Atk (All) 60

Gear: Giant Chu-Chu

Chu-Chu enlarges to gear size, which means in gear form she is just as 
bad as in character form.  She has no gear deathblows and no gear 
options.  However, her healing spells heal other gear's HP.

Gear Deathblows
n/a

Gear Options
n/a

************************************************************************
Disc One Walkthrough
************************************************************************

I've tried my best to keep from putting any spoilers to the story in 
this walkthrough, so I don't describe any of the scenes in detail.  When 
I give directions, I prefer to use the compass.  Since you can rotate 
the screen, left and right are no longer useful because most of the time 
each perspective can be different.  

At the top of each section, I've made a list of the monsters that can be
encountered in each dungeon and the surrounding land types, and the 
treasures found in each area.  

The monster stats are for one individual monster, and I have them set up
like this:

Monster Name      Exp    Gold  Treasure  Special Info

I have the treasures in each area sorted like this:

items/gold              character items        gear items

                             Lahan Village
                        ------------------------

Hob-gob     2     0     Hob-Jerky
Lil' Kobold 3     0     Fencing Cap
Hopper      8     0     Fencing Gear

200 gold                Power Ring
Aquasol x 5
Spider Web
80 gold
Eyeball
Aquasol S
RPS Badge
120 gold
Mermaid Tear

After the intro, info, and a short scene, you come upon Fei painting in
his room.  You can check each of the paintings to get a close up of 
them.  Check Fei's bed to find his stash of 200 gold.  Leave Fei's room
and head to the western room.  Check both barrels for an Aquasol each.
There is also a spider web in the corner near the door.  Jump up to get
it, it will come in handy later in the game.  You can talk to the maid
in the northern room to see a scene of how Fei came to Lahan.  Head 
upstairs.  Talk to the young man, Timothy, for some info on what's 
going on in Lahan.  When you try to leave, a boy named Dan comes in to 
talk to you, and then leaves.  Follow him out, and head to the field 
behind the house.  Talk to the old man there four times for two more 
Aquasols.  Then go to the house south of the one you came out of.  Here
you can learn about different aspects of the game, such as the battle 
system.  Talk to the bald man, and listen to his speech about 
Deathblows to get 80 gold.  You can also talk to Lucca from Chrono 
Trigger, but if you listen to her info on the Memory Cube, she will 
take some money.  Leave here and go east to the next house.  In this 
house, you can get the RPS Badge by beating the man in the corner 5 
times in a row, but this is harder than it sounds.  When you play him,
if you win, you get 50 gold, but if you lose, he takes 50 gold.  There 
doesn't seem to be any real pattern to his choices, so you will have to
rely on luck.  Also, if you leave the screen, the count resets, so you 
have to do it all at once.  You can go downstairs and speak to an old 
woman who will ask you what you think of Lahan.  If you reply that you 
like it, she will give you 120 gold.  Leave the house and go to the 
well.  Jump in, and you will get an item.  Keep jumping in until you 
get an Eyeball, Aquasol S, and Power Ring.  Then talk to the woman 
next to the bearcow north of the well.  Tell her what she says doesn't 
sound strange to get the fifth Aquasol.  Head east to the house with 
the woman in front.  Talk to her to gain entry.  Go in and head 
upstairs to talk with Alice.  After talking with her, leave the house.  
The house north of Alice's is a bar.  Enter and talk to the man in the 
blue coat.  Tell him that drinking won't solve his problems, and he 
will give you the Mermaid's Tear.  The house west of the bar is the 
town general store.  That's all there is to find in Lahan.  You might 
want to go to the World Map and level up to at least level 4 before 
heading up the mountain trail.  You can also try to get some Fencing 
equipment to help lessen the damage.  When your HP gets low, you can 
rest in Fei's bed to heal.  Also, if trying to get the RPS Badge made 
you lose your money, you can sell some of the Fencing equipment to 
get some more.  After you're done, head up the north path out of town 
to go to the Mountain Path.

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