Alien Trilogy - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Alien Trilogy - Strategy Guide (Page 05).
Level 30
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/-\
/-/ \-\
| 3 |
\ /
\\ //
/--\ | | /---\
/ \-------* \---| |-------\
| * 4 <<< \ /----\ /------\
| /---\ *-------\ /----\ | / \* \
| | /-/ \--\ \-/ /--/ \--\ | 13 * 12 \
| | | 2 | \ 5 / \ /* |
| | \-\ /-/ \-\ /-/ \----/ \-\ /--/
| | \---/ | | | |
| | ___ ___ |...| ___ | |
/---\##---/***\-----/ \-----/ \-----/***\-----/ \-----/***\-----##/---\
| ## ## |
\---/##--------\****/----\___/-----\ /-----\___/-----\ /-----\___/##\---/
| | | | |***|
/-/ \-\ | | /---/ |
/ \ | | / \
| 1 | /-/***\-\ \ 11 /
\-\ /-/ / \ /----*/***O****|
\----/ \ 6 / | 9 * 10 /
\-\ /-/ | /*\__/-\__/
/-/***\-\ |***\
/ 7 \ | \
\ / | 8 /
\-\ /-/ | /
| \----/ |
| |
\------------/
=============================================================================
45 seconds again, only difference is you're entering from the other end
this time. Let's GO!
1) The main corridor contains two pistol clips and a load of
dermpatches. Room 1 holds a pulse rifle with a clip and a grenade pack. Area
2 holds some shotgun shells, survey charges, grenades and a dermpatch. Area
3 holds more grenades, shells and a body suit. Area 4 holds a pulse rifle
clipa and a smartgun cartridge. Area 5 holds a medikit and a flamethrower
with fuel. Remember, there's no way out of these rooms from area 5. It's
smart to enter area 5 from the main corridor and do these rooms in reverse.
2) There are a couple of dermpatches in area 6 with several more in
areas 7 and 8. Also you'll find another body suit. In area 9 there's a
smartgun. Area 10 holds a smartgun cartridge, a pulse rifle clip and a
canister of flamethrower fuel. Area 11 holds a grenade pack.
3) Area 12 holds more flamer fuel while in area 13 there's another body
suit, a pulse rifle, a hypo-pack and a smartgun cartridge. Exit when you're
done.
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Level 31 - The Core
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####
/####\
| |
/-/ \-\
/-/ \-\
/-/ \-\ ####
// /\####/\ \\ /####\
##----\ // /-/ #### \-\ \\ | |
## \ // /-/ \-\ \\ / /
##-\ \/ ## | \/ /
\\ ## | //
// /----## \####\ \\
/ // /####\\\ \
/ // | 3 | \\ \
/ / \----/ \ \
/ / \ \
##--/ \## /---\##/ \--##
## ## | 2 ## ##
##--\ /## \---/##\ /--##
\ \ / /
\ \ / /
\ \\ // /
\ \\ #### // /
\\ \####\ ##----/ //
// | ## \\
/ /\ | ## /\ \-##
/ / \\ \-\ /-/ // \ ##
| | \\ \-\ #### /-/ // \----##
\####/ \\ \/####\/ //
/####\ \-\ /-/
| 1 | \-\ /-/
\----/ \-\ /-/
| |
\####/
####
=============================================================================
After a hell of a fight you're back in the core, but you won't be
surprized to learn that last re-arm level was there for a reason. Be ready.
1) Exit the airlock at point 1 and move into the core. As usual turn
left and start moving around to point 2. Very soon you'll be blowing away
warriors and facehuggers left, right and centre. Bypass room 3, the exit
airlock, and fight your way into room 2, the equipment room. You be wading
in aliens by this point. Make sure they don't overwhelm you.
2) In room 2 you'll discover some shotgun shells. Oh well. Once you've
reached this point there shouldn't be many aliens left. Do a lap or two to
check then leave through the exit airlock at point 3.
=============================================================================
Level 32 - The Hold
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5 |
------\ /------/
| |
| |
/---/ \----------------------------------------\
| 4 |
| |
| 3 |
| |
| |
| |
\---------------------------------------\ /----/
| |
| |
/----/ \-----------\##/----\
| 2 ## 1 |
\---------------------/##\----/
/---------\
| 8 |
\-\ /---/
| | | |
/-/ \--------------------\ | |
| | /-----------------\ | |
| \ | | | |
| \ | /-\ | | |
| \##/ 9 \-/ \##/-----------------/ |
| ## ## 10 |
| 7 /##\ /-\ /##\----------------------/
| / | \-/ |
| / | |
| | \-----------------/
\-\ /-------------------/
| | _ _ _
/-/ \--------------------/ \----------/ \-----/ \-------------------\
| 6 5 |
\-----------------\_/-------\_/--\_/-----\_/---------------\ /------/
| |
| |
/---/ \-------
| 4
|
|
|
|
|
\----------------
/----\
| 16 |
\####/
/####\
| |
/-----------/ \-----------\
/-/ \-\
/-/ ......... ......... \-\
/-/ ...: : : :... \-\
/-/ ...: : : :... \-\
| 13 ...: : : :... |
\-\s...: : : :.. |
/--------\ | : : : |
/ \ | 14 : : : |
| LLL \----- LLL : : : |
| s LLL 15 LLL : : : |
| LLL /----- LLL : : : |
\ / /-/s.... : : ..: |
\--------/ | 12 :... : : ...: |
\-\ :... : : ...: /-/
\-\ :... : 11 : ...: /-/
\-\ :.......: :.......: /-/
\-\ /-/
---------\ \-----------\ /-----------/
| | |
/-\ | | |
\-/ \##/----------------------------/ |
## 10 |
/##\---------------------------------/
|
|
---------/
=============================================================================
So massive I had to split this ASCIImap into three, this level is
buried deep in the bowels of the boneship. The final Queen has been here.
The evidence is in the many alien eggs scattered across the floor of every
chamber and corridor, and they haven't been left unguarded.
1) On the first map (about a page up from here) leave the airlock at
point 1. You'll see and egg ahead of you. Destroy it and the alien warrior
attacking from the archway to room 3. Now enter room 3. Move through the
chamber destroying alien eggs and collecting ammo and dermpatches. Watch
out for the uneven floor. It makes aiming damn difficult. As you approach
point 4 you'll be attacked by a warrior. Kill it and blow up the empty egg
husks by the doorway to get dermpatches. Leave this chamber.
2) Move down corridor 5 (you are now on the second map down) checking
each alcove as you approach. Some contain ammo, you can guess what lurks
in the rest. At point 6 turn and proceed slowly into chamber 7. Again the
uneven floor will hamper your targetting . Take out the alien eggs any way
you can. Go to room 8. Beware a facehugger as you approach. There's a
grenade pack and a body suit to grab in here.
3) Move back through room 7 grabbing any equipment and go through to
room 9. The door will seal behind you. The eggs are clustered close together
in here. Take 'em out and move into corridor 10. You are now on the final
section of the ASCIImap.
4) The final huge chamber is loaded with eggs and warriors. The
floor is littered with shallow holes many holding alien eggs. Watch your
step. Kill the warrior on the causeway and circle the room on the walkways
taking out any other warriors. On your way activate the switches at points
12 & 13. These will open the exit airlock as well as releasing more warriors
into the chamber. Finally, once all the warriors are dead you can start
clearing the pits of facehuggers and eggs. Many of the small pits are deeper
than they appear and will fall away before slowly lifting you out, usually
leaving you to battle a facehugger at close quarters along the way.
5) Once they're all dead go to point 14 and jump on the big lift here
to get into room 15. Trigger the switch down here to get an adrenaline burst
pack and a body suit from the lift. Pick any other equipment lying around
and proceed to the exit at point 16. Watch out for new aliens on the way.
Phew, we're nearly there!
=============================================================================
Level 33 - The Core
=============================================================================
/----\
| 4 |
\####/
/####\
| |
/-/ \-\ /----\
/-/ \-\ | 1 |
/-/ \-\ \####/
// /\####/\ \\ /####\
##----\ // /-/ /####\ \-\ \\ | |
## \ // /-/ | 3 | \-\ \\ / /
##-\ \/ ## \----/ | \/ /
\\ ## | //
// /----## /------\ \####\ \\
/ // // \\ /####\\\ \
/ // // \\ \\ \
/ / // \\ \ \
/ / / \ \ \
##--/ \## / \ ##/ \--##
## ## | 2 | ## ##
##--\ /## \ / ##\ /--##
\ \ \ / / /
\ \ \\ // / /
\ \\ \\ // // /
\ \\ #### \\ // // /
\\ \####\ \ / ##----/ //
// | \ / ## \\
/ /\ | | | ## /\ \-##
/ / \\ \-\ | | /-/ // \ ##
| | \\ \-\ \####/ /-/ // \----##
\####/ \\ \/####\/ //
#### \-\ /-/
\-\ /-/
\-\ /-/
| |
\####/
####
=============================================================================
For the final, FINAL time it's back into the core to open the pilot
chamber. LET'S ROCK!!!!!!!!!
1) Move out of the airlock at point 1. Within seconds you'll have adult
dog aliens and facehuggers all over you. Start shooting. You won't have
gone twenty metres before facehuggers and alien warriors join in the fray.
This is a fight to the death. KILL THEM ALL!!!!
2) After a mass slaughter the numbers will begin to dwindle. Check
every doorway for ammo and equipment. There's plenty of it. Now enter the
central chamber to find the long dead pilot and loads more warriors.
KILL, KILL, KILL!!!!
3) Once you've been into the central chamber rooms 3 & 4 will open.
Room 3 holds two canisters of flamethrower fuel, two medikits a pulse rifle
clip and a body suit. Exit at point 4 when you're done.
=============================================================================
Level 34 - The Final Showdown
=============================================================================
/----------------\
| >>> |
| /------\ /\ |
| /\ | | /\ |
| /\ | | /\ |
| /\ | /----/ \------------------------------------------------\
| | | |
| \-/ |
| 2 |
\------\ @@@@@@@@@@@@@ \##/---\
| 5 @@@@@@@@@@@@@@@@@@@@@ ## 6 |
/----\##/ @@@@@@@@@@@@@@@@ /##\---/
| 1 ## |
\----/##\ /------------------/
| |
/-------/ |
| <<< 3 \---------------\
| /--\ >>>>>>>>> |
| | | 4 /----------\ |
| \/ | \-----\ /----------\ /-----------/ | |
| \/ | | \/ | | \/ | | |
| \/ | | \/ | | \/ | /----------------/ |
| | | \/ | /-/ | | >>>> |
| \--------/ | | | | /----------------/
| >>>> | | /-/ | |
\------------------/ | \--------/ |
| >>>> |
\------------------/
=============================================================================
It's time to clear the alien menace from Acheron once and for all!
1) As you emerge from the airlock you'll be swarwed by facehuggers.
Kill them all and sweep the perimeter taking out more huggers and eggs. Be
careful not to shoot the queen at point 5 accidentally yet.
2) Once all the facehuggers are dead you can investigate the corridors.
All these contain equipment (as if you didn't have enough already) Corridor 2
holds a shotgun with shells, a medikit and a smartgun plus ammo. Corridor
3 holds a flamethrower plus ammo and a pulse rifle plus ammo. Corridor 4
holds dermapatches and a body suit. As you slide out of each of these
ammo caches beware new facehuggers waiting to meet you. Finally beneath the
queen's egg sac is a hypo-pack.
3) WASTE THE BITCH!!!!!
4) Exit at point 6, killing huggers on the way.
"GAME OVER, MAN. GAME OVER"
- Marine Private Hudson, Aliens
Acheron's space dust, but so are all the alien and company scum. Good work
marine. Just pray you don't wake up aboard The Sulaco.
Something has survived.
Part 6
Cheat Codes
Just a little afterthought. If you can't complete this game will all that
information then just try these.
Enter at Password screen:
All Weapons: F1SH1NGF0RGVNS
Max Ammo: F1LLMYP0CK1TS
Invincibility: FVNKYG1BB0N
Level Skip: FLYT0?? (where ?? is the level number, see the guide)
Yhat's about it. Basic copyright stuff. This is copyrighted and stuff so
please don't nick it or you'll be brown bread before you can breathe,
or something. I doubt there's much call for FAQs to five year old games
anyway.
COPYRIGHT merkss@yahoo.com October 2001
You may reproduce this FAQ if you wish provided it is not changed in any
way and I am credited as sole author. OK serious bit over. Chill now.
Thanks to my brother Dave for keeping me in reality
Thanks to Alf, Gav and Dan for being there
Thanks to Georgina. The supernova in a black hole
GO TO PERU, IT'S SHINY AND NICE....
Party on dudes
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