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Game Cheats » Sony Playstation One (PSX) » Games Starting with the Letter B » Battle Arena Toshinden 3 - Strategy Guide (Page 01)

Battle Arena Toshinden 3 - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Battle Arena Toshinden 3 - Strategy Guide (Page 01).

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|_   _|/ _ \   / _ \ | |  | ||_   _|| \   | ||  _ \  |  __|| \ 3 | |      3333
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  | || |   | |\ \__  | |__| |  | |  |   \ | || |  | || |_  |   \ | |    3333
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  | | \ \_/ / \ \_/ /| |  | | _| |_ | |  \  || |_/ / | |__ | |  \  |      3333
3 |_|  \___/   \___/ |_|  |_||_____||_|   \_||____/  |____||_|   \_|      3333
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F A Q Version 3.0

Compiled and written by:

-=THE JESSTER=-
Jesse Kindwall
jesster@execpc.com

Copyright 1997 Jesse Kindwall.  Permission is given to the holder of this
document to duplicate or print as many copies as they wish provided the
document remains intact and the copies are not sold for profit.  All other
rights reserved.  If you would like to put this faq on your web page, please
let me know so I can add your page to the list below.

This faq will be made available at the following locations:

Anime
Old School
PSX
Video Game FAQ Archive
Brawl Fighting Game Archive------------------ftp://brawl.ecom.net/faq/bat3.faq
Andy Eddy's Video Game Faq Archive
                        ftp://ftp.netcom.com/pub/vi/vidgames/faqs/batoshn3.txt
Planet 

All moves tested on the Japanese version of Battle Arena Toshinden 3 for the
Sony Playstation

******************************************************************************
********************************* What's New *********************************
******************************************************************************

O   Made the following changes to specific character information:
    -   Adam: Additional info re: Counter attack
    -   Atahua: Additional info re: Counter attack
                Erroneous Blow dart information removed
                Secret move added
    -   Balga: Erroneous Coffin move removed
               Mid-air uppercut slash move added
    -   Bay Hou: Additional info re: Desperation move
                 Second secret move added
    -   Ellis: Additional info re: Sneeze move
    -   Rungo Iron: Additional info re: Counter attack
    -   Schultz: Leaping scythe uppercut, falling scythe stab move added
                 Flip over opponent move added
                 Backflip kick move added
    -   Zola: Short, low whip attack move added
              Somersault, claw rake move simplified

O   Made the following changes to the "Codes" section:
    -   Free Life Bombs trick added
    -   Additional information re: Camera angle control trick

******************************************************************************
********************************* The Basics *********************************
******************************************************************************

================
CONTROL NOTATION
================

This FAQ uses the following notation to describe controller input for
character moves.

f      = Directional pad forward (right if character is facing right)
b      = Directional pad back (left if character is facing right)
d      = Directional pad down
u      = Directional pad up
uf     = Directional pad up-forward
ub     = Directional pad up-back
df     = Directional pad down-forward
db     = Directional pad down-back
S      = Square button (weak slash)
T      = Triangle button (strong slash)
slash  = Either slash (S or T)
X      = X button (weak kick)
O      = Circle button (strong kick)
kick   = Either kick (X or O)
L1     = L1 button
L2     = L2 button
select = Select button
,      = Push buttons in sequence
         EX: d, d = Push down twice in a row
             X, X, X = Push X three times in a row
+      = Push buttons together
         EX: S + T = Push square and triangle at the same time
             d + O = Push down an circle at the same time (not hold down and
                     then press circle)
()     = Conditions that must be met to do a move.
         EX: (air) = Must do the move while jumping
             (run) = Must do the move while running
         Most of these are self-explanatory

All moves listed assume the default button configuration:
S = weak slash, T = strong slash, X = weak kick, O = strong kick,
L1 = roll toward screen, L2 = roll away from screen

You can, of course, reconfigure the buttons to whichever format you like. 
Personally, I set all L & R buttons to rotate moves since I hate the automatic
special move settings.

============
COMMON MOVES
============

The following moves are common to all characters in the game, although the 
full effect of each move varies with the character.

Walk forward:             f
Walk backward:            b
Dash forward:             f, f
Dash backward:            b, b
Run forward:              f, (hold f)
Jump up:                  u
Jump backward:            ub
Jump forward:             uf
Block high attacks:       hold b (when being attacked)
Block low attacks:        hold db (when being attacked)
Roll towards screen:      L1 or d, d
Roll away from screen:    L2 or d, d
                          (The "d, d" motion does not allow you to choose
                          which direction you roll)
Roll towards opponent:    f + L1 or f + L2 or f, df, f, df
                          (L1 rolls toward screen, L2 rolls away.  This is
                          really difficult to do without the L or R buttons
                          set to rotate)
Sidestep:                 L1 or L2 while running
                          (L1 rolls toward screen, L2 rolls away.  It is
                          impossible to do this without the L or R buttons set
                          to rotate)
Throw opponent:           T + O (close to opponent)
Push opponent behind you: b + T + O (close to opponent)
Quick recovery:           S or T or X or O (As your character hits the ground
                          while falling back from an attack.  This can only be
                          done after being hit by certain moves)
Bounce off of wall:       S or X or O (As your character hits the wall while
                          falling back from an attack)
Attack off wall:          T (As your character hits the wall while falling
                          back from an attack)
Mid-air recovery:         O (Just after the peak of your character's arc while
                          falling back from an attack)

The following are the different ways you can move while standing up after
being knocked down

Quick stand:              S or T or X or O
Roll forward:             f
Roll backward:            b
Roll to the side:         L1 or L2 or d, d (L1 rolls toward screen, L2 rolls
                          away)
Jump:                     u

The following are the basic attack moves.  They have different effects
depending on what position your character is in.

Quick weak attack (usually with weapon):     S
Slow strong attack (usually with weapon):    T
Quick weak attack (usually with feet):       X
Slow strong attack (usually with feet):      O

Possible positions:
Standing and facing opponent
Standing with back to opponent
Crouching and facing opponent
Crouching with back to opponent
Jumping
Running

A brief note on guns:

Five characters in the game are equipped with guns or other projectile weapons
with limited ammunition.  Some have the ability to replenish their ammo
supply, and some don't.  For those that have these kind of weapons, the
current ammo supply is displayed just above the character's name during the
match.

=============
SPECIAL MOVES
=============

Any moves that do not fall under any other category can be found here.  Each
character has his own unique set of special moves, although many are common
between a few different characters.

========
COUNTERS
========

Counters are basically uninteruptable attacks.  A character doing a counter
will take damage if hit, but will not stop doing the move until he/she is
finished.  This is useful for pushing back over-aggressive opponents.  Every
character has at least one counter move and some have two.  They are all done
with either "b + T" or "b + O".

======
TAUNTS
======

Taunts are moves that tease the opponent.  The most common effect of a taunt
is that the opponent's Overdrive bar (see Overdrive moves) is raised.
However, some characters' taunts have other effects.  In the "Individual
Character Moves" section, special effects of specific taunts are described in
the "move description" field.  An "NS" in this field means "Nothing Special",
or that particular taunt has only the common effect of raising the opponent's
OD bar.  To perform a taunt with any character, press "select".

=======
STRINGS
=======

A string is a series of attacks that flow together in rapid succession.
Strings should not be confused with combos.  A combo is a series of attacks
that are impossible to block if the first move connects properly.  Although
most strings in Toshinden 3 result in combos, this is not necessarily always
the case, as a few strings have a long enough break between moves for the
opponent to recover and block the rest of the string.  To perform a string, 
simply tap out the attack buttons in the proper order as quick as possible.
Unlike games like Tekken, the timing of the button presses in strings does not
have to be very precise.  As long as you hit the correct buttons in the
correct order (and are not too slow) the string should work.

===========
SUPER MOVES
===========

Super moves, are moves that are extremely flashy and powerful.  Usually, the 
screen darkens when a character performs a super move.  There are four types
of super moves: Overdrives, Life Bombs, Desperation moves, and Secret moves.

Overdrives:

Just above each character's life bar is a smaller bar.  This is the Overdrive
bar.  This bar starts out empty and gradually fills up as you perform moves,
receive blows, block attacks, etc.  When the Overdrive bar fills completely, 
it will start flashing and slowly drain back down to empty.  While your OD
bar is flashing you may perform your character's Overdrive move.  All
characters may do their OD move simply by pressing "S + T" or "X + O".  Doing
your OD move automatically reduces your OD bar to empty.

Life Bombs:

Life Bombs are super moves that usually involve some manipulation of the
character's ki, such as an aura surrounding the character that damages the
opponent if touched.  Life Bombs can be done any time during a match, but can
only be done a certain number of times (twice in a one round match, four times
in a two out of three match, five times in a three out of five match).  Just
above your character's OD meter there should be a number of small blue
spheres.  This tells you how many Life Bombs you have left to use in the
match.  Every time you use one, one of the blue spheres disappears.  The
exception to this rule is Adam, whose mid-air Life Bomb does not use up one
from the supply.  I believe this is a glitch in the game programming.  Life
Bombs may be done either on the ground, or in the air with different effects.
In either case, Life Bombs are activated by all characters simply by pressing
"S + X".

Desperation Moves:

Desperation moves are basically last resort moves used to make a comeback when
losing a round.  In order to do a Desperation move, your character's entire
life bar must be flashing.  This first happens when your life drops below one
fourth.  After you perform a Desperation move (whether it connects or not) the
empty portion of your life bar will stop flashing (Only the red filled bit at
the end will continue to flash).  The life bar will remain like this until
your character takes damage again, at which point the entire bar will flash
and you will be able to perform the Desperation move again.  All characters
(except Kayin) may perform their Desperation move with "f, b, f, T".  Kayin's
Desperation move is "f, b, f, O".

Secret Moves:

Secret moves are super moves that may be performed any time during a match,
and may be performed as many times in a match as you like.  The drawback to
Secret moves is that they require a fairly elaborate and often difficult
controller motion to perform.  The specific motion for the Secret move varies
with different characters.  I believe all the characters have at least one
Secret move (although I do not yet have them all), and some (such as Shou) may
have more than one.

******************************************************************************
************************* Individual Character Moves *************************
******************************************************************************

In the following section, each move is described in three fields.  The first
gives the controller motion required to perform the move.  The second is the
name of the move (i.e. what the character yells, if anything, when performing
the move).  In the cases where the character does not say anything
intelligible, this field is filled with "N/A".  Since most of the speaking in
this game is in Japanese, I do not know exactly what each character is saying.
Wherever possible, I include the correct name for the move, but just for fun,
in the cases where I do not know the correct Japanese for what's said, I
include a phrase in parentheses in place of the correct word/phrase.  This is
what it sounds like to me.  Some of these are rather humorous.  In cases where
I don't know the name of the move, and I can't think of anything to put in its
place, this field is filled with "???".  The third field gives a brief
description of the move.

====
Abel
====

Special Moves:

d, df, f + slash             N/A - Forward projectile
f, d, df + slash             (Don't go there) - Charge attack
d, df, f, d, df, f + T       N/A - Charge up, forward projectile (Tap S or T
                             repeatedly for bigger energy ball)
d, db, b + kick              ??? - Hurricane kick
f + S                        N/A - Uppercut
d + S                        N/A - Pounding punch
f + T                        N/A - Fire uppercut
d + T                        ??? - Darkening punch
f + X                        N/A - Ice kick
d + X                        N/A - Sliding low kick
f + O                        N/A - Hopping spin kick


Counter(s): b + T            N/A - Power punch
            b + O            N/A - Power low kick

Taunt:                       ??? - NS

Strings:

S, S, T, T               S, S, T, d+T             S, b+S
S, d+S, S                S, d+S, b+T              S, T, f+S
S, T, T, S, S            S, T, T, S, X, O, T      S, T, T, S, X, O, O
S, T, X, X, X, X, T      S, T, X, X, X, X, d+T    S, T, O
S, d+X                   f+S, S, T                f+S, S, d+T
f+S, O, X                f+S, O, O                d+S, S
d+S, T                   d+T, T, T, T             X, T, f+S
X, T, O                  X, X, X                  X, X, O, O
X, X, O, f+O             X, f+X                   X, O, T
(hold d) X, X, X         (hold d) X, O, T         O, O, O


Super Moves:

Overdrive:     (Quit screwing off) - Rain of fireballs
Life Bomb:     ??? - Multiple white projectiles, giant white aura sphere
Air Life Bomb: ??? - Pulsing white aura sphere
Desperation:   ??? - Dash in, invisible combo
Secret:        f, df, d, db, b, db, b, f, b + T
               (You're the cheater) - 3 fire uppercuts

====
Adam
====

Special Moves:

d, df, f + slash             N/A - Advancing propeller club
f, df, d, db, b + slash      N/A - Charge in, club uppercut
b, db, d, df, f + kick       N/A - Slow vertical jump (Press S or T or X or O
                             while in the air to do unique attacks)
df + T                       N/A - Club uppercut
b, f + T                     N/A - Advancing torso rotation club attack

Counter(s): b + T            N/A - Gun shot (Does not use up any ammo)

Taunt:                       N/A - Reloads 1 shot into gun if not full

Strings:

X, X, X                  d+X, X, X

Super Moves:

Overdrive:     ??? - Jump up, sparkle swarm
Life Bomb:     ??? - Spirit machine
Air Life Bomb: ??? - Blue-green energy aura (Does not use up a life bomb)
Desperation:   ??? - Rotating blasts, uppercut, 3 juggle blasts
Secret:        unknown

======
Atahua
======

Special Moves:

f, d, df + slash             (Hushpuppy) - Rising dagger slash
d, db, b + slash (air)       ??? - Down-forward dive slash
f, d, df + kick              N/A - 4 flying kicks
d, db, b + kick (air)        ??? - Backflip kick
f + S                        N/A - Up-right Left handed slash
d + T                        N/A - Down-forward slash
f + O                        N/A - Butt hop
(w/ ammo) b, f + T           N/A - Blow dart
(w/o ammo) b, f + T          N/A - Whistle

Counter(s): b + T            N/A - Double blow gun stab
            b + O            N/A - Double blow gun stab

Taunt:                        - NS

Strings:

S, S, f+S                S, S, b+S                S, S, T, T, f+S
S, S, T, T, T            S, X, X                  d+S, S, S
d+S, f+S                 d+S, b+S                 T, T, T
X, f+S                   X, b+S                   X, T, T
X, X, f+S                X, X, T, T               d+X, S, S, S
d+X, S, f+S              d+X, S, d+T              d+X, f+S
O, d+O                   f+O, O, d+O


Super Moves:

Overdrive:     ??? - Stab combo
Life Bomb:     N/A - Energy skull eruption
Air Life Bomb: N/A - Skull shaped energy aura
Desperation:   (Dummy Dummy) - Somersault in, slash and kick combo
Secret:        f, df, d, db, b, ub, u, uf, f + T or
               b, db, d, df, f, uf, u, ub, b + T
               ??? - Jumping giant swing throw

=====
Balga
=====

Special Moves:

d, df, f + slash             Genocide Crush - Low spin slash, downward chop
d, df, f + slash (air)       Killing Fall - Overhead stab
d, db, b + slash             (Knight Wheel Crush) - Charge in, somersault
                             slash
f, d, df + slash             N/A - Jumping uppercut slash
f, df, d, db, b + slash      N/A - Advancing slash combo
f + S                        N/A - Quick stab
f + T                        N/A - Shield punch
d + T                        N/A - Shield uppercut
d + T (air)                  N/A - Mid-air uppercut slash
df + S                       N/A - Sweeping slash
df + T                       N/A - Uppercut slash
b, f + S                     N/A - Underhand slash
b, f + T                     N/A - Turn and slash
(hold b) T                   N/A - Two handed chop
(run) d + T                  N/A - Sword pommel punch
(run) d + O                  N/A - Slide kick

Counter(s): b + T            (Chaos, so you see...) - Super spinning slash

Taunt:                       ??? - NS

Strings:

S, S, S                  S, S, d+S                S, d+S
S, f+S                   S, T                     S, f+X
S, f+O                   f+S, S                   f+S, T
d+S, S, S, T             d+S, T                   b+T, T
(hold d) T, T

Super Moves:

Overdrive:     N/A - Somersault, ground stab, green energy cross
Life Bomb:     (Thunder) - Yellow energy tracks
Air Life Bomb: (Thunder) - Mid air spinning slash
Desperation:   N/A - Super Genocide Crush
Secret:        unknown

=======
Bay Hou
=======

Special Moves:

f, df, d, db, b + slash      N/A - Mystic sphere
f, df, d, db, b + slash (air)N/A - Downward mystic sphere (Can be done
                             multiple times in one jump)
d, db, b + slash             N/A - Lie down, mystic sphere
b, db, d, df + slash         N/A - Riding mystic sphere (tap f to accelerate,
                             tap b, to slow down)
d, db, b + kick              Oogie - Up-forward power kick
d, df, f + X                 N/A - Spinning forward claw attack 
d, df, f + X (air)           N/A - Spinning forward claw attack 
d, df, f + O                 N/A - Spinning up-forward claw attack
d, df, f + O (air)           N/A - Spinning down-forward claw attack
b, db, d, df, f + O          N/A - Leap backward into wall (Press T to attack
                             off wall, press S or X or O to bounce safely off)
f + S                        N/A - Double claw downward rake
b, f + T                     N/A - Reach claw

Counter(s): b + T            N/A - Slow reach claw

Taunt:                       Oogie Oogie - NS

Strings:

S, S, S, f+S             S, S, S, d+S             S, S, S, T
S, S, d+S, S             S, T                     S, X, d+X, X
S, O                     d+S, S                   d+X, X

Super Moves:

Overdrive:     Ek-Ekkie - Wind up, mystic sphere
Life Bomb:     Ekkie Ekkie Ekkie Ekkie - Yellow energy aura with green spikes
Air Life Bomb: N/A - Rotating double mystic sphere
Desperation:   Ek Ek-Ek-Ek-Ek-Ekkie - Charge in, claw combo ending with a
               mystic sphere (Tapping any attack during this move will give
               give you a random ending move.  The four possible endings are:
               mystic sphere, riding mystic sphere, wind up mystic sphere, and
               big fart)
Secrets:       O, S, X, f + T
               N/A - Big fart
               d, df, f, d, df, f + T
               Ekkie - Multiple sphere projection

=====
Chaos
=====

Special Moves:

d, df, f + S                 N/A - Vomit (unblockable)
d, df, f + S (air)           Jadou Wave - Forward projectile
d, df, f + T                 Jadou Gas - Green gas cloud release (unblockable)
d, df, f + T (air)           Jadou Wave - 3 Down-forward projectiles
f, df, d, db, b + slash      Zankoku Cutter - Advancing vertical body spin
                             slash
d, df, f + kick              N/A - Spider crawl attack
b, db, d, df, f + X          Hidou Drill - Ground drill attack
b, db, d, df, f + O          Hidou Drill - Jump up, down-forward drill attack
f + S                        N/A - Long scythe stab
d + S                        N/A - Two handed scythe stab
f + T                        N/A - Long scythe slash
f + X                        N/A - Turning forward kick
b, f + O                     N/A - Uppercut headbutt
(do nothing for 20 seconds)  ??? - Fall down, emit green clouds (unblockable)

Counter(s): b + T            N/A - Long range vomit (unblockable)
            b + O            N/A - Yo-yo shield

Taunt:                        - NS

Strings:

S, S, S                  S, S, X, X               S, d+S
X, X                     X, d+X

Super Moves:

Overdrive:     Choumuzanshibori - Rainbow sparkle projection
Life Bomb:     (Ready? G-g-g-gouchou) - Red energy eruption (knocks Chaos into
               ceiling)
Air Life Bomb: (Ready?) - Green gas cloud shower
Desperation:   Kobbamijin - Super ground drill attack
Secret:        unknown

=======
Cuiling
=======

Special Moves:

d, df, f + slash             N/A - Advancing spinning claw attack
f, df, d, db, b + slash      Don Pa Pa - Mystic sphere
f, df, d, db, b + slash (air)Don Pa Pa - Downward mystic sphere (Can be done
                             multiple times in one jump)
d, db, b + slash             Don Pa - Lie down, mystic sphere
b, db, d, df + slash         Don Do Ka Shun - Riding mystic sphere (Tap f to
                             accelerate, tap b to slow down)
d, db, b + kick              Ka Po Re - Up-forward power kick
df + T                       N/A - Diving claw

Counter(s): b + T            Ikimasu - Uppercut claw

Taunt:                       (Mother, come and tickle his eye) - Drains
                             opponent's OD meter

Strings:

S, S, S, S               S, S, T                  S, S, d+O
d+S, O                   d+X, O                   d+O, O, O, O, O

Super Moves:

Overdrive:     Ikimasu - Wind up, super mystic sphere
Life Bomb:     N/A - Red energy aura with purple spikes
Air Life Bomb: N/A - Rotating double mystic sphere
Desperation:   ??? - Project 4 mystic spheres, air mystic sphere
Secret:        unknown

=====
David
=====

Special Moves:

d, db, b + slash             N/A - High backflip slash (Unblockable and
                             uninteruptable when done with S)
f, d, df + slash             N/A - Jumping uppercuts
f + S                        N/A - Quick uppercut
f + T                        N/A - Standing sweep kick, chainsaw slash
f + X                        N/A - Shoulder ram
f + O                        N/A - Step in, knee
d + T (air)                  N/A - Forward flip slash (This one has a
                             different color trail then the normal arial
                             strong slash.  This one will hit even after the
                             flip is complete, until David is back on the
                             ground).
d + O                        N/A - Step in, axe kick
u + O                        N/A - Flip kick

Counter(s): b + T            ??? - Power chainsaw jab
            b + O            N/A - Chainsaw vault double kick

Taunt: (w/ ammo)             N/A - Gunshot
       (w/o ammo)            N/A - NS

Strings:

S, S, S, S               S, S, S, T               S, S, d+S
S, S, O, O               S, S, b+O                S, S, d+O
S, S, u+O                S, (brief pause), S      S, T, T, S
S, T, T, T               S, f+T                   S, O, O
X, S                     X, X, S                  X, X, X, S
X, X, X, O, O            f+X, T, T, S             f+X, T, T, T
f+X, O                   d+X, X, X                O, O, O


Super Moves:

Overdrive:     ??? - Dash behind opponent, high backflip slash
Life Bomb:     ??? - Energy bomb toss
Air Life Bomb: ??? - Yellow energy eruption directly below chainsaw
Desperation:   ??? - Dash in, grab, jump, multiple flip slashes
Secret:        unknown

===============
Duke B. Rambert
===============

Special Moves:

d, df, f + slash             Death - Low spin slash, downward chop
d, df, f + slash (air)       Head Crush - Overhead stab
d, db, b + slash             Southern Cross - Charge in, somersault slash
f, d, df + slash             N/A - Jumping uppercut slash
b, db, d, df, f + slash      N/A - Advancing slash combo
d, df, f + kick              Coffin - Dash by slash(s)
f + T                        N/A - Uppercut slash
f + X                        N/A - Quick stab
b + O                        N/A - Two handed chop
df + O                       N/A - Sweeping slash
b, f + O                     N/A - Turn and slash
(run) d + T                  N/A - Sword pommel punch
(run) d + O                  N/A - Sliding slash

Counter(s): b + T            ??? - Super spinning slash

Taunt:                       Mada Mada - NS

Strings:

d+S, T                   d+T, b+O                 X, S
X, X, f+T                X, X, O                  f+X, f+T
f+X, O                   d+X, X, X, T             b+O, d+T

Super Moves:

Overdrive:     Ground Cross - Somersault, ground stab, green energy cross
Life Bomb:     ??? - Yellow energy tracks
Air Life Bomb: ??? - Mid air spinning slash
Desperation:   The End - Super Death
Secret:        unknown

============
Eiji Shinjou
============

Special Moves:

d, df, f + slash             Rekuuzan - Forward fireball
f, d, df + slash             Hishouzan - Spinning upward slash
b, d, db + slash             Mukurowari - Somersault slash
f, df, d, db, b + T          N/A - Roll-in throw
f + S                        N/A - Quick elbow
b + S                        N/A - Sword pommel jab
b, f + T                     N/A - Low stab, upward slash
(run) b + T                  N/A - Headbutt
(run) d + X                  Shugekidan - Sliding low kick

Counter(s): b + T            ??? - Step in downward slash

Taunt:                       Uu Uu Uu - NS

Strings:

S, S, S, S               S, S, S, d+S             S, S, S, T
S, f+S, S, S, d+S        S, f+S, S, S, f+S        S, f+S, S, S, f+T
f+S, S, S, S             f+S, S, S, d+S           f+S, S, S, T
S, X, S

Super Moves:

Overdrive:     Jigokumon - Slash combo (Tap T to finish with a powered up
               Hishouzan)
Life Bomb:     ??? - Prolonged white energy aura
Air Life Bomb: ??? - Prolonged red energy aura
Desperation:   Hyakkimoshuuken - Slash combo ending with Hishouzan
Secret:        f, d, df, f, d, df + T
               Enjinshuraha - Super fireball

=====
Ellis
=====

Special Moves:

f, d, df + slash             N/A - Rising dagger slash
d, db, b + slash             Lollipop - Spinning sparkle attack
d, db, b + slash (air)       Arc Slash - Down-forward dive slash
f, d, df + kick              N/A - 4 flying kicks
d, db, b + kick              N/A - Somersault advance (Can do Arc Slash or
                             backflip kick while in air)
d, db, b + kick (air)        N/A - Backflip kick
f, df, d, db, b + X           - Sneeze (Can be interrupted with S or
X.  As far as I can tell, this has no practical
                             use at all.  Looks kind of kawaii, though)
f + S                        N/A - Up-right Left handed slash
d + T                        N/A - Down-forward slash
f + O                        N/A - Butt hop
df + T                       N/A - Deep uppercut slash
b, f + T                     ??? - Lunging double dagger thrust

Counter(s): b + T            ??? - Sparkle projection

Taunt:                       Gomen ne - Dagger chop will strike opponent for
                             damage if close enough

Strings:

S, S, f+S                S, S, b+S                S, S, T, T, f+S
S, S, T, T, T            S, X, X                  d+S, S, S
d+S, f+S                 d+S, b+S                 T, T, T
X, f+S                   X, b+S                   X, T, T
X, X, f+S                X, X, T, T               d+X, S, S, S
d+X, S, f+S              d+X, S, d+T              d+X, f+S
O, d+O                   f+O, O, d+O

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