Rockman Dash - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Rockman Dash - Strategy Guide (Page 02).
========================================================
[12] ))))))))))))))) Yass Plains (((((((((((((((((((((((
========================================================
Once you are done, go north of the City Hall. Once outside the N Door,
you are greeted by a tank and a smoking police car. Put 2 and 2
together, plus some Servbots and you get the idea. The best tactic here
is to run. Go,go,go,go,go,go. Shooting the tanks is worthless since they
come back (unless you want the Zenny) and the turrets are hard to aim
at. Going inside the huts are also a waste of time. Now goto the cave
and to the other side of the plains. You now have 2 choices continue
north and get some helpful items or go into the next cave.
========================================================
[13] )))))))))))))) 2nd Corridor (((((((((((((((((((((((
========================================================
==========
Things To Get:
Cannon Kit
==========
Note: You can pass this part up if you like.
If you continue upward on the 2nd Yass Plains screen, you will come
across a hut. Go inside and straight ahead. Take a left and jump over
the bumps in the ground to the orange chest for some Zenny. Continue
through the next door and up the ramp ignoring the chest to the right
(its a trap). Once through the next door take a left into a large room
with exploding bots and flame throwing beacons. Make a right and go up
the ramp to the side. Once on the bridge take out the beacons. To the
right of the bridge is a ledge with a chest. Jump over and take the
Cannon Kit. Now with luck, jump back onto the bridge and continue or go
back. It is a dead end if you continue through the door. Leave.
========================================================
[14] )))))))))))))) Clozer Woods (((((((((((((((((((((((
========================================================
==========
Things To Get:
Powered Buster
Digger Lisense A
==========
From the second Yass Plains screen go to the cave. This leads to Clozer
Woods and a BIG boss plus plenty of tanks. You may want to save before
attempting this. Pass up the tanks and you will transfer to a cut scene
with Teasel.
*!*!*!*!*!*!*!*
Boss: Drill Bot (MarlWolf)
*!*!*!*!*!*!*!*
This can begin to get annoying but just hang in there. First shoot at
the lower treads until they blow. Remember to hit the sides and not the
back. The MarlWolf has a big energy blast that is hard to avoid so work
fast. Also keep your distance because it turns fast. Once the treads are
begin to smoke (which may take awhile) the tanks on the upper levels
begin to fire full-time. Find a good ledge to climb and take them out!
Now once that is done find a high ledge and jump onto the top platform
of MarlWolf. Begin to fire into the hatch like crazy and avoid the arms
to the side. If you fire fast enough the Servbots that come out cannot
detonate the bomb they carry. Boom.
Teasel leaves on his fish ship, dazed and confused. Climb up out of the
pit and Roll will give you a call. Say yes. Watch the funny cut scene of
Teasel and gang. Talk with the mayor, say yes and get the class A
license. Best of the Best. You can now make donations to the city. Its
nice to see it being rebuilt but not vital to the game. Go outside and
inside the car to talk to Roll. If you got the Cannon Kit, then she can
upgrade it to Powered buster. Leave for Cardon Forest in the support
car.
========================================================
[15] )))))))))))))) 3rd Corridor (((((((((((((((((((((((
========================================================
==========
Things To Get:
Old Shield
==========
Note: You can pass this part up if you like.
Once at Cardon Forest go into the valley and once out of it, go to the
left to a small hut. Enter. Keep going forward until you meet up with
some leg bots. Go left and past exploding and tissue bots until you come
to the next door. Go forward and up the ramp. Avoid the twirling Dradle
things (easy) and get ready for a mini-boss
*!*!*!*!*!*!*!*
Mini-Boss: Spike Bot 2
*!*!*!*!*!*!*!*
Once you get past the dradle things you come to an intersection take the
left. Blow up the boxes and get the goodies inside. Ahead is a copy of
the first boss. You can run and forget about him or fight. If you fight,
run from his pounding rampage and when he stops, avoid the flying
spikes. Not much else to say except don't count on those boxes from
stopping him!
Now take the right door and dispose of the onion bots. Continue until
you come to some more leg bots. Jump up on the platforms, take out the
beacons and open the chest for some Zenny. Go on and down the next
room's ramp. Run along the right wall to find a hole. Check it for the
Old Shield. Weave through the rest of the room avoiding or disposing of
exploding bots. Continue past 2 doors until you come out on a ledge. Do
not open the chest it is trapped, just remember to hit L1 or R1 and X
right after the message goes away to avoid the three bombs. Keep going
down until you see two boxes in the wall. Bust through them and get go
if you want to go back to the outside of Apple Market. If not jump down
from the ledge with the trapped chest and exit.
========================================================
[16] )))))))))))))) Cardon Forest ((((((((((((((((((((((
========================================================
Once past the valley go up to the cave. The women will run off. Enter to
see a familiar tank scene. The hippie mobile now backs you up, but you
shouldn't need it. As a matter of fact if you get in the way, Roll will
run you over! If you get in the back of the car, you will escape back to
the Flutter (The crashed ship). In order for the car to advance, you
must clear the road of tanks. Ignore the turrets and concentrate on the
tanks. Once you get rid of all 4 tanks Roll will ram the gate.
========================================================
[17] )))))))))))))) 1st Sub-gate (((((((((((((((((((((((
========================================================
==========
Things To Get:
3 Starter Keys
Yellow Shard
Grenade Kit
Old Doll
Old Bone
Spring Set
==========
After a cut scene of the gate unlocking, Mega goes down on an elevator.
Go to the right to see the first large refractor. It seems you need some
starter keys to take out the shield. Go right through the big door to
start the mission. Creepy place. The Jumper bots look like something
straight out of Quake 2. Take out the Corps bots nest for lots of Zenny.
Jump down, go up the ramp and shoot the bridge so it will fall. Jump
across to the next ledge, use R2 on the nest on the other ledge and jump
over once the corps bugs are gone to get the first starter key. Go to
the next ledge, shoot the bridge, jump across blast the nest go into the
doors. The sun bots here can also be taken out with R2. Next to the
conveyor belt, pull the yellow switch on the wall to activate it. Jump
across it, examine the hole in the wall to get a old doll and go forward
and left to the chest with the Grenade kit. Go up the ramp and Roll will
tell a quick story. Nice touch. Now run across the ice platforms. Ignore
the chest for now and continue on. Get the spring set in the chest and
go on. Check the hole in the wall next to the door for an old bone.
Here is an easy puzzle room, just zig zag through the switches and run
through the hallway to pass up the forcefield. At the end of the hallway
is another starter key. Jump off the cliff and look around the pit for a
hole in the wall for some Zenny. Work your way back to the ice
platforms. Let you and the chest fall through the ice onto the conveyor
belt. The spiked gear at the end will destroy the chest leaving only the
last starter key. Check the hole in the wall by the conveyor for some
Zenny and go back to use the control panel. Lower the shield and watch
the funny cut scene (well I think its funny). Go back into the car and
talk with Roll. You can get the Grenade arm from the Grenade kit and the
spring set can give you jump springs (remember to equip!).
========================================================
[18] )))))))))))))) 4th Corridor (((((((((((((((((((((((
========================================================
==========
Things To Get:
RollerBoard
Triple Access
==========
Note: You can pass this part up if you like.
Leave the car, equip the jump springs and go back into the sub gate. To
the left of the elevator is a ledge you can jump up to. Walk over to the
door and enter. Take out the tissue bots and go straight ahead for the
rollerboard. Then go up the ramp and look in the holes in the walls for
tons of Zenny, blow up the box at the end of hall and open the chest for
Zenny. Leave.
Now is also a good time to get the Triple Access Buster Part. Return to
the second corridor and go back to the dead end. You can now jump up to
the chest above and get some zenny. Blow away the boxes, go on and
ignore the chest to the left and right (both are traps), go across the
pit of red onion bots, jump up to the ledge, DO NOT open the chest to
the left, go down to the other end and open the chest for the triple
access.
========================================================
[19] )))))))))))))))) Uptown (((((((((((((((((((((((((
========================================================
==========
Things To Get:
Safety Helmet
ZetSabre
Mystic Orb
Music Box
Omni Unit
Giant Horn
Broken Propeller
Lipstick
==========
Take the car to CityHall. Time to get the helmet. Go to Yass plains
through the N door and you will notice the tanks and turrets are gone.
Jump up on a one of the small hills and you will notice a house with a
vending machine beside it. Walk in and buy some better items from those
nice folks from the junk store then go back out. Check the Plasma Box to
get the safety helmet. Return to City Hall, Call Roll and have her turn
the Safety helmet into the regular helmet. You now are truly
!!!!! M E G A M A N !!!!!
Now go to the Downtown area and open the W door. Once on the other
side, you will be in Uptown. Whats so up about it? City Hall looks much
better! If you go to KTOX TV you can play some neat mini games and make
some serious zenny.
Quick Mini Game Guide
Just go up to the desk and talk to the lady to play the next two games.
+++++ Beast Hunter +++++
With a name like that, it has to rock. What!?! Kik balls and stuffed
doggies at another automated dog chasing some weird guy thats got a
stick up his tail? FUN! This game is the easiest since the auto dog
(woulda been funny if it were rush) doesn't go too fast even on the A
ranking level. Just concentrate, grasshopper, and the Zetsabre will be
yours after 16 points on A ranking. After this Roll can combine this
with the pen-light to give you the Blade arm.
+++++ Balloon Fantasy +++++
Here you have to shoot a large number of big bouncing rubber balls in a
certin amount of time. Make sure to have your buster on good range, high
rapid rate and descent energy, attack power does not matter. Once you
get the A ranking, the Mystic orb is yours. Have roll take the orb and
the MarlWolf shell to make the Shield arm.
You will need the Dash ability to play the next three games.
+++++ Straight Track +++++
This should just be to warm you up. Hold down Circle then when in Dash
mode press up on the D-pad for increased speed. Hit as many yellow cones
as you can. Just keep trying and you will get it. You will get the Music
Box after getting an A ranking. Give the Box to Roll by choosing TALK in
the support car and say I won it for you. Cute.
+++++ Left Track +++++
Start off by holding Circle, once in dash mode press up on the D-Pad,
then down and L1 on the turns and don't worry to much about any more
hard turns till the very end. You get the Omni Unit, a descent Buster
Part.
+++++ Technical Track +++++
This course is hard to remember. Make lots of Hard turns and try to get
lucky by hitting the yellow cones. You will get the Giant Horn which you
will use later at the Art gallery. This one to say the least, is the
hardest Mini game.
Check the garbage pails for zenny and a broken propeller. If you go
back to the car in downtown you can get the Vacuum Arm, which suks up
much needed zenny! Talk to the woman painting up on the hill and say she
needs some red. Now go to the "Dressmaker Hipbone" store in Apple
market, talk to the clerk and say yes to get the lipstick. Give the
lipstick to the painter and now the art museum in the middle of Uptown
is open. Go in check some things out and go upstairs. Talk to the
painter and give her the doll and bone... HEY!!! You quit your laughin
you pervert! Alright now go to Wily's Boats. Yep thats right, old Wily
made it into the game, and in an odd form too. Seems like all the boats
are gone except one, but that one is broke down, talk to one of the
maintenance guys twice. Never fear Roll is here! She will use the Yellow
refractor on the boat (and boy did she get dirty while doing it), Wily
will let you use the boat.
========================================================
[20] ))))))))))))))) Lake Jyun (((((((((((((((((((((((((
========================================================
Be sure to save with Data, because the next part is tough the first time
through. Enter the boat and you take off for the next sub-gate. Watch
the takeoff and get ready. When you get to the sub-gate, the place is
swarming with enemy subs! The Red subs fire water based torpedoes (the
ones you should look out for) and the yellow subs fire aerial missiles.
This mission takes awhile but just keep up the defense and look around
as much as you can. The jets don't pose to much of a threat but should
still be shot down. After disposing of all of them somethin not so good
happens.
*!*!*!*!*!*!*!*
Boss: Ness Bot
*!*!*!*!*!*!*!*
After all the boats are gone, a cut scene appears and reveals the big
Ness bot. Tron still has that "funny feeling" and then the fight begins.
I would be surprised if you survive this. Since your health is low
already a good idea is just to give up, retreat, save and come back with
full power. Once you do this or keep going, shoot down all the oncoming
missiles. You cannot hurt this bot... Yet. Wait until you get past the
canal then begin to fire at its arm then the back guns and finally the
other arm. Continue to fire as much as possible. Blasters with hi rapid
rates work well here. After the guns and arms are gone shoot the back
cannon. Don't give it a chance to fire, if it does the energy ball much
like the Marlwolf's will hit the boat causing big damage. Just fire as
much as possible and on target. You should do alright. Abandon ship! The
Bonnes get away yet again but remain in high spirits.
========================================================
[21] ))))))))))))))) 2nd Sub-gate ((((((((((((((((((((((
========================================================
==========
Things To Get:
Gatling part
Old Hover Jets
3 Starter Keys
Ring
Joint Plug
Rapid Striker
Red Shard
Bomb Schematic
==========
After the fight you appear directly in front of the 2nd sub-gate. Go in.
Go forward, listen to Roll, fight the red onion bots and search the
holes in the walls for zenny. Keep going down the hall until you reach
the chest with the old hoverjets. Go back and jump up onto the upper
ledge and go into the door. Here you will find the crab bots that can be
shot with your special weapon to be turned over. Take a left keep going,
open the chest for starter key, go back a little, look for a hole in the
wall and get the gatling part (ooohhh baby!). Now take the right path
and check the hole for a ring. Go beyond the doors, past the waterfall,
into the other waterfall to a chest with the 2nd starter key. If you
fall into the lower pit below, you will meet the stealth Jumper bots,
one of the coolest enemies in the game, and most deadly. In the middle
of the pit on a platform you can get the joint plug from the chest. Take
out some random sun bots and go into the middle waterfall, turn right
and go out the other waterfall, jump on the ledge, jump into the next
waterfall and get the last starter key in the chest. Also check the hole
beyond it. Now goto the other side of the middle waterfall and enter
through the door.
Some gator bots will jump out from the water tunnel, so be ready. Pass
them up if you can and go left. This will lead to a small corridor place
and if you keep going, you can get a Rapid striker from a chest. Leave
and go forward instead of into the right path, which is a dead end. Go
past the odd room with the circular thing in the middle to the refractor
room. Roll gives you the good news that the refractor should be able to
repair the flutter! Use the keys lower the shield and exit. Now for the
expectable. Boss time.
*!*!*!*!*!*!*!*
Boss: Behemoth Bot
*!*!*!*!*!*!*!*
Now this is a boss! Use your most powerful weapons and remember to heal
with canisters frequently. He will leap out at you so jump to the right
or left then jump again to avoid the shockwave. You can only hit him in
the head so use R2 when possible and the jump+fire tactic is the best.
He does not do much else, but you can run around him to gain some space.
Try not to get close, he will do a dumb looking soccer kik and you don't
need that. Afterwards, exit the level to get your much deserved piece of
apricot pie.
The Bonnes come up with a smart plan in the next cut scene and then you
come back to the port. Go out and into the car to talk to Roll. She and
Mega fix the Flutter and you now get to see the inside of the craft.
Talk to Gramps to find out about the main gate. Go into the last room
and look around for the bomb schematic in the elegant chest. Then have
Roll give you the Jet Skates from combining the hoverboard and old jet
pack. The joint plug was used to make an adapter plug, which gives you a
much needed third blaster part slot. She also makes the bomb schematic
into the grand grenade weapon. Also TALK to her and say that she can
have the ring (now wasn't that sweet).
========================================================
[22] ))))))))))))))) 3rd Sub-gate ((((((((((((((((((((((
========================================================
==========
Things To Get:
Tele-Lens
Guidance Unit
3 I.D. Cards
Antique Bell
Ancient Book
Target Sensor
==========
Pick the option on the flutter to go to the sub-gate. A simple cut scene
later, you are there. Go forward and down into the pit. Go to your left
and into the door. Listen to how bad Mega's reading skills are and
continue out. Look out for the Jumper Bots! Go to the left and through
the door. Take out the jumper bot and look in the holes in the walls for
a Tele-lens. Now go outside and take the right door. Open the chest for
the guidance unit and then drop down to the shadow bots. Blast them when
they are vulnerable and go to the other side, jump up to the ledge and
get the I.D. card from the chest. Check the holes in the platforms for
Zenny and the Antique Bell. Now go into the doors in the center. Go to
the left and get the target sensor out of the chest. Go to the right
path and take a left. Now go right and jump up to the ledge to get an
Ancient book. Return to the right path and go right on the right path
(confused yet?). You will come to a large corridor. Go left to get the
second I.D. Card from the chest and turn on the generator (the machine
in the middle of the room) by walking up and pressing it. Go back to the
room where you first met the shadow bots and enter one of the side wall
doors. Inside you will face/off against 3 spider bots. Move fast, keep
your distance and use R2. The blow out a chunk of the ceiling
(highlighted on the mini-map) with your special weapon. Enter the door,
go down the elevator and prepare.
*!*!*!*!*!*!*!*
Bosses: Cerebus Breed Bot
*!*!*!*!*!*!*!*
3 Hell hounds will come out of nowhere. Try to get them to circle you,
it makes them easy target practice. Whatever you do, do not get in front
of them. Also move as fast as you can when they start the flame-thrower
thing. Be sure to have PLENTY of energy canisters for this one. After
the fight go on to the next door. Twist around the ledge and get the
last I.D. card. Now go back to the Control room and use the cards. Now
watch the Main Gate open in all its glory, scaring everyone in Apple
Market, Uptown, City Hall and where ever else. Leave the 3rd Sub-Gate.
Have Roll make the Sniper Scope from the Tele-lens and the target sensor
plus she makes the guidance unit into the Active buster, one of the best
weapons in the game. Now go back to Cardon Forest. Watch the cool and
llloooonnnngggggg cut scene of the 2 crafts.
========================================================
[23] )))))))))) Battle of the Gesellschaft (((((((((((((
========================================================
*!*!*!*!*!*!*!*
Boss: Jet Fleet
Gesellshaft
Red Bird Jet
*!*!*!*!*!*!*!*
If you have the Active Buster equipped this fight just got alot easier.
First you have to take out the 5 or so jets. Blow them away while they
are all in a line and then use R2 to target them.
R2 is about the only way you are going to get a hit in on this mission.
One by one they will drop out of the sky. Then the Fish craft will hover
above you for awhile. Watch the cut scene of the hopeless Bonnes and
then back to action. Fire upon the middle bottom of the craft by using
R2 to look up as it passes by you. Try to take out the bombs that they
shoot out at you the best you can, then fire downward toward the right
wing. Take out as many side guns as you can, then wait for the craft to
switch sides. After all the weak spots are gone they will fire at you
with a huge blast. Fire toward the skull part to destroy the craft.
After this, the Bonnes get away on a cool escape jet. Hopefully you
still have some energy left for the ship because here comes another
battle. Just use R2 and the most powerful weapons you have. The Red Bird
will hit you with a volley of missiles and multiple blast from its guns.
Take the hits and aim as good as you can. The Red Bird Blows up and Roll
feels that they should have gone easy on the Bonnes. Afterwards, Barrel
will talk of the main gate, and you can walk in on Roll while she is
dressing... Or something to that effect.
========================================================
[24] )))))))))))))))) Old City (((((((((((((((((((((
========================================================
Leave the flutter and head to the junk shop and stock up. Now go to the
E door in the downtown area. You are now in Old City, an industrial
place full of dogs that are serious pains in the rear. Dash and jump
away from them, or kik them either way, they always come back. Go to the
S door and then right. Well there it is, the main gate. R u ready? Good.
If not, I suggest you enhance the active buster and your armor to the
max.
========================================================
[25] )))))))))))))))) Main Gate (((((((((((((((((((((
========================================================
==========
Things To Get:
Buster Unit
Autofire Barrel
Blunted Drill
Shiny Red Stone
Generator Part
==========
Enter the Main Gate. Inside you will be greeted with some great music
(reminds me of Blaster Master for the NES) and a very bright area. Keep
twisting down the descending tunnel until you come around to a door, you
know you are there because Roll say "Its one big spiral!". Open the door
and get the Buster Unit from the chest. Go into the next door when Roll
becomes out of range. Go in and use the console on the wall to unlock
the sub-cities. Keep going and blast the Cerebus away. Ignore the 2
doors and go down the corridor to the south. A Grey Cerebus awaits along
with some onion bots. Keep going, check the hole in the wall for
Autofire Barrel (!!) and the Bunted Drill in the chest. Go back and to
the right side of the corridor, keep going right, check the hole in the
wall for a shiny red stone then blast the Cerebus from behind! Fun! Go
back and into one of the other doors to get to a corridor area. You will
find a Generator part and a dead end. Go back and go into the final
door. The Cerebus is back so be careful! Dash straight ahead to the next
door. Go outside, you will be back in Old town. Head over to the door
mark 88 (You CANNOT miss it) and enter. Now watch a very entertaining
cut scene.
*!*!*!*!*!*!*!*
Boss: Big Bot Bruno
*!*!*!*!*!*!*!*
Whoa! Now that is BIG!!!! Alright start off by just jumping left and
right, don't bother firing yet. Then when it turns around, bust through
the fence and walks away, blow it to pieces! It won't know what hit it!
Muhahahahahahahahaha...Sorry... Heal when needed avoid all blast and use
the active buster in the thin stomach area. Hide behind the two black
gates, the only thing it cannot destroy.
The Bonnes walk away in defeat (yeah right), anyways go down they
opposite gate you came up from to go to the first sub-city.
========================================================
[26] )))))))))))))))) Sub-Cities (((((((((((((((((((((
========================================================
==========
Things To Get:
Main Gate Keys
==========
||||| Sub-City #1 |||||
This has to be the coolest level next to Sub-Gate 2. Its like you walked
on to the set of Terminator 3! Fire and kill ALL enemies, plus beacons
on top of the roofs of the buildings.
Look up and high, the door to the big tower will not open until
everything is gone. Once all the Leg and big mouth bots are gone, the
door will open allowing you to get the Watchers Key. Exit.
||||| Sub-City #2 |||||
Go to the Downtown area and look for another gate. Enter and prepare.
This one is easy if you kill everything from a distance. Go to the Tower
for the Sleeper Key. Exit.
||||| Sub-City #3 |||||
Now go to the Uptown area. You cannot miss this gate. Inside is the
largest bot in the game, its harmless really, but it unleashes tons of
other more dangerous bots so you will have to kill them and the
caterpillar bot. Shoot its hatch at the back when its open and try to
keep up with it. The third half will blow off, continue the same tactic
until it is gone. Go to the central tower to get the Dreamer Key. Exit.
Drop off the Red stone at the museum then call Roll on the Walkie-Talkie
for her to make the Drill arm from the Blunted drill. The Autofire
Barrel and Generator part can be used to make the buster part auto
battery. With the drill arm, you can finally bust down all those dead
ends in all 4 corridors!
========================================================
[27] ))))))))) Last Minute Sub-Quests ((((((((((((((((
========================================================
Note: NONE of this has to be done to complete the game, but you are
missing a big chunk of the game is you pass this all up!
Mega Man Legends is filled with lots of sub-quests. You should get them
out of the way now. I put them all in a good order, try to do them in
this fashion.
========================================================
[28] ))))))))))) Diffuse the Bombs!! ((((((((((((((((
========================================================
==========
Things To Get:
Plastique
Bomb
BlureBear
==========
Before doing I recommend saving. Talk to inspector with fixed police
department (if it was trashed, pay for the repairs). After talking with
the inspector, go to the downtown area. This is a fast paced bomb hunt.
Dash over to the woman in orange talk quickly to her and go for either a
green house by the E door or W door. After this talk to the man in the
construction hat by the Library. You have a 50/50 chance here and if you
miss it, your chances of finding it go way down. One thing that helps is
if all the Houses were mowed down by the Octo Bot. Then you don't have
to climb or go around houses just jump up on the rubble and get the
bomb! This may take some time, don't rush yourself. The first bomb will
give you plastique, which Roll can turn into Power Blaster L.
The second bomb can be turned into the Power Blaster R. After the race
check the garbage pails for the BlureBear parts which can be made to
make the Machine Buster.
========================================================
[29] ))))))))))))) Hot Pursuit ((((((((((((((((((
========================================================
Watch the T.V. in the Flutter and go to the Downtown area. Shoot the Red
car in the trunk around ten or so times and the car will explode. I
don't recommend shooting the police car. Grab the case, toast the lego
men. You now have two choices. You can either talk to the inspector and
get 20,000 zenny from him OR walk out of the downtown door (anyone will
do) and you will get an option to steal the money landing you a cool
200,000 zenny! Also talk to the officers inside the police HQ for the
real story. Whoops! My bad.
========================================================
[30] ))))))))))))))) Helping Hand ((((((((((((((((((((
========================================================
==========
Things To Get:
Flower Pearl
==========
Talk to the nurse in room 305 at the hospital in Uptown. Then talk to
the girl in the lobby. Like this supposed to *sniff* make you *sob* sad
or something *Honk* excuse me.... Now goto the mayor and talk about the
hospital equipment. Use the 20,000 Zenny on the equipment, go back and
talk to the girl for the Flower Pearl. She sure does say Again weird.
Use the Flower Pearl with the Gatling parts for the Gatling Gun Buster.
========================================================
[31] ))))))))))))))) Bag-O-Zenny ((((((((((((((((((((
========================================================
==========
Things To Get:
Bag
Support Arm
==========
Talk with the inspector and talk with the man in the Police HQ lobby
also. Go to Taple Electronic Goods store in apple market, now talk to
the cashier. Run over to the Jetlag bakery and talk. Talk with the
Liberian at the Downtown library. Now talk with girl at the Northern
soda pop machine in the Downtown area. Finally talk to kid in red near
the library three times. Look in the garbage pail near him for the Bag.
After you are done playing Mega Man P.I. go back to the Police HQ and
talk with the Inspector for the Support Arm.
========================================================
[32] )))))))))))))) Jim's Clubhouse ((((((((((((((((((((
========================================================
==========
Things To Get:
PickAx
Saw
MarlWolf Shell
==========
Go to Yass Plains and look for a house with Jim and gang inside. Talk
with Jim, say yes and go to the City Hall area. Talk to the man in hard
hat by bank. Get the pickax and return it to Jim. Play some mini games,
enhance some special weapons, anything to kill time. Return. Not bad,
not bad at all. They need a saw. Talk to same man that gave you a pick,
then look around some garbage pails in the Downtown area. Return to Jim
after you get the saw. Kill some more time. Hey hey! I like these guys
style! Talk to Jim, then check the pile to the right for a MarlWolf
Shell.
========================================================
[33] )))))))))))))) Kids Collection ((((((((((((((((((((
========================================================
==========
Things To Get:
Beetle
Stag Beetle
Old Heater
Comic Book
Broken Circuit
X Buster
==========
Go Cardon Ruins area, find a girl on the mound and look around the
trees to find a icky beetle just squirming there. Pick it up (ew) and
take it to the Jim. Give him the beetle, look in the pile for the
heater. Now go to the second part of yass plains and check by a mound
near the corridor entrance for another beetle. Take it back to Jim, get
the broken circuit from the pile. Now go behind the Junk store in Yass
Plains where you got the helmet and pick up the red flat object, the
comic book. Why couldn't all the items spin like that? Take it to Jim,
say yes, get the X buster out of the pile.
========================================================
[34] )))))))))))))))) Sick Wife ((((((((((((((((((((((
========================================================
==========
Things To Get:
Sun-Light
==========
Talk to the Grocer man at Apple market. His wife is missing. Go out to
the Cardon Forest and look around the 3rd corridor entrance (not inside,
outside) for a women who looks like she is sobbing against the cliff.
Choose to take her to the hospital. Watch the neat camera angle go out,
go back in and talk to the guy in the orange cap for the sun-light.
========================================================
[35] )))))))))))))) Item Round-Up ((((((((((((((((((((((
========================================================
==========
Things To Get:
Blaster Unit R
Weapon Plans
Rapid-Fire Barrel
Shiny Object
Old Laucher
Pen-Light
Main Core Shard
==========
Time to round up all those loose items left in the corridors and sub
gates. Basically the only ones left should be in the 3rd Sub Gate. Equip
the Drill Arm, you will need it. Once inside go to the center of the
corridor (the place with the tall platforms, Shadow bots and doors on
almost each side of the room). Once inside go into the middle door
through the huge pillar. Take a right then a left to go to a very
different corridor. Here you probley got the ancient book earlier. Drill
through the big stone wall on the left and jump up on the small opening
above to get the Blaster Unit R and Weapon plans from the hole in the
wall and the chest. Now goto the right side and take out the wall. Jump
up on the ledge and get the Rapid-Fire Barrel from the chest.
Continue on and up the ramp. Pass up the Jump bot, time yourself on the
pendulums then take out the boxes from a distance. Check each side of
the ledge for the holes in the walls for Zenny.
Drop down off the ledge go up the next ramp and go left for the chest
with more Zenny. Drop off that ledge and continue on. Avoid the
exploding bots until you come to the last ledge. Jump up to it and open
the chest for even MORE Zenny! Now turn 180 and go down the unexplored
hall. Go through the door and turn the crab bot over. Keep going past
the hall to your right, check the hole in the wall for a Shiny Object.
Now go down the right hall avoiding the pendulums and keep going. Once
through the next door go right. Pass up the shadow bot and go into the
next room, open the chest for the Old Launcher (Finally). Turn around,
go forward, left, left, right, right and right (Dis way, No dat way!) to
get to a treasure filled room. Just open the middle one the other two
are traps. Ignore the stone wall the other way when heading back, it
just leads to the 2nd Sub gate. Go back to the left door you have not
entered yet. Enter it and go right for a chest with the pen-light
inside. Break open the first set of stone walls and check the hole in
the real wall for some Zenny. Repeat this with the next two sets of
stone walls, while avoiding the shadow bots, to get even more Zenny and
the Main Core Shard. Sorry if this is confusing the place is big. Now
that all this is done go back out the way you came and exit the 3rd Sub
gate (one long trip). Once back outside and in the Flutter have Roll go
to work. She will give you the Spread Buster for the Old Launcher, Arm
Support and Ancient Book. She also takes the Broken Circuits, Main Core
Shards and Sun-light to make the Omni-Unit Omega. The Rapid-Fire Buster
is used for the Machine Gun Buster plus she should put together anything
else from the bonus games. Also remember to take back ALL items to the
art museum. A girl in a green dress will appear upstairs, so talk to her
and say yes to get the cursed (go through all that work to get a cursed
weapon part... Cute, rrreeaaalll cute) prizm crystal. The crystal is
used with the Weapon plans and X-Buster to make the Shining Laser, which
can take out the last boss in mere seconds if fully upgraded. Whew!
| « Previous Page | Next Page » |
