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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter R » Resident Evil 2 - Strategy Guide (Page 01)

Resident Evil 2 - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Resident Evil 2 - Strategy Guide (Page 01).

       ______    ______    ______    __    ______    ______    _    _    ______
      /      \  /      \  /      \  /  \  /      \  /      \  / \  / \  /      \
     /       / /     __/ /    ___/ /   / /  /\   / /     __/ /   \/  /  \_   _ /
    /     __/ /      \   \   \    /   / /  / /  / /      \  /       /    /  /
   /  __  \  /     __/  __\   \  /   / /  / /  / /     __/ /       /    /  /
  /  /  / / /      \  /       / /   / /  /_/  / /      \  /  /\   /    /  /
  \_/  /_/  \______/  \______/  \__/  \______/  \______/  \_/  \_/     \_/

                  ______    __  __    __    __         ______
                 /      \  /  \/  \  /  \  /  \       /      \
                /     __/ /       / /   / /   /       \___    \
               /      \   \      / /   / /   /            /   /
              /     __/    \    / /   / /   /_           /   /__
             /      \       \  / /   / /      \          \       \
             \______/        \/  \__/  \______/           \______/


--------------------------------------------------------------------------------

                    RESIDENT EVIL 2 WALKTHROUGH v0.1 (US VERSION)
                              for Sony Playstation
                                by Stinger 3:16
                             arunraya@centrin.net.id


This  FAQ  is  for  private  and  personal  use.  It  can  only  be   reproduced
electronically,  and if placed on a web page or site,  may be altered as long as
this disclaimer and the copyright notice appear unaltered and in full.  This FAQ
is not to be used for profitable or promotional purposes, etc. Please do not use
this FAQ on your website without asking my permission first. And don't take some
part or whole part of this walkthrough  and  put your names on it.  I don't made
this walkthrough for some damn plagiarist  put their names on it. I work hard on
making this walkthrough, so please don't rip-off my work.
Resident Evil 2 is (c) Capcom and (c) Sony Entertainment.


================================================================================
T A B L E  O F  C O N T E N T S
================================================================================

01.  R E V I S I O N  H I S T O R Y

02.  B A S I C  M O V E S

03.  S A V I N G  Y O U R  G A M E

04.  W A L K T H R O U G H
     * LEON KENNEDY SCENARIO A
     * CLAIRE REDFIELD SCENARIO B
     * CLAIRE REDFIELD SCENARIO A
     * LEON KENNEDY SCENARIO B
     * TOFU SCENARIO
     * HUNK SCENARIO

05.  M A P S
     * MAP #01 : CITY AREA
     * MAP #02 : POLICE STATION 1F
     * MAP #03 : POLICE STATION 2F
     * MAP #04 : POLICE STATION 3F
     * MAP #05 : POLICE STATION B1
     * MAP #06 : SEWAGE DISPOSAL
     * MAP #07 : SEWER B1
     * MAP #08 : SEWER B2
     * MAP #09 : VACANT FACTORY B1
     * MAP #10 : VACANT FACTORY 1F
     * MAP #11 : LABORATORY B4
     * MAP #12 : LABORATORY B5
     * MAP #13 : TRANSPORT
     * MAP LEGENDS

06.  E N D I N G S

07.  W E A P O N  L I S T

08.  I T E M  L I S T

09.  F I L E S

10.  L O S T  A N D  F O U N D

11.  A C T I O N  R E P L A Y  C O D E S
     * LEON CODES
     * CLAIRE CODES
     * SUPER CODES
     * ITEM AND CHEST MODIFIER DIGITS

12.  S P E C I A L  T H A N K S

13.  L I S T  O F  T H E  D A M N E D

14.  I M P O R T A N T  N O T E

15.  A U T H O R ' S  N O T E

================================================================================
01.  R E V I S I O N  H I S T O R Y
================================================================================

VERSION 0.1 (21 October 1999)
First release. This walkthrough is FAR from complete,  only walkthrough for Leon
Scenario A has been complete,  so right now please don't mail me about this game
(info, question, etc).

================================================================================
02.  B A S I C  M O V E S
================================================================================

  Up           Move forward
  Down         Move backward
  Right        Turn right
  Left         Turn left
  X            Action/Shoot (while holding R1)
  Square       Run (while holding forward)
  Circle       Open Character Menu
  Triangle     Cancel
  R1           Aim
  Start        Pause
  Select       Game Option

================================================================================
03.  S A V I N G  Y O U R  G A M E
================================================================================

Just like  the previous series  of Resident Evil, you need an ink ribbon to save
your progress.  One  ink ribbon  for one save.  You  can  find  the  ink  ribbon
scattered  on the city of Raccoon,  usually  near a typewriter.  So, think first
before you save your progress  because maybe when you must save,  you don't have
ink ribbon anymore.

================================================================================
04.  W A L K T H R O U G H
================================================================================

* LEON KENNEDY SCENARIO A
You're now in the city area. There are many zombies here so don't waste you ammo
to kill  those damn thing.  Just  run  to the other side  and enter the gunshop.
Inside the shop,  there will be a scene. Exit through the south door.  You're in
an alley.  Move forward a little bit, and you will hear a shattered window sound
and a screaming.  If  you re-enter the shop,  you  will find that the shop owner
now  is a dinner for the zombies.  You can take  his weapon if you want.  In the
alley,  follow the path  until you see a court and some zombies inside. Continue
walks South, and the fence will open.  You must get past those zombies and enter
the court and enter the West door. Again, follow the path and ascend the stairs.
On the other end, descend the stairs. Hop into the garbage trash. There are many
zombies here. You can run and avoid them or you can kill them.  If you choose to
kill  them,  using  a knife  is  not  a bad idea  but  it will take a long time. 
Whatever you want to do,  now enter the South door. There are some zombies here,
they are eating so don't disturb them.  Never,  ever disturb a zombie while they
eat. Just run East and enter the bus. Inside the bus, there are two zombies. You
must kill them.  Exit  from  the bus through the other door.  Many, many zombies
here.  Avoid if you can,  or just slaughter them. E ner the North door.  You are
near  to the Police Station.  Walk forward  and if you don't take anything along
the way,  you will see Brad,  but unfortunately he's not Brad anymore. He's just
a damn zombie,  so kill him. After he's dead  check his body to take the Special
Key / Locker Key. After that continue the path. Then enter the Police Station.

You're in the Hall. Enter Room 1. A scene will occur. You will receive Blue Card
Key. Go to the computer on the Hall. Use the computer. This will unlock the Hall
side doors.  Now  go to  Room 2.  Six zombies  in this room.  Go to Room 3. Four
zombies in this room.  Enter Room 4.  Take the Small Key. Now go to Room 5. Five
zombies  in  this  room.  There's a safe in this room.  Open it. The combination
number is 2236. Take the Shotgun Shells and the Police Station Map.

Go back  to the Hall.  Go to  Room 6.  Open the desk in the corner of this room.
Take  the Spray  if you want.  Now enter Room 7. Follow the path until you see a
FMV.  Kill  that bastard  that  called  "Licker". Enter Room 8. Enter Room 9. No
zombies here. Go to the back room. Use lighter on the painting.  Take the Virgin
Heart.  Enter  Room 10.  4 zombies in this room.  Enter  the Dark Room.  Use the
Locker Key  to open  the locker.  Inside the locker,  there's two outfit you can
use.  Exit and go upstairs. You're now in Room 11. Follow the path until you see
3 statue.
                              ______  ______  ______ 
                             |gray  ||center||brown |          /|\
                             |statue||statue||statue|           | N
                             |______||______||______|

Now, take notice where are both statues looking at. You should see a brown tiles
on the floor. There are where you must move those statues.  But, if you read the
note on the center statue, which read "The god of sun and the god of moon. Their
gaze upon me is the only thing that can release the red soul".  So,  here's what
you must do.
                     ___________________________
                    |         ______  ______  __|___ 
                    |        |gray  ||center||brown |
                   \|/       |statue||statue||statue|      /|\
                             |______||______||______|       |
                                |___________________________|

If you done correctly, the Virgin Heart will drop. Take it. Now enter Room 12. 3
zombies here.  Enter the S.T.A.R.S. Office. Walks forward and take Chris' Diary.
You will also receive  the Unicorn Medal.  Claire will enter the room. After the
scene, open the safe and take the Shotgun. Exit from this room.

Go back to the Hall.  Use the Unicorn Medal  on the statue on the center of this
room.  Take the Spade Key.  Now enter Room 13. Go to the other end of this room.
Push the ladder.  Ascend it. Take the Square Crank. Go back to the second floor.
Enter Room 14.  Four zombies. Enter Room 15. Ascend the stairs. Follow the path.
After you fall,  check the bronze plate on your right. Now walk forward and push
the red switch. Go back to Room 15. Right now, the shelf will have a red light.

                           ___     ___     ___     ___
                          |   |   |   |   |   |   |   |
                          |   |   |   |   |   |   |   |
                          | 1 |   | 2 |   | 3 |   | 4 |
                          |   |   |   |   |   |   |   |
                          |___|   |___|   |___|   |___|

1. Push the switch on shelf #1 and move it to the right
2. Push the switch on shelf #2 and move it to the right

Go back to the bronze plate.  Take the Bishop Plug. Exit to Room 16. There are 4
zombies  in this room.  Two  on each side. In the center of the path, there's an
emergency ladder.  Push  the emergency ladder.  Now enter the Waiting Room. Take
the Small Key.  Enter Room 17.  Two zombies here. Enter Room 18. Unlock the East
door.  Then run  to the other end  and open the door.  You're now  on  Room  19.
Descend the stairs.  Four zombies  down here.  Enter the door  in the other end.
Take the Valve Handle. Don't open the door unless you want to kick some zombies'
ass.

Go back to Room 19. Near the door, you should see a passageway. Go there and use
the Valve Handle.  That should put off the fire.  Go back to Room 17. Enter Room
20.  Use Virgin Heart on a woman relief.  After you put both jewel, the statue's
chest will open.  Take the King Plug. Then take the Diamond Key on your left. Go
back to Room 15. Ascend the stairs and enter Room 21. From there, go to Room 22.
In the North wall  of this room,  there's a square hole.  Use  the Square Crank.
Right now, there's nothing you can do in this room.

Go to Room 23.  Take the cord.  And take the Rook Plug on the shelf. When you're
trying to exit,  a Licker will shatter the window.  Kill it of just escape. Back
to Room 7.  Use the cord on the circuit box.  Now go to Room 10.  Enter Room 24.
Six zombies in this room.  Open the other door. You're back on Room 1. Enter the
small room.  You will see the black cop  turned into zombie  (Nice scene).  Kill
that poor bastard. Take the Heart Key.

Go to Room 25. Descend the stairs on the end of this room. You're now in Room 26
and there are 3 cereberus in this room.  Enter Room 27.  Take the B1 map. On the
North wall, there's a circuit box. Activate it. The combination is Up, Down, Up,
Up, Down.  Exit this room. Enter the Parking Area. Move forward and you will see
a scene that introduce Ada Wong. After the scene, push the truck. Enter Room 28.
Scene.  Enter Room 29.  After the scene, take the Manhole Opener. Go to Room 30.
Use the manhole opener on the lid. Descend the ladder.

You're in the Sewage Disposal. There are 2 spiders in this room. Go to the other
end. Ascend the stairs. You're now in Room 31. Enter Room 32. Across the bridge.
Hey,  if the e-mail address on the top of this faq isn't arunraya@centrin.net.id
and the name of the author isn't Stinger 3:16, then, this is a faq that has been
plagiarized.  So  please  send  his  name  and  email  address  to  Stinger 3:16
(arunraya@centrin.net.id).  Now  you can continue reading this walkthrough.  You
will see  a door  and a panel on its right side. Use the King Plug on the panel.
Then use the Rock Plug, and the Bishop Plug. Exit from this room. Another scene.
You will meet with Ada.

Right now, you control Ada.  Exit from this room.  You're now in Room 33.  There
are two cereberus in this room.  Enter Room 34. Take the Sewage Disposal map. Go
down. Here's another puzzle.  What you must do is  to align  those crates so you
can across to the other side.

                      _______
                     |1st    |
                     |   |   |                              /|\
                     |  \|/  |                               | N
                     |_______|
                                         _______
                                        |3rd    |
                                        |   |   |
                                        |  \|/  |
                                     ___|_______|
                                    |2nd    |
                                    | /___  |
                                    | \     |
                                    |_______|


Go back up and activate the panel.  Across the crates and take the Club Key.  Go
back to Room 31.  There  will be  some more  scene. Now, you control Leon again.
Take the Club Key.  Go back to Room 26.  There's two licker in this room.  Enter
the Autopsy Room.  Take the Red Card Key on the shelf.  After you take the card,
all the corpse start to attacking you. Kill 'em all.

Now  enter  the Arms Storage / Weapon Storage  (use the Red Card Key on the card
reader).  Open the locker. You can take either the Machine Gun or the side pack.
Exit. Go to Room 36. Take the Film on the table. On the North wall of this room,
there are 3 statues  (from left to right) 11, 12, and 13.  On  the left side  of
statue 11,  there are some kind of furnace. Use your lighter. If you examine the
painting on the South wall, which read "Light the queen, the king and the jack..
then the carriage will start running".  If you're a card player,  then  you will
know that Jack is 11, Queen is 12, and King is 13.  So turn the faucet on statue
12, statue 13, and statue 11. take the G. Cogwheel.

Go back to Room 22. Ascend the stairs and use the G. Cogwheel on the wheel thing
then take the Knight Plug. Go down the ventilation. Another scene. Enter Room 29
and a scene will occur.  Go back to Room 32.  Ah hah, a new enemy.  Dispose that
creature.  Now use the Knight Plug.  Enter Room 37.  Scene. Enter Room 38. Go to
the Control Room 2. Use the elevator. Scene.

Now you control Ada again. Take the Sewer map. Enter Room 40. Walk left a little
and you will see a ladder. Ascend it. Quickly run forward and descend the ladder
to  trigger  another scene.  You're in Room 41.  Across the bridge  and down the
ladder. The control back to Leon.

Enter Room 40.  Go South  and take the Wolf Medal on the corpse.  Enter Room 41.
There are 2 spiders in this room. Enter the South door. You're now in the  Water
Pool. Use the valve handle to lower the bridge. Across the bridge and again, use
the valve handle to raise the bridge.  Enter  Room 42.  Follow the path. Another
scene. On the East wall, there is a gas cylinder. Release it. When the alligator
eat the cylinder,  the shoot it.  BOOM, the alligator is history. Enter Room 43.
Go across and meet Ada. Scene.

You're now in  Room 41.  Across  the bridge and go to your left.  Take the Eagle
Medal. Go back to Room 41.  Near the waterfall there is a panel. Use  Wolf Medal
and Eagle Medal.  Enter Room 44.  Enter Room 45.  Turn on  the power for the sky
tram. Enter the sky tram. Scene again. Shoot that filthy hand.

Exit  from the tram.  You're in  Room 46.  Enter Room 47. There are 4 zombies in
this room.  Turn left at the conjuction.  Ascend the ladder.  You're now  in the
Factory. Enter Room 49. Enter the train. Inside the train walks forward and take
the C. Panel Key. Go back outside. Use the key on the panel. Another scene.

Go outside  and fight the boss.  After you defeated that scum,  go back  inside.
Scene.  You're now  in the Security Room. Go outside. Enter Room 50. Continue to
Room 51.  Enter Room 52.  Activate the computer.  Go to Room 53.  Enter Room 54.
Take the Fuse Case. Use the Fuse Case on the computer. You will get Main Fuse.

Go back to Room 50. Use the Main Fuse on the machine in the center of this room.
go back to Room 52. Use lighter on oil near the plant.  Enter the shaft.  You're
now in Room 55. Two creatures in this room. Go back to Room 51. Open the shutter
and inside there are two creatures. Enter Room 56. Descend the ladder.

Enter Room 57. Three creatures here. Enter the Monitor Room. Take the Laboratory
Map. Enter Room 58.  Enter Room 59. Five zombies in this room. Take the Lab Card
Key on the table.  Enter Room 60.  There is one giant bug in this room.  Operate
the computer on the end of this room. The user name is GUEST.

Go back to B4.  Enter Room 61.  Five zombies.  Push the red switch.  Take the MO
disk . Exit from this room and a scene will take over. You will receive G-virus.
Exit to Room 50. Scene.

Now  go back  to B5.  Enter  Room 57.  Five zombies here. Use the MO disk on the
panel  near  the East door. Enter Room 62.  Enter Room 63.  Walk forward and the
countdown will begin.  Continue walk forward and activate the elevator. You must
fight  this creature  for the last time.  After you kill that bastard, enter the
elevator. Just follow the path and you will see the ending FMV. THE END.



================================================================================
05.  M A P S
================================================================================

                       M A P  # 0 1  :  C I T Y  A R E A
                             ___________________
                            |                   |
                            |                   |
                            |    _______________|
                            |   |
                            |   |
                            |   |
                            |   |
                            |   |
                            |   |
                            |   |
                     _______|   |
                    |     |     |
                    |Gun   \    |
                    |Shop |     |
                    |_/___|_____|
                    |          |
                  __|______    |
                 |  |      |   |
      ______     |_  \      \  |
     |      |_     ||______|   |
     |       _|    ||      |   |
     |   |  |      ||      |   |
     |   |  |      ||      |   |
     |   |  |      ||      |   |                               _/_
     |   |  |      ||      |   |              ________________|   |________
     |   |  |______||      |   |             |                             |
     |   |__________|      |   |             |                             |
     |   |                 |   |             |                             |
     |_/_|_________________|___|_____________|__/_                         |
      |               |     Bus       |           |\                       |
      |               |_/___________/_|           | \______________________|
      |                   |       |               |
      |___________________|       |_______________|



               M A P  # 0 2  :  P O L I C E  S T A T I O N  1 F
  __________________     _________
 |   ____    ____   |   |         |
 |8 |    |/_|    |  |   |   10    |                      _______________________
 |  |            |  |   |         |                     |     \  ____ 3 |       |
 |  |            |  |___|   ____/_|                  ___|    |  |    |  |_/__   |
 |  |            |       \ |      |                 |        |  |    |  |    |  |
 |  |     9      |______|  | Dark |_________________|   23   |  |    |  |    |  |
 |  |__        __|      |  | Room |                 |________|  |    |  |    |  |
 |     |      |     24   \ |      |                 |        |  |    |  |    |  |
 |__/__|      |___/_____|__|______|                 |   4    |  |    |  |    |  |
 |     |      |                 |_                  |         \ |    |  |    |  |
 |     |      |      1            |                 |________|  |    |  |    |  |
 |     |______|                   |                 |        |   \   |  |____|  |
 |     |      |        ___________|      Hall       |   2    |__|____|_/|    25 |
 |      \ 13  |       |          _|                 |      _____________|_/_____|
 |     |      |       |         |                   |     |                |
 |  7  |______|_______|    6     \                  |     |                |
 |                     \        |_                  |__    \      5        |
 |____________________|___________|                    |  |                |____
                                  |                     \ |                 \   |
                                  |_________/__________|__|________________|____|



            M A P  # 0 3  :  P O L I C E  S T A T I O N  2 F
                      ______
                     |      |__________________                  _______________
                     |      |  ______  ______  |                |               |
     ________________|      | |      \/      | |                |               |
    |           11          | |              | |                |    19        _|
  __|       ________________| |              | |                |         ____|
 |   \     | |              | |              | |                |         \   |
 |  |______| |             _| |              | |         _______|__      |_   |
 |  | S O  | |     15      \ 16\            /  |        | 17       |       |  |
 |12| T f  | |            |_   /            \  |        |   _____/_|_______|  |
 |   \A f  | |              | |              | |        |  |       |   _______|
 |  | R i  | |_____/________| |              | |________|  |   20  |  |
 |  | S c  | 14  ____|      | |              | |_ Waiting\ |       |18|_______
 |  |___e__|    |           |  \            /   _|Room  |  |_______|   \      |
 |__________\___|           |___\          /___|________|___\_________|_______|



             M A P  # 0 4  :  P O L I C E  S T A T I O N  3 F
                                      _
                                     |2|
                                     |1|
                          ___________| |
                         |_________   \|
                                   | | |
                                   | | |
                                   | | |
                              _____| | |
                             |_______| |
                               |     | |
                               | 22   \|
                               |     |_|
                               |_____|



              M A P  # 0 5  :  P O L I C E  S T A T I O N  B 1
                                                                           ________
                                                                 _________|_____   |
                              ________                          |         |  ___|  |
                    _________|        |                         |         | |   |  |
                   |         |        |                         |         | |   |  |
                   |    30   |        |                     ____|   27    | |   |  |
                   |         |        |_________________   |Arms|         | |   |  |
 __________________|_/_      |                          |  |Str |         |2|   |_/|
|                      |     |                          |  |_/__|____/____|6|___|  |
|_/________________    |     |                          |  |  ________________/____|
|   \    |         |   |_____|          Parking         |  | |              |    |
|29|_____|         | 28       \          Area           |__| |              |    |
|   \    |         |_________|                           __\_|              |____|
|__|_____|                   |                          |
                             |                          |
                             |__________________________|



               M A P  # 0 6  :  S E W A G E  D I S P O S A L
               ___________        ______________
              |           |      |              |
              |     37    |_/_   |     34       |
              |               |  |              |
              |_/_____________|__|____________/_|
              |____    ____|                 |  |
              |    |32|    |_________________|  |
              |____|  |____|         33         |
              |_/__________|   ______________   |
              | 31   |      \ |              |  |__________
         _____|   ___|_____|__|______________|__________ \ |
        |Store|  |                                      |  |
        |Room |  |                                      |  |
        |_____|  |                                      |  |_________
              |  |                                      |__|______   |
              |/_|                                            |   |  |
              |  |                                            |    \ |
       _______|  |                                            |___|  |
      |          |                                                |  |
      |   _______|                                                |/_|
      |  |
      |  |
      |  |
      |  |
      |  |____
      |_______|



                       M A P  # 0 7  :  S E W E R  B 1
                                                  ________
                                                 |        |
                                                 |Control |
                                                _|Room 2  |__
                                               |_      _/_|  |
                                                 |    |   38 |
         _________________                       |____|___   |
        |                 |                               |  |
        |                 |                               |  |
        |                 |                               |  |
        |      41         |                               |  |
        |                 |                               |_/|
      __|                 |
     |________     _______|
        ______|   |________________
       |________________|__________|



                     M A P  # 0 8  :  S E W E R  B 2
        __________________
       |           ____/__|
       | 45  __   |__
       |    |  |_____|
       |    |                                                    ____________
       |__/_|                                                   |            |
        |  |                                                   _|            |
        |  |                                                  |_             |
        |  |            ____________________________________    |            |
        |44|___________|                    |               |   |      ______|
        |______________|      41             \      40      |   |__   |
                       |___      ___________|_______    ____|   |  |__|
                     ______|_/__|_______            |  |        |  |
                    |                   |           |  |        |  |
                    |   Water Pool      |           |  |________|  |
    ________________|                   |           |   __|_____ 39|
   |     ______|________________________|           |  |        |  |
   |    /                                           |  |        |  |
   |   |            ___                             |  |__      |  |
   |   |           |   |                            |_____|     |  |
   |42 |           |   |____                                    |__|
   |   |           |        |
   |   |           |   43   |
   |   |           |        |
   |    \__________|_/______|
   |                   |
   |___________________|



             M A P  # 0 9  :  V A C A N T  F A C T O R Y  B 1
                                     _______
               ___________          |  _____|   _
              |      46   |         | |        | |
              |__/____    |         | |        | |
              |       |   |_________|4|        |4|       _
              |_______|____\________ 7|        |8|      | |
                                    | |        | |______| |
                                    | |        |__   _____|
                                    | |           | |
                                    | |___________| |
                                    |_______\_______|



             M A P  # 1 0  :  V A C A N T  F A C T O R Y  1 F
                                    _____________
                                   /             \
                                  /               \
                    _____________/                 \
                   |                               |
                   |                    49         |
                   |______/______                  |
                      |Factory|  \                 /
                      |_______|   \               /
                                   \_____________/



                M A P  # 1 1  :  L A B O R A T O R Y  B 4
                            ______      ________
                           |Sec   |    /        \
                           |Room  |   /          \
                           |     _|__/            \
                     ______|____|  |              |
                     \             |              |
                    |___________   |__            |
                                |  |  \           /
                              __|/_|__ \         /
                             /  |  |  \ \_______/
                            /   |  |   \
                           /    |  |    \
                          /     |  |     \
                         /      |  |      \
                        /       |  |       \
            ______     |        |__|        |
           |      |__  |        /  \        |
           |  52     | |       | 50 |       |
           |         | |       /\__/\       |  _______
           |__/__/___| |      / /  \ \      | |       |
          _|    \ |     \    / /    \ \    /  |54  ___|
         |      | |      \  / /      \ \  /   |___\ |
         |  55  | |       \/ /        \ \/       / /
         |______|\ \      /\/          \/\      / /
                  \ \    / /\          /\ \    / /
                   \5\  / /  \________/  \5\  / /
                    \1\/ /   ___ _____    \3\/ /
                     \  /   |   |     |    \  \_________
                      \/\   |   |     |    /\/|         |
                       \ \  |_  |     |   / / |         |
                        \ \_|5| |     |__/ /  |   61    |
                         \__\6| |     \___/___|         |
                            |_| |             |_________|
                            |   |             |
                            |___|_____________|



                M A P  #  1 2  :  L A B O R A T O R Y  B 5
           _________________
          |  |              |
          |   \    60       |
          |  |              |
          |  |______________|     __________
          |  |                   / Monitor  \
          |  |__________________/ Room__     \
          |        58          |     /  \     |
          |   _________________|_____|__/     |
          |  |_________________      |       /
          |  |    |            \     |      /                ____
          |   \   |             \    |_/___/           _____|    |_____
          |  |____|              \   |  |             |   __      __   |
          |  |    |               \  |  |             |  |  |    |  |  |
          |  |    |     59        |  |  |             |  |  | 63 |  |  |
          |__|    |               |  |  |             |  |  |    |  |  |
             |    |               |  |  |             |  |__|    |__|  |
             |____|_______________|__|  |_____________|___/____________|
                               |     |      \     62        |
                               |___  | 57  |________________|
                             __|   | |__   |
                            |  |   |    |  |
                            |   \  |    |  |
                            |  |___|    |  |
                            |  |        |  |
                            |  |________|  |
                            |______________|



                   M A P  # 1 3  :  T R A N S P O R T
                            ________
                           |        |____
                           |             |
                           |_________    |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                                     |   |
                     ________________|   |___
                    |                        |
                    |________________________|

MAP LEGENDS

/ or \     =  Door
Red Area   =  your current area
Blue Area  =  Area you have explore
Blank Area =  Area you haven't explore

================================================================================
06.  E N D I N G S
================================================================================





================================================================================
07.  W E A P O N  L I S T
================================================================================

 ______________________________________________________________________________
|                   |                                                          |
|  Knife            |  A combat knife. It could come in handy...               |
|  Hand Gun         |  H&K VP70. Manufactured by H&K, Germany. It uses 9mm     |
|                   |  parabellum rounds.                                      |
|  Shotgun          |  Remington M1100-P. It uses 12 gauge rounds. Smaller     |
|                   |  than a standard M1100, as its barrel is cut.            |
|  Hand Gun Parts   |  They look like parts for a gun.                         |
|  Magnum           |  Desert Eagle 50 A.E. A high caliber magnum pistol. It   |
|                   |  uses powerful DOT50 A.E rounds. By IMI, Israel.         |
|  S. Machine Gun   |  MAC11. Manufactured by Military Armament CORP. It uses  |
|                   |  DOT380 rounds.                                          |
|  Custom Hand Gun  |  H&K VP70 Burst. VP70 with a stock holster. Capable      |
|                   |  of firing three round auto bursts.                      |
|___________________|__________________________________________________________|


================================================================================
08.  I T E M  L I S T
================================================================================

 ______________________________________________________________________________
|                  |                                                           |
| Locker Key       |  There must be an unopened locker somewhere.              |
| Blue Card Key    |  A plastic card. It reads : Hall electronic lock.         |
| Small Key        |  It looks like the key to a desk.                         |
| Virgin Heart     |  A blood-red jewel about the size of a fist.              |
| Unicorn Medal    |  Something is engraved on the back. "Please guide me to   |
|                  |  the beautiful maiden who turned into stone as she waited |
|                  |  for me".                                                 |
| Spade Key        |  It's in the shape of a spade.                            |
| Square Crank     |  The end is square-shaped.                                |
| Bishop Plug      |  A plug of some sort in the shape of a bishop.            |
| Valve Handle     |  I can open / close the valves with this.                 |
| King Plug        |  A plug of some sort in the shape of king.                |
| Diamond Key      |  It's in the shape of a diamond.                          |
| Cord             |  A cord to connect wires on small electric devices.       |
| Rook Plug        |  A plug of some sort in the shape of a rook.              |
| Heart Key        |  It's in the shape of a heart.                            |
| Manhole Opener   |  A tool to open the manhole lid.                          |
| Club Key         |  It's in the shape of a club.                             |
| Red Card Key     |  A plastic card. It reads : Weapon Storage.               |
| G. Cogwheel      |  It's gold-plated. It looks like a large clock cog.       |
| Knight Plug      |  A plug of some sort in the shape of a knight.            |
| Wolf Medal       |  A wolf is etched.                                        |
| Eagle Medal      |  An eagle is etched.                                      |
| C. Panel Key     |  A control panel key. The letter "D" is etched.           |
| Fuse Case        |  A case for industrial fuses. It's been designed for      |
|                  |  superconductor fuses.                                    |
| Main Fuse        |  I can restore the power to the lab with this.            |
| Lab Card Key     |  It looks like a card key for lab access.                 |
| MO disk          |  The label says "For Cargo Room verification.             |
| G-virus          |  A purple object in a gel-like state.                     |
|__________________|___________________________________________________________|


================================================================================
09.  F I L E S
================================================================================

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