Tales Of Destiny 2 - Strategy Guide (Page 13)
Below are the cheat codes, hints and help for Tales Of Destiny 2 - Strategy Guide (Page 13).
Farah : Max! Are you all right?!
Max : ...Yeah?
Reid : Not much for small talk, is she? Let's do it!
Shizel : A waste of time...
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Boss : Shizel
HP : 120000
EXP : 50000
Gald : 0
Attack : 300 (Eternal Finality, Prism Sword)
Element Attack : Shadow
Defense : 0
Intelligence : 75
Strong : Water, Wind, Fire, Earth, Ice, Lightning
Strategy : Wow! She has a lot of HP. If she uses Eternal Finality, your HP will drop into 1.
Just let her kill you.
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Shizel : Heh heh heh heh... I did not wish to waste my true power on the likes of you, ...but
you give me no choice.
Reid : What?!
Ras : Run! You mustn't fight!!
Farah : Ras?! ...How?!
Ras : Your powers are no match for her Aurora Arte! Run!!
Reid : How would you know?!
Shizel : Heh, heh, heh... Too late. I say again...vanish yonder into Vatenkeist! Face the
baptism of the Aurora!!
Ras : Aurora Wall!
You will see a nice FMV about Shizel going to the Inferia. You will be outside the castle.
Reid : Am I...alive? Hey! Is everyone all right?!
Meredy : I'm alive. I wonder why?
Keele : I'm okay, too.
Reid : Farah?! Farah, Farah!! No...
Farah : Hey, Reid. What's wrong?
Reid : Whaddaya mean what's wrong?
Keele : How did we survive... ...a full impact of Aurora Arte?
Reid : Ras! Ras!
Ras : Reid...
Reid : Why! Why...did you save us?!
Ras : there was something I needed to...give you.
Reid : Is this the...Seyfert Key?
You will see the shiny light.
Reid : This light...what is it?
Ras : It is the Divine Aurora.
Reid : Divine...Aurora? What is Aurora anyway? What does it have to do with me?
Ras : Meet with Galenos. He will tell you the rest. It looks like... this is the end for me.
Farah : Ras!
Ras : Reid... Protect those you love. Aurora Artes exist for that purpose.
Reid : Ras!!
Keele : Ras...
Meredy : Ras...
Farah : Noooooo!!
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Meredy : Farah...are you okay?
Farah : I...I'm fine! I'm ready to go all the way. ...I'm fine.
Reid : ...Then, let's go. Let's go see Galenos in Luishka and find out what Ras was trying to
tell us.
Farah : The Divine...Aurora...
Reid : Yeah. It looks like it's our role to search for it.
Farah : Right! No problem!
Meredy : You bet!
Now go aboard Van Eltia and go to Ruined Village, Luishka to meet Galenos.
Keele : Meredy, I have a question for you.
Meredy : ...Yes?
Keele : What is your relation to Shizel?
Meredy : Shizel is Meredy's mother.
Farah : Huh? What? Then... Balir is your...?
Meredy : Father.
Reid : ...I see. No wonder. Now it makes sense why you've been so determined.
Keele : Why didn't you tell us?! Are we really that unreliable? Can't you trust us? If you
don't trust me, then how am I supposed to trust you?!
Meredy : I am sorry. H...How do I say? I did not know. I'm sorry...
Farah : It's all right, Meredy. Having to fight your own mother... I can't even begin to
imagine the pain.
Keele : Was Shizel always like that?
Meredy : Balir and Shizel... They were kind, long ago. Long, long ago. But Meredy remembers.
Warm light, memories...
Farah : Then, why is she doing this?
Meredy : I do not know. Meredy...away from them for long time.
Reid : This may all be tied in with the Aurora Arte.
Keele : Right. Once we meet Galenos we might learn something.
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/ 2.15 \______________________________________________________________________________________
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Ruined Village, Luishka (revisited)
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Galenos : I see... So Ras wasn't in time.
Reid : Tell me, Galenos. Why did Ras save us...? How did you know him...?
Galenos : All is due to the key's guidance.
Reid : This Seyfert Key's...guidance?
Galenos : It holds the will of the god of creation, Seyfert. To follow this key is to follow
the will of Seyfert.
Farah : Was Ras... guided by Seyfert to visit you?
Galenos : Yes, and to learn the Aurora Arte, he passed the Trials of Seyfert.
Keele : The Trials of Seyfert?
Galenos : There are two forms of the Aurora Artes. There is the Dark Aurora of Nereid, and
there is the Divine Aurora of Seyfert.
Farah : The Divine Aurora... ...Aurora Arte of Seyfert... So if we have that, can we beat
Shizel?!
Galenos : Perhaps... But it cannot be acquired unless one bears the Fibrill.
Meredy : Fibrill? ...Strong power!
You will see the light came from Reid.
Galenos : Yes. That light has taught us this... That both Reid and Ras share the same
essence...
Farah : Then why? Why did Ras lose to Shizel? Didn't he undergo the Trials of Seyfert and
acquire the Divine Aurora Arte?
Galenos : Ras... ...had not completed the trials.
Meredy : Because he came to save us?
Galenos : That was the decision he made of his own free will.
Reid : Where is it, Galenos? The place where I can undergo the Trials of Seyfert?
Farah : Reid!
Galenos : You will...try for us?
Keele : Reid...
Reid : I'm the only one with the Fibrill, right?
Galenos : Indeed. The trials are at the Seyfert Shrine. The Seyfert Key will show you the way.
Reid : I got it. We'd better get going. We've got no time to waste.
Meredy : You bet. Let's go!
Farah : No problem!
Reid : Galenos...what will you do?
Galenos : It's a bit out of your way, but could you take me to the Shileska's Hideout?
Meredy : Going to meet Shileska?
Galenos : I would like to join forces with them to find a way to defeat Shizel.
Reid : I understand. Let's visit Tinnsia first.
You will be back at Van Eltia and Farah is on the Deck alone.
Galenos : Thinking about something?
Farah : Yeah. ...I am. Why did...Ras save us?
Galenos : ...Ras felt grateful to you. You taught him to see the world as it is, with
unclouded eyes.
Farah : That can't be... Ras was the one who did all the teaching.
Galenos : He said that he had changed too. That he had learned to become an individual, ruled
by no one, and stand on his own two feet. So when he saved you, it was for the sake
of the world. Ras wanted to save the world.
Farah : He wanted to save the world, too?
Galenos : Ras did not die in vain. ...Isn't that so?
Farah : Yes, I won't let it be in vain. Not on my life!
Now go to City of Artisans, Tinnsia.
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/ 2.16 \______________________________________________________________________________________
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Shileska's Hideout
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Galenos : What do you think? I believe my knowledge of Aurora Arte should be of good use.
Ayla : Miacis to our hearts! I am honored to meet a famous Craymel Engineer such as yourself,
Galenos. I humbly beg for your assistance. Boss? Will it be all right with you?
Max : Yeah!
Farah : Yeah!! All right!!
Galenos : Then shall we negin our research of the dark matter that Shizel disappeared into?
Ayla : Yes.
Reid : Well, we'll be leaving now.
Meredy : We will return as soon as Reid gets the Divine Aurora!
Galenos : Meredy... Please be very careful. When you're unsure of your destination, hold the
Seyfert Key and recite your wish calmly in your mind.
Farah : Reid, don't lose it.
Reid : Don't worry. I made sure to put it in the bag of valuables.
Now talk to Max to make him join your party. Now talk to the man where there is a Craymel
Cannon. Choose "Yes, I'll donate 20000 Gald" and you will receive Plasma Cannon. Now go to
Teeru : Tinnsia and talk to Irene to get Extreme if you have collected 40 Lens. At this time
you have collected precisely 40 Lens if you follow my walkthru. Now go aboard your ship, Van
Eltia.
Chat : Where shall we go?
Keele : Reid, try using the Seyfert Key.
Reid : Sure. ...Where did I put it?
Quickie : Kuu...Kweee, Kuweeky!
You will see a light coming out from Seyfert Key and the light will direct to south.
Reid : WOW.
Chat : What was that light?!
Farah : Seyfert is guding us! Seyfert's Shrine must be at the end of that light!!
Now go to Peruti. Search the pink Miacis in the barrel.
Max : Yeah! It's the Courier of Fortune, Miacis!
Meredy : Hweel! Meredy always wanted to pet Pink Miacis...
Max : Bwa ha ha ha! Leave this to me! Whoa!
The Pink Miacis will use lightning spell on Max.
Max : Yeah? Why do you run from me?
Reid : Because you scared it, Max!
Max : Yeah? Did I? No matter! I just got an idea for a new skill! What luck, what luck! Bwa ha
ha ha!
Max will learned Air Blade. Now go to Seyfert Shrine, south of Peruti.
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/ 2.17 \______________________________________________________________________________________
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Seyfert Shrine
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Lens : 1
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Search the right light bulb for a Lens.
Farah : ...Isn't this exciting?
Keele : I wonder how many others have made it this far?
Reid : Ras has definitely been here. And I'm next. That's all that matters. Let's continue
forward.
Inside Seyfert Shrine.
Meredy : Who is this?
Reid : ...Maybe the person who came up with this whole idea about the trial?
Farah : Seyfert? But...he doesn't look at all like the bronze statue we saw in Inferia.
Keele : This one seems to be much older. In Inferia, as the legend passed down from generation
to generation, the image of Seyfert probably changed to look more heroic.
Meredy : He...ro...ic?
Keele : Seyfert sacrificed his life to defeat Nereid. Thanks to him, the long war came to a
close.
Meredy : Huh? Did not Nereid rise to free the oppressed...?
Keele : What are you talking about?
Meredy : That's what Meredy was taught.
Farah : There seems to be a difference between the history taught in Inferia and Celestia. I
wonder which one is correct?
Keele : We may find the answer here.
Keele try to enter the barrier but he can't go in.
Keele : Huh? I can't go in.
Farah tried too but she can't go in.
Farah : You're right.
Meredy tried too but she kicked out away.
Meredy : Baiba!
Keele : Meredy!
Meredy : N...no worry! Meredy just tripped!
Keele : How could you fly all the way over there by just tripping?!
Meredy : Meredy said Meredy OKAY!!
Keele : I was worried about you!
Reid : Are you sure you're all right?
Meredy : You bet.
Reid : All right! Let me try.
Reid tried too and he can go inside.
Reid : This is Seyfert's will. I'll do what I have to do.
Farah : Be careful.
Reid : I know. I promise I'll come back.
Keele : Well...uh... ...Good luck to you. What you learn might help my research.
Reid : I got it, I got it.
Reid will go inside.
Meredy : Reid! He left already...?
You will be inside Trial Room. Go above and you will see a shadow.
Reid : W...What's going on?
??? : You have come.
Reid : That voice...?
??? : You cannot touch me. For I am... not here.
Reid : Who...the hell are you?
??? : I am the Messenger of Seyfert.
Reid : The Messenger of...Seyfert.
??? : Even for those with Fibrill, the Trials of Seyfert are cruel. Are you prepared?
Reid : I'll pass any Trial you throw at me.
??? : Then I shall ask but one thing... Why do you desire the Aurora Arte?
Reid : There's only one reason. To defeat Shizel.
??? : Why defeat her?
Reid : Because! She's trying to destroy all of Eternia! ...That's not a good thing.
??? : Eternia... Why would you sacrifice all that you have to protect it? The Trial is cruel.
If you are half-hearted, you will only destroy yourself.
Reid : There are people I love that live in this world. I'm not letting them die!
??? : ...Continue onwards and open the door with your heart. The first trial awaits.
Reid : Huh?
The Messenger of Seyfert will be disappeared leaving yellow feathers behind. Go inside the
circle. You will be transform into an Egg Bear.
Egg Bear : Is this me? A monster!
Go down two screens and you will see three dead eggbears.
Egg Bear : My family...killed.
Two Egg Traders will come to this screen.
Egg Trader : Ah, finally the boss appears. But I won't lose to the likes of an Egg Bear!
Egg Bear : S, stop. I'm a human!
You will have to fight the Egg Trader. Defeat him.
Egg Bear : H...have I killed? ...A human?
Egg Trader : Heee, heeelp! Let me go!
The Egg Trader will run away, dropping the EggBear's egg.
Egg Bear : Aaaah! Our eggs! This place is...dangerous?
Now go to the left.
Egg Bear : My, my...eggs!
Now go down to the next screen. Here you will see your party.
Egg Bear : Live...I will live!
Farah : Aaaah!
Keele : An Egg Bear!!
Meredy : (Talking in Melnics language.)
Reid : Leave this to me!
You will have to fight Reid and Keel. You can't win this battle, so just let them defeat you.
Egg Bear : I...I... want to...live.
Farah : Why don't we camp here?
Reid : ...Yeah. I'm starved!
Your party will be in front of fireworks and Reid will hold his sword.
Keele : What are you doing?
Reid : Huh? I'm making jerky. If you dry Egg Bear meat, it makes good emergency rations.
Keele : I'm afraid I can't agree. Over time, Eggbear meat undergoes a chemical transformation
and loses much of its nutrients.
Reid : What're you talking about, Keele? You've never even eaten it!
Keele : I don't need to eat it to know. It's explained in detail in Volume 3, Chapter 21 of
the Leonoa Encyclopedia.
Reid : Humph! I don't care what it says. I eat it all the time and I know I'm right!
Farah : Boys! Calm down. Does it matter either way?
You will be back to the Trial Room.
Reid : I'm...? This is? Waah!
The Messenger of Seyfert will appear again.
Reid : Y...you're... The Messenger of Seyfert.
??? : You have returned alive.
Reid : Wait a minute... Was...that the trial?
??? : The whirling thoughts now within your heart must not be forgotten. They are that which
you are not aware of or have avoided.
Reid : I'm ahunter! I...had to do that to live!
??? : It is all right. No one can blame you for what you have done. Facing the truth...in
time... ...those will be your trials.
Reid : ...I understand. I won't seek false justification. I'll accept fact as fact.
??? : It is well. You have overcome Seyfert's first trial. Receive the Aurora Wall.
Reid : Aurora Wall?
??? : An Aurora Arte which protects by forming a quasi-space barrier.
Reid : Oh, that was the skill Ras protected us with.
??? : Now, seek the path to your next trial.
Reid : There are more Trials? Will I become a monster again?
??? : ...The Trials are not predetermined... It simply opens a passage to the conflict within
your own heart.
The Messenger of Seyfert will be disappeared leaving yellow feathers behind. You have mastered
Aurora Wall. It can be activated during battle by pressing Circle, X, and Square
simultaneously when Reid's HP is flashing. It's a Sacred Skill that will nullify the actions
of everyone, including any uses of Craymel Artes. HP will decrease during its use. Once the
skill is used, it cannot be used again until your HP is recovered above a certain level. Now
go back to your party.
Meredy : Reid? What is matter? Are you all right?
Reid : S...sorry. I'm still kinda dazed.
Keele : Did you complete the trial?
Reid : I completed the first trial. There's still more.
Meredy : Really?!
Reid : Don't worry. I'm not going to give up.
Farah : Reid...
Reid : I was given the Aurora Wall by Seyfert's messenger. It's the skill that Ras used to
save us...
Farah : ...I see.
Meredy : Yaaay, Reid! Let's hurry back to the Van Eltia!
You will be in the Deck of Van Eltia.
Meredy : Where is next trial?
Reid : This will tell us.
The Light will pointed out above to Inferia.
Keele : So the next test is going to be in Inferia?
Farah : How do we get there?!
Reid : We'll search. If the Seyfert Key is pointing to Inferia, there's got to be a way to get
back!
Meredy : ...Meredy agree. There might be something like Craymel Craft somewhere.
Keele : I doubt it. It would be quicker to ask Galenos to make one for us.
Meredy : Galenos said it takes years and years.
Farah : No problem! If we look, I'm sure we'll find something that will take us back to
Inferia!
Inside the Control Bridge.
Chat : Inferia? I'm afraid that's not possible. Van Eltia is only a ship.
Keele : Of course it can't. I want to gather clues about how to return to Inferia. Take us
ashore at the nearest town.
Meredy : We find something like the Bridge of Light!
Chat : A bridge...? Let's go and search for Aifread's Legacy.
Reid : Um...why NOW?
Chat : You do want to go to Inferia, right? You do know who my Great-Grandfather is, don't
you?
Farah : It's Aifread, isn't it? The Great Pirate who struck fear into sailors all over the
world?
Chat : That's right! And all over the world means all of Eternia.
Farah : Are you suggesting that one of Aifread's Legacies may be a tool for us to get to
Inferia?
Keele : Are you sure?
Chat : First of all, let's go back to my mansion. Leave it to me.
Now let's go to the Chat's Hut, south of Luishka.
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/ 2.18 \______________________________________________________________________________________
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Chat's Hut
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Items : GPS
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Chat : I created this trick mechanism.
Reid/Meredy/Keele/Farah : W...woah!
Chat : This monument has been here since ancient times. Have a look.
Keele : Meredy, colud you...?
Meredy : You bet! ...numbers. 204, 98. And then it says...
Meredy : (Talking in Melnics language.)
Keele : What?
Meredy : Solve the riddle of the numbers, and the Bridge of Expedition shall appear!!
Farah : Bridge?!
Reid : The Bridge of Light?!
Chat : When you spoke of the Bridge of Light, the unsolved riddle of this monument came to
mind.
Farah : Now we just have to figure out what the numbers mean, right?
Keele : That's easy to guess.
Chat : But I've been puzzling over them for over five years...
Keele : That's only because you lack the proper knowledge.
Reid : I don't get it either.
Farah : ...Me neither.
Meredy : Meredy too!
Quickie : Kweeekeee!!
Keele : Chat! Is there a Celestian device that can tell your geographical position in numbers?
Chat : Do you mean GPS, which measures your current latitude and longitude?
Keele : Did Aifread use this, too?
Chat : It's one of the seven indispensable tools for a pirate.
You will received GPS.
Keele : These things are worthless unless you actually use them. It's showing two numbers.
Probably the latitude and longitude. I bet we'll find something if we go to the place
where the indicated numbers are 204, 98.
Chat : Those five years I spent...
Reid : Don't let it get you down. He can't do much, but he sure can think.
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SECRET AREA :
- GPS(227,162) -> Rune Bottle
- GPS(228,120) -> Miracle Charm
- GPS(203,76) -> Volt Shard, Volt Crystal
- GPS(217,70) -> Red Bellebane, Red Lavender
- GPS(177,31) -> 4000 Gald
- GPS(187,14) -> Thunder Cape
- GPS(183,130) -> Skill Toss Hammer for Chat
- GPS(131,117) -> Quick Attack command
- GPS(52,153) -> Snow Crystal, Snow Shard
- GPS(60,126) -> a Lens
- GPS(15,10) -> Shrimp
- GPS(82,38) -> Rush Attack command
- GPS(72,48) -> Amango
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Now go to GPS(204,98) -> Aifread's Cavern.
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/ 2.19 \______________________________________________________________________________________
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Aifread's Cavern(204,98)
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Enemies : Fake, Lamia, Seaspin, Dragontooth, Toriton, Spirit
Items : Flame Sword, Hourglass
Lens : 2
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Farah : There really was a hideout!
Meredy : Meredy thought Aifread was just legend!
Chat : Legends don't have great-granddaughters.
Reid : There's a slight breeze... Let's check the inside.
Now get Flame Sword from the chest and search the crate for a Lens. You can see a door here
but it won't budge, so go to the opening at the upper left. Enter the door and you will be in
a platform with symbols on it. Search the blue symbol and you can choose to spin the roulette
wheel or look at the spaces ahead. You have to go to square 44 spaces ahead to reach the goal.
So spin the wheel.
Reid : Is this...
Farah : ...a dice game?
Chat : Wow! That's my great-grandfather! He sure was creative!
Keele : ...The talent for creating silly games must run in the family.
Just spin the wheel and eventually you will reach the GOAL.
Reid : Finally, it's the exit... Whew...
Now go above and search the statue to open the door.
Statue : Descendants of noble buccaneers! I am the Great Pirate Aifread! You have overcome
great obstacles, and so I shall grant you my Legacy.
The door will be opened.
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