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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter X » XIII - Strategy Guide (Page 04)

XIII - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for XIII - Strategy Guide (Page 04).

Move along the big, old rooms until you reach the second room, which you have
to kill 2 enemies. A third enemy comes running in after you kill the first
two. Proceed to the third room ahead and kill the next two enemies to the
left side of the room. If you want to get some health and shotgun ammo, head
left in the third room to the open door and go down the stairs to the small
room.

If you want to continue with the level, turn right at the third room and
move straight to the open gap on the floor in the next room. You will hear
two enemies talking at the ground level, so quickly move on the area of the
floor with the big crack on it and move back out. If your lucky, it will kill
the guys, but if not, just shoot them. Head around the small ledge against the
wall on the other side of the big hole. While on the ledge, kill the two
enemies at the room ahead before actually moving to the room, so you do not
lose too much health.

When you are the room, after the gap, there is a downwards slope at the corner
of the room that leads to the first floor, but do not bother going down here
as this slope is only used for going upwards just incase you dropped into the
first floor while walking across the ledge.

Instead, move left to another small room and turn right at the other
exit, then walk straight into the next big room ahead which has crates
scattered around. Here, you will see one enemy in front of you so shoot him
and another two run in from the opposite entry. After killing them, move
along to the opposite side of the big room, turn right into the smaller room
then turn left towards the narrow corridor. Move straight and then turn left
at the end of the corridor. Crawl through the gap on the wall and climb up
the ladder to end this mission.

- Rejoin the soldier on the rooftops.
Status: **COMPLETE**

- Do not kill the FBI Agents.
Status: **COMPLETE**


_______________________________________________________________________________
 * * * Mission 05 * * *    /   "Rooftop - Departure"                      [G05]
__________________________/----------------------------------------------------
_______________________
Mission Overview:      \__________________________
==================================================

Location : FBI Headquarter Rooftops, Brooklyn

- - - - -

Weapon Pickups Available: 9mm Pistol
                          .44 Magnum
                          Pump Action Shotgun
                          Sniper Rifle
                          Frag Grenade

MedKit Locations:
1]: Inside the small building after you descend with the grapple to the big
    area. Near the start of the level.
2]: The room with two enemies after going up the first pair of outside stairs.
    Near the sniper rifle ammo.

- - - - -

Primary Mission Objectives:
- Follow Major Jones.
- Deactivate the tarmac security system.
- Climb aboard the chopper.

* Major Jones must not die.

_______________________
Introduction/Briefing: \__________________________
==================================================

After escaping from the FBI complex which was crawling full of enemies, you
now rely on Major Jones's additional help - on top of the buildings rooftops
to escape from the area using a helicopter located further away in the level.
The area is riddled with different sorts of obstacles so be cautious!

_____________________
Mission Walkthrough: \____________________________
==================================================

This mission is relatively easy as you practically have to follow Major Jones
along the way.

Move straight and climb up the ladder to meet with Major Jones. After she
finishes talking to you, hang around a little longer and she'll talk to you
once again. This time, she gives you a grapple and demonstrates where you need
to go. Use your grapple to travel upwards to the roof above, being careful not
to fall off once you disconnect the grapple. Meet up with Major Jones again at
the opposite corner of the roof.

Jones then starts talking to you again but an enemy from the building at the
opposite side interrupts and you need to follow Jones behind some cover before
she gives you the Sniper Rifle. Use the rifle to pick off the enemy and
another enemy to the right of the building. She then tells you to move to the
other side below. Use the grapple on the next hook to descend downwards to the
next area.

Over here, several enemies start running from a few directions. Kill them all
and follow Jones to the door which she opens with a lockpick. You have to
open the actual door yourself, but when the door opens, an enemy kicks a
table down for cover, so just run around it and kill the enemy. Follow Jones
to the door she kicks down and go up the stairs. When you are going up the
last upwards slope of the stairs, Jones tells you to get a 'running start'.
Just run as usual, but jump over the small gap on the stairs not too far ahead.

After you make it across the gap, wait until Jones Lockpicks the next door.
Once again, you have to open it once she's done, but storm inside through
the narrow passage into the room, which you need to kill two more enemies.
There is also some sniper rifle ammo here and a health kit. Jones will
open the next door, leading to another rooftop. There are more snipers
headed their way. Look to the building on the right far side. Kill the first
sniper that appears on the right side of the building, then the second which
appears straight ahead then the last on the left side of the building. Once
the area is clear, follow Jones to the next area.

You need to do a jump to land on the crates at the next building, or else
you'll fall and die. It's not too hard! Continue following Jones around the
ledge area of the current building until she stops to kick the big fenced door
open. She will then stop nearby the corner of a building to the left. Walk
near the middle of the open area. A cutscene shows Jones throwing a grenade
at the building to the right of you. It's pretty hilarious!

Once the guy on fire starts running off, about three enemies will appear
in front of you which you need to kill. A fourth one comes out behind you
once you kill the previous three enemies. Follow Jones again and jump through
the smashed window which the guy on fire jumped through. Keep following Jones
around the various rooms until she stops and gets the message from her
insider. After being interrupted, a guy with a Bazooka blasts open the brown
double doors ahead.

Use the sniper rifle to pick off the guy with the Bazooka and the other three
enemies standing around the area. Once it's clear, Jones instructs you to
disable the security system in order to escape inside the helicopter. Just
move towards the building to the right, while killing the enemy that runs
out the doors when you get close to the building. Enter inside the building.
Shoot at the security unit the white rectangle highlights to disable the
security system.

- Deactivate the tarmac security system.
Status: **COMPLETE**

Once the system is disabled, run outside and follow Jones towards the
helicopter. Ignore any enemies that you hear shouting or shooting at
you, unless you got low health. Do not waste your time shooting all of them.
Just wait long enough until Jones enters the helicopter, then go next to it
to end the mission.

- Climb aboard the chopper.
Status: **COMPLETE**

- Follow Major Jones.
Status: **COMPLETE**

- Major Jones must not die.
Status: **COMPLETE**

_____________
Submissions: \____________________________________
==================================================

The following submission has been submitted by "Jingo".

- In the area where you grapple downwards (after getting the sniper rifle and
  before the door where you hear the news bulletin), there is a set of fire
  stairs to the right (when standing under the hook and facing the wall).
  It is located behind a wire drum and there is a medikit on the ledge. Head
  up the stairs and open the door at the top which leads to a room with a
  Heavy vest, Full Medikit and a Magnum.

- - - - - - - - - -

The following submission has been submitted by "RkSpade".

- After you go down the opposite side of the building with the grappling hook
  (after she gives you the sniper rifle), turn left. You will see a spool of
  wire. Go that way to the edge of the building and look left again. You will
  see a medikit. Go that way and up the fire escape to the very top. Open the
  door and go to the cabinet. There you will find a full medkit, full
  armour, and a 44 Special.


_______________________________________________________________________________
 * * * Mission 06 * * *    /   "Emerald Military Base - Insertion"        [G06]
__________________________/----------------------------------------------------
_______________________
Mission Overview:      \__________________________
==================================================

Location : Emerald Military Base Outskirts, Appalachian Mountains
Time : 6:00 am

- - - - -

Weapon Pickups Available: 9mm Pistol
                          Assault Rifle
                          Pump Action Shotgun
                          Crossbow

MedKit Locations:
1]: Inside the guard booth near the tunnel entrance.
2]: Located at the same place as MedKit number one.
3]: Inside the first Warehouse you need to re-connect the power. On top
    of a stack of crates. Second floor.

Full MedKit Locations:
1]: Inside the first Warehouse you need to re-connect the power. The very
    back area of the main open area you need to re-connect the power.
    On top of some crates on the first floor.
2]: Inside the building the two enemies are in, after extending the
    bridge open. Inside an open cabinet.

Armoured Vest Locations:
1]: Inside the first Warehouse you need to re-connect the power. On top
    of a stack of crates. Nearby the entry of the warehouse.

Armoured Helmet Locations:
1]: Inside the first Warehouse you need to re-connect the power. On top
    of a stack of crates. Nearby the entry of the warehouse.

- - - - -

Primary Mission Objectives:
- Penetrate the base enclosure.
- Re-Connect the power supply.

_______________________
Introduction/Briefing: \__________________________
==================================================

After being inserted at the Rocky Mountains by Major Jones with her assault
helicopter, you find yourself at the outskirts of the Emerald Military
Base. You need to perform a variety of different operations for the next
few missions in able to successfully infiltrate the base and rescue
a very important ally, General Carrington.

_____________________
Mission Walkthrough: \____________________________
==================================================

From the start of the level, pull out a weapon. Follow the numerous
corners through the narrow snow trench. After going around the first
corner, you will see some frames showing the enemies killing the guards of
the tunnel entrance further ahead. Keep walking another few corners and once
you get to the last straight of the trench, you'll see one of the enemies
investigating the dead body with his back turned towards you. From a small
distance, use a weapon to blast him.

Pull out your Crossbow and walk towards the road, but stop when you can see
the two enemies standing nearby the jeep blocking the entry. Use the crossbow
to get headshots and move closer to the road to kill the third enemy who is
standing near the guard booth on the left side of the tunnel entry. Once you
have killed all three enemies here, grab their ammo and health from the
guard booth, and hide behind the jeep facing towards the direction of the
open road - not the tunnel road that is blocked off! Have your crossbow handy
and wait several seconds when you should see two enemies walk on the open
road from a distance. Use the x8.0 Zoom Magnification in the Crossbow to try
to get both enemies. Once you kill both of them, move towards their bodies
on the road to get ammo for the Assault Rifle then keep following the road.

Pull out your Assault Rifle and run up to the stranded truck. There are two
enemies arguing nearby the truck so just blast them and move forward.
When you go around the next corner, keep your Assault Rifle handy as the
enemies see you pretty easily and run up towards you. Usually, about three
or four enemies run up towards you so use burst shots from the Rifle to
kill the enemies quicker and more effectively. Go around the corner and
move straight. You will hear a gunfight but do not worry about it as it's
happening in another room! You will now encounter a new problem. There is a
bridge you need to activate in order to get to the opposite side. Go in the
small booth that controls the bridge and use the hit the action key to
press the activate button. The main problem is that there is no power going
through to actually activate the bridge, so you need to re-connect the
power supply. Firstly though, leave the booth and go towards the edge of
the road and pick off the two enemies straight ahead - above you. One enemy
is on the cliffs and has got a Crossbow and constantly shoots it at you so
kill this enemy first. Use the x8.0 zoom in the Crossbow to make things
easier. Do the same thing for the patrolling enemy at the walkway above
the entry.

Now to re-connect the power! Backtrack a little through the stage to the
part where you see the two big metal doors which are closed. To the
left of these big doors is a small metal door you can enter through. You'll
also notice that the gunfight is getting louder so be ready! Go through the
small corridors into the open area of the warehouse. Kill any enemies you
encounter, who are more than likely 'distracted' from killing the other
guards. Enter the 'main' open area to kill any more alive enemies but watch
out just in case the jeep explodes. Go to the far side of the open area to
get some full health and ammo for your weapons. Move back to the
first, smaller open area and while you are, another 3 or 4 enemies run in
from the entry trying to blast you away. Use the Assault Rifle once again
to kill these armoured enemies. When you are back at the smaller open
area, move to the left and go up the stairs. This makes you end up on the
second floor of the main open area. From here, look and move to the left
where you can see the power console for the bridge. Activate it and exit
the Warehouse from the way you came from.

- Re-Connect the power supply.
Status: **COMPLETE**

Head back to the booth which controls the activation of the bridge and now
activate it using the button. The bridge will now extend and now you can
cross to the other side. Head towards the building on the left side which
you can hear the two enemies speak from. Enter inside it and kill them.
Grab all the ammo and health here and exit out again! If you wish, you can
enter into the other booth nearby and make the bridge retract back to it's
original position.

Now the next pair of big doors nearby are also closed. There is nothing
you can do to open it so we need an alternate way to get around. Go back
near the building you killed the two enemies inside and there is a whole
stack of crates nearby the building on one of the sides. Jump up the crates
until you reach the roof of the building. From here, look upwards and a
white rectangle will mark a grapple point. Use the grapple to get up towards
the ledge area. Now that you are on the ledge, walk to the end of it and you
should see a vent. Punch the metal mesh and crawl inside it. Straight
ahead is a ladder which you need to climb down, to pass this mission.

- Penetrate the base enclosure.
Status: **COMPLETE**


_______________________________________________________________________________
 * * * Mission 07 * * *    /   "Emerald Military Base - Infiltration"     [G07]
__________________________/----------------------------------------------------

*** Mission 07 = Emerald Military Base - Infiltration = Guide One ***
_______________________
Mission Overview:      \__________________________
==================================================

Location : Emerald Military Base, Appalachian Mountains

- - - - -

Weapon Pickups Available: Combat Knife
                          9mm Pistol
                          Assault Rifle
                          Pump Action Shotgun
                          Crossbow

MedKit Locations:
1]: The building ahead of the second building with the power generator unit.
    Inside a metal cabinet. This is the building closest to the big metal
    doors at the other end of the snow covered road.
2]: Inside the small building before you climb the ladder to the roof.

Full MedKit Locations:
1]: Inside one of the two accessible Barracks.

Armoured Helmet Locations:
1]: Inside the first power generator room on top of a table.
2]: The building ahead of the second building with the power generator unit.
    Inside a metal cabinet, this is the building closest to the big metal
    doors at the other end of the road.

- - - - -

Primary Mission Objectives:
- Find a passage and infiltrate the base.
- Disable 4 Power Generators.
- Access the Roof using the ladder.

* Prevent the SPADS from setting off the alarm.

_______________________
Introduction/Briefing: \__________________________
==================================================

After successfully entering the inner section of the Military Base, you need
to be able to infiltrate this area without the alarm being sounded or else
General Carrington gets executed immediately, failing your mission. If you
are able to infiltrate this part of the base, you can easily access the
interior via an alternate passage.

_____________________
Mission Walkthrough: \____________________________
==================================================

One of the important items you get to use in this mission is the lockpick.
You get told by Major Jones that you need to deactivate four power generators
so keep that in your priority list.

There are four seperate structures that control the power generators, but
these are easily distinguishable by the buildings that have red flashing
lights near the doors. There are two buildings at the open road area and two
buildings inside the enclosed barracks area.

First, you need to crawl out of the vent and get the Crossbow ammo behind the
crates. You can look out easily at the road and you will see no enemies around
the area, but always be cautious of your surroundings! Move along the road and
look to the direct right - at the wall, where you can see a metal door, which
is locked. This is where your lockpick comes in handy! Once you enter the
barracks area, this is the part which you need to be careful about.

There is a patrolling enemy around the middle area. Utilize your sixth sense
skill to hear where the enemy is and use your Crossbow to pick him off.
Now, move towards to the building at the right corner of the area - the one
with the red flashing light near the door. Note that you can hear a few
enemies inside the building. You need to use the lockpick to unlock the door.
Once that is done, pull out your Assault Rifle, open the door and kill both
enemies inside as quick as possible. You do not want them activating the
alarms! Once they are dead, look around the room until the white rectangle
shows you where to look. Once you have found the power unit, punch the mesh
blocking the unit and then destroy the unit itself. You now have three
generators left to deactivate. You can obtain Knives from this building at
the far corner so get them and exit the building. You now need to find the
second building in this area.

There are four more enemies in the barracks area - one standing in one place
and three walking around. The area is riddled with alarm units so you need to
kill these four guys without each other seeing one get killed! Go around the
back area of the three barrack buildings [closest to the cliff] and pass
behind the first barrack building. Do not pass the two crates yet. Get out
your crossbow and aim for the enemy patrolling behind the third barracks
building straight ahead. Try to kill him while he is actually walking 'behind'
the building. After killing the first enemy, pass the two crates a little and
look to your direct left. There is a stationary enemy standing near the M1A1
Abrams Tank parked nearby. Snipe him with the Crossbow and continue walking
along, behind the barrack buildings.

Pass the second barracks building and stand so you are between the gap of the
second and third buildings. From here, snipe the next enemy walking back and
fourth. Finally, walk right up to the enemies body you just killed and pull
out a combat knife - get ready to stab! Run up towards the patrolling enemy
nearby. Stab him and then head back to the opposite side to the small booth
with the red flashing light. Use the lockpick to unlock the door and destroy
the power unit. You now have 2 power units left to destroy. You can now access
a few of the barracks to get some pickups, but only 2 of the 6 buildings
actually have doors that open.

Now you can exit the barracks area out of two doors. The one you lock picked
earlier or another metal door at the opposite side, which is closest to the
second building where you disabled the power generator unit. It is probably
best for now to exit through the first door you lock picked earlier. Once
you make it back to the main road, cross it and go behind the stacks of
crates. You are nearby the next building with the third power generator
unit, but firstly, kill the enemy standing in front of the stacks of crates.

You need to lock pick the door once again but before you do, pull out your
Assault Rifle, go around the backside of the building and kill the two enemies
inside. Go inside via the front entry and disable the next power generator
unit. There is one more power unit left to disable. Head towards the road
again and if you look from the current position to the left, there is one more
power building right ahead of you, near the entry inside one of the booths.
If you can also see a patrolling enemy walking back and fourth near the
booth, try to snipe him.

There is one more enemy around the area and he is patrolling the second
building near the road. It is the building closest to the tunnel entry but it
does not control any power generators. You can go in here to get some armour
and health pickups. Just make sure you kill the remaining enemy before you
go inside! Now that all the enemies around here are dead, make your way to
the last booth and disable the power unit to pass the objective.

- Disable 4 Power Generators.
Status: **COMPLETE**

After completing the objective, make your way left [from the perspective of
leaving the last power booth] to the far end of the wall. Pass the green truck
that is parked and there is stack of crates ahead. Behind the crates is
another locked door you need to lockpick. Get out your knife before opening
the door, then run in and stab the first target. Look to the right and there
is a small building. Go inside here and stab the next target. You can also
obtain health from here. Once you done inside, move outside again and climb
up the ladder.

- - Access the Roof using the ladder.
Status: **COMPLETE**

- Find a passage and infiltrate the base.
Status: **COMPLETE**

Climb up the ladder to get to the next area. Over here, Major Jones tells you
to use your grapple further ahead. Keeping walking along, with your crossbow
pulled out until you see an enemy walking back and fourth. Kill him and
progress through the narrow passage. Walk right to the end of the area until
you reach the hook to use your grapple on. Use the grapple to traverse
downwards to the vent. Once you get down there, release the grapple and punch
the mesh blocking the vent. Crawl through the vent to finish this mission.

- Prevent the SPADS from setting off the alarm.
Status: **COMPLETE**


===============================================================================

The following mission guide is submitted by "Lukio".

This guide is perhaps a shorter, yet more effective guide to the mission just
incase you get lost easily.

- - - - -

*** Mission 07 = Emerald Military Base - Infiltration = Guide Two ***

_____________________
Mission Walkthrough: \____________________________
==================================================

Break the gate in front of you. Pick up the Crossbow and additional ammo. Go
across to the other side of the hanger, pick up throwing knives on the crate.
Move along through the crates on the left-hand side. After passing through
the first row of crates, pick up the spade. Crouch and carefully move around
the corner along the fence. Pick up the throwing knives laying on top of the
crate.

Right in front of the crates there is a guard. Wait till he turns his back to
you. Turn around the crate and spade him. Move on crouched to the rear side
of the guard house in front of you. You will hear a conversation. Wait until
the conversation is over, then either use throwing knives or the crossbow to
kill both guards inside. Enter the guard house by lockpicking the door. On
the right wall is the first generator, press the USE key twice to destroy it.
On the table are some more throwing knives. Go out of the guard house and
carefully move alongside the fence - there should be a guard patrolling right
in front of you. Wait until he stops, then throw a knife from close distance
or quickly use the crossbow.

Move along to the next guard house in front of you, smash the left side
window. Now aim the crossbow with 8x Zoom. Zoom towards the door of the
hangar. A guard will be patrolling from left to right. On his way back he
stops for a moment, let the bolt fly. Enter the guard house. You will find a
helmet, throwing knives and a small medkit. On your way to the main guard
complex, stop by the hangar entrance to disable the second generator panel
in the small hut right next to the entrance. You will also find a shotgun.

Now, go to the main soldier complex. Enter from the area near the gas truck.
Before opening the doors, listen for footsteps from the left. Arm yourself
with the crossbow, crouch and open the door. Straight ahead of you in some
distance is a patrol. Zoom in to 8x and shoot him when he stands farthest
away from you. Next, take a throwing knife and move to the left, as soon as
the patrol on the right side is out of sight.

Throw-kill the next patrol around the corner. Carefully move around the guard
house and aim with the crossbow for the guard on the other side. Wait till
he stops between the two guard houses, then shoot. Go along to the next guard
house, again crouch and look around the corner. Use the crossbow to shoot the
patrol to the left of the tank. Go around the tank, picking up some
arrows, you will see a patrol further ahead. When he moves away from you, go
forwards and grab the spade. Move right between the two guard houses. Wait
until the guard ends his route and then go around the corner and spade him.

You can enter two guard houses on the left hand side. You will find some
arrows, crossbow, medpack and a shotgun. Next step is to move into the
building in the far corner of the area. There are two guards inside. Lockpick
the door from the left side of the door. First kill the left one with a
crossbow, the other one will run towards the door, either knife him or use
the crossbow. This building has the second third generator to disable. Now
go back to where you entered, if you move along the right-hand side when
going back, you will see a small hut with a window. Lockpick the door and
destroy the generator panel inside. Now the ladders are safe to climb.

Leave the main complex and go to the other building in the corner near the
gas truck. Lockpick the door. Listen for footsteps, when you see that the
guard is to the very right of you, open the door and use a throwing knife.
Jones will tell you to get up on the ladders and find a way in. Before doing
that, open the door and throw two knives at the guard on the left side. You
will find more throwing knives and a health kit in the lockers.

Now climb up the ladder and crouch next to the crates. Jones will inform you
that you can grapple down to a ventilation shaft. Ahead of you, you should
see a patrolling guard. Use the crossbow and shoot him as soon as he briefly
stops. Now go all the way forwards, get out the grappling hook and aim it to
the hook beam. Lower yourself to the ventilation shaft below. Crouch and
enter the ventilation shaft. Move along and smash the next gate in front of
you to end the mission.


_______________________________________________________________________________
 * * * Mission 08 * * *    /   "Emerald Military Base - Rescue"           [G08]
__________________________/----------------------------------------------------
_______________________
Mission Overview:      \__________________________
==================================================

Location : Emerald Military Base, Appalachian Mountains

- - - - -

Weapon Pickups Available: Combat Knife
                          9mm Pistol
                          Assault Rifle
                          Pump Action Shotgun
                          Crossbow
                          Frag Grenade

MedKit Locations:
1]: First Hallway Area 02 - Last Utility Room, on top of cabinet.
2]: First Hallway Area 04 - Last Utility Room on the left side of
    hallway - on the back shelf. [Room closest to elevator].
3]: First Hallway, near Area 04 - Storage Room [Second closest room to
    elevator]. Located at the very top of the stack of crates.
4]: After rappelling down the big air vent with the electrical
    surges, at the corner of the room at the bottom, on some crates.
5]: Room with crates, before the blue surveillance room where you
    see the prison cell Carrington is inside.
6]: Guard's Quarters [before the Utility Room]. In one of the lockers.
7]: The Utility Room before you crawl through the vents to get to
    Carrington's Cell.

Full MedKit Locations:
1]: The same room Carrington's Cell is located, on a table.

Armoured Vest Locations:
1]: First Hallway Guard's Restroom - First room to the left of the
    office. Inside the left metal cabinet.
2]: The same room Carrington's Cell is located, near a table.

Armoured Helmet Locations:
1]: First Hallway Guard's Restroom - First room to the left of the
    office. Inside the right metal cabinet.

- - - - -

Document Pickups Available: White House Documents

- - - - -

Primary Mission Objectives:
- Set General Carrington free.
- Eavesdrop on the conversation.
- Find General Carrington's Cell.
- Escort Carrington to the exit.

* General Carrington must not die.

_______________________
Introduction/Briefing: \__________________________
==================================================

Now that you are successfully inside the Military Base, you can now try
your best efforts to rescue General Carrington from his prison cell further
inside the facility and then escape by any means possible.

_____________________
Mission Walkthrough: \____________________________
==================================================

Once the level starts, crouch down and head left into the vent. If you cannot
see through the vents very well, adjust the brightness in the options menu.

Move straight and punch the mesh blocking the vent. Turn left and then
continue following the vent until you reach the next right turn, which leads
into a rather long corridor part of the vent. Now you need to Eavesdrop on
the conversation between Standwell and McCall inside the room nearby. This
objective is very easy, just sit the vent and listen to the conversation.
After they leave, you have passed the objective.

- Eavesdrop on the conversation.
Status: **COMPLETE**

Move to the very end of the vent and punch the mesh to the left, leading into
the room. There is hardly anything useful in this room except for the table
near the door containing a security surveillance console. Look directly at
the screen and a frame on the top will show the camera monitoring the outside
hallway. You will generally see a guard walking around at the designated
area, but there is in fact about another 2 guards in this hallway at the
other directions the camera cannot monitor. In addition, there is another
guard in the toilets to the right of the hallway who comes out if you alert
the guards using a loud weapon and another one to the far left of the
hallway - around the corner, hiding near the elevator - who camps there until
he sees you. The best approach to killing these guards is simply using the
Assault Rifle. The Crossbow can be used, but if you alert any guards, use
the Rifle! The various rooms around the hallway contain all sorts of good
pickups like Health Kits, Armour, Crossbow Ammo, M16 Ammo and Grenades.
Look carefully for them!

Once you are done exploring, go inside the elevator and press the button on
the wall to activate the elevator. This takes you up to the next floor. When
you reach the second floor, a guy standing at the front of the elevator gets
murdered as the elevator door opens. Turn right and move straight. There is a
small room ahead where a guard gets murdered. In this small room, you need
to obtain the Magnetic Keycard on the table, but all the doors on the current
floor are locked so you must find an alternative way in. Pay close attention
to the hallway on the left side because usually, an enemy comes from around
the far corner. There is also a second guard somewhere around the other side
of the hallway that you should kill. You need to look for shaft area you can
climb. From the Locked Double Doors that lead into the middle room, look to
the right and you should see the number 12 marked on the wall. Go here and
if you look to the left, there are some crates stacked leading to a small
vent. Jump up the crates, punch the mesh and crouch to get through the vent.
Climb the ladder until you reach the very top.

When you get to the top, get off the ladder into the small, narrow corridor.
In there, move straight until you can see another vent further down the
corridor. You need to punch the mesh again, but after you do, take out your
grapple hook. Stand on the small metal platform but do not bother 'sniping'
any enemies walking around below. Aim the grapple towards the big hook above
you at the middle of the big shaft. Once the grapple attaches to the hook
above, drop down from the platform. When the electricity disappears, quickly
click the left mouse button once to lower yourself down. At no point do you
press the mouse button again until you are clear of the electricity as this
is an instant kill hazard. Lower yourself enough so you have a perfect view
of the room, but do not drop down to the ground entirely just yet. While you
are hanging, pull out your Assault Rifle and kill both guards walking around
the room. Once done, pull out your grapple again and continue the safe descent
until you reach the actual ground. Alternatively, you can lower the grapple
all the way down to the ground while knocking out the patrolling enemy at
the middle of the room by landing on top of him, then using a weapon to
finish off the second guard.

You can obtain a Pistol and a Health Kit in this room, but the main reason for
being in the room is to get that Keycard! Go into the single door at the far
corner of the big room and get the Keycard. When you pick up the card, two
guards will start shooting at you towards the glass, which is fortunately
bulletproof, so you need to confront them after you leave the big room you are
in. Use the Keycard to open the Locked Double doors and kill the enemies that
appear from both sides of the hallway.

From the double doors, turn left into the hallway and follow it until you get
to the next door to the right. Once again, you need to use the keycard to
open it. Run into the next room and quickly pick up the shotgun ammo from the
table then hide near the stack of crates on the opposite side of the room.
You can find some health and shards of glass at the top of the stacked crates.
You can use the shard of glass to kill the guard looking at the surveillance
screens in the next room, but make sure you aim higher than his head to
achieve a headshot. Usually, a second guard may be close behind and will see
the first enemy being killed, so pull out a gun after throwing the glass.
Of course, you can just use guns for this whole part!

Run into the blue surveillance room were you can see Carrington being held
in a Cell on one of the security monitors. Exit the blue room through the
opposite exit and follow the next hallway. Keep moving through the
hallway, passing the dead body on the ground until you reach the first left
door. This leads into a rather big room which is the guards quarters and you
will see about three enemies lurk around this area. You will need to kill them
all. In this area, there are some ammo pickups and Dual 9mm Pistols inside a
metal cabinet at the far side of the room, closest to the door leading into
the toilet. There is also a health kit in one of the lockers and an important
document which is worth getting!

Once you have explored the area, exit from the way you came from and turn
left back into the hallway, opening the door at the end of the
hallway, walking into another utility room full of crates. There is also
some health available here.

Sometimes, whenever you enter the Utility Room or crawl through the vents
ahead and hear Carrington speak, you may enter a rather unusual 'flashback'
that only lasts for several seconds. You can see Carrington speak right in
front of you and you are able to move around as well, but as I mentioned, it
does not last for a very long time.

Now back to the actual level, when you are in the Utility Room, jump up the
stack of crates and crouch to access the vent at the corner of the room.
Crawl through the vent and turn left at the small dead-end. Move straight
down the long corridor part of the vent. When you reach the end of the
corridor, turn right and punch the mesh. This room contains the cell
Carrington is held in, but with also an enemy in front of it, with his back
turned towards you.

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