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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter T » Tales Of Destiny 2 - Strategy Guide (Page 15)

Tales Of Destiny 2 - Strategy Guide (Page 15)

Below are the cheat codes, hints and help for Tales Of Destiny 2 - Strategy Guide (Page 15).

Man : Ah!

Reid : What was it?

Farah : ...Well, it wasn't a sword.

Man : I can't believe I let a girl see this... T...this is too much!

I wonder what's the thing that embarassed the man.

Farah : Okay, let's keep moving.

Reid : O...kay...

Now go outside and go down the screen to Area 2. Talk to the first man you encountered.

Man : I just saw a soldier holding a sword with a big grip...

Reid : A big grip?!

Man : Yeah. It looked very distinct. The soldier was heading towards the Royal Castle.

Now talk to the soldier inside the Arena at Area 3 in front of the left lady.

Farah : Excuse me...

Soldier : What?!

Reid : We're looking for something an elderly gentleman dropped...

Soldier : Something he dropped? Are you talking about this?

Farah : Yes, that's it! The Grip Sword!

Soldier : Such a fine sword! I wanted to try it out once... Well, I can't keep what's not
          mine. Here you go.

Reid : Great! Let's hurry up and get it back to the old man!

Farah : Okay!

Now talk again to the old man in front of the arena.

Reid : Hey, is this the sword that you lost?

Old Man : Oh! You found my Grip Sword! I'm deeply indebted to you! Without this sword, my
          student can't enter the Arena!

Farah : Your student?

Old Man : I don't look like much, nonetheless I am a teacher. I am truly grateful for your
          kindness. Those are my sincere words.

You will received Smash Cape.

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This is just a side event you can get if you sleep at Inferia Hotel. Talk to the receptionist
and pay 7700 Gald for staying at the Hotel. Now go to the third floor and enter the far right
room/eastside room. Late night Farah will awake from the sleep.

Farah : I just remembered! I heard a story once... They say you can hear voices from the hotel
        walls in the middle of the night... The voice would say... Give me your legs... Give
        me your legs!

Reid : Hey! Which hotel are you talking about?!

Farah : Hmm... I don't know... They say when you hear the voice, you have to cover up your
        legs or they'll get taken away! Anyway...good night!

Reid : Why did you have to tell me the story now?!

Keele : Aaahhh!

Reid : What's the matter, Keele? Did you see a ghost?!

Keele : What a discovery! This will revolutionize the Craymel theory!

Reid : Don't babble in your sleep!

??? : Legs...! Your legs...! Give me your legs...!

Reid : It's the gh...ghost!! Hey! Wake up, everyone! A GHOST!!

??? : Give me your legs...!

Reid : Seyfert!! Protect us!! Don't take my legs!!

At the morning.

Receptionist : It's a beautiful day!

Keele : Are your eyes red?

Reid : Mind your own business...

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If you already have a high level(60+), you can easily win the tournament at the arena. Equip
Mental Ring and Holy Symbol to restore your HP/TP in battle.

City Championship -> 5000 Gald
   Round 1 : 2x Squire, Ranger, Sage
   Round 2 : 2x Kraaken, 2x Toriton
   Final Round : 2x Beast Ogre, Fire Cloud
Rewards : 20,000 Gald and Potion Set (1st time only)
          15,000 Gald and Gel Set

National Championship -> 10000 Gald
   Round 1 : 2x Revenant, Metallicore, Mega Death
   Round 2 : 2x Mythril Golem, Sky Keeper
   Final Round : 2x Evil Ripper, 2x Tentacles
Rewards : 30,000 Gald and Large Gel Set

World Championship (after winning City and National Championship) -> 15000 Gald
   Round 1 : Duelist, 2x Wizard
   Round 2 : Hellkite, 2x Phoenix
   Final Round : Red Dragon, 2x Hellkite
Rewards : 80,000 Gald and Super Surprise Package

Cress HP 9999
Attacks : Spiral Destruction, Sonic Blade, Neo Swarm, Rising Phoenix, Dimensional Strike

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Imperial Playhouse - Tale of Ultus Veigh

Act 1 - 10 Gald
Act 2 - 50 Gald
Act 3 - 200 Gald
Act 4 - 1000 Gald
Act 5 - 5000 Gald
Act 6 - 20000 Gald
Act 7 - 100000 Gald
Act 8 - 500000 Gald

After you watch all the acts, search big book on the stage to get Drama Script.

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/ 2.28 \______________________________________________________________________________________
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Town of Academia, Mintche
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Items : Rice, Cheese, Eggs, Milk, Pasta, Bear Meat, Onions, Shrimp, Miracle Gel, Combo Command
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You can get the title of Dr. Mintche if you go to Light Craymel Laboratory at Mintche
University in Town of Academia, Mitnche. You will also received Rice, Cheese, Eggs, Milk,
Pasta, Bear Meat, Onions, and Shrimp.

Now you can take the Intermediate Exam. It's the far right room at the third floor of Mintche
University.

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1. Bad guy in Time Crisis 2 -> Ernest Diaz
2. Artist who designed the character at TOD 2 -> Mutsumi Inomata
3. Symphony, Samba, March, and Rumba are the skills of -> Karyl
4. Stahn's childhood friend -> Rufus
5. Not the car in Ridge Racer V -> Ziblant XS
6. Klonoa's hat embroidered with -> Pac-Man
7. Mary's specialty dish -> Beast Meat Supreme
8. Member of the Dark Wings : Grid the -> Omnipotent
9. Whice game title is correct? -> Cyber Sled
10. Pac-Man likes fruit -> Cherry
11. Mr. Driller's tool of choice -> Jackhammer
12. The name of the player's ship in Xevious -> Solvalou
13. Game not featured in Namco Museum Vol. 1 -> Dig Dug
14. In Tekken 3, Jin Kazama wish to avenge whose death? -> Mother
15. What did Chelsea cook for Alba? -> Risotto
16. The game where you can burn rubber on a real racing circuit -> MotoGP
17. Namco character performs the Rising Impale -> Clovis Barclay
18. The game you can play after the Fall of Belcrant -> Ghost Hunt
19. How many Force Field in Straylize Shrine? -> 5
20. Karyl have feelings for -> Eleanor
21. The name of aeropolis where the Antigrav Cruiser can be found? -> Mikheil
22. How many bikes and riders on the MotoGP's cover? -> 3 bikes, 3 riders
23. Let's make a toast to your beautiful -> sparkling eyes
24. Heaven and Hell is in the game -> R4
25. The name of the heavily wooded aeropolis -> Cloudius
26. Character has the biggest ears -> Klonoa
27. Doctor doesn't work for Namco -> Dr. Right
28. ((123 + 200) x 2 + 123) - 4 = ? -> 765
29. What did Alba give Stahn when he returned with Chelsea from the mountain? -> Melange Gel
30. How long does the neutralizer effective in Junkland? -> 60 seconds
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If you can answer all the questions, you will get the title of Namco Professor and Miracle
Gel. Now go to the fourth floor and enter the room. You can take Advanced Exam here.

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1. Original Tekken first released -> 1994
2. Not a Tekken character -> Hwang
3. Namco arcade hit -> Ninja Assault, Jackpot2, Pinpoint Shot, Pac Man's Ticket Factory,
                       Horse, World Kicks
4. Orange ghost in Pac-Man -> Blinky
5. You can find Creepy Catacombs in game -> Pac-Man World
6. In MotoGP, you can call your ghost a -> Trail Image
7. The year of Cyber Sled -> 2067
8. Mappy is a -> Mouse
9. How many mazes in original Pac-Man game? -> 1
10. Not a Namco game -> Blah Blah, Flip Flop, Pac-Man Ex, Lightning & Thunder, Pot Holes, Pac-
                        Sac, Final Lap 1, Dragon Knight, The End, Drag Racer
11. Pink ghost in Pac-Man -> Pinky
12. Tower of Druaga is released in year -> 1985
13. The color of Mr. Driller's Helmet -> Pink
14. A Namco game -> Cutie Q, Warp & Warp
15. Not a character from Dig Dug -> Clyde
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If you can answer all the questions, you will get the title of Namco Otaku and Combo Command.

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/ 2.29 \______________________________________________________________________________________
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City of Trade, Barole
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If you enter Scaroni Grill, you will find Katrine and Pierre again.

Farah : Katrine! Pierre?! What are you two doing here?

Reid : Did you make it in time for the Academic Conference?

Katrine : It's my fault. It's because I have absolutely no sense of direction!

Pierre : Katrine! There's no point in crying about it. After we save enough money for school,
         let's go back to Mintche University to study again.

Katrine : I'm so sorry.

Pierre : You don't have to keep apologizing. It's not the end of the world. I missed my chance
         to work at the Royal Observatory of Astronomy... And our wedding day won't be anytime
         soon, but... But you're here. And that's all I need.

Katrine : Oh, Pierre! I love you!

Owner : Hey! Kid! Get back to work! If you don't bust your butt, your salary's getting docked!

Reid : I suppose this is also a part of the life-learning experience...

There's nothing more in here, so let's go to Seyfert Garden. It's at GPS(166,18), you must use
Aifish to reach it.

 ______
/ 2.30 \______________________________________________________________________________________
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Seyfert Garden(166,18)
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Farah : Strict security...

Keele : This is a place meant to be visited by only a few select people.

Now search the door to open it.

Reid : I see... The Seyfert Key must go in here.

Meredy : Let's hurry.

Now let's go inside. You will be in Projection Room.

Keele : Hey, what is this crystal? It can't be just an ordinary light fixture.

Quickie : Kwek...kwekekeke!

Farah : Comeon, Keele. Let's go already.

Now go upstairs and enter the door. Just follow the way down and you will reach a mirror.

Reid : Is something wrong, Meredy?

Meredy : N...no, it is nothing!

Keele : Reid, while you're taking the trial, I'll check out the crystal we saw in the other
        room. It may reveal something.

Reid : Right.

Keele : Meredy, can you help me read the Melnic writings?

Meredy : Just leave to Meredy!

Keele : Reid... Good luck with your trial.

Reid : Thanks! All right then. Farah, I'm going in.

Farah : Reid, promise me you'll come back!

Now you will see Keele and Meredy in Projection Room.

Meredy : Keele... Thank you.

Keele : Meredy... Don't forget. You're not alone.

Now go upstairs and like before the Messenger of Seyfert will appear.

Messenger : I have been waiting.

Reid : Sorry for the wait, but leaping from one world to the next takes time.

Messenger : Are you prepared?

Reid : If not, why would I be here? But... Why are the trials necessary? If this world is
       destroyed, wouldn't it be a problem for you, too?

Messenger : My existence is not here. I have said as such.

Reid : So, you don't care what becomes of Eternia? You don't care much for humans, do you?!

Messenger : Aurora Arte is the power of the gods... It is unrestricted power which, dpending
            on its use, can either destroy or create. I cannot simply give that power.

Reid : I understand. So how many more times do I have to I meet you?

Messenger : that I cannot say. It will depend on you. Now, close your eyes and proceed.

Now go to the middle and you will be little Keele.

??? : Keele! Wake up. Time to eat.

Keele : This body...isn't mine. It's Keele...as a kid!!

Now go downstairs. You will see Keele's parents.

Mother : You overslept again, Keele. You sleep like a baby.

Gizro : Oversleeping is fine, but you have to stop wetting your bed. You're almost seven years
        old!

Keele : Ummm...ahh... Father...Mother...?

Mother : Oh my, he's still half asleep...Gizro, say something.

Gizro : Get your head in gear, Keele. Great people all wake up early. Lamina! Let's eat. This
        looks good!

Lamina : Chow down, boys. ...You seem to be eating well this morning, Keele.

Keele : This is really good. It's really, really good.

Gizro : Hahaha. Boys have to eat a lot to be big and strong.

??? : Keele! Let's go play! Let's play!

Keele : That voice...

Lamina : Keele? Farah and Reid want you to come out and play.

Keele : Okay...!

Lamina : Don't do anything too dangerous. Remember, you're not tough like Reid.

Gizro : Farah is the Elder's daughter. Don't cause trouble, you hear?

Keele : I know!

Outside Keele's house.

Reid : Yo!

Keele : ...Huh? Where's Farah?

Reid : She said something about getting ready and went to Regulus Knoll. We're going to play
       there today.

Keele : Eh? But it's dangerous there and her father said...

Reid : Mine said the same. But Farah is there waiting... I'm going. What about you, crybaby?

Keele : I'm not a crybaby!... Let's go.

Now go down to the next screen to meet Keele at the entrance. When they about to leave, you
will see someone coming.

Norris : Ah, Keele and Reid. Farah isn't with you?

Reid : Um, well...

Keele : Maybe she's at home. Well, we're in a hurry!

You will be in Regulus Knoll now and Farah is waiting there.

Farah : You're laaate!

Keele : Well... Your dad saw us at the village and...

Reid : But we didn't say anything. He doesn't suspect a thing. Well, let's play!

Farah : Today's plan! We go to the cave for a stone-collecting contest!

Reid : Whaaat?! That doesn't sound fun!

Farah : Not regular stones! Shiny sparkling pieces of fallen stars!

Keele : Star fragments?

Reid : No, really?!

Farah : Really! I saw them when I went there with my Dad!

Reid : Pieces of the stars...

Keele : But if I remember, that gate is locked and won't open!

Farah : TA-DA! I snuck into my dad's room and got the key!

Farah will unlock the gate.

Keele : B...but my dad told me that only the Elder is allowed to visit Regulus Knoll...

Farah : It's fine! If the Elder's daughter says it's fine, then it's fine!! All right, let's
        start the contest! Who's gonna be the first one to get the stones and come back?
        Ready...go!

Reid : See ya later Keele!!

Farah : Reid's already left! What about you?

Just run away from any battle you encountered. Go all the way to the left until you reach the
camppoint where you will see Reid.

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This is how to esacpe from battle :
Just go to the left end or right end. You will see an arrow bar above. Keep going to the
left/right and the bar is filling. If the bar is full, you can escaped.
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Reid : Heh. So you managed to get here, too.

Keele : Of course!

Reid : But shouldn't you head back? The going gets rougher the further you go, y'know.

Keele : ...Don't worry about me.

Reid : Hmph. Well, you're on your own. Don't come crying to me.

Keele : I...I can do it, too.

Now just go to the left and downstairs. You will be in Regulus Tomb. Just follow the way until
you saw Reid again.

Keele : Here I am!

Reid : Keele?!

Keele : Now let's see who can find the star fragment first!

Reid : Forget it. I've been looking all over, but I can't find any! The star fragments are
       probably further in. Keele, I bet you're too afraid to go there. It's daaark and
       spoooky!

Keele will satrt looking and he found something shiny on the ground.

Keele : Reid, look! This rock is saprkly!

Reid : Yeah right! Lemmse see! You're right! It's the star fragment! I found it!

Keele : Hey, no fair! I'm the one who found it!

Reid : The winner isn't the one that finds it. It's the one that brings it back first! See ya!

Keele : Reid!! Wait!!

Norris : Stop right there!! Didn't anybody ever tell you you're not supposed to come here?!
         This place is dangerous! There's a mosnter sealed in here! I heard everything from
         Farah... Now, get back to the village! If you ever pull a stunt like this again,
         you're going to get it!

Keele : What about you?

Norris : Just to be on the safe side, I'm going to check around...

Norris go deeper inside and he found the seal has been broken.

Norris : Th...This can't be! The Seal... When did it...?! Wh...what is this?! Aargh!

You will be back in the Trial Room.

Reid : Uncle... Tell me! What happened to Farah's father? What happened at Regulus Knoll after
       we returned home?!

Messenger : The answers lie within you. ...Is that all you learned from the trial?

Reid : Keele... He was raised in a nurturing environment and always excelled in his studies. I
       never stopped to think that he had worries of his own, but...

Messenger : Every human bears pain. If one cannot see the pain in others, then one knows
            nothing.

Reid : Pain... Is there anything I can do to ease the pain of others?

Messenger : One can save others simply by understanding their pain. You have passed the second
            Trial of Seyfert. Receive the Aurora Sword.

Reid : Aurora...Sword.

Messenger : Now, proceed. The final trial awaits.

You have mastered Aurora Sword. It can be activated by pressing X repeatedly while you are
attacking the enemy with Aurora Wall. Although it is a powerful skill, HP will decrease during
its use.

Now go back downstairs to your party.

Farah : You're back!

Reid : Farah...

Farah : What's wrong? Are you hurt?

Reid : Uh, no. ...I'm fine. I learned from Seyfert the second Aurora Arte, the Aurora Sword.

Farah : Wow! That's wonderful!

Reid : Come on. Let's go find Keele and Meredy.

Now go to Projection Room to see Keele and Meredy.

Keele : Reid!! You're back!

Reid : Of course. And now, I have only one trial left.

Meredy : Just one more! Hooray!

Keele : I've made progress here, too! I think I can manage to get this working.

Reid : Wow! You are a genius, Keele!!

Keele : Are you feeling all right? This is no time to be fooling around.

The screen will go black.

Reid : Huh?!

You will see a FMV.

Keele : Our... ...current world?

Farah : So there was Nereid's spirit world, Vatenkeist, before Seyfert's world even existed...

Keele : So Shizel isn't trying to change the world. She's trying to restore it to what it was.
        Restore it to the immaterial, spirit world it once was...

Farah : Now that you mention it, she did say it was 'rebirth', not destruction.

Reid : It doesn't matter which was first. I believe in Seyfert. I believe what he did was
       right. If not, then why do we continue living with all the pain, suffering, and worry?

Farah : I believe in Seyfert, too. ...Because I love this world and its people.

Keele : I have no intention of rushing to any conclusions until we have objective evidence.
        ...That's what I should say, but I also support Seyfert. A world without matter
        wouldn't be any fun to research.

Farah : Oh, listen to you!

Reid : Keele, I know you feel the same way as we do. I believe in you. Well, let's go! What's
       the matter, Meredy?

Meredy : What about...Shizel? Will Shizel...change?

Keele : Huh?

Meredy : Never mind. We go!

Now go outside and go back to Van Eltia.

Reid : Phew! It feels like it's been forever since I last felt the sun.

Farah : It sure is comforting to see the sun...

Keele : We don't have time to dillydally. There's only one trial left. We've got to
        concentrate.

Chat : ...I know it's a bit sudden, but can you all start concentrating now?!

You will see Van Eltia was surrounded by battleships.

Keele : Inferia warships...

Reid : Warships?

Keele : There's no mistaking it.

Meredy : Inferians...coming to greet us?

Farah : ...Let's hope so.

You will be taken to the throne room of Inferia Castle.

King : Celestian dogs! You've finally shown your faces. Where is Ras?!

Farah : Ras... has passed away.

King : WHAT?!

Arende : NO!!

Queen : Put them to death! Don't waste our time! Put these criminals to death immediately!

King : Not only have you committed treason, but you murdered our Seniour Knight, Rassius
       Luine!

Keele : That's not true!

Farah : This is a mistake!

King : Are you not cooperating with the Celestians?! Do you expect us to believe anything you
       say?! Bah! This is pointless... It is merely a matter of time before the Celestians are
       tamed. By now, the Craymel Mage squad led by Captain Roen has undoubtedly landed on
       Celestia. I am looking forward to hearing the news of their retaliation against
       Celestia.

Reid : What?!

Meredy : That will not help!!

Queen : Silence! Traitors are lower than insects!

Farah : I beg of you! Please listen to us!

Keele : Chancellor Zosimos!! I did betray you! But you must have also realized the truth!

King : The whines of thses dogs is boring me. Take them to the dungeon! I shall put you to
       death at first light.

Now you all are in the prison.

Chat : Why?! Why do I have to be executed in atotally strange world for a crime I didn't
       commit?

Meredy : No worry. Meredy will fix this misunderstanding. Hey! Is there anyone out there?

Soldier : You! Shaddup in there!

Reid : Let us out of here! We don't have time to be hanging around!

Soldier : Do you really think that I would listen to your excuses? Are you an idiot?!

Keele : Looks like there's only one guard.

Reid : All right. If that's the case...

Chat : What are you planning to do?

Reid : Let's do this the pirate way. Meredy, call the guard over here one more time.

Meredy : You bet! Heeey! Mister!

Chat : Pirates aren't sneaky like this...

Reid : Shh! ...Here he comes! ...Huh?! Princess Arende?!

Soldier : What's wrong? Princess Arende?! It's safer if I come along...

Arende : I'm perfectly fine. Please stay back. Umm... Well... There's something that I...
         ...simply must ask you about.

Farah : Yes?

Arende : It's about Rassius... Do you know anything about Rassius' final moments?
         Please...tell me anything you know.

Reid : It's a long story... ...is that all right?

Arende : I don't care. I want to hear everything you know about Rassius. Rassius had certainly
         traveled far...

Reid : Perhaps. Unfortunately, that's all we know about Rassius. Whether to believe us about
       the crisis facing Eternia... We leave the decision to you.

Arende will open the prison.

Soldier : Princess Arende! Please don't do this! How will I explain it to the King...?

Arende : My decision has been made. I shall make arrangements to absolve your responsibility.
         Now, leave me!

Soldier : ...Understood, M'lady.

Meredy : Do you believe us?

Arende : Although the others lost contact, Rassius had sent private messages to me. There was
         much that I didn't understand about Balir, the Dark Aurora and such. But now
         everything has become clear.

Farah : Why did Rassius divulge all of this to you...?

Arende : He probably sensed that this would occur. No matter what the situation, Rassius was
         always a knight that was prepared for anything. As long as he was in the castle, I
         felt at ease. He always watched over me... with his gentle kindness. I depended on
         Rassius so much... I suppose I must have looked like a childish princess to him...

Reid : I disagree.

Arende : Huh?

Reid : Rassius believed in you. He sent those messages to you because he believed that you'd
       understand him. In case he died...

Arende : Rassius' dying wish... I shall give you back your weapons.

Keele : Princess Arende?

Arende : How I longed for Rassius... But desiring only his affection, I never did anything for
         him myself... And now I can finally do something for him. I'm thankful that I can
         help.

Farah : ...Thank you.

Now go to Port of Inferia. Your ship will be guarded by a soldier. You will have to fight him
to get back your ship.

Chat : Oh! There she is! My good ol' ship!

Soldier : You?!

Farah : Colud you move out of the way?

Soldier : What impudence, coming from a bunch of criminals!

Keele : It looks like he's not willing to listen.

Reid : It sure doesn't look like it. Oh well... Here we go!

This fight is very easy. You shouldn't find it any trouble.

Meredy : Sorry.

Reid : He'll forgive us someday...

Keele : Now, I wonder where we go for the next trial?

Back at the Deck of Van Eltia.

Reid : I'm counting on you, Seyfert Key!

This time the light pointed above again.

Keele : Did the Seyfert Key point to the skies because we should go to Celestia? Or...the
        Orbus Barrier?!

Farah : No problem! We'll know when we get there.

Reid : Either way, it's bye-bye to Inferia.

Farah : I wonder if Princess Arende is okay.

Keele : She's not a princess anymore. She's a great queen. She'll be just fine.

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