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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter D » Dance Dance Revolution: 5th Mix - Strategy Guide (Page 01)

Dance Dance Revolution: 5th Mix - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Dance Dance Revolution: 5th Mix - Strategy Guide (Page 01).

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                                   ____/ / / / / // // /| /| | _/ /_  //||
                                  /_____/ /_/ /_//_//_/ |/ |_|/____/ // ||

Dance Dance Revolution 5th Mix
FAQ by: Xeno Lynx
Version 1.04


The Inside
1. Fundementals
2. Game Mode
3. Diet Mode
4. Lesson Mode
5. Training
6. Edit
7. The Other Menus
8. Things to know
9. Credits

Version History
1.00 
     - Initial
1.01 
     - Added Volcabulary 
     - Added Specific Controls
     - Redid some areas
1.02 
     - Added Rankings
     - Added more information to Diet and Edit modes
     - Confirmed Double Play difficulty on all of the songs
     - Confirmed most of the reward table
     - Minor layout change
       (you know, I should really use that notebook more often n.n;)
1.03 
     - Got rid of marginal stuff, otherwise, you didn't need them and they
       were pointless anyways. If you want them back, you got to notify me.
     - Distribution notice added (please read if you don't plan to read it 
       where ever you are right now)
     - Moved around somethings from the Things To Know 
1.04 
     - I actually started playing again and got some things in that were long 
       before obvious, so, I got them in.
     - Made a new layout for songs
-------------------------------------------------------------------------------
1. Fundementals
-------------------------------------------------------------------------------
Not during gameplay

Controller

D-pad: Move cursor
O: Accept
X: Cancel
[]: No use
/\: No use
L1: No use
R1: No use
L2: No use
R2: No use
Start: Accecpt
Select: None

Dance Pad

Arrows: Move Cursor
O: Accept
X: Cancel
Start: Accept
Select: None

During gameplay

D-Pad: Arrows (Same direction as key)
O: Right arrow
X: Down arrow
[]: Left arrow
/\: Up arrow
L1: (Double play only) Arrow
L2: (Double play only) Arrow
R1: (Double play only) Arrow
R2: (Double play only) Arrow
Start: None
Select: None

Dance Pad

Arrows: Arrows (Same direction as key)
O: Right arrow
X: Down arrow
Start: None
Select: None


Volcabulary

Line
A line in DDR is the same as four beats in the arrow setup. Every four beats, 
another line starts. 

Beats per minute (BPM)
How many beats accomplished per minute. Determines how fast the song goes. (100
is slow, 200 is fast)

1/4 Beat
This is basically 1 beat on the line, or the same as going as fast as the
song's current BPM.

1/8 Beat
This is basically called a half-beat, or the same as going twice as fast as the
song's current BPM.

1/16 Beat
This is basically called the quater-beat, or the same as going four times as 
fast as the song's current BPM.


How To Play Dance Dance Revolution
Screen
[||||||||||||||||]stage[||||||||||||||||||]
 < V ^ >



00031204250

Kinda corny but it helps. On the top is your dance gauge. You will not get 
game over until the gauge empties out. Below that are a set of four gray 
arrows that stay put. These are to say when you're supposed to hit the arrows. 
They also flash according to the beats per minute. (BPM) The arrows come from 
the bottom to the top, the speed depends on BPM. On the bottom is your score, 
which is just for kicks, no real reason.

Goal
Time hitting the arrows just at the gray ones. Continue to hit them until the 
end of the song.

Tips for begginers
It's fairly easy to play this game as long as you just pay attention. And 
don't be afraid either, doing good attracts crowds. (well at the arcade, since 
this FAQ is for the console game) Most of the time, you'll just memorize like
that, otherwise you'll have to react. Don't worry if you have to look all the 
way at the bottom just to see the next set of arrows, you'll get used to seeing
them and memorizing them for just a split second.Here are some tips for playing 
the easy songs. Your skill will progress if you play progressively harder songs 
later, but don't jump from a 1 foot to a 5 foot.

1/4 Beat steps (one arrow every beat)
Just follow the beats per minute of the music and hit the arrows at that pace.

Jumps (two arrows simultaneously)
This what gets most people. Just jump to the two arrows you're trying to hit 
at the same time. Like if you're hitting the left and right arrows at the 
same time, jump with your legs spread out. What maybe the most odd thing is, 
you tend to jump exactly right when you see it!

Song's too fast/slow!
There's a thing I call a speed optical illusion, and it really helps.
"Too Fast"
Start playing faster songs, eventually your eyes even out the speed so it 
appears to be moving a bit slower
"Too Slow"
Start playing slower songs, eventually your eyes even out the speed so it
appears to be moving a bit faster. 
In short, continue to play fast or slow songs until your eyes are so used to it, 
you can see the arrows clearly. (worked with PARANOiA Max for me)

Practice without the game!
Look at people as they do it. Try to play without a pad, whatever. It helps
somewhat if you practice without the use of a pad or the game. If you want
to warm up, try doing the song the person is doing at the arcade. (or wherever)



Innovations Of The Game (Why should you get it?)

- The graphics are way improved. Everything moves smoothly, dancers, arrows, 
  everything.

- New feature, pausing. The arrows stop and resume

- New feature, sorting of songs. Pressing start will arrange the songs

- New feature, long version. Long versions of songs will now be playable, 
  at the cost of two stages.

- Added feature, BPM change. They added more songs that change BPM



Should I Play If...

I want to work on my arcade skills?
Yes, it's free, obviously, but you need the pad.

I only have a controller?
That's up to you. The game is VERY easy with the controller even if you 
suck on the pad.

I recently ate and play with the pad?
It's highly recommended you don't play on a full stomach. Sometimes, 
however, your stomach tolerance can  withstand motion on certain foods. 
Try jumping around to test out if you should play. However, it's not 
recommended either way if you have a full stomach.

I have a US Playstation? (no mod)
A mod chip is required to play any imported game. There's a trick, so 
look way below for how to really play this game.

Health Warnings
Obviously, if you're sick, injuries, or have any physical disorder, try not to 
play this game. You'll find yourself using nearly every body part and moving 
around a lot. After all, I find it funner if I threw in some arm motions.

If you do happen to play on the pad, be advised of the following:
After a while, you'll fatigue. If you really feel like you can't stand up, 
take a break. It's better to rest than continue on playing straight after all.
Once in a while, you may end up rubbing your feet against the pad. Rubbing 
constantly builds up a blister. Try to avoid rubbing, and should you get one, 
stop playing.
You have to keep balance much throughout the songs, starting upon some 
Moderate levels. If you have trouble keeping balance, practice doing so by 
trying another form of balancing. You might end up injuring yourself if you 
lose balance during gameplay.
Obviously, if you practice dancing moves, the same as above applies.

-------------------------------------------------------------------------------
2. Game Mode
-------------------------------------------------------------------------------
Before The Game
In the console version, there are only three modes to choose from: Single, 
Versus, and Double. There is no Non-Stop or Solo Play (six panels) in this 
game.

Single Play: Play by yourself, one player only, etc.
Versus: Play with another person, two player, etc.
Double: What most people do is get two people for this mode. This mode was 
        strictly meant for one person to deal with two pads at the same time. 
        Which is why one side gets most of the arrows during the course of the 
        song.

After that, you can pick characters. Each one doesn't matter now, since they 
all dance in the same fashion. But I just like ones who look good for that 
type.

Characters                                              *
1 Player's Side
Afro (from 1st mix)  Johnny (From 4th mix) Spike        Naoki (Naoki Maeda)
Rage (from 3rd mix)  Robo2001              Baby-Lon     U1 (U1-aSami)

2 Player's Side
Janet (from 2nd mix) Charmy (from 3rd mix) Maho         N.M.R. 
Emi (from 3rd mix)   Princess-Zukin        Alice        2MB

*This column, all the characters must be obtained.

Mode
Arrow Misc (Top)
Little: Any 1/8 or 1/16 arrow is gone
Flat: If you notice, the arrow colors rotate differently depending on the 
      beat that arrow is at. Flat makes all the arrows the same color 
      rotation.
Arrow Arrangement (Middle) 
(The gray arrows are always going to be left, down, up, right)
Left: All arrow positions are moved left. So it's like down, up, right left
Right: All arrow posistions are moved right. So it's like right, left, down, up
Mirror: All arrow posistions are inverted. So it's like right, up, down, left
Shuffle: All arrow posistions are random
Arrow Visibility (Bottom)
Hidden: All arrows dissapear at 2/3 from the top
Sudden: All arrows reappear at 2/3 from the top
Stealth: Arrows are invisible


How tough is it?
Simple (1): Generally, the song is mostly a step every two beats, then you'll 
            encounter a few 1/4 beat songs. Jumps are rare
Ordinary (2): Generally, most of the song is 1/4 beat and you may have jumps.
Moderate (3): Almost all the song is 1/4 beat and you'll run into jumps easily.
Superior (4): All the song is 1/4 beat* and you may even encoutner a 1/8
Marvelous (5): 1/8 beats are ocasional in three bursts and/or numerous jumps
Genuine (6): 1/8 beats are more common in three bursts 
Paramount (7): 1/8 beats are common in three bursts and sometimes eight in a row 
              (with a arrow pattern of two or more) 1/16 beats maybe present.
Exorbitant (8): 1/4 beats don't practically exist. The song is mainly 1/8 beats, 
                1/8 jumps are rare. 1/16 beats are present in slow songs.
Catastrophic (9): 1/4 beats only appear if necassary. 1/8 beats are everywhere 
                  with 1/8 jumps. 1/16 beats are present in slow songs

*- Fast songs are an exception. Like Furuhata's Theme and Afronova Primeval

Ranking
At the end of the song, you'll recieve a ranking on how well you performed.
As well as score, bonus, and total score.

Judgement
Perfect!! - Perfect timing, increases dance gauge with most effect, points 
            increased full amount. Adds 1 combo
Great! - A bit off, half the worth of Perfect!! Adds 1 combo
Good - Off by a slight beat, no value, stops combo
Boo! - Off majorly, half the worth of Miss, stops combo
Miss - Didn't attempt, decreases dance gauge with most effect, stops combo

Grades

E - Failed (Judgment doesn't matter)
D - Barely Passed (30%+ total Boos/Misses or your gauge was below 50% most 
    of the song)
    Probable Score Percent: 40%
C - Did alright (20%- total Boos/Misses, 40%-50% Perfects or you gauge was
                 averaging 75% through the whole song)
    Probable Score Percent: 50%-64%
B - Good performance (10%- total Boos/Misses, 50%-59% Perfects)
    Probable Score Percent: 65%-79%
A - Great performance (3%- total Boos/Misses, 5%- Goods, 60%+ Perfects)
    Probable Score Percent: 80%+
AA - Excellent performance (Perfect combo, 0% Goods/Boos/Misses, 1+ Greats)
    Probable Score Percent: 90%-99%
AAA - Perfect performance (Perfect combo, 100% Perfects)
    Probable Score Percent: 100%

Bonus (for higher)
- Gameplay (Double play is best (NOT CONFIRMED))
- Harder difficulty (Maniac is best)
- Modes on (Flat, Shuffle, and Stealth are best)
- Evalutaed Score (higher the better (NOT CONFIRMED))
- Evalutated Judgement (More Perfects the better)
- In a row (Doing the same will decrease it)


Controls
Left/Right: Select Song (left is up, right is down) Move Cursor
Up/Down: Press twice to switch difficulties/Move Cursor
O: Select Song
X: Use edit data/Hold during selection to go back to main menu
Start: Re-arrange songs
    - Difficulty: By basic and categorized by music type
      - Green: DDR Starter songs
      - Blue: DDR rewards
      - Yellow: Beat Mania Append
    - Alphabetical order: Press O on the letter to select it
    - BPM order: Slowest to fastest
    - Player's Best: By songs played most
Select: Mode menu

Song List (In Alphabetical Order)
Since I happen to use a computer that's not in my home, I cannot lug my 
Playstation over there and play DDR. Though songs I do know I will write about 
but generally, slow songs or anything else I don't usually play won't show. 
Usually the easy songs are boring to write about about anyways. If you see a 
song with a yellow/green triangle thing, that means it's a begginer's song. 
(more on that a little later) 

Example
Title - Artist
BPM - How fast the song is  Lines - How long the song is

Single - Single Play
Basic : Basic mode difficulty, along with tips underneath
Trick : Trick mode difficulty, along with tips underneath
Maniac : Maniac mode difficulty, along with tips underneath

Double - Double Play
Basic : Basic mode difficulty, along with tips underneath
Trick : Trick mode difficulty, along with tips underneath
Maniac : Maniac mode difficulty, along with tips underneath

Description (if any)

KEY- (for Difficulty Tips)
Pattern
M - Follow the music: certain intruments that stand out or sounds)
L - Follow the lyrics: the patterns is when the artist is saying the words)
P - Regular: No real pattern
E - Erratic pattern: the pattern is oddly arranged, supposed to follow 
                     something

Arrow Beats
1/2 - Arrows too far apart (easy)
1/4 - 1/4 beats mainly
1/8 - 1/8 beats mainly/warning
1/16 - 1/16 beat warning

-------------------------------------
17 Sai (17 Years Old)- Bambee
-------------------------------------
BPM - 142  Lines - 50

Single
Basic : 2
Pattern - P Arrow - 1/4
The song is easy, just a bunch of 1/4 beats and a few jumps.
Trick : 5
Maniac : 6
Pattern - P Arrow - 1/8
It's 1/8 but it goes in a good pattern that's easy to follow

Double
Basic : 2
Trick : 4
Maniac : 6

    Overall, this song's not too hard. Just be aware of 1/8 beats in this song 
    in Trick and Maniac.

-------------------------------------
Absolute - DJ TAKA
-------------------------------------
BPM - 144 - 80  Lines - 62

Single
Basic : 3
Trick : 5
Maniac : 8
It's partly easy, but follow the main sound with the arrows later on

Double
Basic : 3
Trick : 5
Maniac : 8

    This song is fun on Maniac as it follows the music. It's probably what some 
    guys would call "happy music"

-------------------------------------
Abyss - DJ TAKA
-------------------------------------
BPM - 142  Lines - 52

Single
Basic : 2
Pattern - P Arrow - 1/4
Has a lot of 1/4 beats for a moderate song
Trick : 5
Maniac : 7
Pattern - M Arrow - 1/8
Follow the drum in the back for the first part, then follow the sound.

Double
Basic : 2
Trick : 5
Maniac : 7

PAUSE NOTICE - Line 33 at beat 1/4, stops for six beats

    One of the four songs that features the pause. It's seems like something 
    that could be used in credits of a movie or something. 

-------------------------------------
Afronova Primeval - 2MB
BPM - 200 Lines - 82 
-------------------------------------

Single
Basic : 4
Pattern - P Arrow - 1/4
Fairly easy, but the hard part about this song is keeping up
Trick : 6
Maniac : 9
Pattern - M Arrow - 1/8
Again, just listen to the music. There's always a beat you can use for getting
the arrows just right

Double
Basic : 4
Trick : 6
Maniac : 9

    A remix of the third fastest (more like second) song, Afronova  from DDR 
    3rd. It's a fun song to do and it's somewhat easy to do for a 200 BPM 
    song. Even easier than PARANOiA and it was 180 BPM.

-------------------------------------
Against All Odds (Definite Mix) - Deja Vu featuring TASMIN
BPM - 139 Lines - 57
-------------------------------------

Single
Basic : 3
Trick : 5
Maniac : 7

Double
Basic : 3
Trick : 5
Maniac : 7

    I haven't played this song much, so I can't say much about it.

-------------------------------------
B4U Glorious Style - Naoki (LONG VERSION)
BPM - 155 Lines - 119
-------------------------------------

Single
Basic : 4
Trick : 6
Maniac : 9
Pattern - M Arrow - 1/8 and 1/16 
Listen to the music, there's a sound that goes in a pattern with the arrows.

Double
Basic : 4
Trick : 6
Maniac : 9

    This song is also a fun one to do, but hard to keep up with if you can 
    outlast a three minute song. Thankfully, that's only equilvilant to two 
    songs.

-------------------------------------
Be Together - Ni Ni
BPM - 142 Lines - 46
-------------------------------------

Single
Basic : 3
Trick : 5
Maniac : 7

Double
Basic : 3
Trick : 5
Maniac : 7

    One of the songs I don't play much either.

-------------------------------------
Broken My Heart - Naoki featuring Paula Terry
BPM - 168 Lines - 66
-------------------------------------

Single
Basic : 4
Trick : 5
Maniac : 9
Pattern - M Arrow - 18 and 1/16 
There's a few 1/16 beats mixed in so just be sure to watch out for those

Double
Basic : 4
Trick : 6
Maniac : 9

    I started playing this when I realized it was a castrophic, but I don't 
    play it a whole lot.

-------------------------------------
Can't Stop Falling In Love (Speed Mix) - Naoki
BPM - 170 Lines - 66
-------------------------------------

Single
Basic : 4
Trick : 6
Maniac : 9
Pattern - M Arrow - 1/8 and 1/16
Follow the song, especially the beginning part.

Double
Basic : 4
Trick : 6
Maniac : 9

    This is a fun song to do. It gets progresive with the 1/8 on Trick and 
    Maniac, so just be sure to watch out for those, it's easy to  miss them on 
    a fast song.

-------------------------------------
Dancing All Alone - SMiLE.dk
BPM - 140 Lines -43 
-------------------------------------

Single
Basic : 2
Trick : 5
Maniac : 7

Double
Basic : 2
Trick : 5
Maniac : 7

    From the same people who did Butterly, this song is just as good.  Though 
    you won't encounter many jumps in this song.

-------------------------------------
Dive - Be For U
BPM - 155 Lines - 60
-------------------------------------

Single
Basic : 4
Trick : 5
Maniac : 8
Pattern - M/L Arrow - 1/8 and 1/16
Part way, follow the lyrics when they come up. Then follow the music.

Double
Basic : 4
Trick : 6
Maniac : 7

    This song introduces Konami's new artist for DDR: Be For U.  Although I 
    don't know why they have that name. (a short history is in the instruction 
    book) This is more likely a J-Pop song, so if you like J-Pop you'll be on 
    this one for a while.

-------------------------------------
Dive -More Deep & Deeper Style- - Be For U
BPM - 155 Lines - 60
-------------------------------------

Single
Basic : 3
Trick : 5
Maniac : 7
Pattern - M/L Arrow - 1/8 and 1/16 
Same as Dive

Double
Basic : 3?
Trick : 5?
Maniac : 7?

    Consider it, the easier version of Dive. It's exactly the same BPM and 
    lines. You know, how different is it from the original is beyond me.

-------------------------------------
Do It Right - SOTA featuring Ebony Fay
BPM - 135 Lines - 49
-------------------------------------

Single
Basic : 4
Trick : 5
Maniac : 7

Double
Basic : 4
Trick : 5
Maniac : 8

    It's the credits theme song, enjoy.

-------------------------------------
DXY! - TaQ
BPM - 148 Lines - 65
-------------------------------------

Single
Basic : 4
Trick : 6
Maniac : 8
Pattern - E Arrow - 1/16 
The pattern is something I can't figure out how it relates with the song. Since
the pattern is erratic, you're on your own.

Double
Basic : 4
Trick : 6
Maniac : 8

    Well, I got better on this so it's not so hard. But TaQ does make some
    pretty hard songs.

-------------------------------------
Dynamite Rave (LONG VERSION) - NAOKI
BPM - 150  Lines - 108
-------------------------------------

Single
Basic : 4
Trick : 5
Maniac : 8
Pattern - M/P Arrow - 1/8 and 1/16 
Mainly it's 1/8 beats but the mixed in the 1/16 beats from the original.

Double
Basic : 4
Trick : 6
Maniac : 9

    They mixed the arrow placement around, but it should be similar otherwise.

-------------------------------------
Ecstasy - D-Complex
BPM - 145 Lines - 
-------------------------------------

Single
Basic : 4
Trick : 6
Maniac : 7
Pattern - P? Arrow - 1/8 
Bunch of 1/8 beats.

Double
Basic : 4
Trick : 6
Maniac : 7

PAUSE NOTICE - Line 25 1/4 beat, stops for 8 beats. Line 47 3/4 beat, stops 
               for 16 beats

    The one thing I love about this song is that it pauses twice. One is 
    "normal", the other is longer. Actually, you might even notice a second 
    pause is coming up.

-------------------------------------
Electro Tuned (The Subs Mix) - TaQ
BPM - 125 Lines - 51
-------------------------------------

Single
Basic : 5
Trick : 6
Maniac : 9
Pattern - E Arrow - 1/16 
Can't figure out the pattern either.

Double
Basic : 4
Trick : 6
Maniac : 9

    I thought this song was hard on Maniac because of the arrow placement. 
    Otherwise the other modes are just about what you'd expect out of DXY!

-------------------------------------
Healing Vision - De-Sire
BPM - 90 - 196 - 49 - 190 - 90 Lines - 70
-------------------------------------

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