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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter W » Way Of The Samurai 2 - Strategy Guide (Page 02)

Way Of The Samurai 2 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Way Of The Samurai 2 - Strategy Guide (Page 02).

Cat Ears - Lull your enemies into a false sense of security with these cute kitty-cat ears.

Angel Wings - Become a samurai angel and help those in need! Unfortunately they don't 
allow users to fly.

Headband - Copped with two lit candles, this headband is great fun at parties and comes
in handy at night.

Burial Tablet - A burial tablet. "Those with weak hearts should consult a physician
before use."



------------------------------
Description of Special Items:*
------------------------------

Secret Papers - Some very important-looking papers. You'd like to look inside, but 
must resist...

Parcel - A parcel wrapped in a square of cloth. A wooden box of some kind seems to be
         inside.
       - A parcel wrapped in a square of cloth. You can't tell what's inside.

100 Ryo Box - A box containing your reward for killing the Chief Magistrate. Don't spend
it all in one place. 
* You can get this from the thug standing beside the Aoto Job Broker on Day 27, Morning 
after you kill Kuroha at the festival.

Kitten - A cute little kitten, about three months old. Makes you feel relaxed just
looking at it.

Baby - He's fast asleep and very cute. You'd better hurry up and return him to his parents...

Small Bottle - A bottle of Soma you got back from Kasumi. OF course, you musn't drink it.

Hair Ornament - A delicately crafted woman's hairpin made of ivory. Someone must be looking
for this...


***********************************************************************************************
                                        PART 5
***********************************************************************************************


-------------------------
Description of Characters:*
-------------------------
You will find descriptions of characters here in detail so that you'll have no problem 
recognizing them. You'll also find the proper names of their weapons, and where they are
usually located.

----------------
Major Characters
----------------


1. Sayo - she is the first person you meet when you start the game. She offers you
food at the start. She wears a blue and white attire that looks like a school uniform. She wears
red shoes. She also has a bell that she wears around her. Whenever she walks, you can hear the
bell.

Location: "Otemon Gate". After the first scene, you will usually see her wandering around other
places as well.

2. Aoto Three - they are always together. They wear a pale yellowish attire. They also wear
hats that make them look like mushrooms, and white make-up that has red markings. They are
Ichikichi, Nihei, and Santa.

Location: "Otemon Gate" The Arrival Place. You will meet them here the first time if Sayo 
bumps into them. You will also find them in "Aoto Gang Headquarters".

Weapons: 
Jumangoku - stick with a round stone on it. 
Oganken - has gold linings on the handle and sheath.
Furaibo - the sword that looks like a scimitar.

3. Chiyo - she wears eyeglasses and a peach kimono. You meet her first after saving the Sayo.
Is she really who she claims to be?

Location: "Otemon Gate" The Arrival Place. She can also be found in "Edge of Town" the Clinic.

4. Donpachi - He wears a red bandana and red cloth wrapped around his lower body. He
has a tattoo on his right shoulder. You meet him here first if you save the Sayo
from the Aoto Three.

Location: "Amakaze-cho" The Business District.

Weapons: 
Kobirabasara - two swords used simultaneously.
Ippatsumaru - a single sword. He changes to this sometimes in Hard Mode.

5. Kyojiro - she has pale skin and wears a greyish blue ninja attire. Her hair covers the
right part of her face. She also has a crazy look on her face. Her laugh is crazy as well.

Location: "Aoto Gang Headquarters". 

Weapon: 
Biteikotsu - a sword that has "teeth" on it for slash-grinding purposes. It can be used to stab 
someone, and then use it to stir the victim's intestines!

6. Hanzaemon - he wears a sleeveless black and bluish attire with shoulderpads. A picture of a 
bird in front of the sun is printed at the back of his attire. His hair is tied in a ponytail. 
He has a tattoo on the left side of his forehead.

Location: "Aoto Gang Headquarters".

Weapon: 
Zenkimaru - a very long sword.

7. Yasuno - He wears a black attire and is mostly bald, except for the hair he still keeps in
the middle of head which looks like a mini mohawk. He also has a scarf and a large white ball
around his neck. He also wears eyeglasses.

Location: "Shikano-cho" the place with the Dojo or "Kakinuma-cho" the Mansion.

Weapon: 
Kobyoso - claws.

8. Kasumi - she wears a violet kimono with a flowery design. She also has short brown
hair. She's the daughter of the former boss of the Aoto Gang, when it was still not
corrupted.

Location: "Shikano-cho" the place with the Dojo.

Weapon:
Kensei - a white sword.

9. Kusaburo - he wears a white attire with a purple headband. He also carries a back pack
on his back. You first see him at "Magistrate's Office" Police Headquarters, but he'll be 
walking around occasionally.

Location: "Magistrate's Office" Police Headquarters.

10. Muto - he wears a black attire and a hat that looks like half of a UFO.

Location: "Magistrate's Office" Police Headquarters.

Weapon: 
Oborozakiyo - a sword.

11. Nakamura  - he is bald at the top but still has hair on the sides. He is also
pale in color. His actions are very feminine, as well as the way he speaks. He wears a black 
attire with orange clothes underneath. He seems to be wearing two white balls in front of him.
He looks like he applied "blush-on" to his face.

Location: "Magistrate's Office" Police Headquarters.

Weapon: 
Onibacho - a white sword.
Samehamadaru - a black sword with with an edgy shape. He sometimes uses this on Hard Mode.

12. Kuroha - his face is covered by black cloth as well as his body. He has a 
gold sword. He will also change into a white attire sometimes.

Location: "Amahara Shrine" Festival Grounds.

Weapon: 
Yoshimoto - a gold sword.

13. Nami - she has blonde hair and has a long spear-like weapon. She seems to be the Yasuno's
girl. She wears a white attire and a white mini-skirt.

Location: "Aoto Gang Headquarters" or "Kakinuma-cho" Mansion.

Weapon: 
Sorenka - a long spear.

14. Dr. Genan - he is the only doctor in Amahara. Everybody goes to him, but it seems that
most of his patients are suffering from indigestion. He hates samurais because he thinks all
they know to do all day is walk around with their swords, doing only what they want. He's been
busy developing a new form of anesthesia from the Soma flowers, but it seems that it has some
rather interesting side effects.

15. Mr. Beniya - he is a rich merchant who owns the Amakaze Inn. For some reason, he seems 
more aware of the politics in Amahara than anyone for a merchant. Does he have another
identity?


************************************************************************************************
                                        PART 6
************************************************************************************************


-----------
Time System:*
-----------
There is a "Time System" within "Way of The Samurai 2". One day is divided into five parts:

Early Morning 
Morning 
Afternoon 
Evening
Late Night

While travelling for long periods of time, you will notice that a "thunder" icon will flash
on top of your "Break Meter". This means that when you leave the current area you are in, time
will change to the next part. For example, it is morning at the "Meeting Place" and then the 
"thunder" icon flashes, when you leave the "Meeting Place", you will notice that the map will 
show you the date of the day as well as what period you are in.

There is a way to skip time. In "Otsuka-cho", the one that has the "Empty House", go inside the
Empty house and you will be presented with six choices:

Take a Nap - Skip Current Period
Lie Down - Skip Two Periods
Sleep a Bit - Skip Three Periods
Sleep - Skip Four Periods.
Deep Sleep - Skip 5 Periods. Also skips to next day, same period
Leave House

Example:
1. Current Period is Early Morning. Target Period is Afternoon. Choose "Lie Down".
Reason: Choosing "Lie Down" will skip the current period (Early Morning) and the next 
        period (Morning). You end up with Afternoon. 


***********************************************************************************************
                                        PART 7
***********************************************************************************************


Although there are multiple ways on how to achieve a certain ending, this guide will give you a
sure way to reach the ending that you want to see.


--------------------
Lone Samurai Endings:*
--------------------

--------------------
How To Get Ending 1:
--------------------

Day: 21 - Morning
Sayo is offering you food. There will be THREE choices:

A. Best rice-ball I've ever tasted!
B. What're you looking at? Disappear!
C. Thanks, you saved my life!

Choose B.

The girl will leave you alone. The Aoto Three will stop you, and you will have THREE choices:

A. You're blocking traffic. Now move.
B. I'm searching for the meaning of life.
C. Violence doesn't solve anything.

Choose the B and they will leave you. From now on, you are free to do whatever you want.
This is a good time to get accustomed to every place. Review the "Areas In The Game" section.
You can just let the days pass by until it is already Day 26.

Day: 26 - Late Night
In a cutscene, you will be shown wandering into the festival, while a group led by Kyojiro will 
enter the scene and attack Muto from the police group. You will be caught in the 
middle of the big fight, and if you get into their line of sight, they will attack you.

***********************************************************************************************
Festival Grounds Battle Tip:
Since you are not part of any group, both teams will attack you. You might as well run away if
you can and let them kill each other. Usually in the end, only the IMPORTANT characters will 
remain since they are more powerful. You have three main opponents here: Kyojiro, Muto, and 
Kuroha.

Kyojiro Battle Tip:
You must avoid her combination attacks because they are devastating, especially if you are low
on health. Her combination attacks also build up your "Break Meter" fast. It would be best not
to block her attacks all the time, unless you are good at parrying then counter attacking. 
Otherwise, just hit her and then run away from her. 

Muto Battle Tip:
His attacks are easier to parry than the Kyojiro's. His moves are easy to read so it would be
alright to engage him with parries and counter attacks.

Kuroha Battle Tip:
His attacks can be read, but one of his attacks is very fast. You can counter him quite easily,
just stay out of the way when he starts his motion for attacks.
***********************************************************************************************

Kill them all and the segment will end. Afterwards, it will turn to Day 27.

You will also have no other choice as to where to go, except for "Otsuka-cho", the one with the 
Empty House. Once you enter it, there will be another cutscene where the Kusaburo will tell
you about something. You will then be brought the some guy's place and you will have only one
choice to make. Accept it and you will see another cutscene.

You will surprise the Hanzaemon and you will both battle. 

***********************************************************************************************
Hanzaemon Battle Tip:
His attacks come out very fast, and they are very damaging, both to your health and to your
sword. Since you are fighting inside an enclosed area, it is made more difficult by this. Only
good timing for parrying and a generous amount of health will save you. Use your fastest 
attacks since if you only use powerful and slow attacks, he will have slashed you three or four 
times already.
***********************************************************************************************

Kill him and another cutscene will
play. There will be TWO choices:

A. Not interested.
B. Sounds interesting...

Choose A and watch Lone Samurai Ending 1.

--------------------
How To Get Ending 2:
--------------------

Follow the guide on how to get the first "Lone Samurai Ending" up to the battle with the Gang
Leader. After killing Hanzaemon, you will be presented with TWO choices:

A. Not interested.
B. Sounds interesting...

Choose B and watch Lone Samurai Ending 2.


----------------------
Police Samurai Endings:*
----------------------

--------------------
How To Get Ending 1:
--------------------

A cutscene will show the Sayo offering you some food. You will be presented with 
THREE choices:

A. Best rice-ball I've ever tasted!
B. What're you looking at? Disappear!
C. Thanks, you saved my life!

Choose B. You will then be presented with TWO more choices:

A. What's your name?
B. How can I repay my gratitude?

Choose A. 

Sayo will run off but will bump into the Aoto Three, who will get irritated.
You will be presented with TWO choices:

A. I can't just leave you.
B. This is none of my buiness...

Choose A. You will step in to try and fix the situation. You will then be presented with 
THREE choices:

A. I owe her a debt of gratitude.
B. You like frightening children? You're pathetic!
C. No, never mind.

Choose A and you will get into a fight with them. 

***********************************************************************************************
Aoto Three Battle Tip: 
Concentrate only on one Stooge at a time. You must bring one of their health meters down to at 
least 50%.
***********************************************************************************************

After the Aoto Three runs away from you, there will be another cutscene where Chiyo will come. 
They will thank you and you will then be presented with the Map Screen.

Day: 21 - Afternoon
From the Map Screen, choose "Amakaze-cho" the Business District and enter it. There will be 
another cutscene showing Donpachi with the Sayo. The girl will recognize you and there you will
have a conversation. You will be presented with TWO choices:

A. You've got it backwards.
B. That's right.

Choose A. You will be give TWO more choices:

A. You mean she's...
B. No, I wouldn't think so.

Choose A. Donpachi will then bring you to a place where you can stay, that is "Otsuka-cho" the 
Empty House. You will regain control of your samurai and you will find yourself just outside 
the Empty House.

From the Empty House, exit "Otsuka-cho" to bring up the Map Screen. Choose "Magistrate's Office" 
the Police Headquarters and enter it. Another cutscene will play. Kusaburo will talk to you,
but Muto will show up and get mad at him. There will be another fight.

***********************************************************************************************
Muto Battle Tip:
The fight against Muto can be ended by bringing his health meter down to about
50%, or you can just run away from him and let him chase you around the Police Headquarters 
until the event ends after about a minute.
***********************************************************************************************

After the event with Muto, he will be asked to widthraw by Nakamura. You will get into a 
conversation with Nakamura , and then the cutscene will end. You will regain control of the 
samurai at the Police Headquarters. Leave "Magistrate's Office".

While in the Map Screen, choose "Edge of Town" the Clinic. A cutscene will show a man in pain 
while Doctor Genan is trying his best. Chiyo is in there as well. The doctor will notice
you and you will be presented with THREE choices:

A. You don't like samurai?
B. Yeah, well I can't stand doctors!
C. Samurai have their purpose.

Choose A. A guy will run in and call the doctor. Chiyo will ask you something. You are given 
TWO choices:

A. Of course, hurry up and go.
B. I've got no time for that.

Choose A.

Sayo will come running inside the clinic, asking you to follow her. You will have
TWO choices:

A. What happened?
B. This is none of my business...

Choose A. Outside, a man is lying on the ground. You are given TWO more
choices:

A. What's wrong?
B. Leave them alone.

Choose A. Sayo will write something on the ground. You are given THREE choices:

A. The pig licked the man's belly button.
B. Boiled tofu is great with soy sauce.
C. The full moon shines brightly.

Choose A. She will write something again, and this time, you 
will be presented with FOUR choices:

A. The pig licked the man's belly button.
B. Boiled tofu is great with soy sauce.
C. The full moon shines brightly.
D. I don't have any idea.

Choose D. The doctor arrives and tries to check what's wrong with the man. The man will let 
out an explosive flatulence that will knock down Sayo.

Another cutscene will play with you in the Clinic. You will be presented with TWO choices:

A. ...that's great.
B. That's just not right.

Choose A. The cutscene will end and you will be back at the Map Screen. The time period
will have changed as well.

Day: 21 - Evening
Nothing else is to be done as of now. The next IMPORTANT EVENT is on Day 24. You can now try to
find money by breaking boxes or taking jobs from the Job Broker at the "Magistrate's Office". 
It would be a nice time to familiarize yourself with the area if you haven't done so, or 
upgrade your weapon.

If you just want to proceed without wasting time, then choose "Otsuka-cho" the Empty House from 
the Map Screen and enter it. Enter the Empty House. You will then shown inside the house, with
SIX choices. Choose SLEEP A BIT so that you'll end up the next day, morning period.

Return to "Otsuka-cho" the Empty House. Go inside your place and choose DEEP SLEEP. Repeat the
process until it is Day 24 already. Go back to "Otsuka-cho" and get ready for another event.


Day: 24 - Morning
A cutscene will play and you will see the Aoto Three harassing someone. Then Yasuno
shows up to send the Aoto Three away. You will be presented with TWO choices:

A. Very impressiev.
B. You let this kind of thing go on?

Choose B. You will then be presented with THREE choices:

A. Where's my share?
B. And you call yourself a magistrate?
C. Give him back his money.

Choose B. You will then have a fight with Yasuno.

***********************************************************************************************
Yasuno Battle Tip:
Bring his health below 50% and the battle will stop. He also likes to hit low, so instead of
just blocking, it is better to run away from him and then find a better position to attack.
He also moves a lot.
***********************************************************************************************

Another cutscene will play and your Police comrades will arrive. After an exchange of words,
Yasuno will leave the scene. You will be brought back to the Map Screen. 

Day: 24 - Afternoon
Choose "Otsuka-cho" and enter your Empty House again. Choose DEEP SLEEP. Do this until it is
the 26th day.

Day: 26 - Late Night
You will have no other choice but to enter "Amahara Shrine" the Festival Grounds. A cutscene 
will play with you and your Police comrades entering the Festival Grounds. After some talk, 
Kuroha will leave you with Muto. He will then talk to you, and you will be presented with 
TWO choices:

A. I'll do my best.
B. You're a fool.

Choose A. You will hear a scream and you will run off to check it out. There will only be 
ONE choice. Accept it and get ready to fight.

***********************************************************************************************
Kyojiro Battle Tip:
You will be fighting along with your comrades, so defeating Kyojiro should be a lot 
easier. Kill all of the goons first and then help your comrades defeat Kyojiro.
***********************************************************************************************

After a while, a cutscene will play. After cleaning up the goons, Yasuno will arrive. You will
then leave the scene.

Day: 27 - Morning
Go to "Magistrate's Office" Police Headquarters and a cutscene will play.

Day: 27 - Afternoon
Go to "Otsuka-cho" and enter your Empty House. Choose LIE DOWN.

Day: 27 - Late Night
Go to "Kakinuma-cho" the Mansion and a cutscene will play. The Aoto Three are guarding the 
mansion. Prepare to battle.

************************************************************************************************
Aoto Three Battle Tip:
As always, just concentrate on one of them and bring their health down below 50% and they will
run away.
************************************************************************************************

Another cutscene will play showing Yasuno and Nami having a fun conversation. You will
then appear behind them and Nami will scream in surprise. You have only TWO choices:

A. Hand over the money then!
B. Who cares about the Shogunate?

Choose A. A cutscene will play and you will receive a bribe from Yasuno. Once you
leave the mansion though, both Yasuno and Nami will attack you.

***********************************************************************************************
Yasuno Battle Tip:
Run away, since the area is quite narrow. Attack him if his guard is open. He still moves
fast, but since there is not much space, he won't be able to avoid your attacks like before.

Nami Battle Tip:
Her weapon has a long reach, so even if you try to get away from her, she might get in a few
hits. Your best bet is to knock her off balance by kicking her or using any other grapple 
attack and then attacking her.
***********************************************************************************************

After killing both Yasuno and Nami, Muto will appear in a cutscene. Since
you took the bribe, he will then fight with you, as your last opponent.

***********************************************************************************************
Muto Battle Tip:
Just like before, parry his attacks and then counter attack. If you get the chance, use your
fastest combination attacks because he isn't that fast. 
***********************************************************************************************

After killing him, watch Police Samurai Ending 1.

--------------------
How To Get Ending 2:
--------------------
Follow the guide on how to get the first "Police Samurai Ending" until the time when you are
being made to make a choice in front of the Yasuno and Nami in the mansion. 

Choose B, "Who cares about the shogunate?".

Muto will then join you to battle the couple.

***********************************************************************************************
Yasuno:
Stay away from him when he is doing a combination attack since he usually hits low, and then 
attack him after he finishes. There is some space in the room so you can move around freely.

Nami: 
You can easily catch her off guard with the space you have, so use this to your advantage. Let
her attack and then after she finishes, rush to her then unleash a combination attack.
***********************************************************************************************

After killing the two, you will talk with Muto and it will be a new day.

Day: 28 - Early Morning 
Go to "Otsuka-cho" and enter your Empty House. Choose TAKE A NAP.

Day: 28 - Morning
Go to "Edge of Town" the Clinic. A cutscene will play. Muto is looking for
Dr. Genan. You then follow him outside to the Soma fields. Meanwhile, the doctor comes back to 
the  clinic, only to find it in flames. He runs out and finds the fields in flames as well. The
doctor confronts Muto, but he gets killed, ending the scene. Go to "Otsuka-cho" and 
enter your Empty House. Choose SLEEP.

Day: 29 - Morning
Go to "Magistrate's Office" Police Headquarters. A cutscene will show you and your comrades 
preparing for a battle. They are being briefed by a head master. The force is now heading 
towards the Gang Headquarters. After a while, the Aoto Three greets the force outside the 
Gang Headquarters and they begin to battle.

***********************************************************************************************
Aoto Three Battle Tip:
Take out all the goons first, then concentrate on one Stooge at a time. Just unleash your best
combination attack. They won't be able to escape this time.
***********************************************************************************************

After killing all of the forces outside the mansion, the battle continues inside the Gang
Headquarters. Kyojiro now confronts you personally for the last time.

***********************************************************************************************
Kyojiro Battle Tip:
She has a couple of goons with her, but they shouldn't really be that much of a bother. Slash
her when you have the chance and move away if she starts attacking. The area is spacious so you
shouldn't have a tough time avoiding her attacks.
***********************************************************************************************

After killing her, Hanzaemon will get mad and attack you.

***********************************************************************************************
Hanzaemon Battle Tip:
His long sword has incredible reach, and it strikes fast. It also does critical damage most of
the time, so be ready to parry him, as he can block most of your attacks. If he is putting the
pressure on you, try to run away and then let him attack. Unleash your combination attacks once
he is off guard.
***********************************************************************************************

After you defeat him, enjoy Police Samurai Ending 2.


--------------------
Gang Samurai Endings:*
--------------------

--------------------
How To Get Ending 1:
--------------------

Day: 21 - Morning
Sayo is offering you some riceballs. There will be THREE choices:

A. Best rice-ball I've ever tasted!
B. What're you looking at? Disappear!
C. Thanks, you saved my life!

Choose A. There will be TWO more choices to be made:

A. What is your name?
B. How can I repay my gratitude?

Choose A. The girl will run off but the Aoto Three will harass her after bumping into her. 
There will be TWO options here:

A. I can't just leave you.
B. This is none of my business.

Choose A. There will be THREE choices: 

A. I owe her a debt of gratitude.
B. You like frightening children? You're pathetic!
C. No, never mind.

Choose C. One of the mean Stooges will kick the poor girl. There will be THREE more choices to 
be made:

A. You're blocking traffic.
B. I'm searching for the meaning of life.
C. Violence doesn't solve anything.

Choose A. Prepare to fight.

***********************************************************************************************
Aoto Three Battle Tip:
Concentrate on one of the Stooges and bring down his health below 50%. That should end the 
fight. If they start putting pressure on you, run away for a while and then hit them back.
***********************************************************************************************

After beating them, a cutscene will show them kneeling down before you. There will be TWO more
choices:

A. Very well.
B. Once drawn, my blade must taste blood.

Choose A and they will scurry off back to the Gang Headquarters. You will
then be presented with the Map Screen. Go to "Aoto Gang Headquarters" the Gang Headquarters. 

A cutscene will show you the Aoto Three talking, only to shiver in fear when you arrive. They
let you inside, where the Kyojiro confronts you. She lets you meet the Hanzaemon anyway. 
You are brought to where the Hanzaemon is and you are given TWO choices:

A. And what would you do if I had?
B. That sounds interesting...

Choose A.
You are given TWO more options:

A. Ok, I'll do it.
B. No thanks.

Choose A and you are already a member of the gang.

Day: 21 - Afternoon
You are brought back to the Map Screen. Choose "Shikano-cho" where there is a Dojo and a scene
will play. The Aoto Three are harassing Kasumi. There will be TWO choices:

A. No, nothing.
B. Get your dirty hands off the girl!

Choose B. Prepare to fight the Aoto Three once again.

***********************************************************************************************
Aoto Three Battle Tip:
You start out in a very tight area, and the Aoto Three are right in front of you. Run away
first and find yourself some space, then concentrate on slashing one Stooge at a time. They 
will run away again after receiving enough punishment.
***********************************************************************************************

After scaring them off, Kasumi will come to you and present you with TWO more 
choices:

A. I know them.
B. I know your name.

Choose A. After the cutscene, leave "Shikano-cho" so that the Map Screen will
be shown.

Return to "Aoto Gang Headquarters" Gang Headquarters and watch another cutscene of the Kasumi 
talking with Hanzaemon. You also get a slap from her. You will be brought back to the Map 
Screen afterwards.

Day: 21 - Evening
Go to "Otsuka-cho" where there is an Empty House. Find your Empty House choose DEEP SLEEP. Do
this one more time.

Day: 23 - Evening
Go to "Aoto Gang Headquarters" and a cutscene will play. The goon will give you an assignment. 
There are TWO choices:

A. Piece of cake, I'll do it!
B. Find someone else.

Pick A. You will also receive a 200 cash reward. Once you regain control
of your samurai, exit the Gang Headquarters. Go to "Otsuka-cho" and enter your house. Choose
TAKE A NAP. 

Day: 23 - Late Night
Next, go to "Shikano-cho" where the Dojo is and a cutscene will play. A man will 
be startled and you will have TWO choices:

A. Then you die.
B. It's better for your health if you pay.

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