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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter W » Wallace And Gromit In Project Zoo - Strategy Guide (Page 03)

Wallace And Gromit In Project Zoo - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Wallace And Gromit In Project Zoo - Strategy Guide (Page 03).

3.  Drill:
Smash the door to the WC at the top of the first lift.

4.  Pliers:
Pick up at the end of the retracting bridge.

5.  Saw:
Pick up after taking the path to the right of the second elephant.

6.  Screwdriver:
Pick up near the right switch in front of the temple.


Area 3:

7.  Monkey Wrench:
Climp up to the rafters of the entrance room.

8.  Clamp:
Go up the ladder in the room with the moving platforms past the
door with the penguin picture.

9.  Plane:
Pick up off ledge in the room after the battle with the clockwork
penguins.

10. Pocket Knife:
Pick up while running the gauntlet to the third elephant.



World 2:
--------

Area 1:

1. Crescent Wrench:
Jump right off the first turntable.

2. Hammer:
Pick up on the ledge after the first trap door.

3. Pliers:
Pick up in the room with the 12 breakable blocks.

4. Drill:
Go across the bridge from the exit and head left a bit.

Area 2:

5. Screw Driver:
Jump up into an alcove to the right of the entrance.

6. Saw:
Head right from the entrance across 2 trapdoors and ride a moving
platform to the central machine.  Jump up the machine, avoiding
the acid blasts.

7. Monkey wrench:
Jump on the metal boxes by the mining machine on level 2.

8. Plane:
Pick up by the third baby's acid vat.

9. Pocket Knife:
Pick up on the "Danger Sparks" machine.

10. Clamp:
Pick up on the ledge above the "Danger Sparks machine.



World 3:
-------

Area 1:

1. Crescent Wrench:
Go down into pit in the room reaching by backflipping of the raised
lower platform.

2. Hammer:
Get from the back block in the lava.

3. Pliers:
Pick up at the end of the bridge with a gap.

4. Drill:
Jump on the platform at the volcano mouth and retrieve from ledge.

Area 2:

5. Saw:
Pick up on the ledge above the flames.

Area 3:

6. Screwdriver:
Go left at the beginning of the bridge at the level entrance.

7. Monkey Wrench:
Swing on rope from the top of the 3 target machine.

8. Clamp:
Pick up by the furnace.

9. Plane:
Jump on the stationary cart on the first track.

10. Pocket Knife:
Pick up on the path after the final bridge.




World 4:
-------

Area 1:

1. Drill:
Go the room below the entrance.  Push the crate to the left.
Jump on it and then on to the double stacked crated.  Gum up
the gears with the porridge gun through the broken glass.
Jump down and push the crate to the right. Jump on it and then the
double stacked crates. Jump onto the conveyor belt and walk to
the drill crouching to get inside the enclosure.

2. Crescent Wrench:
Get in the room beside the zookeeper maze. Destroy the penguins
to get out.

3. Hammer:
Ride lift to the left of the entrance up to next level. Jump across
four lifts, avoiding the acid sprayers to the corner.  Hop quickly
across three more lifts to get the hammer.

4. Pliers:
Get from spool in the room with the conveyer belt over the grinder.

Area 2:

5. Saw:
Get from the end of the catwalk path the flipping platforms.

6. Clamp:
Get from beside the "porridge gun" door.

7. Monkey Wrench:
Get from the end of the catwalk past the bellows.

8. Screwdriver:
On the platform at the end of the wooden walkway past the 50 nut
switch.

Area 3:

9. Plane:
Gum up the gears and the 4 dryers as they pop open to open the
box in the laundry room.

10. Pocket Knife:
On the mailslots in the room with the launches.




World 5:
-------

Main Area:
----------

1. Saw:
Flip on ice block to left of the top of the slide to the
observation point.

2. Clamp:
Walk along the red pipe after climbing up its ladder.

3. Plane:
Flip and jump up the ice ledges to the right of the side from the
entrance.

4. Pliers:
Backflip on the platform at the top of the heat exchanger.

5. Drill:
Stand on the big switch by the ice house lift to rotate platform
above so it points out.  Jump onto the platform and jump to get
the drill.

6. Screwdriver:
Stand on the big switch at the end of the slalom course.  Shoot
the penguins with the turnip gun until the platform is fully raised.
Jump on the platform and jump to get the tool.

7. Pocket Knife:
Flip from the ice sled to the short column at the canyon mouth.

8. Crescent Wrench:
Flip from the ice sled to the short column in the canyon close to the
bonus level entrance. Jump across the wall crawlers and the ice 
columns
to get the tool.

9. Monkey Wrench:
Jump up the frozen waterfall.

10. Hammer:
Pick up beside the turntable.


**********************************************************************
11.   Coin List
**********************************************************************
There are 30 coins (aka zoo tokens) in each of the first 5 worlds.
There are no coins in the last world.


World 1:
-------

Area 1
------

1. Swing on the first rope on the way to rescuing the first elephant.

2. After smashing the door in the tree, follow the walkway up to the
next tree and jump to the ledge on the right.

3. Climb up the rope just after the second ladder on the way to the
first elephant.

4. Break the door by the vending machine and get the coin from on the
table in the room.

5. Shoot the six monkey signs and retrieve the coin that appears at
the entrance.
Sign 1: This sign is by the information point near the entrance.
Sign 2: Look to the left of the bridge by a tree after climbing down
from the entrance.
Sign 3: Look to the right of the platform the elephant cage sits on
after the rescue.  The sign is by a tree.
Sign 4: Look by the bellows at the end of the sluice.
Sign 5: After smashing the door on the tree, look at the limb on the
left of the next tree for the sign.
Sign 6: Look on top of a tree house near the running rope jump.


6. Shoot down the red camera and stomp on it.

7. Smash the crate by the pushable monkey head. Have Wallace fix the
switch thats been revealed for 10 nuts.  Activate the switch and
quickly jump up the ledges in the opposite direction to the monkey
head.

8. Have Wallace fix the 40 nut switch.  Activate the switch and beat
the jumping game in the time limit.  The coin will appear on the
tallest stump.

9.  Go behind the waterfall at retrieve the coin from a ledge.

10. Push the monkey head and race through the 5 gates around the
perimeter of the pond.  The coin appear by the monkey head if you
make it through all the gates on time.

11. Jump on the moving platform to the right after the rope slide
in the bonus area.

12. Pick up at the end of the bonus area.

Area 2
------

13. Shoot the target on the lower block in the river while standing on
the tallest block.

14. Do 6 blackflips through the tube that is to the right after
crossing the stone bridge.  Do a 7th backflip to retrieve the coin
thats appeared.

15. Jump up the platforms on the tree beside the circle of monkey
signs.

16. Shoot all of the monkey signs in the circle to the right of the
4 tool drawbridge switch.

17. Activate the switch to right of the 4 tool switch and run across
20 raised stumps in the circle within the time limit.

18. Shoot 4 targets on the blocks with the monkey heads near the lift
to make a coin appear on the top of the blocks.

19. Break the WC door after the second lift and follow the walk way
to the coin.

20. Jump on top of the hut at the top of the first rope slide.

21. Break the second WC door after the first rope slide.

22. Shoot all six bird signs and pickup the coin by the Hidden Temple
sign at the entrance.
Sign 1: Look to the left of the Hidden Temple sign at the entrance.
Sign 2: Jump onto the grass ledge by the blocks in the river.
Sign 3: Follow the ledge to the end of the river and turn right along
the wall until you reach a tree.
Sign 4: Look by the tree after the first lift.
Sign 5: Look on top of the WC after the second lift.
Sign 6: Look on the walkway pass the retraction bridge to the right of
the path to the gong door.


23. Get the coin by the big penguin statue at the end of the bonus
level.

24. Shoot the target under the stone bridge.  A coin appears on top of
the bridge.

Area 3
------

25. Shoot target in the rafters of the entrance room to open the door
will the gnu's picture. A coin is in that room.

26. Move the 4 pots in the corners of the entrance room off the
switches. This opens the door with the polar bear picture allowing
access to a coin.

27. Climb down the ladder in the room with the moving platforms and
jump on the platform with the coin.

28. Open the door to the Treasures of Monty Zooma by stepping on the
floor switches in the order they appear around the door.

29. Jump on top of the moving blocks in the Monty Zooma room and jump
up the ledges go counterclockwise to find the coin on the highest
ledge.

30. Replay the world after getting the remote control.  The coin is
in the lost and found room to the right when walking from the third
elephant back to the entrance.


World 2
-------

Area 1
------
1.  Shoot and stomp on the red camera.  I believe the mine carts can
destroy the camera so you may find the coin just laying on a track.


2. Stand on the ledge near Wallace at the entrance and shoot 3 targets
to make the coin fall.  Pick it up to the left of the first turntable.

3. Break the barrier to the left of the first turntable. Defeat the
penguins and the spikeballs and pick up the coin at the top of the
slope.

4. Go into the end of line turns below the first trapdoor.

5. Kick down the platform past the large drill.

6. Shoot the target by tunnel entrance at top of the coal lift.

7. Go right from the turntable with the target.

8. Get at the end of the bonus level.

9. In a crate below the 12 crates.

10. Shoot the target before boarding the cart to the cage.

11. Go down the ladder at the exit and light the fuse.

12. Flip the switch across the bridge from the exit and run along the
path to the coin before time runs out.

13. Backflip onto the ledge by the double turntable switch.

Area 2
------

14. Shoot and stomp the red camera.

15. Shoot target on bucket by central machine.

16. Slide down rope from central machine.

17. Break through wood by central machine. You might need to jump up
off the metal box in the hole.

18. Shoot the bucket on level 2 near the lift.

19. Swim behind vat on main level.

20. Break the crates on level 3 near the lift.

21. Pick up on the arm of the crane on level 3 after rescuing the
second baby.

22. Pick up on the "Danger Sparks" machine.

23. Go across the bridge on level 3 and shoot target to set the
trapdoors. Backflip up the trapdoors to get the coin.

24. Go across the bridge on level and flip the switch and go back
across the bridge jumping over the carts.

25. See 24.

26. Clock in on level 3 by the crane and run through the five gates.
Gate 1, 2 and 3 are on level 3. Gate 4 is near the lift on level 2.
Gate 5 is near the lift on level 1.  The coin appears by the
"Danger Sparks" machine.

27. After the 9 tool generator is fixed head along the track above the
"Danger Sparks" machine and find the coin in the niche to the left
after the tunnel.

28. Jump on the ledge to the right of the tunnel and break the crates.

29. Jump onto the ledge above the track over the "Danger Sparks"
machine and avoid the drill to get the coin at the end.

30. Shoot the 6 hanging lamps with the porridge gun.

Lamp 1: In the alcove to the right of the entrance (when facing away
from the entrance).
Lamp 2: Across two trapdoors from the alcove in 1.
Lamp 3: By the lift on level 1.
Lamp 4: By the lift on level 2.
Lamp 5: Over the mining machine on level 2.
Lamp 6: By the lift on level 3.



World 3
-------
Area 1
------
1. Break the smoke stack on the first machine.

2. Backflip on to the ledge in the room after backflipping off the
raise lower platform.

3. Shoot all the penguin when opening the gate.

4. Step on floor switch on the back block in the lava and run back
past launcher.

5. Destroy all penguins on blocks in lava after stepping on floor
switch.

6. Backflip onto platform after the first flaming bridge.

7. Backflip onto platform after the second flaming bridge.

8. Activate switch to right after second flaming bridge. Run and
jump across 20 lit floor switches in time limit.

9. Beat the clock in the bonus level.

10. Finish the bonus level.

11. Shoot all 6 pipes to destroy boiler at other end of path from
exit elevator.
Pipe 1: Behind and above the first rock in the lava.
Pipe 2: Cave behind the tallest rock at the start. Hard to spot.
Pipe 3: In the center near to blocks in the lava.
Pipe 4: In the center by the gap after the first flaming bridge.
Pipe 5: On the outside, shoot from the beginning of the second
flaming bridge.
Pipe 6: At the exit past the ladder.

12. Go back to the trash compactor door to the right of the boiler.

13. Jump on to furnace by rescued baby's cage and crouch flip to
platform.

14. Race through the lit gates after flipping the switch
at the exit.

15. Successfully raise the platform from the volcano by using the
porridge gun on the four sets of gears and retrieve from ledge.

Area 2
------

16. Jump to ledge from ground level in the far corner from the
entrance.

17. Step on floor switch and make it up the gate above the flames.
When you're past the flame backflip on to a trapdoor and jump up
to the ledge.

18. Backflip to the platform near the elevator at the exit and
pull off a very difficult backflip to the top of the elevator.
If you find Wallace is getting in the way go into the third area
and come back.  The shifting camera doesn't help here.

Area 3
------

19. Go across the bridge at the beginning and drop down the ledge
to the left that goes under the bridge.

20. Below the right target on the 3 target machine.

21. Break the boxes on the far side of the ripped fence.

22. Get into the basement of the fence room by breaking through the
wood cover the hole in the floor.  Get to the other side by going
under the crushers.

23. Beat the clock in the bonus level.

24. Finish the bonus level.

25. Jump on the furnace across the lava pool.

26. Defeat the 2 spikeballs near the furnace to open a gate.

27. Backflip off a cart to the ledge above the first track.

28. Backflip off a cart to the platform above the second track.

29. Flip the switch before the bridge before the second track and race
across the bridges to get the coin at the end of the last bridge. You
may need to roll to get across the bridges quickly enough.

30. Shoot all 6 pipes and get from the boiler at the exit.
Pipe 1: On top of the 3 target machine.
Pipe 2: Under the bridge at the start.
Pipe 3: In the basement of the fence room. Get into the basement
by breaking the wood covering the opening and drop down.
Pipe 4: Across the lava to the left from where the 3 flamethrowing
penguins emerge.
Pipe 5: By the bridge before the second track.
Pipe 6: Near the end of the last bridge.

World 4

Area 1:

1. Take lift down at entrance and jump on to blue box.

2. Beat the 4 spike balls beside the zookeeper maze. Step on
the green and blue squares to summon the last 3.

3. Jump across the lifts to the left of the entrance to the top of
the clock.

4. Jump onto the shelves in the zookeeper maze from the barrels by
the cardboard box. Get coin from over the exit to the maze.

5. Jump onto the shelves in the zookeeper maze from the barrels by
the cardboard box. Get from the ledge near the entrance to the maze.

6. Fall through the exit of the maze.  Try walking in the center
of it.  Needs a bit a luck.  Make sure you get this before going
to the second level or you'll need to replay as the maze exit
seals up.

7. Get from the end of the underground path after the maze exit.

8. Shoot both zookeepers with the turnip launcher, its payback time.

9. Crouch jump off the spool in room by zookeeper maze entrance.


Area 2:

10. Shoot the target at the entrance.

11. Go down the left path past the gate.  Jump across 3 lifts.

12. Defeat the penguins and spikeballs after using the plunger.

13. After using the plunger, fix the 30 nut switch.  Run down
the hall and through the room to the right.  Go down the path
at get the coin from the spool.

14. Break wood on floor near the 8 tool switch and get from
tunnel below.

15. Finish the bonus area.

16. Across the flipping platforms after being slowed by gumming
up the gears.

17. Ride the 20 nut lift to the top.

18. Jump to the second crate conveyer an ride a crate through it.

19. Jump to the first crate conveyer and jump onto the catwalk
to the left of the end of the conveyer.

20. Crouch jump off the pipe at begging of the third floor, in the
room  with the "porridge gun" door.

21. Activate the lift at the end of the catwalk past the bellows.

22. Jump across the pushed out platforms on the third floor past the
"porridge gun" door.

23. Jump on the shelves in the room past the second baby.

24. Shoot all 10 barrels and get beside the plunger.
Barrel 1: At the start.
Barrel 2: Left of the gate.
Barrel 3: On platform near the 8 tool switch.
Barrel 4: First floor of the "Wallace" lift by the 8 tool switch.
Barrel 5: On the platform up the ramp from the 8 tool switch.
Barrel 6: End of the path past the flipping platforms.
Barrel 7: In the room with the crates that get you to the third floor.
Barrel 8: On the catwalk past the bellow on the third floor.
Barrel 9: On the platform past the wooden walkway at the 50 nut
switch.
Barrel 10: On the shelves in the room past the second baby.

Area 3:

25. Stand by round door and let Gromit auto aim at the target in the
opposite corner to drop the coin.

26. Jump into the single dryer in the laundry room.

27. Get in the laundry chute.  May take multiple attempts.

28. Push the bookshelf by the broken window.

29. Destroy all the filing cabinets and get from the top of the
mailslots in the room with the triple door.

30. Crouch jump in from of the third panda card.


World 5

1. Shoot the target over the entrance tunnel.

2. Wade in the snow in the ice castle.

3. Wade in the snow along the ice wall to the left of the ice arch.

4. Shoot and stomp the red camera.

5. Walk on the orange pipe after climbing its ladder.  Jump down
to get it.

6. Destroy the 3 targets in life preservers. Retrieve coin near
the dangling cage.
Target 1:  Left of entrance.
Target 2: By red pipe with ladder.
Target 3: By the exit gate.

7. Step on the switch to the right of the bottom of the slide
from the entrance.  Backflip and jump up the ice ledges to the
ice arch at the top of the slide.

8. Shoot the target on the ice column and get coin from the
short column with a switch.

9. Shoot the target over the bonus area tunnel by the frozen
waterfall.

10. Shoot the target over the side area tunnel by the truck.

11. Jump on the ice cart and onto the column by a wall switch.
Activate the switch and jump across wall crawlers to column with
coin.

12. Destroy all 10 snowman with black-striped scarves.  Retrieve
the coin by the "Ice House" elevator.
Snowman 1: Left of entrance.
Snowman 2: Bottom of slide from entrance.
Snowman 3: By the red pipe with the ladder.
Snowman 4: See 3.
Snowman 5: By the valve in the pond.
Snowman 6: Along the wall to the left of the side tunnel.
Snowman 7: Behind the slide ending at the orange pipe.
Snowman 8: See 7.
Snowman 9: On the walkway halfway up the heat exchanger.
Snowman 10: By the "Ice House" lift.

13. Go along the narrow ledge overlooking the valve in the pond
from the slide.

14. Step on the switch by the yellow pipe near the side tunnel.
The coin appear on the yellow piper.  Jump and flip up the ice
ledged by the truck, walk out onto the yellow pipe and jump down.

15. Make all the gates in the slalom course and go across the
red pipe to get the coin.

16. Crouch flip off the wall crawler at the end of the red pipe
near the slalom course when it reaches its highest point.

17. Step on the small switch at the end of the slalom course and get
the coin from by the valve in the pond.  You can either jump down to
the valve and hope you hit the coin or get respawned by it, or jump
into the water and jump across the ice to the valve.

18. Flip the 20 nut switch by the dangling cage and get coin from
the platform on top of the heat exchanger.

19. Step on the switch in the ice ledges near the truck and jump
and flip your way around the ledges avoiding the buzzsaws to the
coin with appears on the ledge above the switch.

20. Break the 10 balloon in the bonus level.  You don't need to get
them in the same run.

21. Complete the 45 second time trial in the bonus level.

22. Complete the 30 second time trial in the bonus level.

23. Destroy all 5 snowman with red striped scarves and retrieve from
the snowball chute.
Snowman 1: On the ice castle near the entrance.
Snowman 2: On the "no dogs exit" tower.
Snowman 3: By the raisable platform at the end of the slalom course.
Snowman 4: Near the snowball maker.
Snowman 5: On an ice column in the canyon.

24. Step on the switch on the short column and take the ice house lift
up to the coin on the big switch.

25. Replay the level after getting the remote.  Shoot the targets on
the "no dogs exit" tower and ride the remote activated platforms to
it.

26. Replay the level after getting the remote. Step on the switch on
the "no dogs exit" tower and ride the platform back to the coin by
the "Ice House" lift.

Side Area
---------

27.  Step on the switch by the door and get to coin from the column
with the launcher.

28.  Step on the switch by the bellows lift and get coin by the second
glass covers switch.

29. Get from the axis of the final set on rotating platforms after
shoot all five targets.

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