Getter Robot: The Big Battle - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Getter Robot: The Big Battle - Strategy Guide (Page 02).
The ending is not so good... just a couple of shots and a staff roll. -THE END- ----------------------------------------------------------------------------- General Strategy Getter-2 and Raiga and any of their compatibles are capable of submerging. Use this to escape and withdraw. Usually fighting them to the death is not a good idea. Basically, attack, defend, run away, repairs, fixes, recharges, and attack again with the most damaging weapon you got. Example : Attack by using Getter-1 or Getter Dragon's Getter Beam. Usually this weapon leaves you a tiny amount of energy left. Then, the enemy moves. Block or dodge any attack by the enemy, then change to Getter-2 or Raiga, submerge, and withdraw. Hayato's Double Move ability is very convenient for withdrawing. Emerge in a safe place, do some healing (repairs), and wait until your energy recharges. Then submerge, approach the enemy, emerge, change into Getter-1 or Dragon, do the Getter Beam again. Repeat. Apparently some of my guesses are incorrect. Getter Beam aren't weak under water. It depends on the pilot, and the armor of the opposing unit. So that strategy will work anywhere. But then again, Getter-2 or Raiga has speed problem underwater, so breaking formation (a.k.a Open Getto), is probably the fastest way out from trouble, since aircrafts flies much faster than robots. GBC Strategy (Getter Beam Combo). Basically, this involves three Getter Robot units. And the best units for the combo is Getter Dragon, Female Getter-1, and Shin Getter-1 (at the moment). Also this strategy requires a mother ship to dock, which in this case, is Kujira2005D1. The Texas Battle Ship is unsuitable for this combo, since it moves way too slow. Usually this strategy is to attack, attack and attack, then pull them all inside the ship, and run away with the ship. Inside the hangar, Energy will be recharged, and should be ready in a turn or two. <-----------Getter Beam Projection +--+--+--+--+--+--+--+ |1 | | | | |3 |2 | Consider this as squares from the map. +--+--+--+--+--+--+--+ 1. Target 2. Kujira2005D1/Getter Emperor 3. Getter Robots should be flying here after exiting the hangar. How it works (well, I have explained it twice... but what the heck) : 1. First, put all the Getters into the ship. 2. Get your Kujira2005D1 in a possible trouble spot. (But still out of range from enemy attack. 3. Wait until the enemy come nearer and in range. 4. Let Getter Dragon out, shoot Getter Beam, and pull it back in. 5. Let Shin Getter-1 out, shoot Getter Beam, and pull it back in. 6. Let the Female Getter-1 out, shoot the <*ehm*> Getter Beam (sounds more like Sun Attack to me. Okay my ears are lying to me, it's Zan Ma Kou, according to Dagwon), and pull it back into the hangar. 7. If all the enemy nearby has been destroyed, wait. Or go to step 2. 8. If the enemy is still nearby, move away a bit, just out from enemy range, and wait. 9. Repeat as necessary. 10.If you're using Getter Emperor, have Getter Gai (Getter Machine-3) to do the necesarry healing/repairs to the Getter Emperor. And one more thing : don't get Kujira2005D1 destroyed! :P And yet one more thing : Getter Emperor is much better for this strategy. You can add two more getters in it... and it's very efficient. ============================================================================= !!!Contributions!!! Rider Choiwrote : >Hi, > >I saw both of your FAQ and it is pretty good. I just want to add my two >cents if you want it. First, the assemble practice in between stages is >for your own character. As you past each test it will tell you in the >'form' which GettaRobot you can pilot so you don't have to stuck with the >repair unit. If you do it within the certain time then you can pilot >various GettaRobot. Also I must agree it is quite fun. When it passes, >it will put stamp with borders and two kanji characters stands for PASS. >(just in case you don't know what does it look like) and the GettaRobot >name in small print. > >Secondly, the hint at each stage for winning condition is very helpful. >Like in Stage 6A where you try to beat the Robot that was a previous friend >of Hayato. It says he has a weakness and I figured it out. He is weak >underwater, so all you have to do is lure him in the water and he cannot do >the mega range attack and the range fire attack. He can only do the flying >punch attack. In stage 7, it also hints to do your battle under water. > >As I see things I will email you, I forgot the list for the practice though >maybe I will try to compile it later, back to the game... > >Regards, >Clarence Dagwon wrote: >Hello, > >I just follow your guide's update and find that some mistakes that needs to >be fixed. I just use your term with the correct one, so ...... > >Hyoma >Ryouma > >Female Getter Robot > >Getter Robo Zan. For Getter Zan, it has three forms; >- Getter Rekka. Balanced and for air combat, piloted by Akane. Getter >Rekka's powerful weapon is Zan Ma Kou. >- Getter Shiten. Speed type and for ground combat, piloted by Tsubaki. >Getter Shiten's powerful weapon is Getter Kage Bunshin. >- Getter Kongou. Power type and for sea combat, piloted by Kaede. Getter >Kongou's powerful weapon is Shura Bakurai. > >Blue Getter Robot >Getter Robo Gou. Like ohter Getter Robos, it has three forms; >- Getter Gou. Balanced and for ground combat, piloted by Ichimonji Gou. >- Getter Shou. Speed type and for air combat, piloted by Tachibana Shou. >- Getter Gai. Power type and for sea combat, piloted by Gai. > >For Getter Gou, it can be upgraded into Super Getter Gou with new armor and >new weapon, the Sword Tomahawk. > >Dragon Taatoru > >Dragon Turtle > >Oh, by the way, Getter Dragon's Shine Spark is now available. I don't know >how (probably the pilot's level), one moment I still have Getter Beam as >the most damaging weapon, next turn I got this Shine Spark, not exactly >a long range weapon, but it's powerful! > >For new weapons, it has to do with the pilot's level for his/her consecutive >unit. Here's some example ....... > >- For Getter Dragon, pilot level 12 will recieve Shine Spark. >- For Shin Getter 1, pilot level 15 will recieve Stoner Sunshine. > >Getter Emerald > >Getter Emperor > ============================================================================= Getter Robot Theme Song Gan Gan Gan Gan Wakai inochi ga makka ni oete GETTA SUPAAKU sora takaku Mitaka gattai GETTA ROBO da Gettsu Gettsu GETTA Gettsu Mitsu no kokoro ga hitotsu ni nareba Hitotsu no seii wa hyakuban PAWAA Aku wo yurusuna GETTA PANCHI Gett Gett GETTA GETTA ROBO Gan Gan Gan Gan Wakai hikari ga icchokusen ni GETTA CHIENGI buchi kamase Mitaka hengen GETTA ROBO da Gettsu Gettsu GETTA Gettsu Mitsu no kokoro ga hitotsu ni nareba Hitotsu no yuuki wa hyakuban PAWAA Aku wo tausuzo GETTA DORIRU Gett Gett GETTA GETTA ROBO Gan Gan Gan Gan Wakai kimo ga niji wo egaki GETTA FURAITO doko made mo Mitaka muteki no GETTA ROBO da Gettsu Gettsu GETTA Gettsu Mitsu no kokoro ga hitotsu ni nareba Hitotsu no riso wa hyakuban PAWAA Aku wo horobose GETTA BIIMU Gett Gett GETTA GETTA ROBO If you have seen the original Getter Robot anime (man, that's a long time ago) this is their main theme. It's also in the Super Robot Wars as their main theme. Unfortunately, it's not on this game. ============================================================================= Last Words Okay, so this isn't exactly the best FAQ, but I hope this FAQ will encourage someone with better understanding of Japanese to create a better FAQ, and a strategy in which I can use :) So have that Playstation ready, and be ready to make your own FAQs. Chieengi Getter One, Switch On! And by the way, don't e-mail me about my crappy Getta Robo ASCII art :P I'm just way too lazy to draw the Daikessen japanese words. My e-mail has changed. It's not thewindwalker@rocketmail.com anymore,... actually, I really really hate to change my e-mail, but, eversince Yahoo and Rocketmail merged,... duh,... I don't like Yahoo Mail. I have several problems accessing it,... so I have to change it. *shrugs* Now, kittymail, despite the 10 megs space, is too feminine like for me, and doramail (duh, I'm not a Doraemon fans) are more like it. So I refer back to my older e-mail, which amazingly still exists. So here I am back at windwalker@angelfire.com for now on. ============================================================================= Credits John Culbert (tigeraid@geocities.com) Don't ask. He's got nothing to do with Getter Robot: The Big Battle!, but I used his Marvel vs. SF FAQ as a sample for my format. :) Well, sort of. Tecno Soft and Emotion Can't say how much I thank them, since Getter Robot's been my favorite in the anime and Super Robot Wars series. You did a good job making this marvelous game. Wanna try making Gaiking solo? Go Nagai I suppose Getter Robot is created by him. Without him, there will be no Getter Robot in Super Robot Wars, and there won't even be this game. :) Contributers Section Rider Choi (Clarence) Dagwon
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