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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter R » Rayman 2: The Great Escape - Strategy Guide (Page 03)

Rayman 2: The Great Escape - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Rayman 2: The Great Escape - Strategy Guide (Page 03).



              -------------------------------------------------
    ----------LEVEL 15 : BENEATH THE SANCTUARY OF ROCK AND LAVA----------
              -------------------------------------------------


>Yellow Lumz: 50
>Cages: 4
>Special: Get the "fly" Silver Lum.


      Aahh, the Teensies again. If you have gathered 475 YLs, they may let
you "enter the new worlds" You also meet your Ly the fairy. She has two news
for you. The good one: she has gathered enough power to give you a Silver
Lum. Now you can fly with your helicopter! The bad new is that your mission
quest harder. (Which I think is not a so bad new...)

      As Ly leaves, you can at last try your new flying stuff! If you're
short of health, fly to the platform on the other side and take the row of
RLs. You may also want to reach the cage you see through a grid. To do so,
fly under the place you met Ly and hit the door to break it. Then just follow
the tunnel, avoiding the root, and you finally reach the ++1ST++ cage. Hit it
to get the ==1ST==, ==2ND== and ==3RD== YLs.
Now come back in the first room and fly through the larg hole in the ceiling.
Then, avoiding touching the partitions and getting hit by a black demon or a
root, follow the tunnel to get the ==4TH== YL and reah some solid ground.
Then fly again to the next tunnel and get the ==5TH== YL above a breath of
fire. (now a powerful fan prevents you from coming back) Right after the
large lava fall, get the GL and continue flying on the right on the tunnel to
avoid the rotating breath of fires, and get the ==6TH== YL behind a root.
Then break the blocks by hitting them. Do that a second time and take the
==7TH== YL on the left of the first lava fall. Then on the two pillars are
the ==8TH== and ==9TH== YLs. A few yards further, hit the ++2ND++ cage
hanging under a bridge to get the ==10TH==, ==11TH== and ==12TH== YLs.
Above the bridge is the ==13TH== YL, and a bit further are the ==14TH== and
==15TH== YLs. Then you find a kind of pillar hanging from the ceiling above
some fragile blocks. Behind this pillar is a SYL. (16TH, 17TH, 18TH, 19TH and
20TH YLs.) Now fly in front of the pillar's nail and hit it to make your
shots rebounb on the fragile ground. When the blocks are broken, fall down
the pit.

      Once again, a fan will make you fly very fastly. When you reach the
lavafalls, go to the right to grab the ==21ST== YL, and a few lavafall
further, the ==22ND== one. After these lavafalls, grab the ==23RD== YL, and
keep flying on the left to get the ==24TH== one above a pillar. Then pass
under the next pillar and try to grab the ==25TH== YL. After getting the GL,
grab the ==26TH==, ==27TH== and ==28TH== YLs. Then, fly as far to the left as
you can to grab the ==29TH== YL and reach the solid ground. At the end of the
tunnel, fly to hit the ++3RD++ and ++4TH++ cages. Into each of them is a SYL.
(30TH, 31ST, 32ND, 33RD and 34TH; and 35TH, 36TH, 37TH, 38TH and finaly 39TH
YLs.)
Now come back to the roots-tunnel and immediately fly to the right to grab
the ==40TH== YL. Some more yards futher, above a root is a SYL. (41ST, 42ND,
43RD, 44TH and 45TH YLs.) A bit furthe is another SYL. (46TH, 47TH, 48TH,
49TH and 50TH YLs.) Then a cinematic shows Rayman entering a large, full of
lava room. While he's looking around, a big lava-rock-monster arises behind
him, and knocks our hero down a deep gap.

     Boss : Foutch: Unuseful to shoot at him. Your only hope is to run away!
            So run as fast as you can and jump to avoid his fire shots.
            In order to kill him, jump on the webs to bounce and shoot at the
            giant stalactits hanging from the bridges to make them fall on
            Foutch's head. (outch!!) Make him eat three of these rocks to
            kill him. As he dies, take the RLs he leaves and jump on one of
            the webs to bounce and hit a PL. Then land on a bridge and enter
            the tower to fall down the gap.

      Follow the hall and watch the cinematic showing Rayman gatting the
third Mask and giving it to Polokus. Level 15 finished.


                       -------------------------------
     ------------------LEVEL 16 : TOMB OF THE ANCIENTS------------------
                       -------------------------------


>Yellow Lumz: 51
>Cages: 6
>Special: Get a super secret lums!!
          Rescue Clark


      As you enter the level, go down the giant stairs (no, you can't fly
anymore...), and you may read on a sign that Clark has been captured. You will
have to help him once again. Jump on the platform in the center of that room
to find the ++1ST++ cage, and hit it to get the ==1ST==, ==2ND==, ==3RD== and
==4TH== YLs. In the same room, hit the switch to open the door, allowing you
to enter the swamps. A giant spider should come to play with you.
After showing her who is the strongest, continue and take the ==5TH TO 10TH==
YLs standing around a large gap. Fall down this gap and hit the switch it the
coffin (don't lose your time trying to kill these spiders.) before cilmbing
up the web. Then jump on the block over the mud, avoiding the piranhas,
to fall down a hole. (and stop that annoying music).
Climb up the web and immediately go to the left. As you get on the stone
path, kill the Henchmen and hit the guy into his chest to get on the floating
bones. Then jump to hit the spider standing on the chest and kill it.
When the job is done, fly to the web wall and climb it to the top right to
jump on the mast and hit the switch. Now you can come back to the hall and
get a GL. Continue and go to the right to enter another mud area and follow
the path to reach a cemetery. (avoid touching these ghost fumes; they're so
stinky that you could lose some energy.) Anyway, after killing the Henchmen,
go to the end of the cemetery and hit a switch behind one of the tombs.
Then come back to the hall, climb up the web and follow the hall to get a GL.
Now jump on the floating platforms you raised by hitting the switches to
reach the other side and climb up the web. Instead of just falling down the
pit, place yourself at the edge of the wall, to the left. (when facing the
poisonous pond.) Then fly over the pond and go as far to the left as possible
to find a narrow hall in the wall, and land on the platform. Now go down the
stairs to get a GL. On the other side of this room is a kind of giant skull,
in the eyes of which are two Henchmen. Hit them with some power shots to kill
them and raise the first platform on the poisonous water. As you jump on this
platform, two other Henchmens will appear in the skull. Repeat the operation
to raise the second platform, and kill these annoying two last Henchmest to
finally jump on the web. Then just jump through the left eye of the skull
to get the ==S=E=C=R=E=T== YL, and go down the slope to fall down a gap.

      In this room, repeteadly hit the cogwheels to raise the gate, and
quickly get on the other side to jump on a floating barrel. As it takes you
farther, jump on another barrel to finaly climb up a web and kill a Henchmen.
Then just hit the red button to switch off the electric door and continue to
get a GL. Now run on the fragile bridges and jump on a floating platform.
Wait for the lazer to be up and continue to get on another barrel. Climb on
the web and got to the left to reach a wooden bridge. After lighting a keg
on, try to grab the ==11TH==, ==12TH== and ==13TH==, and land on the wooden
platfom. From there, you can hit the ++4TH++ cage to free a PL. Use it to
come back on the other side, and light a keg on again. This time, for the
narow tunnel at the top left of the wall, and as soon as you entered it,
leave you rocket by pressing A. Then fall down the pit.

      Light a keg on and land on the first wooden platform to follow the web
path a get some RLs. Then light aother keg on to land on the platform on the
other side. Go to the far left of this platform (when facing the wall) to hit
the ++5TH++ cage and get two SYLs. (14TH, 15TH, 16TH, 17TH and 18TH; and
19TH, 20TH, 21ST, 22ND and finaly 23RD YLs.) Then, after killing the
Henchmen, fall down the hole to land on a floating barrel, which will lead
you to a web. Hang on it and, while shooting the Zombie Chickens, go take the
==24TH== YL and get on another barrel. On your way, look for a PL on your
right and use it to hang on a web wall. Climb it up and get on the beam to
find another PL. Use this PL to get on the other side of the beam and hit the
++5TH++ cage, in which are two other SYLs. (25TH, 26TH, 27TH, 28TH and 29TH;
and 30TH, 31ST, 32ND, 33RD and 34TH YLs) Then follow the path of PLs, and
take the row of RLs and get a GL, before climb up the net. A spider was
waiting for you up there... After killing it, hit the cogwheels to open the
grid and fall down the pit.

      Jump on the wooden platform to the right to get a GL and get on the
floating barrel again. Jump to get the ==35TH== YL, and as you approach the
electric wall, hit the red button to switch it off. Then, jump to get the
==36TH==, ==37TH== and ==38TH== YLs, before swithching off another electric
wall, jumping to get the ==39TH== and ==40TH== YLs, switching off a third
electric wall, and finaly reaching another floating barrel. In order to
avoid the kegs the Henchmen is throwing at you, fump from a barrel to
another. When you finaly reach a platform with a GL, climb up the net and as
you enter the next room, kill the Henchmen. (Feel free to throw the kegs at
him; it's very powerful.) Then take a Keg and go up the stairs to detroy the
door and hit the ++2ND++ cage to get two SYLs. (41ST, 42ND, 43RD, 44TH and
45TH; and 46TH, 47TH, 48TH, 49TH and finaly 50TH YLs.) Now you can hit the PL
to hang on the net and climb it to fall down the pit.

      Follow the path and hit the switch to open the metal door.
In a cinematic, we can see the Clark fellow being remotely controlled by a
badie. The evil beeing will make you friend trying to kill you. As Clark runs
to you like dumb, hit the three red buttons to switch a lazer on. Then go on
the other side of it than Clark is, and make him fall down. As he lies on the
ground, hit him to break the recieving set on his back. Once it's destroyed,
Clark comes back to normal and takes you on his shoulders. While you're
there, hit the ++6RD++ cage to free a Teensie, which should open the MD.

Level 16 finished.



                         ----------------------------
      -------------------LEVEL 17 : THE IRON MOUNTAIN-------------------
                         ----------------------------


>Yellow Lumz: 50
>Cages: 3
>Special: Nothing


      For the last time, show the Teensies you have gathered 550 YLs to
enter the new worlds...

      At the begining of the bridge, look at your right to see a PL. Hit it,
and fly to the two other ones to get the ==1ST TO 6TH== YLs. Then continue
following the bridge to enter the large pipe, plish plash in the water, and
climb up the net, and enter one of the most frustrating room of the game...
Anyway, use the PL to get on the rotating platform, and try to get the GL.
Then grab the ==7TH TO 12TH== YLs. Now you are suposed to hti the two
switches to switch off the electric barrier. The problem is that, for some
reason, unlike every other switches or ennemi in the game, one of these two
switches doesn't attract your shot, making it very hard to hit. When you
finaly managed to hit them both (or, as for me, the game buged and let you
pass through the electric door), follow the pipe and land on the grass.

      As you progress, you will have to fight two Henchmens, near a piranha
infested pond. After killing them, jump on the wooden box to get some PFs,
continue on the wooden path, enter the tunnel, and once again, kill two
Henchmens. Then climb up the boxes tower and gran the ==13TH== YL, before
flying up to the large wooden platform. There, jump and shoot at the ++1ST++
cage to free three YLs. Now get back on the grass and climb the boxes tower
again to get the ==14TH==, ==15TH==, and ==16TH== YLs that were into the
cage. Then fly to the wooden platform again, to hit the switch and open the
door.
After killing another Henchmen, climb up the net to get the GL, and get on a
large platform. Look down at your right to see a river and some small
platforms over it. As you reach the first one, power-shoot a few times the
Henchmen to kill it (jump to avoid his shots), and fly to the next platform
on your right. There, jump and shot to hit the ++2ND++ cage, and get the
==17TH==, ==18TH== and ==19TH== YLs. After jumping on some other platforms,
fly to the mongolfier, and land in it. High, high, high in the sky....
Huh, sorry...  Anyway, for some reason I can't explain, Rayman jumps off
the baloon...

      In this area lives a giant mechanical cotcot-chicken (!) (hmmmm,
chicken :). Each time it jumps, the four menhirs raise, and you see a YL
under each of them. Stand onto a wooden box, and wait for it to fump,
allowing you to enter the tunnel and slide down the slope, and enter the
place of our dreams: the reformatory for disturbing children... Anuway,
follow the path to the right, and as you reach the Obelix dude, quickly jump
on the right and let him fall down the pit. Go up the stairs and, wihle on
the bridge, look around to percieve a door with a SP. Hit that SP to break
the door and free some of Globox's kidds. They will help you later.
Now continue crossing the bridge, and hit the ++3RD++ cage to free a SYL.
(20TH, 21ST, 22ND, 23RD and 24TH YLs.). Then continue, go down the stairs,
and stand on another jumping box to reach a tunnel.

      Ok, there we are... The super rocket run. As you exit the tunnel,
instead of just following the arrows, explore the beams to find two SYLs
(25TH, 26TH, 27TH, 28TH and 29TH YLs; and 30TH, 31ST, 32ND, 33RD and finaly
34TH YLs.) and the 35TH YL. Now you can follow the arrows to reach an area
with a large door, a metal bridge, and two switches. Just run on the switches
to activate them and open the door. This stupid chicken may think you're a
worm, or something to eat... So, as he's runing at you, try to make him run
over the four menhirs to make him destroy them, allowing you to get the
==36TH==, ==37TH==, ==38TH== and ==39TH== YLs.  Then, still on your cocket,
look for a metal broken bridge leading to a small mountain. Jump over the
holes on the bridge to enter a new area.

      There, jump onto the floating box to get the ==40TH== YL, and grab a
Plum. Throw your Plum on the grass, and quickly go grab it again to throw it
on the higer platform. Then grab it and place it under the SYL. Now jump on
the Plum and jump to get the SYL. (41ST, 42ND, 43RD, 44TH and 45TH YLs.)
Leave the Plum there, and get back at the water edge to see a PL. Hit it to
get on the pipe, and go on the other side to find another SYL. (46TH, 47TH,
48TH, 49th and 50TH YLs.) Now fly to the small ship, and then to the wooden
bridge. Follow the hall to find another bridge (watch out, these holes on the
bridge are hard to see), to finaly meet Uglette, Globox's wife...
She tells you that her babies have been taken to the mines by the pirates,
to imprison them in cages. The pirates have also captured Glonox to take him
to the Prison Ship.
If you've never piloted a pirate ship before, it's now or never!
As you follow the canion, you first find the south mine. When you reach a
kind of broken ship, shoot at it with B to destroy it completely, allowing
you to continue, and reach a crossroad. Take the middle path to reach the
north mine, and rescue some other babies. Then you arrive the west mine.
When you arrive to the crossroad again, take the middle path and destroy the
broken ship to reach the east mine and rescue the last babies.
Now that you've rescued all the babies (congratullations, you're a great
sailor!), bring them back to Uglette.

     A baby gives you the fourth mask he found in a mine. After giving it to
polokus, he gives you the maximum power! Level 17 finished.


                          --------------------------
       -------------------LEVEL 18 : THE PRISON SHIP-------------------
                          --------------------------


>Yellow Lumz: 94
>Cages: 0
>Special: Last "real" level


      The last level already...This is your chance to finaly kick Razorhead's
butt. Well, not really...you will actually have to fight his robot.
But first, let's make this level. The level is mainly composed by bobslake
and rocket flying.

The bobslake: I can't really help you here. Just jump when you have to jump,
              and take the ==1ST TO 21ST== YLs in the first part. When you
              enter the second part, immmediately hit the switch on your
              right to switch off the lazers. After having gotten the
              ==22ND TO 48TH== YLs, hit anoter switch on your left to create
              a new path. Then grab the ==49TH==, ==50HT== and ==51ST== YLs
              before hitting a switch an creating another path. Take the
              ==52ND==, ==53RD==, ==54TH== and ==55TH== YLs, and hit the
              switch and while in the air, quickly hit aother one to land
              on a narrow path. Then continue to reach the end of the slope,
              and stay to the left or right to slide on the round slope the
              get the ==56TH==, ==57TH==, ==58TH==, ==59TH== and a SYL.
              (60TH, 61ST, 62ND, 63RD and 64TH YLs), before falling in the
              gap.

      Now you enter a very large lava room. Go ahead and as you get on the
metal foot-bridge, iediately fall on the left to get on the rotating trunk's
support. Then place yourself under the foot-bridge and hang under it to get
a SLY. (65TH, 66TH, 67TH, 68TH and 69TH Yls.) As you reach the other side,
get back on the foot-bridge to find the ==70TH== YL at the end of it.
Then slide down the trunk's support to get the ==71ST== YLs, and land on a
lower metal platform to fight against a very advanced version of Henchmen.
Keep hitting him a few time with power shots to kill him and get some RLs.
Then hit the switch at the end of the platform. Now climb up the metal grid
and come back to the entrence of the room. By hitting the switch, you created
a flying shell generator. Now stand at the end of the foot bridge, and as the
shell reach you, jump and land on it to mount it. Wahoo! This is one of the
best parst of the game! Fly ender the three cheminey's foot-bridges to get
the ==72ND==, ==73RD== and ==74TH== YLs. You can also grab the ==75TH
==76THand ==77TH= YLs by flying close to the lava.
Now fly to the other side's foot-brige to grab the ==78H== and ==79H== YLs
and hit the switch to open the door and enter the next part.

The rocket plane: Things get really harder now, but once again, I can't
                  really help you. Just follow the tunnels to quickly get the
                  ==80TH== TO 89TH== YLs.
                  When you reach a hall where you'r being shot
                  by lazers, there are two ways to finish this part of the
                  level. The easy one (which I recomend you tu use) is to
                  just keep moving to avoid the lazer and enter the tunnel
                  at the other side up to the end. The other one (which is
                  harder) is to exit this hall (where the lazers are) by the
                  left and follow the path of RLs to enter a secret tunnel.
                  Well, I said it was tougher, but it actually make the last
                  part of your flight a bit easier. (I think) In this last
                  part, you also get a SYL (90TH, 91ST, 92ND, 93RD and 94TH
                  YLs.) Anyway, as the flight ends you will finally reach the
                  final fight.


                          ---------------------------
       -------------------LAST LEVEL: THE CROW's NEST-------------------
                          ---------------------------


>Yellow Lumz: 0
>Cages: 0
>Special: Defeat Razorhead


      This is actually the final confrontation. It  would have been so good
to kick Razorbeard's butt...but no, instead of that, you only can fight this
stupid robot! This bastard of Razorbeard used Globox to lure you, but don't
worry, he's gonna be allright. Now fight!

Hint: If you want to save, during the battle, press start and select the
----  "Hall of door" option.

Phase one: This first phase shouldn't cause many troubles. Z-triger him, and
           as he fires three bullets, hit them to make the bounce and hit
           him. When he jumps, run to avoid him to land on you. After
           hitting him a few time, he tryes to jump at you, bu heavy as he
           is, he misses you and passes through the floor.

Phase two: Ly saves you from falling into the lava, and bridngs you to a
           flying shell.
           Fly to the end of one of the two tunnels and take the energy ball
           at the end of it. Then quickly make halfway and hit Glorgoth's
           hands by pressing B and make him fall in the lava. Then he gets
           really angry and shots two missiles at you. In order to avoid
           them, fly very close to a wall to make them hit it and explode.
           Then continue taking energy balls and shooting at him until he
           dies.
           When his robot is out of order, Razorbeard exits it and activates
           the the autodestuction!

After defeating Grolgoth, enjoy the ending sequence (and the endless
credits), you earned it! If you got all the 999 YLs, you will see your name
as "best player in the credits. Isn't that great?!? no? oh...you're right...

Even if you got the secret Lums in the Tombs of the Ancients level, your only
recompence is a "100%" in the game select menu...

                             Game finished!(?)




          ------------------------------------------------------
----------SPECIAL LEVELS: THE WALK OF LIFE AND THE WALK OF POWER------------
          ------------------------------------------------------

      These levels can be cosidered as bonus levels. Ly the Fairy challenges
you to a little race. They aren't very hard, since Ly may even wait for you
if you're in some troubles. You actually don't even have to finish before
her... I won't make a walkthrough for the Yls since, they are just on you
path, and you can't miss them.

Walk of life                          
~~~~~~~~~~~~
- Acces via The Bayou
- Yellow Lums needed to enter: 60
- Prize: More Energy
- 50 YLs
- Best time: 01'55"92 david wouters
             What's yours?

Walk of power
~~~~~~~~~~~~~
- Acces via The Sanctuary of Rock and Lava
- Yellow Lums needed to enter: 450
- Prize: More Life Force and Power
- 50 YLs
- Best time: 01'55"69 david wouters
             What's yours?


=============================================================================
CODES AND SECRETS             CODES AND SECRETS            CODES AND SECRETS
=============================================================================

 7/ 
   ---------------------

-Get the 100%-
 ~~~~~~~~~~~~
     I know I already mentionned it in the walkthrough, but if I don't
mention here too, many people will miss it. So yes, there is a way to get a
1000th lum, and no, it's not the one Razorbeard ate!

To find this 1000th lum, go to the Tombs of the Ancients level, and look for
"Instead of just falling..." in the first part of this level's walkthrough.
We have all hoped for a secret level, but unfortunately, the only thing you
get is a "100%" in the game select screen.... quite disappointing huh?


=============================================================================
CREDITS                            CREDITS                           CREDITS
=============================================================================

 8/ 
   -----------

   Thanks a bunch to you all guys for helping me making this FAQ what it is
now.

   People 
  ~~~~~~~~

   - Zobi - zodi@roxxthe.net and Kate and Yan Foutz - foutz@fastlane.net :

                Helped me finding the last cage in the Fairy Glade.
                Zodi also helped me clarifying the bonus stage stuff.
                                   
   - Anonymous - Mnthon@aol.com : Helped me finding the last cages and YLs in
                                  the Menhir Hills.

   - Mystic Dragon - MysticDrag0n@aol.com : Helped me finding the 1O last
                                            YLs in the Cave of Bad Dreams.

   - Matt - Lordsrelm@aol.com and Paul Lewis - PLewis@pgaero.co.uk :

                Helped me clarifying the Guardian's slope in the Cave of Bad
                Dreams.

   - Anonymous - vincenzoag@aol.com : Figured out how many Lums you need to
                                      enter levels 5 and 10.

   - Jeffrey Bradzell - jbardzel@indiana.edu : Gave me a hint for the Whale
                                               Bay level.

   - Mark Johnson - profound_s@hotmail.com : Helped me finding the last YLs
                                             in the Sanctuary of Stone and
                                             Lava level.

   - John - John.Camp@he.wpafb.af.mil : Helped me clarifying the Sanctuary
                                        of Lava and Fire level.

   Sites
  ~~~~~~~

   - : They accepted to put my FAQ on their site.

   - : Idem

   - : Idem

   - www. n64cc.com : Idem

   - Helped me findin out how to get the secret lums.

=============================================================================
SOME RULES                       SOME RULES                       SOME RULES
=============================================================================

 9/ 
   --------------

    This FAQ is property of me, David Wouters. Don't put it on your site
without clearly mentioning my name. (please ask before doing that!) Don't put
your name instead of mine. Don't sell it or use it by mean of financial
profit or publish it in a magazine. If you transgress any of these rules,
you'd better have a good lawyer...

Copyright C 1999 David Wouters
All rights reserved


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