Castlevania: Symphony Of The Night - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Castlevania: Symphony Of The Night - Strategy Guide (Page 05).
* Short Swords *
Short swords are, well, short. They are generally quicker than their
larger counterparts. They do short ranged Cut type damage.
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Basilard Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +1 DEF +0
Basic short sword
- B, F + Attack: Slashes for slightly more damage.
Drop: Bloody Zombie
Find: Alchemy Laboratory
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Combat knife Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +24 DEF +0
Flat combat dagger
- Attack + Attack: Stab and slash combo
- B, F + Attack: Slashes for slightly more damage.
Drop: Gurkha
Find: Abandoned Mine
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Holbein dagger Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +6 DEF +0
Swift upper diagonal attack
- Weak, but equip 2, jam alternatively on both Attack buttons, and you
have a short ranged poor man's Crissaegrim.
Drop: Lesser Demon
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Jewel Sword Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +15 DEF +0
Transforms enemies into jewels
- Well, the game description should be self-explanatory, but it has been
suggested that I elaborate, so I will. Using this sword make enemies drop
various Jewels, regardless of whether or not they would normally do so.
Usually you'll get Zircons, but more valuable jewels can be obtained. I
know not whether Diamonds can be obtained this way, however.
- D, DF, F + Attack: Creates up to four $1 coins.
Drop: Discus Lord
Find: Entrance
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Rapier Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +7 DEF +0
Long bladed sword
- Actually has good range.
- D, DF, F + Attack: Alucard goes into stabbing flurry. Think Charlotte's
Splash Fount from Samurai Shodown.
Drop: Armor Lord, Dhuron
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Short Sword Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +2 DEF +0
Common short sword
Drop: Bone Scimitar
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Shotel Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +20 DEF +0
Abyssinian curved sword
- D, DF, F + Attack: Throws Shotel as if it were a Throw 1 type weapon.
Drop: Discus Lord
Find: Reverse Outer Wall
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Stone Sword Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +1 Stone DEF +0
May "petrify" enemies...
- If you hit something and it freezes, you've petrified it. Hit it again to
destroy it.
Drop: Gorgon
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Were Bane Type: Short Sword
STR +0 CON +0 INT +0 LCK +0
ATT +18 DEF +0
Effective against werebeasts
- D, DF, F + Attack: More Charlottesque swordplay.
Drop: Hunting Girl
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* Swords *
One-handed swords (Einhaender? Oops, wrong FAQ...) are your standard
weapons in CSOTN. While the two-handed swords are generally more powerful,
the regular swords are quicker. Besides, you can use a shield with a sword
to help improve defense.
Swords are generally medium-to-long ranged, and do Cut type damage.
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Alucard sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +42 DEF +0
Mother's family heirloom
- D, DF, F + Attack - Teleport foward, slash twice, return to original
position. (5 MP)
Find: Cave
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Alucart sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +2 Cut DEF +0
Resembles family sword
- Equip along with the Alucart mail and Alucart shield for a LCK +30
bonus. This also puts you in "alucart" status, which has no effects
that I know of.
Find: Marble Gallery
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Badelaire Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +Variant DEF +0
Power increases with game play
Find: Forbidden Library
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Bastard Sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +20 DEF +0
Standard sword
Drop: Spectral Sword [Royal Chapel], Spectral Sword [Olrox's Quarters]
Find: Reverce Keep
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Bekatowa Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +14 DEF +0
Plain, easy-to-use war sword
Drop: Sword Lord
Find: Clock Tower
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Broadsword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +12 Cut DEF +0
Simple mercenary's sword
Drop: Spectral Sword [Royal Chapel], Spectral Sword [Olrox's Quarters]
Find: Olrox's Quarters
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Crissaegrim Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +36 Cut DEF +1
Countless blades dice enemy
- Special moves?!? We don't need any stinkin' special moves!
Drop: Schmoo
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Cutlass Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +7 Cut DEF +0
Sword of the English Navy
Drop: Sword Lord, Corner Guard, Owl Knight
Find: Royal Chapel
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Damascus sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +17 DEF +0
Fine sword honed to razor-edge
Buy: Long Library ($4000)
Drop: Corner Guard
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Dark Blade Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +35 DEF +2
Sword forged by elves
Find: Reverce Caverns
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Falchion Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +10 Cut DEF +0
Norman curved sword
Find: Castle Keep
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Firebrand Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +25 Fire DEF +0
- D, DF, F + Attack: Sword gathers fire energy which damages nearby
enemies, then slashes for slightly more damage. (3 MP)
Fire sword of Oberon
Buy: Long Library ($10000)
Drop: Lossoth
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Gladius Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +3 Cut DEF +0
Sword of ancient Rome
Find: Outer Wall
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Gram Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +30 DEF +0
The sword named Gram
Find: Reverce Colosseum
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Gurthang Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +25 DEF +1
Gets stronger when bloodied
- Does double damage when Alucard is in Dark Metamorphosis.
- D, DF, F + Attack - Dark Metamorphizies enemies
Drop: Spectral Sword [Anti-Chapel]
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Harper Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +28 DEF +0
The sword named Harper
Buy: Long Library ($12000)
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Holy sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +26 Holy DEF +0
Cross hilt - strong vs. undead
- D, DF, F + Attack: Sword flashes, does slightly more damage.
Drop: Vandal Sword
Find: Colosseum
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Hunter sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +20 DEF -1
Ivory handled hunting sword
Drop: Blade
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Icebrand Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +25 Ice DEF +0
Ice sword of Mim
- D, DF, F + Attack: Sword gathers ice energy, then attacks for slightly
more damage. (5 MP)
Buy: Long Library ($10000)
Drop: Fishhead
Find: Catacombs
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Luminus Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +26 DEF +0
Sword forged by elves
Find: Reverse Clock Tower
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Mablung Sword Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +39 DEF +2
Spirit sword - improves DEF
- Circle + Square: Does a Shield Rod Combo. See Shield section for further
details.
Drop: Spectral Sword [Anti-Chapel]
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Marsil Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +33 Fire DEF +1
Powerful sword of flame
- D, DF, F + Attack: Massive fire energy causes damage to nearby enemies,
then more powerful slash. (4 MP)
Drop: Fire Demon
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Mormegil Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +25 Dark DEF +0
Black sword - strong vs. holy
Find: Catacombs
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Mourneblade Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +36 DEF +1
Feeds upon enemy's souls
- Soul Steals on contact with enemies or candles.
Drop: Azaghal
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Saber Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +9 DEF +0
Light cavalry sword
Buy: Long Library ($1500)
Drop: Armor Lord, Magic Tome
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Scimitar Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +5 DEF +0
Drop: Skull Lord
Find: Underground Caverns
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Sword Familiar Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +Variant DEF +0
Sentient sword familiar
- Attack bonus equal to current level of Sword Familiar.
Find: Olrox's Quarters; Sword Familiar becomes usuable as weapon at level
50.
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Sword of Hador
STR +0 CON +0 INT +0 LCK +0
ATT +24 DEF +0
House of Hador heirloom
Find: Death Wing's Lair
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Talwar Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +32 DEF +0
Curved Indian sword
Find: Anti-Chapel
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Terminus Est Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +32 Poison DEF +2
Poisoned executioner's sword
- Name means "It is finished" in Latin.
Drop: Nova Skeleton
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Thunderbrand Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +25 Thunder DEF +0
Lightning sword of Indra
- D, DF, F + Attack: Thunderbrand gathers Lightning energy and slashes for
slightly more damage. (4 MP)
Buy: Long Library ($10000)
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Tyrfing Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT -30 Cut DEF +0
Cursed dark sword
Find: Castle Keep
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Vorpal blade Type: Sword
STR +0 CON +0 INT +0 LCK +0
ATT +25 DEF +0
Slices cleanly through enemies
- Weaker version of the Crissaegrim
Drop: Archer
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* Throw 1 *
The Throw 1 category contain long-ranged weapons that can be used over
and over again. These are some pretty cool weapons, so try to pick them
up if you can (and are patient enough.)
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Chakram Type: Throw 1
STR +0 CON +0 INT +0 LCK +0
ATT +15 DEF +0
Sikh steel throwing ring
- Can throw two at a time.
- Hold F and press Attack: Chakram travels farther.
Drop: Discus Lord
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Heaven sword Type: Throw 1
STR +0 CON +0 INT +0 LCK +0
ATT +21 DEF -2
Enchanted throwing sword
- Hold F and press Attack: Heaven sword travels farther.
- Equip two Heaven swords, then press Circle + Square: Creates semi-circle
of swords, which rush forward. It is not necessary to duck while using
this move (as was previously reported), but it is much easier to do
that way. (5 MP)
Drop: Cloaked Knight
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Runesword Type: Throw 1
STR +0 CON +0 INT +0 LCK +0
ATT +40 DEF -4
Flying rune-inscribed sword.
- When used, the sword leaves a trail in which the word "verboten" is
inscribed. This means "forbidden" in German.
Drop: Dodo Bird
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* Throw 2 *
Throw 2 weapons are generally very powerful, but can only be used once,
unless you have the Duplicator.
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Boomerang Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +30 DEF +0
Anti-aerial weapon [use]
Buy: Long Library ($500)
Drop: Skelerang
Find: Anti-Chapel, Royal Chapel
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Buffalo Star Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +61 DEF +0
Razor-sharp master star [use]
Buy: Long Library ($8000)
Drop: Ghost Dancer
Find: Floating Catacombs, Reverce Colosseum
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Bwaka Knife Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +30 DEF +0
Bwaka throwing knife [use]
Buy: Long Library ($400)
Drop: Poltergeist (Spectral Sword [Olrox's Quarters])
Find: Anti-Chapel, Clock Tower, Reverse Clock Tower
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Cross shuriken Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +41 DEF +0
Powerful throwing star [use]
Buy: Long Library ($5000)
Drop: Blade Master
Find: Catacombs
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Dynamite Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +71 Fire DEF +0
Powerful! Be careful... [use]
Drop: Bomb Knight
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Fire Boomerang Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +50 Fire DEF +0
Flaming boomerang [use]
Buy: Long Library ($1000)
Drop: Skelerang
Find: Anti-Chapel, Reverse Entrance
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Flame Star Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +71 Fire DEF +0
Flaming throwing star [use]
Buy: Long Library ($15000)
Drop: Jack O'Bones
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Iron Ball Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +31 DEF +0
Plate Lord's iron ball [use]
Drop: Plate Lord, Skull (Yorick), Spiked Ball (Bone Pillar)
Find: Black Marble Gallery, Olrox's Quarters, Reverce Keep
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Javelin Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +50 DEF +0
Throwing spear [use]
Buy: Long Library ($800)
Drop: Bone Halberd, Scarecrow, Spear (Spectral Sword [Anti-Chapel]), Spear
Guard, Winged Guard
Find: Anti-Chapel
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Magic Missile Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +30 DEF +0
Shoots a magic arrow [use]
Buy: Long Library ($300)
Drop: Bone Archer, Bone Musket, Sniper of Goth
Find: Anti-Chapel, Clock Tower, Floating Catacombs, Reverse Clock Tower,
Royal Chapel
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Monster vial 1 Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +40 DEF +0
Summons merman ally [use]
Drop: Merman
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Monster vial 2 Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +25 DEF +0
Summons bat ally [use]
Drop: Bat
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Monster vial 3 Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +30 DEF +0
Summons skeleton ally [use]
Drop: Bone Ark, Nova Skeleton, Skeleton, Yorick
Find: Catacombs
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Shuriken Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +50 DEF +0
Japanese throwing star [use]
Buy: Long Library ($2400)
Drop: Flying Zombie, Jack O'Bones
Find: Anti-Chapel, Clock Tower, Death Wing's Lair, Royal Chapel, Reverse
Clock Tower
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TNT Type: Throw 2
STR +0 CON +0 INT +0 LCK +0
ATT +31 Fire DEF +0
Creates pillar of flame [use]
Drop: Bomb Knight, Skeleton Ape
Find: Anti-Chapel, Clock Tower, Royal Chapel, Reverse Clock Tower
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* Two-handed *
Two-handed equipment are generally slower than their one-handed
counterparts. Also, you can't use a shield when using a two-handed weapon,
so your defense won't be quite as good.
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Claymore Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +26 DEF +0
Scotch two-handed sword
- B, F + Attack: Dash Attack (Can be done in mid-air; 5 MP)
Drop: Valhalla Knight
Find: Underground Caverns
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Estoc Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +39 DEF +0
German thrust sword [2 hand]
- Always does dash attack; cannot attack low.
Drop: Valhalla Knight
Find: Olrox's Quarters
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Flamberge Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +31 DEF +0
Flame-edged sword [2 hand]
- B, F + Attack: Dash Attack (Can be done in mid-air; 5 MP)
- Despite name, does not do fire damage.
Drop: Cloaked Knight
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Great Sword Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +36 DEF +0
Greatsword of Aubec [2]
Drop: Guardian
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Katana Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +32 DEF +0
Unsigned katana [2 hand]
- D, DF, F + Attack: Does rapid short-ranged slashes not unlike the Holbein
Dagger.
Drop: Tombstone
Find: Necromancy Laboratory
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Masamune Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +61 DEF -30
Legendary Masamune katana [2]
- D, DF, F + Attack: Teleport attack that does near double damage.
- If a STR augmenting Accessory is equipped (such as the Ring of Varda,
Covenant Stone, Moon/Sun Stone, King's Stone, und so weite), then the
attack power of this weapon is decreased. What it's decreased by is
determined by some function I'm not aware of, depending on which
Accessory is equipped.
Drop: Black Panther
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Muramasa Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT -5 DEF -4
Bloodythirsty sword [2 hand]
- Puts Alucard into a permenant state of Dark Metamorphosis.
Drop: Scarecrow, Vandal Sword
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Nakamura Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT -5 DEF +0
Poorly made sword [2 hand]
Drop: Blade Soldier
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Nunchaku Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +10 Hit DEF +0
Strikes enemy twice [2 hand]
Find: Underground Caverns
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Obsidian sword Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +42 DEF +0
Two-handed obsidian sword
- B, F + Attack: Dash attack (can be done in mid-air; 5 MP)
Drop: Lesser Demon
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Osafune katana Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +50 DEF -10
Osafune-made katana
- B, F + Attack: Short-ranged rapid slashes not unlike the Holbein dagger.
(Can be done in mid-air.)
- D, DF, F + Attack: Teleport foward and does above.
Find: Reverce Caverns
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Red Rust Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT -2 DEF +0
Rusty red sword [2 hand]
Drop: Bone Scimitar
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Sword of Dawn Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +27 DEF +0
Summons Dawn Warriors [2]
- D, DF, F + Attack: Summons one of the following randomly (5 MP):
1) Knight: Walks forwards and attacks with long spear.
2) Armoured Knight: Above with shield as well.
3) Magician: Creates meteoric fireball not unlike Dracula's.
4) Bone Magician: Hovers; creates arrows from thin air and launches them.
5) Bone Archer: Launches arrows high.
6) Bone Archer: Launches arrows low.
7) All of the above: Creates an entire legion of the above troops.
Find: Reverce Keep
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Takemitsu Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +1 DEF +0
Bamboo sword [2 hand]
Drop: Flea Man, Puppet Sword (Spectral Sword [chapel])
Find: Long Library
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Yasutsuna Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +31 DEF -20
Yasutsuna-made katana [2 hand]
- Slashes rapidly
- If a STR augmenting Accessory is equipped (such as the Ring of Varda,
Covenant Stone, Moon/Sun Stone, King's Stone, und so weite), then the
attack power of this weapon becomes +60.
Drop: Werewolf
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Zwei hander Type: Two-hand
STR +0 CON +0 INT +0 LCK +0
ATT +38 DEF +0
German two-handed sword
- B, F + Attack: Dash Attack (Can be done in mid-air; 5 MP)
Drop: Blue Venus Weed
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
::: Equipment - Head ::::::::::::::::::::::::::::::::::::::::::::::::::::::
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Head category contains helments, hats, circlets, and so on. These
usually improve intelligence, and add a little defense. Try to collect as
many of the circlets as possible, since many of them absorb damage of
various types.
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Ballroom mask Type: Head
STR +0 CON +0 INT +0 LCK +0
ATT +0 DEF +2
Mask used at a ball
Drop: Bone Pillar
Find: Catacombs
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Bandanna Type: Head
STR +0 CON +0 INT +1 LCK +0
ATT +0 DEF +2
Protects sensitive head parts
Find: Underground Caverns
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Beryl circlet Type: Head
STR +0 CON +0 INT +10 LCK +0
ATT +0 DEF +0 Thunder
Heals HP by lightning damage
Find: Reverse Entrance
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Cat-eye circlet Type: Head
STR +0 CON +0 INT +8 LCK +0
ATT +0 DEF +0
Big HP restore by cat damage.
Find: Catacombs
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Circlet Type: Head
STR +0 CON +0 INT +5 LCK +0
ATT +0 DEF +0
Circlet
Buy: Long Library ($4000)
Drop: Marionette
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Coral circlet Type: Head
STR +0 CON +0 INT +7 LCK +0
ATT +0 DEF +0
Immune to curses
Drop: Venus Weed
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Dragon helm Type: Head
STR +4 CON +0 INT +0 LCK +0
ATT +4 DEF +3
Frightens enemy, lowers DEF
Find: Reverse Clock Tower
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Felt hat Type: Head
STR +0 CON +0 INT +1 LCK +0
ATT +0 DEF +1
Felt hat
Drop: Phantom Skull
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Goggles Type: Head
STR +0 CON +0 INT +4 LCK +0
ATT +0 DEF +1
Comfortable eye protection
Find: Royal Chapel
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Gold circlet Type: Head
STR +0 CON +0 INT +6 LCK +0
ATT +0 DEF +0
Restores HP by holy damage
Drop: Salem Witch
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Holy glasses Type: Head
STR +0 CON +0 INT +5 LCK +0
ATT +0 DEF +1
Sees beyond magical curses
Find: Marble Gallery
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Leather hat Type: Head
STR +0 CON +0 INT +0 LCK +0
ATT +0 DEF +2
Tanned leather hat
Buy: Long Library ($1000)
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Opal circlet Type: Head
STR +0 CON +0 INT +10 LCK +0
ATT +0 DEF +0 Ice
Restores HP by ice damage
Drop: Frozen Half
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Ruby circlet Type: Head
STR +0 CON +0 INT +10 LCK +0
ATT +0 DEF +0 Fire
Restores HP by fire damage
Find: Floating Catacombs
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Silver crown Type: Head
STR +0 CON +0 INT +12 LCK +0
ATT +0 DEF +0
Increases intelligence
Buy: Long Library ($12000)
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Steel helm Type: Head
STR +0 CON +0 INT +1 LCK +0
ATT +0 DEF +3
Standard adventurer's helm
Find: Clock Tower
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Stone mask Type: Head
STR +0 CON +0 INT +4 LCK +0
ATT +0 DEF +2
Ancient ceremonial stone mask
Drop: Ghost Dancer
Find: Long Library
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Sunglasses Type: Head
STR +0 CON +0 INT +1 LCK +0
ATT +0 DEF +1
Cool looking sunglasses
Find: Alchemy Laboratory
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Topaz circlet Type: Head
STR +0 CON +0 INT +10 LCK +0
ATT +0 DEF +0 Poison
Restores HP by poison damage
Find: Long Library
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Velvet Hat Type: Head
STR +0 CON +0 INT +2 LCK +0
ATT +0 DEF +1
Velvet Hat
Buy: Long Library ($400)
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Wizard Hat Type: Head
STR +1 CON +1 INT +7 LCK +0
ATT +1 DEF +5
Wide-brimmed for protection
Drop: Salome
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