Mat Hoffman's Pro BMX - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Mat Hoffman's Pro BMX - Strategy Guide (Page 03).
Set 5 Quarter Pipes 2 Total Pieces = 17
1. Low Quad
2. Low Single
3. Low Corner
4. Low Outside Corner
5. Low Single Low Side Rail
6. Low Single High Side Rail
7. Low Single Low Rail
8. Low Single High Rail
9. Low Rollin Wood
10. High Quad
11. High Single
12. High Corner
13. High Outside Corner
14. Low to High
15. High to Low
16. Low Spine
17. Low Hump
Set 6 Rails Total Pieces = 18
1. Low Quad
2. Low Single
3. Low Angle
4. Low Corner
5. Low Juntion
6. Low Double Slope
7. High Double Slope
8. Low Single Slope
9. High Single Slope
10. High Quad
11. High Single
12. High Angle
13. High Corner
14. High Junction
15. Low Double Slope
16. High Double Slope
17. Low Single Slope
18. High Single Slope
Set 7 Offset Rails Total Pieces = 8
1. Low Quad
2. Low Single
3. Low Angle
4. Low Corner
5. High Quad
6. High Single
7. High Angle
8. High Corner
Set 8 Low Walls Total Pieces = 4
1. Low Double
2. Low Single
3. Medium Double
4. Medium Single
Set 9 Slopes Total Pieces = 16
1. Low Single
2. Low Single Low Rail
3. Low Single High Rail
4. Low Single Corner
5. Low Double
6. Low Double Low Rail
7. Low Double High Rail
8. Low Double Corner
9. High Single
10. High Single Low Rail
11. High Single High Rail
12. High Single Corner
13. High Double
14. High Double Low Rail
15. High Double High Rail
16. High Double Corner
Set 10 Stairs Total Pieces = 10
1. Double Set
2. Double Set Low Rail
3. Double Set High Rail
4. Double Set Corner
5. Double Set Inside Corner
6. Quad Set
7. Quad Set Low Rail
8. Quad Set High Rail
9. Quad Set Corner
10. Quad Set Inside Corner
Set 11 Pools Total Pieces = 8
1. Bowl
2. Pool
3. Clover Pool
4. Side
5. Corner
6. Outside Corner
7. Floor
8. Pungee Pit
Set 12 Funboxes Total Pieces = 8
1. Small
2. Large
3. Octagonal
4. Long Octagonal
5. Spine Box
6. Wall Box
7. Taxi
8. Pyramid Hip
Set 13 Kickers Total Pieces = 2
1. Small
2. Large
Set 14 Benches Total Pieces = 7
1. Park Bench
2. Angle Park Bench
3. Bench
4. Angle Bench
5. Lunch Table
6. Angle Lunch Table
7. Slope Lunch Table
Set 15 Signs Total Pieces = 6
1. Medium Sign 1
2. Medium Sign 2
3. Medium Sign 3
4. Large Sign 1
5. Large Sign 2
6. Large Sign 3
Set 16 Floor Total Pieces = 4
1. Alternate Floor 1
2. Alternate Floor 2
3. Alternate Floor 3
4. Alternate Floor 4
Set 17 Foliage Total Pieces = 3
1. Planter
2. Small Planter
3. Tree
Set 18 Misc Total Pieces = 2
1. Wall Piece
2. Pillar
-------------------------------------
Tips & Tricks
-------------------------------------
There are a couple of things that you should not do if you want to make
a good spot.
1. Do Not make the park all vert or all street.
2. When making rails, do not make too many rails real close together.
3. Try not to make too many Pungee Pits
There are also a couple of things that you should do to make a real good
park.
1. Make sure that you leave some open space
2. Make a couple of gaps to add some challenge
3. Try to make at least one good high scoring line.
-----------------------------------------------------------------------
High Scores
-----------------------------------------------------------------------
In this section I will hope to explain how to get high scores for all
around and for each level in the game. If you would like to send me any
submissions, feel free to because I need to most help finding lines
besides just the obvious ones, and I will give you full credit.
-------------------------------------
Hints & Tips
-------------------------------------
1. Learn how to grind well, if you do not you will often times fall
down, when you really should not have fallen down.
2. Likewise you should also have to learn how to manual well, if you
are used to Tony Hawks Pro Skater 2's manualing then you will have a
problem with this manualing at first, but then it will get easier
and easier.
3. When you are trying to get high scores, make sure you know what each
one of your characters moves are. You should know how long each move
takes, how much each move is worth, weather or not you can do it in
between manuals, and weather or not you can use them in between
grinds. Knowing this much will get you on a decent start to getting
high scores.
4. Learn how to make your character jump out of a half pipe or quarter
pipe and do a big spin, but still be able to land in a grind on the
top of that pipe that you jumped out of. If you are able to do this
well, you can pull off a couple hundred thousand point combo without
having any good line planned out, and with out using too much skill.
5. When working on a new line try to get parts of it done at a time,
you should split it up into at least three parts, then when you have
each part done really well, then you can link them together making
the combo much easier than what it was before.
6. When you are jumping from grind to grind or manual to manual, try to
add a spin in with the jump, this will add one to your multiplier
and it can get up high much quicker than it normally would be able
to.
7. If you are having problems with the line check out the Point Bonuses
in the Extras for some spots that might help you.
-------------------------------------
All Around High Scoring
-------------------------------------
The scoring system for Mat Hoffman's Pro BMX is based exactly on the
scoring system of Tony Hawks Pro Skater 1. I will try to explain how to
get high scores as simply as possible....
There are a few ways to get high scores. There are two parts of your
score, a base score and a multiplier. The base score is the score before
the multiplication sign and the multiplier is the number after the
multiplication sign. If this is confusing here is a diagram .......
8564 is the base score and 12 is the
Base Score multiplier. To figure out the score of
8564 * 12 your combo the game figures out 8564*12
Multiplier If this was the score of your combo
then you would get a score of 102,768.
Some people have a hard time getting the base score while others have a
hard time getting the multiplier up. If you have trouble with one then
you can still get decent combos, but if you have problems with both then
you will not get anything over 100,000 with the average high combo. To
get a high base score is hard to do at first until you figure out the
secrets of it (You don't think that it is just the line that you take
did you?). The first thing that you will need is a long rail or quarter
pipe to grind. Then you will need to find a quarter pipe to end the
combo on. Since there are no special grinds in this then it will be much
harder to get a high combo than in THIS, but it is still possible. The
first thing that you will need to do is get a huge spin
into the grind, because the higher
Degree of Spin Higher Your MP degree of the spin the more your
180 1 multiplyer (MP) will go up. This chart
360 2 I hope will explain how spinning adds
540 3 to your multiplyer. If you do a larger
720 4 spin the more your multiplier will get
900 5 up, and in this game you will need to
1080 6 get a huge multiply, since your base
1260 7 score will be extremely low compared
to THIS. In fact, if you use perfect
balance you will be able to get your multiplyer up to over 1000. Once
you have found a good rail to grind on then you will need to find a good
way to get onto that rail. Instead of just spinning, why don't you add a
special grab trick going onto the rail and get your base score up. You
could alternately do a special flip, but you will not be able to get a
higher multiplyer. Once you have got that down, now what should you do?
Well, it is quite simple. At the end of the grind jump off and go
towards a ramp, once there do a special trick off of the ramp. There are
two things you could do... You could do a special flip and 180 or 360 or
you could do a special grab with 900 or 1080. You should do the flip if
you have a high multiplyer and a low base score. You should do the grab
trick if you already have a high base score and need your multiplyer up
a little bit. Now you have that part down. When you are done with that,
there is a couple of things to do... You could land in a manual and get
some more tricks in, or you could just end right there. The only time
when you would want to end like that is if you had a long combo already,
or are just starting and can not manual very well yet. If you chose to
go on there is only one thing to do, and that is find a quarter pipe and
go over to that. When you get there, jump off and do a mega spin with a
special grab (if you have your special bar still up) or with just a
regular grab (if you do not have a special any more). Then all you have
to do is land the combo. You might also want to have your character
equipped with a Front Body Flip special because it is the quickest
special and is worth the most.
-------------------------------------
Bike Factory
-------------------------------------
Line #1
Score ~ 200 000
Score (High) ~ 300 000
What you need to do-
At the start of the level, go down the rolling and jump off of the
quarter pipe in front of you and make sure you get your special meter
full, then when you land go up the Rolling and do a special flip and
land in a grind on the back of the rollin, when you land in a stall so
you should quickly jump up and do a trick and land in a grind, then when
you get to the end, jump up and do a special flip trick (Front Body
Flip) and land in a manual, then go over to the other side of the pipe
that you landed in and jump out of it, you should get some decent air,
so do a mega spin with a special grab. Then land in a manual and go over
to the long quarter pipe on the side wall and just finish it up. (With a
special if you can)
Line #2
Score ~ 200 000
Score (High) ~ 250 000
What you need to do-
At the start of the level go down the rollin and turn to your right,
then go out of the half pipe and jump off of the quarter pipe on the
wall by the half pipe and get your special bar full, then jump off of
the finger ramp coming off of the long quarter pipe and do a special
flip, then land in a manual, then go over to the next finger ramp and do
another special flip. Then land in a manual on go to the long quarter
pipe and do a Mega Spin with a Special Grab
-------------------------------------
Construction Yard
-------------------------------------
Line # 1
Score ~ 350 000
Score (High) 400 000
What you need to do-
At the start of the level get your special up and go over to the dirt
ramp next to the quarter pipe (where you go to get the secret tape) and
do a special flip and land in a manual, then go over to the large kicker
ramp. Once you get there jump up and do a special flip to the rail that
you need to get the special tape and land in a grind on the rail, then
transfer over to the next rail, once you do jump off and do a Mega Spin
and do a special grab, then when you land, manual. Then go into the half
pipe and jump off of one side and do a Mega Spin with a different
special grab and land the trick.
Line #2
Score ~ 350 000
Score (High) ~ 450 000
What you need to do-
At the start of the level ride you bike forward until you get to a path
with a couple of dirt hills. Ride down that path until you get to an
area where there is a building with a quarter pipe on either side. Jump
off of one of the quarter pipes and into a bowl that is on top of that
building. Once you are there you will see a rail going out of the bowl
and towards a hill. Grind that rail, then at the top jump off and do a
quick special (Front Body Flip) and grind the rail that is right by that
one. Continue to grind that rail until you get to the end of it, then
jump off and do a quick special (Front Body Flip) and land in a grind on
the rail that is in front of you. Continue to grind that rail until you
get to the end of it, when you do jump off and do a special. Land in a
manual on the bridge, and jump off of the kicker ramp and do a quick
special over the gap in the bridge and land in a manual. Right in front
of you is a quarter pipe, jump off of that pipe and do a Mega Spin with
a special if you have it and a regular grab if you do not.
-------------------------------------
London Underground
-------------------------------------
Line #1
Score ~ 300 000
Score (High) ~ 450 000
What you need to do-
At the start of the level go down the steps and turn to your right. Make
your way down to the rail where you get the letter R. Grind that rail,
and when you get off jump off of the kicker ramp and do a special flip
and land in a grind on the high rail, then jump off into the secret
area, manual over to the back of it and jump off of the kicker ramp and
do a Mega Spin while doing a special grab, when you land manual over to
the funbox and grind the end. Once there jump off and land in a manual
and make your way over to the quarter pipe in the quarter of the room,
when you are there jump off and do a Mega Spin with a special grab or
regular grab.
-------------------------------------
All Other Courses
-------------------------------------
I have not got any lines for these yet, hopefully I can get a few of
them each day for a while and hopefully a couple of reader submissions
to fill this part out for a while.
-----------------------------------------------------------------------
Extras
-----------------------------------------------------------------------
=====================================
Point Bonuses
=====================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hoffman Bike Factory
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
------------------
100 Points
------------------
At the start of the level turn around and go into the bowl, grind the
edge of the bowl where the lever is. When you hit the lever the door to
the secret area will open up. Make your way outside, in front of you
when you come outside is a plat form with a dirt quarter pipe on either
side, jump off of one of the quarter pipes and go over the platform,
doing this will get you the bonus.
------------------
100 Points
------------------
At the start of the level turn around and go into the bowl, grind the
edge of the bowl where the lever is. When you hit the lever the door to
the secret area will open up. Make your way outside and turn to the
right a little. On the right wall is a platform with a quarter pipe on
wither side. Jump from one of the quarter pipes and over the platform.
Doing this will get you the bonus.
------------------
100 Points
------------------
At the start of the level turn around. There should be a drop, jump down
that drop. When you land you should have a wooden rail that is right by
you. Grind that rail and after a little bit you should get this bonus.
------------------
200 Points
------------------
At the start of the level go down the rollin and jump off of the quarter
pipe, when you land you should be facing another quarter pipe. Jump off
of the middle of that quarter pipe and you should get this bonus.
------------------
400 Points
------------------
At the start of the level go down the rollin and turn right. Go out of
the half pipe and turn right. In front of you should be a fun box. Jump
over the fun box and land on the other side. When you land there should
be a large quarter pipe in front of you. Jump off of that quarter pipe
and get some air. This should get you the bonus.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Construction Yard
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
------------------
100 Points
------------------
At the start of the level ride forward, and a little to the left. In
front of you should be a metal quarter pipe. In the middle of the
quarter pipe is a little dirt hill. Jump off of the quarter pipe and
over the hill to get this bonus.
------------------
100 Ponits
------------------
At the start of the level ride forward. In front of you should be a
trail leading to another area. Follow the trail down to that area. When
you get there, you should see a building with a quarter pipe on either
side of the building is a quarter pipe. Ride down to the right of the
building and jump off of the quarter pipe and jump onto the building.
You should get the bonus.
------------------
100 Points
------------------
At the start of the level ride forward. In front of you should be a
trail leading to another area. Follow the trail down to that area. When
you get there, you should see a building with a quarter pipe on either
side of the building is a quarter pipe. Ride down to the left side of
the building and jump off of the quarter pipe, and onto the building.
This should get you the bonus.
------------------
100 Points
------------------
At the start of the level turn to the left, there should be a dirt area
to the left of a quarter pipe. Go up that area, and you should be on a
platform where you can see the bottom level. Jump off of the platform
and down to the bottom level. You should see a bulldozer in one corner
of the area. The front of the bulldozer can be used as a quarter pipe.
Jump off of the quarter pipe and you should get the bonus.
------------------
200 Points
------------------
At the start of the level turn to the right a little bit. You should see
a long curved metal quarter pipe. Jump off of the quarter pipe about a
third of the way down and you should get this bonus.
------------------
200 Points
------------------
At the start of the level turn to the right a little bit. You should see
a long curved metal quarter pipe. Jump off of the quarter pipe about two
thirds of the way down and you should get this bonus.
------------------
200 Points
------------------
At the start of the level ride forward until you get to a kicker ramp.
Jump off of the ramp and onto the roof, when you land jump to the other
roof. There should be a quarter pipe in front of you, jump off of the
quarter pipe towards the trail leading to the next area and you should
be able to get this bonus.
------------------
200 Points
------------------
At the start of the level ride forward. In front of you should be a
trail leading to another area. Follow the trail down to that area. When
you get there turn to the left, you should see another trail that leads
to a third area. Go down that trail, at the base of the trail will be a
kicker ramp. Jump off of the right side of the kiker ramp and land in a
grind on the rail that is by the wall. Doing this will get you this
bonus.
------------------
200 Points
------------------
At the start of the level ride forward. In front of you should be a
trail leading to another area. Follow the trail down to that area. When
you get there turn to the left, you should see another trail that leads
to a third area. Go down that trail. When you get to the bottom you
should see a large kicker ramp along the wall, jump off of that kicker
ramp and land in a grind on the rail that leads behind the bulldozer.
When you get to the end of the rail jump off and land in a grind on the
next rail. This should get you the bonus.
------------------
400 Points
------------------
At the start of the level turn to the left, there should be a dirt area
to the left of a quarter pipe. Go up that area, and you should be on a
platform where you can see the bottom level. In front of you will be a
large kicker ramp. Jump off of the kicker ramp and land in a grind on
the rail that is going left to right. At the end of that rail is this
bonus.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
London Underground
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
------------------
100 Points
------------------
At the start of the level you should see a rail. Grind that rail, and
about half way down is this bonus.
------------------
100 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. In the back of the area is
a quarter pipe that is on top of a platform. In the middle of the
quarter pipe is this bonus.
------------------
100 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. In the back right of the
area is a curved rail. In the middle of the rail is this bonus.
------------------
100 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. In the middle of this hallway is a rail. Grind this
rail, and you should get this bonus.
------------------
100 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. Go down this hallway, and in front of you is a kicker
ramp. Jump off of the kicker ramp and over the half pipe. When you land
there should be a room in front of you. In the right corner is this
bonus.
------------------
100 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. Go down this hallway, and in front of you is a kicker
ramp. Jump off of the kicker ramp and over the half pipe. When you land
there should be a room in front of you. In the left corner is this
bonus.
------------------
100 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. Go down this hallway, then when you get to the third
area turn left. You should see a quarter pipe on the back wall. Transfer
off of the quarter pipe at a low angle to get this bonus.
------------------
200 Points
------------------
At the start of the level go down the steps and then turn a little to
the right. You should see two quarter pipes. Go to the second one, and
jump off about halfway and you should get this bonus.
------------------
200 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. At the base of the
escalator is this bonus.
------------------
200 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. You should see two funboxes
in front of you. Go to the one on the left and jump over it. You should
then get this bonus.
------------------
200 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. Go down this hallway, then when you get to the third
area turn left. You should see a quarter pipe on the back wall.
Transfer off of the quarter pipe at a high angle to get this bonus.
------------------
200 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. Go down this hallway, then when you get to the third
area turn left. After a little bit there should be a kicker ramp on your
right. Jump off of the kicker ramp and over the half pipe. Doing this
will give you the bonus.
------------------
400 Points
------------------
At the start of the level go down the steps. When you get to the second
fun box turn around and face the door. You should see a quarter pipe on
the right side of the door. Jump off of the very left edge of the
quarter pipe to get this bonus.
------------------
400 Points
------------------
At the start of the level go down the steps. When you come out turn to
your right. You should see two quarter pipes. Go to the nearest quarter
pipe and jump off of the middle of it. Doing this will get you the
bonus.
------------------
400 Points
------------------
At the start of the level go down the steps. When you come out turn to
your right. You should see two quarter pipes. Go to the nearest quarter
pipe and jump off of the right edge of the quarter pipe and start to
grind on the rail above the pipe. At the end of the rail is the pipe.
------------------
400 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the right. You
should see a quarter pipe on top of a platform made by a quarter pipe.
Get up onto the platform and jump on the quarter pipe on the edge of the
wall. When you land there will be a kicker ramp in front of you. Jump
off of the kicker ramp and grind along the rail that leads up to the
high platform. When you first get on the platform turn to your left and
you will get this bonus.
------------------
400 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the right. You
should see a quarter pipe on top of a platform made by a quarter pipe.
Get up onto the platform and jump on the quarter pipe on the edge of the
wall. When you land there will be a kicker ramp in front of you. Jump
off of the kicker ramp and grind along the rail that leads up to the
high platform. Once you are on the platform go to the left side and go
to the end of the platform and you should get this bonus.
------------------
400 Points
------------------
At the start of the level go down the steps. When you get there skate
forward until you get to the back of the room, and then turn right. Go
down the escalator and into the second area. Then turn to the left and
go up to the top of the platform. You should see a hallway leading to
the third area. Go down this hallway, and in front of you is a kicker
ramp. Jump off of the kicker ramp and over the half pipe, doing this
will get you this bonus.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bluetorch Competition
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are no point bonuses in this level.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Park, New York City
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| « Previous Page | Next Page » |
