Dark Forces - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Dark Forces - Strategy Guide (Page 05).
9.11 Day of the Tentacle? ========================= The following hack was provided by Troy Benge: If you edit the .O file (example: secbase.o) add 1 to the number of "SPRS:" (to "11") and to the number of "OBJECTS:" (to "169") in the SPR list add the line: SPR: IDTGUN.WAX or SPR: DEFAULT.WAX Go to the end of the file and add the lines: CLASS: SPRITE DATA: 11 X:183.00 Y: -42.00 Z:332.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1 SEQ LOGIC: SCENERY LOGIC: ANIM SEQEND Save the file and put it in the DARK dir and start the game. The Tentacle will be waiting on the roof. ======================================== 10.0 Custom Missions and Mission Editors ======================================== 10.1 MPC Mission editors ======================== All DF fans should thank the authors of these fine utilities for helping keep DF going! Dark Forces Editor Version v2.00 (dfed2.zip - 138,509 bytes) ------------------------------------------------------------ This editor allows you to modify existing missions and randomize the locations of opponents. Windows 3.x application. Shareware, $5+ to register. - written by Sean Baker Dark Forces UtilitieS and Editor v1.00 (dfuse100.exe - 1,072,330 bytes) ----------------------------------------------------------------------- DFUSE is a collection of utilities to modify/create DF levels. This is not for the casual player; it is a powerful tool that requires some skill to use. It includes geometry and object editors, viewers, and converters; .GOB-extractors and -builders. It is postcard-ware (send him one if you like the utility!). - written by Yves Borckmans Windows Dark Forces UtilitieS and Editor ---------------------------------------- From the README.TXT file: WDFUSE is a collection of tools to design levels for Dark Forces. It is a complete Windows port of DFUSE/DOS, with many corrections and improvements. Included in the package is the a version of the "Dark Forces Unofficial Specifications". Contrary to DFUSE/DOS, WDFUSE is SHAREWARE. Its registration fee is a $25 ALL CHARGES PAID International Order. The unregistered version is severely limited in the size of the level it can save. Registered users gain full save capabilities and email support. They will also be able to use the forthcoming WAD converter. Minimum requirements: a computer able to run Windows 3.1 or Windows 95, 8 Mb of RAM, a mouse, 640*480*256 resolution. Recommended: 486/66 or higher, more than 8 Mb RAM, 800*600*256 resolution or higher. As of this writing, the current version is 2.10beta1, in 16- and 32-bit flavours. See Yves' Website at: - written by Yves Borckmans WEdit: The New Dark Forces Editor for Win95 ------------------------------------------- Wedit is "the hottest WIN95 tool for creation of DARK FORCES levels. Version 2.33 of Wedit contains new and exiting features, a new and very easy to use INF Editor, tools for doors and staircase generation, plus some bug fixes." WEdit is shareware; for the full version that has the limitations removed and for tech support, send US$35 to: Ole Thomasen 106 Beavertail Pt Houston, TX 77024 USA WEdit v2.33 is available at the Wedit homepage: - written by Ole Thomasen ,<102245.1610@compuserve.com> 10.2 MacDF mission editors ========================== MacDF fans rejoice: Brad Oliver has created a DF editor for the Mac! It is called Dark Forge 0.993 (formerly known as DFLE). It can be found at: 10.3 Custom missions ==================== This section of the FAQList used to contain a list of all custom DF missions. Sorry, but due to constraints on my time, I found that I was not able to keep up with the flood of new levels, many of which are only available on AOL or CIS (despite my pleas for cooperation, few custom mission authors kept me updated on new missions :-(. Fortunately for DF fans, a couple of people have come to my rescue! Aris Paterakis and David Lovejoy have taken responsibility for keeping track of DF custom missions. Their DF Custom Missions FAQList answers all sorts of questions, including where to find custom missions. Check out Ackbar's Dark Forces Levels Page at: Also, an extensive list of custom missions is available as part of the Dark Forces and Jedi Knight Archive Library. See the Invisible Knights' Website at: ==================== 11.0 Troubleshooting ==================== If you run into problems running DF, make sure you've read the README.TXT file that came with DF. Try making a clean boot disk, and make sure you have enough XMS free. Beyond this, I simply cannot help you with any problems. Contact LA, giving them your exact configuration and a description of the problem. 11.1 Help installing ==================== The most common problem is getting an error regarding JEDI.CFG. Fortunately, there's a simple fix. From the DOS command line, type INSTALL -Xk where 'k' is the letter of your CD-ROM drive. LA has provided a fix for a "divide overflow error". The following changes to your CMOS settings are suggested: - disable the turbo switch - lower the bus clock speed - disable all caching - disable hidden refresh - or make sure that you have the line "STACKS=9,256" in your CONFIG.SYS 11.2 Help with sound cards ========================== SETUP doesn't recognize the IRQs of some cards correctly. You can solve this problem by patching the IMUSE.INI file. Using a disk editor, you'll find the internal names (e.g. SBCLONE.WDR (SoundBlaster compatible), SB16.WDR (SoundBlaster 16) or SBPRO.WDR (SoundBlaster Pro)). With an offset of 0Eh/0Fh bytes from the first character of the name, you find the 2-byte hexadecimal port number. The interrupt channel can be found at offset 12h, and the DMA channel is located at offset 16h. So you can easily patch the port/DMA/IRQ combination you need, even if it's not offered by SETUP. 11.3 Misc help ============== - Does DF run too slowly for you? Rerun the SETUP program and transfer more components of DF to your hard drive, provided you have the room. - DF runs fine in Windows 95. Just make a .PIF file to specify settings when running from Windows (note that you can't run DF *in* a window), or you can simply run DF from the command line. - DF also runs fine under OS/2 (and you can run it from a network CD-ROM drive). - Certain models of Cyrix chips may lock up when loading a DF level. To fix this, the DOS4GW.EXE that comes with DF needs to be replaced with an older version. Contact LA for the fix. 11.4 How do I contact LA technical support? =========================================== CI$: Game Publishers Forum A (GO GAMAPUB) section 7 Or send email to ID# 75300,454 America Online: Keyword "LucasArts" Or send email to LUCASARTS3 GEnie: Games RT (m805) category 27 Or send email to LUCASARTS Internet Email: 75300.454@compuserve.com Or send email to LucasArts3@AOL.com WWW site: Technical Support BBS: +(415) 257-3070 ===================== 12.0 Acknowledgements ===================== If you gave me tips and your name is not listed here, I apologize. I use a "first one gets credit" system -- many people sent me tips and secrets after I had already found them. Also, I was unprepared for the deluge of mail I received, and often lost track of messages; sorry! If I ever meet any of the following people, I'll buy them a beverage of their choice: - Tim Smulders sent me a bunch of custom Missions I was missing--including his own! - Steph Smith gets a big cheer for counting *all* enemies in *all* levels at *all* levels of difficulty; he also wrote descriptions of some cheat codes - Troy Benge uncovered the hidden Tentacle - Paulius Stepanas gave me lots of feedback on things ranging from grammar (how embarrassing!) to strategy, and made the kewl shots-to-kill table in section 6.17 - Allen Do found secrets for Missions III, IV, X, and XI; as well as the extra non-secret in Mission XII - Dennis McKenna , after spending a "damn week on this level", found another way of getting an extra life in Mission IV - Marc Atkin found a secret in Mission IV - Alexandre da Silva Pereira found how to get to the Ewok in Mission IV without cheating - Jimmy Kwon found *seven* secrets in Mission VI, and also provided the hack for key mappings - Bart Barenburg clarified the function of a switch in Mission VI - Clark and Shannon Janes clarified the elevator positions in Mission VI - Steven Loretero fixed a coordinate in Mission VI - Charles Bird set me straight on flickering maglocks - Michael Montona found the Ewok in Mission VII - Tom found the Ewok in Mission VII without cheating - Shawn E. Robinson assisted me with the walkthru in Mission VIII - Jason D. Wright clarified the function of a switch in Mission VIII - Alan Hartman found a convenient ledge in Mission VIII - Atsushi Kanamori helped with Jabba's Jacuzzi - Adrian Kwong drew the ASCII map of the Hexagon - Clint Cox provided descriptions of most of the cheat codes - H. Ian Novack reminded me of the name of the Mouse Droids, plus gave tips on combating enemies - Eushuk Hong provided info on Windows95 - ran DF under OS/2 - Jason Dyer gave me info on Cyrix chips - Mark Haidekker provided info on IRQs - first came up with the term "Dork Farces" :) - Edouard Poor , Bob Dunlap II <73710.1366@compuserve.com>, Chik , and Brad Oliver helped me with MacDF info =============== 13.0 References =============== _The Adventurer_, #9: Winter 1994/5 (published by LA). _CD-ROM Magazine_, Vol. 1, #5 (Dec.1994). _Computer Game Review_ Vol. 4, No. 11 (June, 1995) _Computer Gaming World_ #131 (June, 1995) _PC Games Plus Global_, Vol.3, No.1 (#44). _Star Wars Insider_, #23.
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