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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter R » Rockman Dash - Strategy Guide (Page 03)

Rockman Dash - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Rockman Dash - Strategy Guide (Page 03).


========================================================
[36] )))))))))))))) Battle Of Eden (((((((((((((((((((((
========================================================

 ==========
 Things To Get:
 Power Stream
 & a can o'whoop A$$ !!!
 ==========

Well, this is it. Make yourself as powerful as possible and go back to 
the main gate. Once in the spiral section, go all the way down to the 
bottom. Open the door and enter. Use the 3 keys on the doors to the 
right. Go up to the door and watch the important cut scene. Afterwards, 
blow away the big mouth bot in front of you and turn over the crab bots. 
Open the chest for the power stream buster part, which makes your 
busters attack power MAX. Go on and check out the pretty refractor. Take 
a left, dispose of the Sun bots and then take a right. After the horde 
of sun bots are gone, enter the final room. Data is here. This is the 
Final save point and energy boost. Save here. You can go back up and to 
anywhere you want, don't worry. 

*!*!*!*!*!*!*!*
Final Boss: Mega Man Juno
*!*!*!*!*!*!*!*

 OK, this is it! Snob boy (or girl as I like to call him) has some fast 
and powerful attacks, make sure you have full canisters and all that 
jazz. He will begin with a piledriver, fire and jump away. When he says 
"Ready?" he will execute a double arm laser, try to keep in the center 
when this happens. Fortunately his endurance is low so give'em all ya 
got from the start.
 After finally defeating him, he will go into a back armor machine ala 
sigma style. Dash around and run around him in circles nail him with a 
volley of active buster shots. The fight will go fast if you do it 
right.
 If you have the Shining Laser, at full upgrade, this fight is all too 
easy. Just fire straight ahead. Juno's power goes down in a good 4 to 8 
seconds in both forms! Ouch!

Watch and interact with the ending (walk around and talk with the towns 
folk) talk to Roll, say you are ready and stay after the credits to see 
a "Surprise". Timing in the game can effect a new game since you may 
start off with dash parts at the beginning if you had a good time like 
around 8 hours or so. You can change the difficulty from Normal to Hard. 
Once you beat it on Hard, you can change it to Easy. Easy gives you one 
amazing Blaster you will have to see for yourself. IT ROCKS!!! Some 
things may be missing from this Walkthru is so, please contact me 
 if you find anything.


========================================================
[37] )))))))))))))) Normal Items (((((((((((((((((((((
========================================================


Name                    Location    
--------------------------------------------------------------------     
Ancient Book            3rd Sub-Gate
Spread Buster Special Weapon (With Old Launcher + Arm Supporter).

Antique BellClozer      3rd Sub-Gate
Gift to the Museum.

Arm Supporter           Police Station
Spread Buster Special Weapon. (With Old Launcher and Ancient Book) 
Reward for finding the Bag.

Autofire Barrel         Main Gate
Auto Battery Buster Part (With Generator Part).

Bag                     Downtown
Give it to the Inspector.

Beetle                  Cardon Ruins Area
Give it to the kid in the Club House.

Blunted Drill           Main Gate
Drill Arm Special Weapon.

Blurebear Parts         Downtown Garbage Pail
Machine Buster Special Weapon.

Bomb                    Downtown
Power Blaster R Buster Part. After finding one the the 
two bombs.

Bomb Schematic          Barrel's room in the Flutter
Grand Grenade Special Weapon.

Broken Circuit          Club House
Omni-Unit Omega Buster Part (With Sun-Light + Main Core Shard). In 
exchange of the Stag Beetle.

Broken Cleaner          Apple Market Garbage Pail
Vacuum Arm Special Weapon. (With Broken Motor + Broken Propeller)

Broken Motor            Downtown Garbage Pail
Vacuum Arm Special Weapon. (With Broken Cleaner + Broken Propeller)

Broken Propeller        Uptown Garbage Pail
Vacuum Arm Special Weapon. (With Broken Motor + Broken Cleaner)

Camouflage Shield       Junk Shop
Makes you invisible for a time.

Cannon Kit              2nd Corridor 
Powered Buster Special Weapon.

Comic Book              Lying behind the Junk Shop in Yass Plains
Give it to the kid in the Club House.

Defense Shield          Junk Shop
Makes you invincible for a time.

Energy Canteen          Junk Shop
Tank used to store energy for later use.

Energy Square           In ruins
Depending on the size, they refill your Life Bar energy.

Extra Pack              Junk Shop
Adds one energy unit to your Energy Canteen. (Up to 99)

Flak Jacket             Junk Shop
Absorbs 1/4 of your damage.

FlowerClozer            Woods
Gift to Roll.

Flower Pearl            Hospital
Gatling Gun Special Weapon. (With Gatling Part) 
Reward for helping Hospital girl.

Gatling Part            2nd Sub-Gate
Gatling Gun Special Weapon. (With Flower Pearl).

Generator Part          2nd Corridor 
Auto Battery Buster Part (With Autofire Barrel).

Giant Horn              KTOX Studio
Gift to the Museum.
Technical Race Class A price.

Grenade Kit             1st Sub-Gate
Grenade Arm Special Weapon. 

Guidance Unit           3rd Sub-Gate
Active Buster Special Weapon.

Hyper Cartridge         Junk Shop
Refills your current Special Weapon.

Joint Plug              2nd Sub-Gate
Adapter Plug Special Item.

Kevlar Jacket           Junk Shop
Absorbs 1/2 of your damage.

Kevlar Jacket Omega     Junk Shop
Absorbs 3/4 of your damage.

Life Gauge              Junk Shop
Add one bar to your Life Bar.

Main Core Shard         3rd Sub-Gate
Omni-Unit Omega Buster Part (With Sun-Light + Broken Circuit).

MarlWolf Shell          Club House
Shield Arm Special Weapon. (With Mystic Orb) 
Reward for helping the kids.

Music Box               KTOX Studio
Gift to Roll. Straight Race Class A price.

Mystic Orb              KTOX Studio
Shield Arm Special Weapon. (With MarlWolf Shell) Balloon Fantasy Class A 
price.

Old Bone                1st Sub-Gate
Gift to the Museum.

Old Doll                1st Sub-Gate
Gift to the Museum.

Old Heater              Club House
Gift to the museum. In exchange of the Beetle.

Old Hoverjets           2nd Sub-Gate
Jet Skates Special Item (With Rollerboard).

Old Launcher            3rd Sub-Gate
Spread Buster Special Weapon (With Arm Supporter + Old Launcher).

Old Shield              Corridor ???
Gift to the Museum.

Pen Light               3rd Sub-Gate
Blade Arm Special Weapon (With Zetsabre).

Pick                    Man near City Hall
Help the kids Club House.

Plastique               Downtown
Power Blaster L Buster Part. After finding on the 
the two bombs.

Prism Crystal           Museum
Shining Laser Special Weapon (With X Buster + Weapon Plans). Reward for 
giving the Giant Horn to the Museum.

Rapid Fire Barrel       3rd Sub Gate
Machine Gun Buster Part.

Refractor Shard or Zenny  Everywhere
Used as money, the bigger they are, the more they worth!

Ring                    2nd Sub-Gate
Gift to Roll.

Rollerboard             Corridor 4
Jet Skates Special Item (With Old Hoverjets).

Safety Helmet           Box in Yass Plains
Helmet Special Item.

Saw                     Man near City Hall, then Downtown
Help the kids Club House.

Shield Repair           Junk Shop
Repairs your Life Shield.

Shiny Object            3rd Sub Gate
Gift to the Museum.

Shiny Red Stone         Main Gate
Gift to the Museum.

Splash Mine Kit         Junk Shop
Reward for helping the Junk Shop Man.

Spring Set              1st Sub-Gate
Jump Springs Special Item.

Stag Beetle             Yass Plains second screen
Give it to the kid in the Club House.

Sun-Light               Hospital
Omni-Unit Omega Buster Part (With Broken Circuit + Main Core Shard). 
Reward for helping the Grocer's Wife.

Target Sensor           3rd Sub-Gate
Sniper Scope Buster Part (With Tele-Lens).
            
Tele-Lens               3rd Sub-Gate
Sniper Scope Buster Part (With Target Sensor).

Trunk                   Downtown 
Taken from the Bank Robbers.
            
Weapon Plans            3rd Sub Gate
Shining Laser Special Weapon (With Prism Crystal + X Buster).
           
X Buster                Club House
Shining Laser Special Weapon (With Prism Crystal + Weapon Plans).
In exchange of the Comic Book.

Zetsabre                KTOX Studio
Blade Arm Special Weapon. (With Pen Light) Beast Hunter Class A price.
    


========================================================
[38] )))))))))))))) Special Items (((((((((((((((((((((
========================================================


Name                 Location (Combination)Description
----------------------------------------------------------------------
            
Energy Canteen       Junk Shop
Energy Tank you can refill at the Junk Shop. 
The more Extra Packs you'll buy, the more units of energy it will 
contain. (Up to 99)

Helmet               Yass Plains
Protects your head better. Don't forget to equip it!

Jet Skates
(Rollerboard + Old Hoverjets)Allows you to dash, making 
you go faster. Don't forget to equip it!

Jump Springs
(Spring Set)Makes you jump higher. Don't forget to equip it!

Armor                Junk Shop
Protects your body better. Don't forget to equip it!

Adapter Plug
(Joint Plug)Allows you to equip three Buster Parts 
instead of two.

Blue Refractor       Prologue Corridor
No use...

Yellow Refractor     1st Sub-Gate
Used for powering up the Lake Jyun Boat.

Red Refractor        2nd Sub-Gate
Used for powering up the Flutter.

Class A License      City Hall
Given by the Mayor after you beat Bomb 
Bonne. Allows you access to the Portals 2 and 3.

Class B License      City Hall
Given by the Mayor after you beat the 
MarlWolf. Allows you access to the three Sub-Gates.

Citizen Card         Cardon Woods
Given by a police officer after Roll fix the 
Support Car. Allows access to the city.

Walkie-Talkie        Support Car
Given by Roll in the Support Car after you got the Class B License.
Key            Downtown
Taken from one of the three Servebots tanks. Allows 
access to the City Hall.

Cardon Keys          1st Sub-Gate
Three Starter keys allowing you to lower the shield around the Yellow 
Refractor.

Lake Jyun Keys       2nd Sub-Gate
Three Starter keys allowing you to lower the shield around the Red 
Refractor.

ID Cards             3rd Sub-Gate
Three access cards allowing you to activate the Main Gate.

Sub-Cities Keys      One in each three Sub-Cities
Sleeper, Dreamer and Watcher keys allowing you to enter the deepest 
corridors of the Main Gate.


========================================================
[39] )))))))))))))) Buster Parts (((((((((((((((((((((
========================================================


Name                 Location (Combination)Ratings
-------------------------------------------------------------------

Auto Battery(Autofire Barrel + Generator Part)              ENG MAX
Blast Unit           Junk Shop                         ATK+1, ENG+2
Blaster Unit Omega   Junk Shop                         ATK+2, ENG+3
Blaster Unit R       3rd Sub-Gate               ATK+2, RNG+2, RPD+2
Buster Max           Given when you begin the Easy Mode
                                ATK MAX, ENG MAX, RNG MAX, RPD MAX!
Buster Unit          Portal 2                          ATK+1, RNG+2
Buster Unit Omega    Junk Shop                         ATK+3, RNG+3
Gatling Gun(Gatling Part + Flower Pearl)        ATK+1, ENG+4, RNG+1
Laser                Junk Shop                                ATK+4
Machine Gun(Rapid-fire Barrel)                         ENG+3, RPD+1
Omni-Unit            Curve Race Class   AATK+1, ENG+1, RNG+1, RPD+1
Omni-Unit Omega(Main Core Shard + Sun-Light + Broken Circuit)
                                         ATK+2, ENG+2, RNG+2, RPD+1
Power Blaster L(Plastique)                             ATK+2, RNG+1
Power Blaster R(Bomb)                                  ATK+2, RPD+1
Power Raiser         Prologue Ruin                            ATK+1
Power Raiser Alpha   Junk Shop                                ATK+2
Power Raiser Omega   Junk Shop                                ATK+3
Power Stream         Main Gate                              ATK MAX
Range Booster        Junk Shop                                RNG+1
Range Booster Alpha  Junk Shop                                RNG+2
Range Booster Omega  Junk Shop                                RNG+3
Rapid Fire           Corridor 1                               RPD+1
Rapid Striker        2nd Gate                                 RPD+2
Sniper Range         Junk Shop                                RNG+4
Sniper Scope(Target Sensor + Tele-Lens)               ATK +1, RGN+5
Sniper Unit          Junk Shop                         ENG+1, RNG+2
Sniper Unit Omega    Junk Shop                         ENG+2, RNG+3
Triple Access        2nd Corridor               ENG+1, RNG+1, RPD+1
Turbo Battery        Junk Shop                                ENG+4
Turbo Charger        Junk Shop                                ENG+1
Turbo Charger Alpha  Junk Shop                                ENG+2
Turbo Charger Omega  Junk Shop                                ENG+3


========================================================
[40] )))))))))))))))) Weapons (((((((((((((((((((((
========================================================


Left and Right Kick
Basic attacks when outside a hostile area or when you don't equip a 
Special Weapon.

Mega Buster
Always equipped on the left arm, limitless ammo. You can equip it with 
two Buster Parts. (Three with the Adapter Plug).

Normal Arm 
Right kick, when you don't equip a Special Weapon. Weak.

Powered Buster          Cannon Kit
One of the best Special Weapon you'll use 
most of the game. Enhance it as soon as possible! Poor firing rate, 
tho...

Grenade Arm             Grenade Kit
Throws one grenade at a time.

Vacuum Arm              Broken Motor + Broken Propeller + Broken Cleaner
Used for sucking Refractor Shards and Energy Cubes without effort. 
Upgrade it to the max in the beginning and you'll be able to get items 
from really far away! Harmless.

Blade Arm               Zetsabre + Pen Light
Slashes with an energy blade, poor range.

Splash Mine             Mine Parts Kit
Drops mine in front of you. First Special Weapon.

Machine Buster          Blumebear Parts
Weapon with a high rate of firing, but not powerful.

Drill Arm               Blunted Drill
Close range weapon, can also be used to destroy walls!

Spread Buster           Old Launcher + Arm Supporter + Ancient Book
Throws multiple bombs at a time.

Active Buster           Guidance Unit
Homing missiles. When fully enhanced, it's the best weapon. But it's 
VERY expensive!

Grand Grenade           Bomb Schematic
Throws bigger grenades than the Grenade Arm.

Shield Arm              Mystic Orb + MarlWolf Shell
Creates an energy field in front of you. Harmless.

*Shining Laser*         Prism Crystal + Weapon Plans + X Buster
Shoots a continuous laser, very destructive!


========================================================
[41] ))))))) GameShark / Pro Action Replay (((((((((((((
========================================================

 And now for those intelligent people (cheaters) here are two codes that 
will insure your completion of the game. Codes Made & Tested on 2.00 
Version Game Shark. Note: I have not verified all codes, so please do 
not e-mail about failed codes.

  -----------------------------------------------------------
 | NAME                                    |  CODE           |
 =============================================================
 | Infinite Zenny                          |  800C1B2C 423F  |
 |                                         |  800C1B2E 000F  |
 | Infinite Life                           |  800B521E 00C4  |
 |                                         |                 |
 | Equipped Buster Parts Position Modifier |                 |
 |                                         |                 |
 | Slot 1                                  |  300B5600 00??  |
 | Slot 2                                  |  300B5601 00??  |
 | Slot 3                                  |  300B5602 00??  |
 |                                         |                 |
 | Buster Parts Slot Position Modifier     |                 |
 |                                         |                 |
 | Slot 1                                  |  800B5604 00??  |
 | Slot 2                                  |  800B5606 00??  |
 | Slot 3                                  |  800B5608 00??  |
 | Slot 4                                  |  800B560A 00??  |
 | Slot 5                                  |  800B560C 00??  |
 | Slot 6                                  |  800B560E 00??  |
 | Slot 7                                  |  800B5610 00??  |
 | Slot 8                                  |  800B5612 00??  |
 | Slot 9                                  |  800B5614 00??  |
 | Slot 10                                 |  800B5616 00??  |
 | Slot 11                                 |  800B5618 00??  |
 | Slot 12                                 |  800B561A 00??  |
 | Slot 13                                 |  800B561C 00??  |
 | Slot 14                                 |  800B561E 00??  |
 | Slot 15                                 |  800B5620 00??  |
 | Slot 16                                 |  800B5622 00??  |
 |                                         |                 |
 | Time 00:00                              |  800C1B1C 0000  |
 |                                         |  800C1B1E 0000  |
 |                                         |                 |
 | Have All Normal Items                   |  800BE420 FFFF  |
 |                                         |  800BE422 FFFF  |
 |                                         |  800BE424 FFFF  |
 |                                         |  800BE426 FFFF  |
 |                                         |                 |
 | Have All Special Items                  |  800BE41C FFFF  |
 |                                         |  800BE41E FFFF  |
 |                                         |                 |
 | Have All Special Weapons [Note 3]       |  800BE410 FFFF  |
 |                                         |                 |
 |Equipped Special Weapon Modifier [Note 1]|  300B5322 000?  |_____
 |                                         |_____                  |
 |Equipped Special Weapon Always Active Modifier |  300B5320 000?  |
 | [Note 1]                                ------             -----
 |                                         |                 |
 | None Event Based Special Items [Note 2] |  800BE41C 03F7  |
 |                                         |  800BE41E FFFF  |
 |                                         |                 |
 | Mega Buster Always Enabled              |  300BE321 0001  |
 |                                         |                 |
 | Infinite Special Weapon Power (BPC)     |  800357FC D623  |
 |                                         |  800D895E 2400  |
 |                                         |  800D8B5E 2400  |
 |                                         |  800D8BBE 2400  |
 |                                         |                 |
 | Invincible MegaMan                      |  300B52C0 0001  |
 |                                         |                 |
 | Invisible MegaMan                       |  300B52C1 001F  |
 |                                         |                 |
 | Chameleon Net Always Active             |  800BBD96 06BB  |
 |                                         |                 |
 | Defense Shield Always Active            |  800BBD94 031E  |
 |                                         |                 |
 | Random Sounds [Note 4]                  |  80100E02 2400  |
 |                                         |                 |
 | Air Walker                              |  D00C0C26 4000  |
 |                                         |  800B51B8 0001  |
 |                                         |                 |
 | Mega Jump                               |  D00B52CC 4000  |
 |                                         |  800B51D2 FA00  |
 |                                         |                 |
 | Infinite Life Boat & Airship            |  800C1B6C 0800  |
 |                                         |                 |
 | Quantity Digits for Character & Stage Modifier Codes      |
 |                                         |                 |
 |                                         |                 |
 | 00 - Nothing                            |                 |
 | 01 - Blaster Unit Omega                 |                 |
 | 02 - Sniper Unit Omega                  |                 |
 | 03 - Laser                              |                 |
 | 04 - Sniper Range                       |                 |
 | 05 - Turbo Battery                      |                 |
 | 06 - Power Raiser Omega                 |                 |
 | 07 - Range Booster Omega                |                 |
 | 08 - Turbo Charger Omega                |                 |
 | 09 - Blast Unit                         |                 |
 | 0A - Sniper Unit                        |                 |
 | 0B - Power Raiser Alpha                 |                 |
 | 0C - Range Booster Alpha                |                 |
 | 0D - Turbo Charger Alpha                |                 |
 | 0E - Power Raiser                       |                 |
 | 0F - Range Booster                      |                 |
 | 10 - Turbo Charger                      |                 |
 | 11 - Buster Max                         |                 |
 | 12 - Power Stream                       |                 |
 | 13 - Blaster Unit R                     |                 |
 | 14 - Buster Unit Omega                  |                 |
 | 15 - Omni-Unit Omega                    |                 |
 | 16 - Auto Battery                       |                 |
 | 17 - Sniper Scope                       |                 |
 | 18 - Rapid Striker                      |                 |
 | 19 - Gatlin Gun                         |                 |
 | 1A - Omni-Unit                          |                 |
 | 1B - Power Blaster R                    |                 |
 | 1C - Power Blaster L                    |                 |
 | 1D - Machine Gun                        |                 |
 | 1E - Triple Access                      |                 |
 | 1F - Buster Unit                        |                 |
 | 20 - Rapid Fire                         |                 |
 | 21 - Helmet                             |                 |
 |                                         |                 |
 | Quantity Digits foruipped Special Weapons Modifier        |
 |                                         |                 |
 | 0 - Kick                                |                 |
 | 1 - Mega Buster                         |                 |
 | 2 - Machine Buster                      |                 |
 | 3 - Powered Buster                      |                 |
 | 4 - Drill Arm                           |                 |
 | 5 - Grenade Arm                         |                 |
 | 6 - Spread Buster                       |                 |
 | 7 - Vacuum Arm                          |                 |
 | 8 - Active Buster                       |                 |
 | 9 - Blade Arm                           |                 |
 | A - Grand Grenade                       |                 |
 | B - Splash Mine                         |                 |
 | C - Shield Arm                          |                 |
 | D - Shining Laser                       |                 |
  ------------------------------------------------------------
            (38 codes total)

Note 1: These codes are to be used with have all Special Weapons code!

Note 2: It seems to mess up when you give the red crystal to Roll early 
in the game....also the citizen cards still don't work nor does the 
other crystal...Use the code to give you the only special items that 
work early in the game! Just active code save it and turn the code off!

Note 3: Since Roll is the one that has to equip the weapons before you 
can even use them...Use the Equipped Special Weapon Modifier 
code to remedy that problem!

Note 4: Game did a funky thing for me on this. It may lock up at the 
Capcom FMV and start playing random sounds!

Note 5: With this code, if you go too far on the other side of a wall 
you may not be able to get back to a position to where you can go on.


========================================================
[42] )))))))))))))) Enemy Glossary (((((((((((((((
========================================================


/////Reaverbots\\\\\\

Zakobon (Onion Bot)
Description: The "Goomba" of Megaman Legends. Often waddles and falls 
down easily.
Main Attack: Endless bomb toss and a quick bum rush. Try to avoid/kick 
the bombs and keep your distance.

Arukoitan (Leg Bot)
Description: Tall mindless reaverbot that marches around corridors.
Main Attack: Shoots energy balls and unending bum rushes.

Orudakoitan (Beacon)
Description: The main core of the Arukotian bot, it serves as the 
activator of any nearby Arukotian.
Main Attack: Helpless. Fire away at it before nearby Arukotian can 
attack.

Shekuten (Exploding Bot)
Description: Puny little bot. Awakens when Mega is in the area and 
begins to walk on two small rods.
Main Attack: Self-destruction on contact, just run past them since they 
come in groups and carry little zenny.

Mirumijee (Snake Bot)
Description: Small four part bot with movements of a snake.
Main Attack: Nothing more than a sprint attack, an easy target.

Guru (Crab Bot)
Description: Slow walking and heavily armored bot. Flatness and speed of 
a turtle or crab.
Main Attack: A quick unexpected skittle can knock Mega down in seconds. 
Fire a endless burst from your buster or try some of your special 
weapons to make it land on it's back.

Miroc (Tissue Bot)
Description: The smallest bot in the game. Rolls around on the ground 
and body looks like it is made of tissue.
Main Attack: A spiked head-butt, also they are very quite, but easy to 
take out.

Mimic (Trap Box)
Description: Looks exactly the same as a regular treasure box. 
Main Attack: Spouts out bombs when opened. Jump out of the way and fire 
for a zenny gold mine.

Jakko (Corpse Bot)
Description: Eerie small hovering bots that form from a "nest".
Main Attack: Endless swoops of death. Take out the nest and stay away 
from being underneath the Jakko's.

Sharukurusu (Jump Bot)
Description: My favorite bot in the game! Has huge arms to it's side and 
some come in stealth.
Main Attack: A surprise dash from behind. When they appear take the 
advantage when the stall to blast. Lots of endurance on this one.

Firushudot (Croc Bot)
Description: A rare bot that easily looks like a croc or gator.
Main Attack: In-land flopping and crawling plus a powerful shockwave. 
Hide and fire, most will leave if there is no danger.

Gorubeshu (Shadow Bot)
Description: Very Japanese looking bots with large shields.
Main Attack: A block and hide tactic works well with these guys. A 
stream of buster fire and special weapons, plus some dodging of the 
fireballs works good here.

Foo-Roo (Sun Bot)
Description: A golden hovering eye. Often comes in groups.
Main Attack: A sneak self-destruct attack. Try to lock-on and take them 
out, plus never turn your back on one.

Cannam (Spider Bot)
Description: A wall crawling spider like bot. Often comes in green.
Main Attack: Not too much attack wise, use your lock-on to take the high 
endurance out.

Karubun (Big Mouth Bot)
Description: A very rare and large bot, if not dumb looking. Think along 
the lines of a tank.
Main Attack: A powerful smash and dual bomb throws can cause a problem. 
Keep your distance and fire like there is no tomorrow.

HanmuruDoll (Spike Bot)
Description: Wooza! This sucka is big! Containing large block like legs 
and some very long arms to boot.
Main Attack: Lots of endurance is the least of your problems, an easy 
side step and you have it made because the arms often come down in a 
predictable place. Try to fire from behind and take use of it's slow 
turning.

Karumuna Bash (Cerebus Bot)
Description: Here doggy doggy... OUCH!! GET IT OFF ME!!! HEELLLPPPP!!!!
Main Attack: Some impressive long range flares and fast tackles make 
this a tough cookie. Keep on the move, carry lots of energy and unload 
as much weaponry as you possibly can. Good luck!

Gai-ne Tooren (Caterpillar Bot)
Description: The longest bot in the game, but also somewhat weak.
Main Attack: While it doesn't actually attack, it does produce reavers 
bots from it's backside like a factory. Wait till the backside opens and 
fire!

Garudoriten (Behemoth Bot)
Description: An odd looking but large and powerful toy bot. King Of The 
Reavers?
Main Attack: A sonic wave and a high kick that are energy suckers. Fire 
at the head and jump after a few shots.

////////Bonne\\\\\\\\\

Blumebear (Tri Bots)
Description: Large tank like bots that coem in red, blue and yellow.
Main Attack: High rapid fire guns, fast wheels and all around three is 
not a good number. Go for the red first off, then the yellow, then blue.

Drache (Jet Bot)
Description: Bulky looking jets.
Main Attack: A simple machine gun fire, lock-on and with a few hits they 
will start to chug some smoke.

Feldynaught (Octo Bot)
Description: Trons very cool mech! Large, red and fast!
Main Attack: Contains a falcon cannon, multi dash and bomb brigades. 
Keep your health up and don't be afraid to get close.

Maiberu Haagen (Ram Bots)
Description: Semi-powerful bots that look like they are used more for 
contruction then destruction.
Main Attack: A straight forward ram that can take out the near-by 
buildings. Unload as much onto them as you can and remember to take out 
the Flying Bots first.

Horunisse (Flying Bot)
Description: High flying carrier bots that come in red, blue and yellow.
Main Attack: It swoops down low to drop off ram bots and bombs. Try to 
take them down before they can get away.

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