King Of Fighters '99 - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for King Of Fighters '99 - Strategy Guide (Page 06).
>> Jump D, Crouch C, db.f + D, f.b.f + C, df + C
>> Overlap D, Stand A, Stand C, f + A, qcf.hcb + P, df + C < CORNER 2 >
>> Overlap D, [Crouch B], [repeat x 4], Crouch A, f + A, < CORNER >
df + C
>> Overlap D, Stand B, Crouch A, f + A, qcf.hcb + P
>> Overlap D, Stand C, f + A, qcf + C, qcf.hcb + P
>> Striker : Ryo
Jump D, Stand C, f + A, qcf.hcb + P, Call Striker, hcb + K < CORNER >
QUOTES-------------------------------------------------------------------------
Introductory Pose
>> "Osh. Osh."
Taunt
>> "Kakattekuna ka?"
During Mouko Burai Gan
>> "Mikitta wa!"
During DM Shin Kishin Geki
>> "Kishin geki!"
During SDM Shin Kishin Geki
>> "Kishin Geki! Soujat?!"
During Ryuuko Ranbu
>> "Kyokugenryu Ougi! Todome ga!"
Win Pose B
>> "Hya!"
Win Pose C
>> "Mada mada gen'eki deikeruwai!"
INFO---------------------------------------------------------------------------
Playing As
>>
Playing Against
>>
Playing Against Krizalid (2nd Form)
>>
-------------------------------------------------------------------------------
IKARI TEAM
-------------------------------------------------------------------------------
The Ikari Team have long been a pain to go against every KOF. They've returned
once again this year with the same priority in their moves and enhanced special
moves. Each of them are strong on their own, and they can inflict an incredible
amount of damage, not unlike the Kyokugenryuu team.
KOF'94 Members : Heidern, Ralf Jones, Clark Steel
KOF'95 Members : Heidern, Ralf Jones, Clark Steel
KOF'96 Members : Leona, Ralf Jones, Clark Steel
KOF'97 Members : Leona, Ralf Jones, Clark Steel
KOF'98 Members : Leona, Ralf Jones, Clark Steel
KOF'99 Members : Leona, Ralf Jones, Clark Steel, Whip
KOF'94 Theme : ???
KOF'95 Theme : DESERT REQUIEM
KOF'96 Theme : ???
KOF'97 Theme : None.
KOF'98 Theme : Rumbling on the City
KOF'99 Theme : W.W.III
LEONA--------------------------------------------------------------------------
-------------------------------------------------------------------------------
"Why did you do it? You never had a chance."
RATING-------------------------------------------------------------------------
< NEOGEO FREAK RATING > -----------------------------------------------------
Attack Power : B
Reach : B
Speed : C
Usage : C
Striker : C
Overall : B
< ADVANCED FAQ RATING > -----------------------------------------------------
There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.
Ratings are from A to E.
***** - A is best / very high / very hard / very fast / very far.
* - E is worst / very low / very easy / very slow / very far.
Power : *** - C - Average
SP Power : *** - C - Average
Reach : **** - B - Far
Speed : **** - B - Fast
Jump Height : ***** - A - High
Combos : *** - C - Average
Mastery Challenge : **** - B - Hard
Usage Challenge : *** - C - Normal
Vs. Challenge : *** - C - Normal
Striker : *** - C - Average
Popularity : ** - D - Not Popular
Overall : *** - C - Average
THROWS-------------------------------------------------------------------------
Leona Crush
>> When close - b / f + C
Ooderu Bakkura (?)
>> When close - b / f + D
Heidern Inferno
>> When close in the air - any direction but u + C / D
COMMAND ATTACKS----------------------------------------------------------------
Strike Arch
>> f + B
>> Overhead.
Knockdown.
Can be cancelled into a special move.
SPECIAL MOVES------------------------------------------------------------------
Moon Slasher
>> Charge d, u + P
Baltic Launcher
>> Charge b, f + P
Ground Saber
>> Charge b, f + K
>> Evades several high attacks.
Can be followed with Gliding Buster (D).
/Gliding Buster
>> After D Ground Saber - f + D
X-Caliber
>> In the air - qcb + P
Earring Bakudan 1
>> qcb + K
Earring Bakudan 2 (Heart Attack)
>> b, d, db + K
>> Stuns opponent when hit.
Repeat the move to detonate.
DESPERATION MOVES--------------------------------------------------------------
V-Slasher
>> In the air - qcf, hcb + P
Rebel Spark
>> qcb, hcf + K
>> Evades several normal attacks.
Grateful Dead
>> qcf, qcf + P, tap P repeatedly to increase damage
STRIKER------------------------------------------------------------------------
"Killer Touch"
>> Leona runs in and plants a bomb if she hits the opponent.
Role #1 - Prevent people running in.
Role #2 - Juggles.
EFFECTIVE COMBOS---------------------------------------------------------------
< STAND A COMBOS > ----------------------------------------------------------
>> Stand A, Stand A
>> Stand A, Stand A, d.u + P
>> Stand A, Crouch A
>> Stand A, Crouch A, d.u + P
>> Stand A, Stand B
>> Stand A, Crouch B
>> Stand A, Stand A, Stand A
>> Stand A, Stand A, Crouch A
>> Stand A, Stand A, Crouch A, d.u + C
>> Stand A, Stand A, Stand B
>> Stand A, Stand A, Crouch B
>> Stand A, Crouch A, Stand A
>> Stand A, Crouch A, Crouch A
>> Stand A, Crouch A, Crouch A, d.u + C
>> Stand A, Crouch A, Stand B
>> Stand A, Crouch A, Crouch B
>> Stand A, Stand B, Stand A
>> Stand A, Stand B, Crouch A
>> Stand A, Stand B, Crouch A, d.u + C
>> Stand A, Stand B, Stand B
>> Stand A, Stand B, Crouch B
>> Stand A, Crouch B, Stand A
>> Stand A, Crouch B, Crouch A
>> Stand A, Crouch B, Crouch A, d.u + C
>> Stand A, Crouch B, Stand B
>> Stand A, Crouch B, Crouch B
< CROUCH A COMBOS > ---------------------------------------------------------
>> Crouch A, Stand A
>> Crouch A, Stand A, d.u + P
>> Crouch A, Crouch A
>> Crouch A, Crouch A, d.u + P
>> Crouch A, Stand B
>> Crouch A, Crouch B
>> Crouch A, Stand A, Stand A
>> Crouch A, Stand A, Crouch A
>> Crouch A, Stand A, Crouch A, d.u + C
>> Crouch A, Stand A, Stand B
>> Crouch A, Stand A, Crouch B
>> Crouch A, Crouch A, Stand A
>> Crouch A, Crouch A, Crouch A
>> Crouch A, Crouch A, Crouch A, d.u + C
>> Crouch A, Crouch A, Stand B
>> Crouch A, Crouch A, Crouch B
>> Crouch A, Stand B, Stand A
>> Crouch A, Stand B, Crouch A
>> Crouch A, Stand B, Crouch A, d.u + C
>> Crouch A, Stand B, Stand B
>> Crouch A, Stand B, Crouch B
>> Crouch A, Crouch B, Stand A
>> Crouch A, Crouch B, Crouch A
>> Crouch A, Crouch B, Crouch A, d.u + C
>> Crouch A, Crouch B, Stand B
>> Crouch A, Crouch B, Crouch B
< STAND A COMBOS > ----------------------------------------------------------
>> Stand B, Stand A
>> Stand B, Stand A, d.u + P
>> Stand B, Crouch A
>> Stand B, Crouch A, d.u + P
>> Stand B, Stand B
>> Stand B, Crouch B
>> Stand B, Stand A, Stand A
>> Stand B, Stand A, Crouch A
>> Stand B, Stand A, Crouch A, d.u + C
>> Stand B, Stand A, Stand B
>> Stand B, Stand A, Crouch B
>> Stand B, Crouch A, Stand A
>> Stand B, Crouch A, Crouch A
>> Stand B, Crouch A, Crouch A, d.u + C
>> Stand B, Crouch A, Stand B
>> Stand B, Crouch A, Crouch B
>> Stand B, Stand B, Stand A
>> Stand B, Stand B, Crouch A
>> Stand B, Stand B, Crouch A, d.u + C
>> Stand B, Stand B, Stand B
>> Stand B, Stand B, Crouch B
>> Stand B, Crouch B, Stand A
>> Stand B, Crouch B, Crouch A
>> Stand B, Crouch B, Crouch A, d.u + C
>> Stand B, Crouch B, Stand B
>> Stand B, Crouch B, Crouch B
< CROUCH A COMBOS > ---------------------------------------------------------
>> Crouch B, Stand A
>> Crouch B, Stand A, d.u + P
>> Crouch B, Crouch A
>> Crouch B, Crouch A, d.u + P
>> Crouch B, Stand B
>> Crouch B, Crouch B
>> Crouch B, Stand A, Stand A
>> Crouch B, Stand A, Crouch A
>> Crouch B, Stand A, Crouch A, d.u + C
>> Crouch B, Stand A, Stand B
>> Crouch B, Stand A, Crouch B
>> Crouch B, Crouch A, Stand A
>> Crouch B, Crouch A, Crouch A
>> Crouch B, Crouch A, Crouch A, d.u + C
>> Crouch B, Crouch A, Stand B
>> Crouch B, Crouch A, Crouch B
>> Crouch B, Stand B, Stand A
>> Crouch B, Stand B, Crouch A
>> Crouch B, Stand B, Crouch A, d.u + C
>> Crouch B, Stand B, Stand B
>> Crouch B, Stand B, Crouch B
>> Crouch B, Crouch B, Stand A
>> Crouch B, Crouch B, Crouch A
>> Crouch B, Crouch B, Crouch A, d.u + C
>> Crouch B, Crouch B, Stand B
>> Crouch B, Crouch B, Crouch B
< STAND C COMBOS > ----------------------------------------------------------
>> Stand C (1), f + B
>> Stand C (1), f + B, qcb + A (CORNER)
>> Stand C (1), f + B, qcf.hcb + C
>> Stand C (2), f + B
>> Stand C (2), f + B, qcb + A (CORNER)
>> Stand C (2), f + B, qcf.hcb + C (CORNER)
< CROUCH C COMBOS > ---------------------------------------------------------
>> Crouch C, f + B
>> Crouch C, f + B, qcb + A (CORNER)
>> Crouch C, f + B, qcf.hcb + C
>> Crouch C, d.u + P
< STAND D COMBOS > ----------------------------------------------------------
>> Stand D (1), f + B
>> Stand D (1), f + B, qcb + A
>> Stand D (1), f + B, qcf.hcb + C
>> Stand D (1), b.d.db + K
>> Stand D (1), b.d.db + K, Any Standing / Crouching Combos
>> Stand D (1), b.d.db + K, Any Standing / Crouching Combos, b.d.db + K
>> Stand D (2), f + B
>> Stand D (2), f + B, qcb + A (CORNER)
>> Stand D (2), f + B, qcf.hcb + C
< OTHER COMBOS > ------------------------------------------------------------
>> b.f + P, qcb.hcf + K
>> b.f + P, qcf x 2 + P
>> qcb + K, b.f + D
>> qcb + K, b.f + D, f + D
>> b.d.db + K, Any Standing / Crouching Combos
>> b.d.db + K, Any Standing / Crouching Combos, b.d.db + K
ADVANCED COMBOS----------------------------------------------------------------
>> qcb + B, b.f + D, qcf x 2 + P.tap P repeatedly
< CORNER >
>> Jump D, [Crouch A], [repeat x 2], d.u + P < CORNER >
>> Jump D, Jump D, qcf.hcb + P
>> Jump D, Stand D (1), f + B, qcf.hcb + P
>> Jump D, Stand D (1), b.d.db + K, Crouch C, d.u + P,
b.d.db + K
>> Jump D, Stand D (1), b.d.db + K, Stand D, f + B, qcb + P,
qcf.hcb + P < CORNER >
>> Jump D, Stand D (1), qcf x 2 + P.tap P repeatedly < CORNER >
>> Striker : Robert
Call Striker, Crouch C, b.f + C, Jump, qcb + P,
qcf.hcb + P < CORNER >
>> Striker : Ralf
qcb + B, Call Striker, b.f + D, f + D, qcf.hcb + P
< CORNER >
QUOTES-------------------------------------------------------------------------
Introductory Pose A
>> "Ninmu seikou shimasu."
Vs. Whip
>> "Omadase."
Taunt
>> "Nigeru no yo..."
Striker
>> "Hatadaku."
Striker (when not blocked)
>> "Makete owari."
During Moon Slasher
>> "Kill!"
During Earring Bakudan 2 (Heart Attack)
>> "Hatadaku."
During Detonate Bomb
>> "Makete owari."
During Rebel Spark
>> "Sayonara."
Win Pose A
>> "Chikara wa seigou de kirukedo, sore ni tayourutsu morimanai.
Win Pose B
>> "Anata dewa katenai."
Win Pose C
>> "Ninmu...kanryou."
INFO---------------------------------------------------------------------------
Playing As
>>
Playing Against
>>
Playing Against Krizalid (2nd Form)
>>
RALF JONES---------------------------------------------------------------------
-------------------------------------------------------------------------------
"I can survive anything--even nukes!"
RATING-------------------------------------------------------------------------
< NEOGEO FREAK RATING > -----------------------------------------------------
Attack Power : B
Reach : B
Speed : C
Usage : A
Striker : B
Overall : B
< ADVANCED FAQ RATING > -----------------------------------------------------
There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.
Ratings are from A to E.
***** - A is best / very high / very hard / very fast / very far.
* - E is worst / very low / very easy / very slow / very far.
Power : ***** - A - Excellent
SP Power : **** - B - Good
Reach : *** - C - Average
Speed : ** - D - Slow
Jump Height : * - E - Low
Combos : ** - D - Low
Mastery Challenge : * - E - Very Easy
Usage Challenge : ** - B - Easy
Vs. Challenge : ***** - A - Very Hard
Striker : *** - C - Average
Popularity : ***** - A - Very Popular
Overall : ***** - A - Excellent
THROWS-------------------------------------------------------------------------
Dynamite Headbomb
>> When close - b / f + C
Northern Light Bomb
>> When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
None.
SPECIAL MOVES------------------------------------------------------------------
Gatling Attack
>> Charge b, f + P
Super Argentine Backbreaker
>> When close - hcf + K
>> Unblockable.
Ralf Kick
>> Charge K for 3 sec., release
>> The longer you charge, the more damage you inflict.
Kyuukouka Bakudan Punch (Chijou)
>> Charge d, u + P
Kyuukouka Bakudan Punch (Kuuchuu)
>> In the air - qcf + P
Vulcan Punch
>> Tap P repeatedly
Ralf Tackle
>> hcb + K
>> Has autoguard.
DESPERATION MOVES--------------------------------------------------------------
Galactica Phantom
>> qcf, qcf + P
>> Has autoguard (SDM).
Baribari Vulcan punch
>> qcf, hcb + P
>> Evades low attacks.
Umanori Vulcan Punch
>> qcb, hcf + K
STRIKER------------------------------------------------------------------------
"Galactica Phantom"
>> Ralf comes in with his Kuuchuu Kyuukouka Bakudan Punch and then performs a
quick Galactica Phantom.
Role #1 - Prevent people running in.
Role #2 - Juggles.
EFFECTIVE COMBOS---------------------------------------------------------------
< CROUCH A COMBOS > ---------------------------------------------------------
>> Crouch A, hcf + K
>> Crouch A, b.f + C
>> Crouch A, Stand A
>> Crouch A, Stand A, hcf + K
>> Crouch A, Crouch A
>> Crouch A, Crouch A, b.f + C
>> Crouch A, Stand B
>> Crouch A, Crouch B
>> Crouch A, Crouch A, Stand A
>> Crouch A, Crouch A, Crouch A
>> Crouch A, Crouch A, Crouch A, b.f + C
>> Crouch A, Crouch A, Stand B
>> Crouch A, Crouch A, Crouch B
< STAND B COMBOS > ----------------------------------------------------------
>> Stand B, hcf + K
< STAND C COMBOS > ----------------------------------------------------------
>> Stand C, hcf + K
>> Stand C, b.f + P
>> Stand C, hcb + B
>> Stand C, qcf.hcb + P
>> Stand C, qcb.hcf + K
< CROUCH C COMBOS > ---------------------------------------------------------
>> Crouch C, hcf + K
>> Crouch C, b.f + P
>> Crouch C, hcb + B
>> Crouch C, qcf.hcb + P
>> Crouch C, qcb.hcf + K
ADVANCED COMBOS----------------------------------------------------------------
>> Slide Attack, Crouch D
>> Jump C, Crouch A, b.f + A (2), qcf.hcb + P
< CORNER >
>> Overlap D, [Crouch A], [repeat x 3], b.f + A
>> Striker : Shingo
Call Striker, Crouch C, hcb + B (1), qcf.hcb + P
< CORNER >
>> Striker : Ryo
Call Striker, Jump C, Crouch C, qcb.hcf + K, Call Striker, < CORNER >
hcf + D < 100% >
>> Striker : Robert
Call Striker, Crouch A, Crouch C, qcf x 2 + P
>> Striker : King
Call Striker, charge K 3 sec. release, qcb.hcf + K < CORNER >
QUOTES-------------------------------------------------------------------------
Introductory Pose
>> "Owaah! Totto to kakatte kori!"
Vs. Clark
>> "Kakattekina, Clark!"
Taunt
>> "Yosh, todome iku ka?"
During Ralf Tackle
>> "Yarou ka!?"
During Galactica Phantom (DM)
>> "Galactica Phantom...dokkan!"
During Galactica Phantom (SDM)
>> "Galactica Phantom...otoko ii pass da, kurae!"
During Baribari Vulcan Punch
>> "Hakairyoukuu!"
During Umanori Vulcan Punch (DM)
>> "Totte oki daze! Moitchou!"
During Umanori Vulcan Punch (SDM)
>> "Taimanguhatara! Kachi da!
Win Pose A
>> "Yay!"
Win Pose B
>> "Ketanga chigaroze!"
Win Pose C
>> "Owaah!"
INFO---------------------------------------------------------------------------
Playing As
>>
Playing Against
>>
Playing Against Krizalid (2nd Form)
>>
CLARK STEEL--------------------------------------------------------------------
-------------------------------------------------------------------------------
"I had fun. For about 5 seconds. A new low."
RATING-------------------------------------------------------------------------
< NEOGEO FREAK RATING > -----------------------------------------------------
Attack Power : B
Reach : C
Speed : C
Usage : A
Striker : A
Overall : B
< ADVANCED FAQ RATING > -----------------------------------------------------
There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.
Ratings are from A to E.
***** - A is best / very high / very hard / very fast / very far.
* - E is worst / very low / very easy / very slow / very far.
Power : *** - C - Average
SP Power : *** - C - Average
Reach : ** - D - Near
Speed : *** - C - Average
Jump Height : *** - C - Normal
Combos : *** - C - Normal
Mastery Challenge : ** - D - Easy
Usage Challenge : ** - D - Easy
Vs. Challenge : *** - C - Normal
Striker : ***** - A - Very Useful
Popularity : **** - B - Popular
Overall : **** - B - Good
THROWS-------------------------------------------------------------------------
Nageppanashi German
>> When close - b / f + C
Fisherman Buster
>> When close - b / f + D
Death Lake Drive
>> When close in the air - any direction but u + C / D
COMMAND ATTACKS----------------------------------------------------------------
Stomping
>> f + B
>> Hits low.
Can be cancelled into a special move.
SPECIAL MOVES------------------------------------------------------------------
Gatling Attack
>> Charge b, f + P
>> Can be followed with Napalm Stretch.
Super Argentine Backbreaker
>> When close - hcf + K
>> Unblockable.
Can be followed with Flashing Elbow.
Mount Tackle
>> hcf + P
>> Can be followed with Clark Lift, Super Lift, or Rolling Cradle.
/Clark Lift
>> After Mount Tackle - d, d + A
/Rolling Cradle
>> After Mount Tackle - d, d + K
/Super Lift (DDT)
>> After Mount Tackle - d, d + C
>> Can be followed with Flashing Elbow.
Napalm Stretch
>> f, d, df + P
>> Can be followed with Flashing Elbow.
Frankensteiner
>> When close - f, d, df + K
>> Unblockable.
Evades normal attacks.
Can be followed with Flashing Elbow.
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