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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter M » Mission: Impossible - Strategy Guide (Page 03)

Mission: Impossible - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Mission: Impossible - Strategy Guide (Page 03).

1 As you leave the area, you will notice that helicopters
  are searching you. Your first priority is to distract their
  attention to escape.

2 Go back down to the guardhouse with the security code and head 
  for the the gate with a duct beside it. 

3 Use the explosive gum on the duct to distract attention.

4 Go back down to the boxes but not those near the guardhouse 
  with the security code.

5 Go the long way and open the gate.

6 Go ahead to the gate near the tall stack of boxes. Open the gate.

7 Shoot the oncoming guards so you won't be arrested. Open the door
  to the heliport(1st Objective).

8 As you open the door on the other side, shoot the guard hiding 
  beside you.

9 Head for the box with the EMS. Take the EMS and throw it.
  (2nd Objective)

10 Hitch a ride on the helicopter and escape(3rd Objective).
   MISSION COMPLETE.

-----------------------------------------------
* * * * * * * * * MOLE HUNT * * * * * * * * * *
-----------------------------------------------
Briefing : None

MOLE HUNT TEAM :

1.) Ethan Hunt - Disavowed. No longer in service of the IMF and
                 on the run. Must prove his innocence by finding
                 the real mole and capturing the information 
                 dealer Max.

2.) Candice Parker - Runs the risk of being disavowed for helping
                     runaway suspect Ethan Hunt.

3.) Krieger - Skilled CIA agent disavowed for unpredictability and 
              hostile behavior bordering on the sociopathic.

4.) Luther Stickll - Disavowed CIA agent suspected of bypassing 
                     internal security regulations. Allegations 
                     unproven. Trusted by Ethan Hunt.

17.) MISSION 17 - STATION

A. Mission Briefing

        We've set up a meeting with Max in London at Waterloo
Station, under the clock at midnight. You will make a deal to 
exchange the NOC list for the name of the mole. Luthur and
Kieger, two ex-agents, will be there for back-up just in case 
Max pulls a double-cross. We will, of course, try to snatch the
list back from Max after the deal so don't lose track of her.

B. Mission Objectives
1.) Protect Ethan
2.) Take the train

C. Mission Equipment
1.) Communicator
2.) Sniper rifle

D. Area Map

 ___________________________
|   |                       |
|   |                       |
|   |    ________________   |
|   |   |       _        |  |
|       |______|2|_______|  |
|                    1      |
|   |    ___________________|
|   |   |                   |
|___|___|___________________|


1 Quickly shoot the two spies behind Ethan. Be fast or else, 
  Ethan will die. You can switch to the other sniper if the 
  view is not too good. You must protect Ethan and never shoot
  the innocent people. Remember, Max's men may appear innocent 
  too. (1st Objective)

2 After a few minutes of protecting Ethan, Candice will locate
  Max. You will now head for the train and get on board. 
  (2nd Objective)

18.) MISSION 18 - TRAIN CAR(SEARCH FOR CANDICE)

A. Mission  Briefing :

        Ethan, we must find Max! But use caution - Max's men are
vicious killers and will shoot you on sight. Be careful not to 
injure any civilians. Knowing Max, she probably has a backup plan
in case things don't go her way. Remember, she's not too concerned 
about hurting innocent bystanders, so when you find Max, it'll 
probably be best to neutralize her before retrieving the NOC List.
We'll meet up once I've found out where she is. The mole could be 
nearby as well. If he is, grab that rat and make sure 
he doesn't escape!

B. Mission Objectives
1.) Neutralize Max's henchmen
2.) Meet Candice
3.) Find switch to block all exits

C. Mission Equipment
1.) Communicator
2.) 9mm Hi power
3.) Face maker
4.) Gas capsule
5.) Torch
6.) Liquid nitrogen

D. Area Map
 
 ________________
|7|              | 
|_|____    ______|
|                |
|________        | 
|________        |
|________    6   |
|________        |
|                |
|______    ______|
|                |
|______    ______|      
|                |
|________        |
|________        |
|________    5   |
|________        |
|                |  
|______    ______|
|                |
|  4             |
|____        ____|
|----        ----|
|  __        __  |
| |__|  3   |__| |
|______    ______|
|                |
|______    ______| 
|                | 
|                |
|                |
|       2        |
|                |
|                |
|______    ______|
|       1        |
|________________|


1 As you enter the train, equip your weapon because Max's guards 
  will pose a real challenge.

2 Open the door and enter. Kill the guards here.

3 Enter another room and kill two guards near the seats. 

4 Walk straight ahead and kill the hostage-taker.

5 Head to the next room and kill the two guards in this place.

6 In this room, kill also the two guards in this place.(1st Objective)
  In the 4th area, talk to Candice.(2nd Objective). She will give you
  some items.

7 In the small room next door, activate the switch on your left to
  block all exits.(3rd Objective). MISSION COMPLETE.

19.) MISSION 19 - TRAIN CAR(SEARCH FOR MAX)

A. Mission  Briefing :

        Ethan, we must find Max! But use caution - Max's men are
vicious killers and will shoot you on sight. Be careful not to 
injure any civilians. Knowing Max, she probably has a backup plan
in case things don't go her way. Remember, she's not too concerned 
about hurting innocent bystanders, so when you find Max, it'll 
probably be best to neutralize her before retrieving the NOC List.
We'll meet up once I've found out where she is. The mole could be 
nearby as well. If he is, grab that rat and make sure 
he doesn't escape!

B. Mission Objectives
1.) Stop Max and seize NOC list and detonator
2.) Knock out Max's bodyguards
3.) Defuse Max's backup plan

C. Mission Equipment
1.) Communicator
2.) 9mm Hi power
3.) Face maker
4.) Gas capsule
5.) Torch
6.) Liquid nitrogen

D. Area Map

 ________________
|   |6           |
|___|            |
|____        ____|
|___          ___|
|   |        |   |
|___|   5    |___|
|                |
|______    ______| 
|                | 
|______    ______|
|                |
|                | 
|___             |
|   |    4       |
|___|            |
|                |
|______    ______|
|                |
|______    ______|      
|                |
|________        |
|________        |
|________    3   |
|________        |
|                |  
|______    ______|
|                | 
|______    ______| 
| 2              | 
|___          ___|
|                |
|                |
|                |
|                |
|______    ______|
|  |    1        |
|__|_____________|


1 Open the door  and head up until you reach the ticket 
  collector.

2 Punch the ticket collector and use your facemask.

3 Enter the next two rooms above and use the gas injector near
  Max's place. Don't be too near as you will die too. Take the
  detonator(1st Objective). Then, knock out all the guards. 
  After you have killed all of them, head for the next room. 

4 Enter the room above until you reach the place with the bartender.
  All the people here are enemies so kill all three of them. You can't 
  kill Phelps who is at the door.(well...not yet)

5 Enter the rooms above and kill the three guards behind the boxes. 
  Take the flame thrower and liquid nitrogen(2nd Objective).

6 Use the liquid nitrogen on the hinges on one of boxes to expose 
  the bomb.

7 Defuse the bomb(3rd Objective). MISSION COMPLETE.

20.) MISSION 20 - TRAIN ROOF

A. Mission Briefing :

Phelps is the mole! He is fleeing over the roof. A
helicopter has come to his aid and Max's men are helping him
escape. Eliminate them and destroy the helicopter before they 
get away. Watch out! You're on a moving train going at full 
speed: this is a very dangerous situation!
        
B. Mission Objectives
1.)Catch Phelps

C. Mission Equipment
1.) Communicator
2.) 9mm Hi power
3.) Rocket launcher

D. Strategy

Shoot henchmen while they cannot yet hit you. 
Shoot the helicopter's propellers with your rockets.
Shoot the helicopter in the tunnel. The one with 
Phelps. MISSION COMPLETE.

-----------------------------------------------
* * * * * * * * * ICE STORM * * * * * * * * * *
-----------------------------------------------
Briefing :
        
        Good morning, Mr. Hunt. It seems that your old friend Basil
Prokosh has gone active again. We have information that he is in
possesion of five nuclear detonators and that he has found a wire 
in a country right with terrorist activity. This deal will go down 
in the sub place in Lundkwist. There  he has appearly upgraded security
following your last visit.Your mission Ethan, if you decide to accept 
it,is to undermine the deal and render all installions on the base 
useless. As always, if any ofyour team members are caught, or killed,
the secretary will disavow any knowledge of your actions. This message 
will self-destruct in five seconds. Good luck, Ethan. 

ICE STORM TEAM :

1.) Ethan Hunt - Reintegrated in the IMF and cleared of all suspicion.
                 New leader of the IMF.

2.) Candice Parker - Promoted to action agent status as she has proven 
                     her courage and wits in the line of fire during the
                     Mole Hunt. Stationed in a submarine off the coast. 
                     Will supervise satellite video communications and be 
                     in constant radio contact with the team. 

3.) John Clutter - Back in action with Ethan. Nice to have the old team
                   working again! Professional mountain climber and cold
                   weather enthusiast. Specialized in radio systems and 
                   explosives. Participated in successful Artic shield
                   Mission in the North.

4.) Andrew Dowey - Back in action with Ethan.Nice to have the old team 
                   working again! Ex-marine colonel, one of the finest
                   triggers in the agency. An inestimable ally for his
                   electronics skills and knowledge of alarm systems.

21.) MISSION 21 - SUBPEN

A. Mission Briefing :

        Prior to our arrival, HQ dropped the equipment by plane. Due
to bad weather they've scattered it around a bit. Luckily all items 
are tagged so you'll be able to pick them up on your field scanner. 
First on your agenda will be to get our communication going, so I can
guide you through the mission. To that end, Clutter will need to install 
the Automatic Frequency Scrambler (AFS) near the submarine antenna, while
Dowey  places a mine, just in case they decide to move out. You'd best
avoid contact with the guards, as you're largely out numbered. Make 
sabotaging the pump house high priority. The deal will take place on the 
other side of the mountain. There's a tunnel running through it and from
the top of the old communication building you should be able to jump atop 
one of the trucks. Dowey will have to cut the security system wires to
avoid detection while you're in there.

B. Mission Objectives
1.) Get the AF scrambler
2.) Get the mine
3.) Bring Clutter A.F.S. and mine
4.) Get the gas injector
5.) Get the R.C. detonator
6.) Get the explosives
7.) Find wire-cutters
8.) Bring Dowey wirecutters
9.) Sabotage the pump house
10.) Regroup on comm. building

C. Mission Equipment
1.) Communicator
2.) 7.65 Silenced
3.) 9mm Hi power
3.) Uzi
4.) Gas injector
5.) Explosives
6.) Detonator
7.) Mine
8.) AFS

D. Area Map

       ____________________
      |  |     6 |__|3     |___     
      |11|  __                 |_______
  ____|__| | 8|                     _2_| 
           |__|7                   |   
                                   |
  ____        _______        _     |___
      |      |       |5     |_| _______|_ 
      |      |   9   |         |   |_1_4_|  
      |      |_______|      ___|        
      |____________10______|


1 Via a raft, you enter the Lundkvist base at 
  night. Climb up the stairs and search for two 
  items that Clutter needs.

2 Climb up the boxes on the other side and take the
  AF scrambler on the top box(1st Objective).

3 Go ahead until you reach a tower. Take the mine near
  the tower(2nd Objective). Get back to Clutter quickly.

4 Give the two items to Clutter and find the remaining 
  items(3rd Objective).

5 Head for the pump house and take the gas injector near 
  it(4th Objective).
  
6 Head for the Boxes near the tower and take the explosives
  (6th Objective).

7 Use the gas injector on the door entrance of the guardhouse. 

8 Take the RC detonator in the guardhouse(5th Objective).

9 Get in the pump house and shoot the guard inside. Take the 
  wirecutter(7th Objective). Place explosives near pipes. 
  Leave pump house and find Dowey.

10 Go behind the pump house and give the wirecutter to 
   Dowey(8th Objective). Use RC detonator and the pump house
   will explode(9th Objective).

11 Go to the top left area of the map and climb up the crates of
   the communications building. Kill the two guards(10th Objective).
   Wait for a truck to pass and jump on it to go to tunnel. MISSION
   COMPLETE.

21.) MISSION 21 - TUNNEL

A. Mission Briefing :

        You'll have to place explosives to blow up the tunnel so the
link will be cut between the two sections of the base. There are eight
main support beams anchored to the walls. Set the explosives on the
anchor bolts. Careful not to bump your head on the ceiling.

B. Mission Objectives
1.) Find explosives
2.) Sabotage anchor bolt

C. Mission Equipment
1.) Communicator        
2.) Night glasses
3.) 7.65 Silenced
4.) 9mm Hi power
5.) Explosives
6.) Detonator

D. Area Map
 ________________
|                |
|      exit      |
|                |
|                |
|                |
|___          ___|
|   |        |   |
|   |        |13 |  
|   |________|   |
|                | 
|_  __________  _| 
|12            11| 
|____________    |
|            |   |
|            |   |
|            |___|
|                |
|                | 
|___          ___|
|   |        |   |
|   |        |10 |  
|   |________|   |
|                | 
|_  __________  _| 
|9              8| 
|____________    |
|            |   |
|            |   |
|            |___|
|                |
|                |
|___          ___|
|   |        |   |
|   |        |7  |  
|   |________|   |
|                | 
|_  __________  _| 
|6              5| 
|____________    |
|            |   |
|            |   |
|            |___|
|                |
|                |
|___          ___|
|   |        |   |
|   |        |4  |  
|   |________|   |
|                | 
|_  __________  _| 
|3              2| 
|____________    |
|            |   |
|            | 1 |
|            |___|
|                |
|                |
|________________|


1 In the tunnel, your mission is to sabotage all the 
  anchor bolts. While on the truck, watch your head. 
  Jump on to the platform on your right and take the
  explosives the guard(1st Objective).

2 Kill the guards in this area. Use an explosive on 
  the 1st anchor bolt near the door.

3 Use another explosive on the 2nd anchor bolt near the 
  other door.

4 Head forward to the end of the platform and wait for
  a truck. Hop on to the truck and head for the next 
  platform.

5 On the next platform, kill the guards and use an 
  explosive on the 3rd anchor bolt near the door.

6 Use another explosive on the 4th anchor bolt near the 
  other door.

7 Wait for a truck to come and hop on.

8 On the next platform, kill the guards and use an 
  explosive on the 5th anchor bolt near the door

9 Use another explosive on the 6th anchor bolt near the 
  other door.

10 Wait for a truck to come and hop on.

11 On the next platform, kill the guards and use an 
   explosive on the 7th anchor bolt near the door

12 Use another explosive on the last anchor bolt near the 
   other door(2nd Objective).

13 Wait for a truck to come and hop on. MISSION COMPLETE.

22.) MISSION 22 - MAINLAND

A. Mission Briefing

        After protecting your backs by destroying the tunnel, Dowey
will climb one of the towers with his sniper rifle. He'll be able to
give you cover from there. Clutter will cut through the fencing to 
open a passage over the canal as well as find some more explosives to
blow the power plant. You'll have to find the accountant, assume his 
identity, and acquire the detonators for the deal, bring the case to 
Clutter, who will sabotage it. Once you've given the merchandise to 
the buyer, get out quick, as things are bound to get messy when they
find they've been set up. Clutter and Dowey will be waiting on the 
gunboat for the getaway.

B. Mission Objectives
1.) Find electronic diagram
2.) Find explosives and plastic
3.) Sabotage power plant
4.) Cut off camera power
5.) Take on accountant's ID
6.) Get briefcase from bunker
7.) Sabotage briefcase
8.) Bring briefcase to deal
9.) Blow away helicopter
10.) Escape on gunboat with Clutter 
11.) Eliminate Prokosh (only in Impossible level)

C. Mission Equipment
1.) Communicator
2.) 7.65 Silenced
3.) 9mm Hi power
4.) Uzi
5.) Face maker 
6.) Explosives
7.) Detonator
8.) Sniper Rifle
9.) Plastic explosives

D. Area Map

   ____________________________
  |   1  |           | |2| |3| |
  |                  | |_| |_| |
  |      |           |___   ___|
  |___   |                     |
  |__8|  |     ___             |
  |____  |    | 9 |            |
  |   7| |    |___|        __  |                                
  |____|_|________________|__|4|
  |               |     |___|  |
  |_______________|____________|
  |##18#exit##|   |#########|  |
  |---_-------|---|-----|---|--|
  |  |_|  17            |      |
  |  __| |_    ___      | 5_   |
  | |    15|  | 6 |   __|_|_|__| 
  | |__   _|  | 14|  |__  11|  | 
  |    | |            10|___|  |
  |         ___   __  __|13 |12|   
  |        |   | |16||______|__|  
  |        |___| |__|   | |_|  |
  |_____________________|______|

1 In the subpen, head to your right and enter the hole in the 
  fence that Clutter has made. In the subpen, shoot the tower
  lights to lessen the amount of guards. You can also use 
  Dowey's help to shoot guards with the sniper rifle.

2 Head for the area with the two houses on the right side of 
  the map. Kill the guards. Enter the house on the left and 
  take the I.D. no. of the accountant.

3 Enter the house on the right and take the electronic 
  diagram(1st Objective).

4 Head for the stack of boxes at the bottom right area of the
  subpen and go through another hole in the fence. Go to the 
  other side of the base by using the inverted U shaped 
  bridge.

5 On the other side, hop on the boxes and kill the guards on 
  the roof.

6 Get down and head for Clutter who will give you the 
  explosives(2nd Objective).

7 With the explosives, get back to the 1st base area and head 
  for the power plant at the left side of the map. Use the 
  explosives on the power plant(3rd Objective).

8 Also, use the plastic explosive on the circuit breaker on the 
  electric power panel near the power plant. Shoot the plastic 
  explosive to cut off cameras(4th Objective).

9 Without electricity and the cameras disabled in the base, head
  for the cabin in the 1st base area and kill the accountant. Use 
  facemaker(5th Objective). Remember to unequip weapons while 
  disguising as accountant

10 Head back for the 2nd base area and enter the bunker.

11 Give accountant's I.D. No. to the guard so he will open door.

12 In the next room with the guard near the computer, use the 
   security card on the panel near the door to open room with 
   the briefcase.

13 Take the briefcase and leave the bunker(6th Objective).

14 Go back to Clutter because he will sabotage the briefcase
   (7th Objective).

15 Enter the warehouse in the bottom left area of the map. Give 
   the briefcase to the dealers(8th Objective). After the dealers
   leave, your disguise will disappear. Wait until the helicopter
   is destroyed(9th Objective).

16 Leave the warehouse and kill Prokosh who is on the jeep near 
   the heliport. Don't let him escape(11th Objective).

17 After eliminating Prokosh, go back to the warehouse and exit 
   through the back door. Kill the guards hiding behind the boxes.
   After killing all of them, wait for Clutter to arrive.

18 Hop on the gunboat and escape(10th Objective).

23.) MISSION 23 - GUNBOAT

A. Mission Briefing :

        Mission orders are to render the base useless. Destroy as
many elements of the installation as possible during your escape 
on the gunboat. I'll be waiting for you at the sub. I'll see you 
then, all in one piece, I hope. Good luck, Ethan!

B. Mission Objectives
1.) Escape enemy base
2.) Destroy gas factory
3.) Destroy main defense structures (only in Impossible level)
4.) Destroy radar (only in Impossible level)

C. Mission Equipment
1.) Communicator
2.) Gunboat Cannons

D. Mission Strategy

Destroy everything in sight especially the defense 
Structures(3rd Objective). 
Destroy the radar building with the satellite 
Dish(4th Objective).
Watch out for the mines and the enemy gunboats.
Shoot the walls and not the turrets of the buildings.
Shoot the towers of the gas factory to destroy it(2nd Objective)
Escape enemy base and meet with Candice(1st Objective).


Congratulations!!! You have finished the game.
Enjoy the ending as well as the fun credits.
-----------------------------------------------
* * * * * * * * * * THE END * * * * * * * * * *
-----------------------------------------------

III. PASSWORDS

PASSWORDS FOR MISSION : IMPOSSIBLE

MISSIONS IN POSSIBLE DIFFICULTY
ICE HIT
1 : Lundkvist Base
2 : Subpen                             ABEMJQLNVTPG
RECOVER NOC LIST
3 : Embassy Function                   OGLIESHVIRLL
4 : Warehouse                          OQRFFSITJMNI
5 : KGB HQ                             EHNJHSURWJMP
6 : Security Hallway                   GDPSISJOWUAN
7 : Sewage Control                     GGHIHSJVWRML
8 : Escape(Security Hallway)           GQOFISKTLMAI
9 : Escape(KGB HQ)                     IGCJMJMVMRBL
10 : Fire Alarm                        IQDSNJNTOMCI
CIA ESCAPE
11 : Interrogation(Interrogation Room) IJENMUNHONCJ
12 : Interrogation(Hallway)            IMQPNHNKOSCM
13 : Interrogation(Infirmary)          PBFROUOPPWDB
14 : CIA Rooftop                       PMGKPUPKQSDM
15 : Terminal Room                     PJGNOUPHQNDJ
16 : Rooftop Escape                    KEJPPUPSRKEE
MOLE HUNT
17 : Station                           HDGGFPKQMOBC
18 : Train Car(Search for Candice)     IGILGPMLMYBO
19 : Train Car(Search for Max)         HDGOFTKQMOBC
20 : Train Roof                        IGJDGTMLMYBO
ICE STORM
21 : Subpen                            NGHSMGQTXMGI
22 : Tunnel                            MOEEOJGHVXJH
23 : Mainland                          MKEHTJSSVVJD
24 : Gunboat                           AFQMOJGPVTPG

MISSIONS IN IMPOSSIBLE DIFFICULTY 
ICE HIT
1 : Lundkvist Base
2 : Subpen                             HILKJTKUMLBF
RECOVER NOC LIST
3 : Embassy Function                   PMCQEQPJQQDQ
4 : Warehouse                          KNDPFTPLQYDO
5 : KGB HQ                             LDEESUVPRWGB
6 : Security Hallway                   LFERHGVRXJGP
7 : Sewage Control                     LBEHSFVNRTGG
8 : Escape(Security Hallway)           LPEKSMVQXOGC
9 : Escape(KGB HQ)                     NIQNKRQUSLHF
10 : Fire Alarm                        NQQQKLRHSNHJ
CIA ESCAPE
11 : Interrogation(Interrogation Room) AMRQMQSJNQPQ
12 : Interrogation(Hallway)            BBMENISNNTKG
13 : Interrogation(Infirmary)          CENHOQGWIVLD
14 : CIA Rooftop                       CINKPTGUILLF
15 : Terminal Room                     BQMMTUGHUNKJ
16 : Rooftop Escape                    BOMNOGGVURKL
MOLE HUNT
17 : Station                           MEPHFQTWVVJD
18 : Train Car(Search for Candice)     MIPKGTTUVLJF
19 : Train Car(Search for Max)         FLNNEPTITPIK
20 : Train Roof                        MGNQFHTKTSIM
ICE STORM
21 : Subpen                            DHIJLSIRKJFP
22 : Tunnel                            DKILMIUMKXFH
23 : Mainland                          OMGSKPIIJPNK
24 : Gunboat                           DNGOLHIKJSNM

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