Million Hooters
Million Pixels - Million Hooters
Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter R » R-Types - Strategy Guide (Page 01)

R-Types - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for R-Types - Strategy Guide (Page 01).

                                 R-Types
           A retrospective package containing R-Type and R-Type II
          for the Nintendo and Irem Arcade Games from 1987 and 1990
           ASCII Entertainment and Agetec for the Sony PlayStation
                             Anti-Bydo Manual
                  Compiled by Mark Kim (Vesther Fauransy)
                              Gamma 0.0.2
            Date of Completion: November 18, 1999 (No Time Given)
          Date of Public Release: November 18, 1999 (No Time Given)

Copyright Information
---------------------
Unpublished work trademarked and copyrighted 1999 by Mark Kim.  All
Rights Reserved.

  This FAQ chiefly runs through the Instruction Booklet included with
  the R-Types CD Case and the R's Library included with the actual CD
  at the R-Types Menu with the exception of some custom rants, tips,
  and recommendations made by the creator of this file.  If for any
  reason you need to use this for your own R-Types FAQ, please credit
  Irem at where credit is due.

 This file cannot be reproduced and/or retransmitted in any way,
 shape, or form (including but not limited to physical, natural, or
 electronical). This file can only be HTMLized by the sole owner of
 the file (Mark Kim), and this author will not grant permisson to
 anyone who wishes to use this file for HTML, ASP, CGI, Perl, C++,
 VBScript, or any other webmastering forms that exist.  In addition,
 this file cannot be used at a password-protected site where either
 user accounts are utilized and/or money is made through the user
 accounts. Furthermore, this file was intended for Personal Use only
 with no strings attached, and cannot show up IN ANY SITE with the
 exception of the following sites:

  * Verasnaship Interactive
  * GameFAQs
  * Secrets of the Game Sages
  * Cheat Code Central
  * Game Shark Code Creators Club

 In addition, THIS FILE IS NOT TO BE USED for any profitable (even
 if you fail to make any money out of it), promotiona, and/or
 commercial transactional purposes (including but not limited to giving
 this file as some sort of bonus, gift, or otherwise which constitutes
 making money out of this file) whether the content is good or bad. No
 permission will ever be granted to any publisher, editor, employee,
 and/or associate of any publishing/editing corporation, group, and/or
 business nor it can be used by any gaming guides, game sites, magazines,
 guides, books, or any other profitable and/or promotional media that
 exists in any way, shape, form (including reprinting, republishing,
 OCR-ing, etc.), and the like. Punishment for any use of this site and/or
 FAQ Text File includes but not limited to civil and criminal penalties
 of either a $500,000 fine, a 10-year jail sentence, or both.

 Currently, this document is being maintained and is the sole property
 of Mark Kim, and both this site and the FAQ Text File are protected by
 ALL APPLICABLE copyright and trademark laws, patent laws, and
 international treaties. YOU MUST TREAT THIS DOCUMENT LIKE YOU WOULD
 WITH ANY OTHER COPYRIGHT MATERIAL SUCH AS ADOBE INDESIGN BY ADOBE
 SYSTEMS, INC.  Remember any breach of copyright, trademark, and/or
 patents (which includes but not limited to plagiarism, stealing, laming,
 pirating, or otherwise) and failure to adhere to ALL PARTS of this
 disclaimer may violate all applicable laws resulting in severe civil
 and criminal penalties, which is punishable through prosecution under
 the maximum possible under the law.

 Mark Kim acknowledges and respects all copyrights, patents (pending
 or not), and trademarks whether if it's mentioned or not somewhere
 in either the FAQ Text File and/or site as no copyright infringement
 was intended. If for any reason I MUST USE any copyrighted resource,
 then credit will be given at the Acknowledgements Section for the
 common part.

 Proper credit MUST be given if for any reason you MUST use any or all
 of this text document for your own purposes.  If for any reason I MUST
 use any material from any other source than mine, then I will credit
 the originator commonly at the Acknowledgements section.

 If for any reason you do not agree and/or adhere to all of this legal
 disclaimer, then you should not use the Text Document.

  R-Type, R-Type II, R-Types, The R9 Savior, The R9 Custom Model, the
  Bydo Empire, and all objects contained within the R-Types Disc are
  registered trademarks and copyrights of Irem Software Engineering.
  Produced in association with Rasdym Japan.  All Rights Reserved.
  Published under license in the United States by ASCII Entertainment.
  This document was compiled by Mark Kim in respect to all Irem, Rasdym,
  and ASCII Properties as no copyright, trademark, and/or patent
  infringement was intended.

I'll make this simple: THIS FILE IS MINE AND THERE IS NO UNAUTHORIZED
USE OF IT!!!  NO PAID PUBLISHERS (ESPECIALLY EGM AND ANYBODY OF THE
ZIFF-DAVIS FIRM) SHALL USE THIS FILE IN ORDER TO GENERATE INCOME OUT OF
THIS WORK!!!!  THIS FAQ HAS TO REMAIN FREE OF CHARGE AT ALL COSTS!!!!
I didn't create this file so that some hack-writer can just slack-off
and get paid for it!!!

========================================================================
HISTORY OF THIS FAQ

May 24, 1999
------------
You might have ran into either R-Type or R-Type II at your local arcades
(depending on where you lived), but the reason why Irem and ASCII joined
forces together was to help you leave your quarters in your pocket for
these two retro shooters.  Now be warned that R-Types contain R-Type and
R-Type II in their entirety, bugs included.

November 18, 1999
-----------------
Just a Legal Mumbo-Jumbo update on this file.

Since R-Type Delta is ULTRA HARD, maybe I'd better create an FAQ for
R-Type Delta.  Though it might be tiring (since it's going to be a brand
new file through my original means), maybe I'd better give you some
General Tips in the future.

========================================================================
TABLE OF CONTENTS

- Newsflash
- What is R-Types?
- Story of R-Type
- Story of R-Type II
- Basic Controls
- The R-Series Plasma Cannon
- Powerups Available
- User Settings
- R-Series Spaceship Descriptions
- R-Type History
- Enemies
- R-Type
  * Stage 1: First Encounter
  * Stage 2: The Cave
  * Stage 3: Mega Battleship
  * Stage 4: Frontline Base
  * Stage 5: Bydo Den
  * Stage 6: Transportation System
  * Stage 7: City in Ruins
  * Stage 8: Planet Bydo
- R-Type II
  * Stage 1: Ruins
  * Stage 2: The Cave
  * Stage 3: Warship Armada
  * Stage 4: Resource Acquisition Area
  * Stage 5: Iron Recycling Plant
  * Stage 6: Planet Bydo
- The Do's and Dont's
- How to suggest fixes
- "R" Links
- Acknowledgements

========================================================================
NEWSFLASH:

As always, newest versions of this file can be found at my own website
located at  If you have any fixes, suggestions,
or other tralala you want to throw out, then please use my web-based
mailform at

The desired text to view this document is a Monotype Font like Courier
New.  If for any reason this document isn't aligned correctly, please
do the following:

* On Netscape Communicator 4.5, go to Edit->Preferences
* Go to Appearance->Fonts
* For the Fixed Width Font, select Courier New and select a Size of 10.
* Now check these sampled type to see if your document has been aligned
  correctly or not:

1234567890
**********

I highly recommend that you view this document through either Edit.COM,
SimpleText, or any other Text-based Editor that you have depending on
the operating system that you are running this file under.  If you wish
to view this application under Windows 95, 98, 2000, or NT, then it is
highly recommended that you view this document under WordPad.  Just make
sure that in Windows that if you want to view this document under WordPad,
make sure that the font is set to COURIER NEW and the font size is set
to 10.

Universally, Edit.COM (for Windows and DOS), and SimpleText (for Mac
Users) are the ideal tools to view this file.

If you wanted to play R-Type at your arcade, but you can't find R-Type
at the Arcades anymore, then I highly recommend that you rent this one.
If you are a hardcore R-Type fan, then you can buy this one.  Either
way, I highly recommend that you just buy R-Type Delta if you have a
Sony PlayStation, even though R-Type Delta is a 3-D Conversion of the
popular Irem Arcade Game.

========================================================================
WHAT IS R-TYPES?

R-Types is a collection of two arcade versions of R-Type and R-Type II
ported into one disc at their entirety, 100% original, 100% untamed, and
100% perfect with all the bugs included from the arcade.  R-Type was a
popular hit throughout the arcade mainly because of the use of a detachable
"Force Pod" that added some much-needed strategy to this genre.  R-Type II
didn't do as well as the original due to the fact that it was actually the
original game with some new features.

Although Sega did a good job porting R-Type to the Master System (back in
1990), the translation wasn't arcade-perfect: There were some lost frames
of animation and/or cut elements that was vital to arcade-perfect quality.
NEC did a fine job porting the entire R-Type game in its entirety, though
the two-player alternate play wasn't intact.

Nintendo, Irem, and Jaleco joined forces to help bring R-Type action to
the Nintendo systems of old.  The GameBoy Version of R-Type was not even
close to the arcade counterpart mainly because it's missing two stages
from the Arcade Version.  Super R-Type was based upon R-Type II, but the
true R-Type II Feeling wasn't there at all (though there were a few stages
from R-Type II that were also included with Super R-Type).  Jaleco released
R-Type III exclusively for the Super NES.

After Jaleco released R-Type III for the Super NES, this would be the last
time an R-Type Game would be released for the Console Systems.  However,
much of the reason why this game has always been talked about is because
of the graphics, force pod feature, plasma cannon charging, and the super
challenging gameplay that sets this shooter apart from other shooters.
Since enemies attack in all directions, your best friends are the Detachable
Force Pods and the Force Bits, which lots of arcade goers liked.  Irem
would then join forces with Racdym and ASCII to create R-Types, a collection
of two Arcade R-Type games (R-Type and R-Type II) untouched, untamed, and
100% original, bugs included.  There are a few features in R-Types that
the Arcade versions never had.  Now R-Type Delta is coming up for the
Sony PlayStation, only this time Irem, Racdym, and ASCII will try their
best to show R-Type in its true potential.

========================================================================
R-TYPE STORY

In the beginning of the 22nd Century, when civilization achieved an
unparrallel level of peace and prosperity, a mysterious evil appeared
without warning...

Their vibrations broke through the wall separating the dimensions.  They
clung like parasites to all life forms, minerals, and electronic devices,
and eventually multiplied like a plague.

Their next feeding ground is Earth, and on their way to our planet,
methodically and mercilessly ravaged every planet on their path.  We call
this kind of evil, BYDO.

** ILLEGAL MISSION **

We commenced a counterattack on THE BYDO EMPIRE using a just-completed,
multi-dimensional next generation fighter called THE R9.  Unfortunately,
NOT A SINGLE R9 returned safely from battle.  Now our last hope lies
within the final R9 in our ranks.

We have specially formulated this special R9 with a brand new weapon
arsenal crucial to our success against the Bydo.  We can only launch
this R9 and pray...

========================================================================
R-TYPE II STORY

A short amount of time has passed ever since the "Final R9 Savior"
eradicated Bydo by destroying the core responsible for much of Bydo's
multiplication.  You, the pilot of this "Special R9 Savior", thought
that Bydo was FINISHED forever.

YOU ARE WRONG.

The Bydo Empire began to multiply like a virus to exact justice against
our planet.  The empire has upgraded much of their "assets" in order
to succeed in ravaging Earth as their feeding ground.

Knowing that the Bydo won't give up at all, we have created a Super
Power Spacecraft called THE R9 CUSTOM, equipped with state of the art
weapons, and a more powerful version of the R9's trademarked rechargeable
Plasma Cannon.  The R9 Custom is crucial to the hope of our race.

Your mission: DESTROY BYDO ONCE AND FOR ALL.

========================================================================
BASIC CONTROLS AND RULE SHEET

D-Pad: Select Items in the Menus, maneuvers your R Spaceship during
gameplay.

Shoulder Buttons: Not used

Square: Plasma Cannon System, Normal Fire.  Hold the button down to suck
up raw, blistering droplets of Plasma Energy.  Release this button to
let loose a powerful Plasma Flurry.

Circle Button: Plasma Cannon System, Rapid Fire.

Cross Button: Attach or Detach Force Pod in gameplay, Confirm Items in
Menu.

Triangle Button: Cancel Items.

Note: You can change the settings through the Option Menu in this game.

Rules
-----

* Destroy the enemies using your R9's Plasma Cannon and your Force Pod
  that you will get later on.

* Destroy the Power Armor and obtain the Powerup Crystals for increased
  firepower.

* Use the force button to attach and detach your Force Pod.

* Hold down the Fire Button and release the button to diffuse droplets
  of Plasma Energy.

* The Force Pod can be attached either in the front or the back.

* Any contact with enemies, enemy fire, or any concrete contact will
  destroy you.

* The game is over when you run out of R9's.

* Unlimited Continues allow you to continue your quest against the
  Bydo.

* Try different combinations of the Force Pod and the Plasma Cannon
  for effective attacking patterns.

========================================================================
PLASMA CANNONS

R-Type
------
Hold the Plasma Cannon (Normal Fire) down to charge the cannon with
Plasma Energy Droplets.  Release the Normal Fire Button to fire the
amount of Plasma Energy that you have accumulated.  If the Beam Meter
is full, then the Plasma Cannon will fire the most powerful Plasma Wave
Shot available in the game.

R-Type II
---------
Hold the Plasma Cannon (Normal Fire) down to charge the cannon with
Plasma Energy.  Release the Normal Fire Button to fire the amount of
Plasma Energy that you have accumulated.  Although you can fire a
powerful Plasma Wave Shot when the beam meter is full, if you wait
until the beam meter fills with Orange and flashes, and if you
release the fire button at the right timing, you will release a huge
array of raw, blistering, alien-melting droplets of Plasma Energy
that spreads like a wave.

Since a Diffusionary Plasma Wave Blast (THE MONSTER BLAST) takes
longer to charge than a normal Plasma Force Wave, you will need to
judge whether it is worth the effort to fire a Diffusionary Plasma
Wave Blast or not.

========================================================================
FORCE POD WEAPONS, POWERUPS, AND MORE

When you destroy a Power Armor, a Powerup Crystal will appear

Force Pod Crystals
------------------
Force Pod Crystals allows you to build up your own Force Pod and shoot
a variety of weapons only available to those holding the Force Pod.  The
following Force Pod Crystals give you these following weapons:

Blue: Reflective Laser.  Fires in three directions, and reflects off at
geographical formations.  This weapon is pretty lousy to use against a
horde of flying enemies, but it's useful against some of the Boss Fights.

Red: Sky Attack Laser.  A powerful laser that travels in the direction
in which your Force Pod is attach to your R9.  At Force Level 2, it's
nothing more but plain-old Lasers, but in Level 3, the Lasers become
more powerful.  Not for use against ground enemies.

Yellow: Ground Attack Laser.  Fires both up and down and travels along
the edges of geographical locations.  Best used against a horde of
ground creatures, but lousy to use against Air Enemies.  In addition,
certain bosses will require the use of this lousy weapon.

Green: Search Laser.  ONLY THE R9 CUSTOM CAN USE THIS.  Fires two lasers
that responds to enemies and rotates 45 degrees.  Not a powerful weapon
as I have to speak.

Grey: Shotgun Bomb.  ONLY THE R9 CUSTOM CAN USE THIS.  A short-range
weapon that explodes right in enemy contact.  At level 2, the range
leaves a lot to be desired.  At level 3, the range is a lot better
than before.  This is perhaps the most powerful Force Pod Weapon
available.

Speed Up Crystals: Increases the maneuverability speed of your R9/R9c.
You can have up to 5 speed-ups, though 2 should be usually enough.

Force Bits: These prototype Force Pods will protect your warship from
above and underneath.  You can have a maximum of 2, and THIS IS THE MOST
IMPORTANT ITEM OF ALL TIME.  In R-Type II, there isn't that many of these,
so try not to lose a single life at all.  If you are getting REALLY close
to the Bydo Planet Core and if you don't have two of these, YOU COULD
BE IN DEEP TROUBLE!

Homing Missiles: Two missiles will home right into an enemy with its
heet-seeking capablilities.

Air-to-Ground Missiles: These missiles descend diagonally, and creates
a napalm-like explosion over a small area.  ONLY THE R9 CUSTOM CAN USE
THIS.

========================================================================
GENEALOGY OF THE R SERIES

If you are renting R-Types, then you may notice that there's more to the
two retro shooters inside the Disc.  Besides, some extras and some info
about the R Ships, Bydo, and other cheesey extras (The R Dictionary is
acceptable, but I don't like the cheesey FMV's) were saturated inside
the game.

Disclaimer: This section of the document is basically based upon the
Genealogy of the R Library during gameplay, and is trademarked, patented,
and copyrighted of Irem Software Engineering, all rights reserved.

------------------------------------------------------------------------
R-3 GENERAL PURPOSE SPACECRAFT
------------------------------------------------------------------------
Model Name:     R-3 General Purpose
Length:         10.3 m
Height:         10.1 m
Width:          8.0 m
Weight:         16.6 t

Overview
--------
Operation ship developed for space flight.  Its canopy provides great
visibility and will be used in the new versions of the R-Games.  Equipped
with a pair of manipulators, this ship is used for a variety of tasks,
such as building facilities, conveying materials, and collecting spaceships.

Features
--------
* Manipulator
* Control Pod
* Twin Engine

Manipulators
------------
A pincer shaped device for maneuvering objects in space.  The mech tandoms
made from shape memory allow and various sensors allow the Manipulators to
perform complex work.

Control Pod
-----------
Device used to direct the machine's movements, allowing for smooth control.

Twin Engine
-----------
Engine unit that gives the R-3 great mobility, equipped for the first time
on an R-Series Craft.

------------------------------------------------------------------------
R-5 TUGBOAT=HIGH POWER SPACECRAFT
------------------------------------------------------------------------

Model Name:     R-5 Tugboat
Length:         16.0 m
Height:         10.9 m
Width:          5.8 m
Weight:         29.0 t

Overview
--------
This R Series craft is used as a space-based Tugboat.  Suitable for a
variety of situations due to its variety of unit options.  Eventually,
this unit will be equipped with a Plasma Wave Cannon, while an Asteroid
Belt Blaster can be equipped as one of the R-5's options.

Features
--------
* Engine Unit
* Subgenerator

Engine Unit
-----------
The R-5 can be equipped with a large engine capable of towing large naval
vessels.  The engine size can be variated to accommodate the weight of
different vessels.

Subgenerator
------------
Used to recycle electric energy from leftover active energy, prompting the
R-5 to use less fuel.

------------------------------------------------------------------------
R-7 TEST COMBAT SPACECRAFT=A BAD FORTUNE TEST SPACECRAFT
------------------------------------------------------------------------
Model Name:     R-7 Test Combat Spacecraft
Length:         17.4 m
Height:         11.0 m
Width:          6.0 m
Weight:         38.8 t

Overview
--------
Basically an upgraded R-5.  The first vehicle to venture into space.
Used as a test bed for the force pod system and the Plasma Wave Cannon.
However, the crew were killed in an accident during one of the early test
flights.

Features
--------
* Force Pod Conductor
* Force Bit Conductor
* Option Generator

Force Pod Conductor
-------------------
This device used to control and direct Force Energy, which wasn't stable
at the time of testing.

Force Bit Conductor
-------------------
This device holds the Force Bits around the spacecraft.

Option Generators
-----------------
This system creates energy by using a catalyst from an experimental mech.

------------------------------------------------------------------------
R-9 MASS PRODUCTION MODEL=SAVIOR (USED IN R-TYPE)
------------------------------------------------------------------------
Model Name:     R-9 Mass Production Model
Length:         16.2 m
Height:         10.6 m
Width:          5.1 m
Weight:         31.0 t

Overview
--------
This R Spacecraft was used in R-Type released by Irem (distributed under
license by Nintendo) back in 1987.  The R9 was equipped with the first
version of space armor used in the Earth Civilization Bloc.  The addition
of both the Wave Unit and the Force Control Device were key factors in its
development.

Features
--------
* Polarized Light Canopy
* Plasma Wave Cannon
* Force Bit Conductor

Polarized Light Canopy
----------------------
This canopy protects the pilot's eyes from UV and X-Rays.  An element
infused in the canopy adjusts the level of protection to compensate for
the type and intensity of rays received.

Plasma Wave Cannon
------------------
Called the Wave Cannon in the actual game, this tool is the meat and
potatoes of the R-9.

Bit Conductor
-------------
The R9 shares the same Bit Conductor Version the R7 used, but with a
higher stability level than the R7.

------------------------------------------------------------------------
R9 CUSTOM SUPER POWER SPACECRAFT (USED IN R-TYPE II)
------------------------------------------------------------------------
Model Name:     R-9 Custom Production Model
Length:         13.5 m
Height:         9.2 m
Width:          4.2 m
Weight:         22.0 t

Overview
--------
The design of this unit incorporates data from the First R-Type Game
released by Irem in 1987.  Used in sub-space combat, this R9 has been
modified to use a more powerful Plasma Cannon called THE SPREAD WAVE
CANNON, tailored to suck up more droplets of Plasma Energy than the
Savior's version of the Wave Cannon.  This spacecraft was used to
vanquish the Bydo once and for all in R-Type II.

Features
--------
* Diffusionary Plasma Wave Cannon
* Armored Canopy
* Force Bit Conductor

Diffusionary Plasma Wave Cannon
-------------------------------
A modified version of the Savior's Plasma Wave Cannon, this cannon
was designed to carry a higher capacity of raw, blistering, Bydo
melting Plasma Energy that spreads like a wave.  Also called the
SPREAD WAVE CANNON, play R-Type II and hold the Plasma Charge Button
until the meter fills with blue and flashes orange.  Takes lots of
time to charge up.

Armored Canopy
--------------
Unlike the "usual" canopy, this canopy is equipped with sensor
elements that read external data and projects the image on the inside
of the canopy.

Force Bit Conductor
-------------------
This accessory is shared with the R9 Savior played in the original
R-Type released by Irem in 1987.  There was no need to modify this
accessory since I'm assuming that you have played R-Type during
the 80's.

------------------------------------------------------------------------
R9B WHIRLWIND=MID-RANGE CRUISING EQUIPMENT SPACECRAFT
------------------------------------------------------------------------
Model Name:     R-9B Mid-Range Cruising Equipment Model
Length:         34.5 m
Height:         14.9 m
Width:          5.4 m
Weight:         49.5 t

Overview
--------
Very hard spaceship to maneuver due to the length and weight of this
R Machine but has long-distance cruising to compensate for the lardy
statistics.  The wide sphere of influence provided by the R9b is STRICTLY
IMPORTANT when fighting the Bydo Empire, which proves that the R Series
have the flexibility in meeting the various challenges in battle.

Features
--------
* Fast Pack
* Long Range Driver
* Propellant Tank

Fast Pack
---------
An engine unit set up to run the spacecraft at a surprisingly high
speed.

Long Range Driver
-----------------
A precision-crafted device used for long distance travel, linking
navigation system to ship's controls.

Propellant Tank
---------------
This tank holds extra quantities of propellant for extended trips.  The
R9B can be equipped with either one or two of these at a time.

------------------------------------------------------------------------
R9D SKY DESTROYER=LONG RANGE PRECISION FIRING EQUIPMENT MODEL
------------------------------------------------------------------------
Model Name:     R9D Long Range Precision Firing Equipment Model
Length:         24 m
Height:         15.5 m
Width:          7.2 m
Weight:         41.8 t

Overview
--------
The R9D is equipped with a long-range beam that was developed to fire
accurate and potent shots from great distances.

Features
--------
* Long Range Cannon
* Disk Radome
* Balancer
* Forced Cooling Duct

Long Range Cannon
-----------------
The record distance fired by this ship so far is about 380,000 km
(about the same distance between the Earth and the Moon) BUT firing
the cannon at full strength has been banned due to problems with the
Cannon Cooling System.

Disk Radome
-----------
Calculates data very accurately for long distance firing of the Long
Range Cannon.

Balancer
--------
Stabilizes the ship allowing for extremely precise targeting.

Forced Cooling Duct
-------------------
This device releases heat created when the Compression Cannon fires,
preventing overheating.

------------------------------------------------------------------------
R9E INSIGHT=EARLY WARNING SYSTEM MODEL
------------------------------------------------------------------------
Model Name:     R-9e Early Warning System Model
Length:         18.4 m
Height:         15.8 m
Width:          14.8 m
Weight:         36.2 t

Overview
--------
The R9e was tailored to patrol the outer planets of our solar system.
The main feature of this ship is the collection of data, but it's armed
with a few weapons to fend for itself.  The R9e collected info from the
first Bydo Encounter, which was vital to the second battle with the
Bydo Empire.

Features
--------
* Data Pod
* Multisonar
* Disk Radome

Data Pod
--------
A large memory deviced used to save all collected data.  One disk holds
900 Petabits (1 Petabyte is equal to 1,000 Gigabytes), and each pod
holds up to 128 disks.

Multisonar
----------
A wide-range of sonar insturments.

Disk Radome
-----------
An outfitted radar capable of surveying the entire celestial sphere.

------------------------------------------------------------------------
R9F GOD'S ARM=THE ARM TYPE CONTROL UNIT TEST MODEL
------------------------------------------------------------------------
Model Name:     R-9f Arm Type Control Unit Test Model
Length:         24.5 m
Height:         16.4 m
Width:          5.3 m
Weight:         43 t

Overview
--------
The R9f was employed for experiments even after the first R9 blastoff.
This machine was used to modify any existing Force Control Systems.  No
Plasma Cannons was equipped, though.

Features
--------
* Control Arm
* Multijoint
* Armored Canopy

Control Arm
-----------
This rod was improved and is capable of sending data directly to the
Force Control Unit.  This prevents mishaps when the unit is used.

 Next Page »