Warhammer 40,000: Fire Warrior - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Warhammer 40,000: Fire Warrior - Strategy Guide (Page 04).
Once back in the room with the blue door a chaos raptor will enter and attack
you from the far right door. Kill it, grab all the ammo and health you need
and open the blue door. Step inside and you are on a little elevator, press
the button to go up. It only goes up a little bit, the rest of the way you
have to walk. When the elevator stops there is red health directly behind you,
leave it, but remember it's here in case you need it.
Walk off the elevator and head up the spiral walkway. Watch out for the chaos
slime in all the corners. After you have gone up a few flights you will see a
door on the right (this leads to the titan room again), and more ramp going up.
The ramp continues up to a locked door. Turn to the door on the right and open
it. Don't walk through it yet. When you open it you'll face several chaos
marines. One is to the left of the door and you can't see him yet, one is in
the middle of the room on a walkway, one is on the far side of the room on a
walkway, and one is on the upper walkway to the left.
Snipe the marine on the middle walkway first. This should activate the marine
to the left to walk in front of you, kill him too. Now the marine on the top
floor should be shooting down at you. Zoom in and kill him, you have a narrow
shot, and he's shooting at you so you'll take damage, but this is the SECRET
OBJECTIVE. Now the far marine should still be walking his regular patrol back
and forth. Snipe him. Sometimes a chaos sorcerer will appear here while you
are fighting the marines, and sometimes he won't. It doesn't matter, if he
does, lure him into the hallway away from any marines shooting at you and
dispose of him. Now is the time to go back for the red health if you need it.
Enter the titan room. You are now on the 2nd floor. There are several walkways
to the areas you must place charges, left knee, right knee, and pelvic joint.
The left and right knees are easy, the pelvic joint is blocked right now and
you must lower the walkway to it. We'll get tot that. When you enter the door
the pelvic joint is to your left, go right and into the next door. Go through
this short room to the next one. This room has 2 doors at the other end. The
one on the right leads outside (and up to the 3rd level) and the one to the left
leads to the both knee joints. Go left. As soon as you open the door and go
through it aim up at the ceiling. There is a chaos raptor about to drop on
you. Blast him with the rail rifle before he gets the chance.
Now go left through the next door and there will be a chaos marine waiting for
you. Tell him where his friends went and then give him directions with your
rail rifle. Now enter the door on the right. This leads to the knee joint
walkway. Walk down the walkway and head left at the split. Follow it around
the titan to the knee and place the charge. Start to walk back. When you get
near the split a chaos marine will teleport in and start shooting at you. Kill
him, be careful not to fall off the walkway. Next follow the walkway to the
right knee joint and place that charge as well. Now head back to the door
leading outside.
Once outside, head to the right and around the wall. You'll come face to face
with a chaos marine. Shoot him quickly and arm the plasma gun if you have it
(the bolter or rail rifle will also work, but I like the plasma gun) Here is an
obliterator walking a guard path. Engage him and kill him. It'll take about
7-8 shots with the plasma gun or the rail rifle, I'm not really sure how many
bolter shots, probably about 20. I like the plasma gun here because it's easy
to hit him while strafing back and forth from a distance to dodge his autogun
and plasma gun. Start shooting him when he is at the far end of the walkway
and slowly back up giving him some ground as he comes after you and you shoot
him.
When he is dead head up the slanted walkway he was guarding. When you reach
the top there will be 2 chaos marines waiting for you. One directly in front
of you and one to the right. If your good you can stop about _ the way up the
ramp and snipe the one on the right through the railing, it's a long shot and
your window is small, but you can do it. Then sneak up slowly to the top and
try to snipe the guard up there while he doesn't see you, this too is a little
difficult but can be done. When you are at the top head to the right. Ignore
the health unless you are REALLY beat up. There is more in just a little bit
if you can hold out. Keep heading to the right and you'll find a door leading
back into the titan room. You are now on the top level. This is where the
button to lower the pelvic ramp is.
Head to the right and pick up the rail rifle on the ground and then turn around
and go left towards the control room (it has the glass windows and the door).
Enter the control room and blast the chaos marine on the other side. Press the
button, this lowers the pelvic ramp for you. See the locked door on your
right? This is the door at the top of the spiral hallway you were in a while
ago, wouldn't it be nice if this opened and you could quickly get back down to
the 2nd level? Well forget about it, it stays shut. Collect the red health and
head out of the control room the way you came in. Walk all the way back down
to the 2nd level the exact same way you came up, outside, down the ramp, back
inside. Once inside again head to the original door you came in from, the one
you sniped from for the secret objective.
When you get back to the door keep walking forward towards the pelvic joint.
When you reach the end of the walkway turn around a chaos marine will teleport
in behind you. Kill him and then turn around again and walk to the pelvic
joint. Place the charge. Now Ardias radios in and tells you that you have one
more charge to place and it goes in the head. Tired of walking yet? Well head
back outside and back up the ramp to the 3rd level again. This time when you
are about « way up the outside ramp a chaos marine will teleport in directly in
front of you. If you're quick you can shoot hi in the head from this angle
while his first shot misses you. Once e is gone walk up the ramp and slowly
sidestep looking left. There is another chaos marine guarding an elevator
here. If you are careful you can snipe him without letting him see you. Don't
head to the elevator yet.
See the group of boxes at the top of the ramp? Shoot them. This will clear
the path to a meltagun hiding behind the wall. Pick it up. This can make the
end of this level easier and the secret objective in Descent very easy. Now
head back to the elevator. Collect the red health and activate the elevator.
It goes up to a platform with 2 buttons. Press the button on the right, this
calls a little platform to come over to you. Step onto the platform and press
the button, you'll be whisked away to a large open area. Drop down onto the
boxes directly below you. If you miss the boxes and land on the ground you'll
take a lot of damage.
Head to the door on the right, a chaos portal will activate and out pops a
chaos raptor. Kill him and quickly head to the other door on the right. Stand
directly in the doorway (the door is locked). A Demon Prince has teleported in
on top of the roof. He doesn't see you yet. Slowly side step down the ramp
until you can see him. Arm the rail rifle and start to snipe his arm. If you
are lucky he'll never see you and stay on the roof. Keep sniping him until he
falls over. If he teleports down to the ground Put you back up against the
locked door, for some reason he has real trouble attacking you if you do. If
he still comes after you arm the meltagun and circle him while you roast him.
Whenever you manage to kill him the portal will disappear. Collect any health
you might need by the boxes and head into the door. Don't drop the meltagun
even if it's empty, carry it into Descent. trust me.
Stop just inside. There are 2 chaos marines and a chaos sorcerer. You can see
one marine on the left side from here, scope in and snipe him. This will
activate the sorcerer who comes around the right corner. Kill him too but try
not to move too far from the door way. If you do, you'll activate the other
marine. Once the sorcerer is dead sidestep to the left and you'll see the
other marine working at a console. Shoot him in the back of the head. Now
walk forward and jump down the hole in the ground. Once down walk forward
again and down another hole.
This one lands you onto a little cross beam before the ground. Crouch while on
the beam and take aim at the chaos marine working at another console. Once he
is dead jump down off of the beam and turn to the right, enter the little door
and place the charge in the head. Turn around and head for the exit. There is
a button by the door. This exit you out to the 3rd level of the titan.
Adrias says he has activated an elevator for you. Head to the left and follow
the nav point to the elevator. Don't go outside, it's on the 3rd level. When
you near the elevator a chaos portal will appear behind you, turn around and
shoot the chaos raptor coming out of it. Turn back around and get into the
elevator. Ride it down and exit it. Walk forward into the next room and
you'll find Ardias by his speeder, walk up to it and the level is over.
*****************************************
19) DESCENT T-16:00 K-35 P-60%
*****************************************
Kais is in the home stretch now, just 3 more levels to go. You start out
Descent outside of the chaos temple. Aridas says he will enter from the other
side since Severus has laid a trap for him. What a nice guy Ardias is letting
you be the decoy.
A special note, the SECRET OBJECTIVE is to find the meltagun near the end of
this level, BUT if you carry over the meltagun from Titanic then the secret
objective is done as soon as you start this level! Once the level starts you
can ditch the meltagun for your favorite alternate weapon.
Hang out in the starting location, but back up a few steps. There will be 3
chaos marines coming down the trench from the chaos temple. The first one will
see you and fight, but he'll eventually stand still so you can pick him off
easily. The other 2 will come down the trench and stop if they don't see you.
This makes them very easy targets for the rail rifle. When all 3 are
dispatched, climb down the blocks and into the trench.
At the trench entrance head left and follow it around the next 3 curves.
Around the last one a chaos raptor will attack, just blow him away. Head to
the right and up out of the trench. You'll come to the chaos temple, it has 2
entrances and they are both the same, pick either one. Once inside start down
the stairs. About « way down the doors at the top will become chaos portals.
Turn around and walk back up the stairs. Out of each portal a chaos marine
will exit, and after it is destroyed a chaos raptor will follow. The right
side portal (looking up the stairs) will have the first marine quickly followed
by the left side portal. Kill both marines and both raptors. Head back down
the stairs. At the bottom are 2 exits, one to the left and one to the right.
The exit to the left leads to a small room with a rocket launcher, the one to
the right will become a chaos portal as you get near it. Hang out and wait for
the chaos marine to exit the portal, then give him a rocket launcher a-la-mode.
Once the portal is clear head down the stairs. To the left is a room with some
health and rail rifle ammo. Go right down the next flight of stairs and stop
just before the doorway. Look to the left and a chaos raptor will charge you.
Shoot him from the doorway and then enter the room. A chaos portal will block
your exit until you clear the other raptor.
Head to the left and through the next 2 rooms. In the 3rd the raptor is
waiting. You can get him from the 2nd room. Once the raptor is dead keep
walking in this direction, there is a bonus target for you. Walk into the 4th
room (dead end) and a chaos marine will teleport into the 3rd room behind you.
Turn around and blast him, then head back to the exit that was blocked by the
portal.
This is a hole in the wall, climb down the hole to the next room. There is one
exit and a portal will block it as you approach. A rocket launcher marine will
exit this portal to attack you. He will mess you up if you don't get him on
the first shot. Crouch in front of the portal since he will fire as soon as he
enters, the shot will sail over your head, then from the low angle shoot up at
his head as he aims down at you. Once he is dead and the portal is clear grab
the health, rail ammo and head down the stairs.
This next series of 3 short rooms has a chaos sorcerer in the 2nd room and a
chaos marine in the 3rd. Walk just into the 2nd room and wait a second, the
sorcerer will appear, dispose of him and walk into the 3rd room. Hang out for
another second and the chaos marine will appear. Once he is dead walk out the
exit and down the ramp. A chaos portal will seal the door behind you, and
another marine will pop out of the portal behind you. When you are near the
bottom of the ramp turn around and give the new marine something to think
about. how about a rail to the face or a few plasma shots.
Enter the room at the bottom of the ramp and you'll find a little chaos head
flyer blocking the exit. Laugh at it's weak attempt to stop you as you blow it
away, and head down the next ramp.
At the end of this ramp turn around. A chaos portal will appear and a chaos
raptor will emerge behind you. Blow him away and sidestep to the left and
you'll see another portal in the next room. Another raptor is coming out of
this one too. Kill him and head towards the portal. A chaos sorcerer will try
to stop you. Kill him too and head out the door the portal was blocking.
You'll go down a ramp and then down a spiral stair case. On this stair case
you'll run into 2 chaos raptors, kill them and keep running down. When you
reach the bottom you'll cross another ramp and then drop down a little jump.
This is a checkpoint by the way. You should see the large fire column in front
of you now. Walk towards it, but crouched. When you near it a chaos marine
with a rocket launcher will teleport in. If you are crouched his first shot
will miss you. Kill him the same way you did the other rocket launcher guy, a
quick shot to the head. Now enter the spiral ramp room.
The meltagun you need to find for the SECRET OBJECTIVE is to your left. Follow
the walkway until it stops, and you'll see it behind the fire. You have to
jump over to it and then jump back. If you carried a meltagun over from
Titanic then this is optional, but you will face another demon prince so it
might be helpful to you.
Once you have the meltagun head up the spiral ramp. When you near the top a
chaos sorcerer will appear and attack you. Sometimes the sorcerer will fall
off the ramp after you shoot him one time, try not to let this happen. Once he
is dead walk through the little tunnel and a chaos marine will teleport in
front of you. Kill him and start back down the spiral ramp. When you near the
bottom another chaos sorcerer will attack. He usually teleports behind you
after you hit him the first time, so watch out.
At the very bottom of the ramp a chaos portal will appear blocking your exit.
Stand well to the side of the portal, not directly in front of it. A chaos
marine will exit the portal. If you are to the side he will not see you and
he's easy pickens. If you stand in front of the portal he will see you and
usually back up into the portal making you fight him without seeing him,
bummer.
Pick up the ammo and health on the little landing and head into the door the
portal was blocking. Down another ramp and into a large room with a large red
portal at one end. Enter the room and stay on the left hand side. Walk about
a third of the way down the left side and turn around. A chaos portal has
appeared behind you and a chaos raptor is coming out, blast him quickly then
turn around. There is another portal off to the left side and another raptor
is coming out, blast him and turn around again to face your original entrance.
One more chaos raptor is entering, kill him too. Now turn around again (dizzy
yet?). Walk to the last doorway on your left, but DO NOT GO PAST IT. If you
go past it the demon prince will come out, you don't want to face him quite
yet.
Walking near the last door will trigger a chaos portal near the ceiling on the
right side of the room. 2 raptors will come out, snipe them before they even
hit the floor. Now take a look around. There are 4 doorways on each side of
the room. The 2 doorways on each side closest to your entrance can be ignored,
there's nothing of interest in them except for green health. The others hide 4
chaos head flyers, 2 on each side. On each side there is 1 on the ground
floor, and 1 up the ramp to the second floor. Clear out both of the side
rooms. With all the head flyers dead step near the large red portal.
Some lightning will cover it and a demon prince will exit. Run to any of the
doorways and hide there. From here you can snipe the demon prince. He'll
probably try to come after you, but from the safety of the hallway inside the
doors he can't really get you. If you find yourself in open combat with him,
use the meltagun. Once he is dead collect all the remaining rail gun ammo and
walk into the portal. It won't disappear, just jump into it and keep walking
forward into the darkness.
You'll be taken to the final room for this level. There is a chaos sorcerer on
the far side and an obliterator guarding another portal in the floor. Kill the
sorcerer first. You usually have to shoot him one time to activate him, then 2
more times to actually kill him. Turn the meltagun on the obliterator. When
both guys are dead jump into the purple portal on the floor and the level is
done.
*****************************************
20) CONVERGENCE T-15:00 K-36 P-60%
*****************************************
Welcome to Convergence, and by the way what IS that smell? Remember at the end
of Descent when Kais jumped into the pit? Did you notice the dead bodies
falling in too? Well those bodies were falling into a pile which Kais is now
standing on top of. Ahh gross.
Climb down off the body pile and pick up the 2 rail rifles to the right of it.
Then turn around and walk backwards down the long hallway. 2 Chaos raptors
spawn in behind you and attack. This way you're ready for them. Don't go too
far down the hall yet. When they are done turn back around and walk down the
hall. When the chaos portal appears blocking your path move to the far right
or left of the hallway. In a couple of seconds a chaos raptor will run out
firing, if you're on the sides he'll miss you. Blast him before he has the
chance to see you and change directions.
When the portal disappears don't go running to far. See the crack in the wall
just to the left and behind the portal? Jump up and into it. This is the only
way into this area. It is a landing with a dead tau and some rocket launchers.
Grab the launchers. Notice the dead tau? This is the first of 3 dead tau you
must find for the SECRET OBJECTIVE.
After you have the rockets jump down to where the upper ledge (had the portal)
would have dropped you. From here you can go to the right side dead end area
if you want to. There are 2 rail rifles up there, only go if you NEED the
ammo. When you walk back down from the dead end a rocket launcher chaos marine
will teleport in DIRECTLY in front of you and he will not miss. You will take
LOTS of damage, but there is a red health back up on the landing for you. You
don't need this kill either to get an A, so I usually skip this guy.
If you skip him or after you've killed him walk straight towards the next big
room. Before you get there a portal will appear on a ledge. Turn around. A
marine with a rocket launcher will teleport in behind you. Crouch so his first
rocket misses them blast him with yours. When he's dead grab his rocket and
reload. Turn around and walk towards the new portal. Enter the room and
sidestep to the right, another marine on a ledge will jump down to fight you.
Blast him with a rocket and reload. This will make the portal disappear, and
there is green health up there.
See the little area sunken into the ground by a set of steps on each side?
When you step through this area 2 chaos marines teleport in. One is behind you
(near the 2 previous portals) and one to your left. I usually back into this
area facing either marine. Blast him then run around while you load your last
rocket. When it's loaded, blast his friend. Now you can drop the rocket
launcher for the bolters on the ground. Don't leave this area yet.
Stand on the landing where the 2nd portal was. Face the center of the room and
look to your left. Notice the dead tau and health on that upper ledge? This
is the second dead tau and you have to jump up there from this ledge. It's not
too easy either. Just take a small running start and jump at the edge of the
stairs. Aim for the landing right next to the column. If you hit the column,
you'll slide off the ledge. It'll probably take a few tries, just keep at it.
After you've collected any health and bolters from up here drop back down and
head through the center area and to the left. You'll walk down a narrow
hallway. Near the end a chaos sorcerer will appear directly in front of you.
Shoot him with the rail and watch him teleport. He'll either go behind you, up
onto a ledge to the left or right in front of you. Take him down.
Now took to your left and slightly up. See that ledge by the stairs? The 3rd
and final dead tau along with some health and a rail rifle are up there. This
jump is about as difficult as the last one. Run down the right side of the
hall and use the slightly angled wall to help guide your jump. The angle of
the wall is a good angle to jump to the ledge at. Again, it'll take a few
jumps to get it right. Once you are up there collect the health and rail, and
you've done the SECRET OBJECTIVE.
Jump down from the ledge and keep going to the left. See the stairs going down
to another door? When you start down the stairs a chaos sorcerer will appear
at the base and slightly behind the right side wall. A well placed rail shot
can get him, and then when he teleports behind you he only needs one more shot
to bring him down. Walk to the door and wait for the portal to disappear.
When it does walk through it and into the "blue face room" You'll quickly see
why it's called that, at one end is a large door that looks like a face, and
it's. um. blue. This room has lots of weapons and health scattered around the
edges. Stick to the bolter for now. There are rail rifles as you come in and
in the far right corner. All these weapons and health. can't be a good sign.
There'll be a big fight here, but it's not too bad since the enemies attack in
waves and not all at once.
Walk up to the blue face and a portal will appear blocking your exit, another
one appears on the door you came in from. Run into either corner of the room
by the blue door. A chaos sorcerer comes out of each portal. Shoot the one
from the blue face as he exits. This will draw both of them to you. Just
circle them and fire a few rail shots. 3 more shots and they'll both be dead.
When they die make sure you are still on the side of the room with the blue
door.
3 chaos raptors will drop down from the ceiling near the other door. If you
are far enough away they'll never see you. Switch on the night vision and
they'll pop out. Snipe them at your leisure with the rail rifle. When they
are dead reload the rifle and head for the red mist cloud in the center of the
room. A chaos dreadnaught will appear here. Kill him like the other one you
faced in Last Chance. Only this time he's easier since you have the rail
rifle. Just put 2 shots in each arm (do the rocket launcher arm first, his
left) and one shot in his chest. Ka-boom he goes, remember to back up before
the chest shot or you'll take splash damage from him.
One more enemy to go. Now a chaos obliterator comes out of the mist. Use the
bolter or rail rifle on him at close range, but not too close. If you stand
directly in front of him the bolter slugs pass through him! Keep close enough
so he only uses the autogun. When he's dead grab any rail rifles left and heal
up. Now grab the meltagun on the left side wall and walk through the blue face
when the portal disappears. You'll save the meltagun for the fight with the
chaos spawn.
You are now in a little room. With no apparent exit. There will be one soon.
Walk to the back wall near the red health. This will trigger a chaos portal,
in a few seconds the portal will disappear sealing you inside. 2 chaos raptors
will also teleport in, one on each side of the room. When they are dead (go
ahead and kill them now) a chaos portal will appear on the back wall and the
wall will open into a doorway.
Step up to the door way just a little, and look over the ledge to the left.
Don't go too far, there is a chaos marine with a rocket launcher below you.
Watch the lower ledge until you see a chaos marine run up it. Back up into the
small room near the red health and wait. The marine will run up the ramp,
around the corner and stop at the bottom of the ramp coming out of your room.
He won't see you either so snipe him.
When he is dead step slowly out of the door, remember the marine below you?
Look to the far left side and lower then either ledge. The marine is standing
on this lower ledge. Snipe him too. When he's dead run down the ramp and
around the first corner, then stop just outside the next doorway. Look to your
left again and in a few seconds you'll see another chaos marine with a rocket
launcher running up the lower ramp. Backup again to the corner and wait for
him. He'll run around the next corner and be waiting at the base of the ramp
you are standing on. Snipe him too.
There is one more rocket marine to snipe. Walk down the ramp and around the
next 2 corners then stop. The last marine is guarding an elevator and is next
to some red health. Snipe him and walk to the elevator. Get on the elevator
and it will automatically start down.
When the elevator reaches the ground floor 2 chaos raptors will rush in and
attack you. Kill them quickly but don't exit the elevator. After they are
dead back out of the elevator, 2 more raptors will jump down from the ceiling
and attack. Kill them quickly. When they are dead walk around the circle to
the far doorway. When you pass it a chaos portal will cover it blocking your
path. Run back to the first elevator. 2 chaos marines come out of the portal
but don't attack you if you are far enough away, you'll get them in a second.
Now there is a red mist cloud in front of the elevator. Guess who's in there,
another dreadnaught. Same deal as before, 2 shots in each arm and one in the
chest.
Now you can snipe the 2 marines from the safety of the other side of the room.
They won't budge. When they are dead grab any health and the 2 rail rifles
left and head into the door the portal was blocking. This is another elevator.
This thing takes you down to the Admiral. Notice the 1st red health at the
bottom? It's actually 2 health pickups on top of each other, just a little
bonus tip.
Walk down the curved hall way and out comes the Admiral. He'll ask you to come
closer so he can talk to you, go ahead and stand next to him. When he starts
his speech about Severus back up a bit. Still have the meltagun? Good. Arm
it now. As the Admiral talks he will transform into the chaos spawn. If the
lightning of his transformation touches you, you will die, so don't touch it.
When he is done transforming the meltagun should auto-target him. Start
firing. Keep firing until it gets too hot for Kais and he pulls his hand off.
Every time the chaos spawn lifts his head in pain he will summon 2 "friends" to
help him. The first time it's 2 chaos raptors, the 2nd time it's 2 chaos
sorcerers, and the 3rd time it's 2 more raptors. Each time one comes form each
end of the hallway.
The best way to deal with the spawn and his friends is to keep firing at the
spawn until he calls up reinforcements. Then break off the attack and deal
with them. You'll be cut to pieces if you concentrate on the spawn only.
Eventually the meltagun will run dry. Switch to the rail rifle and keep
firing. Keep your distance, the spawn's claw attack is really nasty. Just
slowly back up giving him ground as you shoot him, making sure to walk over the
red healths as you do.
Eventually (just after he calls up the 2nd pair of raptors) he will collapse in
a heap of lightning. It's ok to walk through this, you won't be hurt. Finish
off any remaining raptors and head for the far door (the one the admiral came
out of) This is another elevator.
If you die while facing the chaos spawn you might as well restart the level.
It takes too much time to respawn and listen to the Admiral all over again and
you'll get a B, you can always go ahead and finish with a B (or a C, or. no
grade) and come back to this level (or any other level without an A) through
the level select menu later.
This elevator will take you down to another level, get off and head to the
right. Keep going until you find the stairs leading down. Walk down the
stairs to finish the level.
*****************************************
21) FACE OF CHAOS T-10:00 K-8 P-65%
*****************************************
So. close. can taste victory. This is it, the end of the line, the last level
just you and Severus. But first you have to get through 4 rooms of various
chaos evils. Honestly this level is easier then Convergence so pat your self
on the back for that one and let's kick this pig!
Kais starts out in the stairway from the end of Convergence. Walk down to the
end and you'll see a big round room. There are 2 levels, you are on the upper
ring. Below you is the lower pit. The upper ring is divided into t2 halves
separated by gaps, each half of the ring has 1 stairway leading up to it.
Around the upper ring are 4 rooms, 2 on each side, and each room has it's own
color, blue, yellow, green, and pink. In each room Kais must plant a
demolition charge and shoot the chaos candelabra, getting all 4 candelabra will
earn you the SECRET OBJECTIVE. Each room also has 1 to 3 enemies for you.
Grab the plasma gun, there are a ton of them scattered around. Then walk to
the right and down the stairs to the lower pit. Head over to the other ring,
and up to the blue door, this is the first room.
Blue room: Open the door and step inside, turn around and face the door. Back
up to the area you must place the charge on and wait a second. A chaos raptor
will teleport in and attack, kill him. Now look just over the doorway. See
the skylight? See the candelabra in front of it? Zoom in and shoot it. This
is 1 of 4. Now turn around and place the first charge. Not so bad eh? Now
head back out and over to the other ring again, go to the yellow door.
Yellow room: Walk inside and head to the left side of the room. A chaos
sorcerer teleports in on this side, and a chaos raptor teleports in behind you
by the door. Shoot the sorcerer once and turn around, peg the raptor as he
charges you then nail the sorcerer again by the door. Aim over the door and
shoot the 2nd candelabra. Turn around and place the 2nd charge. Grab the
health and head out of the door to the right. Walk up to the green door.
Green room: Walk in and turn to the left. 2 chaos raptors spawn in, one is on
the left along the wall about « way into the room, the other is in the near
right side corner. Nail the one on the left then turn around to nail the one
in the corner. Shoot the 3rd candelabra (same location as the other 2) Now
step up to the charge and reload your weapon. When you are done placing the 3rd
charge another raptor will spawn directly behind you. The best thing to do is
to place the charge standing at a slight angle. This way when it's done you
can quickly dodge the attack coming from behind you. Turn around and kill the
raptor. Heal up. Walk out of the door and head over to the pink door. Try to
leave at least 2 red healths on the upper ring, you'll probably need them when
fighting the end boss. Leave all the health if you can, the more you save for
the end the easier it will be.
Pink room: Walk straight into the room. When you near the charge area a chaos
obliterator will spawn in front of you and a raptor behind you. Quickly turn
and dispose of the raptor. Now pull out the plasma gun and start giving it to
the obliterator. Remember to stand close and he will only use his autogun,
there is no cover to hide form his rockets, they are death. When he falls down
shoot the last candelabra over the door. Then turn around and plant the 4th
charge. Exit the pink room.
Now Severus and Ko'Vash (remember him?) are in the lower pit talking. Well
Severus is talking Ko'Vash is trying not to soil himself. Drop the plasma gun
and pick up all the burst cannons on this half of the ring. Yes the burst
cannon. When you have them walk back to the other half of the ring (the side
with all the red health). Arm the rail rifle and wait. Eventually Severus
will turn Ko'Vash into cosmic dust, honestly he got captured twice, he deserved
it. Now Severus will turn on you. When he does, start hitting him with the
rail rifle. About 8 shots should do the trick. Keep side stepping around the
ring to dodge his plasma gun. When you finally kill him he'll burst into
flames and thank you. Thank you? Uh..oh.. when evil madmen thank you, you
usually just played right into their hands. And you did. By killing Severus
you allowed him to transform into a powerful chaos demon lord.
When the winged chaos lord (final boss) appears in the center of the room start
shooting his chest with the burst cannon. Most other weapons appear to pass
right through him. He'll stay in the center using a plasma attack and his
lightning attack. Neither are very powerful. Stand near a red health and when
you start to go red just back up into the health. It'll take about 2.5 full
clips of ammo to kill the demon thing, just be patient. Eventually the demon
will burst into flames and he's dead (for good). Now just sit back and enjoy
the final scene as you are reunited with Lusha and Ardias.
Congratulations and thank you for playing Fire Warrior, now go online and frag
someone, but not before you skim through the multiplayer section of this guide.
-------------------------------------------------------------------------------
VII. UNLOCKING QUICK GUIDE
This is a quick list of all the secret objectives in each level, and what is
required to unlock each cheat. For more details on where the objectives are
located see that missions walkthrough in the previous section. No grades are
given in the EASY difficulty and nothing can be unlocked.
CHEATS / HARD LEVELS
Hard Difficulty - Finish all levels on NORMAL.
Infinite Ammo Cheat - Finish all levels on NORMAL with an A grade.
Infinite Shield Cheat - Finish all levels on HARD.
Infinite Health Cheat - Finish all levels on HARD with a C or above.
Infinite Grenades Cheat - Finish all levels on HARD with a B or above.
Choice of Left Hand Weapon - Finish all levels on HARD with an A.
MOVIES
The movies in the THEATER unlock after you have seen them, except for the first
2 movies which are unlocked after Deep Level. No movies are unlocked on EASY.
IMAGES
Each "A" grade in NORMAL and HARD unlocks an image in the image banks.
SECRET OBJECTIVES
Basic Training - Press every button in the end briefing room
The Drop - Kill the courier
The Push - Man the pintle gun and kill the 4 guards activated
Watch Towers - Kill all the snipers on the upper ring of the prison
The Cells - Free all the tau prisoners
Deep Level - Pick up the bread in the caves
Unwelcome Guests - Save the air caste in the kitchen from being killed
The Invaders - Save the air caste in the medical bay
System shutdown - Kill the 3 tech priests by the keys
Diversion - Find the 3 hiding air cast on the bridge deck
Clear the Decks - Shoot a barrel on a ledge on Deck B
Power House - Do not set off the sentry alarms
Distant Eyes - Kill the 4 snipers running on a ledge by the orange door
No Rest/Wicked - Shoot the barrels in the sewer
Silence the Guns - Kill the scared servitor in the engine room
Last Chance - Kill the 3 imperials you find as you jump down the stairs
City in Tatters - Kill both obliterators
Titanic - Shoot an enemy on the upper balcony from the middle balcony
Descent - Find the meltagun
Convergence - Find the 3 dead tau
Face of Chaos - Shoot the 4 chaos candelabra
-------------------------------------------------------------------------------
M u l t i p l a y e r
-------------------------------------------------------------------------------
VIII. Weapons
Not all of the weapons from single player are used in multiplayer (bummer) and
some of them function a little bit differently. An interesting tactic to try
is to run over weapons and health you already are full on. You will still pick
them up. You won't get the extra health or ammo, but you will deny your
opponents from getting it.
Another nasty thing to do is to pick up weapons you don't want or need and then
put them back down. They will blow up in about 5 seconds. This can kill
someone, but more importantly someone won't be picking up that weapon until it
respawns.
PULSE CARBINE:
Primary fire - Energy bolt, rapid automatic fire
Secondary fire - Energy bolt, single shot (more accurate)
Triangle Button - Launch grenade
Notes - This weapon is a favorite of a lot of users because of the grenade
launching ability. The regular fire isn't very strong and takes good aim to
kill someone with it. Try not to run directly at someone using this gun,
chances are they are about to toss you a grenade.
RAIL RIFLE:
Primary fire - Energy Rail, single shot
Secondary fire - Scope mode
Notes - This is a guaranteed one hit kill weapon, so it's VERY popular. The
only down-side is the trail it leaves when it fires. If you camp and snipe
with it be prepared to move locations often as everyone will know exactly where
you are sniping from.
LAS GUN:
Primary fire - Laser, automatic fire
Secondary fire - None
Notes - The las gun is almost useless. It's the weakest weapon and the scatter
pattern makes it only effective at close range. Avoid these.
AUTOGUN:
Primary fire - Bullets, automatic fire (scattered)
Secondary fire - Bullet, single shot (more accurate)
Notes - Everyone starts with this weapon. It's ok until you get something
better and it's good to switch to when your other weapon runs dry and you can't
take the time to reload it. The secondary fire is more accurate then the
primary, but not as accurate as it is in the single player, it has a slightly
bigger spread.
SNIPER RIFLE:
Primary fire - Sniper Bullet, single shot (most accurate weapon)
Secondary fire - Scope
Notes - This weapon is good and bad for the sniper. Unlike the rail rifle it
is not always a one hit kill. Sometimes 2 hits are required. It doesn't
matter the location, head shots do the same damage as body shots. What it
lacks in strength it makes up for in stealth. It leaves almost no trail to
trace back to the source.
SHOTGUN:
Primary fire - Single shotgun blast
Secondary fire - Double shotgun blast
Notes - An excellent weapon for the player who likes to mix it up real close
and personal. A double shot will kill anyone, and if your aim isn't 100% on
it'll do damage anyway.
BOLTER:
Primary fire - Single bolter slug
Secondary fire - Double bolter slugs (less accurate)
Notes - A wild weapon to say the least, it's very powerful and fast, 1 or 2
shots kills anyone, but its spread limits it to a short-medium range weapon.
MISSILE LAUNCHER:
Primary fire - Single missile
Secondary fire - None
Notes - It hurts, and makes a lot of splash damage that hurts more. Be very
careful when using this weapon. Your target has to be a good distance away or
you'll take some splash damage. Try shooting this baby under walkways, the
splash is enough to kill anyone over it. In fact try to aim for the ground and
walls anyway, your target is moving but the ground isn't so it's an easy shot.
GRENADES:
Notes - just like the single player.
Health:
There is only lime (green) health.
-------------------------------------------------------------------------------
IX. Skins
There are 3 types of skins, Tau, Imperial, and Marines. They are all the same
as far as speed and collision. You can actually hit the Tau over their head
and miss the marines above their eyes. The only difference is the colors.
The different clans of marines are: Iron Fist (yellow), Chaos (Red), Raptors
(Green), and Ultra (Blue).
Each skin type also has its own taunts. The Chaos Marine also has its own
taunts separate from the other marines. Personally, the Chaos Marines have the
best taunts. Who doesn't like to use "Run, it pleases me!" as you chase
someone down?
Like I said the only real difference is the color of the skins. Keep this in
mind when choosing. Some skins like the white ones can't blend into the
background as easily as others, and the Marines tend to stick out too since
they are larger.
If you are the server use this to your advantage. In team games, each base has
bright lights of their teams color. This can make it difficult to see a skin
of the same color standing in front of it. If you are on red make your team a
red skin, and make the blue team something that stands out, like the white
imperial. Sometimes this slight edge is all you need.
-------------------------------------------------------------------------------
X. Game Types
There are 3 game types:
DEATHMATCH - A traditional deathmatch... Everyone is against everyone else, so
kill or be killed! Your number of kills (frags) is in the upper left corner
and your place amongst everyone playing is just below it. Deathmatchs can be a
race, who can get to a set number of kills first, or a marathon, who can get
the most kills in 10 minutes.
TEAM DEATHMATCH - This is very similar to deathmatch except there are 2 teams,
red and blue. As a member of one team you must kill as many members of the
other team as you can. Your team receives 1 point for each enemy you kill, and
-1 point for each friendly you kill (on accident or not). Your team also gets
a -1 point for a suicide (falling out of the map, blowing your self up.)
CAPTURE THE FLAG - This game is a specialized team game. The same team
deathmatch rules apply, but now there are flags. Stealing, Capturing, and
Defending the flags all earn your team more points.
Your team gets 5 points for stealing the other team's flag, that is touching it
and picking it up.
You get 10 more points for a capture. To capture the enemy's flag you must
first steal it and then run it back to your base and touch your own flag. If
the other team has stolen your flag too it must be returned to your base before
you can capture their flag (they're trying to get their own flag back to
capture yours so watch out).
| « Previous Page | Next Page » |
