King Of Fighters '98 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for King Of Fighters '98 - Strategy Guide (Page 02).
- D e s p e r a t i o n M o v e s -
Kin 1211 Shiki Ya Otome : qcf , hcb + A or C
Ura 180 Shiki Ya Sakazuki : qcb , qcf + A or C
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- M a t u r e -
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Death Blow : When Close , bk or fw + C
Back Rush : When Close , bk or fw + D
Kurimatori : fw + B
Death Claws : qcb + A or C x 3
De Side : hcf + B or D
Metal Massacre : qcb + B or D
Despair : qcf + A or C
Sacrilege : dp + A or C
Ebony Tears : qcf , hcb + A or C
- D e s p e r a t i o n M o v e s -
Nocturnal Lights : qcf , qcf + A or C
Heaven's Gate : qcb , qcf + B or D
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- V i c e -
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Death Blow : When Close , bk or fw + C
Back Rush : When Close , bk or fw + D
Monsuto Roshitei : fw + A
Outrage : qcb + B or D
Rave Fest : While in air , qcb + B or D
Gore Fest : When Close , hcb , fw + C
De Side : hcf + B or D
Black End : When Close , hcf + A or C
Mayhem : qcb + A or C
Mithen's Robe : qcf + A or C after Mayhem or Black End
- D e s p e r a t i o n M o v e s -
Withering Surface : qcf , qcf + A or C
Negative Gain : When Close , hcb , hcb B + D
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
M i d d l e A g e d T e a m
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
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- H e i d e r n -
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Ridoherucha : When Close , bk or fw + C
Exploding Pin : When Close , bk or fw + D
Heidern Inferno : While Close in air , u + C or D
Shuta Narunageru : fw + B
Cross Cuter : bk , Charge , fw + A or C
Moon Slasher : dn , Charge , up + A or C
Neck Rolling : dn , Charge , up + B or D
Storm Bringer : When Close , hcb + A or C
Killing Bringer : hcb + B or D
- D e s p e r a t i o n M o v e s -
Final Bringer : qcf , qcf + A or C
Heidern's End : qcb , hcf + B or D
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- T a k u m a S a k a z a k i -
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Big Punishment : When Close , bk or fw + C
Over Shoulder Throw : When Close , bk or fw + D
Ghost Ride : fw + A
Glass Cut : fw + B
Kohoken : qcf + A or C
Zan Retsu Ken : fw , bk , fw + A or C
Hien Shippuu Kyaku : db , charge , fw + B or D
Shoran Kyaku : hcb + B or D
Guard Shot : qcb + A or C
Haoshokoken : fw , hcf + A or C
- D e s p e r a t i o n M o v e s -
Ryukoranbu : qcf , hcb + A or C
Shin . Onikamiki : When Close , qcf , qcf + A or C
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- S a i s h u K u s a n a g i -
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Hikiritsuchi : When Close , bk or fw + C
Over Shoulder Drop : When Close , bk or fw + D
Hammer Drop : fw + A
Kufutsuchi : fw + B
108 Shiki Yamabarai : qcf + A or C
100 Shiki Oniyaki : dp + A or C
Wave Smash : hcb + B or D
Broken Wheels : dp + B or D
Overflame : qcb + A or C x 2
- D e s p e r a t i o n M o v e s -
108 Shiki Orochi Nagi : qcb , hcf + A or C
Tsumugari : qcf , qcf + A or C
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
9 4 U s a T e a m
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
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- H e a v y D -
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Storm Explosion : When Close , bk or fw + C
Reverse Storm Explosion : When Close , bk or fw + D
Rose Crush : fw + A
R.S.D : qcf + A or C
Soul Flower : qcb + B or D
Blast Uppercut : qcf + B or D
Shadow : dn , dn + A or C
Dancing Beat : When Close , dp + A o C
Ducking Combination : qcb + A or C x 2
- D e s p e r a t i o n M o v e s -
Crazy D : qcb , hcf + A or C
Magnum D : qcf , qcf + A or C
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- L u c k y G l a u b e r -
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Dunk Explosion : When Close , bk or fw + C
Lucky Rush : When Close , bk or fw + D
Dunk Drop : While in air , dn + A
Lucky Kick : fw + B
Death Bound : qcf + A or C
Cyclone Break : qcb + B or D
Lucky Vision : qcf + B or D
Death Dunk : qcb + A or C
Death Shoot : dn , dn + A or B or C or D
Death Heel : dp + B or D
- D e s p e r a t i o n M o v e s -
Hell Bound : qcf , qcf + A or C
Lucky Driver : qcf , qcb + B or D
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- B r i a n B a t t l e r -
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Atomic Drop : When Close , bk or fw + C
Roll Buster : When Close , bk or fw + D
Buster Tomahawk : While in air , dn + A
Brian Tornado : hcf + A or C
Hyper Tackle : hcf + B or D
Screw Body Press : While in air , qcf + A or C
Brian Hammer : qcb + A or C
Double Hammer : qcb + A or C after Brian Hammer
DDT : qcb + A or C after Double Hammer
Tiger Driver : hcf + A or C after Brian Hammer
Samurai Bomb : dn , dn A or C after Tiger Driver
Super Exploding Driver : dn , dn , dn + A or C after Tiger Driver
Exploding Bomb : dn , up + A or C after Exploding Driver
Rocket Tackle : dp + B or D
- D e s p e r a t i o n M o v e s -
Big Bang Tackle : qcf , qcf + A or C
American Super Nova : qcf , qcf + B or D
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
S o l o E n t r i e s
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
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- R u g a l B e r n s t e i n -
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Scorpion Drop : When Close , bk or fw + C
Scorpion Throw : When Close , bk or fw + D
Devil Tomahawk : fw + B
Reppuken : qcf + A or C
Kaiser Wave : fw , hcf + A or C
Dark Barrier : qcf + B or D
Genocide Cutter : dp + B or D
God Press : hcb + A or C
- D e s p e r a t i o n M o v e s -
Gigatec Pressure : qcb , hcf + A or C
Dead End Screamer : qcf , qcf + B or D
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- S h i n g o Y a b u k i -
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Hachi Tetsu : When Close , bk or fw + C
Issetsu Seoi Nage Fukanzen : When Close , bk or fw + D
Gou Fu You Kakkodake : fw + B
Aragami Mikansei : qcf + A
Dokugami Mikansei : qcf + C
Oniyaki Mikansei : dp + A or C
Oburukurma Mikansei : qcb + B or D
Shingo Kick : hcf + B or D
Hiji Otoshi : qcb + A or C ( Counter )
Nieuda : When Close , dp + B or D
- D e s p e r a t i o n M o v e s -
Burning Shingo : qcb , hcf + A or C
Tackle Dash : qcf , qcf + A or C
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
A l t e r n a t e C h a r a c t e r s
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
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- O r o c h i Y a s h i r o -
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Baku : When Close , bk or fw + C
Beki : When Close , bk or fw + D
Bu : fw + B
Light Sledge Hammer : fw + A
Kujiku Daichi : qcb + A or C
Musebu Daichi : hcf + B or D
Odoro Daichi : When Close , hcf + A or C
Niragu Daichi : When Close , hcb , fw + A or C
- D e s p e r a t i o n M o v e s -
Ankokou Jigoku Gokuraku Otoshi : When Close , hcb , hcb + A or C
Araburu Daichi : When Close , hcf , hcb + A or C
Hoeru Daichi : qcf , qcf + A or C
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- O r o c h i S h e r m i e -
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Hagu Rai : When Close , bk or fw + C
En Rai : When Close , bk or fw + D
Kou Rai : fw + B
Mugetsu No Raigumo : hcf + A or B or C or D
Yatanagi No Muchi : qcb + A or C
Shajitsu No Odori : qcb + B or D
Raijin No Tsue : While in air , qcf + B or D
- D e s p e r a t i o n M o v e s -
Ankoku Raikouken : qcf qcf + A or C
Shuukumei Genei Shinshi : qcb , qcf + B or D
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- O r o c h i C h r i s -
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Chi No Batsu : When Close , bk or fw + C
Ten No Tsumi : When Close , bk or fw + D
Muyou No Ono : fw + A
Reaper Swing Kick : fw + B
Taiyou O Iru Honoo : qcf + A or C
Kagami O Hofuru Honoo : qcb + A or C
Tsuki O Tsumu Honoo : dp + A or C
Shishi O Kamu Honoo : When Close , hcf + A or C
- D e s p e r a t i o n M o v e s -
Ankoku Orochi Nagi : qcb , hcf + A or C
Daichi O Harau Gou Ka : qcf , qcf + A or C
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- R b s 2 T e r r y B o g a r d -
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Grasping Upper : When Close , bk or fw + C
Buster Throw : When Close , bk or fw + D
Rising Upper : df + A
Spinning Elbow Smash : fw + C
Power Wave : qcf + A or C
Crack Shot : qcb + B or D
Burn Knuckle : qcb + A or C
Rising Tackle : dp + A or C
Fire Kick : qcf + B or D
- D e s p e r a t i o n M o v e s -
Power Geyser : qcb , hcf + A or C
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- R b s 2 A n d y B o g a r d -
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Gou Rin Kai : When Close , bk or fw + C
Kakaekomi Nage : When Close , bk or fw + D
Zan Ei Ken : db , fw + A or C
Hisho Ken : qcb + A or C
Shoryudan : dp + A or C
Kuhadan : hcf + B or D
- D e s p e r a t i o n M o v e s -
Dan Da Dan : qcf x 2 + A or C Rapidly
Chou Reppa Dan : qcb , hcf + A or C
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- R b s 2 J o e H i g a s h i -
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Hiza Jigoku : When Close , bk or fw + C
Leg Throw : When Close , bk or fw + D
Hurricane Upper : qcf + A or C
Bakuretsuken : Tap A or C rapidly
Bakuretsuken Finish : qcf + A or C after Bakuretsuken
Tiger Kick : dp + B or D
Slash Kick : hcf + B or D
- D e s p e r a t i o n M o v e s -
Screw Upper : qcf x 2 + A or C
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- R b s 2 M a i S h i r a n u i -
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Shiranui Gourin : When Close , bk or fw + C
Kaze Kurumaboshi : When Close , bk or fw + D
Yume Sakura : While Close in air , u + C or D
Kachousen : qcf + A or C
Ryuu En Bu : qcb + A or C
Musasabi No Mai : dn , Charge , up + A or C
Tenku Musasabi No Mai : While in air , qcb + A or C
Night Bird : qcb + B or D
High Angle Tackle : hcf + B or D
- D e s p e r a t i o n M o v e s -
Chou Hissatsu Shinobibachi : qcb , hcf + B or D
Flower Hurricane : qcf x 2 + A or C
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- R b s 2 B i l l y K a n e -
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Jigoku Otoshi : When Close , bk or fw + C
Ibbon Zuri Nage : When Close , bk or fw + D
Senpuukon : Tap A rapidly
Shuutenrenhakon : Tap C rapidly
Sansetsukon Choudanuchi : hcf + A or C
Kaen Sansetsukon Choudan Tsuki : qcf + A or C after Choudanuchi
Kyou Shuu Hishou Kon : dp + B or D
Senen Sa Kon : dp + A or C
Ka Ryuu Tsugeki Kon : qcb + B
Sui Ryuu Tsugeki Kon : qcb + D
- D e s p e r a t i o n M o v e s -
Chou Kaen Senpuu Kon : qcf , hcb + A or C
Salamander Stream : qcf x 2 + A or C
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- K o f 9 5 R y o S a k a z a k i -
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Tani Otoshi : When Close , bk or fw + C
Tomoe Nage : When Close , bk or fw + D
Over Head Smash : fw + C
Kohoken : qcf + A or C
Tenku Kohoken : While in air , qcf + A or C
Koho : dp + A or C
Zan Retsu Ken : fw , bk , fw + A or C
HienShipukyaku : db , fw + B or D
Kyogukenryu Renbuken : When Close , hcf + A or C
- D e s p e r a t i o n M o v e s -
Haoshokoken : fw , hcf + A or C
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- K o f 9 5 R o b e r t G a r c i a -
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Ryuutobi Kyaku : When Close , bk or fw + C
Kubi Kiri Nage : When Close , bk or fw + D
Ryuu Han Shuu : fw + B
Ryuu Geki Ken : qcf + A or C
Ryuu Ga : dp + A or C
Genei Kyaku : fw , bk , fw + B or D
HienShipukyaku : db , fw + B or D
HienRyuuJinKyaku : While in air , qcb + B or D
Kyoukukenryu Renbukyaku : When Close , hcf + B orD
- D e s p e r a t i o n M o v e s -
Haoshokoken : fw , hcf + A or C
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- K o f 9 5 Y u r i S a k a z a k i -
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Oni Harite : When Close , bk or fw + C
Silent Nage : When Close , bk or fw + D
Tsubame Otoshi : While Close in air , u + C or D
Butt Attack : fw + B
Kohoken : qcf + A or C
Raikou Ken : qcf + B or D
Yuri Chou Upper : dp + A or C
Hundred Blow Slap : hcb + A or C
- D e s p e r a t i o n M o v e s -
Haoshokoken : fw , hcf + A or C
Hienhouohkyaku : qcf , hcb + B or D
Hien Rekkou : qcf x 2 + A or C
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- K o f 9 5 K y o K u s a n a g i -
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Hachi Tetsu : When Close , bk or fw + C
Issetsu Seoi Nage : When Close , bk or fw + D
Double Overhead Kick : fw + D
Double Foot Sweep : df + D
100 Shiki Oniyaki : dp + A or C
Twilight Ride : rdp + B or D
212 Shiki Kotoyuki : hcb + B or D
75 Shiki : qcf + B , B or D , D
- D e s p e r a t i o n M o v e s -
108 Shiki Orochi Nagi : qcb , qcf + A or C
Saishuu Kessen Ougi : qcf x 2 + A or C
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
A d d i t i o n a l I n f o s
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
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- F r i e n d s h i p -
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Press start in the characters selection screen to see the frienship between
each other . Depending on the friendship , you will recieve different amoun
of Stock left from a previous battle . If its a " Happy Face " then you wil
recieve all the stock left from a battle , if its other " faces " you see ,
you will recieve one or none at all .
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- A l t e r n a t e C h a r a c t e r s -
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In order to access the alternate character , you will have to hold on to
start before you choose them . Here are the list of the alternate character
available : Kyo Kusanagi , Terry Bogard , Andy Bogard , Joe Higashi , Ryo
Sakzaki , Robert Garcia , Yuri Sakazaki , Yashiro Nanakase , Shermie and
Chris .
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- N e w V i c t o r y P o s e -
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Press and hold D after beating a comp or and opponent to see the character's
new victory pose .
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S p e c i a l T h a n k s
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
Special Thanks Goes to Kao Megura ( kmegura@yahoo.com ) for his FAQ on 97 , I
used it as a reference for the move names . A big THANKIE to my good buddy
Madman Cafe for helping out alot in this FAQ , if he didnt helped me out i
dont think that this FAQ will ever make it . If there are any doubts or
mistakes in the faq please send an email to me . So thats all for now , please
wait for the release of " Ultimate Guide To KOF 98 Combos " . Till then Adios
my friends .
For more infos on games , codes and Faqs please visit :
This is strictly a Dengeki Extremists Production 1998 , all copyright goes
to me and SNK © .
sephiroth@pacific.net.sg
Made in Singapore All Rights Reserved © .
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T h i s I s A D e n g e k i E x t r e m i s t s P r o d u c t ©
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