X-Men: Children Of The Atom - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for X-Men: Children Of The Atom - Strategy Guide (Page 02).
WOLVERINE
name Logan
alias Patch, Weapon X
origin Canada
hair/eyes black/brown
alignment good (X-Men)
stature 5'3" (160cm)
weight 195lbs (88kg)
enemies Sabretooth, Silver Samurai, Lady Deathstrike, Cameron Hodge
A product of Canada's ultrasecret Weapon-X program, Logan possess an
unbreakable adamantium-laced skeleton, razor sharp claws, and a mutant
healing factor...as well as a short temper.
,__ X-Moves ____________________________________________________________,
| | | |
| Tornado Claw | -O | \ Punch | (G) A rising uppercut. Tap the |
| | O O | button for extra hits. Use this |
| | | move to juggle the opponent. |
|-----------------------------------------------------------------------|
| Drill Claw | Punch + Kick | (G/A,C) Logan spins with his |
| | (same strength) | claws extended (quick recovery) |
|-----------------------------------------------------------------------|
| Chouhatsu | a y y c b | (G) Logan's taunt, which builds |
| | | X-Power. (vulnerable to attack) |
|_______________________________________________________________________|
,__ X-Abilities ________________________________________________________,
| | | |
| Berserker | | / O- abc | (G,D) Wolverine becomes very |
| Charge | O O | quick (note the afterimages) |
|-----------------------------------------------------------------------|
| Healing Factor | | / O- xyz | (G) Gain extra life energy. |
| | O O | |
|_______________________________________________________________________|
,__ Hyper-X ____________________________________________________________,
| | | |
| Berserker | | \ -O abc | (G) Dash forward in a frenzy of |
| Barrage | O O | slashing attacks. Hold buttons |
| | | for more hits. |
| | | Maximum hits = 8 |
|_______________________________________________________________________|
,__ Other Notes ________________________________________________________,
| |
| He is able to wall jump. |
| Push away after an attack to bounce off. |
| Logan slowly regenerates, about a pixel every five seconds. |
| Cancel a block into the Berserker Barrage. |
|_______________________________________________________________________|
==========================
SPECIAL CHARACTER: GOUKI
==========================
Gouki has returned yet again as a secret character. Called Akuma by
some, he is the red-haired secret boss seen in SSF2T. I would like to
thank Alex Wong and a poster from the newsgroup fj.rec.arts.arcade for
this info. Look in Gamest #137 for a complete write-up on this code.
I'd also like to thank Galen Komatsu for his help with the romaji.
On the first player side:
Move to Spiral and pause for three seconds. Now, without stopping, move
through the following characters: Silver Samurai, Psylocke, Colossus,
Iceman, Colossus, Cyclops, Wolverine, Omega Red, coming to rest at the
Silver Samurai. Wait for three seconds, then *hold*:
short kick + fierce punch + roundhouse kick
On the second player side:
Move to Storm and wait three seconds. Then move without stopping through:
Cyclops, Colossus, Iceman, the Sentinel, Omega Red, Wolverine, Psylocke,
Silver Samurai, and stop on Spiral. Pause for three seconds, then *hold*:
short kick + fierce punch + roundhouse kick
If you've timed the code correctly, the character you seem to select will
*not* appear - though you'll hear the computer say his or her name. The
side will stay empty until you choose which type of block you wish to use;
Gouki will then jump down, and your battle will begin. Having trouble?
The pauses on the first and last characters must be nearly equal, or the
code doesn't seem to work. I'll list three reliable ways to time these
pauses, donated by me, RpM, and Richard Uneyama, respectively.
1) Count steadily "1...2...3...4"
2) Count steadily "thousand-one, thousand-two, thousand"
3) For those of you who need a more graphic method, try timing
your pause by looking at the character itself. Count the number
of times he/she goes through the animation. The counts are:
Three floats for Storm
Eight bounces for Spiral
About two and 3/4 motions for the Silver Samurai
GOUKI
name Gouki
alias Akuma
origin unknown
alignment evil
hair/eyes red/black
stature unknown
weight unknown
enemies Goutetsu, Gouken, Ryu, Ken
The "gou" (pronounced "go-") here means "supreme" or "great", and "ki"
means "demon". He is Gouken's evil young brother (Gouken was the sensei
of Ken and Ryu). Gouki killed both Gouken and his former master, and
will do the same to anyone who is fool enough to challenge him.
,__ X-Moves ____________________________________________________________,
| | | |
| GouHadouken | | \ -O Punch | (G) A standard fireball. |
| | O O | |
|-----------------------------------------------------------------------|
| Shakunetsu | O- / | \ -O Punch | (G) A flaming fireball. More of |
| GouHadouken | O O O | a delay in the beginning, but |
| | | moves faster than a normal one. |
| | | A fierce hits twice. |
|-----------------------------------------------------------------------|
| ZankuuHadouken | | \ -O Punch | (A) In the air, Gouki throws a |
| | O O | fireball from either hand. |
|-----------------------------------------------------------------------|
| GouShoryuken | -O | \ Punch | (G) The dragon punch, or DP. |
| | O O | A fierce flames the opponent. |
| | | (note the black flame on fist) |
|-----------------------------------------------------------------------|
| Tatsumaki | | / O- Kick | (G/A) The hurricane kick; this |
| ZankuuKyaku | O O | follows the arc and speed of |
| | | your jump. |
|-----------------------------------------------------------------------|
| Diving Kick | | \ -O Kick | (A) A diving kick that hits |
| | O O | three times. If you jump over |
| | | your opponent and do this move, |
| | | Gouki will reverse direction. |
|_______________________________________________________________________|
,__ X-Abilities ________________________________________________________,
| | | |
| Ultimate Throw | | / O- Punch | (G) Gouki will catch any close |
| | O O | attacks and DP the opponent. |
|-----------------------------------------------------------------------|
| AshuraSenkuu | -O | \ abc or | (G) Teleport to four different |
| | O O xyz | locations. They are, as listed: |
| | | 1. Behind the opponent |
| | O- | / abc or | 2. In front of the opponent |
| | O O xyz | 3. Back into the corner |
| | | 4. Slightly back |
|_______________________________________________________________________|
,__ Hyper-X ____________________________________________________________,
| | | |
| GouShinkuu | | \ -O (x2) Punch | (G) A five-hit flaming fireball.|
| Hadouken | O O | Ryu's old super move. |
|-----------------------------------------------------------------------|
| GouShoryuReppa | -O | \ (x2) Punch | (G) A double dragon punch. |
| | O O | Ken's old super move. |
| | | Maximum hits = 18 |
|_______________________________________________________________________|
,__ Other Notes ________________________________________________________,
| |
| Gouki's fierce throw will toss upward, so you can recatch or combo |
| Remember that he has six ground fireball speeds, and three air ones. |
|_______________________________________________________________________|
============
THE BOSSES
============
After fighting six random characters, you must fight the two boss
characters to finish the game. You cannot play as these characters.
JUGGERNAUT
name Cain Marko
alias none
origin Berkley, California
alignment evil
hair/eyes red/blue
stature 6'10" (208cm)
weight 900lbs (408kg)
enemies The X-Men
Cain is not a mutant; he aquired his super-abilities from the mystical
Cyttorak gemstone. These powers include superhuman strength and stamina,
the ability to generate a psychic forcefield, and the talent of being
completely *unstoppable*. Marko is the half-brother of Professor X.
X-Moves:
Earthquake - Slams the ground, sending a shockwave.
Power Punch - A double straight punch.
X-Abilities:
Red Glow - Does even more damage!
Girder Bash - Rips up a girder and uses it as a weapon
Hyper-X:
Red Shoulder - Rushes forward in a red glow.
MAGNETO
name Erik Magnus Lehnsherr
alias The Creator
origin unknown
alignment evil?
hair/eyes white/blue-grey
stature 6'2" (188cm)
weight 190lbs (86kg)
enemies X-Men, Avengers, Savage Land Mutants
You dare rise against me? The human era is over. The mutant era has come!
The master of magnetism believes that the war between mutants and humans
is inevitable, and he will do everything in his power to see that mutants
reign supreme. The extent of his powers is incredible, as you will see
when you fight him!
X-Moves:
Magnet Pulse - Shoots twin pulses of red energy downward
Flying - Magneto flies at will
Plasma Burst - A thick beam of energy.
Blackout - Magneto phases in and out
EM Pulse - Three electric pulses stream from his
hand to your body.
X-Abilities:
Magnetic - Magneto rips up several large pieces of the
Tempest station, and they hover until he sends them
at you (they can be knocked out of the air).
Hyper Grab - Unblockable black spheres draw you closer.
Magnetic - A circle of electricity appears around him.
Bubble It is impossible to hit Magneto while the
aura is active...but he can hit you!
Hyper-X:
Shockwave - Magneto sends a series of brilliant blue
columns across the screen.
=====================
SPECIAL BOSS: GOUKI
=====================
Not only is it possible to play as Gouki, you can also fight against him.
I haven't verified a reliable way to reach him, but you can supposedly do
it by using manual block, and win every match without continuing. (Gouki
will appear after the sixth character) You must also win the final round
of each battle with your Hyper-X.
============
THE STAGES
============
Unlike other fighting games, the stages in X-MEN are very tall...about
double the height of a normal screen. These stages allow characters to
use super jumps to their full ability.
Besides being able to break normal objects on the screen, on some stages
it is also possible to break the floors. When something heavy hits the
ground (boulder, a thrown character) jagged cracks appear. (The regular
floors will "heal" these cracks) A few more cracks break the floor, and
both characters fall down to the next.
The Regular Stages:
DANGER ROOM - Cyclops, 1 level
The training room of the X-Men, Professor X monitors the battle while
programming different simulations (jungle, ocean, space, training)
THE DEEP - Omega Red, 1 level
The battle takes place in a diving capsule with a large window. During
the fight, the capsule sinks lower and lower into the ocean. Different
forms of marine life swim by the window, and an underwater city glows in
the darkness. Toward the end of the match the window starts to crack,
and the capsule is hauled to the surface.
GENOSHA - Sentinel, 1 level
Fight on a steel floor overlooking a vast array of machinery. A large
sentinel (the Master Mold) rises from a glowing pit in the center of the
room, watching the battle. If the Sentinel wins the match, Master Mold
flies off. If the Sentinel loses, Master Mold explodes and drops back
into the pit. It is possible to break both walls here.
ICE ON THE BEACH - Iceman, 1 level
Battle on an ice floe near a tropical beach. On the second round, the
ice breaks away and starts floating into the bay. Well-tanned spectators
watch from the beach and from boats. At the end of the match, a group of
dolphins leaps from the surf.
MOJO WORLD - Spiral, 4 levels
Surrounded by a Dali-esque landscape, the characters fight on glass
floors. The glass is easily broken, and the players fall down through
four different levels. They are a floating fish board, a strange winter
scene, a grey bonescape, and finally down to a board where a twitching
sculpture of Mojo floats in the background.
MOON NIGHT - Psylocke, multi-levels (elevator)
A steel catwalk on top of an elevator is the scene of this battle.
The lift moves up, and side to side. You eventually emerge from the
elevator shaft onto the rooftop, overlooking a moonlit city. It's
possible to break the scaffolding here.
MUTANT HUNTING - Colossus, 2 levels
The first part of this stage takes place a freeway overpass, full of
junked cars. After you break through the asphalt, the characters land on
a boat traveling down the river. On the banks of the river, you can see
humans and sentinels searching through the damaged city for mutants.
ON THE BLACKBIRD - Storm, 1 level
The X-Men's Blackbird rests on an aircraft carrier in the middle of the
ocean. The characters fight on the back wings in the setting sun.
SAMURAI SHRINE - Silver Samurai, 1 level
A many-armed statue is the centerpiece of this stage, and there are two
haindmadiens standing on either side. Two ninja occasionaly appear and
disappear in puffs of smoke, and a funny little man in robes walks back
and forth. The shrine erupts in flames at the end of the battle, the
little man is sliced in half!
SAVAGE LAND - Wolverine, 1 level
The Savage Land is a prehistoric valley hidden deep within Anarctica.
The battle takes place on a chunk of rock in the middle of a lava river.
Different dinosaurs watch the fight from the banks. The rock finally
floats into a magma lake, where a flock of green Archeaopteryx land by
the characters when the match is over
The Boss Stages:
SPACEPORT - Juggernaut, 1 level
Your character fights the Juggernaut on the rocket scaffolding. Girders
occasionaly break, and debris falls. The X-Men's Blackbird is in the
background, and later collapses from Juggernaut's constant pounding.
AVALON - Magneto, multi-levels (elevator)
>From the spaceport, you come to Avalon, Magneto's space station. An
elevator takes you down and around to the different parts of the station.
Watch for sudden drops and shifts to the side.
=========
ENDINGS
=========
All endings start the same. Your character faces Magneto, and the
Acolytes float down around him. Both of you exchange words, then your
character gets off Avalon as it explodes. Magneto is presumed dead.
The X-Men flee in the Blackbird, while the evil mutants take an escape
pod. Your character ponders what happened on the way back.
If you beat the game on one credit, you'll get an additional ending
after your character's. The name of the programmers will scroll up the
screen, and in the background, the X-Men walk across in a group. Next,
the four evil characters parade across. Then the Juggernaut walks across,
followed by Magneto. Lastly, Professor X flies by in his floating yellow
"wheelchair". A thank you message from Capcom pops up, and you may now
enter your intials.
COLOSSUS
"Join me in Avalon," asks Magneto "You are a mutant...you should not
concern yourself with the humans." When Piotr refuses, Magneto blasts
him away, and the station explodes.
Professor X meets Colossus in the Danger Room. "I need more training,"
says Colossus. "I must be able to protect my friends and loved ones."
"Your training begins now," decrees the Professor, and the Danger Room
activates. As Piotr dodges spikes and lethal machinery, Professor X
tells him what a good man, and X-Man, he has become.
CYCLOPS
Magneto asks Scott why he follows Professor Xavier's dream of peace
between mutants and humans. Cyclops says that it's the only hope for
mutants, and Magneto calls the Xmen weak. "I can't deal with fools!"
says Magneto, and blasts Scott away.
Back in the Danger Room, Jean Grey embraces Scott while Colossus and
Wolverine look on. Colossus tells the two to "Knock it off!" as they
kiss. Suddenly, a report comes through that Omega Red is attacking
people downtown. The X-Men rush off to the battle and the screen fades.
GOUKI
Gouki proclaims "I am the master warrior!" He jumps up as the station
explodes. The end.
If you beat the game on one credit, you are treated to a slightly
different version of the programmer credits. Instead of showing all of
the characters, only the ones you have beaten appear (in their "dizzy"
animation). Each one scrolls up in the order you defeated them. At the
end Gouki stands alone, poses, and the thank you from Capcom pops up.
ICEMAN
Bobby argues with Magneto about the future of mutantkind. They can't
agree, and Iceman flees with the rest of the X-Men, leaving Magneto
behind. On the trip back, Bobby says, "I've had enough adventure for
now...I'll see you on the beach!" Storm thinks he's a little immature.
On the beach, Iceman is surrounded by women. To impress one of them,
he starts making ice sculptures of people. She enjoys the creations
that look like the other women, but when he creates the Juggernaut,
Magneto and Mojo, she's disgusted. "You think they're bad, you should
see them in person!" says Bobby. He finally creates a sculpture of the
woman, and she gets all excited.
OMEGA RED
"Why do you oppose me?" asks Magneto. "I have come for the Carbonadium
Synthesizer." When Magneto denies he has such a machine, Omega becomes
furious. "I'll rip this station apart until I find it!" He runs off
to another corridor and begins to search. "Aha!" he cries, as he picks
up a strange device. "I've found it! Now none shall oppose me!"
Back on Earth, Omega stands on the freeway overpass as a group of
soldiers fire upon him. Their bullets have no effect. "Fools!" Omega
cries, "You cannot defeat me!" He lashes them with his coil, and they
die. "Maybe they couldn't, but I can!" says Cyclops as he jumps down.
"Another fool? Very well, let the battle begin!" Omega aims a kick,
and the screen fades out.
PSYLOCKE
Psylocke asks with Magneto to leave with the X-Men, but he blasts her
away. Betsy realizes that Magneto had noble ambitions, but became a
monster trying to accomplish them.
Back in the jungle setting of the Danger Room, Psylocke stands in a gown
surrounded by a camera crew. Suddenly, Wolverine flies on followed by
Cyclops. Betsy asks Cyclops to give her a break, but Scott replies
"We must always be on our toes!" She's had enough. Psylocke throws off
her gown and joins the battle. After she defeats Cyclops, he mutters
"I'll get you next time."
SENTINEL
After disposing of Magneto, the Sentinel escapes Avalon as it explodes.
Back in Genosha, mass production gets underway. A legion of sentinels
is dispatched to take care of some pesky mutants. The Sentinel disposes
of Storm with one punch, and returns to Genosha. Their next mission:
the destruction of the human race. No humans equals no mutants. The
army of robots take off, and Master Mold follows.
SILVER SAMURAI
The SS politely refuses Magneto's offer to join him in Avalon. As he
flies off, the samurai muses on how great and honorable Magneto is, even
in death.
Kenichiro stands in the Samurai Shrine, surrounded by warriors. He vows
to make the Yashida clan powerful again, and take it's rightful place as
head of the Yakuza (the Japanese Mafia). As the SS tosses out gold coins
to his followers, Wolverine walks in. Logan asks, "Can't I vacation in
this land without walking into one of you jokers?". The samurai promptly
kicks his ass.
SPIRAL
"Why do you oppose me?" asks Magneto. "This world is not yours."
"Ratings, of course!" she replies. "What?!? You destroyed my dream for
RATINGS?!?" "Why not?" Spiral shrugs, and disappears.
Back on Mojo World, Mojo asks, "How did it go, my pretty slave?" "It was
okay...but, I have a better, bigger idea." "Yes?" "I call it 'Fall of
the Earth'. With so many 'heroes' there, I figure we can last at least
five seasons before reruns." "Brilliant, my pet! Let's get started."
STORM
Storm and Magneto each try to convince the other to switch sides, but it
ends in a deadlock. Storm talks with Psylocke and Cyclops on the way
back, and they all agree Magneto was admirable, but misguided.
Back on Earth, Ororo is flying alongside the Blackbird. "Be prepared
for the next wave of sentinels!" warns someone in the plane. A sentinel
flies onto the screen, and Storm quickly destroys it with a lightning
punch. "Need any help?" asks Forge, as he flies next to Storm (using a
rocket pack). "They're finished, but I'm glad you're here." Flying
close together, Storm and Forge go on to the next battle.
WOLVERINE
Wolverine tells "Maggie" to finish the fight, but Magneto blasts him
offscreen. On the trip back to Earth, Logan thinks about how stubborn
Magneto was.
Cyclops and Wolverine stand in the Danger Room, when Jean Grey runs in
and throws her arms around Scott. A heart-broken Logan says, "Take care
of her, Summers" as he walks away. Wolvie then gets on his bike, and
takes off. Later, he walks into the Samurai Shrine, where (surprise!)
stands the Silver Samurai. "Can't I vacation in this land without
running into one of you jokers?" Logan asks. Wolverine wins the battle,
and says, "Thanks bub, I needed the workout. I wonder how Madripoor is
this time of year?"
====================
THE THANKS SECTION
====================
A special thanks to all these people who helped to create the X-MEN faq
(in no particular order):
Anthony Ty Galen Komatsu Chris Bird
Flint Dave Kirsch Milo Cooper
Andy Eddy Chris Kramer Dan Wells
David Lemasa Tom Cannon Alex Wong
Ethan Butterfield Steve Wong Jonathon Ng
Dion Madrilejo Allen Klein RpM
Chris Ozols Doug Buel Samuel Chan
Shiva Glaurung The Mad Bomber
Robert DeLoura Julien Beasley Michael Rusignuolo
J. Guillory D. Hall Vincent Fung
Richard Uyeyama Solo Eugene Moon
Carlos Rodriguez Chris Kuminecz Brad Johnson
Greg Page Hoang Nguyen Tim Peers
Steve Weide Eric Pun
=====================
HOW TO GET THIS FAQ
=====================
You can FTP this faq from the following places:
Dave Kirsch's fighting games archive
brawl.mindlink.net /pub/xmen/X-Men.faq
Andy Eddy's videogame FAQ archive
ftp.netcom.com /pub/vi/vidgames/faqs/xmenatom.txt
Paul Schwartz's mirror of the Netcom site (gopher or FTP)
cencongopher.concordia.ca /pub/JustTheFaqs/VideoGames/xmenatom.txt
==============================
Rich Joseph
Bio UnderGrad
Penn State University
==============================
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