Tekken 2 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Tekken 2 - Strategy Guide (Page 02).
Ganryu has no known Tenstrings. COMBOS b,d/b,d,D/F+1 Megaton Float (combo starter) ,(WC)+4 +Thigh Quake 2-hit 63pts ,1,1+2,1+2 +P, Double Uppercut, Hammer 4-hit 62pts , b,d/b,d,D/F+2 +Megaton Palm 2-hit 62pts ,D#,d/f+1,2,1 +Wild Swing 4-hit 57pts ,2~1,2~1,2~1 +Devil Thrust 6-hit 54pts d/f+2 Uppercut (combo starter) ,2,1+2,1+2 +P, Double Uppercut, Hammer 4-hit 50pts ,1+2,1+2 +Double Uppercut, Hammer 3-hit 45pts ,2,2~1,2~1 +P, Devil Thrust 5-hit 41pts ,2~1,2~1,2~1 +Devil Thrust 5-hit 36pts ---------------------------------------------------------------------------- -- ================== | HEIHACHI MISHIMA | ================== GRAPPLING TECHNIQUES 1+3 Neck Breaker 2+4 Powerbomb f,f+1+2 Head Butt(1+2)_(3+4) Atomic Drop SPECIAL TECHNIQUES f+2 Backfist f,f+2 Demon Godfist **juggles opponent** f,N,d,d/f+1 Thunder Godfist f,N,d,d/f+2 Wind Godfist **juggles opponent** QCT+2 Death Fist (WC)+1,[2] Tile Splitter, [Death Fist] 2,2 P, Backfist d/f+1,2 Double Uppercut **juggles opponent** 1,1,2 Shining Fists 1,2,2 Devil Fists f,f,(f_F)+3 Sky Foot Slice **stuns if blocked** f,N,d,d/f+3,N Slice Kick f,N,d,D/F+3 Low Slice Kick (WC)+4 Demon Stomp **opponent must be lying down** f+4 Axe Kick f,f+3 Axe Kick (WS)+4,4 Double Axe Kick 4~3 Crushing Flip Kick u/f+3,4 Screw Blade Leg Attack **stuns if blocked** u/f+4,4 High-Low Jumping Spin Kicks f,N,d,D/F+4,[4],[4],N+4,4 Hell Sweep[s], Axe Kick b,b,N+3+4 Shadow Foot (WC)+1+4 Demon Tile Splitter (unblockable) f,F:::::2122:3:4:4::1::2:1 Tenstring d/f+3:22::4:4::1::4::1::2::(1_4) Tenstring d/f+3:22::4:4::1::2::1::2::1 Tenstring COMBOS d/f+2 Uppercut (combo starter) d/f+1,2 Double Uppercut (combo starter) f,f+2 Demon Godfist (combo starter) f,N,d,d/f+2 Wind Godfist (combo starter) ,1,f,N,d,D/F+4,N+4,4 +P, Hell Sweep, Double Axe Kick 5-hit 73pts ,1,1~2~2 +P, Devil Fist 5-hit 70pts ,1,1~2,u/f+4,4 +P, 2Ps, Jump Kick, Sweep Kick 5-hit 65pts ,1,1~1~2 +P, Shining Fist 5-hit 64pts ,f+1,f,f+2 +P, Demon Godfist 3-hit 63pts ,1,d/f+1,2 +P, Double Uppercut 4-hit 61pts ,1,QCT+2 +P, Death Fist 3-hit 58pts ,1,(WS)+4~4 +P, Double Axe Kick 4-hit 58pts ,1,f,N,d,d/f+2 +P, Wind Godfist 3-hit 57pts ---------------------------------------------------------------------------- -- ======== | JACK-2 | ======== GRAPPLING TECHNIQUES 1+3,[1+2]_[b,d/b,d,D/F+1] Hell Press, [Face Basher]_[Megaton Sweep] 2+4 Gorilla Press d/b,f+1+2 Piledriver QCB+2 Backbreaker QCT+1 Pyramid Driver d/f+2+4 Catapult d/f,d/f+1+2 Modified Catapult **combo starter** (1+3)_(2+4) Death Shot SPECIAL TECHNIQUES D+1+2 Spring Hammer Punch (WS)+1 Violent Uppercut **juggles opponent** D+1+2 Bravo Knuckle **juggles opponent** D#+1,2 Megaton Strike D#+1+2 Meltdown b,b+1,1 Gigaton Punch **stuns if blocked** F_(f,f)+1+2 Power Scissors b,d/b,d/D/F+1 Megaton Sweep b,d/b,d,D/F+2 Megaton Knuckle 1+2,1+2 Hammer Knuckle, Double Uppercut (WS)+1+2,1+2 Double Uppercut, Hammer Knuckle f+1+2,[1+2_d/f+2] Scissors, [Meltdown_Megaton Punch] 1,1,1 Hammer Combo 2,1,2 P, Elbow, Uppercut **juggles opponent** D/F+2,1,2,(D_D/F_F)+1 Uppercut Rush 1 (L_M_H ending) **juggles opponent** D/F+1,2,1,2 Uppercut Rush 2 D#,D/F+2,(D_D/F_F)+1 Short Hammer Rush (L_M_H ending) D#,D/F+2,1,2 Hammer Rush 1 D#,D/F+1,2,(D_D/F_F)+1 Hammer Rush 2 (L_M_H ending) D#+1,1,1,2,(D_D/F_F)+1 Hammer Rush 3 (L_M_H ending) D#,d/f+1,2,1,1 Wild Swing, Backfist **stuns if blocked** d/b+1,1,1,1,1,[2] Machine-gun Knuckle, Megaton Knuckle u/f+3+4 Hip Press 3+4,3+4 Sit Down, Hop Forward, Hip Press D/B+3,4,3,4,3,4 Cossack Kicks 3+4 Sit Down ,(B_F) +(Roll Backward_Roll Forward) ,(1,2,1,2)_(2,1,2,1) +Blood Fan HCF [1-5 times] +1 Gigaton Punch (unblockable after 3 windups) D+2:1:1:1::2:1::21::1+2:1+2 Tenstring D+2:1:1:1::2:1::21::d+1+2:1+2 Tenstring u/f+11:4::3::4::1::2::1:1+2:1+2 Tenstring u/f+11:4::3::4::1::2::1:d+1+2:1+2 Tenstring COMBOS 2,1,2 P, Elbow, Uppercut (combo starter) ,D#+1,1,1,2,D+1 +Hammer Rush 3 7-hit 98pts ,D#1,2 +Megaton Strike 4-hit 97pts ,1+3 +Hell Press 4-hit 80pts d/f+2 Uppercut (combo starter) (WS)+1 Violent Uppercut (combo starter) ,f+2,f+1+2,1+2 +P, Scissors, Meltdown 4-hit 62pts ,f+2,1+2,1+2 +P, Hammer Knuckle, Double Uppercut 4-hit 58pts ,2,b,d/b,d,D/F+1 +P, Megaton Sweep 3-hit 56pts ,D#+1,1,1,2,D+1 +Hammer Rush 3 5-hit 51pts ,D#+1,2 +Megaton Strike 3-hit 50pts ---------------------------------------------------------------------------- -- ============ | JUN KAZAMA | ============ GRAPPLING TECHNIQUES 1+3 Arm Bar 2+4 Serpent Twist d/f+2+3 Striking Oshi Taoshi (1+3)_(2+4) German Suplex SPECIAL TECHNIQUES F+2 Dashing Uppercut **juggles & hit lying opponent** 1,2 2Ps 1,3 P, LK f+1,(3_4) Middle Screw Punch, (MK_Can-Can) 1,1,(3_4) P, Middle Screw Punch, (HK_Can-Can) 1~4,[4],[4],3 P, Sweep Kick[s], Cartwheel Kick F+4 Lightning Crescent f,f,(f_F)+3 Flying Side Kick 3+4_(WS)+3+4 Cartwheel Kick (WC)+3+4 Can-Can **1st hits low, juggles opponent** b+3,2 Backflip Kick, Dashing Uppercut b+3,4,[4],[4],3 Backflip Kick, Sweep Kicks[s], Cartwheel Kick (d/b+4)_(3~4),[4],[4],3 Sweep Kick[s], Cartwheel Kick 1+4 White Heron (LK, P) ,2,(4_D+4) +P, (Lightning Crescent_Sweep Kick) ,2,1,(2_3) +2Ps, (Uppercut_LK) ,2,1,1,(3_4) +3Ps, (HK_Can-Can) ,2,1,4,[4],[4],3 +2Ps, Sweep Kick[s], Cartwheel Kick NOTE: Leg Sweeps can be interrupted at any time by a White Heron Combo. This allows many options for creating infinite strings. B+(1+3)_(2+4) Attack Reversal **can reverse Yoshimitsu's unblockables** (F+3)# [D_B to cancel] Spinning Heel Drop (unblockable) NOTE: Release Forward to stop spinning and execute kick. (WS)+2:1:1:1::2:1::4:3::3+4 Tenstring (WS)+2:1:1:1::2::1+4::1:3+4 Tenstring (WS)+2:1:1:3 Fourstring COMBOS F+1,4 Middle Screw Punch, Can-Can (combo starter) 1,1,4 P, Middle Screw Punch, Can-Can (combo starter) ,1+4,2,4 +White Heron, P, Lightning Crescent 8-hit 92pts ,d/b+4,4,3 +Sweep Kicks, Cartwheel Kick 7-hit 92pts ,1,1,4 +P, Middle Screw Punch, Can-Can 7-hit 89pts ,1,1,3 +P, Middle Screw Punch, HK 7-hit 85pts ,1+4,2,1,1,3 +White Heron, 3Ps, HK 8-hit 81pts F+2 Dashing uppercut (combo starter) ,3+4,f,3+4 +Cartwheel Kick, Cartwheel Kick 4-hit 55pts ,3+4,1+4 +Cartwheel Kick, White Heron 5-hit 52pts ,3+4,F+2 +Cartwheel Kick, Dashing Uppercut 4-hit 51pts ---------------------------------------------------------------------------- -- ================ | KAZUYA MISHIMA | ================ ---Counters for MultiParts are listed in enclosures {}--- GRAPPLING TECHNIQUES 2+4 Shoulder Throw 1+3 Bitch Kick f,f,1+2 Head Butt (1+3)_(2+4) Neck Throw MULTIPARTS (d_d/b)+1+2 Ultimate Tackle {2+4} 2,1,2,1,2 Mounted Punches SPECIAL TECHNIQUES f+2 Backfist (WS)+2 Gut Punch **stuns on counterhit** f,N,d,D/F+2 Power uppercut **juggles opponent** f,N,D/F+2 Alternate Power Uppercut **juggles opponent** f,N,d,D/F+1 Dragon Punch f,N,D/F+1 Alternate Dragon Punch 3 Dragon Punch, Side Kick 4 Dragon Punch, Sweep Kick 2,2 P, Backfist d/f+1,2 Double Uppercut **juggles opponent** 1,1,2 3P Combo 1,2,2 2Ps, Backfist f,f,(f_F)+3 Flying Side Kick **stuns if blocked** f+4 Axe Kick f,f+3 Axe kick (WS)+4,4 Double Axe Kick d/f+4,4 Standing Double Axe Kick 4~3 Flip Kick f,N,d,D/F+4,[4] Hell Sweep[s] f,N,D/F+4,[4] Alternate Hell Sweep[s] u/f+4,4,4,4 Jump Kick, 2 Sweeps, Side Kick f Sidestep b+1+4 Spinning Dragon Punch (unblockable) B+1+4 Long Spinning Dragon Punch (unblockable) **hits lying opponents** f,F+2122:3:4:4::1::2:1 Tenstring f,F+2122:3:4:4::3::2:1 Tenstring f,F+2144:2:4:3::2:1 Ninestring NOTE: Stop Ten and Ninestring after the Gut Punch to follow up with your choice of combo. (ie. do not press the last 1) COMBOS (WS)+2 Gut Punch (combo starter) ,d/f+1~2,f,1,1~2~2 +Double Uppercut, P, 2Ps, Backfist 7-hit 111pts ,d/f+1~2,f,1,1~1~2 +Double Uppercut, P, 3P Combo 7-hit 105pts ,d/f+1~2,f,1,d/f+4~4 +Double Uppercut, P, Double Axe Kick 6-hit 98pts ,d/f+1~2,f,1,f,N,d,d/f+2 +Double Uppercut, P, Power Uppercut 5-hit 98pts ,d/f+1~2,f,1,d/f+1~2 +Double Uppercut, P, Double Uppercut 6-hit 95pts ,d/f+1~2,f,1,f,N,d,d/f+4,4 +Double Uppercut, P, Hell Sweeps 6-hit 97pts ,f,N,d,d/f+1,3 +Dragon Punch, Side Kick 3-hit 97pts ,f,N,d,d/f+1,4 +Dragon Punch, Sweep Kick 3-hit 92pts ,u/f+4,4,4,4 +Jump Kick, 2 Sweeps, Side Kick 4-hit 88pts ,(WS)+2 +Gut Punch 2-hit 75pts d/f+2 Uppercut (combo starter) d/f+1,2 Double Uppercut (combo starter) f,N,d,D/F+2 Power Uppercut (combo starter) f,N,D/F+2 Alternate Power Uppercut (combo starter) ,1,1~2~2 +P, 3Ps 5-hit 70pts ,d/f+1,2,d/f+4,4 +Double Uppercut, Double Axe Kick 5-hit 65pts ,1,1~2,u/f+4,4 +P, 2P, Jump Kick, Sweep Kick 5-hit 65pts ,1,1~1~2 +P, 3Ps 5-hit 64pts ,1,d/f+4,4 +P, Double Axe Kick 4-hit 58pts ,1,f,N,d,d/f+2 +P, Power Uppercut 3-hit 57pts ,1,d/f+1,2 +P, Double Uppercut 4-hit 54pts ---------------------------------------------------------------------------- -- ====== | KING | ====== ---Counters for MultiParts are listed in enclosures {}--- GRAPPLING TECHNIQUES 1+3 Coconut Crush 2+4 Backfall Suplex d/b,d/b+1+2 DDT f,HCT+1 Giant Swing d/b+1+2 Figure-4 {3+4} d/b,f+1+2 Tombstone Piledriver d/f+3+4 Frankensteiner 1+3 Half-Crab 2+4 Cobra Twist MULTIPARTS QCT+1 Jaguar Driver 1+2 Flying Press 1+2,3,4,1+2 Boston Crab (after apex of driver) b,f,D/F#+(1+3)_(2+4) Reverse Arm Clutch 2,1,1+2 Backdrop {2+4}_{1+2} 3+4,1+2 German Suplex {3+4}_{1+3} 1,2,3+4 Powerbomb 2,1,3,4 Giant Swing {2+4}_{1+2} b,f,D/F#+2+3 Standing Achilles Hold 1,2,3,1,1+2 STF {1+3} 1+2,3,1,1+3 Scorpion Death Lock {2+4} 1+2,1,3,1+2+4 Indian Death Lock {1+2} 1+2,3,4,1+2,1+2+3+4 Romero's Special Octopus Special: Works only if counterhit. Press (4,2,1,3) very quickly between the third and fourth Ali Kick. Button motions are (WC)+3+4~4,4,4,4,2,1,3 f,f,N+2 Stomach Smash **stuns on counterhit** 1+2 Backbreaker 1+2,u,d,3+4 Powerbomb SPECIAL TECHNIQUES d/f+1 Hammer Strike **stuns if blocked** d/f+2 Gut Punch f,f+2 Middle Smash **juggles on counterhit** f,f+1+2 Flying Cross Chop **stuns if blocked** D#,D/F+2 Dynamite Uppercut **juggles opponent** u/f+1+2 Knuckle Bomb (WC)+1+2 Quick Elbow Drop **stuns if blocked** (U/B_U_U/F)+2+4 Elbow Drop 2,1 P, Uppercut d+1~(N+2) LP, Uppercut 1,2,1 2Ps, Uppercut f,f+4 Jail Kick f,f+3+4 Drop Kick **stuns if blocked** 3+4 Delayed Drop Kick **stuns if blocked** f,f,F+3+4 Satellite Drop Kick **stuns if blocked** (u_u/f)+3+4 Double Knee Drop D#,D/F+4,2 Ali Kick, Middle Smash (WC)+3+4,[4],[4],[4],[4_2] Ali Kick[s], [AK_Middle Smash] f+1+2 Jaguar Impact (unblockable) **can be ducked** f+1+4 Moon Press (unblockable) 121:1::24:4:4::1:(1_3) Tenstring 121:1::3:3:4:4:1:(1_3) Tenstring 121:1::3:3:4:3:2:1+2 Tenstring NOTE: Tenstring can also be done by starting with the second attack while holding Forward. (ex: F+21:1::24:4:4::1:1) COMBOS D#,D/F+2 Dynamite Uppercut (combo starter) u/f+4 Jump kick (combo starter) ,f+1~2,f,f+2,D+3+4,4,4 +2Ps, Middle Smash, Ali Kicks 6-hit 72pts ,f+1,f+1~2,f,D+3+4,4,4 +P, 2Ps, ALi Kicks 6-hit 69pts ,f+1~2,f,f+4 +2Ps, Jail Kick 4-hit 64pts ,f+1~2,D+3+4,4,4 +2Ps, Ali Kicks 5-hit 60pts ,f+1,f+1~2,f,f,N+2 +P, 2Ps, LP 5-hit 59pts ,f+1~2~1,D+3+4 +3Ps, Ali Kick 4-hit 59pts ,f+1~2~1,f,f,N+2 +3Ps, LP 5-hit 53pts ---------------------------------------------------------------------------- -- ====== | KUMA | ====== GRAPPLING TECHNIQUES 1+3,[b,f+2+3] Hell Press, [Salmon Hunter] *Hell Press stuns if blocked* 2+4 Bear Hug F+2+4 Bear Bites B+2+4 Head Butt (1+3)_(2+4) Bear Shot SPECIAL TECHNIQUES D+1+2 Spring Hammer Punch b,f+2+3 Salmon Hunter **hits low** F_(f,f)+1+2 Bear Scissors b,d/b,d,D/F+2 Megaton Claw 1+2,1+2 Hammer Knuckle, Double Uppercut (WS)+1+2,1+2 Double Uppercut, Hammer Knuckle 1,1,1 Bear Punch Combo f+1~1~1 Bear Heaven Cannon **juggles opponent** 2,1,2 2 Elbows, Uppercut **juggles opponent** D/F+2,1,2,(D_D/F_F)+1 Uppercut Rush 1 (L_M_H ending) **juggles opponent** D/F+1,2,1,2 Uppercut Rush 2 D#,D/F+2,(D_D/F_F)+1 Short Bear Rush (L_M_H ending) D#,D/F+2,1,2 Bear Rush 1 D#,D/F+1,2,(D_D/F_F)+1 Bear Rush 2 (L_M_H ending) D#+1,1,1,2,(D_D/F_F)+1 Bear Rush 3 (L_M_H ending) D#,d/f+1,2,1,1 Wild Swing, Backfist **stuns if blocked** u/f+3+4 Hip Press 3+4 Sit Down ,(B_F) +(Roll Backward_Roll Forward) ,1,2,1,2 +Blood Claws B+1+2 Terrible Claw (unblockable) B+1+2,f,d/f,d,d/b,b,u/b,u,U/F Rolling Bear NOTE: If Terrible Claw connects, you can combo in a Rolling Bear. D+2:1:1:1::2:1::21::1+2:1+2 Tenstring COMBOS 2,1,2 P, Elbow, Uppercut (combo starter) ,D#+1,1,1,2,D+1 +Bear Rush 3 7-hit 98pts ,(WS)+1+2,1+2 +Double Uppercut, Hammer Knuckle 4-hit 87pts ,1+2 +Hammer Knuckle 4-hit 84pts ,1+3 +Hell Press 4-hit 80pts d/f+2 Uppercut (combo starter) ,2,1+2,1+2 +P, Hammer Knuckle, Double Uppercut 4-hit 49pts ,D#+1,1,1,2,D+1 +Bear Rush 3 5-hit 41pts ,f+1~1~1,D+1 +Bear Heaven Cannon, LP 5-hit 38pts ---------------------------------------------------------------------------- -- =========== | KUNIMITSU | =========== GRAPPLING TECHNIQUES 1+3 Flying Press d/b+1+3 Hip Lock 2+4 Jawcrusher (1+3)_(2+4) Back Drop SPECIAL TECHNIQUES F+2 Backfist **turns opponent around** 2,(3_D+3) Punch (HK_LK) B+1,1,1,1,1,1 Spinning Hilt Strikes B+1,[1],[1],D/B+3,[3],[3],[3_f+4] SHS[s], SLS[s], [SLS_Falling Tree Kick] D#,D/B+3,[3],[3],[3],3_f+4 Spinning Leg Sweep[s], SLS_Falling Tree Kick D#,d/f+3 Spinning Sweep f,f+4 Jumping Knee u/f+3+4 Flipping Stomp f,f+3+4,[1+2] Spiral Launch, [Spiral Dive] 3,4 Lightning Kicks 4,4,4 3HKs d/b+2 Kunai Stab (unblockable) b+2 Kunai Murder (unblockable) f,f,N+2 Kunai Advance (unblockable) 121:4::4:4::1::2:3:2 Tenstring COMBOS d/f+2 Uppercut (combo starter) ,f+1,f,f+4,D#,D/B+3~3~3~3,f+4,f,f,d/b+2 +P, JK, SLS, FTK, KS 9-hit 74pts ,f+1,f,f+4,u/f+3+4 +P, Jumping Knee, Flipping Stomp 4-hit 56pts ,d/f+2,d/f+2,d/f+2,u/f+3+4 +3 Uppercuts, Flipping Stomp 4-hit 56pts ,f+1,f,2~3 +P, P, Spin Kick 4-hit 49pts ,f+1,f,f+4,f,d/b+2 +P, Jumping Knee, Kunai Stab 4-hit 46pts ,f+1,f,f+4,D+3 +P, Jumping Knee, Sweep Kick 4-hit 44pts ,f+1,B+1~1,D/B+3~3~3 +P, Spinning Hilt and Leg Strikes 5-hit 39pts ---------------------------------------------------------------------------- -- ============= | LEE CHAOLAN | ============= GRAPPLING TECHNIQUES 1+3 Neck Fracture 2+4 Chastisement Punch f,f+3+4 Knee Bash (1+3)_(2+4) Bulldog SPECIAL TECHNIQUES 2,2 Double Knuckle F+2,2,2 Knuckle Combo 1,1,1,1,1 Fist Flurry F+1,[1],[1],[1],2,2,2 Fist Flurry and Knuckle Combo d,d/b+4 Blazing Kick **juggles on counterhit** f,f+3 Axe Kick (WS)+3,3 Double Axe Kick D#,d/f,d,d/f+3 Slide Kick f,f,N+3+4 Dropping Slide Kick D#,(u/b_u_u/f) Feint Flip Kick D#,(u/b_u_u/f)+4 Low Flip Kick **juggles opponent** D#,(U/B_U_U/F)+4 High Flip Kick D#,(U/B_U_U/F)+3+4 Flip Drop 4~(u+3) HK, Flip Kick (WC)+4,(N+4)~(U+3) LK, HK, Flip Kick 4,3,4 HK, Spin Kick, HK 3,[3],[3_F+3] HK[s], MK f,f,N+3,4,(4_f+4_d+4) Shredder Combo,(HK_MK_LK) (WC)+3,3,[3],[3_F+3] Shin Kick, HK[s], MK (WC)+4,N+4,3,4 LK, HK, Spin Kick, Roundhouse Kick (WC)+4,4,4,4 Razor Edge Combo b,b,N+3+4 Back Handspring (WS)+3,3,D+3,3,3,3... Infinite Kick Combo ,(D_F_U) +Alternating (LK_MK_Axe Kick) (WC)+3+4 Silver Cyclone (unblockable) d/b+1+2 [u,u to cancel] Silver Fang (unblockable) **can be ducked** d/f+1:22:13:3:3:4:3:4 Tenstring COMBOS d/f+2 Uppercut (combo starter) u/f+4 Jump Kick (combo starter) d,(u_u/f)+4 Flip Kick (combo starter) ,3,3,3 +3HKs 4-hit 67pts ,(WC)+4,N+4,3,4 +LK, HK, Spin Kick, HK 5-hit 66pts ,4,3,4 +HK, Spin Kick, HK 4-hit 65pts ,(WC)+3,3,3 +LK, 2HK 4-hit 59pts ,(WS)+3,3 +Double Axe Kick 3-hit 58pts ,1,2,2,2 +4Ps 5-hit 53pts ---------------------------------------------------------------------------- --- ============ | LEI WULONG | ============ GRAPPLING TECHNIQUES 1+3 Jumping Bird 2+4 Sleeper f,f+1+2 Tai Trip (1+3)_(2+4) Bulldog SPECIAL TECHNIQUES b+3+4 Quick Turn d+3+4 Quick Drop (lies you on your back) 1,2 Punch, Turning Fist 1+2 Spinning Punches f,N+2,1,2,1 Guard Melting Punches f,N+1,2,1,2,(3_4) 4Ps, (LK_MK) f,f,(f_F)+3 High Hook Kick **stuns if blocked** 3,3 High Crescent, Turning Heel Sweep d/b+4,4 Foot Sweep, Jumping Hook Kick 4~4,[3,3] Dropping Ankle Kick, [Rolling Kicks] 3~4,[u],[u],d Jump Crescent Kick[s], Quick Drop F+3~4,[u],[u],d Side Step Jump Crescent Kick[s], Quick Drop f,N+3,(4_d+4) Charging Crescent, (Front Kick_Sweep Kick) F+4,1,2,(3_4) Step-In Crescent, 2Ps, (LK_MK) f,N+4,1,2,3,(4_d+4) Step-In Crescent, 2Ps, (HK_LK) 1 Turn Over (so that you're lying on face) D+1 Turn Over (so that you're lying on back) 4~3 Slide (only after you have rolled over from back) 3+4 Kangaroo Kick (opponent is at your head) **juggles** 3+4 Spring to feet (opponent is away from your head) u Quick Rise (opponent is at your feet) 3,4 Footsweep,Jumping Hook (opponent is at your head) 2 Turning Uppercut 1 Backfist D+1 Sweeping Backfist 3+4,[3+4],[3+4] Back Handspring Kick[s] D+4,4 Turning Foot Sweep, Jumping Hook Kick 4~3 Flying Wheel Kick, Quick Drop ,4~3 +Flying Wheel Kick ,3~4 +Sweep Kick to Quick Drop B+1+4,[3],[3],[3],[3],4 Phoenix Kick (unblockable) and/or [Hopping Sidekicks] 121:3+4::2::1:4:1:2:3 Tenstring 121:3+4::2::1:4:1:4:4 Tenstring 121:3+4:3+4::3+4::1::1::2 Ninestring COMBOS d/f+2 Uppercut (combo starter) u/f+4 Jump Kick (combo starter) ,f,N,1,2,1,2,4 +4Ps, HK 5-hit 54pts ,4~4,3,3 +Dropping Ankle Kick, Rolling Kicks 4-hit 54pts ,1,2,1,3 +P, Spin P, LSpin P, HK 4-hit 50pts ---------------------------------------------------------------------------- -- ============== | MARSHALL LAW | ============== GRAPPLING TECHNIQUES 1+3 Dragon Dive f,f+3+4 Dragon Knee (1+3)_(2+4) Bulldog MULTIPARTS 2+4 Chastisement Punch 1,2,1+2 Dragon Fall SPECIAL TECHNIQUES 2,2 Double Knuckle F+2,2,2 Dragon Knuckle Combo 1,1,1,1,1 Fist Flurry F+1,[1],[1],[1],2,2,2 Fist Furry and Dragon Knuckle d/b+4 Dragon's Tail f,f,(f_F)+3 Dragon Slash **stuns if blocked** D#,d/f,d,d/f+3 Dragon Slide D#,(u/b_u_uf) Feint Flip Kick D#,(u_u/b_u/f)+4 Low Flip Kick **juggles opponent** D#,(U_U/B_U/F)+4 High Flip Kick D#,(u_u/b_u/f)+3+4 Flip Drop 4,3,4 HK, Spin Kick, HK 3,[3],[3_F+3],4 HK, [HK(s)_MK], Flip Kick **juggles opponent** (WC)+3,3,[3],[3_F+3],4 Shin Kick, HK[s], MK, Flip Kick **juggles opponent** (u/b_u_u/f)+3,4 Jump Kick, Flip Kick **juggles opponent** 3+4,3 Double Flip Kicks **juggles opponent** (WC)+4,3 LK, Flip Kick **juggles opponent** D#+4,3 LK, Flip Kick **juggles opponent** 4,u+3 HK, Flip Kick **juggles opponent** (WS)+4,3 Front Kick, Flip Kick **juggles opponent** (WS)+3,4 Spin Kick, Flip Kick **juggles opponent** D#,3,4 Sweep Kick, Flip Kick **juggles opponent** D#_(WC)+2,3 LP, Flip Kick **juggles opponent** d/b+1+2 [u,u to cancel] Dragon Fang (unblockable) d/f+1:22:13:3:3:4:3:4 Tenstring d/f+1:22:13:3:D+3:(3_4):4:4 Tenstring d/f+1:3:2:2:3:D+3:D+3:(3_4):4:4 Tenstring d/f+1:3:2:2:3:3:3:4:3:4 Tenstring COMBOS (WS)+4,3 Front Kick, Flip Kick (combo starter) ,(WC)+3,3,4 +Shin Kick, Side Kick, Flip Kick 5-hit 86pts ,(WS)+4,3 +Front Kick, Flip Kick 4-hit 84pts ,3,3,3 +3HKs 5-hit 82pts ,3,4,3 +3HKs 5-hit 80pts ---------------------------------------------------------------------------- -- ================ | MICHELLE CHANG | ================ GRAPPLING TECHNIQUES 1+3 Front Suplex 2+4 Fisherman Suplex f,d/f+1+2 Nelson Suplex 2,b,1+2 P, Spin behind, German Suplex (1+3)_(2+4) German Suplex SPECIAL TECHNIQUES f+1 Rushing Uppercut 1+2 Double Strike **stuns if blocked** f,f+1 Dashing Left Elbow D,d/f+1 Dashing Punch D#,d/f+2 Dashing Elbow **stuns on counterhit** f,f+1,4 Dashing Elbow, HK d/f+2,1 Death Push, Sky Uppercut **1st punch must connect** d/f+2,(3_4) Death Push, (LK_HK) 2+3,1 Death Push, Punt Kick, Uppercut (WC)+2~(N+3) P-K combo (1~1,1)_(d/f+1,1) Catapult Combo 1~1,4,3 Catapult, Sweep, Bow Leg 1~2,(1_3_4) P, Death Push, (Heaven Cannon_HK_LK) 1+4,3 Club Fist, Sweep, Bow Leg d/f+1,4,3 Overhead Chop, Back Sweep, Fan Leg (WS)+4 Blue Sky Cannon u/f+3+4 Earthquake Stomp f,f,(f_F)+3 Flying Side Kick D#,d/f+4,[3] Back Leg Sweep, [Penetrating Bow Leg] 3+4,4,4[4_d+4_1] Side Spin, HK, Leg Sweep, [HK_LK_Uppercut] (WC)+4,(N+4_d+4_1) Front Leg Sweep, (HK_Fan Kick_Uppercut) 4,4,(4_d+4_1) K, Sweep Kick, (HK_Fan Kick_Uppercut) (WS)+2_3~2 Slice Uppercut ,2 +Elbow ,1,1 +Catapult Combo ,1,4,3 +Club Fist, Sweep, Bow Leg ,4,(N+4_d+4_1) +Sweep, (HK_Fan Kick_Uppercut) f+1+4 Heaven Cannon (unblockable) 211:2:33:3:4:4:1 Tenstring 211:2:33:2:3:2:1 Tenstring 211:2:33:2:1:4:3 Tenstring COMBOS f+1+4 Heaven Cannon (combo starter) ,f,1,f,2+3,1 +P, Death Push, Punt Kick, Uppercut 5-hit 96pts ,f,1,3~2,1,1 +P, Slice Uppercut, Catapult Combo 5-hit 89pts ,f,1,3~2,2 +p, Slice Uppercut, Elbow 4-hit 86pts D#,d/f+2 Dashing Elbow (stun combo starter on counterhit) ,2+3,1 +Death Push, Punt Kick, Uppercut 4-hit 85pts ,1~2,4 +P, Death Push, LK 4-hit 65pts ,1~1,1 +Catapult Combo 4-hit 64pts ,3~2,4,1 +Slice Uppercut, Sweep, Uppercut 4-hit 64pts ,3~2,1,1 +Slice Uppercut, Catapult Combo 4-hit 60pts ,1~2,3 +P, Death Push, HK 3-hit 55pts ,(WC)+4,1 +Front Leg Sweep, Uppercut 3-hit 52pts ,1+2 +Double Strike 2-hit 49pts ,f,f+1,4 +Dashing Elbow, HK 3-hit 41pts 3~2,1,1 Slice Uppercut, Catapult Combo (combo starter) ,2+3,1 +Death Push, Punt Kick, Uppercut 5-hit 75pts ,f+2,(WC)+4,1 +P, Front Leg Sweep, Uppercut 6-hit 68pts ,D#+4,d/f+4,3 +LK, BLS, PBL 6-hit 65pts d/f+2,1 Death Push, Sky Uppercut (combo starter, 1st P must hit) ,ff,(WC)+4,1 +Quick Dash, FLS, Uppercut 4-hit 72pts ,ff,(WC)+4,N+4 +Quick Dash, FLS, HK 4-hit 69pts ,ff,(WC)+4,D+4 +Quick Dash, FLS, LK 4-hit 63pts f+1 Rushing Uppercut (combo starter) ,2+3,1 +Death Push, Punt Kick, Uppercut 4-hit 61pts ,2,(WC)+4,1 +P, Front Leg Sweep, Uppercut 4-hit 54pts ,2,(WC)+4,N+4 +P, Front Leg Sweep, HK 4-hit 51pts ,f+1 +Rushing Uppercut 2-hit 37pts ---------------------------------------------------------------------------- --
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