Hoshigami: Ruining Blue Earth - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Hoshigami: Ruining Blue Earth - Strategy Guide (Page 01).
This document is copyright © 2001-2002 - Boko.
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R U I N I N G B L U E E A R T H
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+-+-+-+-+-+-+ Hoshigami: Ruining Blue Earth FAQ/Walkthrough by Boko. -+-+-+-+-+-
-+-+-+-+-+-+-+-+- For Playstation, Playstation2 compatible. -+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+- My e-mail: Boko__@hotmail.com -+-+-+-+-+-+-+-+-+-+-+-+-+-
-+-+-+-+-+-+-+-+-+-+-+-+- Version of the FAQ: Final -+-+-+-+-+-+-+-+-+-+-+-+-+-+
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The latest version of this FAQ can be always found at...
Cheat Code Central.......www.cheatcc.com
GameFAQs..................www.gamefaqs.com
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++++++++++++++++++++++++ LEGAL STUFFS AND COPYRIGHT ++++++++++++++++++++++++++++
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Before you start using this guide read the stuff below, if you just _want to use
this FAQ for personal _use _you can _skip this _part. _Otherwise, if you want to
distribute _this _document _to other people or wish to use it _for _non personal
reason please read the following terms.
[ Terms of use ]
If you want to use this document in your site or home-page you must first of all
ask for my permission. I will almost always grant you my permission, as long the
terms are fully respected. I only wanna _know _where my work is being used. When
distributing this FAQ it _must _be _in _its _original _form, _you_ cannot change
contents, insert anything or change its _format, _unless you have the permission
from the author. Give the credit to the author, with the many hours I've _wasted
writing this guide I don't wanna have my work used by a bandit. _If I _know that
you're trying to steal my work I'll chase you to _the _hell. Under absolutely no
circumstances this guide must be used for any commercial purposes, are _included
selling it, charging money for distribution, including it _within a _CD or _Disk
package that will be sold, or including this guide on _any _site _that _requires
payment to access this information. If you _want _to _use _any separated part of
this guide on any type of site or homepage you need ask my permission first, the
same goes if you wanna use any part in your _FAQ. Finally, if_ you wish to place
this guide on a website or other public access domain, please _make a reasonable
attempt to keep it updated. The latest version of this guide will always be sent
to GameFAQs, but it is impossible for me to keep track of _what _sites have this
posted and send updates to each one. If I find that _your _site has a horribly
outdated version of the guide, I will send you a _polite _E-mail requesting that
the guide either be updated or removed.
Playstation and _the_ Playstation _logos_ are _trademarks_ of _Sony, Inc. Atlus
is a registered trademark _and Atlus is a trademark of Atlus Inc. The author of
the FAQ is in_ no _way_ affiliated_ with _Sony Computer Entertainment of America
and/or with Atlus.
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++++++++++++++++++ SENDING QUESTIONS AND/OR CONTRIBUTIONS ++++++++++++++++++++++
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Any questions_, _suggestions_, comments, etc regarding_ this_ guide _or the game
_itself __should be _directed to me at Boko__@hotmail.com. I_ welcome mail_, but
before you send me one please read the following.
If you_ are writing _with a game-related_ question, please be sure to search the
_guide_ thoroughly, as _in_ many _cases your _question_ may _already be answered
somewhere_ in _the_ FAQ. Almost_ always_ my e-mail traffic tends to be a history
without end, and I _waste_ a whole +day to answer everyone, so don't think I'm a
crap if I don't answer you fast, _because I can't answer e-mails every day, I do
it at least twice in a week. Any _type of _comment, _contribution or something I
will be pleased to receive, so don't be ashamed to write me one if you think you
will be ignored, 'cause you don't will. Please try to be as specific as possible
when _asking _gameplay questions, _Hosigami is not the only _game I have written
a guide for, _so _if you use the _subject field _correctly typing up Hosigami or
HRBE your question will be answered _faster. Don't think I'm a jerk if you don't
get the answer fast 'cause I check mails only twice in a week.
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++++++++++++++++++++++++++ MAJOR SPECIFICATIONS ++++++++++++++++++++++++++++++++
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GAME INFO
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Game title | Hoshigami:
Platform | Playstation and Playstation2 compatible
Genre | Strategy RPG.
Game developer | Atlus.
Players | 1
Disks | 1
Memory card blocks needed | 1
Analog control compatible | No
Vibration compatible | Yes
Release date | NA version. December 20th, 2001.
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FAQ/WALKTHROUGH INFO
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FAQ's size | 424 KB
FAQ's Author | Boko.
Author's e-mail | Boko__@hotmail.com
Author's ICQ number | 83561531
FAQ's version | Final
Language | English
Start writing | December 23th, 2001.
Last update | March 14th, 2002.
FAQs | This is my sixth.
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This document is copyright © 2001-2002 - Boko.
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+++++++++++++++++++++++++++ TABLE OF CONTENTS ++++++++++++++++++++++++++++++++++
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SECTION 1 ........................... Revision history.
SECTION 2 ........................... Introduction.
SECTION 3 ........................... Game controls.
SECTION 4 ........................... Game basics.
- Coins/Coinfeigm/Coin's stats/Seals.
- Religion/Deities.
- Battle System.
- Level up/Experience
- Compatibility between Deities.
SECTION 5 ........................... Status of characters.
SECTION 6 ........................... Negative effects.
SECTION 7 ........................... Terrain effects.
SECTION 8 ........................... Hints and tips.
SECTION 9 ........................... Walkthrough.
CHAPTER 1 - Stir.
- Seitan Hills.
- Tower of Wind.
- Dissoal.
- Underground Widden Prison.
- Widden Valley
- Again in Seitan Hills.
- Aus.
CHAPTER 2 - For whom do you fight.
- Clair Mountains.
- Savah Canal.
- Carmwell.
- Fort Yugo.
- Queld.
CHAPTER 3 - Enter Jacqueline.
- Echo Forest.
- Mount Tesina.
- Fort Sappharl.
- Lake Ecroga.
- Outside Temple of Water.
- Inside Temple of Water.
- Lake Ecroga, again.
CHAPTER 4 - The fate of the Blue Earth.
- City of Kamdell.
- Kamdell Desert.
- Outside Temple of Fire.
- Inside Temple of Fire - part 1.
- Inside Temple of Fire - part 2.
- Kamdell Desert, again.
- City of Kamdell, again.
- City of Kamdell - Last battle against
Leimrey.
- Roundart.
CHAPTER 5 - Beliefs.
- Sonti Plateau.
- Marfa.
- Layeta.
- Outside Layeta Castle.
- Inside Layeta Castle.
CHAPTER 6 - The beginning of the end.
- Outside Temple of Earth.
- Inside Temple of Earth.
- Fort La Sulle.
- Aus Plains.
- Aus.
- Lar Dellue.
- Gate to the Ixian Temple.
- On the way to the Ixian Temple.
- Outside Ixian Temple.
- Inside Ixian Temple - Part 1.
- Inside Ixian Temple - Part 2.
SECTION 10 ........................... Alternate Routes.
SECTION 11 ........................... Endings.
SECTION 12 ........................... Tower of Trial.
SECTION 13 ........................... House of Sessions.
- Beginner's House.
SECTION 14 ........................... Increasing stats of your coins.
- Elemental Coins.
- White Coins.
- Black Coins.
SECTION 15 ........................... Leveling up your coins.
- Elemental coins.
- White Coins.
- Black Coins.
SECTION 16 ........................... Weapons list.
- Swords.
- Daggers.
- Axes.
- Spears
- Rings
- Morning Stars
- Boomerangs
- Bows.
SECTION 17 ........................... Equipment list.
- Armors.
- Helmets.
- Accessories.
SECTION 18 ........................... Item list
- Item list.
- Skill manual list.
SECTION 19 ........................... List of seals.
SECTION 20 ........................... List of Coins.
SECTION 21 ........................... Skills list.
SECTION 22 ........................... Info about EXP and DEV.
SECTION 23 ........................... Chroma's subquest.
SECTION 24 ........................... Recruiting all special characters.
SECTION 25 ........................... Performing Light and Darkness rituals.
SECTION 26 ........................... Goodies in Tower of Vugtis.
SECTION 27 ........................... Frequently asked questions.
SECTION 28 ........................... Credits.
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SECTION 1 - [REVISION HISTORY] -------------------------------------------------
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Here's the guide's progress and what I've been doing to make this guide better.
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Version 1.0 - December 26th 'til, January 19th. - 224 KB.
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That's the first version of the FAQ. Though the FAQ is still small in sixe it
has a lot of info and I pretend to continue writing 'til it has all info the
player may search for, expect continuous updates in a week or two, here's what
I got:
- AscII art.
- Disclaimer and e-mail info.
- Introduction.
- Revision History.
- First two Towers of Trial.
- 12 rooms of House of Sessions.
- Full list of seals.
- Started work on lists for.
- Weapons.
- Equipments.
- Accessories.
- Armors.
- Skills.
- Helmets.
- Coins
- Game Basics section.
- Game controls
- Engraving combinations.
- Negative effects.
- Terrain effects.
- Status of character.
- Hints and Tips.
- Walkthrough covers first two chapters.
- How to recruit all characters.
- How to unlock to hidden deities and the Tower of Vugtis.
- Info on DEV and EXP.
That's it and, see you later...
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Version 2.0 - January 20th 'til January 29th - 314 KB.
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Here's the second version of the FAQ, it haven't grown much from the first one
but good info was added, also I received contributions and everyone who send
some tips of contribution will be credited. Here's what I got:
- Walkthrough now covers up to the chapter 4.
- Skills list now is 100% complete.
- Small update on all lists.
- Added Tower of Trial 3.
- Update on the "Terrain effects" section.
- Divided the "Engraving combinations" section in "Increasing stats of your
coins" and leveling up your coins."
- Found the way to level up white coins from Cure 'til Re Via.
- Corrected a mistake, you need AOE of 13 to level up 3 to 4.
- Added few level ups for Black Coins.
- Added "Chroma's subquest" section.
- Fast way of gaining EXP and DEV added.
- "Alternate Routes" section added, I will try to find all forks on the battles.
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Version 3.0 - January 30th 'til February 20th - 393 KB.
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Here's the third version of this FAQ with very good news, here's what I got:
- Walkthrough finished, you have now a 100% accurate walkthrough to get the
best ending, I corrected the mistakes about Tinn and Alveen, thanks a lot to
Anonymous D , he helped me a lot with that.
- Added the 5 endings I saw so far, I think there must be another, though,
some credit here goes to Anonymous D too.
- Alternate routes section updated too, need just play a little more to finish
it.
- Added the section "Goodies in Tower of Vugtis".
- Update on most of the lists and also the Tower of Trial, just a little to
finish.
That's it for the Final version I expect to finish all towers and the lists,
I won't go any further on the sections about House of Session and Coin upgrades
since we got good guide for it, thanks to Paul Daniel Sleutel and Glazius
Falconar.
That's it, and see you later.
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Final Version - February 21st 'til March 14th -
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Here's the final version of the FAQ, below is what was upgraded.
- Finished section "Goodies in Tower of Vugtis".
- Great work on most of the lists.
- Finished "Alternate Routes" section.
- Added some things about playing without Leia.
That's it, there may be something I forgot to mention but it isn't a problem,
this is probably the last time a upgrade this FAQ, I will only upgrade it again
if I receive something really important, like another ending(if there's another)
I hope you have enjoyed the FAQ, i did my best on this guide, now 1/10 questions
regarding the game itself will be answered, and please stop asking about lv5
coins.
My best regards, and see you later.
Boko.
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SECTION 2 - [INTRODUCTION] -----------------------------------------------------
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Welcome to my Hoshigami FAQ/Walkthrough, that's my sixth FAQ and I decided to
write this FAQ 'cause I liked so much this game and when I checked GameFAQs for
some info on the game I noticed that there's no FAQ for this game there, so
that's why I'm writing this FAQ.
About the game you're probably thinking, "what the hell is this game". From the
time I played I can suggest you to buy it and start playing right now, if you
liked Final Fantasy Tactics and/or Vandal Hearts 1 or 2 you will love this game.
An strategy RPG that will drive you crazy with its difficult and make you happy
with its gameplay.
I want you to know that this guide may contain some spelling errors 'cause I'm
from Brazil and my English is poor, so any corrections will be really
appreciated and you'll get your name and e-mail address posted in the credits
section.
Finally, I really apreciate if my guide be readed by a lot of people, but I
really don't suggest you to use this FAQ/Walkthrough unless you get stucked on
a specific part of the game or want to finish the game with 100%, so read it by
your own risk, 'cause this FAQ has lots of spoilers.
Thanks.
- Boko
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SECTION 3 - [GAME CONTROLS] ----------------------------------------------------
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_____ _____
/L1,L2\_____________________/R1,R2\
/ \
| _ Tri |
| _| |_ ___ _____ Squ Cir |
| |_ _| |Sel| |Start| X |
| |_| ____________ |
| / LA \ / RA \ |
\ /\____/ \____/\ /
\ / \ /
\ / \ /
\___/ \___/
BUTTONS FUNCTIONS
______________________________________________________________________________
| | |
| Digital Pad | Move your character, move cursor through menus |
| Start | Quickly pass dialogues. |
| Select | Brings a cursor while on some status menu. |
| Square | Shows attack range while in battle |
| Circle | Cancel button, see moviment area while in battle |
| X | Action button, talk, confirm, choose options etc. |
| Triangle | Bring the attack menu, town menu and others |
| L1 | Highlight enemies with red light. |
| L2 | Rotate camera. |
| R1 | Shows turn the order of moviment. |
| R2 | Rotate camera. |
| Left analog control. | NO USE. |
| Right analoh control. | NO USE. |
|__________________________|___________________________________________________|
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SECTION 4 - [GAME BASICS] ------------------------------------------------------
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Here's the game basics that you should read before start playing, that's almost
the same as the tutorial but I will explain just what is really important.
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[Coins/Coimfeigm/Coins's stats/Seals] ++++++++++++++++++++++++++++++++++++++++++
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The coins are the same as magic that you saw in the other games. To use the coin
you need equip first, then in battle select CF and you can cast the coin. To use
coins you must have CF(coinfeigm points) that works just like MP but there's two
important differences between MP and CP, the first is that you don't use magic
with the characters' CP, each coin has its own CP, what means that if your CP
run out in one coin other coins can be used with no problem. The other is that
your CP will gradually recover as the time elapses. Coinfeigm is just the method
used to release the magic from the coin.
Below I will explain the coin's stats one by one.
CPC
CPC means CP cost, in other words, that's how many CP you need to cast the
Coinfeigm, you can reduce or increase the CPC by engraving seals in the coin.
RNG
This is the range of the magic, the higher the range you can cast the Coinfeigm
at a longer distance.
RC
Means RAP cost, in other words, that's how many of your RAP gauge is needed to
cast the Coinfeigm.
AOE
Means area of effect, in other words, that's how many squares your Coinfeigm can
reach, see the graphic below for a better understanding.
Coin with AOE 1.
___
| | Can only hit one enemy/ally.
|___|
Coin with AOE 5.
___
| |
___|___|___
| | | | Can hit up to five enemies/Allies, depending on how they are on
|___|___|___| the battle field.
| |
|___|
SR
Means Success Rate, in other words, that's the chance your Coinfeigm has to work
successful, there are just some Coins that has this status.
POT
Means Potency, in other words, that's the magical power of your Coinfeigm, the
higher the POT your Coinfeigm will cause more damage or heal more HP.
Seals are like power ups that you can use on your coins, to engrave the seals
in your coins you need to go to a town and enter the coin shop, there you'll
have the option to engrave one or two seals simultaneously, you can increase
the stats of the coins by just using one seal, but if you engrave two seals at
the same time you can end up leveling up your coin.
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[Religion/Deities/] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Each character can worship a Deity, that are elemental spirits, by worshipping
Deities the character can grow up as a worshipper and learn skills from them. To
learn the skills after having leveled up the DEV(devotion points) of you party
member you need to go to a temple(you can find it in any town) and select the
option "LEARN SKILL". Each deity has 16 skill to be learned, after mastering a
Deity you should try to change your character's Deity the way your character can
learn more skills. You can chance Deities on the temple too. If you change the
Deity before mastering it your DEV points will be kept, but after having changed
the Deity you need to gain a DEV level before changing again.
Here's the deities that can be worshipped:
Amu
The spirit of Fire that symbolizes power. The worshipper of Amu becomes
proficient in Sword, and penalized in Bow and Morning Star. Amu is opposed to
Gote and Kashis.
Ema
The spirit of Earth that symbolizes the mind. The worshipper of Ema becomes
proficient in Rings, and penalized in Axe. Ema is opposed to Amu and Sonova.
Sonova
The spirit of Force that symbolizes life. The worshipper of Sonova becomes
proficient in Axe, and penalized in Knife and Boomerang. Sonova is opposed to
Gote and Kashis.
Zeneth
The spirit of Water that symbolizes luck. The worshipper of Zeneth becomes
proficient in Spear, and penalized in Sword. Zeneth is opposed to Amu and
Sonova.
Gote
The spirit of Lightning that symbolizes wisdom. The worshipper of Gote
becomes proficient in Bow and Morning Star, and penalized in Ring. Gote is
opposed to Ema and Zeneth.
Kashis
The spirit of Wind that symbolizes speed. The worshipper of Kashis becomes
proficient in Knife and Boomerang, and penalized in Spear. Kashis is opposed to
Ema and Zeneth.
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[Battle system] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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RAP gauge/RAP cost
The battle system on Hoshigami has a lot of differences from Final Fantasy
tactics or Vandal Hearts. The first turn of the battle will work according to
each character's speed, just like in the other games. Each character will start
with 100 RAP(Ready-for-Action points) then as the character moves and attacks
this RAP points will decrease, to have a better understanding take a look on
this graphic.
R A P G A U G E
,-----------------------------,----------,
| ============================| |
'-----------------------------'----------'
That's a graphic of the RAP gauge, each action has a RAP cost, in other words,
how much of the RAP gauge will be wasted, when you are about to make an action
this gauge will appear on the screen. The orange bar is how much of RAP you will
use and the green bar is how much of the RAP already was used. That means that
you can move more than once and can attack more than once too. When your RAP is
about to run out you can attack but it will overflow the RAP gauge and it will
result on a delay on your next turn. It can be done just with physical attacks.
The much you use the RAP gauge the longer you will have to wait for your next
turn. To know who will be the next to move take a look to the bar on the upper
part of the screen or press R1 that will show you one-by-one who and when the
characters will move.
Shoot attack
When you are attacking you can switch the normal attack to the "shoot" attack,
by pressing the triangle button while you are attacking. This attack consist on
pushing the enemy with your attack moving the enemy two squares away, this
technique is needed to perform an attack session, explained below. Just keep
on mind that Boomerang and Bow users can't do the shoot attack.
Attack Session
Attack Session is almost the same as a combo, but combo in a RPG? you may be
thinking, well, that's it, you can do a combo and hit the enemy with all your
allies in a sequence. To do it you just need to arrange your characters
correctly. When you finish your actions you will have to select END to pass
the turn to the next character, instead of select DEFEND, select SESSION, then
choose the direction your character will face, that's it, if you push an enemy
with the shoot command toward the ally that you just selected SESSION, this
ally will push it again toward the direction of he/she face.
Well but you said that all allies could hit the same enemy in a sequence?, yes
I said, just think about it, if you place another character on the place that
the enemy would be pushed what would happen?, exactly! this ally would push the
enemy again and it would result in a 2-hit attack session. Then if your place
6 characters in session mode and in the correct positions you can do the all
mighty 6-hit Attack Session.
That's what you need to know, but keep on mind that each character must be
exactly one square away from the other. See a graphic example.
[cha][ENE][cha][ ][cha][ ][cha][ ][cha][ ][cha][ ][cha]
||
\/
That's the character who will push the enemy. If all other allies are facing
right they will make a 6-hit Attack Session.
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[Level up/Experience] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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The level up in Hoshigami works like in the others strategy RPGs, your character
will level up after reaching 100 EXP. The EXP won't accumulate from one level up
to another, that means, if you need 1 EXP to reach the next level and you earn
20 EXP by beating the enemy you will level up but in the next level you will
need 100 more EXP. The method of earning EXP is the same as the other strategy
RPGs too, you earn EXP by attacking, healing, ect..., and while in battle, not
after the battle.
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[Compatibility between Deities] ++++++++++++++++++++++++++++++++++++++++++++++++
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Here I will explain how does the Circle of Deities, see a copy of the circle
below:
Gote __________ Amu
/ \ / \
/ \ / \
/ \ / \
Ema /_______\/_______\ Zeneth
\ /\ /
\ / \ /
\ / \ /
Sonova \/______\/ Kashis
Follow it clockwise and you will know what Deity is strong against what Deity,
here's an example: The Deity Sonova, look clockwise, the next Deity is Ema, that
means that Sonova is strong against Ema. In other words, you will deal more
damage and receive less damage from Ema.
Follow it counter clockwise and you will know what Deity is weak against what
Deity, here's an example: The Deity Kashis, look counter clockwise, the next
Deity is Zeneth, that means that Kashis is weak against Zeneth. In other words,
you will deal less damage and receive more from Zeneth.
All Deities have an opposed Deity, to know what Deity is opposed to what Deity
take a look on the lines that cross the circle. For example Kashis Deity is
opposed to Gote. Opposed Deities assist each other.
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SECTION 5 - [STATUS OF CHARACTERS] +++++++++++++++++++++++++++++++++++++++++++++
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Here's a copy of the status screen and an explanation of how these stats affects
the characters:
______________________ ______________________
| || |
| Lv99 D W || Fazz |
| Photo || DEV 16 Amu |
| HP 9999/9999 || DEV ======= 0/100 |
| ============ || |
|______________________||______________________|
______________________ ______________________
| || |
| EXP ========= 0/100 || Weapon |
| || Armor/Robe |
| STR 999 Attack 999 || Accessory |
| SPI 999 Defend 999 ||______________________|
| CON 999 Hit 999 | ______________________
| DEX 999 CF At 999 || |
| AGI 999 CF Def 999 || Skill 1 |
| LUK 999 Evade 999 || Skill 2 |
| Weight 999 || Skill 3 |
| Movement Cost 10 ||______________________|
| | ______________________
|______________________||______________________|
The upper left square shows the level of your character, a picture of the deity
that your character is worshipping, a picture of the weapon your character is
using, the current HP and max HP together with a bar that displays it
graphically. By last there's a picture of your character.
The upper right square shows the name of the character, the DEV level and the
name of the deity, shows how much DEV points your character earned together with
a bar that displays it graphically.
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