Echo Night 2 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Echo Night 2 - Strategy Guide (Page 02).
08.05 Church of South Coast (South Chapel)
__ ^
^ ^ | | ^
^ | | ^
^ | | ^
^ | | ^
^-----------+--+------------^
^ ^
^ 1 ^
^ ^
^ ^
^ ____ ^
^^^^^ ||||| ^^^^^
^-----+---^
/ \
/ 2 \ Legend
/ . \ 1. Warf
| .2a . | 2. Courtyard
| . | 2a.Water Fountain
| | 3. Corridor
| +--+ | 4. Chapel
| +--+ | 5. Festival Place
| |
| . +++==+++ .|
+ . +++==+++. +
+ + + +
+ + + +
+ + + +
+ + + +
+3+ 4 +3+
+ + + +
+ + + +
+ + + +
+ + + +
+ ¦¦ ¦¦ +
++++++=====++++++
| |
| |
| 5 |
| |
| |
|_______|
08.06 Remains
+----------------+ Legend
| | 1.Fishing Hut
| | 2.East Wharf
| 1 | 3.Remains
| | 4.Remains Dig Site
+-+---+---==---+-+ 5.Office
| | | | | 6.Research Room
| | | | | 7.Lab Corridor
| | | 2 | | 8.Rest Room
| | | | | 9.Projection Room
+-+ | | |
| | |
+-----+--+ +--+ +
| | | |
^+--------+==+----+
^ + +
^ +
^ + +
^ +
^ +
^ +
^ + +
^
^ + 3 +
^
^ +
^ + +
+
+
+
+
+
+ +
+ == +
+ == +
+ +
+ + +------------+---------+
+ + + + | 5 || |
+ + + | | |
+ 4 +-==---------+ 6 |
+ || || |
+ +--------+ | |
+ | 8 | 7 +---------+
+ +----------------------==-----------| || |
+ | ^ +--------+-==----------+
| ^ | |
+ | ^ | |
+ | ^ | |
+ | 4 ^ | |
+ | ^ | 9 |
| ^ | |
+ | ^ | |
+ | ^ | |
++ + +--------------------^ | |
+----------------------+
08.07 Grieve Tower
+ Legend
1.Grieve Tower Above
+ + 2.West Wharf
+ 1 +
+
-- +
+ ^ ^ +
^ ^
( )
+ +
^ ^ +
+ ^==^ +
+
+ +
+ +
+ ++
+ +
+ 1 +
+ +
+--------+
+ +
+ +
^
+ +
^
+ + ^
+
+ ^
2 + ^
+ ^
+ ^
+
+ +
+^ ^
+ ^ ^ ^ ^
+ ^
+-----------+
+ 2 |
+----------+
+
+
+ + ^ ^ ^
+ ^ ^ ^
+ + + +^
+ + + + ^
+
+ + +
^
^
^
^
08.09 Mansion Basement
^ ^
^
^
^ Legend
^ ^ 1.Underground River
2.Cave
^ 3.Underground Corridor
^ 4.Cellar
^ +---+----------------+ 5.Stairs
| ¦¦ |
^ 1 ^ | ¦¦ |
* | | |
^ * | | 4 |
^ * | 3 | |
* | | |
^ * * | | |
* | +----------------+
* 2 * * 3 |
^ +-----------------+--+
* * * |--|
* * |--|
^ ^ |5-|
^ |--|
1
^ ^
^ ^
^
08.10 Underground Prison
+-+
Legend | |
1. |-|
| |
+---+ +---+
| ¦¦ | |
| | | |
| | | |
| | ¦¦ | * *
+---+ +---+ * *
| | * *
|-| * *
| | * *
+-------------+ \ * *
| +-----+ | * *
| | | | * *
| | | / * *
| | |-| * *
+-----+-+ | | * *
| | | | * *
| | | | ^ ^^^^^ ^*
|-| | +----------¦^^^^ ^ ^ * *
| | +------------¦^ ^^ ^ ^ * *
+---------+ | | ^ ^ ¦¦ * *
| | | | ^^ ¦¦ * *
|------==-+-----+ | ^^ ^ * *
| | ^ * *
+---+ +---------+ +---+ ^ * *
| | | | ^* *
| | | | * *
| | | |
| | | | * *
+---+ +---------+ +---+ * *
| |
+--------+-----==-+ * *
| | * *
+--------+
09.QUICK GUIDE
==============
+--------------------+-----------------------------------------------+-------------------------+
| ITEM | PLACE | USE |
+--------------------+-----------------------------------------------+-------------------------+
| Lighter | West Mansion Guest Room (table) | Light candles and |
| | | fireplaces |
+--------------------+-----------------------------------------------+-------------------------+
| Medicinal | West Wing Guest Room (drawer of the table) | Regains your life |
| Plant | West Wing 2nd Floor Dressing Room | |
| | | |
+--------------------+-----------------------------------------------+-------------------------+
| Fish Food | Living Room (chest) | Give it to Elliot |
+--------------------+-----------------------------------------------+-------------------------+
| Key of the chest | West Mansion (from Elliot) | Open the door of |
| | | the chest |
+--------------------+-----------------------------------------------+-------------------------+
|Key of Distribution | Living Room (chest) | Activate the |
| Board | Central Lounge (Distribution Board) | Distribution Board |
+--------------------+-----------------------------------------------+-------------------------+
| Compass | Entrance Hall (by side of the | Display your position |
| | Brian's corpse) | |
+--------------------+-----------------------------------------------+-------------------------+
| Teddy bear | Zeppelin (under staircase) | Give it to Rebecca |
+--------------------+-----------------------------------------------+-------------------------+
| Newspaper | Bar lounge (table) | Reveals the key of |
| | | the kitchen |
+--------------------+-----------------------------------------------+-------------------------+
| Key of kitchen | Bar lounge (newspaper) | Opens the kitchen door |
+--------------------+-----------------------------------------------+-------------------------+
| Password | Room of Two People (drawer) | Reveals the password of |
| | | Central Lounge door |
+--------------------+-----------------------------------------------+-------------------------+
| Medal of wolf | Central Lounge (from Carol) | Once equipped, you can |
| | | talk with the hidden |
| | | children |
+--------------------+-----------------------------------------------+-------------------------+
| Red Brazalet | Central Lounge (table) | ???? |
+--------------------+-----------------------------------------------+-------------------------+
| Musical score | Music Room | To complete the melody |
+--------------------+-----------------------------------------------+-------------------------+
| Pepper grinder | Bar Lounge (Bar Cabinet) | Give it to the kitchener|
+--------------------+-----------------------------------------------+-------------------------+
| | Dining Hall (from Roller under the table) | |
| Gold Coin of Sheep | Househusband Main Office (from Daniel under | |
| | the desk) | Give it all to Carol |
| | Gym (from Cart inside the locker) | |
| | North Warf (from Jeff inside the Boat Shed) | |
+--------------------+-----------------------------------------------+-------------------------+
| Spanner | Wine Warehouse Basement (from Dino the dog) | Tighten the volt of |
| | | the lift |
+--------------------+-----------------------------------------------+-------------------------+
| Necklace of Opal | West Courtyard (from Karin) | Give it to Karin in |
| | | the present time |
+--------------------+-----------------------------------------------+-------------------------+
| Horsehead hook | | Place it in the hanger |
| | West Courtyard | at the Employee's |
| | | Waiting room |
+--------------------+-----------------------------------------------+-------------------------+
| Diary of Karin | Employee's Waiting Room (secret room desk) | ???? |
+--------------------+-----------------------------------------------+-------------------------+
| Gasoline | | Use it in the generator |
| | Oil Filling Station (shelf) | in the Garden Management|
| | | Room |
+--------------------+-----------------------------------------------+-------------------------+
| | | It explain about the |
| Note from gardener | Garden Management Room (table) | operation of the |
| | | sprinkler |
+--------------------+-----------------------------------------------+-------------------------+
| Crank | Green House (drops by George) | Use it for the crank |
| | | panel at the boat shed |
+--------------------+-----------------------------------------------+-------------------------+
| Handkerchief | North Warf (boat) | Back to the past |
+--------------------+-----------------------------------------------+-------------------------+
| Fishing rod | Lab's Rest Room (shelf) | Give it to Joseph at |
| | | the Warf |
+--------------------+-----------------------------------------------+-------------------------+
| Oil lamp | Fishing Shed (chair) | Once equipped keep |
| | | the spirits away |
+--------------------+-----------------------------------------------+-------------------------+
| | | Once equipped you |
| John's sanitary | Rest Room (bed) | can open the locker |
| gown | | of Lab's Corridor |
+--------------------+-----------------------------------------------+-------------------------+
| | | Once equipped you |
| Ken's sanitary | Lab Corridor (locker) | can take the Michael's |
| gown | | sanitary gown |
+--------------------+-----------------------------------------------+-------------------------+
| | | Once equipped you |
| Michael's sanitary | Projection Room (chair) | return to the |
| gown | | Illeana's past |
+--------------------+-----------------------------------------------+-------------------------+
| Pen | Projection Room (Michael's sanitary gown) | Give it to Illeana |
| | | in the past |
+--------------------+-----------------------------------------------+-------------------------+
| Magnifying glass | Research Room (rack's drawer) | Give it to Illeana |
+--------------------+-----------------------------------------------+-------------------------+
| | | Once equipped you |
| Bridget's sanitary | Rest Room (bed) | can make pass away |
| gown | |Illeana, Ken and Michael |
+--------------------+-----------------------------------------------+-------------------------+
| Key of the safe | Lab's Office (desk's drawer) | Open the safe at the |
| | | Research Room |
+--------------------+-----------------------------------------------+-------------------------+
| Ancient signs | | Explains how to read |
| decipherment book | Research Room (safe) | the ancient signs |
| | | in the ruins |
+--------------------+-----------------------------------------------+-------------------------+
| Safety shoes | Underground Ruins (inner part of | Once equipped you can |
| | dead end tunel) | can walk over broken |
| | |glasses with less damage |
+--------------------+-----------------------------------------------+-------------------------+
| Heart stone of | Underground Ruins (relief) | Use it for the relief |
| earth | | of the Grieve Tower |
+--------------------+-----------------------------------------------+-------------------------+
| Heart stone of | Grieve Tower's Elevator Room (relief) | Use it for the relief |
| | |of the underground ruins |
| heaven | | |
+--------------------+-----------------------------------------------+-------------------------+
| Holy cup | Remains' Magic Room |Give it to Bridget ghost |
+--------------------+-----------------------------------------------+-------------------------+
| Key of the locker | Underground Ruins (Frank's corpse) | Open the Frank's locker |
| | | at the Lab's Corridor |
+--------------------+-----------------------------------------------+-------------------------+
| Frank's sanitary | Lab's Corridor (locker) | Once equipped you can |
| gown | | make pass away John |
+--------------------+-----------------------------------------------+-------------------------+
| Stone board | Grieve Tower's Ceiling (Bridget drops) | Place it in the Stone |
| | | Monument |
+--------------------+-----------------------------------------------+-------------------------+
| Mask of woman | Underground Prison (bust of the man) | Place it in the bust of |
| | | the woman |
+--------------------+-----------------------------------------------+-------------------------+
| Mask of the man | Underground Prison (cell) | Place it in the bust of |
| | | the man |
+--------------------+-----------------------------------------------+-------------------------+
| Memo | Underground River (door) | ???? |
+--------------------+-----------------------------------------------+-------------------------+
| | | Place it in the relief |
| Gold Hammer | Basement Cellar (table) | of the East Wing |
| | | 1st Floor Corridor |
+--------------------+-----------------------------------------------+-------------------------+
| Old book | Basement Cellar (table) | ???? |
+--------------------+-----------------------------------------------+-------------------------+
| Violin | Wardrobe (under floor compartiment) | Give it to Stanley in |
| | | the present time |
+--------------------+-----------------------------------------------+-------------------------+
| Fuel tablets | Employee Lounge (table) | Use it in the fireplace |
| | | at the Painting Room |
+--------------------+-----------------------------------------------+-------------------------+
| Pocket watch | Painting Room (Morris drops it) | Give it to Poly |
+--------------------+-----------------------------------------------+-------------------------+
| Horn | Room of Old Lady (Poly drops it) | Use it in the Horse head|
| | | door at the Wardrobe |
+--------------------+-----------------------------------------------+-------------------------+
| | | Use it with the compost |
| Flax sack | Room of Old Lady (table) |at Garden Management Room|
| | | and with the flower at |
| | | the Room of Old Lady |
+--------------------+-----------------------------------------------+-------------------------+
| Flower of Crocus | Room of Old Lady (table) | ???? |
+--------------------+-----------------------------------------------+-------------------------+
| | | Use it with the busts |
| Plate | Warehouse (from Rally) | at the East Wing Second |
| | | Floor Corridor |
+--------------------+-----------------------------------------------+-------------------------+
| Key of Housewife | Dance Hall | Use it in the door of |
| | | Housewife Bedroom |
+--------------------+-----------------------------------------------+-------------------------+
| Mask of wailing | Housewife Bedroom (bed) | Use it in the hook at |
| | | Mask Room in the past |
+--------------------+-----------------------------------------------+-------------------------+
| Key of Mask | Mask Room (big mask's mouth) | Use it in the Mask |
| bedroom | | Bedroom |
+--------------------+-----------------------------------------------+-------------------------+
| Pine seed | Mask Bedroom (beside the corpse) | Give it to Rally |
+--------------------+-----------------------------------------------+-------------------------+
| Earring | Warehouse (from Rally) | Give it to Patty ghost |
| | | at the Mask Bedroom |
+--------------------+-----------------------------------------------+-------------------------+
| Album | Reading Room (from Edgard) | Place it in the Cancer |
| | | bookshelf |
+--------------------+-----------------------------------------------+-------------------------+
| Book of changes | Reading Room (from Edgard) | Place it in the Taurus |
| | | bookshelf |
+--------------------+-----------------------------------------------+-------------------------+
| Book of remains | Reading Room (from Edgard) | Place it in the Scorpio |
| research | | bookshelf |
+--------------------+-----------------------------------------------+-------------------------+
| Pupil of the Giant | Reading Room (from Edgard) | Place it in the |
| | | switch-type face |
+--------------------+-----------------------------------------------+-------------------------+
| | | Use it in the cristal |
| Eye of Awakening | Lions Room (desk) | coffin at the Room |
| | | of eight eyes |
+--------------------+-----------------------------------------------+-------------------------+
| Book of comet | Festival Place | Info about the twins |
+--------------------+-----------------------------------------------+-------------------------+
| Holy water | Chapel (exchange it with 4 astral peaces) | Cure the abnormality |
| | | state |
+--------------------+-----------------------------------------------+-------------------------+
| | | Place it on the |
| Record | Chapel (exchange it with 10 astral peaces) | phonograph at Dance Hall|
| | | and hear the game music |
+--------------------+-----------------------------------------------+-------------------------+
| | | Once equipped you can |
| Shoes of ancient | Chapel (exchange it with 20 astral peaces) | walk over the broken |
| people | | glasses with less damage|
+--------------------+-----------------------------------------------+-------------------------+
| Circlet of Gold | Chapel (exchange it with 30 astral peaces) |Once equipped the spirits|
| | | keep away |
+--------------------+-----------------------------------------------+-------------------------+
| | Chat Room (fireplace) (the second time you | You can watch at the |
| Slide films | play the game) | Projection room the art |
| | | of Echo Night 2 |
+--------------------+-----------------------------------------------+-------------------------+
10.CREDITS
==========
To From Software for making this game. A game with great potential.
To Alex Lancho for his help in some japanese tranlations and for give me the so useful Japanese
Word Processor.
Echo Night 2: Masters of Dreams. From Software, Inc. 1999. All rights reserved.
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