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SaGa Frontier - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for SaGa Frontier - Strategy Guide (Page 01).


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                       The Unofficial Walkthrough
                                Ver. 1.3
                             By: Matt Hobbs
                           YelseyKing@aol.com

       "The Most in-detailed FAQ for SaGa Frontier you'll ever find"  

           The most recent version of this FAQ can be found at:
                          
                ...As of this precise moment, GameFAQs. :P

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Author's Note: This is a guide to the AMERICAN version of SaGa Frontier.
After seeing so much of the Japanese version of this game on the net, I 
thought it time for something on the U.S. Version.

 1. Revision History
 2. Frequently Asked Questions
 3. Walkthrough
  Red
  Blue
  Asellus
  T260G
  Emelia
  Lute
  Riki
 4. Other stuff
  Optional Areas 
   Bio Research Lab
   Furdo's Workspace
   Sei's Tomb - In depth
   Berva Base - In depth
  Secrets
  The RegionMap
  Other Trivial Nonsense
 5. Secrets from other SF Players
 6. Lists
  Equipment
  Magic 
  Skills
 7. Monster/Treasure Chart
 8. Shopping List
 9. Character list
  Quick Reference List
10. Character Growth, Learning Special abilities, ect.
11. GameShark Codes
12. Credits

------------------------------------------------------------------------
1. Revision History
------------------------------------------------------------------------
V1.3 - More absorbed monster and mystic skills.
     - Added a strange new secret: "Money from the bird"
     - Removed Sean's Mec DSC trick, it doesn't work. (As well as it was 
       supposed to, anyway...)
     - Updated the GameShark Code list. Added a few digits left that were
       left out, corrected existing ones, put short notes for spells not 
       normally available, and changed the general format.
     - Redid the weapon and armor lists.
     - Due to the overwhelming amount of info I have on them, "Humans", 
       "Mecs", "Mystics", and "Monsters" now have their own sections in the
       skill lists section. Also, a new list was added to the Monsters 
       section: Monster Transformation.
     - Updated the RegionMap section. It seems that using GS, the 6 blank 
       spaces do NOT crash the game. Check out my findings. ;)
     - Added info on "CommonMec", a character only obtainable through
       GameShark. It's in the character list. (Yes, since the last update, 
       I got my hands on a GameShark. :P) 
     - A small note added to the Hell section of Blue's walkthrough.
     - Added the quotes for the Porno Book in Shrike.
     - One new "Power Spell". Actually, it's got a bad effect, but I didn't
       know where else to put it...
     - Got the approximate stats needed to get the CometBlade. (See Blue's
       walkthrough).
     - General corrections.
     - Credits list updated (like anyone cares).
     - Kinda cool how I made this look like a big update, eh? ;P

V1.2 - Put in a new 'power spells' section in the secrts section, and moved
       the StasisRune and Reaper spell tricks there.
     - A few weird new secrets... The SilverFang spell and the Porno Book.
     - One new GameShark code
     - Mystic Absorb chart updated (And I warn you...do *not* try to absorb
       the EarthDragon!)
     - Confirmed the effects of the SleetCoin, SolGrail, and ThunderCharm.
     - Updated Asellus's Walkthrough by adding the mystic scenario near the
       end.  
     - Slightly changed the battle strategies for MBlackII and EarthDragon
     - Various Minor corrections (as usual)

V1.1 - Blue's walkthrough finished with the addition of Kylin.
     - Major update for the monster absorb chart.
     - Added a short paragraph explaining how to get DSC in the secrets
       section, I left it out for some reason.
     - One new frequently asked question.
     - Got the correct effect of PsyReflector.
     - Various minor corrections.

V1.0 - Big News: I FINALLY FINISHED BLUE'S WALKTHROUGH!! Well, I still don't
       have any info on Kylin's Paradise, or beating Kylin, because I've
       never done either. Any help here would be gladly accepted.
     - Finished the optional areas section by adding Furdo's Workspace and
       Berva's base.
     - Added some GameShark codes. If they don't work, don't blame me, I 
       didn't make them, and I didn't even try them. They seemed too good 
       to pass up though.
     - Added some more frequently asked questions.
     - Removed the Boss's HP list to save some space. (This FAQ is too big
       as it is.)
     - Added some neat tricks for StasisRune in the Secrets section.
     - Monster Absorb Chart updated.
     - Added the stats for some more GameShark items, and one new Mec Skill.
     - This will probably be the last update on this FAQ for a while, but 
       feel free to keep sending me anything I left out. The mystic and 
       monster absorb charts are both incomplete, and I still need a 
       strategy for beating Kylin. Also, if anyone else has some GameShark 
       codes, send 'em in and I'll add them.

V0.9 - Added to Blue's walkthrough.
     - More Mystic Chart additions.
     - A few new skill boosters.
     - Found a few new items in Mu's Tomb: DanceShoes and HarmoniumArmor.
     - Added a list of where monster skills can be absorbed.
     - Added more bosses HP.
     - Corrected how to get Rei.
     - Slightly redid Red's chapter with a minor secret: How to reduce the
       price of the SecretBoard in the Koorong Backstreet.
     - Got the stats of the GameShark items that I was missing.

V0.8 - Added a list of Boss's HP.
     - Better explained the "Mec DSC" trick.
     - Added 3 new secrets: Takanomics (the GoldIngot trick), the Abyss bat,
       and 2nd Div.
     - Explained the RegionMap (It's in the other stuff section).
     - Removed the port explanation from the shopping list and just added
       where each port takes you.
     - Added some trivial facts about SaGa Frontier. 
     - Added two new "Secrets from other SF players".
     - Added Boss Strategies for many other bosses.
     - Mystic Absorb chart started. It's still very incomplete, I need help
     - Mec absorb chart removed, I THINK it's actually random.
     - The Emelia walkthrough is FINALLY done.
     - Revised the Red Walkthrough a little bit.
     - Added to the Blue walkthrough.
     - Major update to the "Learning Special abilities" section.
     - Changed the strategy for Spriggan a little bit.
     - Corrected a (stupid) typo in the team member lists.
     - FINALLY got the inventories for TimeLord and Kylin's magic shops.
     - The word "Dullard" has been officially added to this FAQ. (hehe)
     - One request... If anyone who has a GameShark could give me the exact
       stats of the following items, it would be greatly appreciated.
      •WhiteDress
      •FovosGrail
      •SkeleMail
      •SlimyArmor
      •IronPipe
      •RaySword
      •TrainingGun
      (And anything else not on my lists)
     - Wasn't this a big update?     

-----
         
V0.7 - Added a (Ultra-Incomplete) List of where mec skills can be absorbed.
     - Added a list of the Laser and Mec Weapon effects.
     - Started the Secrets section.
     - Added a Quick Reference guide to the Team Members list.
     - Worked on Blue's walkthrough a bit more.
     - Started the "Character Growth, Learning Special abilities, etc." 
       section.
     - More list additions, corrections, etc.
     - Sorry, no Emelia walkthrough this time, I never managed to get around
       to it. It's been started, but it looks and sounds horrible. I'll
       correct and finish it in the next version...PROMISE.

-----

V0.6 - Added an Incomplete Monster Skill list.
     - Added a complete (?) Monster/Treasure list.
     - Added to the Blue walkthrough.
     - Added more to the Secrets from other SF players section.
     - Started the Optional Areas section with Sei's Tomb and The Bio Lab
     - Corrected more typos, added to the lists, etc.
     - Added some items to various lists.
     - "Stay Tuned" for Version 0.7, with a complete Emelia walkthrough.
       (What a rip-off, eh?)

-----

V0.5 - Finished the entire T260G walkthrough.
     - Started the Blue walkthrough.
     - Started the Hints and Tips from other SF Players section.
     - Added to and corrected various things on the lists.
     - Better explained the C.T.C. Building and the BlackX Base on Red's
       Walkthrough.
     - Corrected some area treasure lists.
     - Finished the team member list (I think).

-----

V0.4 - First Version - it's still severly lacking, I'm missing several 
walkthroughs (which I'll add later) I'm also missing a few items, and 
possibly a few skills. I didn't finish the team member list 
either...sorry... Parts of existing walkthroughs may be a bit vague, 
I'll try to correct them in the future.

I'd also like to add a Monster Chart (A faint possibility), a Mystic 
Sword/Glove/Boot list, and a Monster Skill list.

------------------------------------------------------------------------
 2. Frequently Asked Questions
------------------------------------------------------------------------

Q. How do I remove team members from my party?
A. Unless a character leaves for storyline purposes, there's no way to 
   remove anyone from your team. The sole exception to this rule is Rouge.
   Try to travel to the Magic Kingdom and he'll leave your team.

Q. Can anyone besides Blue get the gift for Time or Space magic? 
A. You can buy Time or Space magics, but unless you sign up TimeLord or 
   Kylin, you can't get the gifts for either of these magics.

Q. Can anyone else get Life, Evil, or Mirage magic?
A. Nope, sorry... Well...there IS a way to get ONE Mirage spell... If you
   give someone the StasisRune spell, and equip them with a RuneSword, the
   Cockatrice spell will appear under the RuneSword's VictoryRune spell.

Q. How do I defeat Diva?
A. It helps to have Shields and PurpleEyes to stop her attacks, otherwise, 
   just build up. DSC is extremely helpful here.

Q. I lost the battle with Berva in the ruins, and I wound up in some base, 
   but now I can't find Berva again. Where is he??
A. He's not IN that base. Make your way out and you'll be in Shingrow 
   Palace where he can be found in the arena.

Q. What do I do after beating the FireSage in Asellus's Quest?
A. You need to find and defeat the other sages, find Ildon, defeat Ciato,
   and conquer the dark labyrinth. These events happen randomly in various
   places around the world. (See Asellus's Walkthrough)

Q. Why can't I turn Red into Alkaiser??
A. Red can only turn into Alkaiser when no one can see him. If Red is alone,
   everyone else has a status ailment (besides poison) or he's with a team
   of all Mecs, AlkaiserChange will appear in Red's command window, use it     
   to become Alkaiser

Q. How do I learn Re-Al-Phoenix?
A. This is Alkaiser's best move. To learn it, be sure you have learned Al-
   Phoenix first -- you need it. When you fight MBlackIII in the BlackX 
   base, Have Alkaiser keep using Al-Phoenix. When MBlack uses Dark Phoenix,
   the next time you use Al-Phoenix, you should learn Re-Al-Phoenix. This 
   will make the final battle MUCH easier.

Q. How do I get Rei on my team?
A. Near the beginning of Asellus's Quest, enter Rei's room at Chateau 
   Aiguille with Just Asellus and White Rose and you'll learn a bit about
   her (Rei). Later on, after completing the Dark Labyrinth, return to the
   shrine at devin and talk to the girl there, she will reveal herself to be
   Princess Rei and offer to join you. 

Q. How do I get to Tanzer?
A. Simple. All you need to is be on the rune quest, and have collect at 
   least one Rune. Then go to the Koorong port and choose to go anywhere,
   while travelling, your ship will be swallowed by Tanzer.

Q. How do I get to Despair?
A. Also simple. If you're Riki or Emelia, you'll go there automatically, but
   everyone else has to be collecting runes, and must have the Hide Rune,
   the Victory Rune, and the Vitality Rune. Talk to Annie outside the 
   restaurant and she'll offer to take you to Despair to get the last rune.
   (Note that if you're playing as Red, you must finish the Shuzer Base 
   before Annie will take you to Despair.)

Q. Why doesn't your FAQ say what the best team to use is???
A. Because everyone has their own opinion on which class/member is the best.
   I don't want to say "Use Red, Gen, Emelia, Doll, and Rabbit" (Which is a
   good team, BTW.), just to have someone complain saying "Mecs suck!" I
   let people pick their own teams. 

Q. What is this "R3X" thing at the end of Red's Chapter?
A. There are many theories as to what that is. Some people think it's an ad
   for some new game (possibly Xenogears, as the big "X" looks like the XG 
   logo.), some people think it's there as a sort of closing ad as shown in
   movies, because Red's Chapter is something out of the movies anyway, but
   most people think it's there to make us wonder what it's for...a fake ad.

Q. How do I get Suzaku?
A. One of the more carefully hidden characters... You can only get the 
   Suzaku on your team during the short time you're on the mountain at
   Mosperiburg, during the quest for the Shield Card. Start by defeating the
   fairy-type enemy in the first area, then go to the outside area where
   there are 3 boars running around. If you see a snowman at the bottom of
   the screen, defeat it and Suzaku will appear in a small cave a little 
   ways back. If there is no snowman, then go back to the first area and
   defeat the fairy again until it appears. If the snowman appears, but is 
   on the LEFT side of the screen, it's a fake, and if you fight it, you'll
   be up against 3 souped up snowfolks, and you don't get anything for 
   winning, so don't fight that battle.

Q. Who is Alkarl??
A. Alkarl is the hero who turned Red into Alkaiser... ohhhh, you mean who's
   the person behind the Alkarl mask... Tsk, Tsk, that's a S-E-C-R-E-T!! 
   Find out for yourself!!

------------------------------------------------------------------------
3. Walkthrough
------------------------------------------------------------------------
%%%%%Red%%%%%%%%%%%%%%%%

---Start---

Red's Chapter begins with Red and his dad driving down a street, 
discussing the current activities of the evil BlackX and their leader, 
Dr. Klein. Suddenly, a giant beast lands on their car, causing it to 
crash. Red then finds himself alone in a field, his dad no where in 
sight. He encounters Shuzer, a BlackX Emperor, and a fight ensues. At 
this point, there is no way you can win, so just punch him until he 
knocks you out and a strange masked man (yes, that is a man), Alkarl, 
comes down to defeat Shuzer. Alkarl then turns the unconcious Red into 
Alkaiser, a hero just like him and makes him take the "code of the 
hero".

Many years later, Red still hasn't forgotten about BlackX; in fact, he's 
still after them. Red is working on the Airship Cygnus with his father's 
friend, Hawk. There isn't much to do here, but do some exploring, and 
find the guy who will give Red his paycheck (100 Credits). Remember him! 
After you're done exploring, talk to Hawk in the engine room, he'll ask 
if you're ready, answer "yes" and you'll go to Baccarat, a casino.

---Baccarat---
Treasures: None

You can't actually play the games, so just look for strange blue men
that say "Eaaaaggg" or something like that. There are 4 of them in the 
room with the slot machines, talk to them all and they'll run away. 
Take the elevator and follow them down to the parking lot. Once there, 
you'll see that Red has turned into Alkaiser, (yep, he still has that 
power). After a brief scene with Shuzer again, he sends four soldiers 
and some kind of bug after you. Defeat the soldiers, then defeat that 
bug thingy, the bug is a bit tougher than the soldiers and during battle 
you get transported to the "4th dimention Magisphere" (a big eyeball 
dimention where enemies have triple their normal HP). Just remember to 
Equip yourself with the BroadSword, EasyRifle (or both) and the Backpack 
(You start with all these items). Notice that you may learn some 
abilities during the fights, refer to the learning abilities section to 
find how to do this and why it happens. Beat these enemies and you'll 
get your first Picture, (I can't say for certain, but it seems to me 
that getting a picture means you've completed a mission). You then 
return to the Cygnus. Go collect your pay, then talk to Hawk again, 
you'll be sent to the town, Shrike. 

---Shrike---
Treasures: None (At least, none in the town itself)

 Once in Shrike, go to the Bio Lab in the southeast corner of town, 
(this is optional, skip it if you want), and follow the path and fight 
the enemies if you want - but they are TOUGH. Eventually, you'll come to 
a room that looks like a library. Examine the lone bookshelf near the 
entrance to find a secret room. Once inside, climb down the ladder and 
proceed to the room with the stairs. Go up the staircases (or down if 
you have a death wish) and enter the room at the top of the stairs. You 
should see three mad scientists performing experiments on a helpless 
little critter. Red, being the hero that he is, attacks the mad doctors. 
Upon defeating them, the little critter, Cotton, will then join you. 
Also, if you want, go to Sei's Tomb (in the upper right corner of the 
map) and collect the sword, shield, and accessory, but *DO NOT FIGHT SEI 
YET!!!* (refer to Riki's chapter for details on the tomb). After this, 
build up if you want. Then go to the "street" and rest at the inn (it's 
free, one of only 2 places that is). Now go back and talk to the kids in 
the playground. After one of them mentions Sei's Tomb, some BlackX 
soldiers attack you and kidnap the little girl. Next, head for Sei's 
tomb, in the northeast end of town. Once there, it's pretty much 
automatic, Red will turn into Alkaiser and fight some monsters in that 
weird eyeball dimention again - very easy (especially if you picked up 
Cotton earlier). After the battle, have Cotton (if you have him) Absorb the
Sphinx. you may get SphinxRiddle, a powerful instant kill spell, and Cotton
should turn into a powerful Sphinx form. This should really help you in the 
next few missions!! You'll get a call from the Cygnus and your next picture 
will appear. 

---Cygnus/Manhattan---
Treasures: Payment

Back on the Cygnus, collect your pay again (you should do this every 
time you return, so I won't bother mentioning it again). Go below and 
meet Yuria, she will show you something she found. When you follow her 
you'll find that the Cygnus is carrying illegal weapons. You'll 
automatically be sent to Manhattan. Go to the C.T.C. Building and talk 
to the receptionist, she'll...ehem...kindly escort you out of the 
building. Then, Fuse, a patrolman for the IRPO (Inter-Regional Police 
Office) shows up and demands to see the president, Lady Campbell. He 
tells the desk lady that Red is his assistant and they both go up to 
Campbell's office (there is nothing but talk here). You then return to 
the Cygnus. After talking to Hawk, the ship gets attacked by pirates. 
This, IMO, is the hardest part of Red's chapter. You'll fight some easy 
battles, then Fuse will join you. Go through the rest of the ship 
(there's a secret passage in the room behind Hawk) and look for people 
who survived the attack, as you can now go in those "guest rooms" Red 
didn't want to enter earlier. After looking around for a while (and 
fighting some really tough enemies). You can find the following people 
abord this ship: Roufas, Asellus, White Rose, BJ&K, Blue, and Yuria 
(Blue and Yuria don't join you, the rest do). Yuria is in one of the 
guest rooms in the same area you first met her at the beginning of the 
game. Sneak around the monsters (or fight them if you're strong enough) 
and Yuria is in one of the rooms...I don't exactly know what purpose 
rescuing her serves, do it only if you want to. (Optionally, you could 
go around the rooms and Fuse will distract the monsters.) Build up in 
the lower room where the weaker monsters are. After building up, explore 
some more. Eventually you'll come across a battle with 4 enemies that 
seems impossible to win, and, unless you're at a god-like state, it IS 
Impossible to win!!! (Hey, It's possible to win it, I did once...) 
Well...impossible, that is, unless you know the trick here. Run around 
to the left side of the room and enter the 3 doors, one at a time. The 
monsters in the impossible battle are here. Defeat them one at a time, 
THEN you can pass. After defeating the final enemy near the big white 
doors, Fuse will tell you of another way in. (If you go through the 
front, you'll get slaughtered...even if you win, you lose!!). Go back to 
the door you couldn't "use in flight" earlier. (Save before you do this. 
Also, if you're feeling lucky, strip your teammates of their equipment, 
it's good stuff, and they'll be leaving you soon, anyway). Go through the 
door and from here till the end of this outside passage RUN AS FAST AS YOU 
CAN!!!!!! IF YOU DON'T RUN, YOU'LL GET BLOWN OFF THE SHIP!!!!!! After 
passing the area (phew) you'll fight Platyhooks. Attack him until he calls 4
Platoonpuses then runs off. Defeat the 4 Platoonpuses as quickly as 
possible, as if you wait to long Platyhooks will return and you'll have to 
fight him again. After that battle everything will return to normal on the 
Cygnus, but you'll notice that all your team members are gone (except 
Cotton). You can get BJ&K back, however, by returning to the room where you 
first found him. 

---Koorong---
Treasures: 200 Credits x2, MemoryBoard, IceCrystal, FireCrystal, 
SecretBoard 

Now, as usual, talk to Hawk and this time, you'll go to Koorong. The 
following scene is automatic. When you regain control of Red, go back up 
the stairs you just came down. The towns people will be attacked by a 
monster, which (as usual) you have to fight - very easy battle. After 
the battle, some strange yellow haired guy (at least, I think that's his 
hair...looks more like a lampshade to me...) will appear and run off, 
he's a BlackX agent. Follow him to the sewers; you may have to stop and 
battle a couple of thugs. Everyone goes in those sewers at one time or 
another, so I'll explain how they work now and save some time later. 
After going down the steps, fighting the goons if necessary. There will 
be 2 manholes, don't bother with the first one as it's a dead end, the 
second one is where you need to go. Go around to the right path before 
heading down, then take the path upwards. Take the bag that contains 200
Credits. After getting the credits, take the lower path and exit. You 
should be in a big junk yard, go right and down until you find a secret 
passageway in the pile of black debris. There, I guy will offer to sell you
"something good" for 400 credits -- say no. Leave the area and return, the 
price will have dropped down to 200 credits. You can keep repeating this 
process until the price drops down to 50 credits. Now you should buy it, 
it's a SecretBoard (If you don't have a mec in your team, just skip it). 
Then go up until you reach the next manhole. Go in it (well, obviously) then 
go around the bend, whacking any goons that dare to stand in your way and 
take the treasure (IceCrystal). Afterwards, head up the ladder and go left 
into the dark wall. Go left again if you're in a hurry, or go right and 
collect a MemoryBoard, another mec device. Proceed up the big staircase and 
enter the big red door, it's a shop containing some VERY powerful (but 
expensive) laser weapons; buy some if you want (and if you have the cash). 
Next go in the black area to the right of the Red door, then go down the 
manhole. (Careful, it's dark down here.) In the next room, follow ol' 
lamphead again (skip the manhole) to the path to the right. Just keep going 
down. If you get a message saying, "Can I?", just say no - you can't (not 
now anyway, you'll return later.) Go all the way to the left to get a 
FireCrystal then go in the little opening in the south part of the wall. 
Climb up the ladder and GO RIGHT, RIGHT, RIIIIIIGHT!!!! If you go left, 
you'll go back to Koorong and have to start all over again (d'oh!!). Go 
right and you'll be back on the Cygnus where you'll see a strange scene...
end of mission...

---Kyo---
Treasures: None

You'll then be taken to Kyo. You can buy some decent items at the shop, 
or buy Mind Magic at the place called the "Doujou". Eventually, you'll 
go to the northeast corner of town and enter the "Syoin". Talk to the 
mec there and he will tell you a bit about BlackX's 4 Emperors. Red then 
gets another call from the Cygnus.

---Shingrow---
Treasures: CeramicSword, SanctuaryStone

Your next mission is in Shingrow. Enter the palace and wait in line. You'll
be asked if you want to fight or watch, fighting is more fun, but the same 
thing happens if you just watch. If you choose to fight, you'll leave your 
team behind and change into Alkaiser. Talk to the man behind thedesk and 
he'll enter "Mr. ReReRe" (inside joke, it's actually Alkaiser) in the 
contest. After that's done (it doesn't matter if you win or lose...I won by
luck) you'll see Dr. Klein run away. Follow him until you come to a room 
with crossroads, then head up. Talk to the people in the 3 upper rooms and
take the treasure chest (yes, there is one here, it's just hard to see) to 
get a SanctuaryStone. Leave the room and you should see the good doctor 
(actually...he's anything BUT good) run into the lower room; follow him and
defeat the 2 yellow soldiers, then examine the jar a few times and a secret
staircase will appear. Go down the new staircase and talk to the native 
there. He will mention a switch that will move the floor. Examine the wall
next to the pit and the floor will rise up allowing you to get the treasure
there (CeramicSword). Continue down the path and defeat the boss at the end.
As Alkaiser, you should have no problem here. 

---Leaving the Cygnus/Team Members/Optional Quests---

Back on the Cygnus again, talk to Hawk. Red will choose to leave the 
Cygnus and will find himself at Yorkland. From here, you can basically 
do anything you want, though your mission is to seek out and destroy the 
4 BlackX emperors. First, though, start by finding team members, the 
list below will tell you where to find some:

Cotton: Bio Lab in Shrike, you should already have him though
BJ&K: On the Cygnus (If you missed him, you can't get him now)
EngineerCar: Nakajima Robotics, need a mec on your team.
Fuse: In the Manhattan Shopping Mall
Lute: In Scrap, he's at the Pub
Thunder: In Yorkland, You must have Lute on your team first
Rouge: In the Luminous Airport
Annie: In Koorong outside the Restaurant
Doll: Shingrow Port
Liza: Inside the restaurant*
Roufas: Inside the Restaurant* Also at Mu's Tomb
Rabbit: This little (but powerful) Mec is in the Kyo Garden
Gen: Scrap Pub, need to be collecting Arcane Tarot Cards
Emelia: Baccarat, Need to be collecting Arcane Cards
Mesarthim: The basement of Lord Manor, need TimeLord on your team 
Fei-on: In Tanzer, Need to be Collecting Runes 
Slime: Tanzer, Joins after getting the Vitality Rune
Silence: Omble (See Blue's Chapter)
Sei: (See Riki's Chapter)
Suzaku: Mosperiburg Mountain (See Team Member List)
TimeLord: (See Team Member List)
Kylin: (See Team Member List)

*At the restaurant, you have a choice of signing up Roufas or Liza, 
choose Liza. You can still get Roufas by going on the Rune Quest and 
picking him up at Mu's Tomb.

I STRONGLY suggest you use either Rabbit or BJ&K here (preferably Rabbit) as
they will both be VERY useful in the coming battles!!
 
If you want to go on the Light/Shadow, Rune/Arcane and Time/Space 
quests, feel free to do so. Refer to Blue's chapter walkthrough for help 
there.

These next 4 missions can be done in any order, but this is the order I 
do them, so I'll tell it this way.

---Koorong/Shuzer Base--- 
Treasures: ElectroArmor, KillerRifle 

The first of the four BlackX Emperors is Shuzer. To seek out and destroy 
your old enemy, return to Koorong and talk to Annie outside the 
restaurant; she will agree to show you the location of Shuzer base and 
then join you. Go down to the sewers and keep going until you come to 
the narrow bridge where you may have said "Can I???" earlier...try to 
cross it, you can now. Climb the ladder and proceed up through the 
building, fighting soldiers as you go. You can sidetrack into one of the 
rooms and grab a suit of Electro Armor, but go into the middle door (the 
one with the barber pole next to it). Defeat the soldier there and walk 
across the board and proceed back through the hole in the back wall.  
Keep going until you get to a flat blue platform -- SAVE!!! You have to 
fight a boss - The Cyclops. Defeat him by using your best attacks, 
DeadEnd works well if you know it, and equip JetBoots to stop his quake 
attack (DSC makes this fight SOOOO easy...refer to the secrets section 
to find out how to get DSC). Go up the stairs and follow the path until 
you see a soldier blocking your way; fight him (in the eyeball dimention 
no less ^_^) and when you win, go into the building he is blocking. 
Press the glowing eye on the right lion statue to open the door. In the 
next room you'll catch a quick glimpse of Shuzer in the upper door (now 
would be a good time to save!!). Go through the door and you'll fight 
Shuzer. He's tough, but if you have good moves (i.e. HeadWind, 
DeadEnd...DSC!!!) he shouldn't be much of a problem. After taking around 
20,000 damage (more or less) Shuzer calls a helicopter and jumps in. Red 
grabs hold of the 'copter and holds on as it flies off, only letting go 
when the helicopter lands. Red runs off and morphs into Alkaiser, 
returning to challenge Shuzer. You'll now fight Shuzer again. He would 
be easy, but...fighting with only Alkaiser makes this a toughie. If 
Alkaiser has at least 600 HP, you won't need to heal too much (use 
PowerCures if need be). Just use your best attacks on him until he dies, 
you'll get the KillerRifle after the fight. Also, you *should* learn 
FinalCrusade, a valuable skill that only Alkaiser can use. 
Annie will also join you permanently now. On to the next mission!!!

---C.T.C. Building---
Treasures: WaterCannon, MissilePod, 400 Credits, LightBazooka, Magi-Water,
EagleGun, MaxCure, Protector, Thunderbolt

Return to Manhattan (maybe you can afford some of the items at the mall 
now...) and go back to the C.T.C. Building, and talk to your old friend, 
the receptionist. She won't let you in until Lady Campbell calls and 
tells Red to take an elevator to her office. Red wonders how Campbell 
knew who he was...AH HA!! She must be part of the BlackX!!! Red realizes 
this a moment before the elevator gets attacked by some BlackX Soldiers 
(PinkX actually :). Win this quickly, as every round of fight, you get 
hit with EnemyFire!!! When the elevator stops, talk to the lady and 
you'll fight another battle. Win this battle and climb up the ladder 
behind where she was standing. When you can't climb anymore, go left 
though the door. Once inside, head immediatly to the right and enter the
room. Inside, take the treasure here (MissilePod) and then go back to the 
left. You'll be in what would appear to be a maze of desks. Weave your way
around the desks, defeating the cops as you go, and collect the treasures.
(The bag has 400 credits in it, and the gold treasure contains a 
WaterCannon.) Go through a door in the upper right corner of the room, it's
kinda well hidden, so just push against the walls until you find it. From
here, head up through the nest door, then go in the door on the left. There
is a treasure lying on the ground (LightBazooka), but you'll most likely
have to fight some of the guards in order to get to it. Backtrack and enter 
the door on the far right. If you ended up in a room with a fairy who is 
sitting on a machine, you're in the right spot. Go in the upper door and 
you'll be at the bottom of a spiraling staircase. There are 5 of these 
floors, each containing a group of monsters blocking the stairs, a 
mini-boss, and a treasure. This first stairwell is covered with slimes, it's 
almost impossible to completely avoid them, so fight them if you have to. At
the top you'll fight a HugeSlime and 3 PinkFighters and upon winning, you
get some Magi-Water. The next floor has a steady stream of falling mecs, 
they are easy enough to avoid. At the top you'll fight 2 Guncarts and a 
PinkFighter, and you'll win an EagleGun. The third set of stairs is covered
with plants. They all sit stationary, but will occationally lash out at you
and if you're hit, you have to fight them. The mini-boss here is 2 TrapVines
and 3 PinkFighters and your reward for beating them is a MaxCure. The next 
floor consists of a barrage of bouncing bugs!! Don't worry, they're easy to 
avoid. When you reach the top, you'll fight 3 Armorpillas and 2 Pink-
Fighters. Your prize is a Protector. The final floor is nothing but a bird
and a few mecs; you might as well just fight these. At the top, talk to the
woman on the right side of the room. She'll offer to give you something, 
accept and you'll get the Thunderbolt. Now go left and through the door - 
Save here. Upon entering the door, you'll fight a Sub-Boss, the BlackGarb 
and 3 AutoBuffers. This battle is easy, you shouldn't have any trouble with 
it. Following this annoyance, the lights go out and Red morphs into 
Alkaiser. Now you have to fight Lady Campbell who turns into a big 
spider, Arachne. 

:::Defeating Arachne:::

Well... Arachne is probably easier than Shuzer, but her attacks do similar
damage. She uses many "net" type attacks, including a new one, LightningWeb,
which attacks the whole team. Arachne probably has about 25,000 HP, and she
isn't very difficult. Note that if you didn't get FinalCrusade yet, you'll 
learn it after beating Campbell. 

Yet another BlackX agent is out of commission; end of the next mission.

---Eastern Shingrow Ruins---
Treasures: TwinSword, MagicStone, HarmoniumArmor, SanctuaryStone,
ExcelShield, HarmoniumEarring, 250 Credits

At the Shingrow port, talk to Doll, the purple haired woman, she'll tell 
you about her brother who got lost in one of the nearby ruins and ask 
you to help her find him. Agree and she joins you. Now head for the 
eastern ruin. Go in the open passage then follow the passage up for a 
treasure box containing a TwinSword (ignore the other door, it's a 
trap.) Go back to the crossroads and go left. Follow the path until you 
come to a door, enter it and fight the giant frog there - it's really 
easy. Go up and continue across the bridge (ignore the steps for now), 
follow the path into a small room and collect a MagicStone in the hard 
to see treasure box (once again, ignore the door here, another trap.) 
Backtrack across the bridge and now go down the steps; go under the arch 
and into the small crack in the wall. From here, go into the courtyard 
area (with the 2 slimes) and take the HarmoniumArmor on the ground. Now 
go up through the door. You can try to take the treasure chest here, but 
2 little girls on the platform above won't let you, so go talk to them. 
They are actually monsters, defeat them and the go back and take the 
treasure chest (HarmoniumEarring). Now continue up the steps into the 
next room. This would appear to be a maze of sorts. Go across the raised 
platform and go down the steps and take the hard to see bag in the 
corner of the room for 250 Credits. Go under the arch here and into the 
opening. In this room go up and search the little golden glow behind the 
tree - you'll get a SanctuaryStone. (Ignore the upper door, it's yet 
another trap.) Go back to the previous room and back up the stairs into 
the door. Go down the steps and follow the path then go in the next 
door. You're now in a room with 5 giant slimes. Defeat them!! (It's 
kinda tricky, as they keep regenerating if you don't kill them all, use 
attacks that hit all of them at once.) Beat them and examine the funny 
looking alter behind them to open a secret passage. (The door on the 
right wall is a fake, not a trap, just a fake.) Before going in the 
passageway though, be sure to take the ExcelShield from the EXTREMELY 
hard to see treasure chest on the left side of the room. Now go up and 
talk to the giant. Doll will step out and issue his arrest. (Yes, Doll 
was lying about her brother, she actually works for the IRPO!!) The 
giant, Berva, will then attack you, He is BlackX agent #3.

:::Defeating Berva:::

Berva has a powerful defensive move called Swayback, if you use any form 
of physical attack (sword or fist) he'll block it completely, so use 
other means of attack such as guns, magic, and GaleSlash. He would 
appear to have well over 33,000 HP. After beating him, he will run away. 

Note: If you lose to Berva, the story will continue, but you'll be in a base
under Shingrow Palace. Just work your way out and seek out Berva again.

---Shingrow/Shingrow Palace---
Treasures: There are some in the Berva Base

Follow Berva outside and head for Shingrow Palace, defeating BlackX 
Soldiers along the way. Go into the palace and go left, then up. Talk to 
the woman there for a free restore. From here, go in the lower 
passageway to fight Berva again, or go back to the room where you fought 
the goblin earlier and examine the walls to find a secret room full of 
goodies. When you finally decide to defeat Berva, return to the arena room 
and be ready for a tough fight...

:::Defeating Berva:::

Just attack him the same way you did the last time you fought him: no direct
attacks, just aerial ones, or attacks like Guns, that don't actually touch 
him. The consequences for touching this giant are MUCH worse this time, 
however, as now he has a powerful Kasumi-like skill called BervaCounter, 
which will not only stop your attack completely, but will also damage the
would-be attacker by around 200-300!!! Berva has around 45,000 HP this time. 

After beating him, Shingrow Palace will be destroyed and you'll be back at 
the Shingrow Port. Mission 3 is done.

---Kyo/Syoin/Metal Black Base---
Treasures: SamuraiSword, MaxCure, BigMissile, 300 Credits, Magi-Water

Go to Kyo and enter the Syoin. If you have Rabbit on your team, he'll 
point out a secret passageway. If you don't have Rabbit, just go to the 
garden (also in Kyo) and pick him up. The passageway leads to the Metal 
Black Base, it's quite easy, but be sure to take some of the treasures 
inside. This area is so linear, it would be a waste of time explaining 
it. When you reach the big green vat, defeat the guard and Red will 
realize this is the place where BlackX is producing drugs, and he'll set 
an explosive device...GET OUT OF THE BASE NOW!!!! When you leave, you'll 
be ambushed by MBlack, the last of the 4 BlackX Emperors. 

:::Defeating MBlack:::

By this point, he shouldn't be too hard (Especially if you have DSC). I'm
usually so powerful by this time, I don't really know what he can do. Since
MBlack can be effortlessly taken out in one round of fight, I'd say he 
probably has no more than 10,000 HP. When you beat him, (Make this battle 
take as long as possible, as it has some awesome music) you'll receive the 
very powerful WarLordArmor, and for an added bonus, if you have a mec on 
your team, you can absorb MBlack and get the powerful TigerProgram!!

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