Tales Of Destiny - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Tales Of Destiny - Strategy Guide (Page 02).
*Remember, this is a non-linear part of the game. You must
beat both this place and the Helios laboratory(which is located beyond
the Green Warp Tower), in order to advance. If you've beaten the
laboratory, skip straight to the Belcrant section. If not, continue on.
Green Warp Tower:
You can see all the enemies here, but it's still pretty tricky to
avoid them because of the narrow passages. Unless, of course, you
use this neat little trick: there are little black machines on these floors.
If you shoot your Sorsala Ring at them, a small explosion will occur.
Now, if any one of the bats happen to fly by and get hit by the
explosion, boom! That's it! They're dead! Unlike the Red Warp
Tower, there's no little trick here to advance from floor to floor. All
you have to do is find the exit, which is a little tricky, but not much.
Once you've exited this place, head over towards the Helios laboratory
dungeon.
Helios:
Go through the conveyor belt "maze", then go through the
middle of the three doors to fight a miniboss and get a Card Key.
Once you get to the computer terminal, enter the following numbers:
1, 4, 1, 1, 2, 3, 3, 4. You're spelling out the Japanese word
Kakumei(revolution). Then go through and fight the boss.
Boss: Ellen HP: 13,000 TP: 800
Another easy, easy boss(man, these easy bosses sure are a change from
the original Tales). Once she's dead, there's a cool scene in which she
commits suicide by jumping out of the window of this place(you
remember Ellen, right? She's the girl that walked you around the town
of Noischtat, the town with the coliseum, much earlier in the game).
After she's down, you'll go downstairs and power up Igtenos,
Woodrow's swordian, which couldn't be used until now.
*Now, once you've taken care of both of the garden and laboratory
dungeon, go back to your crashed cruiser outside of the Red Warp
Tower. You'll fly it to Belcrant, the big place in the middle of this sky
world.
Belcrant:
There are two identical towers that each must be traversed,
then at the end you'll confront Hugo.
Boss: Hugo HP: 20,000 TP: 999
Tough, but if you are relentless and surround him, you can easily nail
him. Once thing to watch out for, though, is that he can teleport at
will, thus, making him able to get out of a corner or something.
After he dies, then the real evil behind this all(or something
like that), Miktran, appears. After Miktran wastes your party, you'll
wake up on a boat and realize that the sky world no longer has any
holes in it, making it a solid crust that is covering the planet, and
making your world dark now because there's no more sunlight.
Darkness World:
Once you arrive in this world, you can choose to go to three
different towns and do one of the three different events there.
Harmenz: Go kill all of the Ogres to get to the top of town, then go
back down and kill the new ones.
Armerda: Just enter, fight the Ogre, and leave.
Cresta: Go to upper-left corner of town, and fight the Ogre.
*All the enemies in all of these scenarios are the easy Ogre
mini-bosses. Here's the stats, if you even need them.
Boss: Ogre HP: 3500 TP: 0
Once your event is done, go back to Darillshade and talk to the King,
then go upstairs to the meeting room. You now have a choice of going
to two different dungeons: the Gas Cave, or the Swordian Cave. The
gas cave is located in Junkland, the swordian cave is located north of
Armerda.
Gas Cave:
The most important part of this dungeon is to watch out for the
gas. Whenever you step through gas, you will lose a lot of HP. So
constantly check your HP, or else you might die without knowing it.
If you search the little cracks in the walls here, the walls will
crumble.
In the very beginning of the dungeon, you can either go left or
right, go to the left, and crumble the wall there. Once you've
crumbled it, walk through, then crumble the next crack which comes
immediately after. It will lead to a room almost totally filled with gas,
and in that room there are two walls to crumble. Behind one of them
is the Bahamut's Tail, the most powerful weapon in the game that I've
discovered so far(in Tales of Phantasia, it was the sceond-most
powerful weapon in the game, so there's obviously going to be a
stronger weapon in this game, I just have yet to find it). You're going
to want to get the Bahamut's Tail and other hidden things in here as
soon as possible, because you won't be allowed to enter this dungeon
again.
Near the end of the dungeon, you must push rocks into holes in
order to walk over the holes. At the end, get the part for your ship,
then leave.
Go to the Flying Dragon airship that's parked outside
Darillshade, and give the part to the guy standing there.
Swordian Cave:
The posts in here must be shot with the Sorsala Ring in order to
make platforms appear. In the room with many posts and platforms,
don't step on the little skulls, or else they will warp you back to the
beginning of the room.
Near the end, you will reach a mechanical-looking room.
There are 17 "mirrors" in here, and they can be moved into one of two
positions. Also, at the bottom of the room is a switch which will shoot
a laser out, and the laser must reflect off of the switches in order to hit
the statue at the top in order to proceed.
If you look closely at the mirrors, you will notice that top red
part(the part that moves whenever you switch the mirror's position)
has a sort of slash going through the middle of it(you have to look
closely to see it). The slash is either in one of two positions: "/", or
"\". So I have made a "map" of the puzzle showing what position the
mirrors need to be in. If the switch is labeled "X", it means that it
doesn't matter what position the mirror is in, because the laser won't
hit that one. Here's the correct alignment:
X X \ \ X
/ \ \ \
/ / \ /
\ \ X X
After the puzzle, you will "power-up" your swordians. Then
go back to Darillshade and talk to the King.
The Three Lenses:
Now, you must get three lenses from three different towns:
Harmenz, Armerda, and Cresta. This can be done in any order.
Harmenz:
Talk to Walt, the blue-haired guy in the mansion at the top of
town. He'll sell you the Lens for ALL of the gold you currently have.
But don't worry, because right when you're about to exit the mansion,
he'll feel guilty(I guess) and return the gold.
Armerda:
As there's only monsters in Armerda now, you actually don't
go here in order to get Armerda's Lens. Here's what you do:
First, go upstairs to the meeting room in Darillshade's Castle.
There should only be one man in here now, this is the mayor of
Armerda. Talk to him, he'll tell you about the Lens.
Next, go east of Armerda to the forest dungeon from earlier in
the game. As soon as you enter, head to the right to see an Ogre
standing by the gravestone. You'll have to fight him to get the Lens,
but it's the same old easy Ogre boss you fought in Cresta a while ago.
Cresta:
First, talk to the couple in the house in the top middle of town.
They'll tell you they lost the Lens. To find it, go to the small shed in
the upper left corner of town. If you search in the middle of the shed,
you'll find the Lens(you may have to search the big tree outside this
shed before you can find the Lens. I'm not sure).
Three Lenses Recovered:
After you get all the Lenses, go to the castle courtyard in
Darillshade, and give them to the guy there, then talk to the King.
There will be a very long scene.
Now, you can fly the Flying Dragon airship. When you enter,
there are three commands you can choose:
1. Fly to Dykroft(end dungeon)
2. Fly around this world manually.
3. Leave.
Dykroft:
This is the final dungeon in the game. It's not that long, but
there's one tricky part in here that I'm not exactly sure how I solved.
The first part of this dungeon is easy. You'll have to walk into
mirrors to teleport around, but it's nothing major.
After a bit, you'll walk into a teleporter that'll send your
characters to jail. If you have Mary in your party, she'll be teleported
to the same cell as you, besides that, all other characters are in
different cells, so you'll have to explore this small jail area and find
them.
What you need to do here, is throughout this dungeon, there are
four items that you will find in treasure chests. They look like little
yellow, um, things. Anyway, three are throughout the dungeon, and
the fourth is in the jail. Once you have all four, if you go over the
teleporter, you'll get some golden leaf emblem special item that lets
you freely walk over the teleporter.
A bit after this, Stan will get separated from the rest of the
party. What you must do now is run through this crystal area and find
the main crystals and put them in different positions. There are some
things to remember when going through here:
1. There are certain rooms that, upon Stan stepping on certain floor
tiles, will warp him out of the room. But outside these rooms,
there are switches which will make the rooms pitch black, but it
will turn off the tiles which warp you out.
2. If you see your reflection in a mirror here, you will have to fight an
easy clone of Stan. To avoid this, push those blocks in front of the
mirrors.
3. When you get to the big crystal that makes noise as you approach
it, search it to crumble it.
Now, here's the positions that the crystals must be in:
Light Blue: West
Red: East
Dark Blue: Original position(pointing to the middle)
Green: East
Clear: West
Yellow: North
Pink: South
Afterwards, find the room in which you can talk to your party
members, and if the crystals are in their correct positions, you will be
rejoined with all of your party members.
For the final section of the end dungeon, search the crystals
you find. There is also a switch that turns on the power, you have to
turn that on in order to warp through the mirrors.
When you get to the room with the three mirrors, go into each
mirror, and search the crystal. Once all three have been searched,
search the crystal in the main room(the one with the three mirrors).
This will lead you to the end bosses.
The Final Battles:
The end bosses in this game aren't that hard, only the last one
will provide a challenge.
Boss One: Lion HP: 16,000 TP: 9999
Lion(is this even Lion? Or is it a clone or something) is pathetically
easy. Just keep hacking away, and he'll go down in no time.
Boss Two: Miktran HP: 25,000 TP: 999
Also easy, probably slightly more challenging than Lion because he
can teleport, making it harder for you to cancel his spells. But if you
stay on him, and don't let him cast spells, you'll win.
Final Boss: NEO-Miktran HP: 30,000 TP: 9999
This guy IS actually difficult, especially if he gets a spell off. Because
he can cast spells really quickly, so that means that if he gets one spell
off, he's probably going to get a few more off, also. And his spells are
very powerful, new spells that you've probably never seen before. But
if you constantly attack, and make sure he doesn't get a spell off, the
only time he'll damage you is with his laser attack, which isn't that
hard to recover from. Once he goes down, just sit back and watch the
ending.
PART THREE:
This part is dedicated to Tales of Destiny's optional stuff. This
part of the guide has probably been updated(and will be updated) the
most.
The Coliseum:
You can first enter the coliseum when the floating world
appears in the sky. There will be 8 fights, then a boss fight.
Boss: Mighty Kongman HP: 2935 TP: 272
Not that hard, after you kill him you will have the option for him to
join. He's a pretty good party member, so it's a good idea to pick him
up. You also will get a one-use enlargement item. Now you can re-
enter and fight again to get some more prizes:
1. Flarebasarad: Power fire sword.
2. Flame enhancement disc.
3. Leaf set.
4. Potion set.
Now, whenever you enter, you will just get the potion set. Until, of
course, you get to the final stage of the game, the dark world.
Now, in the dark world, if you enter the coliseum again, there's
a different set of enemies, with the eighth fight being the boss.
Boss: Wyvern HP: 20,000
This guy can be tricky, because a lot of weapons(including your
swordian) will either cure him or do nothing to him. If you have the
Bahamut's Tail or any other axe weapon, you should do fine, though.
Whenever you beat the Wyvern, you will get a prize
afterwards. Here's the list of prizes you get after each time you win:
1st Time: CompuCommand(lets you do every sword skill with fighting
game-like button combinations)
2nd Time: Channel Ring
3rd Time: Jewel Set(a bunch of jewels, not sure what each one does)
4th Time: Some sort of hood accessory for women(not sure of the
name)
5th Time: Potion Set
*Actually, it seems that you only get these prizes when you are
at the end phase of the game. If you do the coliseum earlier, you will
get other prizes.
After you win the fifth time, all other times you win will be the potion
set(I think). However, there's still more you can do with the coliseum.
If you enter it again, there will be three options. They are:
1. Do normal coliseum battle.
2. Play "Knock Down the Monster"
3. Exit
So now there's the game "Knock Down the Monster". Here's how
you play:
There will be a bunch of guys that will teleport into the arena.
You must run up to them and when you're right next to them, press the
O button to swing your sword and kill them. If you're not right next to
them, pressing O won't do anything. If you don't kill one in enough
time, it will disappear. There are 30 enemies. If you kill them all, you
will get a Mystic Symbol. I entered again and won, and got a poison
guard accessory. I think that's all you can get from this, but I'm not
sure.
Wacky Kids' Games:
In a tradition started by racing a kid in the first Tales game,
there are now two games that you can play in different towns that
involve children and running around. The first one is in Cherik, the
second in Noischtat.
Cherik: Tag
This is really fun(and addicting). There will be four kids
running after you(two very fast ones, one medium speed and one very
slow), and you just have to avoid them for as long as possible. The
game will count how many seconds you successfully avoided them
for. If you get more then 20(I think), you will get an HP+TP 30%
refiller. If you get more than 50, you'll get an HP+TP 60% refiller.
And if you get more than 100, you'll get the Ifrit summon item. Once
you've won Ifrit, you can't play this again.
Noischtat: The Race
The race with the kid changes throughout the game. Early in
the game, it's a lot easier.
Race One:
This is sort of difficult, but nothing compared to the second
race. At the final staircase, the kid will have one big speed burst, but it
can be blocked by going in front of him, or maybe you'll be so far
ahead of him that the speed burst won't matter. When you win you'll
get a choice of three treasures:
1. Lipstick
2. Red plant that increases max HP.
3. Thief's cloak.
You can only win three times.
Race Two:
This is EXTREMELY difficult, much harder than the race in
Tales of Phantasia. As you race throughout town(follow the arrows),
the kid will occasionally get speed-bursts(these happen on the first and
last stairways in the race). If he gets one of these, he will get ahead of
you, and you WILL lose the race. The only way to win, is to get off to
a fast start so that you can maneuver in front of him to block his speed
burst. If you win, you'll get a choice of 3 items to get:
1. Elixir
2. Charmbottle(not sure what this does)
3. Nome summon item
Once you've gotten all three, you can't race anymore.
Fun n' games in the Mouryu town square:
In the Mouryu town square, there are two main games you can
play. The little kid wandering around the square will charge you 100
gold to play the old battleship game again, but I'm not sure what you
can get from this. The best I got was a score of a little over 10,000,
and a rank of Captain., and I don't remember what I got, but it wasn't
that exciting, if even anything at all. If you get over 100,000,
however, you will get a Mystic Symbol(guess I need to try harder).
The other game you can play is the crazy number game. In this
game, a random number will be choosen(somewhere between about
15-30), and you must subtract that number by either 1, 2, or 3. But
your cat opponent can subtract as well, and so you take turns
subtracting. Anyway, whoever is left with the last number to subtract,
loses. I believe(but I'm not sure) that I got an elixir from this.
Blackjack:
You can play a slightly different version of blackjack at the
pub downstairs from the Noischtat inn. Actually, this is totally
different than blackjack, it's just that you need 21 points to win at any
interval, you can't go over. Here are the points of each card:
Air: 1,2,3,4 Sea: 7,8,9,10,12 Mountain: 8,9
Sun: 11 Moon: 1,2 Star: 5,7,8,9
Cat: 3,4 Bird: 7,9,10 Monkey: 2,3
Magician: 1 Justice: 11 King: 9
Strength: 8 Priestestess: 2 Tank: 7
Hanged man: 12 Lovers: 6
The prize is double cash of the 100 gold you pay, and something else(I
think a Mental Ring). Apparently the values of the multiple value
cards change depending on what you do first.
*Special thanks to Acel for this whole blackjack thing here.
The Lens Master:
On a large snow island west of the snow country, there is a hut
hidden in the north forest area there. In that hut lives the Lens Master.
If you have less than 3000 lenses, depending on your increment
of 1000, you'll get selections of different items, such as leaves that
boost your stats, etc.
Now what he'll do is if you have more than 3000 Lenses, he'll
trade them in and you have a choice of getting one of the following
four summon items.
1. Ifrit
2. Sylph
3. Nome
4. Undine
One thing to remember is, even if you have 9999 Lenses, he'll still
take them all and you'll still get the same crappy selection.
The Crazy "Paper-Rock-Scissors" Game:
On one of the empty islands in Aquavern is this hut hidden in
the forest. You can play some wacky game. Here are the controls:
Press O to make a closed first(rock).
Press X to point your fingers(scissors).
Press Square to have an open palm(paper).
Now, whenever you make a certain hand sign, your opponent(Philia)
will also make a hand sign. Certain hand signs beat others. Here's
what beats what(if you've never played paper-rock-scissors before):
Rock beats Scissors
Scissors beats Paper
Paper beats Rock.
Simple, right? Well, it's slightly more complex than that. You don't
automatically win or lose if you have the winning or losing hand sign.
Now, here's where a little bit of action comes into play: if you have
the winning hand sign, quickly press and hold down the O button
whack Philia before she can block. Of you have the losing hand sign,
quicky press and hold down the X button to block before she can hit
you.
There are three levels of difficulty in this game, and the higher
the level, the more money you can bet(as far as I know, money is the
only thing you can get out of this game). On level 1 you can only bet
9 gold, on level 2 only 99 gold, and on level 3, you can bet 999 gold.
Gravestones:
Besides the eight sword skills that Stan will learn throughout
his quest, there are also eight bonus sword skills, seven of which can
be gotten from gravestones. In my last version I only said that six
were from gravestones, but I forgot about the one in the Straylize
forest. In order to get them, you must meet four conditions:
1. You have the magic spell for Stan that is part of the technique.
2. You have the sword skill for Stan that is part of the technique.
3. You have Dimlos equipped to Stan.
4. Stan and Dimlos are on high enough levels to learn it.
If those three conditions are met, you will have to answer two
questions(what the two components to the technique are). After the
Heidelburg Castle gravestone(which is usually the first one players
get), you should have the required skills and spells. So here are the
answers to the riddles, plus the requirements(I can't translate the skills,
as they are in Kanji, so I'll just write "SKILL", followed by the
amount of characters in takes up, such as "Skill3".):
Location: Requirements: Stan's Level:
Dimlos' Level:
Limestone Cave Fireball Skill3 20
22
Heidelburg Dungeon Firewall Skill3 25
23
Linea Firestorm Skill4 33
34
Klaudis(Garden) FriaTornado Skill4 38
38
Swordian Cave Exploder Skill3 40
42
Darillshade Skill5 Skill5 48
45
Straylize Forest "Big" Disc Skill(can't remember) 54
50
Tales of Phantasia Quiz:
Now, you might have wondered that since there are 8 optional
sword skills, yet only 7 gravestones, where is the other? The non-
gravestone optional sword skill is gotten from talking to Kres and
Arche(Tales of Phantasia characters) in the town of Armerda. They
will be there as soon as the floating world appears, maybe even sooner.
But in order to get the technique, you'll have to test your knowledge of
Tales of Phantasia, in a 50 question quiz!
Now, even if you've played the original, these questions aren't
going to be easy to answer, unless you know japanese! So here are the
answers for us non-japanese speaking gaming folk(even though I do
know a little)!
1. 2
2. 1
3. 4
4. 3
5. 3
6. 4
7. 2
8. 2
9. 1
10. 3
11. 2
12. 1
13. 4
14. 3
15. 3
16. 4
17. 2
18. 1
19. 3
20. 4
21. 2
22. 2
23. 1
24. 4
25. 2
26. 3
27. 4
28. 1
29. 3
30. 4
31. 3
32. 1
33. 1
34. 3
35. 3
36. 1
37. 4
38. 1
39. 4
40. 2
41. 4
42. 2
43. 4
44. 1
45. 3
46. 2
47. 4
48. 3
49. 4
50. 3
You still with me? Well, if you get all of them correct, you'll get a
new sword skill and another Channel Ring. If you get more than half
of them correct, but not all, I believe all you'll get will be just the
sword skill.
Growing the plant in Linea:
If you talk to the blue-haired scientist in Darillshade Castle,
he'll sell you some seeds for 50 gold. If you take these seeds to the
guy in the middle of the plants in Linea, you can grow a plant. You
will get a choice of what fertilizer you want to use, then if you leave
and re-enter the place, the plant will have grow a little, you can add
some more fertilizer. You can do this once more, then if you leave and
re-enter again, the plant will be grown and you can get an item from it.
As you can imagine, there are a bunch of combinations. One thing to
remember: if you use the same fertilizer all three times, you'll get a
dead plant. Here are the combinations(special thanks again to Acel, he
worked long and hard on these suckers, for YOUR viewing pleasure):
1,1,2 Apple gummy 2,1,1 Apple gummy
1,1,3 Orange gummy 2,1,2 Squid
1,1,4 Apple gummy 2,1,3 Long bun
1,2,1 Apple gummy 2,1,4 Orange gummy
1,2,2 Apple 2,2,1 Vine
1,2,3 Rotten apple 2,2,3 Short sword
1,2,4 Sanma(Mackerel) 2,2,4 Orange gummy
1,3,1 Rotten apple 2,3,1 Vine
1,3,2 Matatabi(vine) 2,3,2 Saber
1,3,3 Rotten apple 2,3,3 Lemon gummy
1,3,4 Strawberry 2,3,4 Vine
1,4,1 Apple 2,4,1 Pine gummy
1,4,2 Mixed gummi 2,4,2 Lemon
1,4,3 Long sword 2,4,3 White Sillago fish
1,4,4 Apple 2,4,4 Vine
3,1,1 Apple gummy 4,1,1 Apple gummy
3,1,2 Chestnuts 4,1,2 Spoilt milk
3,1,3 Smelly tangerine 4,1,3 Orange gummy
3,1,4 Recure bottle 4,1,4 Cheese
3,2,1 Smelly tangerine 4,2,1 Spoilt milk
3,2,2 Life bottle 4,2,2 Monkey banana
3,2,3 Mackerel 4,2,3 Vegetable
3,2,4 Lemon 4,2,4 Milk gummy
3,3,1 Smelly tangerine 4,3,1 Cheese
3,3,2 Lemon 4,3,2 Spoilt milk
3,3,4 Life bottle 4,3,3 Cheese
3,4,1 Smelly tangerine 4,3,4 Poison guard
3,4,2 Rune bottle 4,4,1 Antidote
3,4,3 Unagi(Eel) 4,4,2 Spoilt milk
3,4,4 Orange gummy 4,4,3 Cheese
More Seeds!
On the coast west of Junkland, there's a hidden seed shop.
You can buy three seeds: the one that you can get from the scientist in
Darillshade, except it costs 1000 here. There are also two other seeds
you can buy, each costing 10,000. I was originally going to make up a
list of every single plant combo, but that would take up a lot of time
and space, plus I saw a complete list recently on a Japanese website
and the rewards weren't all that good.
However, there are a few good rewards. The main one is the
golden seed, which can be traded in for a disc with a cool spell, and
that disc is also part of a sword technique later on. To get it, first you
must go to the seed shop and buy the third item on the list, the
"Ranakearu" seed(5 characters, 10000 gold). Here is the complete
steps to take to get the golden seed(special thanks to Johannes Karim
for this info):
Ranakearu seed: Use fertilizer combination: 3,2,3 to get
Panpan seed(not Pompom).
Panpan seed: Use fertilizer combination: 2,2,2 to get Tyarakk
seed.
Tyarakk seed: Use fertilizer combination 1,2,3 to get the
golden seed.
Now, what to do with the gold seed? If you take it to Otto, the
scientist in Darillshade Castle, he'll in return give you the "Big" Disc,
which has a spell which momentarily enlarges your character for an
attack(there's a similar item). What to do with that? Well, look at the
"gravestones" part of this FAQ, because the "Big" Disc helps in
getting a sword skill.
The Gourmet A fish(marusouda):
In order to complete on of the cooking ingredients, you'll need a fish
ingredient. However, the only time in the game to get that is from
enemies in the pirate ship dungeon. But don't give up, because you
can plant a new one!
Once you get the Tyarakk seed, plant it with the combo 2,4,4.
Then, take that seed, and plant it with the combo 4,2,4. Then, take the
final seed, and plant it with the combo 4,4,1, to get the missing
ingredient.
The Development Lab:
East of Linea, in a forest is some weird development lab or
something, and there's like at least 15 people walking around in some
small hut. I have no idea what these guys are talking about, but at
least one(and maybe more) is telling about the three rods(more on that
at the end of this section). Can anyone translate what these guys are
saying??
There's a treasure chest behind one of the columns in this place
that contains the Valkyrie call item.
Dock Warehouses:
In each dock in each town, there are warehouses that are totally
empty except for boxes you can push. If you push each box into the
correct position(you will hear a click if you stop pushing or pulling
over the correct spot in the floor), a treasure chest will appear that you
can get an item from. But it's a little trickier than it sounds: in some
warehouses, there are "fake" spots on the floor where you can hear a
click, but that don't play a part in solving the puzzle. You can only get
the item from each warehouse once, but you can still repeat the puzzle
to see the chest appear(big deal).
Sound tedious? Well, it is. Sound rewarding? Maybe a little.
Well, I have just the thing for you! First, I have a list which I made
after hard, hard, work(actually, it took only about half an hour), which
lists what item you get from every dock warehouse, so you can see
beforehand whether it's worth your while or not.
The Warehouse List:
Darillshade:
Right W: Hour glass, miracle gummy
Middle W: Miracle gummy, red leaf(Max TP up 10%)
Left W: ????, Elixir
Cherik:
Left W: ????, Elixir
Right W: ????, Ifrit
Noischtat:
Right W: Escapeboots, Sylph
Left W: Life Bottle, Elixir
Shiden:
Left W: Pompom Seed, Undine
Right W: ????, red leaf(Max AGL up 2)
Mouryu:
Only W: ????, Nome
Toukei:
Left W: "Big" item, ????
Middle W: ????, Shiden Sword
Right W: Life Bottle, Channel Ring
Snowfria:
Left W: Lemon gummy, Volt, Luna(the four corner puzzle in
under 21 seconds)
Right W: Technical Ring, Power Hat, Mystical Symbol(forget
which puzzle, under 15 seconds maybe???)
Enjoy that? Well, I have more warehouse news for you. In
floor six of the game's bonus dungeon, the item "Candle" can be
found. This seemingly useless item actually turns out to be very
helpful indeed, as can be seen if you wander into any of the
warehouses after you get it! What does it do? Simple. It shows(via a
little red outline) where every box can be put to make a "click". It
only takes a little experimentation to figure it out(which is why I was
able to make the warehouse list so fast). It can be helpful in figuring
this stuff out, the only problem is, you can't access the Candle until
near the very end of the game, so a lot of these items will have
outlived their usefulness.
Now, if you look in the Snowfria part, you'll see that there are
some treasures that need time constraints to get. Now, for Luna, when
I say the "four corners" puzzle, I don't mean in the four corners of the
room, I mean where you arrange the boxes so that they form four
corners. Now, unless you have the candle, you won't be able to know
exactly where those four corners are, you'll only be able to find this
out with experimentation.
Cooking:
*A note about cooking: contrary to what many people think,
EVERY SINGLE ingredient(except two special ones), can be bought
somewhere in this world, and usually it's pretty close(if not in the
same town), to where the cook is. Trust me. If you still can't find it,
you can look on your world map special item to see the lists of all the
shops and what they sell. Also, you can check the solitary vendors on
the docks(because most of them aren't listed in the shop lists).
If you go to Mary's house in Syril, you can cook. You just go
up to the sink, and she'll tell you the next item you need. Practically
all the items can be gotten from the shop in this town, either in their
original form, or by using a Rune Bottle on them to transform them.
The only hard-to-get ingredient is the Ifrit summon item(and the
Gourmet A fish). From doing this you will get Gourmet B.
Of course, Mary's kitchen isn't the only place where you can
cook. If the kitchen in Darillshade's Castle, a chef will ask you for
different items, most of which are in town.
There are 12 ingredients, which are mainly comprised of fruits and
vegetables. From this, you'll get Gourmet D. The ingredients for
Gourmet D are: apple, prune, strawberry, sweety, aseroga, mango,
suchin, kyohou, blue berry, melon, monkey banana, dorian, and pine.
In Barukk's house in the town of Cherik, a guy will ask you for
more ingredients, most(if not all) of which are seafood type items(fish,
crab, etc.). From this, you'll get Gourmet C. The ingredients for
Gourmet C are: kuruma ebi, zuwai kani, kani miso, and an EGG.
In Shiden, in Johnny's house(the big mansion), a cook will ask
you for ingredients. I found my ingredients in Snowflia(the only snow
town with a dock), and in Toukei. From this, you'll get Gourmet A.
The ingredients for Gourmet A are: marusouda, katsuo, suzuki,
shishamo, carrot, sanma, maguro, vegetable, apple, and jam.
*Gourmet A warning!!! Gourmet A is the gourmet in which
you can't buy the ingredient somewhere in this world(besides the Ifrit
ingredient in Gourmet B, and you can sort buy even that). The
ingredient is marusouda, a 5 character long fish. Now, if you've
searched the world for this sucker, if you swear you've went to every
shop in every town and every vendor on the docks, well, chances are
you can't find it. Why? Because you can only get this item from two
places:
1. The pirate ship dungeon, where you can win it from battles.
2. From planting. To know exactly how to get it, refer back
up to my planting section.
One thing to know about the cooking. Normally, the chefs will
just give you general clues on what ingredients they want. However, if
you have Mary in your party, she'll tell you what ingredients you need,
one at a time. What I mean is that if you're missing an ingredient,
she'll tell you, then once you get it and bring it back to the chef, Mary
will tell you the next missing ingredient. The only problem is that
you'll never know what ingredients you need if you already have that
item in your inventory when you talk to the chef, making it pretty hard
to make a list of cooking ingredients for each Gourmet item.
Well, what does all this do? Read the next section to find out!
The Blue Dragon:
At the end of the Garden dungeon(in the sky), you can get an
Egg on your special item list if you search Barukk's chair. If you take
the egg back to Linea(I did this as soon as the world turned dark), and
give it to your sister, she'll keep it in your house. Now, after a certain
amount of time has passed, you can go back to the egg, and a baby
blue dragon will hatch out of. It can't really do anything except to run
around town. Now, if you get all four Gourmet items(A-D), and feed
them to the dragon, you will get a disc which will let you summon the
Blue Dragon spell.
Summoned Monsters:
If you listen to the voice test in this game, you can her the
voices for the games' summoned monsters. They are: Ifrit, Undine,
Sylph, Nome, Volt, Shadow, Luna, Asga, Gremlin's Lair, and
Chameleon. These are all summoned monsters from the original
Tales.
Now, I've been able to get the first four from the Lens Master,
and I've gotten Ifrit from two other places: the tag game in Cherik, and
one of the warp towers in the Sky World. That last one was weird. I
stepped onto a teleporter to warp to another room, and when appeared
in the next room, Mary split up from the party, and an arrow pointed
towards the wall. I searched, and found Ifrit(that happened obviously
because Mary is looking for Ifrit to use in her cooking).
I have Undine in my inventory, but I have no idea where I got
her. And as I said earlier, I got Nome from a dock warehouse.
Also, I got Volt and Luna from the same dock warehouse in
Snowfria, for more info on that, go back to my dock warehouse guide.
This of course leads to the question: where the hell are the
other ones? Well, I wish I knew. If you know, please email me. Also,
will they all be one use items, or possibly come on discs to use for
spells(I don't count the Demon's Lance disc as a call spell, since the
voice test groups all the caller spells together, and Demon's Lance
isn't there).
Lilith:
Stan's sister, Lilith, is actually a hidden character in this game,
although it's pretty hard to get her. This may seem like BS, but trust
me, it's in the game, I started over a new game to do this and I have
Lilith in my party, so you have my word that it's true.
1. Make sure you have no more than five party
members(which means you can only get one extra
character, not two).
2. Make sure that your luck for each character is high enough
so that on the status screen it shows a close-up of your
characters' faces instead of the normal picture. To change
your luck, sleep at an inn. Every time you wake up, your
luck will be changed to a new random number.
3. Go to the end dungeon, and get to the crystal area save
point. Save your game, then leave(DON'T go into the
crystal puzzle area AT ALL).
4. Go to the town of Mouryu, and take the boat to a house, the
return, then go to another house until you've been to them
all(there will be NO SIGN of anything happening, but trust
me, I believe you have to do this).
5. Go back to the end dungeon, and beat the crystal area
event(with Stan being all by himself where you have to
arrange the crystals.
Now check your status screen, and Lilith will be there! There's no
event with her joining, there's even no sign of her joining your party.
In fact, if you go back to Linea, you can even talk to her in Stan's
house, even though she's in your party! This may sound like a glitch
or something, but she's actually a super-secret character, you can tell
that because if you look at her stats, it's just a silhouette of her with a
question mark over her, so it was definitely planned this way.
Apparently, there is also a way to get Lion back like this, and when I
mean like this, I mean some weird crap that doesn't change the story in
anyway, and where there's no sign of him joining when he does. But
since it doesn't change the story at all, and you've already had Lion in
your party, what's the point?
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