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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter T » Tales Of Destiny 2 - Strategy Guide (Page 02)

Tales Of Destiny 2 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Tales Of Destiny 2 - Strategy Guide (Page 02).

Grand Trophy : Apple Gel      100   Bear Meat 150
               Panacea Bottle 160   Carrot    50
               Life Bottle    400   Cabbage   60
               Spectacles     50

Victory Shop : Francesca   400   Short Sword 200
               Short Spear 300   Power Arms  400
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The right house is where you buy weapons, items, and armors. The left house is Regulus Inn. In
second floor, you can find Lid Shield if you search the vase beside the upper right bed. You
can get another recipe from Wonder Chef if you search the strange yellow thing on the upper
right. This tome he will teach you how to make Beef Stew. If you search the well, you will
heard someone said "Not enough karma". Maybe there's a secret in this well but for now, you
can do nothing. Go up to the stairs, you will have some conversation.

Farah : This place hasn't changed at all!

Reid : Weren't you a student here not long ago? Of course it hasn't changed.

At the front of the Dojo.

Reid : So this is the Great Dojo.

Farah : Let's go in.

Quickie : Kwekeee, kwek kwek, kwekeee!!

Meredy : (Talking in some strange language.)

Farah : Wh...what's wrong?

Reid : Maybe it's hungry.

Farah : We'll eat after we see my teacher, okay?

Inside the Dojo.

Reid : Excuse me. Anybody...

Reid will be surrounded by 8 men.

Reid : Whoa!

Farah : Reid!

Meredy : (Talking in some strange language.)

Man : Surrender!!

You will enter a battle.

----------------------------------------------------------------------------------------------
Enemies : 8x Monk
HP : 500
Strategy : Just attack one side first. It's up to you, left or right. After you killed all the
           Monks at one side, kill the monks in another side too.
----------------------------------------------------------------------------------------------

Franco : Ho ho ho...enough! That was quite impressive!

Reid : Wh...what?

Franco : You have great skills for one so young. The decision has been made. Welcome to our
         dojo!

Reid : J...just wait a second. I don't want to join any dojo.

Franco : Then why did you fight?

Reid :  I was just defending myself!

Farah : It's been so long, Master Franco!

Franco : Ahhh, Farah! What brings you here? Do you wish to train with us again?

Farah : Well...no. Actually, we wish to go to Mintche as soon as possible. But the path has
        been blocked by a rockslide, so...

Franco : So that is your reason...

Farah : Yes...one of many.

Franco : ...Very well. Let us talk in my room. And you young man, what is your name?

Reid : Me? ...Reid Hershel.

Franco : Ahem...Reid. Perhaps you wish to join my dojo?

Reid : Well, actually, I...

Franco : no need to hurry. Join us after your business is settled.

Reid : Well, I'm really not interested.

Franco : I see... Ahem...right.

If you search the red thing at the left of the entrance, you will get a Leather Helm. You can
get an Apple Gel fi you search the red thing at the right of the entrance. You can get another
Apple Gel if you search the vase at the upper left. Go up to the next screen. First enter the
far right door. You can find an Orange Gel if you search the vase near the entrance. You can
get a Lens if you search the thing next to the vase where you find the Orange Gel. Now go to
the second room from the right. Here you can find another Lens if you search the table. You
can get Manual if you talk to the right monk and choose "Manual Mode". Now enter the third
room from the right. Here you can have a fight with 8 monks like the previous fight, but this
time you will not alone. Before talking to Franco, there's two pillars outside Franco's Room.
Search pillar on the left to get a Wristband and you can found new path to get a Ribbon. Now
talk to Franco.

Franco : Let us talk in my room.

In Franco's room.

Meredy : (Talking in some strange language.)

Farah : Ah, she is... Umm...

Franco : Hmm. I know you not, but your eyes do not lie. Follow your heart's path. That is
         best.

Farah : ...Yes!

Franco : Well then, I shall teach you a useful skill.

Farah : Thank you very much!

Farah learned Healer.

Franco : Hmm. And Reid... Your swordplay is quite impressive. Where did you learn it?

Reid : Where? Well, I just go out and hunt every day for food, that's all...

Paollo : E...excuse me!

Franco : Ah, Paollo. I'd like you to use your Craymel Artes to help them get to Mintche. After
         all, you're the only one in this dojo who knows the Water Craymel Artes.

Paollo : G...gladly!

Franco : Then I'll leave the rest to you. Now if you'll excuse me, it's time for training. If
         you want to learn more about fighting or wish to learn higher level skills, go next
         door.

Farah : Thank you for everything.

Franco : Hmm...and Reid. Are you sure you don't want to join my dojo? Uh...forget I mentioned
         it.

Reid : So, what do we do now?

Paollo : W...w...w...well... W...will you come with me to the Craymel Artes training room? I
         need to make preparations.

Now go to the far right room.

Paollo : The Rasheans River is a shortcut to Mintche.

Farah : But...isn't that river pretty rough?

Paollo : No problem. We can borrow the strengths of the Water Craymels.

Reid : Cray...mel?

Farah : Reid, don't tell me you don't know what a Craymel is?

Reid : I don't have interest in anything that doesn't fill my stomach.

Paollo : Craymels are not material beings. Fire, wind, water, light... They reside within all
         things and have many manifestations.

Farah : And like Paollo, those who have the ability to control Craymels and their phenomena,
        are called Craymel Mages. Right?

Paollo : Uh, well... With a little training, anybody with a Craymel Cage can learn...

Reid : Is that thing in your hand a Craymel Cage?

Paollo : Ye...yes. That's right. By sealing Craymels within this Craymel Crystal, you can
         perform various Craymel Artes.

Reid : Ahh...I see. Just stick the Craymels in there...

Farah : ...Many ages ago, it is said there were many Craymel Cages and many knew how to use
        Craymel Artes.

Reid : Wow...

Paollo : W...well then. I'll be waiting for you at Rasheans River Pier. Please come when
         you're ready.

Behind Regulus Dojo, you can find a big round green plain. If you walk around, you will go to
a screen where you can find old soldier who will teach you Range Attack command.

 _____
/ 1.3 \_______________________________________________________________________________________
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Rasheans River Pier
----------------------------------------------------------------------------------------------
Items : N/A
Mini Game : River Rafting
----------------------------------------------------------------------------------------------

Go to the bridge and talk to Paollo. Choose yes if you are ready.

Paollo : I will call on the Craymels to calm the waters of Rasheans River. While it's calm,
         take the raft down the river.

Paollo : (Talking in some strange language.)

He will make the river calm down.

Reid : Wow!

Meredy : (Talking in some strange language.)

Paollo : Y...y...yes?

Reid : P...please! Don't mind her.

Paollo : May Serfect protect you along the way...

Farah : Thank you, Paollo. Good luck to you, too!

Paollo : Um...uh...thanks.

Farah : Paollo and I studied together at the dojo.

Paollo : You...remember me...!

Farah : Well, let's go!

----------------------------------------------------------------------------------------------
Mini-Game:How to Play
----------------------------------------------------------------------------------------------
River Rafting
Left/Right Steer the raft       X Accelerate
----------------------------------------------------------------------------------------------
Steer the raft downstream. As you accelerate, the acceleration gauge will rise. The raft
cannot be steered when the gauge is filled. Temporary loss of control will result if the raft
hits an obstacle or the riverside.
----------------------------------------------------------------------------------------------
GAME START -> START BUTTON
----------------------------------------------------------------------------------------------

This is your first mini game. This mini game is just for fun. Just follow the stream until you
reach the end of your ride. You will be back in the world map. Just follow the path east to
reach Town of Academia, Mintche.

 _____
/ 1.4 \_______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Town of Academia, Mintche
----------------------------------------------------------------------------------------------
Items : N/A
Lens : 2
Recipes : 1(Hamburger)
Mini Game : Craymel Ball
Student Store : Apple Gel      100   Francesca  400
                Orange Gel     200   Long Spear 500
                Panacea Bottle 160   Rod        400
                Life Bottle    400   Ribbon     200
                Spectacles     50    Cape       30
                Long Sword     300
Take Out : Bread      60   Lettuce 60
           Rice      100   Tomato  80
           Cheese     60   Onion   50
           Bear Meat 150
----------------------------------------------------------------------------------------------

When you enter Mintche, you will have some conversation.

Farah : Mintche sure is a lively place!

Meredy : (Talking in some strange language.)

Reid : They all look the same to me... How are we ever going to find Keele?

Farah : He's our childhood friend! We'll recognize him in an instant! Hopefully... Well,
        first... ...Let's try Mintche University!

The house on your left is Mintche Inn. There's nothing you can found here. Go to the north
house, it is a bit to the right. This is Student Store. The house to the left is Cafetaria.
You can get a recipe from Wonder Chef if you search the red flower. This time he will teach
you how to make Hamburger. There are 2 roads in here. Left road is the way to University.
Right road is the way to the harbor. There's nothing you can find at the right road. But if
you want to see the right road, the big house to the north is a church. If you go the right
again, it is the harbor. So let's take the left road. There are 2 roads in here : up and left.
The big house in the middle is a library. There's nothing you can find here, in this room or
in the next room. So let's take the upper path. You will get a sequence in here.

Katrine : Pierre, don't worry and go on ahead! As soon as I've gathered the research
          materials, I'll go straight to Inferia City.

Pierre : Thank you. I'll be waiting at the Observatory. Let's get married after the Academic
         Conference!

Katrine : Yes!

Pierre : Katrine! I love you!

Katrine : I love you, Pierre!

Farah : Say, is anything wrong?

Reid : Hey, Farah! We should mind our own business...!

Katrine : There's an important Academic Conference coming up in Inferia City, but I haven't
          completed preparing the paper to be presented yet...

farah : Uh-huh.

Katrine : So we decided to have Pierre go on ahead, and I would follow after him after I
          prepare the paper.

Farah : I see. Will you make it on time?

Katrine : Yes. I don't have that much more to do.

Farah : It sounds like you'll be okay!

Katrine : Well... You see, I've never been outside of Mintche... I don't know if I can get to
          Inferia City all on my own...

Farah : Don't be so negative. You can do it! You can do anything if you put your mind to it!

Katrine : I...I guess you're right! Thank you! All right! No problem!

Farah : It must be so nice to be in love...

Search the left tree near two girls to get a Lens. If you talk to two girls at the upper
screen, you can play a mini game.

----------------------------------------------------------------------------------------------
Mini-Game:How to Play
----------------------------------------------------------------------------------------------
Craymel Ball
Directional Button Move the player       X Elemental Bomb
----------------------------------------------------------------------------------------------
Hit your opponent with the ball. Same colors repel. Different colors attract.
----------------------------------------------------------------------------------------------
Elemental Bomb
The radius of the player's color will temporarily expand and then disappear.
----------------------------------------------------------------------------------------------
GAME START -> START BUTTON
----------------------------------------------------------------------------------------------

If you win three times in a row, you can earned the title of Master Roller. After you have
enough fun, get back to the previous screen and this time take the left road to Mintche
University. You will be stopped by the girl from entering the next screen.

Girl : Can I help you?

Reid : Um... Ah...

Farah : Can you tell us where Keele Zeibel is, please? He should be a student here.

Girl : Pardon me, but what is your relationship with the student?

Reid : We're childhood fr...

Farah : We're his family!! Our father is sick, and we have to get in touch with him right
        away...!

Girl : Just a moment, please. ID Number 34604, Keele Zeibel. Light Craymel Department.

Farah : Light Craymel Department? Where...is that?

Meredy : (Talking in some strange language.)

Quickie : Kukuku...kweeekeee!

Girl : Eeek!

Reid : Uh-oh!

Girl : What do you think you're doing?!

Farah : Th...Thanks for everything!

The right room is Fire Craymel Laboratory. The middle room is Light Craymel Laboratory. The
left room is a classroom. Go to the middle room.

Farah : So this must be the Light Craymel Laboratory. Wait, okay? We'll be right back.

Meredy : (Talking in some strange language.)

Farah : Let's go in.

Reid : They look quite busy...

Farah : Let's look for someone who's willing to talk to us.

Now go talk to the girl at the north.

Farah : Um, excuse me. Do you know Keele Zeibel?

Girl : Keele? Are you friends of his?

Farah : Yes! So you must know Keele!

Girl : My name is Zank. I'm a research assistant, just as he was.

Reid : And where is Keele now?

Zank : Well...

Meredy will enter the room and something happened in this room.

Reid : What's happening?

Farah : Meredy!

Meredy : (Talking in some strange language.)

Quickie : Kweke, kwekeee!

All the machines in this room blow up.

Farah : Meredy, did you do that?

Meredy : (Talking in some strange language.)

A man will enter the room.

Zank : Oh, Dean Carlyle...

Carlyle : Are you responsible for this?!

Reid : Well, not exactly... You could say it was our fault, but, then again...

Carlyle : I don't want to hear any excuses! What are you going to do about this damage?

Farah : Well, we... I don't know...

Carlyle : Zank! Show these outsiders to the exit! Kick them out of school grounds!

Zank : Y...yes, sir.

Your party will exit the room and go to the classroom.

Zank : Don't worry about what the dean says. Carlyle has a short temper, but he'll forget all
       about it soon...

farah : I'm sorry.

Zank : Can I ask you a question? Was that the Melnics language she spoke?

Meredy : (Talking in some strange language.)

Farah : The Melnics language?!

Zank : I'm sure of it! All the Craymel Mage spells are in the same ancient language she was
       using! I'm studying about it in school now.

Reid : Does that mean you can understand what Meredy says?

Zank : I'm afraid I can't... Your average Craymel Mages shouldn't be able to speak such pure
       Melnics language... I...is she a...?! Excuse me... I hope my question isn't rude, but
       might you be an Imperial Craymel Mage?

Reid : An Imperial Craymel Mage? Her...?

Zank : But why would an Imperial Craymel Mage come here? Does she have some connection with
       Keele?

Reid : Well, you see...

Meredy : (Talking in Melnics language.)

Farah : Oh, no! the Imperial Craymel Mage has divine messages for us!

Zank : Huh? What? Divine messages...?

Farah : We must find Keele now! Where do you suppose he is?

Zank : He's at the Mt. Mintche Observatory.

Farah : Mt. Mintche is the mountain southwest of Mintche, isn't it? Thank you! Oops! I almost
        forgot... Why isn't Keele at the university?

Zank : Oh, that's because he's been suspended from school... He started spouting about the
       theory of World Chain Destruction, and turned Carlyle and everyone else in the school
       against him.

Farah : World destruction...? Why would Keele think of such a thing?

Zank : Even if you do go find him, he might refuse to see you. He's even turned me away a few
       times.

Farah : Anyway, we've got to meet him in person! Thanks for all your help. Thanks for waiting.

Meredy : (Talking in Melnics language.)

Reid : Her...an Imperial Craymel Mage? I can't imagine...

Meredy has earned the title of Craymel Mage?

Farah : Well, it's certainly a big step forward for us to learn that she speaks Melnics! No
        problem! What we have to do now is head for Mt. Mintche Observatory to the southwest
        from here!

If you go to the second floor, you will find Water Craymel Laboratory to the right and Wind
Craymel Laboratory to the left. In the third floor, you will find Exam Room - Intermediate to
the right and Exam Room - Beginner to the left. If you enter Exam Room - Beginner and talk to
the man, you can try to answer the questions from Chelsea about Namco's games. If you win, you
will get the title of Namco Teacher and Melange Gel. You can find Exam Room - Advanced at the
fourth floor. You can get a Lens if you search the machine at Water Craymel Laboratory(2nd
floor) after you get Keele. After you finished all the business at Mintche, now go southwest
to Mt. Mintche Observatory.

----------------------------------------------------------------------------------------------
1. Philia's Rank -> Priestess
2. The color of Ms. Pacman eyes -> black
3. What happened to Marian in Mikheil -> escaped in the lower pod
4. Namco Museum Vol. 3 -> Klonoa, Mr. Driller
5. Official mascot of Namco -> Pac-Man
6. Rembrandt often say -> Hee, hee
7. The name of bio-alloy -> Belselium
8. Shop the first to settled -> Inn
9. OO -> Blue Lightning
10. The color of Ms. Pacman's ribbon -> pink
11. Name of the navy in Aquaveil -> Black Cross Navy
12. Game does not belong in the list -> Air Combat, Target Zone
13. Hatred in Junkland -> Philia
14. Character does not belong to the list -> Stahn Aileron
15. Title was not produced by Namco -> Fighting Calibur, Tales of Dragon
16. Female general from 7 generals -> Melina
17. Doors in Hidden Temple -> 3
18. Name of the sea dragon -> Bernardo
19. Stahn's sister -> Lilith
20. Not namco arcade hit -> Dragon Valor
21. Homing beacon -> Tiara
22. Alba request Chelsea to return for -> sew buttons on his pants
23. Anti-grav elevator at Radisrol linked to -> Darilsheid
24. Item needed at Frozen River -> Fur Cape
25. Baruk reveal his intention to -> return the world to zero
26. Mini-game at Cherik -> Tag
----------------------------------------------------------------------------------------------

 _____
/ 1.5 \_______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Mt. Mintche
----------------------------------------------------------------------------------------------
Enemies : Rock Golem, Rocky Hawk, Harpy
Items : Saber, Orange Gel, Apple Gel, 600 Gald, Pole Axe
----------------------------------------------------------------------------------------------

The enemies in this place is keep appearing, never ending. The way to prevent the monsters
from appearing is by dropping the rock from above the cave. First all you have to do is move
the rock(press X in front of the rock) to designated place, you can see the place where to put
the rock and the rock will fall down closing the cave. In the first screen, get Saber and
Orange Gel from the chests. After that, go to the next screen. You can camp here to restores
your HP. After that, go up to the next screen. Get Apple Gel near the entrance. Drop the rock
like before to prevent monsters from appearing. Get 600 Gald and Pole Axe above the place you
get Apple Gel. After get all the items, go left to next screen. Here, just go left again
across the bridge to get back to the world map. Now just go up a little to reach Mt. Mintche
Observatory.

 _____
/ 1.6 \_______________________________________________________________________________________
----------------------------------------------------------------------------------------------
Mt. Mintche Observatory
----------------------------------------------------------------------------------------------
Items : Holy Bottle
Lens : 1
----------------------------------------------------------------------------------------------

Reid : It looks like nobody is here.

Farah : HELLO!! Keele!!

Keele : It's useless I tell you!!

Farah : Aaah!

Meredy : (Talking in Melnics language.)

Keele : Craymel movements are causing a buildup in the Grobule distortion field. And if you're
        sating that the Orbus Wave has no relationship to the Doctark Effect, you need to
        rethink  the basics of Craymelology.

Farah : ...Keele?

Keele : Huh? You're not from Mintche University?

Farah : It's me, Farah Oersted! Farah, your childhood friend! It's been a long time. How are
        you?

Keele : Farah...?

Farah : You've really grown! For a minute, I didn't recognize you.

Reid : Well it's been 10 years. Of course he's changed.

Keele : Is that you, Reid?

Reid : Hey there.

Farah : Yippee! The old gang is back again!!

Meredy : (Talking in Melnics language.)

Keele : Who's this?!

Farah : Her name is Meredy. We came to see you because we want to help her.

Reid : She only speaks Melnics. Can you help?

Keele : Melnics language? Who is she anyway?!

Reid : We don't know. That's why we're here.

Keele : Melnics language, huh... Okay!

Keele will drag Meredy.

Farah : Keele has really made something of himself. I'm so proud of him... Don't you think so
        too, Reid?

Reid : Let's catch up to them.

Farah : Umm, okay.

----------------------------------------------------------------------------------------------
Keele : (Talking in Melnics language.) <>

Keele : (Talking in Melnics language.) <>

Meredy : (Talking in Melnics language.)

Keele : Ah, ahem!

Keele : (Talking in Melnics language.) <>

Meredy : (Talking in Melnics language.)

Keele : (Talking in Melnics language.) <>

Reid : Hey, hey. Are you getting anywhere?

Keele : No... You can't be!!

Farah : You understood?! I knew you could do it!

Keele : She said... She's from Celestia...

Farah : Celestia?!

Reid : Celestia?!

Farah : You mean she's from that world hanging in the sky upside down?!

Reid : Oh, come on, now! Meredy is a little weird, but she's obviously a regular person...!

Farah : That's right! Celestians are supposed to be...

Keele : Volume 2, Chapter 2 of the Leonoa Encyclopedia says that Celestians are a ferocious,
        man-eating race...

farah : She couldn't possibly...

keele : Well, true or not, that's what she said.

Meredy : (Talking in Melnics language.)

Keele : What's that thing on her head? It looks like...a stone.

Meredy : (Talking in Melnics language.)

Meredy will hit Keele because he is so rude touching her head.

Keele : Ow!!

Farah : Keele!

Reid : I think I know what she just said. She just called you a pervert.

Quickie : Kwek...kwek!

Keele : Anyway... We have to find out what she wants. Hmm... Oh, here it is.

Keele : (Talking in Melnics language.) <>

Keele : (Talking in Melnics language.) <>

Meredy : (Talking in Melnics language.)

Keele : Um...

Reid : He's lost...

Farah : It's an ancient language. Even Keele can't get it all at once...

Keele : I...I can do it! This is no different than all the research that I've done!

Meredy will spotted something.

Meredy : (Talking in Melnics language.)

It turned out to be a map.

Meredy : (Talking in Melnics language.)

Keele : Yes, that's right! On the bottom is Inferia, and on the top is Celestia. In the middle
        is the Orbus Barrier. All of this collectively is called Eternia. This is the world we
        live in.

Meredy : In-fe-ri-a! Ce-les-ti-a! Boom!!

Farah : An explosion?

Reid : ...No way.

Meredy : In-fe-ri-a! Ce-les-ti-a! Boom!!

Reid : Hey, Keele. Explain for us.

Keele : Come over here. Look through here.

Reid : What does this have to do with anything?

Keele : Just look!

Reid will look through the telescope.

Keele : Can you see the Orbus Barrier?

Reid : ...Yeah. So?

Keele : I'll enlarge it. Wait.

Keele will enlarge the focus and you will see a dark hole in the sky.

Reid : What's this?

Keele : The dark matter... It seems to be growing bigger by the day.

Farah : ...And that must be why the color of the sky is different.

Reid : So, what's that dark matter...?

Keele : A sign of world destruction. It's possible that Meredy is here to warn us of the
        danger. We should look into this further.

Reid : Look into it? How?

Keele : We've got to go see Professor Mazet. He's an authority on the Melnics language. He
        left Mintche University, and he's currently living in Morle Village.

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