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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter K » King Of Fighters '99 - Strategy Guide (Page 05)

King Of Fighters '99 - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for King Of Fighters '99 - Strategy Guide (Page 05).


RYO SAKAZAKI-------------------------------------------------------------------
-------------------------------------------------------------------------------

"Dis Kyokugenryuu, will you? Now savor the pain it brings!"

RATING-------------------------------------------------------------------------

< NEOGEO FREAK RATING > -----------------------------------------------------

Attack Power      : C
Reach             : D
Speed             : C
Usage             : B
Striker           : D
Overall           : C

< ADVANCED FAQ RATING > -----------------------------------------------------

There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.

Ratings are from A to E.
***** - A is best  / very high / very hard / very fast / very far.
*     - E is worst / very low  / very easy / very slow / very far.

Power              : *****  -  A  -  Excellent
SP Power           : *****  -  A  -  Excellent
Reach              : *      -  E  -  Very Near
Speed              : ***    -  C  -  Average
Jump Height        : ***    -  C  -  Normal

Combos             : ***    -  C  -  Average
Mastery Challenge  : ***    -  C  -  Normal
Usage Challenge    : *      -  E  -  Very Easy
Vs. Challenge      : *****  -  C  -  Normal
Striker            : ****   -  B  -  Useful

Popularity         : ***    -  C  -  Average
Overall            : ****   -  B  -  Good


THROWS-------------------------------------------------------------------------

Tani Otoshi
>>  When close - b / f + C

Tomoe Nage
>>  When close - b / f + D


COMMAND ATTACKS----------------------------------------------------------------

Hyouchuu Wari
>>  f + A
>>  Overhead.

Joudan Uke
>>  f + B
>>  Does no damage.
    'Parries' several high attacks.

Gedan Uke
>>  df + B
>>  Does no damage.
    'Parries' several low attacks.


SPECIAL MOVES------------------------------------------------------------------

Ko Ou Ken
>>  qcf + P

Ko Hou
>>  f, d, df + P

Hien Shippuu Kyaku
>>  hcb + K
>>  Evades several normal attacks.

Zan Retsu Ken
>>  f, b, f + P
>>  Has autoguard (1).

Mouko Raijin Setsu
>>  qcf + K
>>  Evades several low attacks.
    Overhead.
    Knockdown.

Ko Hou Shippuu Ken
>>  qcb + P
    Has autoguard (1).


DESPERATION MOVES--------------------------------------------------------------

Haou Shou Kou Ken
>>  f, hcf + P

Ryuuko Ranbu
>>  qcf, hcb + P
>>  Evades several normal attacks.
    Evades 1-hit normal attack when SDM.

Tenchi Haou Ken
>>  qcf, qcf + P
>>  Evades several normal attacks.
    Evades 1-hit normal attack, specials, and projectiles (SDM).
    Negates 1-hit projectiles.
    Takes half energy when counter (DM).
    Takes full energy when counter (SDM).


STRIKER------------------------------------------------------------------------

"Kuuchuu Ko Ou Ken"
>>  Ryo jumps in and performs a mid-air Ko Ou Ken.
    Role #1 - Prevent people jumping.
    Role #2 - Combo setup.
>>  Hits opponent on the ground.
    When it hits the opponent on the ground, you can follow it up with a throw
    or command throw.


EFFECTIVE COMBOS---------------------------------------------------------------

>>  Crouch B, Crouch A, f.d.df + A
>>  Crouch B, Crouch A, hcb + B
>>  Crouch B, Crouch C, qcf + A
>>  Crouch B, Crouch C, hcb + K
>>  Crouch B, Crouch C, qcf x 2 + P

>>  Stand C, qcf + P
>>  Stand C, hcb + D
>>  Stand C, f.b.f + P


ADVANCED COMBOS----------------------------------------------------------------

>>  Slide Attack, Stand A, hcb + B

>>  qcb + P, qcf x 2 + P                                       
                                                               <   CORNER   >

>>  Overlap D, Crouch B, Crouch B, Crouch C, hcb + D
>>  Overlap D, Crouch B, Crouch B, Crouch B, Stand A, hcb + B
>>  Overlap D, Crouch C, dp + A, qcf x 2 + P                   

>>  Striker : Robert
    Call Striker, Jump C, Stand C, f.hcf + P

>>  Striker : King
    Call Striker, Crouch C, df + B, Armor Mode,                <   CORNER   >
    [Slide Attack], [repeat x 9], hcb + D


QUOTES-------------------------------------------------------------------------

Introductory Pose
>>  "Ora, ora!"

Vs. Robert Garcia
>>  "Ora, ora!"

Vs. Yuri Sakazaki
>>  "Osh!"

Taunt
>>  "Ora, ora!"

Defeat
>>  "Kuso..."

During Ko Hou
>>  "Oriya!"

During Ko Hou Senpuu Ken
>>  "Oriya!"

During Ryuuko Ranbu
>>  "Kyokugenryuu Ougi! Ora, ora, ora! Morata!"

During Tenchi Haou Ken
>>  "Ichigeki...hissatsu!"

Win Pose A
>>  "Ho!"

Win Pose B
>>  "Haa..."

Win Pose C
>>  "Yosh!"


INFO---------------------------------------------------------------------------

Playing As
>>  

Playing Against
>>  

Playing Against Krizalid (2nd Form)
>>  



ROBERT GARCIA------------------------------------------------------------------
-------------------------------------------------------------------------------

"If they love winners, I am freakin' irresistable!"

RATING-------------------------------------------------------------------------

< NEOGEO FREAK RATING > -----------------------------------------------------

Attack Power      : C
Reach             : B
Speed             : C
Usage             : D
Striker           : C
Overall           : D

< ADVANCED FAQ RATING > -----------------------------------------------------

There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.

Ratings are from A to E.
***** - A is best  / very high / very hard / very fast / very far.
*     - E is worst / very low  / very easy / very slow / very far.

Power              : ****   -  B  -  Good
SP Power           : ****   -  B  -  Good
Reach              : ****   -  B  -  Far
Speed              : ***    -  C  -  Average
Jump Height        : ***    -  C  -  Normal

Combos             : ***    -  C  -  Average
Mastery Challenge  : ***    -  C  -  Normal
Usage Challenge    : ****   -  B  -  Hard
Vs. Challenge      : **     -  D  -  Easy
Striker            : ***    -  C  -  Average

Popularity         : *      -  E  -  Very Unpopular
Overall            : **     -  D  -  Bad


THROWS-------------------------------------------------------------------------

Ryuuchou Kyaku
>>  When close - b / f + C

Kubikiri Nage
>>  When close - b / f + D


COMMAND ATTACKS----------------------------------------------------------------

Hien Ryuujin Kyaku
>>  In the air - df + K

Kouryuu Koukyaku Geri
>>  b / f + A
>>  Overhead.
    Evades several low attacks.

Ryuu Hanshuu
>>  b / f + B
>>  Can be cancelled into a special move.

Nidan Sokotou Geri
>>  df + B
>>  Hits low.


SPECIAL MOVES------------------------------------------------------------------

Ryuugeki Ken
>>  Charge b, f + P

Hien Senpuu Kyaku
>>  Charge b, f + K
>>  Evades several low attacks.

Sen'en Renbu Kyaku
>>  Charge d, u + P
>>  Evades several normal attacks.

Ryuuzan Shou
>>  Charge d, u + K


DESPERATION MOVES--------------------------------------------------------------

Haou Shou Kou Ken
>>  f, hcf + P

Ryuuko Ranbu
>>  qcf, hcb + P
>>  Evades several normal attacks.

Hien Shippuu Juudan Kyaku
>>  qcb, hcf + K
>>  Evades several normal attacks.


STRIKER------------------------------------------------------------------------

"Ryuu Renmou Shou"
>>  Robert runs in and performs a short version of Ryuuko Ranbu.
    Role #1 - Combo setup.
    Role #2 - Juggles.
>>  The last hit juggles.


EFFECTIVE COMBOS---------------------------------------------------------------

>>  Crouch B, Crouch A, d.u + P, Stand CD
>>  Crouch B, Crouch A, d.u + P, Jump CD
>>  Crouch B, Crouch A, d.u + P, b + B, b.f + B
>>  Crouch B, Crouch A, d.u + P, d.u + K
>>  Crouch B, Crouch A, d.u + K
>>  Crouch B, Crouch A, b.f + B

>>  Stand C, b + B, b.f + B
>>  Stand C, qcb.hcf + K


ADVANCED COMBOS----------------------------------------------------------------

>>  Jump D, Stand C, b + B, b.f + D                            <   CORNER   >
>>  Jump D, Crouch C, d.u + C (2), qcf.hcb + P                 
                                                               <   CORNER   >
>>  Jump D, Crouch C, qcb.hcf + K                              <   CORNER   >

>>  f + A, Crouch B, Crouch A, d.u + C, d.u + D

>>  Overlap B, Crouch B, Crouch A, d.u + C, d.u + D
>>  Overlap B, Crouch B, Crouch A, d.u + C, qcb.hcf + K        
>>  Overlap D, Crouch B, Crouch A, b.f + B

>>  Striker : King
    Call Striker, f.hcf + C, qcb.hcf + K                       <    100%    >


QUOTES-------------------------------------------------------------------------

Introductory Pose
>>  "Hona, ikimase!"

Vs. Ryo Sakazaki
>>  "Hona, ikimase!"

Taunt
>>  "Donai shitan ya?"

Defeat
>>  "Kusottare!"

During Ryuuzan Chen
>>  "Sorya!"

During Ryuuko Ranbu
>>  "Kyokugenryu ougi! Sorya, sorya, sorya! Dona ya?"

Win Pose C
>>  "Dona ya?"


INFO---------------------------------------------------------------------------

Playing As
>>  Unfortunately, Robert is not extremely great as a character. But, with the
    way people underestimate him, it'll be pretty easy to make them come in and
    try to attack. His Crouch C, Stand Close D, and Stand CD are pretty good
    for countering people that attack. But, his DMs are pretty useless except
    for people that are in the air and for Striker Combos. You can also play
    high-low games with his Crouch D and f + A.

Playing Against
>>  

Playing Against Krizalid (2nd Form)
>>  



YURI SAKAZAKI------------------------------------------------------------------
-------------------------------------------------------------------------------

"Skill over power, spirit over skill!  The secret to victory!"

RATING-------------------------------------------------------------------------

< NEOGEO FREAK RATING > -----------------------------------------------------

Attack Power      : C
Reach             : B
Speed             : A
Usage             : C
Striker           : B
Overall           : C

< ADVANCED FAQ RATING > -----------------------------------------------------

There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.

Ratings are from A to E.
***** - A is best  / very high / very hard / very fast / very far.
*     - E is worst / very low  / very easy / very slow / very far.

Power              : *****  -  A  -  Excellent
SP Power           : ***    -  C  -  Average
Reach              : ***    -  C  -  Average
Speed              : ****   -  B  -  Fast
Jump Height        : ***    -  C  -  Normal

Combos             : **     -  D  -  Low
Mastery Challenge  : ***    -  C  -  Normal
Usage Challenge    : ***    -  C  -  Normal
Vs. Challenge      : ***    -  C  -  Normal
Striker            : *****  -  A  -  Very Useful

Popularity         : ****   -  B  -  Popular
Overall            : ****   -  B  -  Good


THROWS-------------------------------------------------------------------------

Oni Harite
>>  When close - b / f + C

Silent Nage
>>  When close - b / f + D

Tsubame Otoshi
>>  When close in the air - any direction but u + C / D


COMMAND ATTACKS----------------------------------------------------------------

En Yoku
>>  f + A
>>  Overhead.

Senkai Kyaku
>>  f + B, B
>>  Overhead (1).


SPECIAL MOVES------------------------------------------------------------------

Ko Ou Ken
>>  qcf + P

Haou Shou Kou Ken
>>  qcf + P, hold P

Rai Ou Ken
>>  qcf + K

Hien Shippuu Ken (Yuri Chou Knuckle)
>>  qcb + P, hold P to charge move.
>>  Has autoguard.
    Juggles (3).

Hien Senpuu Kyaku (Yuri Chou Mawashi Geri)
>>  qcb + K
>>  Evades several low attacks.

Kuuga (Yuri Chou Upper)
>>  f, d, df + P
>>  Evades several normal attacks.
    Can be followed with Ura Kuuga.

/Ura Kuuga (Double Yuri Chou Upper)
>>  After C Kuuga - f, d, df + P

Hyakuretsu Binta
>>  hcb, f + K
>>  Unblockable.
    Evades low attacks.


DESPERATION MOVES--------------------------------------------------------------

Hien Houou Kyaku
>>  qcf, hcb + K
>>  Evades several normal attacks.

Shin! Chou Upper
>>  qcf, qcf + P
>>  Evades weak attacks and special moves.
    Stuns opponent when hit (1).

Hien Rekkou
>>  qcf, qcf + K
>>  Evades strong attacks and special moves.


STRIKER------------------------------------------------------------------------

"Hien Rekkou"
>>  Yuri runs in and taunts if she doesn't hit the opponent, filling the Super
    Bar.
    Role #1 - Increase Super Bar.
>>  Yuri runs in and performs a DM Hien Rekkou if she hits the opponent.
    Role #1 - Prevent people running in.
    Role #2 - Juggles.


EFFECTIVE COMBOS---------------------------------------------------------------

>>  Crouch B, Stand A, qcb + B
>>  Crouch B, Stand A, f.d.df + C, f.d.df + P
>>  Crouch B, Stand B, qcf x 2 + P

>>  Crouch B, Crouch A, qcb + B
>>  Crouch B, Crouch A, f.d.df + C, f.d.df + P
>>  Crouch B, Crouch A, qcf x 2 + P

>>  Crouch B, Stand B, qcb + B
>>  Crouch B, Stand B, f.d.df + C, f.d.df + P
>>  Crouch B, Stand B, qcf x 2 + P

>>  Crouch B, Crouch B, f.d.df + C, f.d.df + P

>>  Crouch B, Crouch C, qcf.hcb + K

>>  Stand C, qcb + K
>>  Stand C, f.d.df + C, f.d.df + P

>>  Stand D, qcb + K
>>  Stand D, f.d.df + C, f.d.df + P


ADVANCED COMBOS----------------------------------------------------------------

>>  Jump D, Crouch B, Crouch A, qcf x 2 + P                    <   CORNER   >

>>  Overlap D, Crouch A, dp + C, qcf x 2 + K                   
>>  Overlap D, Crouch B, Crouch A, dp + C, dp +P
>>  Overlap D, Crouch B, Crouch B, Crouch B, Crouch A,
    qcb + K
>>  Overlap D, Crouch B, Crouch C, qcf.hcb + K                 <   CORNER   >

>>  Striker : Ryo
    Jump CD, Call Striker, hcb.f + K                           <   CORNER   >


QUOTES-------------------------------------------------------------------------

Introductory Pose
>>  "Babbito yattsukechauzo!"

Taunt
>>  "Kochi, kochi!"

During Hyakuretsu Binta
>>  "Kono...to!"

Striker (if not hit)
>>  "Ei! Ei! Wo! Wo! Jump! V! V!"

Striker (when hit)
>>  "Kono!"

During Hien Rekkou
>>  "Chou reppa! Chou reppa! Chou reppa!"

Win Pose A
>>  "Chou yoyutchi!"

Win Pose B
>>  "Osh!"

Win Pose C
>>  "Iai!"


INFO---------------------------------------------------------------------------

Playing As
>>  

Playing Against
>>  

Playing Against Krizalid (2nd Form)
>>  



TAKUMA SAKAZAKI----------------------------------------------------------------
-------------------------------------------------------------------------------

"Kyokugenryu Karate is the true way of battle!"

RATING-------------------------------------------------------------------------

< NEOGEO FREAK RATING > -----------------------------------------------------

Attack Power      : B
Reach             : C
Speed             : C
Usage             : B
Striker           : C
Overall           : B

< ADVANCED FAQ RATING > -----------------------------------------------------

There are 3 Jump Heights : Low, Normal, and High. Look at the glossary for
details.

Ratings are from A to E.
***** - A is best  / very high / very hard / very fast / very far.
*     - E is worst / very low  / very easy / very slow / very far.

Power              : ****   -  B  -  Good
SP Power           : *****  -  A  -  Excellent
Reach              : ****   -  B  -  Far
Speed              : **     -  D  -  Slow
Jump Height        : *      -  C  -  Low

Combos             : ***    -  C  -  Average
Mastery Challenge  : ***    -  C  -  Normal
Usage Challenge    : **     -  B  -  Easy
Vs. Challenge      : ****   -  B  -  Hard
Striker            : *      -  E  -  Useless

Popularity         : ****   -  B  -  Popular
Overall            : *****  -  A  -  Excellent


THROWS-------------------------------------------------------------------------

Ippon Zeoi
>>  When close - b / f + C

Oosotogari
>>  When close - b / f + D


COMMAND ATTACKS----------------------------------------------------------------

Oni Guruma
>>  f + A
>>  Knockdown.
    Can be cancelled into a special move.

Hisha Otoshi
>>  b + A
>>  Overhead.

Kawara Wari
>>  f + B
>>  Overhead.

Keima Uchi
>>  df + B
>>  Hits low.
    Knockdown.
    Hits opponents on the ground.


SPECIAL MOVES------------------------------------------------------------------

Ko Ou Ken
>>  qcf + P

Hien Shippuu Kyaku
>>  Charge db, f + K
>>  Juggles (D) (2).

Shouran Kyaku
>>  hcb + K
>>  Unblockable.
    Evades low attacks.

Mouko Burai Gan
>>  qcb + P
>>  Has autoguard (1).

Zanretsu Ken
>>  f, b, f + P

Sanchin no Kata
>>  d, d + P, hold P to charge move
>>  Increases Super Bar.


DESPERATION MOVES--------------------------------------------------------------

Haou Shikou Ken
>>  f, hcf + P, hold P to charge / delay move

Ryuuko Ranbu
>>  qcf, hcb + P
>>  Evades several normal attacks.
    Evades 1-hit normal attack, special moves and projectiles when SDM.

Shin Kishin Geki
>>  When close - qcf, qcf + P
>>  Unblockable.


STRIKER------------------------------------------------------------------------

Chou Hissatsu Tengu Shikou Ken
>>  Takuma jumps in and performs his SDM Haou Shi Kou Ken (with his Mr. Karate
    mask...).
    Role #1 - Annoy people.


EFFECTIVE COMBOS---------------------------------------------------------------

>>  Stand A, f + A, qcf.hcb + P

>>  Crouch A, f + A, qcf.hcb + P

>>  Stand B, f + A, qcf.hcb + P

>>  Crouch B, f + A, qcf.hcb + P

>>  Crouch B, Stand A, f + A, qcf + C

>>  Crouch B, Crouch A, f + A, qcf + C
>>  Crouch B, Crouch A, f + A, qcf.hcb + P, df + B (SDM)

>>  Crouch B, Stand B, f + A, qcf + C

>>  Crouch B, Crouch B, f + A, qcf + C

>>  Crouch B, Crouch B, Crouch A, f + A, qcf + C

>>  Stand C, f + A, qcf + C
>>  Stand C, f + A, qcf.hcb + P, df + B (SDM / CORNER)
>>  Stand C, qcf + C
>>  Stand C, f.b.f + C, df + B

>>  Crouch C, db.f + D, f.b.f + P, df + B


ADVANCED COMBOS----------------------------------------------------------------

>>  [Slide Attack], [repeat x 9], f + A, df + C                < ARMOR MODE >
                                                               <   CORNER   >

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