USA Racer - Strategy Guide (Page 01)
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USA RACER - PlayStation FAQ by J WoodrowVersion 1.1 - 24/04/2002 _________________________________________________________________________ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| | ||||||||||||| |||||' '||| | HHHHHHH ||||||||||||| HHHHHHH ||| nHHHHHHHHHHHHHHHHHHHHHkn || | HHHHHHH ||||||||||||| HHHHHHH || nHHHHHHHHHHHHHHHHHHHHHHHHHHn | | HHHHHHH ||||||||||||| HHHHHHH | HHHHHHHHHHHHHHHHHHHHHHHHHHHHHH | | HHHHHHH ||||||||||||| HHHHHHH | HHHHHHHH _ _ _ _ _ _ HHHHHHH | | HHHHHHH ||||||||||||| HHHHHHH | HHHHHHHH | | HHHHHHH ||||||||||||| HHHHHHH | HHHHHHHHHHHHHHHHHHHHHHHHHHn '| | HHHHHHH ||||||||||||| HHHHHHH | THHHHHHHHHHHHHHHHHHHHHHHHHHHHn | HHHHHHH ||||||||||||| HHHHHHH || 7HHHHHHHHHHHHHHHHHHHHHHHHHHH | HHHHHHH ||||||||||| HHHHHHH | _ __ _ __ __ 7HHHHHHHH | HHHHHHHL .fHHHHHHH | HHHHHHHL )HHHHHHD | 7HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHF | HHHHHHHHhnnnnnnnnnnnnnnnJHHHHHHHY | 7HHHHHHHHHHHHHHHHHHHHHHHHHHHHF || THHHHHHHHHHHHHHHHHHHHHHHHHHHHHF || "HHHHHHHHHHHHHHHHHHHHHHF" |||| 7HHHHHHHHHHHHHHHHHHHHHHHHHF . ||||!. .|||||||| ,|| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| | '||||| |||||| '| | ' | 88888888888 ||| o8888o |||| ,8888888888o | 88888888888 | 88888888888 | 88 888 || 888 888 ||| 888 888 888 || 888 888 | 88888888888 || 888 888 || 888 ||||| | 8888888888 || 88888888888 | 88 888 888888888888 888 888 888 | 88 888 | 88 |||| 888 o88 |||||| 88o "888888888' | 88888888888 | 88 ||||| 888 ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| _________________________________________________________________________ T H E U L T I M A T E R A C E T H R O U G H T H E U S A ! _________________________________________________________________________ USA RACER - PLAYSTATION Released: March 2002 Developers: Davilex Publisher: - [This game was released as 'US Racer' in North America] _________________________________________________________________________ C O N T E N T S _______________ INTRODUCTION PLAYING THE GAME Race type: TIME TRIAL New York Yosemite Los Angeles Race type: SINGLE RACE Race type: TOURNAMENT 1 PARK TRIAL ---------- Yosemite (2) Grand Canyon [win City License] 2 CITY TRIAL ---------- Los Angeles (2) New York (2) Chicago Las Vegas [win US Racer License] 3 US RACE ------- Chicago (2) Yosemite (3) Los Angeles (3) Grand Canyon (2) [unlock Miami] Miami Las Vegas (2) New York (3) [unlock Washington DC] Washington DC _________________________________________________________________________ I N T R O D U C T I O N _______________________ We open on an Arizona desert scene reminiscent of Dryfield in Parasite Eve II. Tumbleweed drifts across an arid cactus patch and the camera pans over creaking wind-vanes to an abandoned homestead where a Park Patrol Deputy dozes in the shade of a wooden porch, staking out the nearby highway. He doesn't know what is about to hit him... Streaking down that highway are "6 typical US Racers; 'Pops' from Utah, 'The Duke' from Texas, 'The Bolt' from New York, 'Slam D' from Chicago, 'Holl E' from California and 'Suave' from Miami". Crazy names; Crazy Guys. (And Girl.) We are led to believe that these are part of a clandestine group who race illegally across the United States for cash and glory. Now you can join them - if you can prove your worth. From New York to LA by way of Chicago, Miami, Las Vegas and Washington DC, you must fight off your rivals to claim those city streets as your own, and there is still time in between to take in the scenery as you battle through Yosemite and the Grand Canyon. "Let America be your racecourse!" _________________________________________________________________________ P L A Y I N G T H E G A M E _____________________________ The language selection screen provides a big clue that the developers of this game are from Holland, and they have made a bold attempt to capture the flavour of each of six big cities of the US contrasted with the wide- open spaces of two National Parks. Davilex have had success with budget titles like London Racer (in the UK), A2 Racer (Benelux), Autobahn Raser (German territories), Paris-Marseilles Racing (France), and Europe Racer (EU) for both PlayStation and PC platforms. These games featured nearly photo-realistic backdrops to create an impressive 'naturalistic' racing environment, but the developers have decided to go for a less literal and therefore more inventive and sometimes even quite fantastic racing experience for USA Racer. For sure, the cities all feature their respective familiar landmarks such as The Statue of Liberty in New York, and the Hollywood sign in the hills above Los Angeles, but they are no more than tokens in the artistic background. This game has less in common with authentic driving games like Metropolis Street Racer or Driver (or even any of those earlier Davilex titles), than non-realistic racing games like Mario Cart or Micro Machines. Just like those games, USA Racer makes a virtue of depicting a fantasy environment, and it is no less fun to play for all that. So let's play! [You will need a Memory Card with two free slots if you wish to save your progress. The game plays just fine on PS2, but you cannot Save.] _________________________________________________________________ | | Main menu |_________________________________________________________________ | |------------------------- ||||||||||||||||||||| Race |------------------------- | Highscores |------------------------- | Options |------------------------- At the Main menu choose 'Race'. You don't have any 'Highscores' yet and the 'Options' shouldn't trouble you for the moment. _________________________________________________________________ | | Race menu |_________________________________________________________________ | |------------------------- | Single race |------------------------- |||||||||||||| Time trial |------------------------- | Tournament |------------------------- Start with 'Time trial' as this will give you plenty of practice to get to know the first couple of tracks. You will have no opponents and there is no traffic to distract you. _________________________________________________________________________ Race Type: T I M E T R I A L _________________________________________________________________________ You first need to select which Racer you want to compete as. As mentioned earlier, there are 6 colourful characters to choose from: ______________________________________________________________________ | | | Character selection | |______________________________________________________________________| '----------------------------------------------------------------------' | "POPS" - an old-timer Farmer from Utah. (That sounds like a | | Limerick coming on...) He drives a pick-up full of Moonshine. | | | |----------------------------------------------------------------------| | | | "JACK SADLER" - A Texas Oil Baron. He drives a 4x4 complete with bull| | horns. We've only just started and the cliche meter is in the Red! | | | |----------------------------------------------------------------------| | | | "TONY CORLEON" - A New York Cabdriver, driving a New York Cab. | | | |----------------------------------------------------------------------| | | | "HOLL E" - Her CV says 'Actress'. (Model, Actress... Whatever.) | | A California Girl with a catalytically-converted car. Probably. | | | |----------------------------------------------------------------------| | | | "RICKY MORALES" - A 'Businessman' from Florida. He starts out in an | | Orange sports car. A little bit like something out of Miami Vice... | | | |----------------------------------------------------------------------| | "TYRONE O'NEAL" - A Truck driver. Drives a Truck. | | | ====================================================================== All of these characters have a second bigger/badder vehicle waiting to be unlocked. Scroll through and catch a glimpse of them. There are some stylish Sports cars and a '50's 'Caddy' look-alike and even a Stretch Limo and Wow! Look at the size of that truck!! I bet that's a lot of fun to drive... Well that's up to you! It is a good idea to try the same track using each of these vehicles for a direct comparison, to find which one suits you best. There is a surprisingly wide difference between them, although they all fall into one of two groups - sluggish but easy to handle and strong, or fast, twitchy and fragile. They all tend to look like remote-controlled model cars on occasion. If you have a dual-shock pad you get a lovely 'kick' when you pump some Nitro. 'Time trial' allows you to choose between three tracks. The only Park track available in Time trial mode is Yosemite; Grand Canyon for the moment is locked. The City tracks available at first are New York or Los Angeles. Damage can be set to On/Off which won't make much difference on this first run as there is nobody trying to bash you and you aren't going to spend TOO much time crashing into walls... _________________________________________________________________________ N E W Y O R K ______________ South Street Wall Street Broadway Central Park 5th Avenue Park Avenue Grand Central Station East River Driveway (FDR Dr.) Brooklyn Bridge Statue of Liberty The Big Apple is the first offering on the menu, so it is as good a place as any to start. You will have 4 laps of a twisty street circuit taking in some of the city's most famous landmarks. The controls are very simple, and in fact you'll probably only need Left and Right, and X to accelerate. As on most driving games it seems, the brake is SQUARE. But who needs it? You will notice straight away that your car is very 'twitchy' and will deform in an unrealistic manner as you swing left and right. This is your clue that we are not playing Gran Turismo here. As you motor off down the city streets you will come soon enough to a row of Green 'wrench' icons right there in the middle of the road. Drive straight through them and you see REPAIR! onscreen. Not a very difficult concept to understand, so head straight for these if you start to pick up damage along the way in your races. Similarly, there are pale Blue chevrons which declare NITRO! and these give you an impressive speed boost when you tap R2. It is very useful for powering through a tight turn, so that you gain control quickly should you oversteer into a wall. Look out for any handy jumps, as not only are these fun to try anyway but you can often leap clear over your rivals when it is time to race, and sometimes you will see a bonus hanging there in mid-air as well. The course is simple enough, and the upcoming turns are usually shown by concrete dividers with large Red arrows. Kind of hard to miss... There is a novel idea in the inclusion of snippets of FM Radio, tailored to the particular track you are on; Cruise Moosic for LA and Latino for Miami and right now: funky Dance and inane chatter from WIZZ 102.3 FM for New York. There are weather forecasts and traffic reports and later even phone-ins and interviews, all mixed in seamlessly. It certainly adds a lot of character to the game. These snippets are a bit on the short side though, and because they are repeated over and over it can become a little irritating... I don't know how often you can stand to be told by "The WIIIIIZZZ Kid" that there is a tenth of a calorie in licking a stamp! There are many nice touches in the city environment, from blue Mail boxes and phone booths to green street signs, all of which and more can be scattered in your path, and while you are about it you can do a 'Cool Hand Luke' job on all those parking meters! Look at the tv screens on Broadway and also notice the lovely artwork on neon signs in bar windows everywhere. Wouldn't you like a tall frosty one right now? You should have seen enough of the city streets by the time your four laps are over, so let's head across the country in a matter of minutes and check out the West Coast - Via Yosemite. _________________________________________________________________________ Y O S E M I T E _______________ Yosemite Chapel Yosemite Falls Half Dome El Capitan Curry village "KOLD 104 FM - 'Chill' Radio! It IS a beautiful day today... one of those days that makes you wanna quit your job, buy a fast car and CRUISE cross country..." And what a contrast to the city Yosemite is; lovely country trails winding through the trees and greenery with occasional glimpses of granite mountain landmarks such as El capitan and the half Dome. Just around the first bend is a Sierra Redwood grove, where you even get to drive through a Giant Sequoia. Is that the Wawona Tunnel Tree I wonder? Notice straight away that this is a very different racing environment from the city. You can attack the grassy slopes and fly through the air to cut corners, and so you should try every stunt you can manage to come up with while you have the road to yourself. Just as in New York, there are plenty of pick-ups, and they will be in the same places when you start to race properly, so practice the optimum line to sweep up whatever you need. Don't just store that Nitro - use it! Experiment with dabs of R2 so that you get used to the sudden bursts of speed and watch how fast your Nitro meter falls so that you can judge how much you need to get you to the next batch. It will make all the difference as far as winning or losing goes later on... When you get to the road tunnel you will know that is nearly the end of the lap, so save a boost of Nitro to ease past your opponents when you find yourself in a race here. After your four laps are over, it is time to hit the Coast. _________________________________________________________________________ L O S A N G E L E S ____________________ Griffith Observatory Sunset Strip Hollywood Boulevard Mann's Chinese Theater Beverly Hills Rodeo Drive Santa Monica "Again another bright and sunny day with temperatures reaching into the mid '70's and cooling down to the upper '60's this evening..." Ahhh LA. We love it! (Encore Radio KLAP one-oh-oh brings you the sounds.) Start off in the Hollywood Hills and twist your way down the rocky track past the Griffith Observatory and that famous sign (looking suspiciously small though), and through the backlot of a film studio. And why not - this is Hollywood! Try to ignore the 'seaming' going on in the roadway - I don't think it is supposed to be the San Andreas fault... Just as in New York, there are trash cans, newspaper stands, mail boxes, lamp-posts and - oh yes! - more parking meters, all of which and more can be gleefully demolished as you skate around the corners and speed along the sunny boulevards. Try to work out the best line for cutting those sharp turns and judging how much Nitro you need for the long stretches. When it comes time to race here, the streets are a little more congested! Zip past the skatepark and beachfront apartments of Santa Monica Boulevard and line up a leap off the ramp (almost like Crazy Taxi), into the storm drain. Have some fun scaling the verts, "Grease" style! There are plenty of pick-ups down here, and you can really give it the gun in the race proper. The tunnel signals the end of the lap. When you have made a few circuits of Los Angeles and become thoroughly used to handling all the different cars, wait for the loading screen and this time choose 'Single race' and let's get started. _________________________________________________________________________ Race Type: S I N G L E R A C E _________________________________________________________________________ Once again you must choose your preferred character (or more importantly their set of wheels), so by now you should know which one suits you. Let's see how it stands up to a buffeting... This is who you'll be up against: _____________________________________________________________________ | | | Character selection / Opponents | |_____________________________________________________________________| |---------------------------------------------------------------------| | 4 3 2 1 | | | | Pops v The Duke The Bolt Holl E | | Jack Sadler v The Bolt Holl E Suave | | Tony Corleon v Holl E Suave Slam D | | Holl E v Suave Slam D Pops | | Ricky Morales v Slam D Pops The Duke | | Tyrone O'Neal v Pops The Duke The Bolt | | | ===================================================================== You next set the type of Race you want. You choose whether to go over 2,3 or 4 laps, with a Difficulty level of 'Easy' 'Normal' or 'Hard'. Damage can be On or Off, and the Police can also be set to On or Off. It's not much fun without them though, is it? It is good to see that the other cars behave in an individual and nearly realistic manner - they will crash and spin out and seem to fight fair even if they are a little less than predictable. Depending which level you choose (Easy, Normal or Hard) they will show varying degrees of aggression, but overall they are easy to cope with. Listen for the rasps of their engines coming up behind you to give you some warning that you are coming within rammable range. (You have R1 for the rear-view mirror, but the pace is usually hectic, so don't rely on it.) On the 'Hard' setting it becomes a Bash-fest. Everybody will be out to get you - not only the cops and your racing rivals, but buses and taxis and every other car will go out of its way to 'accidentally' cut you off or block you. The others seem to be having just as hard a time of it, and they will happily sabotage each other, so there is no need to feel you are being picked on. Pretty soon the track will be scattered with smoking wreckage. Keep an eye on the damage meter. You will know you are in trouble when your car starts to resemble Leno's chin and smoke starts pouring out. Just run over as many Green pick-ups as you can from time to time and you should be OK. There doesn't seem to be much advantage in using the Nitro when you are being buffeted or blocked by an opponent - they just seem to stay with you. I suggest you use it like a jockey's whip, and give your car a whiff of gas whenever you crash, just to remind it to 'get it together' and head back in the right direction. Then just give it short bursts to stay up with the pack. You are in trouble if you have a 'thirsty' car (such as The Duke's) and you waste it too soon when there is a sprint for the line, so always keep one in the chamber. Once again, the only tracks available are New York, Yosemite and Los Angeles, so your earlier practice should pay off. Now it is time for the Real Thing! _________________________________________________________________________ Race Type: T O U R N A M E N T _________________________________________________________________________ For the Time trial and Single races, you just get started straight away, but when it comes time to start the Tournament you can give your vehicle the once-over in the garage before each race. To begin with you have a budget of precisely $0. Oh dear. You need to earn some cash in order to upgrade. At first the difference will be barely noticeable, but the more cash you can round up, the more work you can afford to have done, and eventually all the cars become quite meaty. A better idea if you have only a little cash in the bank is to max. out the 'Nitro', which will give you an important boost off the start line in the next round. As you contest each round you will certainly sustain damage, which needs to be repaired if your vehicle crossed the line in a very bad state. You will soon have almost too much money, so don't hold back on the garage bills. A fun idea is the facility to change the colour of your Motor - just scroll down until 'Color' is highlighted, then move the slider back and forth. That is quite impressive! Of course there is only one colour a New York taxi should be, but it is definitely an improvement to make Ricky's Sports job a lovely deep Italian Red, and Holl E should have a Pink car I think. Try giving the same paint job to 'Slam D'- I wonder what he thinks of that? You can have any colour you want, even if it's black. You must complete certain Trials to prove you are good enough to compete with the Big Boys (and Girl). First there is a run through Yosemite for the Park Trial, which will unlock the Grand Canyon track only when you complete it. If your combined results are then good enough (a first and a third or two seconds should do it), you will earn a City License. Complete the first four City tracks with enough points and you are awarded a full US Racer License. The comparison with the likes of the Mario Racing games is inevitable when you see the manner of your progress through USA Racer. You need to collect Cash which is represented by dollar icons in various colours for different amounts, which you simply drive over to collect (you don't have to be spot-on). There are also the two now familiar types of 'Power-ups', namely "Nitro" and "Repair", each in two strengths: Small and Big. As before, small ones are scattered liberally along the courses but the larger ones are usually a little less accessible, and so you may need to temporarily sacrifice your racing position to collect them. Remember that short dabs of Nitro work best, as once you have a head of steam, you don't increase speed further and it will just be wasted. You'll get the idea very quickly. There is a complication in that the traffic often seems to loiter right in front of the goodies you need to collect, so you will need to do some twisty driving or aggressive shoving (with the inevitable damage that leads to) to claim your rewards. If there is too much chaos around your target, it may be better to mark the spot and claim it next lap when traffic should have cleared. You should take the time to explore all the 'off-line' areas; they like to make you work for the big pick-ups. Look to see if there are areas reached by a leap off a slope that will land you back on the track with a bonus snagged on the way (especially on the National Park tracks). The Big money is often quite difficult to spot as you flash by; after a couple of tries you should remember where they are placed, and be able to align yourself properly on the next lap. Once you collect the money it is safely banked, but you will soon notice that the Power-ups return to be collected again in the same place on every lap. Handy. There are sometimes shortcuts and diversions you can take, so you must decide: Nitro or Bucks? Repair or Big Bucks? The Big Bucks are usually placed a little off the racing line, so you will need to build up a good lead if you want to take the risk of diverting to bag it. If you see a $1000 pick-up sitting temptingly off-line, you have to ask yourself, "Do I need the cash now or will it cost me a place on the podium?" You get 10 points for the Win, 8 for Second and 6 for Third. Last place is for Losers! _________________________________________________________________________ 1: P A R K T R I A L __________________ _________________________________________________________________ | | Tournaments |_________________________________________________________________ | |----------------------- Park Trial |||||||||||| Park Trial |----------------------- Rewarded Track: | City Trial Grand Canyon |----------------------- | US Race |----------------------- | | Your driving skills will first be thoroughly tested. In 2 tracks | through America's most famous national parks you must prove you | can handle your car like a pro. | ------------------------------------------------------------------ _________________________________________________________________________ Y O S E M I T E (2) _______________ Cash available: $7500 Straight away there is a decision - left for Nitro/right for Cash? Well, it's an easy $500... There is a trail of petty cash along the road and then another left/right dilemma - 3 small Repair or 2 x $500? Remember there are only two laps, so do the cash collection while you are able. Look to the left past the 3 Nitros on the grass around the next bend to spot an easy $1000 by Yosemite Chapel. Another split route (3 x $200 cash trail or Nitro) then it's over the wooden bridge. As you emerge from the long cave passage there is a Big Nitro bonus clearly on view, but you have to go well off-line to climb up to it. Try to get it only on the first lap so that you have plenty of time to rejoin the pack. Just around the corner from this is a $1000 pick-up, also slightly hidden off-line, so if you have got the first one you may as well carry on over the grassy crest and swoop down to scoop this too. (If you are in a desperate race there is no time for this.) Similarly, there is another Big Nitro hidden in a dip over the grassy bank after the 3 Nitro v Repair straight section that comes shortly afterward. Clamber up the bank (where there is a bush), to cut the corner and you should fall right onto it. Down through the next trail, there are plenty of pick-ups all along the road to replenish your stocks, so instead of collecting the trail of Nitro to the left around the corner by the cabins, go right to collect all that Cash. Also try to grab the 2 x $500 to the left of the tunnel on the first lap and go for the Nitro to the right on the last lap, so that you can power past any remaining challengers in the sprint for the line. Any damage is carried over to the next round, so try to drag yourself over the line in reasonable condition, or face a hefty garage bill. _________________________________________________________________________ G R A N D C A N Y O N ______________________ Cash available: $7500 This should be your first visit to this track, and it is quite different from the others. There are lots of sharp twists and turns, high curved walls and long, long drops. Well, it IS a canyon! The first trick on this section - as on most of the others - is to steer clear of whoever is number 3 ahead of you on the start line - they seem to have been programmed to make your life difficult. 'The Duke' (assuming you are not yet racing as that character) is a certified nutcase. His 'Win at all costs' mentality seems to consist of doing everything possible to block you. You can sell him a dummy at the start by shaping up to take him on one side and then switch quickly to the other. Of course, all the other characters will be trying to do the same thing, with varying degrees of determination. 'Canyon Country' KRAC 91 FM keeps you company. Soon enough there is a tight left hairpin where you will encounter a good deal of traffic chaos more than likely, so stay out of it and just collect whatever you can and leave the rest for the second lap. Now there is that long dizzying drop down to the canyon floor with your rivals battering you all the way. This is like Smuggler's Run! If you can stay between the lighter coloured bands along the bottom of the walls it will go easier. Watch for the wooden bridge - you need to aim between the markers as it isn't easy to see in the dark shadows. Can you launch high enough to bag that $1000 shining high up there on the bend inside the steep cave? (There is a Nitro booster just ahead of it if you need it.) Right after this there is a quick decision to be made, where you see a tempting Big Nitro pick-up glinting in an alcove to the right. You can explore the mines back there, and they are packed with Cash and Nitro; you don't lose too much time if you can manage to just power through. Many times you will even manage to stay out of trouble by going that way and emerge at the head of the chasing pack. _________________________________________________________________ | | | Win License | |_________________________________________________________________| |_________________________________________________________________| | | | | | | Congratulations! You've won your City | | | | License. You may now enter the City Trial. | | | | Good luck! | | | | | | | | | | | | | | | |____________________________________________| | |__________| | OK | |_________| | |_________________|____|_____________________| | | | _________________________________________________________________________ 2: C I T Y T R I A L __________________ _______________________________________________________________________ | | Tournaments |_______________________________________________________________________ | |----------------------- City Trial | Park Trial |----------------------- Rewarded Tracks: |||||||||||||City Trial Chicago and Las Vegas |----------------------- | US Race Points needed for admittance to City Trial: |----------------------- 15 | | You have crossed the parks successfully. Now you must show that | you're also an excellent driver in dense city traffic. You will be | put to the test in 4 major American cities, like New York, | Los Angeles and Las Vegas. ----------------------------------------------------------------------- _________________________________________________________________________ L O S A N G E L E S (2) ____________________ The first $1000 bonus is tucked away to the right just inside the entrance to the Studio backlot and don't miss the two $500 pick-ups partly disguised among the benches on the left as you exit that area. There is a nice $1000 cash bonus left out on the sidewalk in Beverly Hills as well as the smaller amounts right there in the road. Maybe the streets really are paved with gold? Just down Sunset Strip by the purple "City Eyes" billboard is another $1000 hidden among those roadworks. Surf on over and it's a WIPEOUT!! Don't forget to keep an eye on your damage meter and top it up with whatever is handy, as you will again have to make those choices between Cash or Goodies. I think it is best to focus on the cash first lap around, and then depending on how you are placed in the race, spend the last lap drawing up an advantage with Nitro and just taking whatever is left in your path. Keep a last spurt of rocket-fuel for the sprint to the line as always.
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