Eagle Shooting Heroes, The - Strategy Guide (Page 01)
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------------------------------------------------ THE EAGLE SHOOTING HEROES Walkthrough/FAQ ver 3.21 (Complete) Edited Final Version ------------------------------------------------(also known as 'She Diao Ying Xiong Zhuan' in Chinese and Shachou Eiyuu Den in Japanese) Only for the Playstation console Avail. WINTER 2000 This file is in .txt format, suggested programs to use include Notepad, Wordpad, MS Word or your usual web browser. Revision History ----------------------- 28 Dec 2000 1st created, walkthru up to end of Chapter 1. 29 Dec 2000 Amended mix-up with NeiGong and QingGong Amended Menu call-up button to SQUARE (thanks to Lam Waileong ) Did some formatting and spelling changes. Corrected Japanese Game Name Added to 'Comparions' section. Added Chapter 2. Introduced Boss and Minigame locations. 30 Dec 2000 Completed Chapter 3. Created Chapter 4. New Year's Eve Finished till Chapter 6 Added some observations throughout. 01 Jan 2001 Finished it across the New Year with some finishing touches. 29 Jan 2001 Some add-ons. 03 Feb 2001 Final Editing 04 Jul 2001 Erroneous Minigame solution corrected By this time the game is getting old, my interest shifts to other RPGS such as FF9 and Persona 2: Eternal Punishment, so this will be my last and final version. Apologies, but if you still have problems, do drop me a mail and I will try my best to help you (if I still remember stuff from the game, heh). ++++++++ ******** Contents ******** ++++++++ 1 INTRODUCTION 1.1 Overview 1.2 Comparisons 1.3 Why this thru/FAQ 2 GETTING STARTED 2.1 Game Layout 2.2 Gameplay 2.2.1 Controls 2.2.2 In-Game Menu 2.3 Character Status 2.4 Items 2.4.1 More on Curative Items 2.5 Special Skills 2.6 Battle techniques 2.7 Battle System 3 WALKTHROUGH Chapter I Chapter II Chapter III Chapter IV Chapter V Chapter VI Chapter VII Chapter VIII Chapter IX 4 Additional Information 4.1 Sidequests 4.2 Movelist 4.3 Gameshark Codes 5 AFTERWORDS ++++++++++++++ ************** 1 INTRODUCTION ************** ++++++++++++++ 1.1 Overview Eagle Shooting Hero is the 1st ever all-Chinese PSX game (Not referring to Kanji Japanese games) developed by the good people of SCEI ie Sony. I was surprised that a Chinese PS game would appear on the market, let alone a Chinese PS RPG. Anyway I'm glad this game was released, cuz its such a different experiece, and really fun too. The game is based on Jin Yong's novel series with the same title, which of course, is most familiar with so many Chinese-literate individuals. Do note that I did bad rough translations throughout. 1.2 Comparisons It can be termed as a 'new school RPG' with all the FMVs and 3D environments. It has a great storyline and damn unique characters. I mean, what did u expect, it came straight out from a novel. Compared to FF8/9 or Chrono Cross, the dungeons and backgrounds are pretty bland, and the camera angle in towns suck. The other problem with this game is that your next objective may not be too clear, althogh you have the general idea on what to do. For example, you would never guess that you need to go to the tavern to trigger an event, which had no prior mention. You really have to wander around the area to try your luck. However, the gameplay is pretty ok for an RPG of today's standards. What is great about this game is its theme, story and characters. 1.3 Why this thru/FAQ Well... there aint too many walkthrus/FAQs for this game at the moment, I was really a bit frustrated to find so little information on this game to help me out... and also I thought perhaps I could share with fellow gamers what I gathered from the game. I would like to say that it can be puzzling at times during the game when you just don't know what to do next, since sometimes there isn't any clue given at all. I hope the 'thru will help. PLEASE NOTE THAT IF YOU DON'T UNDERSTAND CHINESE, YOU STILL WON'T BE ABLE TO ENJOY THE GAME WITH THIS FAQ. +++++++++++++++++ ***************** 2 GETTING STARTED ***************** +++++++++++++++++ 2.1 Game Layout The game is linear, and you follow an FFT kind of track. You progress on from one location, do your stuff there, complete it, and move on to the next area. Within one location is probably made up of: a. A town b. A dungeon, or a few dungeons The town probably is made up of: Pawnshop: You can trade, buy weapons, Skill scrolls, and sell unwanted items NOTE that the Pawnshop offers better buying and selling prices of herbs compared to the Medical Hall. Medical Hall: where you can buy and sell recovery herbs Doesn't deal with any other items. Inn: for saving and resting A tavern: for some information gathering Key character homes/buildings Civilian homes Other structures like a whorehouse or gambling den Scattered treasure chests and perhaps a dock. The dungeon is your usual treasure chests, branching roads and random-appearing foes and a boss at the end. 2.2 Gameplay 2.2.1 Controls The controls are not very different from most PS RPGs, but the button layout is of Japanese style ie CIRCLE to select/confirm X to cancel, hold to run SQUARE to bring up the in-game menu L1 change character L2/R2 rotate camera. Note that you can rotate the camera only sometimes, and this can be quite irritating. Analog joysticks can also be used for walking/running, and vibration is supported. 2.2.2 In-game Menu In order: STATUS: Check each chaacter's stats, including equipped special skills ITEM: You can look at your inventory and use the herbs. Press L1/R1 to switch screens. TECHNIQUES: You can view the characters' learnt techniques. SKILLS: You can view the characters' learnt special skills, as well as equip them. OPTIONS: Sound EFX Vol BGM Vol Speech Vol Background color Text Speed Auto-progress (text will scroll automatically after a while) Vibration 2.3 Character Status Much like the usual RPGs, you are in control of GuoJing, the protagonist. And he has various stats. RED: WaiGong (Physical Strength) : Your Hit Points YELLOW: NeiGong (Inner Strength): In China, this is something like internal energy drawn from your body. A physically inferior person may be very strong in NeiGong. Treat like Magic Points. Eh... something like that... BLUE: QingGong (Skill of light-footedness?!): In such 'medieval China' novels, martial arts exponents commonly possess this skill which allows them to scale mountains, climb walls and float over enemies. Treat as another MP gauge. These 3 stats may be recovered by resting or using herbs. In the Eagle-Shooting Heroes world, there are 3 kinds of attacks represented by the 3 colors RED BLUE and YELLOW, as opposed to the Physical and Magical attacks in most Japanese RPGs. Each character also have these stats (roughly translated): ATTACK determines damaging power DEFENCE determines how much damage inflicted upon character EXPERIENCE the usual LEVEL the usual HEROISM I suppose the more points you rack up here, the more heroic you are... can anyone tell me the use of this? Only GuoJing has this stat. There is no Accuracy/Evade stat though. There is also a special skill element in the game, only those currently equipped will show on the status screen. 2.4 Items There are 4 categories of items in the game. Press Square to call up the menu, choose the item menu and then press L1/R1 to toggle. Curative Items: heal up WaiGong, Qi Gong, QingGong and cure poisoning with these items. Can be used anytime in the game. Stat Boost Items: When used, they either increase WaiGong/NeiGong/QingGong permanently in various quantities. An example would be the Dragon Bone. Use them as soon as you receive them to power-up as well as to empty your inventory. Weapons: Swords, Metal fans etc. unusable, but they do have one use in the game :) (mentioned later) Special Skill Scrolls: see 2.5, may be used outside battle. Important items: such as LingZhi, white condors... items neccessary for developemt of plot. Unusable. 2.4.1 More on Curative Items There are 5 classes of curative items. a) those that replenish WaiGong in steps of 25, 50 and RecoverAll. b) those that replenish NeiGong in steps of 25, 50 and RecoverAll. c) those that replenish QingGong in steps of 25, 50 and RecoverAll. d) antidote to poisoning e) those that replenish multiple stats and cure poisoning as well. They are easy to figure out! 2.5 Special Skills Your character is able to learn Special Skills which activate randomly during battle. Think Front Mission 3. eg if u have the Strong Attack skill equipped, it may activate at a probability which increases your attack and defence for one turn. Yea, something like Ryogo's ROFLUP in FM3. Other skills give you the ability to overcome poison, fake death etc etc or even cause yourself to fall asleep! How to learn Special skills? You gotta acquire skill scrolls which give you the skill once used. You can get them from chests, the shop, or by theft. You can learn a whole list of skills, but you can only equip 4 at a time. Once equipped and used, the skills will increase in level which means that it becomes more effective as time goes by. 2.6 Battle Techniques Different characters can learn different battle techniques, or 'kung fu' techniques as the plot progresses. Unlike most RPGs where there is only the 'Attack' command, you choose which technique to use. However, there is no Magic option. Anyway, more of this later. The techniques are categorised into the 3 color classes. RED: Physical attack. The sort of basic attack with no frills. NO cost. YELLOW: Inner Strength attack. Will incur a cost of NeiGong points. BLUE: Light-footed attack. Will incur a cost of QingGong points. There is a GREEN technique class which is actually curative techniques. It is similar to using an item, but it depletes NeiGong / QingGong rather than an item stock. I WILL BE USING AN ABBREVIATED FORM OF R, Y AND B RESPECTIVELY IN THE WALKTHROUGH. Each technique is marked by a corresponding colored icon. Each technique has a few stats as well: ATTACK: add that to your basic character attack stat to get the total attack when using that technique DEFENCE: add that to your basic character defence stat to get the total defence when using that technique COST: every use will incur this number of points dedcuted from your NeiGong or QingGong, depending on the class of technique it belongs to. If you don't have enough to meet the cost, YOU CAN STILL CHOOSE TO USE THE TECHNIQUE, but it will surely fail. Also, if going against multiple foes, you may use the technique more than once, so if you don't meet the multiplied cost, you will cease unleashing the move halfway. So keep track of your stats! REQUIREMENT: Some techniques require some conditions to be met before being used. Such as for the QingGong Fan attack which obviously requires a fan, or the Twin Sword attack which requires GuoJing with his Yue Nu sword and HuangRong with her Er Mei sword. EFFECTS: Some have special effects, such as numbness which is inflicted randomly by GuoJing's Fan attack, or a STEAL effect. LEVEL: Each battle technique levels up with use and thus become more powerful as the game progresses. Personal observations so far: I have realised that there is some sort of priority amongst the 3 classes. YELLOW dominates RED: GuoJing's arrow attack hits the enemy using a Red attack with the enemy unable to close in with his fists. RED beats BLUE: opponent using Blue attack tries to jump in only to be countered by physical blows. BLUE overwhelms YELLOW: opponent using Yellow technique is shown unleashing move, but is interrupted by the Blue attack. In other words Y>R>B Something like paper rock scissors! But can some1 confirm this? However, RED vs RED: There will be an exchange of blows. The no. of hits by each character varies (randomly?). YELLOW vs YELLOW: the stronger YELLOW move will dominate and hit the opponent before he unleashes his own move. BLUE vs BLUE: A melee in the air with both characters using Light-footedness moves. Both will get damaged, depending on the power of each character's technique. USE of ITEM (or USE OF GREEN TECHNIQUE) vs ANY ATTACK: the item-user will use it first, then the attacker will hit him with 100% chance of success. Therefore you gotta consider that if the attack will do more damage than what the herb recovers, you should think twice. Please refer to Section 4.2 for the movelists of GuoJing and HuangRong. 2.7 Battle System Random encounters occur in dungeons, and battle is turn-based. Before each turn, you get to choose what to do for EACH character in your party. Press Up/Down to scroll. You can (in order shown in the menu): Choose technique: pick the technique you want to use, if u decide not to use an item. Note that the chosen technique will be used for the whole of the round. If you cannot use the technique anymore halfway (say your NeiGong is depleted for example, then you will stop using the technique.) Use item: choose item to be used by character when sparring starts. Note that each character may use the item on any ally character Check statistics: bring up status screen Confirm: begin sparring! Change position: there r 3 positions: TOP MIDDLE BOTTOM Run: there is no random escape rate, you can either escape the battle, or not. Personal observation: For battle positions, I can only guess that if you choose TOP, you are most damaging to the enemy on the top row and receive the least damage from him and likewise for MIDDLE and BOTTOM. Can any1 verify this? Anyway changing poistion will define the order of battle, if the enemy has no one facing him directly then he will attack last. You can use this command to your advantage if you know what the enemy is going to do next. Question: How is the order of attack determined? How is the number of strikes by each character determined? Cuz it sure varies. After you pick confirm, the characters will take turns sparring and damage will be dealt to each other. The number of sparring will be determined by the size of the larger group (ally or enemy). You cannot inflict any damage if using an item, but the item is effected before the enemy comes into contact with the user. (There is no animation for item usage, although sometimes a green field will be shown to indicate this action.) Of course you die if your WaiGong reaches 0, but there are no Phoenix Downs or whatever in the game! Don't worry, dead characters still get experiece points. During battle, your stats are shown as colored bars: WaiGong: Red NeiGong: Yellow QingGong: Blue Attack (total of character's attack and technique's attack figures): Pink Defence (total of character's defence and technique's defence figures): Green "You can tell to a certain extent on what kind of moves your opponent has. Their abilities bars will show it. You can plan your moves to a certain extent." 'ShiroKage', www.gamefaqs.com message board Any temporary change to these stats during that particular round will be indicated by a change in length of the respective bars. +++++++++++++ ************* 3 WALKTHROUGH ************* +++++++++++++ The background is that China is sort of divided into 3 powers: The Mongols to the North, the Songs to the South and the notorious Jin in the middle. The currency is the Chinese LIANG, not gold or gil or zenny or dollars. Note: You can save only at save points and inns. I have highlighted the dungeon locations in the 'thru for easy reference. I have also indicated where bosses and minigames will be encountered. The point of this 'thru is to help players through the plot as sometimes its hard to know what to do next, and it doesn't dabble too much in the plot and thus is not too much of a spoiler :) Clue: You know that you have done the correct thing if the characters have digitised speech, because then they are part of the plot. ***************************** CHAPTER I : Mongolian Village ***************************** VILLAGE ******* The scene starts with the Blind Guy who had been searching for GuoJing (you) and stops to find a ravaged village. He is Jiang Nan Qi Guai (7th weirdo from Jiang Nan. Jiang Nan is somewhere in China) The scene changes to where GuoJing and ChiLeDu (mongolian guy who is obviously jealous of you and takes you as a rival) are alerted by whiney Mongolian girl HuaZhen of an invasion of the village by Jin soldiers. You rush back. Kill one of the soldiers. BOSS: Jin Soldier CAVE ***** Then your mom tells you that a family heirloom dagger had been stolen. You must get it back. ChiLeDu will join you. Walk out of the village to the prairie, go straight to see 4 cave openings. The 2nd and 4th contain trasure chests. The 3rd is linked to the 1st. Just go into the 1st one on the left. You may be confronted by Jin soldiers on the way. Finish them with RED attacks and use herbs if necessary. Don't bother venturing too far deep into the caves as the soldiers get too hard to kill. BOSS: Jin Soldier Mob The next battle is one you cannot win. ChiLeDu will chicken out and a single 158 dmg hit finishes you off. The Blindguy saves you. Go back to the village, talk to your mom, sleep and save. SAVE POINTS are depicted by YIN YANG SYMBOLS in the game (The white tent at the back) Then return to the cave entrance to meet the Blindguy. He teaches you a RED Sword Technique. Go into the 1st opening again for your quest up the 4 storeyed cavern to kill MeiChaoFeng, some psycho bitch. The enemies get tougher as you go deeper and there are a few items here and there, but nothing too important to collect. Just wander your way around and head up the stairs you see. BOSS: MeiChaoFeng On the 4th storey u meet the boss MeiChaoFeng. Looks like the Blindguy has a grudge with her. GuoJing would probably die with a few swipes of her claws. (Don't worry GuoJing still gets EXP) She has 150 WaiGong and uses her YELLOW Jiu YIn Bai Gu Zhao technique a lot. So use the BLUE Fan technique to counter that, then since it has a stunning effect, when she is frozen use your more damaging Sword attack or better yet steal a scroll from her if you want. Use herbs when necessary. You may LOSE if you are not careful here. After that, note that you cannot go through the Skull Door and make your way back to the village. Save/Rest, then proceed to the brown hut at the back, next to your home, to learn the Stealing Fists (coined this translation myself, literal translation would be Empty Incredible Hands technique?!)technique from your new blind master. Then he asks you to learn archery. At this point you may want to restock on some herbs and buy some scrolls. The 300 liang one is useful, the rest seems useless... well I haven't discovered their use yet. Their effects seem negative. THE MERCHANT SELLS A WEAPON KNOWN AS QINGTONGJIAN (Green Copper Sword). Buy it. You will need it in Chapter VII. There are also some other points in the game where you can get it, but better be safe than sorry? Buy also a bow and arrow for your archery lesson later on. FOREST ******* Anyway, u need to learn archery. Did you buy the bow and arrow? There is a path from within the village that leads you to a man in the forest. He will teach you by telling you to kill 20 leopards. (Greenpeace!!) Minigame: Shoot Leopards! Then talk to HuaZhen in the Red Tent of the village. CLIFF ***** Go to the Cliff. Its on the right side of the prairie. Go all the way up and shoot down a black condor to save the white ones. Geez... this game is cruel man... Then Ma Yu a priest of the Quan Zhen sect teaches you basic QingGong and you are able to collect the White condors and a LingZhi in the chest. Go back to the village. PS: Here you might find some difficulty in jumping down the cliff from the top due to the poor design of the game. There is a particular spot somewhere where you have to press the ACTION button. I stumbled here too. Thanks to Game Master playstationmaster7@hotmail.com for reminding me. Go to HuaZhen's red tent again to confirm her absence and return to your master's tent for a meeting and to learn the Fan technique. But you don't have a fan. PRAIRIE ******* Go back to the prairie AGAIN to find the village chief. Give him the LingZhi for his Metal Fan. CAVE ***** Make your way to where MeiChaoFeng was. You are strong enough to do so alone, and can consider swiping a few herbs from the Jin soldiers. Enter the Skull Door and fight HuangHeSiGui the fat ass. Note that you must have learnt the PanGuanShuangBi QingGong skill (the fan skill) and possess the metal fan as well to unlock the Skull Door. Thanks again to Game Master playstationmaster7@hotmail.com for this point. BOSS: HuangHeSiGui Consider using the Fan attack to counter his special moves. After winning, activate the lever to get out to the prairie and the village. Talk to HuaZhen, then your master the BlindGuy and then the merchant and his horse in that order. You need a horse... PRAIRIE ******* Go outside, talk to the stupid kid, and grab the Red Horse. Minigame: Tame the Red Horse A minigame starts where you have to steer the horse using either LEFT or UP keys. Jump if you see obstacles but don't jump too early. After that, with a horse, you are ready to leave Mongolia. Grab the letter in the Blindguy's hut, show it to your mother, and that's the end of chapter I. ************************************* CHAPTER II: Yan Jing and the Marriage ************************************* You enter the Zhang family area. Talk to the green guy near the entrance and then go to the tavern for an encounter, then the blind fortune teller by the street (Darn din know he was blind at 1st). Next talk to HuangRong in the tavern. Then talk to this guy nearby who knows about XiaoCui the missing girl from the previous town, then head to the forest. FOREST ****** Nothing too hard around here, some bandits around. There's a fork to the right that leads to a dead end. Ignore it. BOSS: PengLianHu But then you meet Bridge troll-wannabe, PengLianHu. I shall not elaborate too much here as he is easy to beat. He uses RED and YELLOW attacks so you may have to predict his moves a little. BOSS: WanYan Kang The forest ends at Yan Jing town. On the EAST portion, there will be a tournament which GuoJing interferes and GETS DEFEATED. You meet WangChuYi who asks you to meet him in the forest. FOREST ****** A scene occurs at the bridge. Then return to EAST YanJing. Note that there are 2 inns in YanJing, one is much bigger and costlier. Go to the cheapo one immediately to the side of the city entrance and go to SLEEP. Anyway u wake up to find WangChuYi poisoned after a visit to WangYanHongLie's mansion and you need to help him buy some herbs. So go to the herbal store in the WEST part of the city. (By now you would have realised that it is difficult to navigate around YanJing cuz you can't really see where you are going. I just hope you can sort of get used to it.) There is a whorehouse upstairs and a gambling den where you can play some kind of minigame which can double your bet. Yep, really realistic, you can even play the ancient game of Da Xiao. Anyway talk to the herbalist to find that what you need is out of stock. Return to the inn, and read the letter in which HuangRong asks you to return to the forest. Again.... sigh. FOREST ****** You meet HuangRong who decides to join you and take a trip to WanYan HongLie's mansion on the EASTERN part of the city. Go straight up the path to the large building, use QingGong to enter, then wander around to collect stuff from the chests, then peep into the old house on the left. After that, peep into the main red building. Then, HuangRong will spy on the mistress while you should go to the Drug Hut to the right to recover the herbs. DRUG HUT ******** Search around the sides to get 3 of the 4 herbs. Then search the cauldron, take a fall and fight a giant snake.
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