X-Men: Legends - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for X-Men: Legends - Strategy Guide (Page 01).
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( Table of Content )
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1. Story
2. Characters
- X-Men
- Brotherhood of Mutants
3. Version History
4. Controls and Attacks
- Controls
- Attacks
- Enviormental Abilities
- Fun Abilities
- X-Treme attacks
- Combined Powers
5. Stuff to know before you start
- Terms
- RPG Basics
6. Walkthrough
- Level 1: New York City
= City Rooftops
- X-Mansion
= Sentinel Flashback
= Danger Room
= Juggernaut Flashback
- Level 2: HAARP Facility
- X-Mansion
- Level 3: Sewers
- Level 4: Arbiter
- X-Mansion
= Danger Room
= Weapon X Flashback
- Level 5: Nuclear Plant
- Muir Island
- X-Mansion
- Level 6: Assult on X-Manison
- X-Mansion
- Level 7: Astral Plane
- Level 8: Weapon X
- X-Mansion
- Level 9: Sewers
= The Mount
- X-Mansion
- Level 10: Defeat Juggernaut
- Level 11: Stop the riots
- Level 12: Defend the Morlocks
- X-Mansion
- Level 13: Astral Plane
- Level 14: Factory
- Level 15: Astral Plane
- X-Mansion
- Level 16: Astroid M
7. Enemies
8. Items and Equipment
- Items
- Equipment
= Backpacks
= Belts
= Armor
9. Forge and Morlock Healer
10. Powers and Upgrades
11. Unlockables
12. Cheats
13. Danger Room
- Danger Room Disc locations
- Danger Room Programs
14. FAQ
15. Contact
16. Credit
17. Disclaimer
18. Stuff about myself
*Note* If you want to reach a section faster just hit Ctrl+F and put whatever
section you are looking for in the search box.
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( 1. Story )
--------------------
*Note* I just copied this word by word out of the game's Instruction manual.
The first flakes of winter fluttered down on a biting breeze. Betsy Braddock
stepped out onto her balcony and stared up at the charcoal New York City
skyline in wonderment. Where had all the stars gone? There was no moonlight
glow casting long shadows along the rooftops this night. There was, however,
enough falling stars to answer the wishes of every child in midtown Manhattan.
She had been awaken by a terrible nightmare that the city had gone mad. Screams
of terror lingered and seemed to echo in her head. No! Those weren't echos in
her head at all...those screams were real! Fires burned, down on thirty fourth
street. Somewhere nearby, a car screeched and slammed into the side of a
building. A female voice cried out in the darkness, mingling with cries of glee
and screams of anguish...
...And in the next moment, like the last rays of moonlight, Betsy, the woman
known as Psylocke was gone, lost among the embers and city lights below. This
was not how anyone thought it would be. Least of all, the X-Men. Just then,
Betsy's apartment shook as a large shadow the length of five cars passed two
stories beneath, through the darkness of the night. What was already a dark sky
was further darkened further by dozens of mechanized beasts flying above, the
man hunting Sentinel swarm, circling about like vultures waiting to feast in
the streets below.
...Several blocks away, a car exploded, rocking the street and sending bodies
flailing to the ground like dominos. The joints of a fifty foot steel behemoth
creaked as it rose above the city lights and awnings in the middle of the six
lane street. A small girl hunched over a doll crouched behind a car, screaming
for her mother. "Mutant DNA identified...prime objective, terminate," a pair of
inhuman eyes the size of of street lamps glared from above and glowed with
white hot fury. Just then, a large gloved hand grabbed the child like a doll
and lifted her onto the massive shoulders of a mighty, metallic-skinned mutant.
Out of the shadows of the X-Jet, a ruby quartz visor burned fiery hotand almost
instantly six razor sharp admantanium claws extended, reflecting the monster's
yellowish gaze.
"Not tonight bub..."
--------------------
( 2. Characters )
--------------------
-=-=-=-
X-men:
-=-=-=-
Wolverine-
Acquired= First character you start with in the game.
Mutant ability= Healing factor and his admantanium claws.
Real Name= Logan from the original comics and James Howlett from the newer
comic series.
Background= For James Howlett from X-2 Wolverine's Revenge:
James Howlett was born into privilege in Canada during the late 19th
century, the second son of John and Elizabeth Howlett. At the shock of
seeing his father shot and killed, young James manifested his latent
mutant abilities when bone claws jutted from the back of each hand. The beast
unleashed, James attacked and killed his father's murderer, then fled to
British Columbia with Rose, the young woman he loved
Under the identity of Logan he discovered that he had other mutant
abilities including animal-keen senses and an accelerated healing factor. Due
to his tenacity and refusal to back down from a challenge, Logan acquired the
nickname Wolverine. When Wolverine confronted the son of his father's murderer,
a battle ensued, tragically ending with Rose impaled on Wolverine's claws.
Wracked by grief over the death of the woman he truly loved, Wolverine fled
into the woods
He was not seen for a long time and due to his healing factor, even after
100 years Wolverine appeared to be in his mid-30s. During that time his life
became shrouded in mystery, peppered with half-truths and anecdotal reports of
unconfirmed sightings. The legend of the man named Wolverine was slowly taking
form
In the latter half of the 20th century, the government subjected Logan to a
bizarre battery of experiments intended to forge the ultimate killing machine.
Weapon X scientists grafted the indestructible metal adamantium to Logan's
skeleton and bone claws, and introduced memory implants the shaped his past to
suit their ends. Combined with the earlier effects of his healing factor, these
false memories have made it impossible for Logan to discern fact from fiction
when recalling his former life. He now knows little of his past, save that it
was fraught with pain and loss
Wolverine was working as an operative for the Canadian government when he
accepted Professor X's offer to join the X-Men. Logan chose to stay; on partly
due to his belief in Xavier's vision for the co-existence of humans and
mutants, and partly because of his attraction towards Jean Grey. During his
time with the X-Men, Logan has worked to regain his lost memories, but
virtually every answer leads him to even more questions.
For Logan from X-Men Legends:
Cyclops-
Acquired= After beating Mystique.
Mutant ability= Is able to shoot high powered optic blasts from his eyes. BY
ABSORBING ENERGY FROM THE SUN. HE CANNOT CONTROL THE BLASTS WITHOUT HIS VISOR.
IMMUNE TO HIS AND HIS BROTHERS BLASTS.
Real Name= Scott Summers
Background= SCOTT SUMMERS MUTANT POWERS ERUPTED WITH A SUDDEN BURST ONE DAY
THAT DEMOLISHED A CRANE. AS THE DESTROYED CRANE'S CONTENTS HURTLED TORWARDS
ONLOOKERS, SCOTT FIRED ANOTHER BLAST AND OBLITERATED THE DEBRIS. BUT, SCOTT
COULDN'T CONTROL HIS POWERS BECAUSE OF A PLANE CRASH IN HIS YOUTH THAT STRIPPED
HIM OF HIS PARENTS, WHO DIED, AND ALEX, WHO WAS LATER ADOPTED. AN ANGRY LYNCH
MOB CHASED THE SCARED MUTANT, BUT PROFESSER X RESCUED CYCLOPS AND INVITED HIM
TO BECOME THE FIRST OF THE NEW X-MEN. BUT PROFESSER X DIDN'T STOP THERE. HE
ALSO FIGURED OUT A WAY TO CONTAIN SCOTT'S RAYS BY SHIELDING HIS EYES WITH RUBY
QUARTZ. CYCLOPS EAGERLY ACCEPTED. THEIR RELATIONSHIP WENT FROM STUDENT AND
TEACHER TO SOMETHING LIKE FATHER AND SON. HIS DEDICATION TO PROF. X IS
UNWAVERING. AS THE YEARS PASSED, MORE X-MEN WERE RECRUITED AND TRAINED AND
SCOTT DISCOVERED SOMEONE IRREPLACEABLE IN HIS LIFE: JEAN GRAY. CYCLOPS WAS
CONVINCED HIS POWERS COULDN'T MAKE LOVE POSSIBLE. BUT WITH TIME, THIS GAVE
WAY. BUT AFTER THE PHOENIX FORCE TOOK JEAN'S IDENTITY AND COMMITED SUICIDE,
CYCLOPS THOUGHT JEAN HAD DIED. hE SOON MET AND MARRIED MADELYNE PRYOR, A CLONE
OF JEAN CREATED BY MR. SINISTER. THEY HAD A SON, NATHAN SUMMERS. BUT JEAN
WASN'T DEAD, BUT IN SUSPENDED ANIMATION. WHEN SHE EMERGED, CYCLOPS LEFT HIS
WIFE AND EAGERLY WENT BACK TO HIS TRUE LOVE. WHEN MADELYN DIED IN BATTLE
against THE X-MEN, CYCLOPS MARRIED JEAN. HIS DESIRE TO SEE PROFESSER X'S DREAM
REALIZED IS HIS PRIMARY FOCUS EVEN ABOVE HIS WIFES WISHES.
Storm-
Acquired= At the beggining of the second mission.
Mutant ability= She is able to control the weather.
Real Name= Ororo Munroe
Background= DAUGHTER OF N'DARE, A PRINCESS OF AN AFRICAN TRIBE, YOUNG ORORO
BORE ALL THE TRADEMARKS OR THE LONG LINE OF AFRICAN PRIESTESSES BEFORE HER:
CLEAR BLUE EYES AND WHITE HAIR. WHEN STORM WAS 5 A TERRORIST BOMB EXPLODED IN
THIER HOME KILLING ORORO'S MOTHER AND FATER. TERRIFIED, BUT STILL ALIVE, ORORO
WAS TRAPPED UNDER TONS OF RUBBLE. THIS EXPERIENCE HAS LEFT HER WITH EXTREME
CLAUSTROPHOBIA. ORORO NOW AN ORPHAN, WANDERED THE STREETS AND CAME UNDER THE
CARE OR A MASTER THIEF, ACHMED EL-GIBAR. EL- GIBAR OFFERED THE YOUNG GIRL MORE
THAN A HOT MEAL AND A SAFE PLACE TO STAY-HE OFFERED HER A TRADE, AND ORORO
QUICKLY BECAME THE BEST PICKPOCKET AND THIEF IN ALL OF CAIRO. YEARNING FOR HER
TRUE HOMELAND, ORORO ENDED HER LIFE OF CRIME AT AGE 12 AND LEFT THE CITY.
TRAVELING BY FOOT SHE CROSSED THE SAHARA DESERT ALONE, BOUND FOR HER ANCESTRAL
HOME ON THE SERENGETI PLAIN. IN THE SHADOW OF MOUNT KILIMANJARO, ORORO CAREFULY
HONED HER ABILITY TO MANIPULATE THE WEATHER. SO ADEPT HAD SHE BECOME THAT SHE
AIDED THE LOCAL TRIBES, ENSURING THEY SUFFERED NEITHER DROUGHT NOR FLOODS. WITH
HARVESTER PLENTIFUL, THE LOCALS WORSHIPPED ORORO AS THE STORM GODDESS. KNOWING
OF HER WEATHER-ALTERING ABILITIES WITH THE PEOPLES OF THE PLAIN, PROFESSOR X
APPEALED TO ORORO TO HELP RESCUE THE X-MEN, WHO WERE TRAPPED ON THE MUTANT
ISLAND OF KRAKOA. SHE AGREED AND QUITE ABLY ASSISTED THE X-MEN IN THEIR TIME OF
NEED. ONCE HER MISSION HAD BEEN COMPLETED, PROFESSOR X ASKED HER TO JOIN THE
SECOND GENERATION OF THE X-MEN. ORORO, SENSING SHE COULD USE HER POWERS ON A
MUCH BROADER SCALE AND REACH MANY MORE PEOPLE IN NEED, ACCEPTED HIS KIND OFFER.
STORM'S POWER OVER THE WEATHER IS DICTATED BY HER EMOTIONS. ANNOYED, SHE CAUSES
STORM CLOUDS TO GATHER; ANGRY, SHE CAN SUMMON WINDS THAT CARRY HER HIGH IN THE
SKY WHERE SHE COMMANDS THUNDER TO RUMBLE AND LIGHTNING BOLTS TO CRACKLE. BUT
THESE EPISODES OF FUTY BELIE HER TRUE NATURE-A PEACEFUL WOMAN CONTENT TO
SURROUND HERSELF WITH THE BEAUTY OF NATURE. HATED AND FEARED FOR HER STRANGE
AND FRIGHTENING ABILITIES, STORM HAS STOOD FAST WITH THE X-MEN IN THIER
ATTEMPTS TO PROMOTE PEACE BETWEEN HUMANS AND MUTANTS. EXCEPT FOR THE BRIEF
PERIODS WHEN SHE IS AWAY FROM THE TEAM, STORM HAS REMAINED A MEMBER, AND THE
X-MEN HAVE STUCK WITH HER, EVEN DURING THE TEMPORARY LOSS OF HER POWERS.
Jean Gray-
Acquired= At the beginning of the second level.
Mutant ability= Has the ability to use telepathy. Is also telekinetic. CAN TAP
INTO THE ALL-POWERFUL PHOENIX FORCE.
Real Name= Jean Gray
Background= WHEN JEAN GRAY WAS JUST TEN YEARS OLDD, SHE SAW HER BEST FRIEND GET
STRUCK AND KILLED BY A CAR. WHEN SHE TOUCHED HER DYING FRIEND, JEAN'S EMOTIONS
AWAKENED HER TELEPATHIC POWERS AND EXPERIENCED ANNIE'S DYING THOUGHTS AS IF
THEY WERE HER OWN. JEAN, UNABLE TO COPE WITH THIS, BECAME EXTREMELY DEPRESSED.
HER PARENTS SOUGHT OUT THE HELP OF PROFFESSOR CHARLES XAVIER, WHO TREATED JEAN
BY PUTTING IN PSYCHIC SHIELDS IN JEANS' MIND SO SHE WOULDN'T BE ABLE TO USE HER
POWERS UNTIL SHE MATURED AND COULD CONTROL THEM. JEAN'S PARENTS ENROLLED JEAN
IN XAVIER'S SCHOOL AND JEAN BECAME THE FIFTH X-MEN, EVEN THOUGH SHE WAS THE
FIRST ONE ENROLLED IN THE SCHOOL. AS A TEEN, JEAN FELL IN LOVE WITH FELLOW
X-MAN CYCLOPS, BUT WAS TOO SHY TO ADMIT IT. BUT ONE EVENT ALMOST TORE THEM
APART FOREVER: AFTER A MISSION IN OUTER SPACE, JEAN AND THE OTHER X-MEN WERE
FORCED TO FLY BACK TO EARTH DURING A POWERFUL RADIATION STORM. BECAUSE THE
PILOT'S CABIN LACKED SUFFICIENT SHIELDING, JEAN INSISTED ON FLYING THE CRAFT,
ASSUMING THAT HER POWERS WOULD PROTECT HER. DIDN'T WORK. HOWEVER, JEAN WAS
TOUCHED BY A COSMIC BEING KNOWN AS THE PHOENIX FORCE. PHOENIX (FOR SHORT)
DUBLICATED JEAN'S BODY, HER MEMORIES, HER PERSONALITY, AND SOME OF HER
CONSCIOUSNESS. IT THEN CRASH-LANDED THE PLANE IN THE JAMAICA BAY, NEAR NEW YORK
CITY. PHOENIX PLACED JEAN (IN A STATE OF SUSPENDED ANIMATION) INSIDE A
COCOON-LIKE POD AT THE BOTTOM OF THE BAY. THE PHOENIX FORCE WENT INSANE AND,
AFTER DESTROYING COUNTLESS LIVES, WAS FORCED, BY JEAN'S PERSONA, TO COMMIT
SUICIDE. SCOTT WATCHED IN HORROR, THINKING JEAN WAS DYING. JEAN EVENTUALLY WAS
FREED FROM THE COCOON. SHE RACED BACK TO SCOTT AND MARRIED HIM.
Rogue-
Acquired= At the beginning of the second level.
Mutant ability= To drain the powers out of any mutant BY TOUCH and takes their
memories as well. SHE CANNOT CONTROL THIS ABILITY. Is able to drain a human of
their life force. INVULNERABILITY. FLIGHT. SUPERHUMAN STRENGTH. WHEN A MUTANT'S
POWERS ARE GIVING WILLINGLY, ROGUE HAS NO PROBLEMS CONTROLLING THEIR
PERSONALITY.
Real Name= Anna Marie (Name from movie) (THIS IS A FAKE NAME USED ONLY IN THE
MOVIES. ROGUE'S REAL NAME IS UNREVEALED.)
Background= ROGUE GREW UP ALONG THE BANKS OF THE MISSISSIPPI RIVER IN THE DEEP
SOUTH, BUT REMEMBERS LITTLE ELSE. WHEN SHE WAS A TEEN, ROGUE AND HER
BOYFIREND, CODY, SNUCK AWAY TO STEAL A KISS. AS THEIR LIPS TOUCHED, ROGUE
MOMENTARILY BECAME CODY (ONLY MENTALLY AND EMOTIONALLY, NOT PHSYICALLY),
PANICKED, AND RAN AWAY, LEAVING THE REAL CODY IN A COMA. DESPERATE TO KEEP HER
REAL NAME A SECRET, SHE CALLED HERSELF ROGUE AND DECIDED TO LIVE AS A HERMIT,
TO KEEP HER MUTANT POWER IN CHECK. SHORTLY AFTERWARDS, MYSTIQUE CAME ACROSS
YOUNG ROGUE AND RAISED HER AS HER FOSTER DAUGHTER. THE TWO BECAME VERY CLOSE.
WHEN ROGUE HAD MATURED, MYSTIQUE INTRODUCED HER TO THE BROTHERHOOD OF EVIL
MUTANTS. WHILE FIGHTING A SUPERHERO, MS. MARVEL, ROGUE PERMANATLY ABSORBED HER
FLIGHT, SUPERHUMAN STRENGTH, INVULNERABILITY, AND (TO ROGUE'S HORROR) HER
PERSONALITY. HER MIND HAD BECOME A WAR ZONE OF COMPETING THOUGHTS AND MEMORIES
AS SHE STRUGGLED TO MAINTAIN HER OWN IDENTITY ALONGSIDE THAT OF MS. MARVEL. HER
POWERS WERE OUT OF CONTROL, AND A DESPERATE ROGUE TURNED TO HER ENEMIES FOR
HELP - PROFFESSOR XAVIER. PROFFESSOR XAVIER DECIDED THE BEST WAY FOR HER TO
MAINTAIN HER POWERS WAS TO JOIN THE X-MEN. THEY DISAGREED, HAVING FOUGHT HER,
BUT SOON REALIZED ROGUE HAD CHANGED, AND BECAME LEADER OF MANY MISSIONS. ONE
X-MAN STOLE ROGUES HEART: GAMBIT. GAMBIT AND ROGUE FELL DEEPLY IN LOVE. THE
ONLY THING THAT SEPERATED THEM WERE HER POWERS. IN A MOMENT OF WEAKNESS,
HOWEVER, ROGUE KISSED GAMBIT AND LEARNED OF HIS DARKEST SECRETS: THE UNKNOWING
MURDER OF COUNTLESS MORLOCKS. GAMBIT LEFT THE TEAM, BUT CAME BACK MONTHS
LATER. ROGUE WAS THERE AT THE FRONT DOOR WAITING FOR HIM.
Nightcrawler-
Acquired= After beating the second level.
Mutant ability= Able to teleporte. Has had the apperance of a demon since
birth. Able to crawl on walls. Also has super-agility. WHEN
IN SHADOWS, IS INVISIBLE, SAVE FOR HIS EYES. HE IS A MASTER FENCER AND ACROBAT.
Real Name= Kurt Wagner
Background= NIGHTCRAWLER HAD A ROUGH START IN LIFE. WHEN HE WAS IDENTIFIED AS
A MUTANT, AN ANGRY MOB TRIED TO KILL BOTH HIM AND HIS MOTHER, MYSTIQUE. TO SAVE
HERSELF, MYSTIQUE THREW THE BABY NIGHTCRAWLER OVER A WATERFALL. NIGHTCRAWLER
SURVIVED THE FALL, AND WAS FOUND BY A GYPSY QUEEN, MARGALI SZARDOS, WHO RAISED
HIM IN A CIRCUS, WHOSE AUIDIENCE THOUGHT KURT WAS A HUMAN IN A COSTUME.
NIGHTCRAWLER FLED TO GERMANY WHEN A TEXAS MILLIONARE WANTED TO BUY KURT FOR HIS
FREAK SHOW, AND WAS BLAMED FOR MURDER THERE. PROFFESSOR X, WHO HAPPENED TO BE
THERE AT THE TIME, PSIONICALLY FROZE THE MOB, AND OFFERED KURT A CHANCE TO
ESCAPE- INTO THE RANKS OF X-MAN. NIGHTCRAWLERS FAITH ALLOWS HIM TO BELIVE THAT
PROFFESSOR XAVIER'S DREAM WILL COME TRUE ONE DAY, BUT UNTIL THEN, HE WILL KEEP
BELIVING.
Gambit-
Acquired= After the third level.
Mutant ability= Is able to CHARGE OBJECTS HE TOUCHES WITH HIGHLY-EXPLOSIVE
KINECTIC ENERGY.
Real Name= Remy Lebeau
Background= ORPHANED IN INFANCY, A YOUNG GAMBIT TRYED TO PICKPOCKET A YOUNG
MAN. THE MAN WAS JEAN-LUC LEBEAU, MASTER OF THE THIEFS GUILD. IMPRESSED,
LEBEAU TOOK GAMBIT IN AND TAUGHT HIM TO BECOME A MASTER THIEF. IT ALSO HELPED
THAT GAMBIT HAD ONE OTHER SPECIAL TALENT: THE ABILITY TO CHARGE OBJECTS WITH
KINETIC ENERGY. GAMBIT RAN AWAY FROM NEW ORLEANS TO PREVENT A GUILD WAR AND
CAME UNDER THE TUTELAGE OF MR. SINISTER, WHO DUPED GAMBIT INTO FORMING A GROUP
OF MUTANTS CALLED THE MARAUDERS. GAMBIT THEN LED THE MARAUDERS INTO THE
MORLOCKS TUNNELS, WHICH THE MARAUDERS RESPONDED BY KILLING EVERY MORLOCK IN
SIGHT- MUCH TO GAMBIT'S HORROR. RUNNING AWAY, HE CAME ACROSS STORM BATTLING S
HADOW KING AND DECIDED TO HELP. IMPRESSED, STORM SPONSERED GAMBIT TO THE X-MEN.
GAMBIT SAW THIS AS A CHANCE TO ATONE FOR HIS SINS. HE KEPT THE MARAUDERS A
SECRET FROM THE X-MEN UNTIL ROGUE PRYED HIM FROM IT. GAMBIT WAS FILLED WITH
SHAME, AND LEFT THE X-MEN. MONTHS LATER THOUGH, GAMBIT RETURNED AND MADE PEACE
WITH THE TEAM.
Iceman-
Acquired= At the start of the second level.
Mutant ability= Has the ability to FREEZE MOISTURE IN THE AIR TO CREATE
(AND CONTROL) ICE.
Real Name= Bobby Drake
Background=
Jubilee-
Acquired= After beating second level.
Mutant ability= GENERATE ENERGY BURSTS SIMILAR TO fireworks.
Real Name= Jubilation Lee
Background=
Magma-
Acquired= Level 5 and for the X-Mansion levels.
Mutant ability= Is able to GENERATE AND PROJECT INTENSE HEAT FROM HER BODY.
CAN ALSO CREATE (AND CONTROL) MAGMA.
Real Name= Alison Crestmere
Background=
Colossus-
Acquired= Upon completion of level 5
Mutant ability= Is able to turn his FLESH {skin} into ORGANIC STEEL making him
very powerful and near indestructable.
Real Name= Peter Rapsutin
Background=
Psylocke-
Acquired= At the start of Level 13
Mutant ability= Telepathy. CAN CREATE A "PSYCHIC KNIFE" PROJECTED FROM HER
HAND.
Real Name= Elizabeth Braddock
Background=
Beast-
Acquired= At the lab in the subbasement in the X-mansion.
Mutant ability= Has taken on the characteristics of an ape. Although his
current features make him look ferocious he is a genius in
sciences. HAS SUPERHUMAN STRENGTH, AGILITY, AND SPEED
Real Name= Hank Mackoy
Background=
Emma Frost-
Acquired= Astral Plane
Mutant ability= Telepathy
Real Name= Emma Frost
Background=
Professor Charles Xavier-
Acquired= Astral Plane(Only is he useable here. He is also the fifteenth slot
holder in the change team section).
Mutant ability= Is the worlds' most powerful telepathy user.
Real Name= Charles Xavier
Background=
-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Brotherhood of Mutants:
-=-=-=-=-=-=-=-=-=-=-=-=-=-
Magneto-
Real Name= Erik Magnus Lehnsherr
Mutant Power= Able to MANIPULATE magnetic fields.
Background=
Mystique-
Real Name= Raven Darkholme
Mutant Power= Able to shapeshift into anyone she wishes to. CANNOT CHANGE HER
WEIGHT. IS UNCOMFORTABLE FOR MYSTIQUE TO SHAPESHIFT INTO ANYONE
BIGGER OR SMALLER THAN HERSELF.
Background=
Blob-
Real Name= Fred Dukes
Mutant Power= IMMOVABLE, AS LONG AS HE IS IN CONTACT WITH THE GROUND.
SUPERHUMANLY RESISTANT TO INJURY.
Background=
Toad-
Real Name= Mortimer Toyenbee
Mutant Power= SOME SUPERHUMAN STRENGTH. LEAPING ABILITY. REALLLLLLLLY LONG
TONGUE.
Background=
Pyro-
Real Name= St. John Allerdyce
Mutant Power= Can manipulate fire.
Background=
Havok-
Real Name= Alexander Summers
Mutant Power= Has the ability to absorb ambient cosmic energy into the cells
of his body, transform it in an unknown manner, and release it
as waves of energy that heat the air in their path enough to
turn it into plasma.
Background=
Avalanche-
Real Name= Dominic Petros
Mutant Power= Has the ability to project shockwaves
Background=
Sabertooth-
Real Name= Victor Creed
Mutant Power= Hightened senses and a healing factor. Has same characteristics
of a cat. ALSO HAS ADAMANTIUM CLAWS (HIS FINGERNAILS) AND
SKELETON. NOT AS PRONOUNCED AS WOLVERINE'S CLAWS.
Background=
--------------------
( 3. Version History )
--------------------
Version 1.0- 10/1/04 Bought the game and set up some of the basics such as the
story, characters, and controls. Started the walkthrough.
1.1- 10/4/04 Got more of the walkthrough done added in to the Danger
Room section.
1.2- 10/5/04 Added a lot. Mostly to the walkthrough.
1.3- 10/7/04 Added a lot. Again mostly to walkthrough.
1.4- 10/10/04 Gah this weekend sucked. Got really far behind.
Reformated my pc and then accidently saved over my save
file in X-men Legends causing me to start all over from
Level 3. Sorry for the delay on this thing. Hope I made
up for it by adding levels 5 through 8 and some of 9.
1.5- 10/13/04 Finished the walkthrough. I'll get all the extra stuff in
later on.
1.6- 10/28/04 Now for the details of the game. I added a FAQ to answer
some commonly asked questions. Laid out the idea of a
background of each character. Added more bits and pieces
to each section. I'll try to get another update in by
November 9-10 mostly on character abilities and items.
1.7- Sorry for the delay. I had some extra time and I wanted
to add a lot more. I added a James Howlett bio. Put in
all the characters and their abilities. I will add the
info for current level under the abilities in the
character menu next. Thanks to everyone who emailed me
with corrections or item locations. I've added in the
latest ones. Thanks a lot. I listed all the items I had
during the last boss fight along with its info. Added
better descriptions for the controls. I also changed the
Controls section into Contols and Attacks because I had
a lot to write about. I also added an intro before the
Walkthrough on some common terms and and RPG basics.
Sorry to all from when I had James Howlett as solely
Wolverine's name. I added in Logan too and will add the
bio for that name later on with the other X-Men. For more
info on what the Wolverine's name problem was you can
refer to the FAQ section. Other than the big stuff I
fixed or added some smaller things. Too many to mention.
I won't set another update date as I was unable to get
this one in by the 9th or 10th but I should have one in
either last week of November or first week of December.
A couple of last minute updates are that I added in
almost all of the Danger Room disc locations in the
Danger Room section.
1.8- 1/23/05 I finally updated! I got some some more info from various
e-mails. The most impressive being from Gardevior who
provided all the info in the character's section with all
capitals is from him which is nearly all of it. Thanks
a lot for all your hard work Gardevior.
----------------------
(4. Controls and Combat)
----------------------
*Note* I copied the controls word by word from the game's Instruction manual.
D-Pad - (In Menu) Move between available options in game.
(In Game) Switch between available team mates.
Start - (In Menu) Confirms selection.
(In Game) Pause.
Select - (In Menu) Not used.
(In Game) Team Information.
Right Analog Stick - (In Menu) Not used.
(In Game) Camera control.
Left Analog Stick - (In Menu) Moves the cursor between available options.
(In Game) Moves character.
R3 - (In Menu) Not used.
(In Game) Opens up the map.
L3 - (In Menu) Not used.
(In Game) Not used.
Triangle - (In Menu) Cancels selection.
(In Game) Jump, Special.
X - (In Menu) Confirms selection.
(In Game) Punch.
Square - (In Menu) Subtract points from attributes.
(In Game) Use/Pick up/Thow.
Circle - (In Menu) Opens details about selected mutant. Auto assign
points
(In Game) Smash
L1 - (In Menu) Move between different mutants on your team.
(In Game) Uses health pack.
L2 - (In Menu) Drops any unneeded equipment.
(In Game) Calls allies. Targeted enemy will be attacked by
allies special. Good for combos.
R1 - (In Menu) Switches between different mutants on your team.
(In Game) Uses energy pack.
R2 - (In Menu) Not Used.
(In Game) Superpower selector. Use Triangle, X, Square,
and Circle to pick which power you want.
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Combat Basics
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Attacks:
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These are just simple attacks you can use in combat. They don't consume any
ep so you can use them as much as you want. They only attacks that will though
are if you use someone who knows fly and do the Head Basher.
Triple Hit = X, X, X
Knockback = Circle, Circle
Pop-up = X, X, Circle
Trip = X, Circle, X
Stun = Circle, X, Circle, Circle
Unnamed combo = X, Circle, Circle, X, X, X
Unnamed combo = X, X, Circle, Triangle, Circle
Head Basher = Triangle, Circle
Enviormental Abilities:
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Enviormental Abilities are abilities that affect the enviorment. Thus
Enviromental Abilities. The abilities somehow alter the surroundigs whether it
be putting out a fire or making a bridge.
Fire Extinguisher= The fire extinguisher is one of those abilities that is
crucial in some missions and not in others. With either
Storm or Iceman you can put out most of the fires in the
game by using Storm's whirlwind and Iceman's Ice Blast.
In missions where you need to put out fires in order to
progress is where these abilities come in handy. An example
of its usefulness is during the arbiter mission where you
need to put out some fires that block your path in a doorway
or narrow hallway.
Bridge = This an extremely useful ability. Jean Grey, Iceman, and
Magma are all able to use this ability. Jean Grey makes
bridges by using telekinesis. For Iceman its Ice Blast.
And for Magma she uses fiery blast. This ability comes in
handy for when you reach a cliff and must make a bridge in
order for all of your characters who are unable to fly
to cross.
Weld = A crucial ability to have during the Arbiter mission! The
team mates who know this ability are Storm, Cyclops, and
Magma. For Storm she uses Lightning Strike. Cyclops uses
Optic Blast. And Magma uses Fiery Blast. Weld is used to
close metal objects together such as the breaking walls of
the arbiter and to fix broken metal latches at the Nuclear
Plant.
Fun Abilities:
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These abilites are fun to mess around with. Some are character restricted
and some can be used by multiple team mates. Some are useful some are useless.
Its really just for fun most of the powers are used for and that they're that
mutants main power.
Charger = This ability is a Gambit and Jubilee exclusive ability. As
Gambit pick something up and then charge it by using Charged
Card. This will charge the item so upon throwing the item it
will explode. Also standing by something and not picking it
up but using the Charged Card attacks will make Gambit
charge the item making it explode. As Jubilee its basically
the same process but by using Detonate.
Fastball Special = This ability is used by basically everyone who knows Might.
As Rogue, Beast, or Colossus you can go up to Wolverine and
pick him up and throw him like a dart. To pick him up just
stand next to him and press Square to pick him up and you
will then automatically throw him. When you throw Wolverine
he will extend his claws and smash into any near-by enemies
taking them down. This is helpful if you have to cross a gap
but you don't have a high level flyer who could just lift
him and fly him across the gap. For more on flight carries
refer to Flight.
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