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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter X » Xenosaga: Episode 1 - Strategy Guide (Page 05)

Xenosaga: Episode 1 - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for Xenosaga: Episode 1 - Strategy Guide (Page 05).

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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Name: Margulis
  HP: 820
Weak: None
 EXP: 2400
  TP: 58
  EP: 60
  SP: 26
Rare: Purple Ring
Item: Red Ring
Type: Biological
Cash: 3000

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Minotaur & 2 Sky Fish
  HP: Minotaur (920), Sky Fish (240)
Weak: Minotaur (Beam), Sky Fish (Pierce)
 EXP: Minotaur (720), Sky Fish (150)
  TP: Minotaur (42), Sky Fish (3)
  EP: Minotaur (30), Sky Fish (6)
  SP: Minotaur (12), Sky Fish (2)
Rare: Minotaur (Skill Upgrade Z), Sky Fish (Escape Pack)
Item: Minotaur (Skill Upgrade S), Sky Fish (None)
Type: Minotaur (Gnosis), Sky Fish (Gnosis)
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Peron
  HP: 1500
Weak: Spirit
 EXP: 800
  TP: 12
  EP: 10
  SP: 24
Rare: Ether Upgrade Z
Item: Ether Upgrade S
Type: Gnosis
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Proto Dora & 2 Schutz
  HP: Proto Dora (12000), Schutz (3800)
Weak: Proto Dora (None), Schutz (Lightning)
 EXP: Proto Dora (32000), Schutz (5000)
  TP: Proto Dora (240), Schutz (100)
  EP: Proto Dora (0), Schutz (0)
  SP: Proto Dora (200), Schutz (60)
Rare: Proto Dora (Fast Circuit 50), Schutz (Fast Circuit 25)
Item: Proto Dora (Frame Repair Z), Schutz (Frame Repair A)
Type: Proto Dora (Mechanical), Schutz (Mechanical)
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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Name: Rianon Se
  HP: 5600
Weak: Fire
 EXP: 20000
  TP: 120
  EP: 24
  SP: 100
Rare: Shield Armor
Item: Boost Pack
Type: Gnosis
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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Name: Simeon
  HP: 8400
Weak: None
 EXP: 32000
  TP: 220
  EP: 200
  SP: 180
Rare: Fast Circuit 25
Item: B-Max Circuit
Type: Mechanical
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Sophie Peithos     Name: Jaldabaoth (Spawn)   Name: Ratatosk (Spawn)
  HP: 16000                HP: 1200                   HP: 1800
Weak: Slash              Weak: None                 Weak: None
 EXP: 88000               EXP: 2400                  EXP: 3800
  TP: 250                  TP: 150                    TP: 180
  EP: 250                  EP: 80                     EP: 120
  SP: 250                  SP: 20                     SP: 20
Rare: None               Rare: Revive DX            Rare: Revive DX
Item: None               Item: Revive               Item: Revive
Type: Gnosis             Type: Gnosis               Type: Gnosis
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Stribog
  HP: 1500
Weak: Fire
 EXP: 800
  TP: 16
  EP: 30
  SP: 6
Rare: Skill Upgrade Z
Item: Skill Upgrade S
Type: Gnosis
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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Name: Svarozic
  HP: 1500
Weak: Ice
 EXP: 800
  TP: 30
  EP: 16
  SP: 6
Rare: Tech Upgrade Z
Item: Tech Upgrade S
Type: Gnosis
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Tiamat
  HP: 6400
Weak: None
 EXP: 15600
  TP: 180
  EP: 160
  SP: 120
Rare: Revenge Power
Item: B-Max Circuit
Type: Gnosis
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Xanthosis
  HP: 4000
Weak: Lightning
 EXP: 4800
  TP: 40
  EP: 0
  SP: 28
Rare: Frame Repair Z
Item: Frame Repair A
Type: Mechanical
Cash: 0

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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Name: Zolfo & 2 Mercurio (A.G.W.S.'s)
  HP: Zolfo (820), Mercurio (640)
Weak: Zolfo (None), Mercurio (None)
 EXP: Zolfo (200), Mercurio (150)
  TP: Zolfo (22), Mercurio (8)
  EP: Zolfo (50), Mercurio (10)
  SP: Zolfo (16), Mercurio (6)
Rare: Zolfo (None), Mercurio (None)
Item: Zolfo (None), Mercurio (Med Kit S)
Type: Zolfo (Mechanical), Mercurio (Mechanical)
Cash: Zolfo (200), Mercurio (200)

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------


------------------------------------------------------------------------------
[06] -- Optional Bosses (Alphabetical Listing) -------------------------------

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Name: Ace Pilot
  HP: 360
Weak: None
 EXP: 30
  TP: 10
  EP: 4
  SP: 16
Rare: Ether Upgrade A
Item: Skill Upgrade A
Type: Biological
Cash: 50

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Din Gareth
  HP: 8500
Weak: None
 EXP: 8000
  TP: 80
  EP: 20
  SP: 80
Rare: Fast Circuit 25
Item: Frame Repair Z
Type: Mechanical
Cash: 1000

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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Name: Great Joe
  HP: 9999
Weak: None
 EXP: 18000
  TP: 200
  EP: 180
  SP: 200
Rare: None
Item: Swimsuit
Type: Gnosis
Cash: 200

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Meld Gareth
  HP: 5500
Weak: None
 EXP: 4000
  TP: 60
  EP: 20
  SP: 60
Rare: B-Max Circuit
Item: Frame Repair Z
Type: Mechanical
Cash: 1000

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

-------------------------------------------------

Name: Mintia
  HP: 7777
Weak: None
 EXP: 22000
  TP: 160
  EP: 240
  SP: 200
Rare: Craft Apron
Item: Penguin Rod
Type: Gnosis
Cash: 12000

Strategy: (See Walkthrough Section)

                             -------------------------------------------------

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------------------------------------------------------------------------------
[43] -- Keywords -------------------------------------------------------------

KOS-MOS - Kosmos Obey Strategic Multiple Operation Systems.


------------------------------------------------------------------------------
[44] -- Plug-in Module -------------------------------------------------------

A list of your current plug-ins.

Mail Plug-in     - Your mail client.

Database Plug-in - Your repository of data.

Spinkle          - Mulit-array computing from Miyuki.


------------------------------------------------------------------------------
[45] -- E.V.S. (Environment Simulation Service) ------------------------------

This technology enables you to revisit all the places you been.  It also
allows you to play mini-games at E.V.S. points.

I have listed below the places you will be able to revisit using the E.V.S.

KOS-MOS (simulator)
Asteroid Pleroma
Elsa
U-TIC BS
Gnosis - Cathedral Ship
Encephalon
Song of Nephilim


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[46] X. Walkthrough
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
  [47] Introduction
------------------------------------------------------------------------------
The story begins in the year 20xx, where archaeologists discover something
Xenogears fans will immediately recognize. The game then jumps 4000 years
into the future and spirals from there. This gives avid fans of the series a
great look at how it all began, and new fans to the series, enough
information to get going.

Note:  Don't worry about missing items because you will get an item that
enables you to return to places you have already visited to get them, though
getting them the first time through is recommended to help you when you need
it.

------------------------------------------------------------------------------
  [48] Chapter 1. Woglinde
------------------------------------------------------------------------------
The first chapter begins in deep space where the Woglinde, an interstellar
space vessel, and it's fleet, salvage an ancient artifact, known as the Zohar.
Several salvage operators disappear when they come into contact with the
artifact but it is eventually successfully contained and placed on-board the
Woglinde.  Thus begins the story...

You begin as Shion Uzuki in the KOS-MOS research facility on-board the
Woglinde.  You enter the Encephalon, a virtual reality training facility for
KOS-MOS.

Notice the password Shion uses to access KOS-MOS: "Ye Shall Be As Gods"
This is obviously a nod to Xenogears.  If you played that game you will
remember that it is the same exact phrase that poured across the Eldridge
display screens during the introduction sequence.

When you finally get control of your character, head immedietly to
your left and climb the ladder.  Shoot the red container inside the room on
the second level to take out the enemy there.  Open the door and grab the
treasure chest.  Go back down the ladder and take the path on the right that
leads slightly down.  Destroy the yellow container when the enemy is near it
on the upper level to take it out.  Then destroy the pickup truck.  Climb to
the upper level and either fight or avoid the enemy and duck into the open
door into the main building.

Once inside the facility, head up the stairs and around to the left.  Take
out the enemy by watching your "radar" and waiting until he is off the screen
to the left.  Walk over to the yellow container and wait until he gets close
and destroy the container to take him out.  Head straight down and outside on
the catwalk and grab the treasure chest.  Head back up and kill the guard
again.  Then head to the left and up.  You will get another cutscene and a
fight before the save crystal.

-- Mini-Boss Battle --
Name: Drone SPX
  HP: 280
Weak: Lightning
 EXP: 40
  TP: 18
  EP: 0
  SP: 16
Rare: None
Item: Med Kit S
Type: Mechanical
Cash: 0

Strategy:
        Have Shion call her A.G.W.S. and then attack once with a 2 AP attack
using KOS-MOS.  Then attack using Shion's A.G.W.S.  Then perform a combo
with KOS-MOS and another attack using Shion.  That should easily finish him
off.

--

After the battle, save the game and head to the right.  Climb down the ladder
and enter the room to the south.  Destroy the crates and grab the treasure.
One of the crates will have an enemy in it and you will get a little popup
about crates containing enemies sometimes too.  You will notice if you head
to the right that you are now back at the beginning on the other side of the
piled up shelves and boxes.  Examine the door and head back to the save
point.  Head to the right and into the room.  Grab the key on the desk and
you will get a message saying the enemies have been changed and re-calibrated
to detect loud noises.  From here on out utilize the the R2 button to walk
and not attract attention.  Destroy the debris blocking the exit to the right
of the room and leave.  "WALK" down the stairs to the right and use the key
on the large bay door for another boss battle.

-- Mini-Boss Battle --
Name: Drone GX
  HP: 420
Weak: Slash
 EXP: 100
  TP: 24
  EP: 12
  SP: 8
Rare: None
Item: Ether Pack S
Type: Gnosis
Cash: 0

Strategy:
        Have Shion call her A.G.W.S. and attack with her sword weapon.  This
Gnosis is vulnerable to slash attacks so two of these will take it out.

--

After the battle a cutscene will take place where Xenogears players will see
a familiar face.

You will then be out of the Encephalon and back on the ship.  When you
finally get control again, return to the Encephalon by talking to the guy
kneeling down near the red chair.  "WALK" back to the bay door inside the
facility and grab the "Battle Passport" inside where the red box is.  Then
go ahead and exit.

Upon returning to the ship, you will need to head toward the bridge.  Use the
map stations if you get lost along the way.  when you finally get to the
Hangar, after several cutscenes, talk to the guy to the far right near the
exit of the hangar and give him your email address.  Then head out and up.
Find the man past the "accident" and talk to him.  He will tell you to
talk to the man farther up and to the left behind the stage.  Talk to him
several times until he tells you thanks and tells you to take anything you
find in the crates.  Also, I would try and talk to everyone and investigate
any flashing buttons, etc. you come across as this will help you a little
later.  Continue going up and you can play with the switch behind the desk
on the right to freak the guy out in the corridor out if you want to.

Enter your room up on the right and rest and save.  Grab the disk on your
desk and head out again.  Make your way down and to the left until you enter
the Realian lab.  Talk to the doctor and all the Realians several times.
This will trigger a cutscene and advance the story.

Head up through the door and talk to the guy waving at you.  Get the lowdown
on the doors and he'll give you an item to keep track of them.  Head to the
left and play the tag game with the two soldiers.  Run up and around the
block and back to the item.  You will get a Med Kit.

Feel free to explore the ship.  When you are ready, head back to the guy who
told you about the doors, then to the right and up the elevator to the
bridge.  After a cutscene, head for the A.G.W.S. Hangar at the top left of
the ship, near the tag game.  Get your package and then you can talk to the
guy up on the right of the A.G.W.S. hangar if you want to practice A.G.W.S.
fighting.  When you are done exploring and practicing, head for your room and
rest.  This will advance the story with some cutscenes.

The ship is under attack by the Gnosis and you must try to get back to the
lab.  When you exit the room the doors below you are sealed shut so you must
take the long way around.  Just run into the first Gnosis blocking you and you
will enter into an unwinnable battle.  A cutscene ensues and you escape to the
next corridor.  It is very important that you do not engage the Gnosis at this
point.  You WILL die.  Make a bee-line for the second partition switch and hit
it to block the Gnosis off.  Continue forward and run to hit the holographic
generator switch to turn on the seraphim girls and distract the Gnosis.  See,
remember when I said investigate everything earlier?  That's so you would be
aware of exactly what to do later.  Now, continue heading up on the screen and
duck into the room with the save point and save!  Whew!  What a rush!

Now, exit the room and get the Gnosis attention around the bend to the left of
the room and run quickly back into the room.  The Gnosis will get frustrated
and stomp off the other direction.  Leave the room and head back around the
corner and through the door to the next corridor.  Climb the ladder and hit
the switch the guy earlier told you never to touch.  This will suck everything
out of the room and clear your path.  Now head left and down and you will find
your path blocked by a car.  Talk to the guy in the corner and he will tell
you about the Vaporizer Plug-in in the A.G.W.S. hangar.

Now go back up and all the way to the left this time to where there are two
bug-like Gnosis contained in a small area.  Go all the way over to the left
side where the crate is blocking the entrance and the bug will shoot and
destroy the crate.  Grab the money and run back around to the safety of the
other side.  Then get close to one of the yellow electric nets (look like a
police barricade) and the closest bug will try to get you but get zapped
instead.  Repeat this process for the other bug and then run in and grab the
treasure chest containing 2 Veils.

Enter the A.G.W.S. hangar and talk to the guys inside.  One of them will give
you the Vaporizer Plug-in.  You now have the ability to destroy objects like
you did inside the encephalon.  Destroy the crates inside the hangar for an
Escape Pack and 2 Frame Repair A items.  Exit the hangar, but instead of going
back to destroy the car in your way, backtrack all the way back to the room
with the save point in it, destroying crates and plants and objects along the
way.  The crates above the doors the sucked the Gnosis out it contain some
money and a Revive DX.  Once you get to the save point, save!

After saving shoot the window/forcefield thingy out and run past the bug when
it's not looking and grab the treasure chest containing Decoder 18.  Now
return to where the car was blocking your path and destroy it.  Continue down
and get ready to play the "Tag" game with two Gnosis.  If you run to far ahead
of them, one might stop and cut you off from the other side, so keep them near
you until you get on the other side of the box in the middle of the room and
then let loose.  If you do manage to screw up, like I did, just run over and
into the A.G.W.S. hangar to reset the Gnosis.

Run over to Sergeant Swaine and get the Decoder 7 from him and use it on the
red door adjacent to you for a Robot Part - Right Arm.  Exit the room and head
back down to exit the corridor.  Don't forget to destroy plants on the walls
and other objects along the way like statues, vending machines, etc.

After a custscene, search the dead soldier on the ground for his room key.
enter his room and grab the SMP53AG from the chest.  Exit and enter the second
room and save.  Exit the room and continue making your way toward the Realian
lab.

Another cutscene will show the Hilbert Effect and essentially enable you to
kill the Gnosis.

-- Mini-Boss Battle --
Name: Cyclops
  HP: 560
Weak: Lightning
 EXP: 560
  TP: 30
  EP: 16
  SP: 24
Rare: SMG99AG
Item: None
Type: Gnosis
Cash: 800

Strategy:
        This Gnosis absorbed one of the A.G.W.S.'s and fused with it.  It
looks like a cross between a squid/starfish/A.G.W.S. This should be a fairly
simple battle, just use physical attacks and combos to bring it down quickly.

--

After the battle you will get an A.G.W.S. from Allen and you will be able to
use it in upcoming battles.  I would suggest equipping it with the following:

SMP53AG - Shoulder
SWD21AG - Right Arm
SMG99AG - Left Arm

Heal your characters if they need it and move on.  Shoot the yellow container
and move on.  Once you get to the 3-way corridor where 3 Gnosis are feeding
on an A.G.W.S., run up and into the room and open the partition that was
blocking your path near your room.  Then open the red segment 18 door by your
room and get a Coat - Lightning.  Get to your room and rest/save.

Exit your room and this time take the south fork in the corridor, avoiding the
Gnosis and continue on toward the hanger with the Zohar in it.  At this point
you can choose to fight or avoid the Gnosis.  It doens't matter.  You can
fight and level up and rest/save, etc. if you want to, but you don't really
need to.  Just make sure you have a good amount of HP before entering the
hangar.  After a cutscene you will fight a boss battle.

-- Boss Battle --
Name: Minotaur & 2 Sky Fish
  HP: Minotaur (920), Sky Fish (240)
Weak: Minotaur (Beam), Sky Fish (Pierce)
 EXP: Minotaur (720), Sky Fish (150)
  TP: Minotaur (42), Sky Fish (3)
  EP: Minotaur (30), Sky Fish (6)
  SP: Minotaur (12), Sky Fish (2)
Rare: Minotaur (Skill Upgrade Z), Sky Fish (Escape Pack)
Item: Minotaur (Skill Upgrade S), Sky Fish (None)
Type: Minotaur (Gnosis), Sky Fish (Gnosis)
Cash: 0

Strategy:
        Quickly take out the 2 Sky Fish first using long range ether attacks.
You can also throw Shion into her A.G.W.S. to take some damage if you want,
but I would exit the A.G.W.S. before it reaches 0 HP.  Once the Fish are out
of the way, utilize "Tech" attacks on the Minotaur.  It should go down after a
couple of rounds.

--

VERY lengthy cutscene.

------------------------------------------------------------------------------
  [49] Chapter 2. Asteroid Pleroma
------------------------------------------------------------------------------
This chapter begins with you in control of Ziggurat 8.  You will be invisible
to the guards and it's fun to play with their heads.  Shoot all the crates and
containers you can find BEFORE entering the facility and get a Scope and 2
Ether Upgrade S items.  Equip the Scope if you want to and head for the door.

Upon entering the facility, your cloak will fail and you will be visible.
From this point on you will need to utilize "walking" by pressing R2.  Hide
from the guards using the walls and after you pass the first set of guards,
shoot the pillar and the wall just to your left upon entering the next
segment right near the entryway.  Head into the opening and up the stairs to
grab a Snake Hunter.  Destroy the wall and check the red segment 4 door.  Head
back down and slip past the guards.  Make sure you destroy the statue in the
middle for a Decoder 11.  You may have to fight one battle if the guard sees
you.  Keep heading right and enter the next room.

Use the crane to distract the A.G.W.S. and to knock a treasure chest down.
Defeating the A.G.W.S. will give you the Decoder 4.  But you might want to
wait to do this later because Ziggurat may not be strong enough to beat it
alone.  Now climb down the ladder and head to the right.  Take out the two
guards, head down the steps, destroy the yellow container when the guard
walks by, hurry and grab the treasure the crane knocked down, and head back
to th stairs.  Wait for the bug bot to come by, "walk" behind it and destroy
the crates behind the truck. Then head down and through the door.

There are 6 crates in the first room. They are organized like this:

[ ] [ ] [ ]
[X] [ ] [ ]

The one with the "X" in it is an enemy.  Don't destroy it unless you feel like
fighting.

Now head down to the monitoring station and enter it.  Run up and destroy the
Sentry and grab the Master Key from the treasure chest.  Head back to the
cells and enter the first cell for the treasure, then the second cell to save,
and then finally the third cell with MOMO in it.

After the alarm sounds, head back to the monitoring station for a short scene
on Ziggurat's past.  Push the flashing red button to unlock the door in the
corridor and head through it.  Make a break for it, destroying and grabbing
items along the way.  At the first doorway leading up, enter it to find the
sanctuary you saw earlier below you.  Grab the treasure and head back. Make
a break for it to the right again and try not to fall off the pipes.  Climb
the ladder at the end of the corridor and another cutscene takes place.

-- Boss Battle --
Name: Zolfo & 2 Mercurio (A.G.W.S.'s)
  HP: Zolfo (820), Mercurio (640)
Weak: Zolfo (None), Mercurio (None)
 EXP: Zolfo (200), Mercurio (150)
  TP: Zolfo (22), Mercurio (8)
  EP: Zolfo (50), Mercurio (10)
  SP: Zolfo (16), Mercurio (6)
Rare: Zolfo (None), Mercurio (None)
Item: Zolfo (None), Mercurio (Med Kit S)
Type: Zolfo (Mechanical), Mercurio (Mechanical)
Cash: Zolfo (200), Mercurio (200)

Strategy:
        Guard with Ziggy every other round to build up for "Tech" attacks and
lessen the damage he receives.  Use MOMO's ether skills to heal Ziggy when he
needs it.  Don't attack when the enemy has it's shield out!  This is very
important as it will waste your combo.  Take out the 2 Mercurio's first (after
1 is gone the Zolfo will start attacking)  Zolfo can hit MOMO as well so heal
her if she needs it.  Use an Ether Pack S for 20 EP restoration when MOMO needs
it.  You may also want to use some of the Med Kit S items as well for healing.
After the 2 Merc's are gone, combo the Zolfo until it's out of commission.
I takes about 3 of Ziggy's Lightning combos to knock out a Merc.

--

After the battle, enter the command center and save.  Heal your characters up
and head out the door and try and avoid the guards on your way out (left).
When you exit the facility you will face a difficult boss battle.

-- Boss Battle --
Name: Margulis
  HP: 820
Weak: None
 EXP: 2400
  TP: 58
  EP: 60
  SP: 26
Rare: Purple Ring
Item: Red Ring
Type: Biological
Cash: 3000

Strategy:
        Move Ziggy to be in front of MOMO (can do this before battle as well)
so that Margulis "push to back row" attack will only do damage and not push you
back. The same strategy applies here as in the battle with the A.G.W.S.'s.
Do NOT use lightning attacks against Margulis.  It will either do 0 damage or
heal him depending on the mode he is in.  Use physical attack combos and wear
him down.  Make sure you use Ethers to restore EP and keep healing Ziggy/MOMO
with Ether and items.  You can also try using a Stim on Ziggy to increase
the amount of damage he does per attack.  Do not use Ziggy to do anything but
guard and attack.  Margulis's attacks are devastating if you are not guarding.
After what seems like ages, he will go down.

Note: You can also just lose this battle and move on without wasting any
      items, time, etc.

--

Cutscene.

------------------------------------------------------------------------------
  [50] Chapter 3. Elsa von Brabant
------------------------------------------------------------------------------
You will now have control of Shion on-board the Elsa.  You need to find the
Cherenkov (Commander) and give him his food.  First, head to the bottom left
door and talk to the robot bartender to get the Card Passport.  Head up though
the door to the cabins and you will get an email containing the E.V.S.  You
can use this item to revisit places you have already been.

Head down into Cabin 2 and grab the Disarm Key on the curved orange couch.
You can check the map if you want to in this room.  After you are finished,
you can head to Cabin 1 and rest by talking to the robot.  You don't need to
though.  Head toward the bridge and hang a right at the fork to the yellow
save crystal and the grey shop crystal.  You can buy a Starter Deck and some
Cards at the shop if you want to.  Save.

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