King's Field - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for King's Field - Strategy Guide (Page 02).
Go through the rhombus key door and there is another switch in that room to turn of the other set of swinging spikey balls. Go all the way through and when you get out back into the main hall head back toward where you came in and on the right-hand side there will be an opening with a save point inside. Put your star key in the guidepost. Okay now go out of the save point area and veer toward the right. Go down the stairs and kill all the skeletons. The very last passageway to the left, take it. Go down there and you will find a treasure chest with some verdite in it. Run across the little step stones on the lava all the way across and talk to the skeleton. He will give you the Psycpros Collar. Then run back across stopping in the middle to pick up the last fire crystal. The Psycpros Collar makes your physical strength go up. Now go back to the save point. Open the main door opposite of the save point. DO NOT go into the door that opens on the right yet. Go past it and explore around this area. When you get to the main door, take the passageway to the left, and you can find the light crystal in this area, it's not hard to find. There's not much else to find back in these areas but go ahead and explore them if you want to. You can find a lot of the demon's armor, but don't equip that, it's bad for you. After you feel you have sufficently explored this area. Use the Moon Gate to get some more gold potions and then warp back to the save point just outside. Now you should be ready to proceed. What you need to do is go through the first door and the first door on the right will be opened. Go in there and kill the Copper Knight. When you kill him you will be allowed to leave his room. Then you will go across the hall and fight the Ice Creature. Beat the living daylights out of him and then you will cross the hall again and up to the Earth Elemental. Kick his tail and then cross the hall and fight the Demon. Now the big door in the middle will open. DO NOT Go in there. Warp back to the Seaths Fountain and refil your potions and then come back. Go through the door again and you will find that the Copper Knight has returned and you have to fight him all over again. Boo hoo right? Nope, it's level earning time. Keep fighting these four monsters and warping back to get gold flasks when you need them. Kill, Warp, Repeat. I was level 40 before I proceeded to the next step. Don't worry, levels come fast. Once you think you are sufficiently leveled, you can proceed through the big door in the middle and fight the guard. If you beat him you will recieve the Dark Slayer. After you get the dark slayer, use the moon gate. Go to the room with the fountain door, but this time go through the other door, the one that always said "Not Accepted". If you have the Dark Slayer equiped, you can go through there. There are three such rooms. This one, One by Sandler's house, and one by Leon Shore's save point. (have I forgot any?) Go get all the armor out of these rooms. Then go back to the Guards arena. Don't worry, after you have killed him none of those large monsters come back and all the doors will operate normally. Go in to The Guard's arena and this time exit out the back. There will be a save point up here also. I suggest you save. Now to find Guyra. Exiting the save point, head north along that hallway. Keep going that way until you find the blue sparkling cube. Jump in the cube. Step out and head toward the passageway to the east. Keep heading easterly until you are forced to go south. Go south and you will find another blue cube, jump in that one. Now you will be in a tunnel that has no intersections so there is only one way to go. Go forward and you will find another blue cube. Jump in it. Now just head straight forward and you will find another blue cube. Jump in it. Welcome to Guyra's arena. To Kill Guyra you must first kill his guards, they are those little fireball looking things that are flying all around him. Hit them with fireball to draw them to you and then slash them with your sword. They die quick. Once you have killed all of Guyra's magic little buddies, equip "Seath" magic and Use a demons pick and a seath's plume if you have it. Keep blasting away and he will die after a while. You have just beat the game. Please send any comments about this walkthrough to my email address at the top of the walkthrough. If there are any confusing areas, please tell me and I will try to clarify them for you.
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