Seiken Densetsu 4 - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Seiken Densetsu 4 - Strategy Guide (Page 06).
2 Lancer Lunge
1 Mighty Javelin Jump
1 Twister Spin
2 Dragon's Bite Somersault
1 Furious Copter High-Jump
2 Nebulous Saucer Moonsault
2 Lancenator Tackle,Crouch
2 Cyclone Racer Spin,Lunge
2 Rewind Back-Roll,Moonsault
3 Fool's Play Toss,Evade
2 Holy Light High-Jump,Somersault
3 Triple Supremacy Lunge,Crouch,Spin
3 Deadly Branding Bash,Taunt,Slide
3 Chrome Ray Back-Roll,Defensive Lunge,Grapple
3 Raging Fury Tackle,Evade,Lunge
4 Lo and Behold Crouch,Moonsault,Double-Jump,Spin
3 Blue Dragon Evade,Retreat,Spin,Defensive Lunge
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|Staff ST Abilities |
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2 Gust Lunge
2 Paint it Black Jump
1 Aftershock Spin
1 Golden Pyres Crouch
2 Bubbles High-Jump
2 Blaze Moonsault
1 Halo Evade
2 Purgatory Tackle,Cheer
2 Flower of Gold Evade,Retreat
2 Fire and Ice Somersault,Back-Flip
2 Gates of the Fall Spin,Moonsault
3 Song of the Spirits Spin,Evade,Taunt
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|Gloves ST Abilities |
|________________________________________________________________|
2 Bloody Knuckles Lunge
2 Lightning Kick Jump
1 Whirlwind Kick Spin
2 Jawbreaker Crouch
2 Rolling Slam Somersault
2 Flip-Thrust Back-Roll
2 Moonsault Stomp Moonsault
2 Giant Swing Grapple,Spin
3 Tiger Driver 91 Grapple,Crouch
3 Northern Lights Grapple,Jump
2 Mental Barrier Counterattack,Counterstrike
3 Sparkly Feet Toss,Evade,Double-Jump
3 Cough Drop Grapple,High-Jump,Bash
3 Fist of the Norse Star Lunge,Grapple,Evade
3 Flips of Thunder Back-Roll,Back-Flip,Back-Kick
3 Power Combo Grapple,Bash,Retreat,Lunge
3 Gravity Drop Toss,Crouch,High-Jump,Grapple
4 Earthquake Back-Roll,Back-Flip,Moonsault,Crouch
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|Flail ST Abilities |
|________________________________________________________________|
2 Dragon Teeth Lunge
2 Setting Sun Jump
1 Pheonix Wings Spin
2 Chinsplitter Crouch
2 Drunken Monkey Somersault
2 Twilight High-Jump
1 Psyclone Moonsault
3 Double Dragon Moonsault,Evade
2 Back Slasher Whirl,Lunge
2 Enter the Tiger Slide,Retreat
2 Avalanche Crouch,Back-Flip
2 Puppet Retreat,Cheer
3 Challenger Tackle,Taunt,Counterattack
3 Demon's Howl Flip-Kick,High-Jump,Lunge
3 Extreme Conditions Evade,Tackle,Double-Jump
3 Looking Glass Whirl,Bash,Taunt
3 Malevolence Crouch,Evade,Jump,High-Jump
4 White Tiger Defensive Lunge,Grapple,Evade,Spin
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|Bow ST Abilities |
|________________________________________________________________|
1 Trueshot Lunge
1 Forward Artillery Jump
1 Spinshot Spin
1 Needle Shower Back-Roll
2 Tri-Shot High-Jump
3 Trickshot Moonsault
2 Hypershot Toss
2 Change-Up Retreat
2 Backshot Bash
2 Flying Swallows Tackle,Double-Jump
2 Rain of Death High-Jump,Spin
3 Sureshot Flip-Kick,Back-Flip
2 Carpet Bomber Evade,High-Jump
3 Mastershot Whirl,Back-Flip,Spin
3 Wildshot Grapple,Back-Roll,Double-Jump
4 Main Gun Evade,Retreat,Lunge,Counterattack
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11. Instruments List
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|Instrument Power Type |
|____________________________________________________________|
Flowharp 6 Tsunami
GustMarimba 7 Wind Blast
Flameflute 8 Burning Weedle
Earthdrum 3 Mica Crush
>More To Come<
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12. Artifacts List
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|Artifact Name What it creates |
|__________________________________________________|
Mailbox Home
Colorblocks Domina
Flame Gato Grottoes
Wheel Luon Highway
Medallion Jungle
Ancient Tablet Mindas Ruins
Torch of Coral Mandora Beach
Sand Rose Duma Desert
Jade Egg Meikiv Caverns
Stone Eye Lake Kilma
Firefly Lamp Lumina
Rusty Anchor Polpota Harbor
Bottled Spirit Ulkan Mines
Moon's Mirror Tower of Leires
Broken Doll Junkyard
Tome of Magic Geo
Frozen Heart Feig Snowfields
Pirate's Hook SS Buccaneer
Trembling Spoon The Underworld
Skull Lantern Norn Peaks
Brooch of Love Lucemia
Dragon's Bone The Bone Fortress
Green Cane White Forest
Jumi Staff Bejeweled City
Sword of Mana Mana Tree
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13. Abilites List
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| Ability Description or Type |
|______________________________________________|
Jump Your basic jump.
Defend Reduces damage.
Lunge A quick step forward.
Retreat A quick step back.
Crouch Recovers HP, with no defense.
Push Unbalances the opponent.
Cheer A battle cry.
Spin Confuses enemies.
High Jump Quite a high jump.
Counterattack A quick riposte.
Grapple Defend,Push
Whirl Grapple,Spin
Bash Whirl,Push
Somersault Lunge,Jump
Back-Roll Retreat,Jump
Back-Flip High-Jump,Back-Roll
Moonsault High-Jump,Somersault
Double-Jump High-Jump,Jump
Tackle Lunge,Push
Counterattack Defend
Counterstrike Counterattack
Taunt Retreat,Cheer
Evade Lunge,Retreat
Toss Crouch,Bash
Defensive Lunge Defend,Lunge
Slide Crouch,Lunge
Flip-Kick Back-Roll,Back-Flip
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14. Dudbear Translations
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| The Sound What it means (to me) |
|_______________________________________|
| Du "Little" / "Small" |
| Dub "Hi" / "Yeah" |
| Dud "Goodbye" / "No" |
| Duda "Me" |
| Duba "You" |
| Dubba "Friend" |
| Da "Light" / "Stars" |
| Dada "Please?" |
| Dadda "Lamp" |
| Dubababa "A Lot" |
| Bub "Huh?" / "What?" |
| Bubu "Dudbear" / "Me" |
| Baba "Music" / "Sound" |
| Ba "Night" / "Dark" |
| Gugu "Not me" |
| Gak! "Ack" / "Yuk" |
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15. How to Blacksmith
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From Kiah (From the Legend of Mana Message Boards, and since I couldn't
find an e-mail address for him, I'm just using it, but
ALL CREDIT goes to him for this info.)
I have finally figured out the Blacksmithing... Whew! It took my poor
tired brain much longer than it should have to do this... It's not
exactly for the faint hearted, but to create a weapon which has the
maximum of 4 to each elemental the following method has been tested
and found to work every time.
For brief, I will call the 8 elements Wis, Sha, Dry, Aur, Sal, Gno,
Jin, and Und. These come in two sets with pairs of conflicting magic
in each set... So
Wis-Sha, Dry-Aur
Sal-Gno, Jin-Und
The method I will outline will work, but when you understand it,
it can be modified according to which coins you have the most of.
Recipe: You will need 6 chaos stones (either purchase them in the
jewel shop in Lumina or Geo, or fight Polterboxes till they drop
them--the Draupnir Ring and a pet Polter Box will do wonders here,
it only took me about 20 minutes to get six in the SS Buccaneer--6
chaos stones will cost you 30,000 lucre otherwise.)
You will also need 2 silver wisps, 1 gold wisp, 2 silver dryads, 1
gold dryad, 2 silver salamanders, 1 gold salamander, 2 silver jinns,
1 gold jinn,
AND
1 silver shade, 2 gold shades, 1 silver aura, 2 gold auras, 1 silver
gnome, 2 gold gnomes, 1 silver undine, and 2 gold undines.
The problem lies in the fact that the conflicting magics will erase
each other unless there is a chaos mystic present, which allows the
conflicting types to co-exist. Since there's only room for three
mystics at any time, you must keep reintroducint the chaos mystic
to make things work. Silver coins can only raise magic to level 3,
and gold is necessary for level 4. With this in mind, here is the
pattern: (be careful, one single mistake after the halfway point,
and you will have to start over)
1 silver wis, 1 silver dry, 1 silver wis, 1 silver dry, 1 gold wis,
1 gold dry, 1 silver sal, 1 silver jin, 1 silver sal, 1 silver jin,
1 gold sal, and 1 gold jin ... stop and breathe, you're halfway
Now we need to start using the chaos crystals because all the remaining
magic will conflict with something we've already used.
1 chaos, 1 silver sha, 1 silver aur, 1 chaos, 1 gold sha, 1 gold aur,
1 chaos, 1 gold sha, 1 gold aur, 1 chaos, 1 silver gno, 1 silver und,
1 chaos, 1 gold gno, 1 gold und, 1 chaos, 1 gold gno, and 1 gold und.
This took my platinum spear from attack of 45 to 135. If you have
LorimarIron or adamantite, look out... you should be in business.
A final word of caution; there are a lot of other enhancements you can
try after getting to this point... However, some of them come with mystic
cards, and if the chaos mystic card is displaced from the deck, the whole
scheme collapses. There are a few other small details which I can explain
to anyone who's interested about the patterns, and additional enhancements,
but I thought it would get too theoretical if I explained everything.
Enjoy.
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16. Encyclopedias
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DIARIES
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1) Nic's Business:
"My master beat banditos with a creature called Niccolo. Niccolo was
scared of the banditos, but I'm scared to know what Niccolo is. What
could he possibly be?"
2) Tiny Sorcerers:
"Today I heard a story about two little sorcerers trying to become
the kings of this world. But pumpkins? They used pumpkins? I hope
they're still yummy."
3) ???
4) ???
5) Lost Princess:
"Fighting a monkey in the caverns and saving a girl! Wow, that sounds
like something out of a movie. But the girl was really shy and turned
red, and I guess that was too much for my master."
6) ???
7) ???
8) ???
9) ???
10) ???
11) ???
12) Teatime:
"It sounds like today's adventure was about opening and closing the
Flowerlings' gates. And today's monster kept sucking out my master's
blood. Stop bothering my master!"
13) ???
14) Mining Business:
"The birdman says Watts doesn't have any heroic stories to tell. I
wish someone will come up with a story about ME. He moves like
lightning! He kicks monster butts! I think I like that."
15) ???
16) ???
17) ???
18) ???
19) ???
20) ???
21) ???
22) ???
23) Flame of Hope:
"Popo bug is reeaaally long, with lots and lots of knobs, and it's
easy to break one Popo bug to make two Popo bugs. Who gets hurt when
a Popo bug is in someone's tummy? The Popo bug?"
24) ???
25) ???
26) ???
27) Summer Lovin':
"Clobbering crabs at the beach! That sounds like fun, but I feel bad
for the crabs. Surprise lesson of the day: penguins can fall in
love!"
28) ???
29) ???
30) ???
31) ???
32) ???
33) ???
34) ???
35) ???
36) ???
37) ???
38) ???
39) ???
40) ???
41) ???
42) ???
43) ???
44) ???
45) Nic's Business 2:
"Greenballs look like locusts without their wings. They don't look
that yummy to me. I'd rather have fish for dinner."
46) ???
47) ???
48) ???
49) ???
50) ???
51) ???
52) ???
53) Blacksmithing:
"There's a new room in the backyard workshop. It's to make weapons
and armors for my master to be able to whack some more little
monsters. That's not nice. We should all be friends."
54) ???
55) Golem Workshop:
"I can put some stuff together and make my own Golem! My master
should add that to the resume for future job-hunting."
56) Mana Orchards:
"Mr. Grandpa tree is so big and scary, it makes me want to hide by
his roots. His roots look like the best place to hide."
57) Monster Corral:
"Now my master can bring back eggs of other animals to raise them as
pets! I can't pet them because I'm all spikey, but humans will be
okay because they aren't spiky like me."
58) ???
59) ???
60) ???
61) Watts's Hammer:
"Watts lost his hammer, but my master found it for him. Doesn't it
feel good to do good things? It would be nice if master could read
me a story once in a while. Please?"
62) ???
63) ???
64) ???
65) ???
66) ???
67) ???
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ITEMS
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1) Metal:
"Primary Material. Metallurgy has been the barometer of a
civilization's technological level. Different types of metals in
Fa'Diel are named after the areas where they were mined."
2) Wood:
"Primary Material. Trees of Fa'Diel distribute the Mana energy as air
for the creatures in this world. Tools and simple buildings have been
made with wood since the ancient times."
3) Stone:
"Primary Material. Stones have been used since the beginning of time
as tools, decorations, and in architecture."
4) Hide:
"Primary Material. Armor can be made from softer materials such as
hide, but one should be aware of the compatibility between the
material and the item."
5) Scales:
"Primary Material. Scales of some monsters and dragons can be used to
make armor and weapons. The materials used to create such items are
reflected in their effects and parameters."
6) Bone:
"Primary Material. The world of Fa'Diel uses bones from the monsters
living there. When making armor, pay specific attention to the
materials' defense levels for effective compositions."
7) Fabric:
"Primary Material. Fabric can be used to strengthen equipment as well
as being the primary material for armor. Those with mysterious
patterns or colorful designs may have magical properties."
8) Aerolite:
"Primary Material. Aerolites are rocks that fall from the sky. They
tend to have unusual and useful properties when used to make
equipment."
9) Mana Stone:
"Secondary Material. Mana Stones contain high concentration of Mana
energy. There are Mana Stones of Fire, Earth, Wind, and Water."
10) Mana Crystal:
"When pure Mana energy becomes crystallized, Mana Crystals are made.
Most of them glow with the energy, but some that absorb light have
been found."
11) Coins:
"Secondary Material. These coins represent the energy of each
elemental spirit. Sometimes the spirits give them to mortals they
favor."
12) Seeds:
"Secondary Material. Each seed has a different color, and, like
mixing paint, one can grow wider varieties of produce by planting
two different seeds together at the same time."
13) Produce:
"The produce that grows in the orchards varies by the seed
combinations, the day of the week they were planted, and by luck.
Used to feed pets and to color Golems."
14) Meat:
"Secondary Material. Meat can be acquired by defeating different
types of monsters, and then it can be used along with produce to
catch monster eggs."
15) Fangs & Claws:
"Secondary Material. The most powerful parts of monsters. Fangs and
claws are often used to make protective and magical items such as
talismans."
16) Eyes:
"Secondary Material. Some stones look like eyeballs of monsters, and
they also have magical properties. Eyes are divided into groups by
their appearance."
17) Feathers:
"Secondary Material. Usually the Aerial monsters' feathers are sold
on the market, but sometimes beautiful Arthropod monsters' wings are
considered useful."
18) Bottles:
"Secondary Material. There are all sorts of liquids in many
different bottles. Some seem to contain liquids you cannot drink,
and others you couldn't even guess when they were last opened."
19) Vials:
"Secondary Material. Even the most unthinkable things could be
sealed in these vials. There could be whispers, curses, or maybe
even some stinky breath."
20) Urns:
"Secondary Material. No one can guess what these urns contain, or
what they are for. What could be inside the urns you find in this
story?"
21) Pellets:
"Secondary Material. Little medicine pills made of material you
would not normally eat. Those that are known to be effective have a
higher price tag."
22) Powders:
"Secondary Material. Some are mere dirt and some are blends of
materials with creepy effects. Keep out of reach of children."
23) Pouches:
"Secondary Material. These pouches could contain some really unusual
and exciting items. On the other hand, the items may be quite normal
and plain."
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ARTIFACTS
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1) Mailbox:
"A few letters a month can mean a lot to a lonely, far-off home. See
HOME."
2) Colorblocks:
"The town changes through the ages according to its citizens. It
doesn't change to accommodate a new age. It changes to bring about a
new age."
3) Wheel:
"Even the longest roads are rutted by the hundreds of wagons which
traverse them. Roads remember their travelers, and wagon wheels are
reflections of those memories. See LUON HIGHWAY."
4) Jade Egg:
"By taking a stone formed through the ages inside the earth and
shaping it into the source of all things, the earth's creative power
was captured inside. See MEKIV CAVERNS."
5) Stone Eye:
"This artifact uses the power of the Master of the Lake to turn to
stone those who harm the lake. However, the power does not respond to
the will of mankind. See LAKE KILMA."
6) Flame:
"That which illuminated the shrine was but a small flame. Before
long, mankind ceased to notice the fire, but its significance
continued to grow. See GATO GROTTOES."
7) Medallion:
"The beasts who followed a wise man were eaten by an invading beast.
It then gained wisdom and became a wise man itself. See ???."
8) Firefly Lamp:
"One poet wrote that all of history comes from lovers' whispers. It
was a poem of lovers talking of love and the future, under the cool
light of fireflies in the midsummer night sky. See ???."
9) ???
10) ???
11) Ancient Tablet:
"Long ago, in a civilization very different from our own,
unimaginable scientific advances were made, and are recorded on this
tablet. However, mankind has lost the ability to decipher it. See
MINDAS RUINS."
12) Torch of Coral:
"The Mermen appear on the shore using a flame from this torch. It
gives off light invisible to human eyes, and so they remain hidden.
See MADORA BEACH."
13) Broken Doll:
"This doll was a servant of mankind when artifacts were used as
instruments of war. See JUNKYARD."
14) ???
15) Rusty Anchor:
"Even large anchors are small compared to their ships. These very
anchors are what hold the ships firmly to the harbor, not unlike
mankind's role on earth. See ???."
16) Moon's Mirror:
"The mages of antiquity would pour water onto the mirror and reflect
the moon and stars to learn of mankind's fate from the heavens. See
TOWER OF LEIRES."
17) ???
18) ???
19) Bottled Spirit:
"Once, a foolish mage tried to seize the powers of a spirit by
imprisoning it in a bottle. The mage was immediately slain by the
spirit's curse, but the bottle containing a powerful spirit
remained. See ULKAN MINES."
20) ???
21) ???
22) ???
23) ???
24) ???
25) ???
26) ???
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CHARACTERS
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1) Niccolo:
"He believes that he brings happiness to his customers with his
transactions, but he sometimes plays dirty tricks on them. Dislikes
the Sproutlings and the Flowerlings."
2) ???
3) Daena:
"A monk-soldier who protects Gato's temple. She grew up with Escad,
Matilda, and Irwin, but especially adores Matilda like her own
sister."
4) ???
5) ???
6) Pearl:
"Elazul's partner. She sometimes has a tough time speaking clearly,
and is also very shy. Has a tendancy to wander off and get lost while
thinking."
7) Lady Blackpearl:
"A Jumi knight who devotes herself to leading the Jumi through the
threat of extinction. A very logical and level-headed individual."
8) Elazul:
"Pearl's knight, and one of the youngest Jumi. He speaks and acts in
a rough manner and thus starts the occasional fight."
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