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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter L » Legend Of Legaia - Strategy Guide (Page 03)

Legend Of Legaia - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Legend Of Legaia - Strategy Guide (Page 03).

Mettle Armband 1500 points: AP aquired up 25%
Power Ring 1000 points: Power up 20%
Healing Fruit 500 pts: 800 HPs party
Lippian Flute 200 pts: Never got it to work; used in battle to summon 
                       Lippian.
Spikefish Flute 200 pts: Spikefish comes, blows up, allowing you to 
escape
                         the battle.

NOTE: There are two fishing spots one near Vidna, the other near Buma. 
The
      points acquired from fishing are totaled for use in either pond
      "store".

=======================================================================
==
Fish Spot near Buma
=======================================================================
==

Life Grail 6500 pts: Accessory; Character heals 200 HPs each turn in 
battle
Magic Grail 6500 pts: Accessory; Character gains 20 MPs each turn.
Spirit Talisman 5000 pts: Accessory; Consume 50% less MP.
Lippian Flute 200 pts
Spikefish Flute 200 pts
 
=======================================================================
==
MUSCLE DOME GUIDE:
=======================================================================
==

Gaining 100 + coins for entry into the Muscle Dome.

Method: Baka Fighter game

Select Gala.

Battle 1: Black Puira-- [] button only   2 coins
Battle 2: Gomboo-- X button only         4 coins 6 total
Battle 3: Skeleton-- O button only       6 coins 12 total
Battle 4: Wolf--Attack with either [] or X button until you get a
                clean hit; this should take at most two tries.  When 
you
                have hit the wolf to where only he got hit alternate
                between [] and X for an easy win. 
                Ex. [](clean) X [] X [] X []........... 
Battle 5: Xain  Attack with the O button, even if you both get hurt 
until
                you hit him three times cleanly.  Then hit him low 
three
                times quickly with the X button.  Then hit him with the
                circle button until you get three clean hits then hit 
him
                low with the X button three times, etc. NOTE: This is 
the
                only battle so far that requires speedy pressing of the
                buttons to be effective.  O O O X X X O O O X X X.....
                                          50 coins total
Battle 6: O O O [] [] [] X X X until you defeat it.

Battle 7: X O [] [] [] [] until it is defeated.

Battle 8: O O X until enemy is defeated.

Battle 9: X O [] repeat.

Battle 10: O X [] [] repeat.

Battle 11: X [] O O repeat.

Battle 12: [] [] X X O O X X repeat.

Battle 13: Songi
(Okay People if you made it this far its Big Bad Boss Time!)
Songi is your toughest opponent in Baka Fight and can end your winning
streak very easily.  Some of the moves you do he will sometimes
counter even if you use these moves, but he is beatable.
Use X [] [] X O O O X [] [] X O O repeat.


DEFINITELY save before you enter the Beginner's tournament.  Only Vahn 
will
enter the tournament, Noa and Gala will shy away from it.

If you don't win the beginner's tournament you will wind up with less 
coins than
you started with.  Winning the Beginner's tournament earns you over 818 
coins.

I don't feel that any of the items in the Muscle Dome are worth getting 
in the
Muscle Dome, except for the Deluxe Rod.  The Evil God Icon has 
essentially the
same function as the Bronze Book, and I believe the Bronze Book is more
effective.  The Holy Grail is the Lost Grail item which you can get 
from
defeating Slipperys while equpped with the Bronze Book.  The Bronze 
Book can
be purchased at Usha Research Center, north of Sol.


Beginner's Course--Can use equipment, accessories, magic, spirit, but
                   no items.

Accessories I equipped: War Soul, Defender Chain, Mettle Armband
Magic recommended: Spoon (strongest healing magic)

Round 1: Red Puira
Round 2: Skeleton
Round 3: Drake Ghost
Round 4: Caruban
Round 5: Gola Gola
Round 6: Zeto 5,000 HPs, Spirit when he calls wave
Round 7: Viguro
Round 8: Xain (Bull boss) 10,000 HPs, Spirit after he charges

Reward: 818 coins

Expert Course--No weapons or armor, accessories OK, magic OK, Spirit 
OK,
               no items.

Accessories I used: War Soul, Defender Chain, Mettle Gem
Magic recommended: Spoon

Round 1: Black Puira 
Round 2: High Gomboo
Round 3: Dark Ogre (Hard!) Approx. 3500 HPs
Round 4: Gold Bison Approx. 3500 HPs
Round 5: Ironman Approx. 2500 HPs
Round 6: Caruban < 1200 HPs
Round 7: Aluru < 1200 HPs
Round 8: Xain 10,000 HPs

Reward: 1500+ coins

Master Course--No weapons or armor, No items, No magic, Accessories OK,
               Spirit OK.

Accessories I used: Defender Chain, Wonder Amulet, Life Grail

NOTE: I had to use these accessories to win and was level 53.
** With these accessories equipped, you can defend all of most bosses
   normal attacks by spiriting (Exception Jette).  This way if your HPs
   are low you can spirit and heal the full 200 HPs from the Life 
Grail.

Vahn's Miracle Art: R D L U L U R D L  99 AP

Round 1: Ironman ~2500 HPs
Round 2: Viguro ~1200 HPs  Raise spirit on this round.
Round 3: Gold Bison ~3500 HPs
Round 4: Caruban <1200 HPs Raise spirit for next round.
Round 5: Zeto 5000 HPs
Round 6: Berserker ~4500 HPs; will poison or rot you (Wonder Amulet)
Round 7: Xain 10,000 HPs
Round 8: Dohati ~30,000 HPs; will poison 
Round 9: Lu Delilas ~10,000 HPs; she will attack twice, then do her
         special move Plasma Strike, which you should spirit before to
         avoid major damage.
Round 10: Che Delilas ~12,000 HPs; same as Lu he will attack twice
          and then do his Megaton press move, which you need to spirit
          BEFORE to reduce damage.
Round 11: Gi Delilas ~10,000-11,000 HPs; same pattern as the other
          Delilases.
Round 12: Zora ~21,500-22,500 HPs; will eventually run out of magic 
after
          6 to 8 spells; also uses glare to turn you to stone.
Round 13: Jette ~33,200-35,800 HPs; ignore clones there are virtually 
harmless
          keep track of the real deal; will eventually run out of magic
          after 6 to 8 spells.

Reward: 13,800+ Coins and first time only a War God Icon.
 

HINTS AND TIPS:
---------------

1) When you first control Noa, save at the Memory Statue nearby.
Follow Terra to the training ground, and fight the easier Red Puiras or
the Black Puiras.  After each battle you can talk to Terra to heal and
after a couple of battles he will teach you an arts.  I recommend you
fight here and raise levels until Terra forces you to stop.  You will
have to fight solo for a period, so you don't to be weak.  Once you
meet up with Terra again, it joins your party as a computer controlled
character that cannot be killed.  Don't worry about Noa's health 
because
Terra will heal you when necessary and even revive you.  It is a good 
idea
to raise levels with the Wolf before you progress too far, as you wind 
up
losing the wolf Terra before the boss.

2) Typically you are alerted to a boss by the presence of a Memory 
Statue
before a doorway or cave.  One exception is in Nivora Ravine (see 
below).

3) When you first control Noa and are on the map screen, head east in 
the
direction of the mist, instead of south to Mt. Rikuroa .  This is one 
of
four paths to what you will learn is a mist generator, and this is the 
only
time you will be able to check that path.  I have entered two of the 
paths
while the mist was too thick and in both instances the cutscenes had a 
chest
in each, one of which was an Ivory Book.  I failed to check all four 
paths
before I thinned the mist with the Genesis Tree.

KEY MOVE FOR NOA:

I am not sure if you are eventually taught this move, but it is best to
learn it early on.  It requires 5 moves on the action gauge, you may 
have
to spirit to use it initially.

TOUGH LOVE ART: D U D L R (down up down left right) 30 AP

This move charms an enemy and I have NEVER had it fail on any regular
enemy.  The two mains uses I found for this art are as follows:

  a) There is a new, tough enemy amongst others.  Perform TOUGH LOVE on
that enemy and eliminate the others, sometimes the charmed enemy will 
help
out.  You can recharm the same enemy if you accidentally hit him with
TOUGH LOVE again if you want.

  b) You other characters are low in AP and you want to give them time 
to
raise their AP before next battle or before attacking the enemy.  Use 
TOUGH
LOVE on the last enemy and then spirit on all characters until you are
satisfied with their AP levels.  I have never had any enemy become
uncharmed on its own.

4) When you get to Vidna, go south to the beach and grab the fishing 
gear
by examining it and then talking to the guy lying down.  Go to the bath 
house
where the slot machine is and the guy will give you 10 coins.  Don't 
waste
them on the slot machine, instead talk tot he guy selling coins for 100 
G
each and when you say no he will ask you to you want to trade for 
items.
Say Yes and then buy some bait for fishing.  Go to the fishing spot
southest of Vidna, and you can earn some items.
 
5) When you reach Sol, you will likely have to raise levels in lower 
mist
levels and rest at the inn upstairs when necessary.  You can go to the 
very
top of Sol and talk to the Master, but you will have to fight a hard 
boss.
Anyway once you reach the top you will have to then gain access to the
basement by feeding the golden chests in the lower mist levels Soru 
Bread.
You need 7 loaves which can be obtained two ways: From the Bakery for
6000 G each or 100 coins each from the muscle dome.  I suggest you 
raise
levels, save and try out the beginner's course on the Muscle Dome.  The
entrance fee each time is 100 coins.  See the Muscle Dome guide above 
for
details on how to acquire the 100 coins and winning.

6) In Sol, at the top after talking to the Master you will have to face 
a 
tough boss.  Be prepared to fight a tougher version of the same boss in
Warrior's Square in the basement of Sol.  Be sure to talk to the 
Emperor
in the Inn on the 1st floor of Sol to get the password to the Usha
Research Center. You have to talk into the pipe inside the bottom area
of Usha Research Center to enter the password, so they send the 
elevator
down.  The password is X X Triangle O [].

7) When you get the Bronze book from Usha Research System equip it 
immediately
on one of your characters.  This is one of the best items in the game, 
as it
dramatically increases your chance on acquiring an item from winning a 
battle.
Items I have acquired include: Healing Berry, Healing Fruit, Magic 
Fruit,
                               Lost Grail, and Spirit Talisman.
 
8) In Nivora Ravine, do not proceed past the first save point unless 
you are
comfortable with the idea of all your characters fighting solo.  I 
suggest
raising to level 35.  Past the first save, you split up and head down
different paths.  *** Look for cave entrances as Vahn should find the
Mettle Gem (BE SURE TO GET THIS ITEM), Noa the Rainbow Jewel, and Gala
the Spirit Talisman I believe.
You cannot save before fighting the bosses of this level, the 
Delilases,
and Che Delilas, the first boss, is tough.  Here are the matchups:

Gala vs. Che Delilas: Equip Guardian Ring and Defender Chain
Noa vs. Lu Delilas
Vahn vs. Gi Delilas: Mettle Gem
  
**Important Note--The Delilases all have the same fighting pattern: 
They
                  attack normally twice, then they do a special move 
which
                  unless you spirit to defend against you will get
                  pummeled.

9) To get the Soren Book of Arts in the Floating Fortress, in the room 
with
the "Hideous Torture Device" go to the switch and activate it.  In the
remains in the device is the Soren Book.

10) After defeating Songi in Seru-kai, your party will be warped to the 
top
of Mt. Rikuroa.  Touch the Genesis Tree and Terra will learn a new 
spell 
called Terra and power up.  Use the Door of Light to leave, then warp 
to
Sol and got to the Genesis Tree in the basement.  Touching this Tree 
will
power up Vahn's Meta Ra-Seru and teach him the spell Meta.  Go to the 
Genesis
Tree in East Voz Forest to power up Gala's Ozma Ra-Seru.

11) When going to the Juggernaut, don't be fearful of entering as you 
can
leave by foot or a Door of Light, and there are two save points.  The 
second
being just before the final boss.  You will want to get the Crimson 
Book, so
raising levels is quicker (see items).  You will also find the best 
armor
and weapons for all of you characters in the Juggernaut.

12) The optional boss, Lapis, attacks you on the top of Mt. Dhini if 
you
    return there.  He is the hardest boss in the game.  I recommend
    getting Lost Grails from defeating Slipperys.  All having the War 
God
    Icon, Speed Chain, Speed Ring, Defender Chain, and Phoenixes helps.
    Good Luck, Lapis has approx. 70,000 HPs and typically kills a non-
    defending character in one set of attacks.
    You will want to get the equipment from inside the Juggernaut, and
    be at least around level 50.  You get the Evil Medallion from him.

Trying to get all of the Seru Magics? Look no further than the 
Juggernaut.
Outside of the Juggernaut, you can learn the spells Grimard, Vera, & 
Theeder.
In the Juggernaut there are two types of enemies per area and they 
typically
alternate in appearance.  Since these enemies are level 3 you will 
probably
need to equip the Ivory Book to learn the spells, especially for Spoon, 
Iota,
Gilium, etc.

=======================================================================
Magic Charts-All Magic revealed!!!
=======================================================================
There are 21 magics in all. Some may argue there are three. However the 
truth is the 22nd one is just a myth. Nobody has known whether it has 
existed or not. Whoever has find out. Please kindly let me know
======================================================================= 
Name        Element    MP Used    Effect                Targets
=======================================================================
Nighto      Dark	     13         Hell's Music          Single Enemy
Puero       Dark       120        Dream Illusion        All Enemies
Mushura     Earth      60         Crazy Driver          All Enemies
Kemaro      Earth      72         Fang                  Single Enemy
Iota        Earth      90         Odd Dimension         All Enemies
Gimard      Fire       10         Burning Attack        Single Enemy
Zenoir      Fire       36         Vertical Hammer       Single Enemy
Gola Gola   Fire       40         Fire                  All Enemies
Vera        Light      6          Mystic Care           Single Ally
Orb         Light      18         Restore All Companion All Allies
Spoons      Light      45         Holy eyes             All Alilies
Aluru       Light      90         Final Blaster         Single Enemy
Theeder     Thunder    24         Turning Laser         Single Enemy
Viguro      Thunder    64         Plasma Storm          All Enemies
Gillium     Thunder    160        Space Cannon          All Enemies
Gozem       Water      28         Bubble Crush Poision  All Enemies
Freed       Water      90         Freezing Point        All Enemies
Slippery    Water      110        Deadly Rain           All Enemies
Swordie     Water      32         Sonicizer             Single Enemy
Nova        Wind       48         Violent Wind          Single Enemy
Barra       Wind       85         Hell Dive             Single Enemy

=======================================================================
Items, Accessories, Etc. List (descriptions and locations): 
ryanleje@gs.verio.net
=======================================================================

++: can be acquired from winning battles with enemies, especially with
   the Bronze Book equipped
!!: Recommended Item; explanation

Healing Leaf/Shroom: Recover 200 HP (Early towns)++
Healing Flower: Recover 800 HP++ 
Healing Berry: Recover all HP++
Healing Bloom: 200 HPs party
Healing Fruit: 800 HPs party++
Magic Leaf: 50 MPs++
Magic Fruit: 200 MPs++
Antidote: Cure venom (Rim Elm, Hunter's Spring, Drake Castle)
Medicine: Cure all status ailments (Drake Castle)
Phoenix: Restore life (about half HP)
Fury Boost: Extends action gauge for entire battle (For coins in 
Vidna,Sol)
Door of Light: Teleport out of Dungeons (Nearly everywhere)
Door of Wind: Teleport to a city you have been to (Jeremi, etc.)
Incense: Decreases enemy encounter rate (Bought with Gold or coins)
Power Elixir: Attack up for one battle (For coins in Vidna)
Shield Elixir: Defense up for one battle (For coins in Vidna)
Speed Elixir: Speed up for one battle (For coins in Vidna)
Wonder Elixir: All stats up for one battle
Power Water: Permanent increase in power +4 (From Ironman with Bronze 
Book;
             On Mt. Dhini)
Speed Water: Speed +4
Magic Water: MP +8
Life Water: HP +16
Wisdom Water: Perm. increase in INT +4
Miracle Water: all stats +4
Life Ring/Mei's Pendant: Max HPs up 10%
Life Armband: Max HPs up 25%
Magic Ring: Max MPs up 10%
Magic Armband: Max MPs up 25%
Spirit Jewel: Consume 25% less MP
Spirit Talisman: Consume 50% less MP (Defeat Iota with Bronze Book 
equipped)
                 ++!!
Power Ring: Attack up 20% !!
Scarlet Jewel: Upper DeFense UDF up 20%
Azure Jewel: Lower DeFense LDF up 20%
Guardian Ring: UDF and LDF up 20% !! Useful on Noa throughout
Speed Ring: Speed up 20% !! Useful on slow Gala
Wisdom Ring: Intelligence up 20%
Vitality Ring: Agility up 20% (Buy from Camper at Karisto Station, 
after
               The Floating Train goes to the Station).
Mettle Gem: Consume 50% less AP!!! (In a cave on Vahn's path in Nivora
            Ravine, On a return visit to Rim Elm late in the game, talk
            to the Monk who trained you at the beginning of the game 
and
            say you want to practice.  Warning he is very hard, but if
            you win you get a Mettle Gem).
Unholy Icon: Penetrate an enemy's defense.
Warrior Icon: Counterattack at a fixed rate.
Evil God Icon: Steal items from enemies and attack (Muscle Dome).
War God Icon: !!Great item, Allows your character to attack twice in a 
row;
              If you use a Miracle, Super, Hyper, or regular art you AP
              are not deducted for the repeated attack.  If Vahn has 
the 
              Mettle Gem (Consume 50% AP), then it is possible to 
perform
              two Miracle attacks for only 49 AP!! (Obtained by winning 
the
              Master Tournament at the Muscle Dome).  I am not certain 
if
              you can acquire more War God Icons by winning the Master
              level again. 
Evil Medallion:  Character goes in to uncontrollable rage, performing
                 multiple arts attacks. (Defeat Lapis at top of
                 Mt. Dhini on return visit)
Speed Chain: Get the first turn in battle (From dance teacher after
             winning the Dance Tournament). 
Slowness Chain: Get the last turn in battle. (Ratayu; Mayor of Octam 
for
                the Spring Salts).
Target Chain: Increase rate of successful hits (Hunter's Spring,Drake 
Castle,
              Wind Tunnel).
Defender Chain: Increase rate of successful blocks (Spring, Drake 
Castle,
                Wind Tunnel)!!
                **I found this item invaluabe on the Expert and Master
                  modes of the Muscle Dome in Sol.
Guardian Chain: Neither you nor your enemy can block attacks.
Cure Amulet: Nullify all Venom Attacks. (Wind Tunnel)
Pure Amulet: Nullify all venom and toxin attacks. (Jeremi)
Forest Amulet: Nullify all rot attacks.
Magic Amulet: Nullify all curse attacks. (Jeremi)
Wonder Amulet: Nullify all abnormal statuses.

**In my opinion the following elemental jewels are not worth obtaining.
Earth Jewel: Earth defense up (Biron,Wind Tunnel, Upper Octam).
Water Jewel: Water defense up. (Biron,Wind Tunnel, Upper Octam)
Fire Jewel: Fire defense up. (Biron, Wind Tunnel, Upper Octam)
Tempest Jewel: Wind Defense up. (Biron, Wind Tunnel, Upper Octam)
Ebony Jewel: Dark defense up (Upper Octam). 
Madlight Jewel: Thunder defense up (Upper Octam).
Luminous Jewel: Light defense up (Upper Octam).

Rainbow Jewel: Defense up against all elements (Noa's path in 
Life Grail: Recover 200 HP after each turn (Buy from Warehouse in Sol 
for
            40,000 G or from points from fishing at the pond near 
Buma).
            !! This item is an absolute necessity for winning in the 
Master
            Tournament at Muscle Dome.
Magic Grail: Recover 20 MP each turn (Buma Fishing Spot or found in the
             in the side of the wreckage of Uru Mais after the 
Juggernaut
             attack).
Lost Grail/Holy Grail: Recover all HPs after HP reach zero. (Can 
acquire once
                       at Muscle Dome in Sol, With Bronze book by 
defeating
                       Slipperys).
Mettle Ring: Increase AP acquired from spirit or hits from enemies by 
10%
             (Vidna, Ratayu)
Mettle Armband: Increase AP acquired by 25%
War Soul: Increase attacking power of arts (Acquire once in Vidna from 
man
          sells coins for 100 G each, With Platinum Card in Buma)
Ivory Book: Increases your chance of learning a spell from a Seru you 
defeat.
            **Note you cannot use Seru magic to kill an enemy you want 
to
              learn a new spell from, you must use weapons or arts.
Golden Book: Increase gold obtained after battle by 25% (Usha 
Research).
Crimson Book: Doubles users EXP earned (In Juggernaut final stage, can 
use
              the Door of Light to exit).
Golden Compass: Increases party's rate of attacking first (Wind Tunnel)
Silver Compass: Decrease rate of being ambushed (Wind Tunnel)
Chicken Heart: Increases success rate of escaping from battle.
Chicken Safe: Increase defense while escaping (Ratayu).
Chicken Guard: Prevent enemy from escaping (Ratayu).
Chicken King: Escape from any battle except bosses (Run from Master
              Course's first battle in Muscle Dome)
Life Source: Recover 5 HPs per step (Camper at Karisto Station once 
mist
             clears, must have Platinum Card: 50,000 G).
Magic Source: Recover 1 MP per step (Karisto Station, Platinum Card)
Mettle Source: Recover AP while walking (Karisto Station, Platinum 
Card).
Good Luck Bell: Decreases enemy encounter rate. 
Bad Luck Bell: Increases enemy encounter rate (Usha Research Center).
Light Ra-Seru Egg 1: Increases Light Defense (Becomes Ozma Ra-Seru from
                     East Voz Forest Genesis Tree).
Light Ra-Seru Egg 2: Increases Light defense (Obtained from Cara late 
in
                     quest; bring to Zalan in Jeremi)
Light Talisman: Increases Light defense; User has new healing spell 
"Horn"
                (Created from Light Ra-Seru Egg 2 by Zalan of Jeremi)
Dark Stone: Increases Dark defense (Found returning to West Voz Forest
            later in game; bring to Zalan in Jeremi)
Dark Talisman: Increases Dark defense; User has new Death spell "Jedo"
               (Created from Dark Stone by Zalan in Jeremi)
Point Card: (Found in desk on the 2nd floor of Rim Elm's item shop on a
            return visit); Acquires points for purchases, etc.  The 
points
            accumulated can then be used to inflict damage on an enemy 
in
            battle.
Fire Book I: Teaches Vahn Tornado Flame Hyper Art (In bookshelf at the 
save
             and Drake Castle location at Drake Castle; The door at the 
top
             of the throne room).
Spring Salts: Used to make a hot spring bath (Vidna Steam Generator 
room).
Mary's Diary: Arts Book found in Bookshelf in Sol basement; return it 
to
              the monk at the top of Sol.
Soren Book of Arts: Found in Floating Fortress in the Torture machine.
Soren Flute:  Used to call the Soren on Mountain (given by Gantes)
Minea's Ring: HP max up 25% (From Noa's mother in Conkram)
Mei's Pendant: HP max up 10% (Given to Vahn from Mei when she is 
brought
               to Vahn's house during mist attack).
Seru Flame: Increases AP accrual by 25%
Zalan Crown: Increases AP accrual by 10%
Camera Stone: Take pictures in certain areas (breaks after four uses).
Weed Hammer: Breaks weeds blocking path (West Voz Forest).
Ruin's Key: Opens Uru Mais Door (From Dr. Usha's wife)
Old Rod: Beginner's Fishing Rod (Beach in Vidna)
Deluxe Rod: Expert's Fishing Rod (Muscle Dome)
Legendary Rod: Master's Fishing Rod (Found in Usha Research Center)
Swimsuit: All eyes will be on you (Sol Dance Contest Winner)
Gold Card: Membership card for the disco in Sol (Muscle Dome)
Platinum Card: Hidden items show up in some shops (Drake Castle--In the
               door to the top left in the throne room:  Search the top
               left small window)
10,000 G: Prize money for winning the Dance Contest in Sol.
=======================================================================
==
7.Enemy List
=======================================================================
==
Enemies
Name:Acid Slime                                                                                       
Founded:Karisto

Name:Amethyst                                                                                         
Founded:Nivora Ravine

Name:Berserker                                                                                         
Sky Gardens (boss)

Name:Berserker Lv2                                                                                 
Rogue's Tower (boss)

Name:Berserker Lv3                                                                                 
Rogue's Tower (boss)

Name:Black Piura                                                                                      
Snowdrift Cave

Name:Blue Piura                                                                                       
Snowdrift Cave

Name:Boogie Pump                                                                                 
Uru Mais

Name:Caruban                                                                                          
Mt. Rikuroa (boss)

Name:Caruban Lv2                                                                                  
Rogue's Tower (boss)

Name:Caruban Lv3                                                                                 
Rogue's Tower (boss)

Name:Che Delialas                                                                                  
Nivora Ravine (boss)   

Name:Cort                                                                                                 
Jette's Fortress (boss)

Name:Curry Devil                                                                                    
Octam (Mist).

Name:Dark Ogre                                                                                       
Karisto

Name:(dark) Nighto                                                                                
West Vos Forest.

Name:(dark) Nighto Lv2                                                                         
Jeremi

Name:(dark) Nighto Lv3                                                                         
Bio Castle

Name:(dark) Puera                                                                                   
Floating Castle

Name:(dark) Puera Lv2                                                                           
Jette's Fortress

Name:(dark) Puera Lv3                                                                           
Bio Castle

Name:Dead Bone                                                                                     
Sol

Name:Death Trigger                                                                                
Karisto

Name:Death Wings                                                                                 
Sebucus

Name:(demon) Cort                                                                                 
Bio Castle

Name:Demon Fly                                                                                     
Ratayu

Name:Devil Pump                                                                                    
Vidna (Mist)

Name:Dohati                                                                                            
Dohati's Castle

Name:Drake Ghost                                                                                  
Drake Castle (Mist)

Name:(earth) Iota                                                                                    
Rogue Tower

Name:(earth) Iota Lv2                                                                             
Jette's Fortress

Name:(earth) Iota Lv3                                                                            
Bio Castle

Name:(earth) Kemaro                                                                             
Sol

Name:(earth) Kemaro Lv2                                                                     
Conkram (Mist)

Name:(earth) Kemaro Lv3                                                                     
Bio Castle

Name:(earth) Mushura                                                                          
Ratayu

Name:(earth) Mushura Lv2                                                                   
Floating Castle

Name:(earth) Mushura Lv3                                                                   
Bio Castle

Name:Evil Fly                                                                                           
Drake

Name:Evil Shadow                                                                                  
Ratayu

Name:(fire) Gimard                                                                                  
Rim Elm, Drake Castle

Name:(fire) Gimard Lv2                                                                           
B. Monastery

Name:(fire) Gimard Lv3                                                                           
Bio Castle

Name:(fire) Gola Gola                                                                              
Fire Path (island)

Name:(fire) Gola Gola Lv2                                                                       
Rogue Tower

Name:(fire) Gola Goal Lv3                                                                       
Bio Castle

Name:(fire) Zenoir                                                                                     
Zeto's Dungeon

Name:(fire) Zenoir Lv 2                                                                            
Dohati's Castle

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