Wild Arms 3 - Strategy Guide (Page 26)
Below are the cheat codes, hints and help for Wild Arms 3 - Strategy Guide (Page 26).
-------------------- HIT (hit percentage) -------------------- ------------------------------------------- Level: 0 | Stat: +5 | Cost: 600 G ------------------------------------------- Level: 1 | Stat: +10 | Cost: 2,400 G ------------------------------------------- Level: 2 | Stat: +15 | Cost: 5,400 G ------------------------------------------- Level: 3 | Stat: +20 | Cost: 9,600 G ------------------------------------------- Level: 4 | Stat: +25 | Cost: 15,000 G ------------------------------------------- Level: 5 | Stat: +30 | Cost: 21,600 G ------------------------------------------- Level: 6 | Stat: +35 | Cost: 29,400 G ------------------------------------------- Level: 7 | Stat: +40 | Cost: 38,400 G ------------------------------------------- Level: 8 | Stat: +45 | Cost: 48,600 G ------------------------------------------- Level: 9 | Stat: +50 | Cost: 60,000 G ------------------------------------------- Level: 10 | Stat: +55 | Cost: 72,600 G ------------------------------------------- Level: 11 | Stat: +60 | Cost: 86,400 G ------------------------------------------- Level: 12 | Stat: +65 | Cost: 101,400 G ------------------------------------------- Level: 13 | Stat: +70 | Cost: 117,600 G ------------------------------------------- Level: 14 | Stat: +75 | Cost: 135,000 G ------------------------------------------- Level: 15 | Stat: +80 | Cost: ------- ------------------------------------------- -------------------- BLT (Bullet) -------------------- ------------------------------------------- Level: 0 | Stat: 3 | Cost: 900 G ------------------------------------------- Level: 1 | Stat: 4 | Cost: 3,600 G ------------------------------------------- Level: 2 | Stat: 5 | Cost: 8,100 G ------------------------------------------- Level: 3 | Stat: 6 | Cost: 14,400 G ------------------------------------------- Level: 4 | Stat: 7 | Cost: 22,500 G ------------------------------------------- Level: 5 | Stat: 8 | Cost: 32,400 G ------------------------------------------- Level: 6 | Stat: 9 | Cost: 44,100 G ------------------------------------------- Level: 7 | Stat: 10 | Cost: 57,600 G ------------------------------------------- Level: 8 | Stat: 11 | Cost: 72,900 G ------------------------------------------- Level: 9 | Stat: 12 | Cost: 90,000 G ------------------------------------------- Level: 10 | Stat: 13 | Cost: 108,900 G ------------------------------------------- Level: 11 | Stat: 14 | Cost: 129,600 G ------------------------------------------- Level: 12 | Stat: 15 | Cost: 152,100 G ------------------------------------------- Level: 13 | Stat: 16 | Cost: 176,400 G ------------------------------------------- Level: 14 | Stat: 17 | Cost: 205,500 G ------------------------------------------- Level: 15 | Stat: 18 | Cost: ------- ------------------------------------------- -------------------- WGT (Weight) -------------------- ------------------------------------------- Level: 0 | Stat: +0 | Cost: 150 G ------------------------------------------- Level: 1 | Stat: -1 | Cost: 600 G ------------------------------------------- Level: 2 | Stat: -2 | Cost: 1,350 G ------------------------------------------- Level: 3 | Stat: -3 | Cost: 2,400 G ------------------------------------------- Level: 4 | Stat: -4 | Cost: 3,750 G ------------------------------------------- Level: 5 | Stat: -5 | Cost: 5,400 G ------------------------------------------- Level: 6 | Stat: -6 | Cost: 7,350 G ------------------------------------------- Level: 7 | Stat: -7 | Cost: 9,600 G ------------------------------------------- Level: 8 | Stat: -8 | Cost: 12,250 G ------------------------------------------- Level: 9 | Stat: -9 | Cost: 15,000 G ------------------------------------------- Level: 10 | Stat: -10 | Cost: 18,150 G ------------------------------------------- Level: 11 | Stat: -11 | Cost: 21,600 G ------------------------------------------- Level: 12 | Stat: -12 | Cost: 23,350 G ------------------------------------------- Level: 13 | Stat: -13 | Cost: 29,400 G ------------------------------------------- Level: 14 | Stat: -14 | Cost: 33,750 G ------------------------------------------- Level: 15 | Stat: -15 | Cost: ------- ------------------------------------------- -------------------- CRT (Critical) -------------------- ------------------------------------------- Level: 0 | Stat: x.1 | Cost: 300 G ------------------------------------------- Level: 1 | Stat: x.2 | Cost: 1,200 G ------------------------------------------- Level: 2 | Stat: x.3 | Cost: 2,700 G ------------------------------------------- Level: 3 | Stat: x.4 | Cost: 4,800 G ------------------------------------------- Level: 4 | Stat: x.5 | Cost: 7,500 G ------------------------------------------- Level: 5 | Stat: x.6 | Cost: 10,800 G ------------------------------------------- Level: 6 | Stat: x.7 | Cost: 14,700 G ------------------------------------------- Level: 7 | Stat: x.8 | Cost: 19,200 G ------------------------------------------- Level: 8 | Stat: x.9 | Cost: 24,300 G ------------------------------------------- Level: 9 | Stat: x1.0 | Cost: 30,000 G ------------------------------------------- Level: 10 | Stat: x1.1 | Cost: 36,300 G ------------------------------------------- Level: 11 | Stat: x1.2 | Cost: 43,200 G ------------------------------------------- Level: 12 | Stat: x1.3 | Cost: 50,700 G ------------------------------------------- Level: 13 | Stat: x1.4 | Cost: 58,800 G ------------------------------------------- Level: 14 | Stat: x1.5 | Cost: 67,500 G ------------------------------------------- Level: 15 | Stat: x1.6 | Cost: ------- ------------------------------------------- *-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*- *-_-*-_ Item Lists *-_-*-_ *-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*- This section is for all of the items in Wild ARMs 3. The items listed here are ONLY consumable items. No gears or Key Items will be on this list whatsoever. Those types of items will have as different section for them. I will give you a rundown of each item in this list as well. I will tell you what it is and its description. I wont tell you the cost though, since most everything on these lists can not be bought. ==================== ----- A ----- ==================== -------------------- Ambrosia -------------------- This is basically the ultimate item. It completely resotres ALL HP of ALL party members (reviving them and healing them completely in the process). it also cures your entire parties status ailments. This is a very difficult item to find though, and should only be used when you are very close to death. -------------------- Antidote -------------------- This item cures the status ailment 'poison'. Poison can be hell on your HP, especially in a long hard battle, so be sure to have at least 20 of these on hand at all times. ==================== ----- B ----- ==================== -------------------- Big Grab Bag -------------------- This item, when used, gives 1,000 EXP to the person who it is used upon. By the time you start to recive these items, this amount of EXP is insignificant. Useful though, if you have a few of them and you want to get your characters' levels up together. -------------------- Breath Mint -------------------- This item restores the ever annoying status ailment 'sleep'. Sleep obviously isnt the most deadly of statuses, but it can be annoying when facing a strong enemy. Always carry 20 or more of these items. ==================== ----- C ----- ==================== -------------------- Call Whistle -------------------- Throughout the beginning of the game, this item will be your best friend. You can ONLY use it if you have bought the horses from the stablemaster in Claiborne. But once you have, you will want to use this item often. It calls the horses from ANYWHERE (even the other side of the world) to your present location on the map. This item is required to get some of the side quests and special items found on the world map. ==================== ----- D ----- ==================== -------------------- Dark Gem -------------------- This item generates a Dark Elemental attack. it is basically the equivalent of the Dark Matter attack. It does dark elemental damage to a single enemy. You can only get Dark Gems by defeating an enemy with a dark elemental attack or summon. -------------------- Duplicater -------------------- A very useful item in this game. It unlocks sealed doors and chests found around the world. There is a limited number of these everywhere, so you need to save them as best you can so that you can use them all when you need to. Usually, you will not want to use them on books of any sort (EXCEPT for one...) ==================== ----- E ----- ==================== -------------------- Earth Gem -------------------- This item generates an Earth Elemental attack. It is basically the equivalent of the Petrify attack. It does Earth elemental damage to a single enemy. You can only Earth Gems by defeating an enemy with a Earth elemental attack or summon. ==================== ----- F ----- ==================== -------------------- Fire Gem -------------------- This item generates a Fire Elemental attack. It is basically the equivalent of the Cremate attack. It does Fire elemental damage to a single enemy. You can only Fire Gems by defeating an enemy with a Fire elemental attack or summon. -------------------- Full Carrot -------------------- Throughout the game, these are rare items. They will be useful for any sort of low level characters, but once you get to level 70 they really become worthless since Mini Carrots have the same usage then. These Full Carrots will ALWAYS bring your party member (the one it was used on) up to 100 FP. It also clears their status and gives them 'Condition Green'. ==================== ----- G ----- ==================== -------------------- Gella Card -------------------- A VERY useful item to say the least. This item doubles the Gella an enemy gives. Throughout the entire game, this item should ONLY be used on bosses, and it shouldnt be used onm bosses until they give at least 750 gella normally. If you use it before then, you are wasting a lot of Gella because these items sell for 1,500 Gella. If you use it before the bosses start to give 750 Gella, then you are losing money. -------------------- Gimel Coin -------------------- Another useful item. The Gimel Coin allows you to save in any location (world map, dungeon, town) without having to find a save point. This is a great item if you find yourselt torn away from the game suddenly and dont want to keep your Playstation on. You may also want to use one of these before each boss, if you are not positive you can beat him. -------------------- Grab Bag -------------------- You will find this item much more useful then its larger counterpart. This item gives 500 EXP to whoever it is used upon. These are found earlier in the game and so are worth much more for your party development then the larger Grab Bags are. Use these immediately whenever you find one. -------------------- Growth Egg -------------------- This item raises a characters max MTC by one permanently. This is an easier way of getting more MTC if you dont want to constantly summon your mediums. There are a limited number of these, so use them wisely and on your magic users (Gallows and Virginia). ==================== ----- H ----- ==================== -------------------- Heal Berry -------------------- This item is rare when you need it most: The beginning of the game. it restoes 300 HP to a single member, which is more then your parties HP early on. Because of its rarity until you reach the Secret garden, you are forced to rely on the heal Spell from the Aqua Wisp medium. Use these with Mystic, instead of alone. -------------------- Holy Root -------------------- This is another useful, but rare item. It restores your status to normal. Note that it doesnt not restore KO, so dont expect it to. Use it on enemies who cause multiple status ailments upon your party. ==================== ----- I ----- ==================== -------------------- Ice Gem -------------------- This item generates an Ice Elemental attack. It is basically the equivalent of the Refrigrate attack. It does Ice elemental damage to a single enemy. You can only get Ice Gems by defeating an enemy with a Ice elemental attack or summon. ==================== ----- L ----- ==================== -------------------- Light Gem -------------------- This item generates a Light Elemental attack. It is basically the equivalent of the Spectre attack. It does Light elemental damage to a single enemy. You can only get Light Gems by defeating an enemy with a Light elemental attack or summon. -------------------- Lucky Card -------------------- This can be one of the best items in the game. it doubles the EXP of the character it is used upon. There are a few rules i would suggest when using this item. One: ONLY use it in boss fights. NEVER in normal fights. Rule Two: Only use it with Mystic. There is a limited number of these items in the game and you need to save them all. Besides, Mystic will double the entire parties experience at the cost of one item. -------------------- LVL Apple -------------------- This is a magic item. *sigh* ah I wish there were more of these. Note that you should NOT use these until you get to at least level 80. Why, you ask? Because they instantly level you up, even if tyou have just leveled up in the previous battle. You may want to wait to 90, if you rerally want some free EXP. But, if you are just beating the game normally, do it at 50 and it still works great. ==================== ----- M ----- ==================== -------------------- Magicleanser -------------------- Anm ever important item, this one cures the annoying Bronze Status. You will want to have at least 20 of these in your inventory at all times because Bronze is in my opinion, one of the most annoying status effects as it can be deadly. -------------------- Medicine -------------------- Unlike the name implies, this item does not restore HP. Instead, it cures the Disease status. As with all status items, you should keep at least 20 of these in your inventory at all times. -------------------- Mega Berry -------------------- The most potent of the healing items, the Mega Berry is sued toi restore 3,000 HP to a single member. I suggest using this item with Mystic when your party is close to defeat because of the rarity of the item itself. It is also rather hard to breed in the Secret Garden, so save these up until you REALLY need it. -------------------- Mini Carrot -------------------- Another important item, the Mini Carrot restores 25 FP (or one level) to a single character, or multiple characters when used with the Mystic ability. These are very important items in hard battles so save them up as best you can. Also,m start breeding these early on, as you need quite a few of them. ==================== ----- N ----- ==================== -------------------- Name Tag -------------------- I would consider this the most useless consumable item in the game. This item changes a NPC's name. Note that it only works on people you find in towns. Actually, it can be useful if you want to name everyone "Bob" or "John". Other then that, it has no use other then selling. -------------------- Nectar -------------------- This rare item restores the entire parties HP to max. It is not usable in battles, so don't try. Still, useful if you are in the middle of a dungeon and dying because you dont ahve any other healing items. ==================== ----- P ----- ==================== -------------------- Peppy Acorn -------------------- This item restores the status ailment misery. Misery can be a pain in the ass in long battles, so use this item immediately when the status effect occurs. Remember to always have over 20 of them in your inventory. -------------------- Pinwheel -------------------- This item restores the status ailment confusion. Confusion can be very dangerous if it is cast upon your strongest party members, so always have more then 20 of these in your inventory at a time. -------------------- Pixie Dust -------------------- This item restores the status Ailment parasylisis. While this ailment is not as deadly as say, Bronze, you may accidentally watch your party get slaughtered if they are all paralyzed. parasylisis is also quite common. Have over 20 of these in your inventory all the time. -------------------- Potion Berry -------------------- This will be your main healing item through the middle and end of the game. this item restores 1,000 HP to a single (or multiple, with Mystic) party member. From early on, store these up, and breed as many as you can in the Secret Garden as you will need them. ==================== ----- R ----- ==================== -------------------- Revive Fruit -------------------- This item will be your replacement for the Revive spell on the Firey Rage medium. It usually restores more HP (at least for a while) then Firey Rage as it is. Rare at the beginning, you need to stock them up. Breed these in the Secret Garden as well. ==================== ----- S ----- ==================== -------------------- Seed Powder -------------------- This item restores the status ailment Glass. Glass can be deadly, so this item will be useful. As always, keep over 20 of these in your inventory at all times so you can restore at a moments notice. ==================== ----- T ----- ==================== -------------------- Tiny Flower -------------------- This item raises your luck. Luck can not permanently be raised, so it temporarily raises the luck of the character it is used on. Luck effects a lot of things, so if used wisely, this item can save you. Of course, you can go through the game never touching this item. -------------------- Thunder Gem -------------------- This item generates a Thunder Elemental attack. It is basically the equivalent of the Inspire attack. It does Thunder elemental damage to a single enemy. You can only get Thunder Gems by defeating a enemy with a Thunder elemental attack. -------------------- Toy Hammer -------------------- The Toy hammer restores the horrible status ailment Amnesia. use this item immediately as Amnesia is a horrid, horrid effect. Always keep 20 of these in your inventory so you wont run out. ==================== ----- W ----- ==================== -------------------- Warp Star -------------------- This item automatically brings you to a Railroad station of choice. You can only go to Railroad stations you have visited in the past. These items can save you if you are alone and lost on the world map, or are in dire need of healing. These ONLY work on the world map. -------------------- Water Gem -------------------- This item generates a Water Elemental attack. it is basically the equivalent of the Pressure attack. It does Water elemental damage to a single enemy. You can only get Water Gems by defeating a enemy with a Water elemental attack or summon. -------------------- Wind Gem -------------------- This item generates a Wind Elemental attack. It is basically the equivalent of the Vortex attack. It does Wind elemental damage to a single enemy. You can only get Wind Gems by defeating a enemy with a Wind elemental attack or summon. *-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*- *-_-*-_ Music Guide *-_-*-_ *-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*- This is a guide to the Music in the Little Rock Inn. I will tell you the place the song plays (though I dont know the name, sorry). Note: This is NOT a guide to the Original Soundtrack (OST). Also, forgive my lack of knowledge of some of these songs. I mean some songs play once or twice throughout the game, and others are on the tip of my mind, and wont come all the way. Also note that this area contains HUGE Spoilers for the entire game, so dont look unless you are prepared to be spoiled. Title: The Opening song. Before you press start to load your game. Field_01: Walking on the world map. You hear this more then the other field songs. Field_02: World map while you are travelling on the Sandcraft. Dungeon_01: Song from Den of Miasma, etc. Dungeon_02: Song from Doomed to Obscurity, etc. Dungeon_03: Song from Ruins of Memory (I think), etc. Dungeon_04: Song from Glittering Emblem, etc. Dungeon_05: Song that plays in any futuristic dungeon. Faraway Lands, Fila Del Fia, etc. Dungeon_06: Song from Nidhogg Pass, etc. Dungeon_07: Song from Yggdrasil. Dungeon_14: Millenium Puzzles. Town_01: Train Stations. Town_02: Song from Claiborne, etc. Town_03: Song from Baskar. Town_04: Song from Little Twister, etc. Battle_01: Normal battle theme. Battle_02: Enemy Ambush of your party, back attack. Battle_03: Normal Boss battle. Battle_04: Janus, or Asgard Boss battle. Battle_05: Maya Boss battle. Battle_06: Prophet Boss battle. Battle_11: Game Over Event_02: Sleeping at an Inn. Event_03: Virginia in Boot Hill (opening), etc. Event_04: Usually shown when Virginia is remembering her father. Event_05: Something bad has happened. Event_06: [Remind me] Event_07: Clive remembering. Event_08: [Remind me] Event_09: Maya, and before a boss battle. Event_10: Prophet scenes. Event_11: Characters freaking out(namely, Maya and Virginia). Event_12: Maya's theme Event_13: Recovering, Virginia meeting her father Event_14: [Remind me] Event_15: Main theme. Played when Virginia shoots the Demon shield out of Janus's hand in Ka Dingel. Event_16: A version of the main theme. Event_18: Planning at Clives house. Event_19: [Remind me] Event_21: [Remind me] Event_22: Memories Event_23: Demons theme. Seigfrieds theme. *-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*- *-_-*-_ Song Lyrics *-_-*-_ *-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*-_-*- This is just for fun. I am adding the lyrics to the English songs (Not the Japanese, sorry) to this area. Feel free to use it as need be. Note that wrote these from listening...So if you see any mistakes, Email me and i will correct them. Also, sorry that the 'Wings' lyrics arent done. My version of the song isnt complete, sorry. The Ending theme 'Wings': "All across this threatening sky, Full of tales of danger and war, I hear the thunder, the distant thunder, And the wind begins to take form. Rushing through it breaks through the clouds, Calling out to times open door. The scars of history, Would be a mystery Spread your Wings, It's time to soar. And with the guiding hand we'll fly, Back through the corner doors of time, To find the key and unlock our destiny, Spread your Wings! Together our tattered wings unfurrl, Through freedom changing our world! With the bell, Of the Owl, To Follow Secure! In the dark, Unable to see, I stood tall and dared to dream, To find the answer, Just one answer, And the truth will lead us as one. We will ride through the eye of the storm, Holding onto hearts beating strong, Keeping our eyes on, The new horizion, The tides of war will turn with our soul... [Main Theme in the Background] I recall the days of my youth, All around was safety and peace. How could I have know then, There'd be a time when, All would fall to the foot of a beast (Eek Sorry, I'll eventually finish this)
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