Koudelka - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Koudelka - Strategy Guide (Page 04).
- Quick Level gain Koudelka 8017D504 FFFF
- Max HP Koudelka 801D13C8 1770
801D13CA 1770
- Max MP Koudelka 801D13D8 1770
801D13DA 1770
- Quick Level gain Edward 801CF9D0 1770
801CF9D2 1770
- Max HP Edward 801CF9D0 1770
801CF9D2 1770
- Max MP Edward 801CF9E0 1770
801CF9E2 1770
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15. F R E Q U E N T L Y A S K E D Q U E S T I O N S
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I didn't intend to open this menu. But my friends who are playing
this game ask me too much about it. So I decide to make this part for
everyone who have questions about the game. Maybe I'm not a
"specialist" of Koudelka but I will try all efforts to answer your
questions. In this menu, I display all the questions which I have had
the answers.
Q : How can I level up my magic ?
A : Try to use it many times to get EXP. See my "Magic" menu. If you
want to see how EXP you have, see "Status" menu of the menu screen.
Q : Are the light weapons really useless ?
A : Almost. But they are very effective with Undead monsters. See the
"Magic" menu to find what Undead Monster usually is.
Q : I can't beat this game because they don't have enough save points.
A : See my "Save Point" part. You can use Temporary Save Point by
going to the rooms which have notes and the "S" letter in the bottom.
There are some new players who don't pay attention to this.
Q : How can I beat the last boss ?
A : This is really a tough boss. The best way is trying to level up
your characters as far as you can. See my added part to know my tactics.
Q : How can I beat the last boss in Disc 2 ?
A : the same tactics as the last boss. Its name is Gagoyle which is
really invincible.
Q : I'm stuck in the beginning of Disc 2 in the cell. Where do I go ?
A : Just go around for a while, collect ammo and press the enter
button until there are the notes "You see a pile of corpse." Then around
there, finally you go to the shut. Charlotte will appear to talk to you.
Q : What's the combination to open the safe in the prison ?
A : Go to the Priest's Quarter, grab the Red Glass Part on the floor,
the put it on the colourful mirror where you fight the three fake
Koudelka, Edward and James.
Q : I can't beat Valna and Vigna to get the Green Key. What do I do ?
A : It's not time to fight them because you never finish them. Just
find another way.
Q : Why do I have to collect all Icon's Earring, Necklace, Crown and
Ring ?
A : Because you need them to open a secret door. Just collect all of
them and play to Disc 3.
Q : Where is the Goat Statue ?
A : It's the white wall beside the Storage room underground. You can
only get it after beating the next boss in the Holy Water font.
Q : What is the order of the symbols on the floor of the Library ?
A : Do you remember the room where you get the Stone Table, Old Letter
and Lion Statue ? Get out of the room to the place where you see a bar
of symbols on the wall corner. Use Red Key to open the room in the
mechanic room (Storeroom), you'll see some red and blue symbols drawn on
the box. First, step on the symbols on the box, then try to continue
with the symbols on the bar without stepping on others. Don't worry if
you forget, the game will remind you.
Q : What is Scroll Item and where do I find it ?
A : See my "Scroll Items" menu.
Q: How many endings are there ?
A : Three.
Q: How to get them all ?
A : There are 3 ways to make different endings :
- Defeat Elaine 3
- Lose Elaine 3
- Discard the pendant before beating Elaine 1.
Notes : The third ending is unreal. Because once you discard your
pendant. you can't finish the game.
Q : What does the Mask do ?
A : Hm...I don't know really. Refer to "Scroll Items" section to know
my experience about this thing. You can try it by yourself to check if
I'm wrong.
Q : When does Charlotte drop Flare Brooch or Star Brooch ?
A : If you want her to drop Flare Brooch, get Sophia's Letters and give
them to her. If you want her to drop Star Brooch, don't get Sophia's
Letter. You'll fight her. Refer to Walkthrough.
Q : Where is the Sacnoth holy sword ?
A : It's in the Inner Ground-Main Gate, near the main gate of the
monastery. You must check the place very carefully to find it. A statue
of a man holds it and you never get it until defeating Gargoyle.
Q : Where is the Pendant ?
A : There are tons of people asking me about this. So I have added it
in Walkthrough and here I repeat again :
- In the beginning of Disc 3, put all the Icon Jewels on the four huge
statues in Inner Ground.
- Then go to in front of the Punitive Room, go down the upper right
stairs.
- Find the Pendant on the fountain just after the Punitive Room.
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16. M I S C H E L L A N Y
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REVIEW
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After playing the sequel of Koudelka - Shadow Hearts, I decide to
change this review. I gradually enter game community, and my opinions
about games have also changed with time. I bought Shadow Hearts all
because of Koudelka's advantages. But after playing it, I have found
that Koudelka was not as bad as I expected, and it really had something
''bad''. It seems that I have given a too bad score to Koudelka when it
is still one of my favourite games. So I think I should make a change :
7/10 - my fixed rating for Koudelka now.
Gameplay 9/10
The game is very good, better than I expected. I have had an entirely
different sense while playing it. Being a RPG, but Koudelka is mixed
with survival horror around the haunted monastery mansion. Having no
background music to increase the horror level, it still makes you
somehow fear in the first time playing through. I can't explain what I
truly feel about it. Although Koudelka's horror is not as perfect as
Silent Hill's, not as tough as Resident Evil's, I still feel that it's
the most interesting horror ever. The battle system in Koudelka is still
simple, but at least it gives you some interest that you can increase
the characters' stats yourself. The mansion's design in Koudelka is no
doubt incredible and truly ancient, that I want to enter it soon.
Another thing of the game that may attract you is that you'll face
events along your way. Some of them are just random, but they give you
more curiosity and interest to continue the game, like the accident
picture in Keeper's room, or the ghost of the dead girl who seems to
have no relation with the main story. I think that's so enough for
Koudelka to have a good gameplay. It's so good for the first masterpiece
of Sacnoth.
Story 9/10
A good storyline ! The tragedy about the owner of the monastery and his
crazy love. He loves his wife too much that he wants to be with her
forever, even she has died. And then, the sequel of that love is the
most terrible event. Finally, they both die which remains the monastery
full of demon. A perfect tragedy with magic and mystery ! I like this
kind of story. Maybe I'm odd, but my favourite storyline kind must be
mysterious, interesting and simple. I see that many people like the
stories with a bunch of confusing plots. It's better to have plots. But
for me, it's more important at the quality of the story. A story which
has many plots but low quality does no good. Koudelka's storyline has a
high quality of interests and mysteries, which are my standard.
Characters 9/10
Honestly, the characters in Koudelka look better than the ones in Shadow
Hearts. While the characters in Shadow Hearts seem to be completely
Japanese comic style, the ones in Koudelka prove their realistic
characteristics and their design is NOT Japanese style. Moreover, they
look like real people in FMVs, in a PSX game. Most of the games are
often affected by the beautiful art of Japanese style. But after
Resident Evil, Koudelka is one of the only games which is not in that
list. If you have played Dead or Alice or some other games, you'll see
that the Western characters are drawn NOT differently from Japanese
ones. Maybe they have blonde hair, blue eyes, etc, but they can't hide
the Japanese-styled faces. But the characters in Koudelka are not like
that. Edward is truly American with his figure, and James is truly a
British as he is. And we can see that by their designs.
Enemies 10/10
I have added this enemy critic in Shadow Hearts, and now I must do the
same with Koudelka, because Sacnoth's creations are so admirable. I
can't believe that their imaginations are various and big enough to
create a lot of monsters, with unique, outlandish, disgusting and
frustrating figures. This is made even better than Shadow Hearts. I
think the monsters' design of Sacnoth may be the most perfect design I
have ever seen, and no other games can reach that.
Graphic 7/10
I must agree with a player that the graphic in Koudelka is pretty bad.
The colours of interactive objects (including the characters) are not
real. If you carefully observe, you can see clearly that each character
is combined from many art pieces, creating a hard moving object. Real
and good graphic is the graphic which can hide the disadvantages of the
revealing art pieces, and make you see that the character/object is
completely smooth. But Koudelka didn't succeed at that. The dark
background in battle fields somehow proves the disadvantage of graphic.
Maybe the creators of Koudelka were not able to make impressive graphic,
so then the dark background is their solution to reduce the number of
objects in battle. Also because the characters and objects are combined
from so many pieces, that reduces the speed of the game. The speed in
battle is extremely slow. In ordinary state, it takes a moment to change
screen. Generally, the graphic of this game is still so weak. But at
least, I confirm that the FMV scenes are very lively and realistic,
somewhat better than Shadow Hearts. Although the FMVs in Shadow Hearts
are also high-qualified, they are still interactive, colourful than
normal and blurless. But the FMVs of Koudelka is better-moderated and
more realistic, especially the opening film, when Koudelka rides the
horse to the monastery and enters the mansion.
Sounds 7/10
Last time I did criticize this part so strictly. So now I correct that
the sound of this game is not bad. Although the background music is
missing, at least the sounds of footsteps and impacting objects are
lively and realistic enough. But they need to be more various. But the
battle music of Koudelka may be the best, with the impressive melody.
Battle system 7/10
The characters' status is changeable by our decisions is the advantage
of Koudelka's battle system. Each time you level up, your privilege is
to select what attributes should be built up. Besides, Koudelka has a
huge collection of weapons, along with many elements brought. You can
find them in certain locations or random battles. Some weapons are
unique. But I confirm that the characters' actions are so poor and slow.
The casting-spell action is taken so long and repeated like crazy
people. Then, another trouble is that your weapon is easily broken and
then you lose all extra points which you have decided for each character
with that weapon. Another thing troubles me is the status calculation.
Sometimes they are not as correct as themselves, especially the Vit
(Vitality). ''Vitality'', in common RPGs, is the attribute showing the
characters' longevity against physical attacks. Vit and HP (Hit Points)
are separated. But in Koudelka, Vit decides the HP, so that you can't
determine how strong the character can suffer the physical attacks. It
may increase the HP, but how do you know the damage he/she takes from
the hits ? Also the same thing with Piety which decides your MP.
Speed 3/10
Very slow. When there are so many characters, the game spends time to
remember each target. Some monsters cause status changes as Paralysis
that makes the slower because of the continually hits of enemies. It's
all because the objects are combined from so many pieces (as I said in
''Graphic'' part) which it takes so long to read all of them each time
the screen changes.
Replayability 5/10
I don't feel to be fond of it very much when replaying the game.
Although I have played many times, I never play completely each time.
Koudelka doesn't as many as secrets and sidequests as it must do. If the
game has more secrets and better speed, I may not feel hesitating to
play it again and again.
Conclusion
To buy or to rent ?
The answer is free. To rent, it's only enough for you to know what this
game is. But if you aren't appreciate to it, you will bore easily. To
buy, you can enjoy it every time you can. I have bought it but I'm still
happy of its great storyline. I think that this game is anyway better
than Shadow Hearts. It shows Sacnoth's unique style of RPGs which the
other experienced companies have not got yet. Shadow Hearts seems to
have lost most of the unique characteristics to become a common RPG
which is not very different from other RPGs. When telling about Shadow
Hearts' battle system, people is reminded of The Legend of Dragoon
created by Sony Computer Entertainment. But if I say Koudelka, whom will
you be reminded of ? Of course, only them - Sacnoth.
Score
Gameplay : 9/10
Story : 9/10
Characters : 9/10
Enemies : 10/10
Graphic : 7/10
Sound : 7/10
Battle System : 7/10
Speed : 3/10
Replay Value : 5/10
Overall : 7/10
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CONTACT INFO/LAST WORDS
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Okay, I have finished my work. I hope you would be happy with this
game...like me. This game has a lot of interesting episodes that maybe I
haven't found yet. I only tell you the basics. The rest is for you. I
assure you will find your fun when you could discover the miracles of
the game by yourself. I can make FAQs for traditional RPG and survival
horrors. You can see my others at Gamefaqs, too.
But remember, don't do plagiarism.
You can refer to some related works of mine :
- Shadow Hearts FAQ/Walkthrough
A full FAQ/Walkthrough for the great sequel of Koudelka - Shadow
Hearts.
- Shadow Hearts/Koudelka Plot Guide
A Plot FAQ includes events and timeline of the stories happening in
Koudelka and Shadow Hearts, along with the author's analysis and
explanations.
Good luck !
MYSTIC CAT
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17. CREDITS ( SPECIAL THANKS )
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I'd like to thank all the people who help me about this guide :
+ The owner of MIMI 100 Pasteur machine shop - thank you for giving me
the basic episode of the Walkthrough.
+ Jeff "CjayC" Veasay - the creator of GameFAQs who let me log in the
site as a member of message board and let me submit this first FAQs of
mine.
+ - for game shark codes
+ Peter Judson from - for displaying this
guide on his Website.
+ - for displaying this guide on their Website
+ Sacnoth/SNK - for creating a great game
+ The game "Koudelka"- you are one of my favourite games !
+ All of the members in "Koudelka" message board - for helping me at
unknown thing.
+ Thanks for all players who have read my FAQ and had questions to me.
Thanks everyone !!!
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And again, this FAQ is owned by :
Phan Nguyen Khanh Dan
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