SaGa Frontier 2 - Strategy Guide (Page 02)
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That night, the fort was attacked by a hound of monsters. Gustave ordered Flynn
and Ven to escape. Gustave will try to hold back the monsters. Suddenly, Johan
came out and offered to do the defending. Gustave agreed and escaped. Johan
challenged the monsters to face his Assasin Arts.
Johan got 7 LP and equipped with a Blast Sword. You'll just have to fight the
enemy on Duel Battles. At the end of each battle, his LP will be consumed. He
will die by the poison after 7 battles. I don't know if you will have a Game
Over if he's kille by the enemy but don't try it...
Flynn and Ven met Dirk and his army on the forest. Dirk told that he was lost
because a village leader told him to save his village and turned them lost. It
was a conspiracy by Gustave's enemy (I assume Cantal maybe...). Flynn returned
to Gustave's place...
In the morning Dirk and Ven came by the ruins of what was Gustave's fort. They
found nothing left but ashes... and Johan's Blast Sword on the ground.
[ It's so unfortunate that we can't take Gustave's Sword and the Blast Sword ! ]
-- Gustave's Successor --
In Hahn Nova, Dirk spread the news of Gustave's Death to Kelvin. Kelvin - as the
successor of Hahn Nova and the Count of Jade - immediately invited all lords
from the neighbouring kingdoms to form an alliance pact and to pay the last
respect to Gustave's funeral.
But one of the lords refuse to come. He is Marquis Cantal of Otto. After he
received words of Kelvin asking why he refused to join the pact, he immediately
ordered his men to gather the 1000 troops and move forward invading another
kingdoms, showing to Kelvin that real politics is action, not talk. The lords in
Hahn Nova began to depart back to defend their kingdoms from Cantal's invasion.
Kelvin - by the name of Gustave - asks all the lords to stop Cantal's expansion
politics by joining forces under the Hahn Nova treaty.
After a few moment, Cantal's forces grew big to an amount of 5000 troops. The
lords surrendered to him and joined under his flag. The remaining lords of Hahn
Nova departed and stayed away from the war.
-- Hahn Nova in Flames --
Hahn Nova received words that Cantal's troops are invading the city. One of the
troops report to Kelvin and demand a retreat to Jade, knowing that they will not
be able to fend off Cantal's troops. At first, Kelvin thought that it was wrong
to abandon Gustave's city, but he agreed at last.
In the evening, Cantal arrived on the hill near Hahn Nova and saw Kelvin retreat
to Jade. "It was a wise decision" said Cantal. But later that night, monsters
and thieves began to assault the unguarded Hahn Nova. Flames began to rise in
the city. Cantal decided to retreat, knowing that it would be useless to stay
there as Hahn Nova will come back to the ground, as Gustave has.
Near Jade, Kelvin heard news that Hahn Nova is on the verge of being destroyed.
He was very unpleased to hear that the town was destroyed by monsters. Philippe
(this one is Philippe III, maybe Kelvin adopted him after Philippe has gone) try
to calm his father's anger and said that he will move with a few troops back to
defend Hahn Nova. Kelvin agreed but he gave a condition that Philippe must not
enter Hahn Nova under any conditions. Philippe agrees.
Later, Philippe breaks into Hahn Nova to fend the monsters. The troops tried to
force him to leave, as he has orders not to enter the city. The situation looked
grim when they was surrounded by monsters. Suddenly, a red dragon (Philippe I)
arrived and slayed the monsters. Philippe III put down the flames and saved the
city of Hahn Nova.
-- Cantal's Death --
Cantal died after fulfilling his ambition of uniting the kingdoms near Thermes.
Kelvin grew old and he waited for his days while watching the sky from the
balcony of Hahn Nova, he left the governmental bussiness to his sons, Philippe
III and Charles.
Meanwhile, Duke Edmund of Laubholz invited Nicolette - Cantal's daughter - to
his kingdom because he wanted to marry her. Instead, Nicolette used this chance
to make Laubholz oppose against Jade. Edmund, convinced by Nicolette's strategy,
began to maintain power to attack Jade. Then, Nicolette retreated and moved on
to the King Sho of Na's throne.
Apparently, Nicolette was a student under King Sho in the subject of etiquette
in the early days, she called him grandfather. She asked King Sho why didn't he
invade Jade. As one of Na's vassals, Jade must surrender to Na. King Sho said
that Kelvin from Jade has a good alliance with Na and doesn't need to be invaded
but Nicolette insisted that the next leader of Jade may be worse than Kelvin.
This assured King Sho to attack Jade. Nicolette exited.
In the hallways of the Castle of Na, Nicolette remembered an event when she was
sent here by Cantal for the first time. There she met Charles - Kelvin's son -
who has insulted her by saying that she is like a dog, smelling unworthy and
barely reaching for help from another people...
-- Kelvin's Last Battle --
In the meeting room of Hahn Nova, Charles talked with Philippe III about Kelvin.
He thought that Kelvin and Philippe was too soft. Politics needs agression, not
peace. Both of the boys met Kelvin, who was being summoned by King Sho of Na.
Kelvin said that this might start a war, and even so he still has to go. Charles
said that he's the one who will go. Philippe said that if Kelvin go it will make
the peace treaty crumbled. Charles went anyway and ordered Philippe and Kelvin
has to defend Hahn Nova from Laubholz while he went away. "Failure is not an
"option, remember it Philippe..." (Charles).
In this battle map, you are on the winning side so if you don't fumble and mess
around too much, you can win easily. The winning condition is to defeat the Duke
Edmund of Laubholz, or defeat half of Laubholz's army. I myself won by defeating
half of the enemy's army. If you use the same strategy I taught you before you
will be able to get an easy win. With 4 party members all using Flame Spear at
the same time, you may be able to kill one enemy unit in just one turn. Do not
bother chasing Duke Edmund as you got more soldiers on your own benefit.
Although he won the battle, Kelvin died because of age. The Hahn Nova peace
treaty crumbled any many lords started to invade their neighbouring countries,
making a worldwide war. As Kelvin died, the throne went to Charles as he is the
oldest member of Jade Family under Kelvin...
-- Fake Gustave Arrives --
On a grass plains, bandits were attacked by the army. These bandits claims that
they are the grandsons of Gustave. Closing to defeat, the leader of the bandits
escaped with injury and met a tall figure with black robe and grey hair. The
bandit leader said to the man that he is the descendants of Gustave and showed
an Anima Stone as a proof. The main said that the Anima stone is just a normal
stone, took it and walked away.
In a local bar in Thermes, the townsfolk started a discussion about the bandits.
They said that the bandits were descendants of Gustave by name only, but their
actions is the opposite of Gustave. Immediately, the figure asked the people,
"How if I claim myself as Gustave ?". The people laughed and said that Gustave
has blond hair, to be like Gustave he at least has to have blond hair. With
that, he transformed his hair colour into blond. The people was amazed. He asked
what else does he need to be Gustave. The people answered that he need people
that are skilled and trustworthy like Kelvin and Nebelstern. With that he went
away, seeking for companions...
To be continued... Under Construction ^_^'.
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06. Walkthrough for Wil Knights
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-- Wil's First Journey --
Wil said goodbye to his Uncle Paul and Aunt Nina. Nina said to Wil not to go
home until he found a Quell. Wil came upon Westia, the city where the Quell
seekers gather. You got 1000 Cr so you might want to come to the shop and buy
some weapon as Wil got no infinite weapon like Gustave's weapons. You can also
pick the unnecessary equipments from Gustave's party by talking to a girl beside
the bar. Just remember that it will be placed in inventory, which is shared by
both Gustave and Wil, however if you equip it, Gustave cannot take it back.
After you're finished go to the bar. Talk to the bartender and then to the man
wearing blue outfit (Narcisse). He will join you, after that then Cordelia will
appear. She is from a company that protects Quell seekers like Wil. Talk to her
and she will join as well. Wil's party is rather weak unlike Gustave's, but if
you do Gustave's scenario first, Wil will be able to use Gustave's gained Arts.
Exit Westia and go to the Ruins of Hahn.
You will come in via the front (surface) entrance. Just walk up and collect any
treasures you find (treasures are placed in a stonepile-like storage, i passed
them up at first thinking they was just decorations). After you make your way
around, you will enter the catacombs underground where you will meet Tyler at
the entrance. He will join you. Go down through the catacombs. The Zombies here
might be difficult to face at times so you might want to evade them. Note that
the female Zombies are harder to fight as they got Shout (attack all, hit hard).
In this place there is a door that Wil can't enter (he'll say there is a monster
there), remember this for a later scenario.
There are a few quells here (3 if I remembered correctly : Kris Knife, Amber
Maleate and something I forgot). You can check if you've gathered a quell by
checking its properties in the inventory/pressing TRIANGLE at equip items. You
only need one to pass this scenario, but I suggest that you got all quells to
strengthen up your party. To exit this place, find a room that has stairs that
lead to the outside (Southern Entrance). Return to Westia and enter the Bar to
finish this scenario.
Cordelia will make a sarcastic remark about Wil becoming homesick to his mommy.
He said that his parents has died and now he live with his uncle and auntie.
Cordelia apologized and Wil forgave her. Narcisse will say that it was good to
join Wil's party at least better than with Alexei. Wil asked if it was Alexei
Sergein. Cordelia said that he is a famous Quell seeker in this area. Wil needs
to see Alexei in order to uncover the mistery about his parents' death.
-- Desert Megalith --
In Nina's house, Wil is asking Nina about his parents death. Nina is surprised
that Wil knows all about that. Paul comes up and told Nina that it was time for
him to let Wil know as he is old enough (16) by now. Nina got ready and went
with Wil for the Desert Megalith where Henry Knights once found an Egg Quell.
The party regrouped at Westia, there they discussed about the Desert Megalith,
wondering if it truly existed. They went to the continent of Merchmin, to the
city of Thermes. Buy some equipments here if you need to and if you got the Cr.
After that exit Thermes and head to the 'Continent Interior' which is actually
just a desert plains. I suggest you put Nina on the party and jerk off either
Narcisse or Cordelia because Nina has got a high Anima Arts skill levels.
You don't need to be aware of the monsters, except from one monster who looked
like a 'bull' with a big horn. If you come to him, be sure to attack him with
spells/arts that can kill him directly (like DeathBlow and Petrify). If you come
to a pond with waters on it (there are 2 like it, one that heals and one that
doesn't), approach it to heal your party. If you are unlucky then a monster can
jump you out and attack. >From here it's just near the exit.
Go through the desert again until you reach the second pond, this one that can't
give healing to your party. This is the end of the desert. Go left and you will
reach the city of Vogelang (actually it comes from a Japanese --> Forgery Town).
In this town talk to the townspeople to gather information about Henry Knights
and the Sergein Brothers. You can trade equipments in the local store. After
you're finished, go to the bar. Talk to the barmaid by turning over from the
left to behind the bar (When I talked to her to the front she just offered me to
rest, this matter stuck me up for a whole hour). She will show you Henry's diary
talking about the Desert Megalith. Exit Vogelang.
You will be brought automatically to the Desert Megalith. The party will examine
a lead box (looks like a coffin to me). Wil and Nina sensed there was a strong
Anima that resided there, maybe the Egg Quell. Nina said the Megalith was a lot
bigger than the usual Megaliths and there are something wrong there. The party
then exited the Megalith and began looking for Alexei Sergein.
-- Infiltrate ! The Alexei Gang --
In a local bar at Thermes, Nina is discussing the infiltration plan with Wil and
the company. Nina can't go with Wil since Alexei knew Nina's face. You will have
to choose one party member between Tyler, Narcisse and Cordelia to go with you
and do a special one-man mission later. I suggest you choose Tyler because he's
strong. I will refer the person you choose on the mission as Tyler because he's
the one I used. After all is set, go to Westia and enter its bar.
Speak to the men sitting on the pub (not the one at the bar) to get a hold about
Alexei's expedition. Alexei will ask you to join the party. Later that night,
Alexei commanded his men to search for a Quell Talisman, but he ordered Wil to
stay. He knew all along that Wil is Henry's son. And he said that it was Wil's
mother who killed Henry. "Didn't you see Catherine stab Henry ??" -- Alexei. Wil
was quite shocked. Nina came along and carried Wil away to rest.
Moving on to Tyler on his one-man mission. Talk to the boy near the upleading
stairs to fight him. Finish him off quickly with the skills you got. Oh yeah,
all battles on Tyler's scenario will be done on Duel Mode. For the first move,
you need to go to the bar. On the way, there's a man that will trade 3 set of
ore or a Mushroom something for a Cat's Tear. Remember this man for later. The
most important thing - almost forgot - :
Do Not Do Anything To The 3 Statues You'll Find At The Top Section Of The Town
As It Will Prevent You From Finising This One-Man Mission !!!!
The people in the tavern will give you directions to old man Kisk's house. Once
you reached there, a woman will tell you that Kisk has died. Go back to Alexei
and report to him about Kisk's Death. He instructed you to find the Talisman. Go
right from the fireplace to an old woman's house. When she asked you if you're
Kisk's friend, NOD. She will ask you to find Kyle (Kisk's grandson). Report this
to Alexei and begin your search.
First, go to the tavern again. But don't go in. Between the tavern and the
building next to it, there's a boy there hiding. Talk to him and you will learn
that Kyle always hides in the place the monsters are. Then enter the tavern and
exit through the back. You will be surrounded by boys. To fight them, choose
SHOOK your head. But if you want peace and avoid this battle choose NOD. Go to
the water reservoir. A man along the way will tell you that there are monsters
in the pipe. Go to a mining place near the old woman's house (from Alexei go
right but the right path below the one to the old woman).
Try to enter the hole there to learn from the girl that Kyle has just entered
the hole. You cannot enter the hole because you are too big. Go back to the
reservoir. Enter the hole to your right, and you will come up above the place.
Talk to the child near the well and go down. Collect Kyle and exit the place
through the left. Alexei will take the Talisman and walk away.
Note :
About the 3 statues you use it to turn off the city lamps. By doing so you will
make the treasure displayed but it will hide the key characters you need to talk
to. The treasures I found are : a Flame Stone near Kisk's house and a Sacred
Spear near the upleading stairs near the informant's place.
-- Showdown ! Wil vs Alexei --
Wil and his party followed Alexei to the Quarry Site. Keep a lot of Quick Saves
here because the enemies are tough. Make sure you avoid all the bird creatures.
If you run to them you'll have to fight a Griffon that is very tough and not
possible to defeat unless you got a GameShark code on. Go up the first bridge,
then a little down and right (I think). Until you come to the bottom area of the
site. Go down through the way. When you see 2 rope nets climb the right one. It
will bring you to the place Alexei is in. Remember this place for later.
Make sure Nina is in your party before heading to Alexei, this is crucial !!!
Alexei will summon a Dragonling to fight you. This battle is a scenario battle
where you must lose. But you might want to fight as well as you could to gain
new Arts whenever possible. At the point of defeat (I'm not sure if Nina has to
fall the last), Nina will use all her Anima to seal the Talisman power, kill the
Dragonling and heal the party. Prepare for the next battle.
Since Nina is out, you will only have 3 people. I'm not sure what will happen if
you didn't put Nina, you can try it and e-mail me later if you really want to...
Don't bother to kill the creatures beside Alexei. Just unleash the strongest
Arts that you have to him. Eventually, he will fall over to the pit below and
the 2 creatures will also be killed. After this event, Nina will be in her bed
and... died. Wil is sad, so is Paul. To make revenge for Henry, Nina has to die.
Wil walked over to Thames and felt that the Egg Talisman is still alive.
-- First Mining Job --
Wil is working with a group of miners to prospect the ore quality. The miners
are going to mine at the Svendorf mines, but Wil sensed a strange anima and told
them not to mine there. The miners laughed at him and say that he is just too
cautious. Before you exit the place, you may want to stroll through the mines to
remember the place of miners you'll have to save later. Go to Westia.
In the Bar, Wil will hear news about the Svendorf mines under attack by a group
of monsters. Wil decided to help the miners. In the mines, you will mainly fight
against Gremlins, sometimes with some little friends. Help the miners, talk to
them and they'll escape. Remember to take 3 kinds of ore here (Red,Green,Blue).
You will need it later for the Cat's Tear. Go to the first place where you first
talk with the miners at the beginning of this scenario. Head for the gremlins
near the stairs. Be fast or the gremlins jumping from above will attack you.
Wil will talk about closing the monster generator. Here's how to do it. You got
2 turns to bash them before they come up with another gang. At the first turn
focus your attacks to kill one gremlin to clear the way. On the second, select
the command 'Run' on one of your party member whose way is not blocked by the
gremlins. The party member will then have to do one-on-one with a gremlin. After
you close the generator it will be the end of the scenario.
-- Tycoon Wil --
Wil's adventure will start on the birthplace of Spell Arts (Laubholz, I think).
Search the local store to buy some equipments and to meet a girl named Labelle.
She will ask to join you because she wanted to search for her missing brother in
the snowy town. Invite her to join then exit the town.
You will be placed on an ice plateau. Go north until you reach a small town in
the snowy area. First, go either to the bar or to the shop (I prefer shop first
to make up the story). Wil will notice an Anima coming from the fireplace, and
identify it as a Flame Quell fireplace. Go to the bar and you will meet William,
Labelle's brother. There is events where you can also find Patrick here but I
myself didn't find him. William and Labelle will have a little quarrel, then
tell you about the Ice Megalith. Join them.
After you exit the town, you will placed on an ice area (Glacier). Keep moving
this long area until you reach a small tent. Enter the tent and William will
tell you that the Megalith is only accessible at certain times and you'll have
to wait. After a moment there will be a scene about an ice bridge forming and
William will tell you to come in. This will be a long long maze. Keep going and
going until you are in a room with small circles. Your objective is to make it
to the large circle, keep trying to enter the circles.
You will reach a huge relic. Upon reaching it the party will become unsconcious
and Wil will have a thought to save them before they fell. Surprisingly, the
party woke up safely. Talk to your party members and go to the relic again.
After some time, the party will tell you that William is missing and 'enter Wil
Knights'. Put Labelle in your party and go upstairs to find William standing in
front of the relic. He said that it is the relic that can materialize your
thought. He then request to be the best Quell seeker in the world, and suddenly
transformed into a huge Megalith Beast.
You will fight him and 2 additional monsters. Don't bother attacking them as
they will keep coming. Focus your attacks on the Megalith Beast. After some
time, a 'Retreat' command will appear. Use it and Labelle will lead the escape.
You will have to fight him 3 times, after the third time you retreat the ice
bridge will collapse and he will sink to the bottom of the lake.
Note : This event may cause the PlayStation to hang if your PlayStation is under
the 7000 series. Sony's marketing plan ???
-- Anima Faith Fiasco --
Wil is coming to the Ruins of Hahn to seek for the Anima Faith leader who is
supposed to have the Egg Quell. Go through the Ruins of Hahn once more (you
should know pretty much about the layout of this dungeon). Search for a door
that you can't enter before ("there's a huge monster" said Wil), and go inside
to find the Anima Faith society. Talk to them for some hints, then go through
this place to find a new dungeon area. Remember the places of the treasures that
are currently blocked by the people as it will be opened later and also a door
that is currently guarded by a man.
Stroll through this place and take the treasures you find along the way. After
some long walk, you'll find another place of the Anima Faith society. As before,
remember the treasure positions. You'll find out that the leader is meditating
in the back room. Go there to find him and Wil will not sense the Anima power of
the Egg Quell. Try to exit the place. Meanwhile, Gustave's army is getting ready
to annihilate the Anima Faith followers on the surface. Kelvin warned him not to
but Gustave went instead to take revenge for Philippe II.
The Anima Faith followers will be in a huge panic. Take the treasures on the way
but you might have to fight the Skeletons guarding them. Go to the door that was
guarded by a man, and you'll find the Anima Faith leader with the Egg escaping.
Suddenly a monster attacked the leader and he fell in the water. You will have a
battle with these monsters. Wil wanted to pick up the Egg Quell, but as Gustave
surrounded the place, Tyler suggested Wil to escape anyway not to make a fight
between Wil's party and Gustave's army.
-- Wil vs Egg --
Wil is currently in the Westia Bar, discussing a plan with Tyler about how to
trap the pirates and take the Egg Quell that is currently on the pirates' hand
when Narcisse came in. Wil explained his plan to use the City of Night as a bait
for the pirates to attack. Narcisse became angry as he told Wil that the plan
will take innocent people's lifes and treasures. He challenged Wil to knock some
sense back to his head, as he has lost sense since he's called Tycoon Wil. Tyler
told him not to, as Narcisse is still sick. Tyler then offers that he will do
the defending part with Partick and Raymond...
You now gain control on Tyler and party. As always buy whatever necessary and
take whatever you need from the other party members (with the girl near the bar)
then exit the town and go to the city of night. Tyler gave a second thought if
they will be able to fend the pirates by themselves, but the pirate hasn't come.
Wil is in the pirates ship now. Take your time to stroll through this city and
see for yourself what has changed in almost 10 years or so. Don't forget to
trade the 3 ores you found at the Svendorf Mines for the man's Cat's Tear on the
way to the tavern (suppose you picked and still have the ores).
Go to place of the 3 statues which you can use to turn off the city's lamp there
and you will meet with someone (familiar doesn't he...^_^). He will speak about
how Wil asked him to defend this city and said that Kelvin and Nebelstern are
ready. You'll find out that he's Gustave. He's got his Gustave Sword with Atk 53
so you might want to clobber enemies here. A soldier will report that the pirate
is assaulting this town. Gustave moved and asked Tyler to move away and let him
handle them. Tyler thought that Gustave might got much free time on his hands...
Your main objective here is to eliminate all enemies. So if you find a monster
quickly prepare yourself for a monster-slashing event. With Gustave on your side
you won't even break a sweat. After you defeat all enemies, go to the fireplace
where Alexei was sitting on earlier scenarios to find the Ship Captain who has
the Egg on his hands. He will summon a monster. This one is very tough and you
may have to recover HP on each turn, but this is a battle you must win. Have
Gustave and party unleash their best attacks on this one and try to make a combo
attack. Gustave himself can unleash 800+ just by doing the 'Double Slash' Art.
After you win the pirates will retreat back to their ship.
Now we move on to Wil Knights. He is alone so you better prepare for a hard time
battling here. After you gain control, move to the Treasures Room (compass room)
and you will meet a woman. Face her with 2 skeletons. This is a hard battle as
Wil has to fight on a one-on-three battle. After you win, move on the Captain's
Room and fight a Slime. After you done with this one, move on to the lowest
cargo deck nearly below the place you started, where you can see a treasure box
guarded by a pack of monsters. Fight the pack of monsters. On my condition, I
was lucky enough to fight weak monsters. But if you do face hard monsters just
unleash all what you've got.
After the battle, go and try to take the treasure. You'll find out that it was
stuck to the floor. Wil tried to pull it forcefully, when he managed to pull it
off, he realized that it was a plug to cover a leaking hole on the ship's bottom
part. He thought that it was better this way as the Egg will sink to the ocean's
floor. Go up to the Deck. There's a pirate holding the Egg and a you'll have to
fight another one-on-one battle. Give him all your best attacks and he won't
bother you much, the most serious damage he can inflict to you is the Egg attack
which will drain your HP. After the battle, the Egg will jump to the sea and the
pirate will jump too to catch it (fool.. ^_^). It was the end of the Egg but on
that time Wil thought that it's maybe his end of time as well...
To be continued... Under construction ^_^'.
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07. Credits
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The big credit goes to Andreas Angga Indrawan (anggasquall@yahoo.com) for
letting me use his Arts FAQ and also helping me much on the making of this FAQ.
Good job Andreas !! I was lucky to met you on the first place.
And also, the 'personal' credits goes this way :
1. GOD, who lets me live through this day and always give me His Protection thru
my days of life and giving me this strength to make this FAQ and help the
people who are in need of help (that's my first intention why I made this).
2. My bro, for helping me play through this game and replaying through the
points that I forgot the names etc.
3. A girl whom I liked (name not included for privacy reasons ^_^), thanks for
being the inspiration of my life and cheering me up in the days when I was
going down. Thanks for bringing me the lights of life... and hey, I think
I'll end my blabbering here. It's a FAQ not a letter dedicated to her ^_^'.
4. And last but not least... my parents who have raised me this far until now I
have reached the age of 15, and giving me enough fund every month to buy new
games and gain Internet access to maintain this FAQ.
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08. Copyright
-----------------------------------------------
This FAQ is made by Nathan Prima Suwanto in 2000 and available at GameFAQs
(www.gamefaqs.com). If you are a webmaster and want to put this FAQ up on your
site, please ask me first via e-mail. This FAQ is for personal use only. Never
ever take this FAQ and sell it at any magazines. If I find out someone ripping
this FAQ off, I'll crush him. By the way, I'm an Indonesian, so you guys on the
Indonesian Gamezines don't try to rip this off like what you did to my friend's
FAQ. If I ever find out that any game magazine rip my FAQs (especially GM), I
will rip out your heart alive. Hahahahah... (I think that's scary enough ^_^).
Saga Frontier2 copyrighted by Squaresoft 1999.
Saga Frontier2 FAQ copyrighted by Nathan Prima Suwanto 2000.
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