Seiken Densetsu 4 - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Seiken Densetsu 4 - Strategy Guide (Page 04).
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THE QUIET SEA
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- Head onto the SS Buccanner
- Go to the room with RamTiger
- Speak to him, and say the correct directions to go
- If you did them correctly (I have no clue how to do it, it just happened for
me :), then he'll tell you that the wind has stopped blowing
- This starts the event, "The Quiet Sea"
- Head back to where you first boarded the ship
- You will see a penquin fishing, so speak to him
- Return downstairs, then go back and talk to him again
- He'll open a bottle for you and a ghost emerges!
- When this is done, head downstairs to the Lower Deck where David is
- There is someone in a barrel, so speak to him
- Head back upstairs and into the captain's room
- Speak to him, and he'll ask you to get the bottle back
- Go back to the area with the person in the barrel
- Speak to him again
- Talk to him and make him come out of the bottle
- He'll give you the bottle, and he'll run away
- Follow him, and once you are on the main deck, you will have to fight a
boss: Gova
- Some tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his flame attacks, because it takes off serious
damage
- When you are done beating him, you will get some Wendel Silver and another
crab from the Captain
- This concludes the event, "The Quiet Sea"
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COSMO
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- Exit your home and go outside right after "The Lucky Clover" and you will
meet Elazul out there
- He'll tell you that Pearl has been kidnapped
- This begins the event, "Cosmo"
- After you have agreed to help him out, you will find out that letter
has flown to an area (I think it varies, but I'm not sure: I got the
Jungle)
- Go there, and you will find a smoking Duck
- Speak to him, then follow the path he tells you about
- Talk to everyone along the way, and they'll give you hints on what to
do
- After a while, you wil meet up with Sandra (Jewel thief) and Pearl
- You will overhear a long coversation
- When it's done, Sandra will attack Elazul and hurt him!
- Pearl becomes incredibly powerful, and you will then have to face another
boss: Jewel Beast (again!)
- This fight isn't too hard, since you've got Pearl on your side
- Some tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his whipping attacks, because it takes off serious
damage
- After the fight, Pearl and Sandra will leave the scene, and Elazul
will go back to your Home to recover
- This concludes the event, "Cosmo"
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THE FALLEN EMPEROR
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- After building the Underworld, go there by yourself
- This begins the event, "The Fallen Emperor"
- Once you enter the Underworld, you will meet a Spirit
- Head straight into the tomb and you will hear (or read) a voice
- It says that your strength will be tested....ohhh!
- Once you wake up from your dream, you will be with Larc
- He'll ask you if you want to take the test, and say 'yes'
- Follow the path, and keep going for a while
- Do this until Larc tells you that you need to meet Olbohn
- After this is over, a ghost comes out of nowhere, so talk to him
- He'll baptise you with fire...ouch
- After this is over, head south until you reach a purple doorway
- Go through it
- Keep going and head into another violet cave entrance
- Head downstairs a few levels
- Once you are at the bottom, Larc will ask you if you are ready to meet
his master
- Say yes
- You will now have to face the boss: Hitodama
- Some tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- After the fight, you will end up at the Pulpit of Eternal Flame
- Larc will come here and ask you to defeat 3 dragons for him
- Agree
- He'll give you the AF: "Skull Lantern"
- This concludes the event, "The Fallen Emperor"
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THE SEVEN WISDOMS
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- Go back Home, and to your house
- Speak to Bud, and he'll say he wants to see the Seven Wisdoms
- Agree to take him to start the event, "The Seven Wisdoms"
- Here are the Seven Wisdoms and their locations:
- Gaeus: Eastern Luon Highway
- Tote: Lake Kilma, on the cliff to the very north
- Pokiel: Ulkin Mines, inside of Watt's Shop
- Rosiotti: Inside the Jungle, to the north of the Forested Ruins
- Olbohn: The Underworld, in the same route of "The Fallen Emperor"
- Selva: Inside of Gato Grottoes, and near the Avenue of Deterioration
in Lucemia
- That's it. There is no Seventh Wisdom :P
- After you have seen all of these Wisdoms, go back Home WITH Bud, and this
will end the event
- This concludes the event, "The Seven Wisdoms"
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THE GUARDIAN OF WINDS
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- When you are ready, find Larc in the Temple of Healing at Gato Grottoes (or
at least that's where I found him)
- Use the Skull Lantern and make the Norn Peaks
- Now go into the Norn Peaks
- Once there, Larc will notice something odd.....a dragoon
- She'll tell you that one of your "friends" is fooling you
- When she leaves, follow her
- At the end of the path that she took, is The Village of the Wind
- Speak to the huddled group of Dragoons towards the upper right of this
area
- Larc will frighten them away...no!
- Keep going along the path until you reach a boss: The Windcallers
- Beat this easy boss, then continue along
- Once you get to the path that has a statue near it, don't take it, or
else you will have to start over
- At the end you will find another boss: The Windcallers...again
- This boss is the exact same as the previous boss
- After the fight, head to the left, and fight another Windcaller
- After beating him, head to the upper right path
- Head back to that statue, and examine it
- It'll dissappear
- Now go up that path
- Keep going forward, past the next bunch of Windcallers, and to the
left, then upward until you get to the boss: Akravator
- Some tips to beat the Akravator:
- After you beat him, Larc will give you the Dragonbone AF!
- This concludes the event, "The Guardian of Winds"
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THE FIELD TRIP
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- Use the Dragonbone to create the Bone Fortress
- Enter it
- Once you are inside, you will overhear a conversation about a field
trip
- This will start the event, "The Field Trip"
- This quest involves you getting 3 ingrediants for a student
- You need to get: Star Sprinkels, Silver Mushroom, and Fairy Scales.
- After finding these items within the Fortress (they're not hard to find),
you will get a seed for your troubles. Ugh.
- This concludes the event, "The Field Trip"
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THE GHOST OF NEMESIS
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- One of my favorite events! (See, because "Nemesis" is in the name and all,
and my name is Neme.......sigh....nevermind.)
- Anyways, head over to Polpota Harbor, and head to the left of the city
and to the cliff where you first found Thoma the Knight
- Speak to him, and another Knight will enter and then leave
- He'll say something about the Bone Dragon
- Now go over to the Bone Fortress
- NOTE: Make sure Larc is with you for this event
- Enter the Bone Fortress, and start to head east (left)
- Speak to the students from the Academy, and you will learn of a "roaring"
coming from the center of the Fortress
- After you have spoken to them, Thoma will yell at you and tell you to leave
- Refuse to leave, and you will have to fight a small boss fight: Skeletal
Soldier
- Some tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- Afterwards, you will find out that you need a third party member
- Head back Home and either get a pet or a Golem from the Workshops
- Now return to the Bone Fortress
- Enter the Fortress and head east again
- Enter the giant skull
- Once you are in the middle of the Fortress, activate the button there
and you will reveal a trap
- Continue forward a few screens, until you find some skulls
- Speak to them
- They'll open up a hidden room
- Enter it and talk to the Statue inside
- He'll open another hidden door and you should be able to get your third
party member back again
- Okay, go back to the middle part of the Fortress and activate the other
two buttons to open the door to the north
- Go through it
- Go onto the elevator and head up to the 3rd floor
- At the top you will fight another small boss: Sierra
- Some tips to beat her:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- After the fight, you will recieve a key
- Go back to the elevator and head down to the second floor
- Run to the right (west) until you meet up with Larc again
- Wake him up and have him join your party
- Go back to the elevator and go up to the 3rd floor again
- Head to the right again, all the way until you reach some stairs
- Go up them
- Attempt to cross the bridge at the top...
- Another small boss: The Deathbringer
- Some tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- After the fight, continue to the left until you encounter yet another
small boss: Jajara
- Some tips to defeat her/him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- After THAT fight, you will finally have to fight the final boss: Jajara
- Some tips to beat this boss:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his bone attacks, because it takes off serious
damage
- When the fight is over, you will overhear a conversation with Larc
- You will get the AF: "Green Cane"
- This concludes the event, "The Ghost of Nemesis"
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DIDDLE HAD IT!
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- Head over to Lumina
- Head into the Pub to find Diddle and Cappella
- After Diddle leaves, speak to Cappella
- Exit to the World Map to watch something unusual happen....
- Return to the Lumina Pub
- This time Cappella will run away
- Time to head to the Underworld, so go there
- You will meet up with Sierra there
- Let her join you, then search the nearby gravestone to get into the
Underworld
- Enter and let the Shadole suck you into the bottom of the Underworld
- Now make your way all the way to the top again
- Make sure to avoid any and all Shadoles along the way, because they will
suck you back down if they touch you
- Once back at the top, you will meet up with Cappella and Diddle again
- You will hear a coversation between Diddle and Cappella
- Afterwards, you will find out that you will have to fight in order to
escape the Underworld....uh oh...
- You will now have to fight the boss: Ape Mummy
- Some tips to beat it:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- Afterwards, you will return to the surface and out of the Underworld
- You will overhear another conversation between Diddle and Cappella
- This concludes the event, "Diddle Had It!"
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THE DRAGON PRINCESS
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- Use the Green Cane AF to make the White Forest
- NOTE: Take Larc with you again for this event
- Just walk forward, and listen to Larc's comments, since his comments
will lead you to the White Dragon
- After a while, you will meet Sierra at the Ancient Tree
- Vadise will also appear and hand a Mana Stone to Larc
- Larc will give you some Ishe Platinum
- After the conversation, you will be forced to fight two bosses: Sierra and
Vadise
- Some Tips to beat them:
- Just like almost every other boss in the game, just stay on top
of them and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for their elemental attacks, because it takes off serious
damage
- Once the fight is over, Vadise will ask you to find Larc
- Agree, and this event will be over
- This concludes the event, "The Dragon Princess"
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THE CRIMSON DRAGON
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- Head all the way back to the Underworld
- You will find Sierra there
- Speak to her and allow her to join you
- Once you have done this, you will end up back in the Underworld
- After Sierra kills all of the incoming enemies, continue to head to the
bottom of the Underworld
- At the bottom, you will find Larc and someone else
- After a long conversation, Larc changes into something....super
- You will have to fight a boss: Larc the Centaur
- Some tips to beat Larc:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- Afterwards, make your way to the firey place and you will have to fight
another small boss: Zenoa
- Some more tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- Once the battle is over, pass through the newly opened hallways
and you will meet another mini-boss: Sky Dragon
- And yet some more tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- After the fight, more paths will open
- Head south and into the lower basement area to find another mini-boss:
Land Dragon
- More tips for you:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- Once the fight is over, every single path will be open
- Take the north paths all the way up to fourth level
- Enter the doors that are being patrolled by some elementals
- Make your way through here until you find Drakonis
- Time for another boss fight: Drakonis
- Tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his fire attacks, because it takes off serious
damage
- After the fight, a bunch of stuff will happen and the Underworld will
go back to normal again
- This concludes the event, "The Crimson Dragon"
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CATCHIN' LILIPEAS
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- Okay, when you are ready, head back to the White Forest
- You will meet Sotherbee, Skippie, and Hamson here
- Listen to their story, choose to do the event, and catch Lilipeas
- You have to find and rescue 5 Lilipeas from the Hunters
- Explore the Forest to find them (they aren't hard, but the locations
vary, so I can't list them out.....I think...)
- Once you have found all 5 Lilipeas, the event will end
- This concludes the event, "Catchin' Lilipeas"
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THE LEGEND OF SKIPPIE
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- This event starts during the "Catchin' Lilipeas" event
- It starts when you meet and speak with Skippie at the entrance to
the Lilipea Village
- Speak with him, and you will find out that he cannot enter the village
- Enter the village
- Now talk to Reverend Nouvelle
- He will now speak with the Village Elder
- He will tell you to fight a monster in the village
- You will now have to fight a boss: Hegs Ant
- Some tips to beat him:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- When you beat the Ant, the Elder will hand over some Ishe Platinum for your
hard work
- This concludes the event, "The Legend of Skippie"
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THE CAGE OF DREAMS
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- Head Home
- You will find tons of Sproutlings around your house
- Follow the leaves to your Workshops
- Here you will meet Nunzuac
- After the conversation about the Mana Tree, leave the Workshops
- Outside, you will meet Pokhiel
- You will overhear a conversation
- Afterwards, speak to Nunzuac again
- She'll transport you to another dimension....weird
- Once you have arrived there, make your way southwest, then east (right)
until you find the lost Sproutling
- You will recieve the Sword of Mana AF!!!!!!!!!!! YAY!!!
- This concludes the event, "The Cage of Dreams"
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TWO PEARLS
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- Head over to the Tower of Leires
- Once there, you will meet with Elazul
- Speak to him and you will find out that he is looking for Pearl again
- Agree to help him out to start the event
- Head all the way to the Seventh Floor
- Once there, head south to the Warp Room (the transportation device)
- Warp to the tenth floor
- Now go up to the Eleventh Floor and through The Doors of Fate again
- Inside you will find that there are 2 Pearls: A good one and a bad one
- You'll have to fight the bad one in a boss fight: Lady Blackpearl
- Some tips to beat her:
- Just like almost every other boss in the game, just stay on top
of her and attack as fast as you can
- Get as close to her so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for her special attacks, because it takes off serious
damage
- After the fight, you will hear a conversation
- After the conversation, the event will conclude
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ALEXANDRITE
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- Head over to Domina when you are ready
- You should meet up with Elazul and Pearl, but Elazul will go off to Geo
- Pearl will join your party
- Head off to Geo and after Elazul
- Go north to the Palace of Arts
- Head into the basement area and examine the statue here
- Head back upstairs and speak to Sotherbee and Kristy
- You will now find out that you need 3 keys to unlock Diana's heart
- The 1st key is inside the Geo Instrument shop, on the first floor
- The 2nd key is inside the Principal's Office, and speak to the guy there
to get it
- The 3rd key is near the entrance to Geo, near the Save Statue
- After getting all of the keys, return to the Palace of the Arts
- Go back downstairs to Diana's statue, and examine it
- She'll turn back to life if you have the 3 keys!
- After you have done this, you will overhear a LONG conversation
- This concludes the event, "Alexandrite"
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FLOURITE
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- Head over to Geo
- Go into the Instrument Shop there to be warped to another dimension!
- You will then meet Florina and Belle
- They'll ask you your name, so tell it to them
- Afterwards, they'll ask you to help Florina of her nightmares
- Accept the mission, and the event will start
- When it starts, speak to Niccolo who is nearby
- Let him lead you to the next area
- You will eventually meet with some fishes, so talk to them, then have
Niccolo lead you some more
- He will now take you over to Lady Blackpearl and Elazul
- Talk to him to get to a Dudbear
- Now talk to him once more to get back to Elazul and Lady Blackpearl
- You will hear a conversation
- Once it has ended, go left until you get to Lady Blackpearl and Sandra
- They'll talk some more (blah!)
- When it ends, Sandra will run away again, and you will now have to fight
the Jewel Beast...again
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- Afterwards, the story will advance, and you will be warped back to normal
- This concludes the event, "Flourite"
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TEARDROP CRYSTAL
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- When you are ready, go back to Domina
- Head to the path that leads to the Church
- Along the way you will meet Inspector Boyd
- Tell him about Elazul and Pearl
- Agree to help him in his quest
- Go to Geo
- Head into the abandoned jewel shop
- Search it, then leave
- You will meet up with Pearl and Elazul on the way out
- Agree to let them help you, then search the chest inside the shop
- You will be warped to the room of Flourina
- You will overhear a lot of conversations
- When they are all over, you will recieve the AF: "Jumi Staff"
- Now go to the World Map and make the Bejeweled City
- Go in it
- Once in the city, enter the large building
- Take the topaz, sapphire, the emerald, and the ruby
- At the end of the last pedistal, you will meet a small boss: Jewel Beast
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- Once the fight is over, head over to the pedistals, and use the sapphire
and topaz on them to open a door
- Head through the next area, all the way to some more double doors
- If you try to enter, another small boss will attack you: Jewel Beast
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- Head back down to the first floor and go through all of the doors and
collect all of the crystals so you have 6 of them
- Head back up to where you left off
- Use the jems in this order: Red, green, and blue
- The door should open nearby
- Go back downstairs and get all of the jems again, then go back up and
through the newly opened door
- Head upstairs to the 3rd floor and fight the golem to get the white jem
- Now head through the nearby door to fight another small boss: Jewel Beast
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- Now use these jewels (left to right): Green, dark blue, white, light blue
- Head to the 3rd floor and you will meet with Alex and Florina
- After the long winded conversation, the story develops further, and you
have to fight a boss: Lord of Jewels 999
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- After the fight, a coversation will arise, and you will have to fight
the actual boss for this event: Lord of Jewels 1000
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- There will be a long conversation and a lot will happen after the fight
- This concludes the event, "Teardrop Crystal"
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GILBERT: RESUME FOR LOVE
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- Go to Geo
- Head north to the Palace of Arts
- Go into the basement to find Gilbert
- You'll find that he's a statue
- Head back upstairs and speak with Sotherbee
- He needs to find a buyer for his statue
- Now go to the Ulkin Mines and take the Dudbear Express
- Once inside the Hut, read the book of poems inside
- Roger will run in and yell at you
- You will notice that the hut will start to cave in, and Roger kicks you out
- Enter the mines again and search them until you reach a room with the
Gilbert statue
- Speak to him to learn of his love for Monique
- Go to Lumina
- Head into Monique's Lamp Shop
- Speak to Monique
- She'll run off to Mandora Beach
- Go there!
- Once there, use the Pink Boink to get to the lighthouse immediately
- Inside you will meet Monique again
- A Flameshe will enter and tell you the spell to remove the stone spell off
of Gilbert. Listen up!
- Afterwards, go back to the Ulkin Mines and to the room with Gilbert's
statue
- Monique is there too, and she'll ask you for your help
- Here is what you should answer:
1) Earth with Life...
2) The ancient memories
3) Of mother earth fill
4) The truth that
5) Of energy for all
- After you do this, a cut-scene will happen
- This concludes the event, "Gilbert: Resume for Love"
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A SIREN'S SONG
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- Head over to Polpota Harbor when you are ready
- Go north and through the hotel
- Take the southeast exit out of the hotel (near the seashell)
- Out here, you will find Monique
- You will view a cut-scene with some police officers taking a Siren instead
of Monique....weird
- Exit this area and leave the hotel, then go to the west part of the harbor
to find some police
- Speak to them, then leave again
- Now head over to Mandora Beach
- Head to the left (west) until you reach the caves, then head north to
eventually get to the Lighthouse
- Now speak to Flameshe the mermaid, and she'll get pissed at you
- For some reason she won't let you enter the lighthouse
- Go as far right of the screen and wait until Flameshe dissapears
- When she is gone, enter the lighthouse
- As you enter the lighthouse, you must face a boss: Tropicallo
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- After the fight, Elle will be freed once again. Yay!
- This concludes the event, "A Siren's Song"
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BURIED TREASURE
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- Head over to Mandora Beach when you are ready, and crush as many
crabs as you can
- Now go to the end of the caves where "Summer Lovin'" ended
- The crab will tell you how many crabs you crushed, then leave
- Once back at the World Map, go to the SS Buccanner
- Speak to Ramtieger again
- Go these directions: West, North, West
- This will lead you to the Captain's room
- After you talk with him, agree to help him
- He says he'll give you 15 Halo Coins to get rid of the pesky Dudbears
- After this, you will be back at Mandora Beach, and you will find the
Dudbears here again
- Run to the right side of the screen and give a Halo Coin to the center
Dudbear, and they'll leave
- Now run right some more, and enter the cave at the end
- Walk over to the Dudbear closest to you and give him 3 Halo Coins
- He will then hand over 3 L'il Bottles
- Find the Dudbear to the Lower-Right part of this area, and give him a
L'il Bottle to leave
- Now keep going right until you reach some more Dudbears
- Walk over to the Dudbear that is nearest to the light, and give him 2 L'il
Bottles
- He will hand you 2 Pucashells
- Head north to the next screen with another Dudbear and give him a
Pucashell. He should leave now
- Okay, once you are outside, go left and go inside the next cave
- Now follow the cave path until you get to another Dudbear
- Give him a Pucashell
- He'll leave, and you will find the Treasure!
- Roger will then enter, and try to turn the Dudbears against you
- Give them Halo Coins and they'll remove Roger
- You will be back at the ship, and the Captain will give you another crab
and some Wendel Silver
- This concludes the event, "Buried Treasure"
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RACHEL
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- Whenever you are ready, go to Domina, and into the house to the left
of the Domina entrance
- Head upstairs to find Rachel and Mark
- Speak to them to begin the event
- Now leave and wait until Gnome Day, then head into the Weapons Shop
- Head upstairs to the Weapons Shop to find Mark
- Speak to him and you will learn about Rachel running off
- Leave and head to Geo
- Head into the cafe and wait until Salamander's Day, then go to the Academy
of Magic and into the Library
- After the explosion, speak to the students, then go back to Domina
- You will now find that Rachel has returned
- Go back and speak with Rachel's mom in the Weapons' Shop
- Exit, the wait until Gnome Day again, and go to the Weapon's Shop
and speak with her again
- Once there on Ghome's Day, go upstairs to find Rachel and Mark once more
- Speak to them to hear a story
- Afterwards, leave Domina and come back when the day changes
- Speak with Rachel's Mom again to hear her complain
- Once she is finished, leave and go into the Weapon's Shop to find Duelle
there!
- Go upstairs once again to find Rachel
- Listen to the story to end the event
- This concludes the event, "Rachel"
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DIDDLE KIDNAPPED?!
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- Since you are still in Domina, head north to the Church
- You will see that the Dudbears and Roger have taken the Church over
- Go to the Mana Park in Domina and you will find Diddle there
- Speak to him and the Dudbears will take him....kidnap him!
- After this has happened, go over to the White Forest
- NOTE: When you are in the White Forest, there are around 6 Dudbears you
will need to knock out. Find them and speak to them to do this
- Now go left and then take the northern paths
- After you have knocked out every Dudbear, you should find Roger and Diddle
at the end of the path
- You will hear a coversation, and you will be forced to fight a boss:
Chimera Lord
- Some helpful tips:
- Just like almost every other boss in the game, just stay on top
of him and attack as fast as you can
- Get as close to him so that you won't take as much damage
- Use plenty of Special Techniques
- Watch out for his special attacks, because it takes off serious
damage
- When the fight is over, Diddle will be happy, and so will Cappella
- This concludes the event, "Diddle Kidnapped?!"
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