Ogre Battle - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Ogre Battle - Strategy Guide (Page 02).
Dalmuhd Desert
============
Visit Aliabard with the Mercury to get the Gem of Doun.
Visit the Temple and get the Amethyst.
The Ryhan Sea
===========
Take the Gem of Doun and Olden Orb to Ramoto to get the Gem of Truth.
Get the Topaz at a Temple.
Fort Shulamana
==========
Have Tristan confront Previa and get the Mystic Armband after the battle.
Kulyn Shrine
=========
Defeat Luvalon at Creun without running away or using Tarots, and return to
Creun to get the Grail.
City of Xanadu
===========
Have Rauny confront Hikash at Xanadu.
Zetegina
======
Visit Azuzau and speak with Gawain.
Have Debonair fight Endora at Zeteginia.
Temple Shalina
===========
Have Debonair face off against Gares.
Have Yushis, Saradin, Tristan, or the Lord confront Rashidi.
That's it. if you have any other happenings that I have missed, E-mail me.
*****************************************************************************
*2**ATTACK COLOR DESCRIPTIONS*
You may have noticed that the enemy flashes a certain color after you hit
them. Here's a list of what those colors mean:
Green = Holy
Black = Unholy
Purple = Thunder
Blue = Ice
Red = Fire
Yellow = Physical
So, equip weapons on your fighters that will do the most damage to the enemy.
Even if they don't get much of a STR bonus, they will still do more damage.
*****************************************************************************
*3**CHARACTER MOVEMENT*
-UNIT TYPES-
HS - High Sky
LS - Low Sky
PL - Plains
FT - Forest
M - Mountain
SF - Snowfield
MH - Marsh
SH - Shoals
OC - Ocean
CO - Coffin (as in the Vampire's coffin)
Movement rates, higher number equals faster travel.
TERRAIN HS LS PL FT M SF MH SH OC CO
Shoals 6 5 1 1 1 1 4 7 5 1
Ocean 6 5 1 1 1 1 3 5 7 1
Reefs 6 5 1 1 1 1 6 4 3 1
Plains 7 6 5 4 3 4 4 3 2 1
Snowfield 7 6 4 3 3 6 3 1 1 1
Forest 7 6 4 6 5 5 3 1 1 1
Snowy Forest 7 6 3 5 3 5 2 1 1 1
Barren Land 7 6 3 5 5 4 2 1 1 1
Marsh 7 6 1 3 1 2 6 2 2 1
Mountain 6 5 2 3 5 3 1 1 1 1
Snowy Mt. (sm) 5 4 2 2 4 5 1 1 1 1
Snowy Mt. (L) 6 5 1 2 4 5 1 1 1 1
Volcano 5 4 1 2 5 1 1 1 1 1
Cliff 5 4 1 1 3 1 1 1 1 1
Desert 6 5 3 2 3 1 1 1 1 1
Road 7 6 6 6 6 6 4 3 2 2
Snowy Road 7 6 5 5 5 7 3 2 1 1
Sky 7 6 - - - - - - - -
Castle Walls 5 1 - - - - - - - -
Castle/Headquarters 5 4 6 5 4 4 3 3 3 3
*****************************************************************************
*4**SPECIAL ITEMS****
Nearly all of these items can be found on enemy units, but the chances of
getting it aren't as great as some would like.
ROTTEN PUMPKINS AND THE GLASS PUMPKIN
Most players are smashed by Pumpkinheads when they take on Deneb the Witch in
Deneb's Garden. You would be out of your gourd not to want a few of these
magical warriors in your army. Pumpkinheads can be recruited only during
neutral encounters throughout the game. An item called the Glass Pumpkin gives
your Witch leaders the ability to recruit neutral Pumpkinheads in various
towns in the game. Remember that the party in town must have a vacancy for the
recruit You can pick up the Glass Pumpkin if you forgave Deneb when you
defeated her in her garden. After completing the area, return to Deneb's
castle. She'll give you a Black Pearl in exchange for picking up an item
called the Golden Bough. When you reach the district of Diaspola, be sure to
buy items in the town of Raloshel. The merchants there sell the Golden Bough
for 50,000 Goth, just about the same amount of money you make if you sell the
Black Pearl. Deneb rewards you with the Glass Pumpkin when you return with the
Golden Bough. You can get a Rotten Pumpkin (also known as a PUMPKIN+) in the
town of Baljib. (You can only get Rotten Pumpkins in Baljib if you didn't
forgive Deneb.) Also, Deneb may join you at this point in the game.
UNDEAD STAFFS AND RINGS
The Undead Ring is a versatile item useful for transforming monsters and
humans into powerful animated corpses. Undead Rings are usually left behind by
defeating enemy units. You can also trade a Dragon's Jewel for one at the
Ruined City beyond the Chaos Gate. You can also trade the Book of the Dead
with Badista the Magician in Valna for an Undead Ring. The city of Valna is
located in the land of Sharom. Create a wicked Zombie Dragon by using an
Undead Ring on a Tiamat. Mages become Sorcerers when they obtain the Undead
Staff. Undead Staffs are randomly found in the lands of Antanjyl, Diaspola and
Antalia. In order to obtain a staff, you must have a Sentoul Demon (listed as
DEMON in your inventory), and go see Borginine in the Diaspola Stage. A
Sorcerer becomes a Lich when you use an Undead Ring on him.
STONE OF DRAGOS
Use the Stone of Dragos on a Beast Master to create a Dragoner. Speak to the
Stupendous Wizard Borgnine in the city of Anglem in Diaspola. Anglem is
located on the coastline in the upper right corner of this land. This Wizard
possesses several valuable items in his inventory. He will attempt to buy your
Sentoul Demon with cash or trade for an Undead Staff. Refuse both of these
offers until he mentions the stone. You may revisit the wizard for a stone or
staff at any future point in the game - just make sure you have a Sentoul
Demon or Golden Beehive in your inventory. The shop in the town of Raloshel on
the west cost of Diaspola sells beehives for 70,000 Goth. The Wizard Borgnine
does not trade until Norn of Diaspola is defeated.
FULL MOON STONE
You can add a Tiger Man to your army when you obtain a Full Moon Stone. Tiger
Men are suped up Werewolves (See the Class Specs for more info). Examine your
Tiger Men units in the daylight hours and you'll find nothing but Beastmen.
The nighttime sky invokes the lycanthropic powers of Tiger Men. The Full Moon
Stone must be used as an item to recruit a Tiger man. These stones are
randomly left behind by defeated enemy units or given to you by a Wizard in
the town of Ochiwalo in the Fort Shulamana District. If you choose to visit
the Wizard, be sure to include the Tome of Myths (also referred to as the
FOLIO) in your inventory. This sacred book contains the records of the Myths
of Gods. Revisit the town of Mislata in the District of Zetegina to claim the
tome.
BLOOD KISS
A Blood Kiss transforms Knights into Vampyres. Like the Tiger Man, the Vampyre
only comes out at night. Vampyres possess a unique attack called the "Life
Suck". This attack both attacks enemies and heals the Vampyre at the same
time. Find the item by defeating random enemies in Antanjyl and the Temple
Shalina. The Blood Kiss must be used on a Knight - it is wasted on any other
character. You may also find one in the town of Gyunpyol at Temple Shalina
with a low reputation.
ROYAL CROWN
The Royal Crown (also known as CROWN) converts a normal Amazon into a
Princess. The Princess is only slightly more powerful than an Amazon, but it's
real power shows when you in make her a leader. When she is a leader, all
other characters get an extra attack during every battle. After completing the
land of Musplem, revisit the town of Chilfa and answer a question regarding
elegance and beauty. Your answer doesn't matter, but your reputation meter may
deny you the crown jewels. be sure to visit the town of Chilfa when you
reputation level is more than half way up the meter. Also, you can find one at
Pillary in the Temple Shalina stage, if you have a high reputation.
THE TWELVE ZODIAC STONES
**All the Stones are found at temples unless otherwise noted. Also, you must
have the Tablet of Yaru to collect them.**
GARNET - the first Zodiac Stone, found in the Slums of Zenobia
AMETHYST - the second Zodiac Stone, found in the Dahlmuhd Desert
AQUAMARINE - the third Zodiac Stone, found in Diaspola, at Ajan
DIAMOND - the fourth Zodiac Stone, found in the Ruined City
EMERALD - the fifth Zodiac Stone, found in Island Avalon
PEARL - the sixth Zodiac Stone, found in Diaspola. However, you must first go
to Organa. In Organa, the man there will give you the Ginger Cake - take it to
Somyul in Diaspola, the girl that you helped earlier will give you the Pearl
**This is a potential Screw-Over point, as if you didn't help the girl earlier
in the game, you can NOT get the Pearl**
RUBY - the seventh Zodiac Stone, found in Malano, at Sabelna
PERIDOT - the eighth Zodiac Stone, found in Muspelm
SAPPHIRE - the ninth Zodiac Stone, found in Sangrilla
OPAL - the tenth Zodiac Stone, found in Lake Jannenia
TOPAZ - the eleventh Zodiac Stone, found in the Ryhan Sea
TURQUOISE - the final Zodiac Stone, found in the Tundra
THE THREE MYSTIC TREASURES
**These items are necessary for getting the best ending**
THE BRUNHILD SWORD
This item is found on the Kastolatian Sea at a temple on the far northwest
island (only if you have a high reputation)
THE HOLY GRAIL
This item is found in the city of Creun (Shrine of Kulyn). You have to have a
high reputation and decent alignment to recieve it. It is believe that
fighting fairly (no running or using Tarots) against the boss General Luvalon
Devas helps. (confirmation?)
THE MYSTIC ARMBAND
This item is found at Fort Shulamana. A high reputation is needed. Also, you
must use Prince Tristan to defeat General Previa Devas.
THE ITEMS NECESSARY TO GETTING THE TABLET OF YARU (nice title, eh?)
MERCURY
After finishing the Pogrom Forest, return to the hidden city Para (located in
the northwest). If your reputation is high enough, A man will give you the
Mercury (also known as SILVER).
GEM OF DOUN
After finishing the Dalmuhd Desert, return to Aliabard with the Mercury. A
Wizard will give you the gem (listed as DOUN GEM).
OLDEN ORB
Once you have received the Gem of Doun, return to Para in the Pogrom Forest.
You will then get the orb (listed as ORB).
GEM OF TRUTH
Bring both the Gem of Doun and the Olden Orb to Ramoto in the Rhyan Sea (after
finishing the stage). You will receive the gem (listed as TRUE GEM).
TABLET OF YARU
Bring the Gem of Doun, the Olden Orb and and the Gem of Truth to Shangrila.
Visit Fellana in the Palace. There, you have it! Now go out and collect those
Zodiac Stones!
*****************************************************************************
*5**TOWNS & TREASURE LIST****
**All directions are from the center of the map unless indicated otherwise.**
Stage 1 - Castle of Warren
--------------------------
Cities: Daskania, Roshfallian Temple
Hidden Cities: Zeltenia - on the northeast island
Treasure: on southern island
southwest of enemy castle
Stage 2 - Sharom
----------------
Cities: Valna (shop), Abdella, Valikesh, Roshfallian Temple
Hidden Cities: Ellery - on island north of center
Fallsala - at end of southwest road
Roshfallian Temple - on northeast island
Treasure: on island in center
Stage 3 - Sharom Disrict
------------------------
Cities: Vannu, Sagebard, Latingur (shop), Chang'ga, Bah'whal,
Roshfallian Temple (2)
Hidden Cities: Lenikan - south at end of road, near forest
Roshfallian Temple - end of southwest road
Treasure: clearing in northwest swamp
just south of Bah'whal on largest island
far southeast at end of mountain road
Stage 4 - Pogrom Forest
-----------------------
Cities: Lolaimia (shop), Rhodnia, Melanion, Acre, Vyer, Roshfallian Temple (3)
Hidden Cities: Para - far northwest at end of peninsula
Alagoyas - end of northern river (west bank)
Treasure: clearing just east of central mountains
center of eastern mountains
Stage 5 - Lake Jannenia
-----------------------
Cities: Antalya, Krasno Dale, Allephal, G'jiande (shop), Kaiselly,
Roshfallian Temple
Hidden Cities: Roshfallian Temple - far east at end of road
Treasure: far northeast, just west of mountains
Stage 6 - Deneb's Garden
------------------------
Cities: Talka, Baljib, Peltmont, Roseahne (shop), Roshfallian Temple
Hidden Cities: Anquard - end of road leading to enemy castle
Treasure: clearing in western mountains
south of Anquard, in clearing of southern mountains
Stage 7 - Slums of Zenobia
--------------------------
Cities: Post Ina, By'roit (walled), Pruzen, Elrangen, Anberg, Fillia (shop)
Roshfallian Temple (2)
Hidden Cities: Palma Nova - end of eastern road, near mountains
Kal Robs - far northwest, end of island road
Roshfallian Temple - due west on forested island
Treasure: near two trees just south of By'roit, along road
between southwest and southeast mountains, at edge of map
due north from enemy castle, on forested island
southeast corner of northern mountains
end of small northern peninsula
end of large northern peninsula
Stage 8 - Island Avalon
-----------------------
Cities: Gontak (shop), Man'g, Taljin, Jisshian, Galyasa, Gelze, Rajin,
Tomayang
Roshfallian Temple (2)
Hidden Cities: Roshfallian Temple - surrounded by 4 volcanoes, near center
Treasure: far southeast, on largest island
near southern face of southeast cliffs
on western edge of northern most island
Stage 9 - Kastolatian Sea
-------------------------
Cities: Jabb, Ma'Askaz (shop), Mull Ro', Roshfallian Temple
Hidden Cities: Pittokya - on largest northwest forested island
Tokelau - on small island just west of visible
Roshfallian Temple
Malden - on small island just west of Ma'Askaz
Pahpehte - on island due north of Malden
Bipaoh - on far east island
Fakarabh - just notheast of enemy castle
Salay Go - on island east of Fakarabh
Tongaleb - in center of mountains, at end of road
Roshfallian Temple - on far southwest island, no
trees
Roshfallian Temple - on far northwest island,
western tip *
Treasure: None : (except Brunhild )
Stage 10 - Diaspola
-------------------
Cities: Me'mak, Romorant, Pelegue, Raloshel (shop), Somyul, Rimorge,
Roshfallian Temple (3)
Hidden Cities: Anglem - Northeast, at end of northeast road
Ajan - where dark mountains meet light ones,
southwest of center
Roshfallian Temple - just east of Pelegue, at end of
road
Treasure: just southeast of lone dark mountain
just northwest of hidden Roshfallian temple, between two
trees
Stage 11 - Kalbian Peninsula
----------------------------
Cities: Entel Stad, Gallstad, Glyng'bry, Olesun (shop), Suntsubal, Tronheim,
Bosetyn, Belgen, Drummen, Roshfallian Temple
Hidden Cities: Zolmstein - on large island southeast of Olesun
CHAOS GATE! - far northeast, in clearing on
peninsula
Treasure: on non-forested island southwest of Glyng'bry
due north of enemy castle, between mountains
far southeast, on island 2nd from right
southeast of Gallstad, in clearing between mountains and
river
Stage 12 - Valley of Kastro
---------------------------
Cities: Almalyk, Shaf' Zahbs, Yangully, Fuluhnze, Felgahnna, Allmata,
Geral Abad (shop), Roshfallian Temple (4)
Hidden Cities: CHAOS GATE! - in clearing of southeast mountains
Treasure: in patch of desert just north of Allmata
on desert island southeast of Geral Abad, just west of tree
Stage 13 - Balmorian Ruins
--------------------------
Cities: Sahnfan, Kannyate, Sel'pasc, Wallas, Shik'ahny (shop), Ayak Cho,
Kolopuhn, Chinnchalta, Wan Kayo, Vaskallah, Roshfallian Temple (4)
Hidden Cities: Kalayo - southwest, at end of southwest road
CHAOS GATE! - on far northeast island, between two
mountains
Treasure: just northwest of Wan Kayo, in mountain clearing
just northwest of Shik'ahny, between mountains and river
at center of far northwest island
just southwest of Wallas, between city and mountains
Stage Alpha - Muspelm
------------------
Cities: Taudeni, Segejin, Insala (shop), Fidelin, Chilfa, Dannis,
Roshfallian Temple (2)
Hidden Cities: Roshfallian Temple - at east end of southern peninsula,near
rocks
CHAOS GATE! - on southeast island, just south of
trees
Treasure: on far northeast island, east of mountain
on southeast island, just northeast of Chaos Gate
on western island, south of mountain
on western island, northwest of mountain
Stage Beta - Organa
-----------------
Cities: Mogand, Rugannah, Ohbia (shop), Wageel, Baldella, Elbul,
Roshfallian Temple
Hidden Cities: Denbi - southeast of mountain on large eastern island
Albaminch - on forested eastern island between trees
Moyare - on far northeast island, east of trees
Roshfallian Temple - on small non-forested eastern
island
Roshfallian Temple - just west of small southeast
island
CHAOS GATE! - just north of Baldella in clearing
Treasure: southwest of hidden southeast Temple, just north of two trees
on small southeast island
on northern island between trees
Stage 14 - City of Malano
-------------------------
Cities: Padova, Lobeeg, Labenna, Uhjine, Ajij, Monfalkone, Mon Bizoh,
Bolon Ya, Mantova, Felala (shop), Bel Chel, Mons Nir,
Roshfallian Temple (5)
Hidden Cities: Sanbelnar - just northwest of southeast mountains
Sharmony - far west, at end of western road
Treasure: southeast of Ajij, in mountain clearing
southwest of Uhjine, in mountain clearing
south of road that goes nowhere, between forest and river
southwest of Mon Bisoh on tiny island
on southern island, just east of two trees
northwest of Padova, between large river and mountains, in
clearing
just south of far western mountains, in forest clearing
on southern island, near western tree
just south of Mon Bisoh, at south end of peninsula
south of Mons Nir, near northeast corner of lake, in clearing
Stage 15 - Tundra
-----------------
Cities: Kotz, Mallibahd, Nansen (shop), Shackleton, Maklin Tok, Ruskayah,
Herald Coast, Syble, Mohnso, Endis Rohn, Intahi, Ells Wahs,
Balleny, Roshfallian Temple (3)
Hidden Cities: Roshfallian Temple - on southeast island in forest clearing
Treasure: west of Ruskayah, just west of mountain, near sea
south of Herald Coast on small peninsula
on larger island west of Shackleton
due north of Kotz, in clearing by 2 mountains, the sea, and 1
tree
on island west of Valhalla, northern tip
just northeast of Intahi
due north of Mallibahd, just southeast of strange-looking
peninsula
Stage 16 - Antalia
------------------
Cities: Kelluman, Quetta, Ban, Bil'jand, Banbuhl (shop), Dauo Dahl,
Shin Dahd, Shad Dobul
Hidden Cities: Roshfallian Temple - center of eastern mountains, near river
CHAOS GATE! - on western island, just north of
mountain
Treasure: in clearing at center of southern mountains
on western island with one tree
west of southern mountains, just north of several small rocks
east of southern mountains, due north of two trees
Stage 17 - Shangrila
--------------------
Cities: Shellmat (shop), Ohlten, Montrosa, Grell Nish, Rusheln, Interaken,
Nushtal, Montahn
Hidden Cities: Roshfallian Temple - on center island, just north of single
tree
Treasure: southeast of Rusheln on island, just north of mountain
just southwest of hidden temple, on peninsula
southwest of Rusheln, in clearing just south of forest
on southwest island, just west of rocks
on northern island, just northeast of tree
northeast of hidden temple, just south of river
Stage Delta - Antanjyl
-------------------
Cities: Inohongo (shop)
Hidden Cities: Bossan - just south of far northeast island
Yaunde - on island north of Bossan, just north of 5
trees
Powant Noal - west of Yaunde, in clearing just south
of forest
Muahna - on second island west of Yaunde, no trees
Oshong - southwest of Muahna, near coast, between 2
trees
Gibbot - west of Oshong, just west of forest, just
east of sea
Kinshasha - on far northwest island, eastern
peninsula
Popan Court - south of Kinshasha, between forest and
mountains
Roshfallian Temple - southwest of Bossan, just south
of tundra
Roshfallian Temple - due south of Muahna, center of 3
mountains
Roshfallian Temple - due south of Gibbot, on
tundra/grass border
Roshfallian Temple - due south of Popan Court,
clearing w/2 trees
Treasure: east of bend in southeast river, in forest clearing
west of fork in southern river, in clearing just west of
dense forest
Stage 18 - Fort Allamoot
------------------------
Cities: Matagalp, Kmoya, Plinspor, El Rosar(shop), Esquinto, Laseive, Stun
Cre,
Belmoban, Minach T, Tekshiga, Balfaht, Killig A, Tolhyo,
Rosfallian Temple (3)
Hidden Cities: CHAOS GATE! - due south of Plinspor, surrounded by walls
Heskelansa - east of Minach T, just east of small lake
Pirallel - due northwest of Lasieve, in centre of
desert penninsula
Roshfallian Temple - in middle of southwest desert
Roshfallian Temple - southeast of Plinspor, at end
of peninsula
Treasure: northeast of Matagalp, in clearing of fores, near river
northeast of Belmoban, inbetween two mountains and a lake
from the middle of the distance between Pirallel and eastern
Temple, go north onto centre penninsula
just south of Killig A, on first southern island
Stage 19 - Dalmuhd Desert
----------------------------
Cities: Charabahaul, Majaira, Bandle R, Hilzabar (shop), Kahrngar, Konsh,
Roshfallian Temple
Hidden Cities: Sidabard - just west of western lake
Aliabard - in northeastern part of desert, due east
of 2 rocks
Treasure: on center island
southwest of Aliabard, just northeast of single rock
southwest of enemy castle, just south of single tree
southeast of Chabahaul, southwest of single rock
Stage 20 - Ryhan Sea
----------------------
Cities: Raiyagam, Harmhella, Gafelt (shop), Uore Ai, Babaltz, Proana, Selam,
Pulwatt,
Ramoto, Jaubala, Dantcaste, Skauten, Roshfallian Temple (3)
Hidden Cities: Roshfallian Temple - southeast of base, west of two trees
Roshfallian Temple - on small island west of
Raiyagam
Treasure: just east of Raiyagam, just west of moutain
north of Babaltz, just south of where shoals start
west of Harmhella, in forest clearing
northwest of Pulwatt, just north of mountain
south of Harmhella, just southwest of bend in river
east of Selam, in center of mountains
Stage Gamma - Ruined City
----------------------------
Cities: Bujunbul, Muwanza, Mupan, Kalishin (shop), Dallu Sa, Alshabi,
Macald,
Roshfallian Temple (2)
Hidden Cities: Molongo - on northeast island
Lovenz - southeast of Shiggult, south of mountain,
end of road
Roshfallian Temple - due west of Dallu Sa, in
clearing of four mountains
Treasure: west of Kalishin, on peninsula
southwest of Alshabi, on peninsula
southeast of Alshabi, on peninsula
Stage 21 - Fort Shulamana
--------------------------
Cities: Reideber, Brawayo, Orappa, Preton, Habolone, Mafe Kin, Ochiwalo
(shop),
Okhanja, Roshfallian Temple (2)
Hidden Cities: Roshfallian Temple - north of Habolone, in clearing of four
mountains
Treasure: just southwest of Roshfallian Temple, in clearing of two volcanoes
and a mountain
east of Shulamana, east of vertical stretch of river
Stage 22 - Shrine of Kuyln
---------------------------
Cities: Gwadorn, Angua, San Mart (shop)
Hidden Cities: Lon Loques - on far southwest island
Lastanshon - on small eastern island
Grenadin - due west of San Mart, on northern tip of long island
Maltinique - on northeastern island island with mountain, just
southwest of mountain
Roshfallian Temple - on island just north of Lon Loques
Roshfallian Temple - on northwestern island
Roshfallian Temple - on northeastern island, in
clearing of forest
Treasure: on western island, inbetween two trees
on center island, in clearing between two mountains
on small northeastern island
on eastern island, just south of large mountains
Stage 23 - City of Xanadu
---------------------------
Cities: Sanbisen, Balgenia, Quaalash, Pillashc (shop), Alaqua, Pilles D,
Patos De,
Loudan, Pillabol, Ubelbahn, Pallakat, Anna Pol, Roshfallian
Temple (2)
Hidden Cities: Cellazool - due west of Pillashc, on coast of opposite shore
Pessana - on southeast grass, on northeast shore of
river
Kolongo - north of Pessana, just west of bend in
river
Roshfallian Temple - due south of Balgenia, on coast
of opposite shore
Treasure: due south of Anna Pol, inbetween mountain and river
in southeast mountain range, in clearing of three mountains
southeast of Quaalash, in clearing of two mountains and
river
due east of Quaalash, in clearing of three mountains
due east of southern Roshfallian Temple, north of two trees
east of Patos De and south of Pilles D, inbetween four trees
due east of Xanadu and north of Pilles D
northwest of Loudan, just west of pointed section of path
south of Patos De, in clearing of four mountains
**From this point on, be very careful of what units you use for liberation.
Highly aligned units should only be used to liberate towns with good feelings
for the rebel cause. To liberate towns with mid or low feelings for the cause,
adjust your units accordingly. You can find out the position the town has on
this issue by clicking on it and looking beside the heart. Hidden cities and
temples may be liberated normally. This is the only stage where you have to
watch what you liberate. After you beat Hikash, you may liberate the towns
normally.**
Stage 24 - Zetengenia
----------------------
Cities: Almage, Ajudabya, Bregga, Albeyta, Shahat, Albunba, Shibulg, Haljaya
(shop),
Jijibran, Mattle, Dalna, Roshfallian Temple (2)
Hidden Cities: El' Kedah - west of Dalna, just south of fork in river
Arhomes - southwest of El' Kedah, on large island
with two trees
Mislata - west of El' Kedah, in clearing of four
trees and grass
Azuzau - west of Arhomes, south of forest
Roshfallian Temple - east of Rashid, in clearing of
three mountains
Treasure: west of Shibulg, just south of mountains
east of Dalna, just north of mountain, due south of larger
island (of the two)
Stage 25 - Temple Shalina
--------------------------
Cities: Bol'ey, Elsmiya (shop), Kubandal, Hebiji, Urangel, Novas Ko,
Kausauft,
Gyunpyol, Pillary, Fanba, Suffon, Baffin, Issa Fil, Danji,
Roshfallian Temple (3)
Hidden Cities: Danji - east of Fanba, just south of mountain
Hebliji - east of Danji, just south of mountains
Azoreth - north of Danji, on same island, in clearing of two
mountains and lake
Roshfallian Temple - southwest of Bol' Ey, in clearing of two
mountains and river
Roshfallian Temple - south of Hebliji, on southern most snow
covered island
*****************************************************************************
*6**BOSS LIST****
**Missing stats for Bosses of "Dragon's Haven". I'll get around to it
eventually, but it would be really helpful if one of you guys could finish it
off for me. Once you face the Boss, intentionally lose to him. then click on
his unit and click on him, personally. Most of the stats are right there.
Thanks**
SHAROM - Usar
Level 5 Wildman
HP: 120
STR: 76
AGI: 72
INT: 57
CHA: 57
ALI: 43
LUK: 59
PHYS: 48
FIRE: 43
ICE: 38
LGHT: 36
BLK: 46
WHT: 34
Troops: 2 Level 4 Wizards
Confront with: Lans
SHAROM DISTRICT - Gilbert
Level 6 Beast Master
HP: 120
STR: 79
AGI: 70
INT: 56
CHA: 53
ALI: 54
LUK: 46
PHYS: 44
FIRE: 28
ICE: 31
LGHT: 35
BLK: 46
WHT: 34
Troops: 2 Level 6 Wyrms
Confront with: Canopus
POGROM FOREST - Kapella
Level 8 Grand Wizard
HP: 116
STR: 63
AGI: 81
INT: 103
CHA: 57
ALI: 32
LUK: 48
PHYS: 24
FIRE: 34
ICE: 35
LGHT: 38
BLK: 51
WHT: 29
Troop: 3 Level 7 Imps
JANNENIA - Sirius
Level 7 Werewolf
HP: 112
STR: 91
AGI: 92
INT: 70
CHA: 70
ALI: 48
LUK: 49
PHYS: 71
FIRE: 71
ICE: 77
LGHT: 78
BLK: 92
WHT: 11
Troops: 4 Level 6 Amazons
DENEB'S GARDEN - Deneb
Level 10 Witch
HP: 125
STR: 74
AGI: 94
INT: 121
CHA: 59
ALI: 47
LUK: 68
PHYS: 25
FIRE: 30
ICE: 28
LGHT: 31
BLK: 48
WHT: 50
Troops: 4 Level 8 Pumpkins
SLUMS OF ZENOBIA - Debonair
Level 11 Zen Knight
HP: 148
STR: 116
AGI: 122
INT: 104
CHA: 62
ALI: 82
LUK: 56
PHYS: 53
FIRE: 37
ICE: 43
LGHT: 39
BLK: 29
WHT: 72
Troops: 2 Level 9 Red Dragons
Confront with: Ashe
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