Urban Reign - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Urban Reign - Strategy Guide (Page 03).
STK: 8.50 TGH: 8.00
GRP: 8.50 HDE: 7.50
RGA: 10.00 UBE: 7.50
SPA: 8.00 LBE: 7.00
WPA: 9.00 STAR RATING: *****
Unlocked By: Beating all of Chapter 2 on free mode with B Ranks or higher.
nn. Jack Bain (*Bain has an alternate outfit)
Style: Submission
Height / Weight: 182 cm. / 85 kg.
Date of Birth: January 6th, 1966 (Age: 39)
Profile: A member of the Shadow Platoon, a militia group modeled on the
military. Commands within their organization are always obeyed,
and has no morals or emotions in an individual sense.
Stats:
STK: 8.00 TGH: 5.75
GRP: 6.50 HDE: 3.75
RGA: 7.50 UBE: 5.50
SPA: 6.75 LBE: 5.75
WPA: 7.50 STAR RATING: ***
Unlocked By: Beating Mission 70 (Finishing Touches) in Story Mode.
oo. Ray Cooper (*Cooper has an alternate outfit)
Style: Submission
Height / Weight: 176 cm. / 68 kg.
Date of Birth: July 31st, 1974 (Age: 31)
Profile: A member of the Shadow Platoon. He used to be in the forces with
a good record, but was discharged for abandoning his post. He was
once apprehended for trying to kill a friend, but he's kept it
mum.
Stats:
STK: 7.00 TGH: 7.00
GRP: 8.00 HDE: 4.75
RGA: 7.75 UBE: 6.00
SPA: 7.00 LBE: 3.00
WPA: 7.50 STAR RATING: ***
Unlocked By: Beating Mission 70 (Finishing Touches) in Story Mode.
pp. Dillan Anderson
Style: Submission
Height / Weight: 195 cm. / 88 kg.
Date of Birth: August 22nd, 1966 (Age: 39)
Profile: A member of the Shadow Platoon. He used to be in the transport
corps, but he is ashamed to not have participated in actual
combat. He has found contentment in his present organization.
Stats:
STK: 7.50 TGH: 6.25
GRP: 7.75 HDE: 4.75
RGA: 9.00 UBE: 6.25
SPA: 7.50 LBE: 3.50
WPA: 7.50 STAR RATING: ***
Unlocked By: Beating Mission 70 (Finishing Touches) in Story Mode.
qq. Samuel Taylor
Style: Submission
Height / Weight: 174 cm. / 78 kg.
Date of Birth: March 26th, 1976 (Age: 29)
Profile: A member of the Shadow Platoon. He supposedly had spent time
in the military, but his past is not clear. He is hiding his
past from those around him.
Stats:
STK: 7.50 TGH: 4.75
GRP: 7.50 HDE: 4.25
RGA: 7.75 UBE: 4.50
SPA: 7.25 LBE: 4.50
WPA: 9.00 STAR RATING: **
Unlocked By: Beating Mission 70 (Finishing Touches) in Story Mode.
rr. Shinkai
Style: Master
Height / Weight: 189 cm. / 95 kg.
Date of Birth: September 18th, 1940 (Age: 65)
Profile: Mushin-Kai's ringleader and a master swordsman. He and his
organization are known throughout the underworld.
Stats:
STK: 8.50 TGH: 7.50
GRP: 8.50 HDE: 8.00
RGA: 10.00 UBE: 8.00
SPA: 10.00 LBE: 7.50
WPA: 10.00 STAR RATING: *****
Unlocked By: Beating all missions on free mode with A ranks or higher.
ss. Riki
Style: Samurai Sword
Height / Weight: 186 cm. / 88 kg.
Date of Birth: February 14th, 1973 (Age: 32)
Profile: The core member of the Mushin-Kai. He serves to support the
business aspects of the organization. He is a typical modern-
day yakuza.
Stats:
STK: 8.75 TGH: 6.00
GRP: 7.00 HDE: 4.25
RGA: 7.00 UBE: 7.25
SPA: 7.50 LBE: 4.25
WPA: 8.50 STAR RATING: ***
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
tt. Masa
Style: Samurai Sword
Height / Weight: 191 cm. / 97 kg.
Date of Birth: April 21st, 1975 (Age: 30)
Profile: A constituent member of the Mushin-Kai. Has a hefty build,
and is a dab hand at extortion and the like. Often tasked
with responding to feuds with other yakuzas.
Stats:
STK: 7.25 TGH: 7.00
GRP: 8.25 HDE: 4.25
RGA: 7.50 UBE: 7.25
SPA: 7.00 LBE: 3.25
WPA: 8.00 STAR RATING: ***
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
uu. Hiro
Style: Samurai Sword
Height / Weight: 183 cm. / 82 kg.
Date of Birth: November 15th, 1973 (Age: 32)
Profile: A constituent member of the Mushin-Kai. A simple-minded thug
who's been dealing with dangerous requests no one else would
accept.
Stats:
STK: 7.25 TGH: 6.75
GRP: 7.25 HDE: 2.25
RGA: 8.25 UBE: 6.25
SPA: 8.50 LBE: 2.00
WPA: 9.00 STAR RATING: ***
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
vv. Ryuji
Style: Samurai Sword
Height / Weight: 195 cm. / 97 kg.
Date of Birth: May 26th, 1974 (Age: 31)
Profile: Acts as an enforcer for the Mushin-Kai. Instilled fear with
his tallness back in Japan, but now in the US, he's been
trying to intimidate with total silence.
Stats:
STK: 7.50 TGH: 4.25
GRP: 7.25 HDE: 3.25
RGA: 7.50 UBE: 6.50
SPA: 7.75 LBE: 3.50
WPA: 8.50 STAR RATING: ***
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
ww. Lin Fong Lee
Style: Kung Fu
Height / Weight: 195 cm. / 97 kg.
Date of Birth: March 25th, 1983 (Age: 22)
Profile: Shun Ying's younger brother, who had left town, displeased
that his sister was chosen to lead the organization. An
advocate of strength, and ruthless in manner, he isn't anything
like his sister.
Stats:
STK: 9.00 TGH: 7.00
GRP: 8.00 HDE: 7.00
RGA: 8.00 UBE: 7.00
SPA: 9.50 LBE: 6.50
WPA: 9.00 STAR RATING: *****
Unlocked By: Beating all of Chapter 3 on free mode with C Ranks or higher.
xx. Ye Wei Cheng
Style: Kung Fu
Height / Weight: 175 cm. / 73 kg.
Date of Birth: September 14th, 1983 (Age: 22)
Profile: Hangs out with Lin Fong, with whom he is good friends. Exudes a
whiff of menace, as if he wouldn't hesitate to betray his
parents, siblings, or friends.
Stats:
STK: 8.75 TGH: 5.50
GRP: 6.75 HDE: 3.50
RGA: 6.75 UBE: 6.50
SPA: 7.00 LBE: 3.25
WPA: 9.00 STAR RATING: ***
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
yy. Sha Ying Lai
Style: Kung Fu
Height / Weight: 177 cm. / 76 kg.
Date of Birth: February 12th, 1980 (Age: 25)
Profile: Hangs out with Lin Fong. They met at the dojo of Shun Ying's
father. Money is all he believes in, and he wouldn't hesitate
to sell his friends if he could make a buck.
Stats:
STK: 7.25 TGH: 7.00
GRP: 8.75 HDE: 4.00
RGA: 7.75 UBE: 7.75
SPA: 7.25 LBE: 4.00
WPA: 8.50 STAR RATING: ***
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
zz. Yan Jun Kwan
Style: Kung Fu
Height / Weight: 174 cm. / 70 kg.
Date of Birth: November 24th, 1984 (Age: 21)
Profile: Hangs out with Lin Fong. They are on the same wavelength since
they're about the same age. They met each other at Shun Ying's
father's dojo.
Stats:
STK: 8.00 TGH: 6.75
GRP: 7.75 HDE: 4.00
RGA: 8.25 UBE: 7.25
SPA: 9.00 LBE: 4.00
WPA: 9.25 STAR RATING: ****
Unlocked By: Beating Mission 99 (Closing In) in Story Mode.
aaa. Golem
Style: Mighty
Height / Weight: 207 cm. / 158 kg.
Date of Birth: May 19th, 1970 (Age: 35)
Profile: Former wrestler who ended up killing his opponent during a
match and moved into the underground fighting world. He's a
monster who's devoid of all sense of pride and humanity.
Stats:
STK: 10.00 TGH: 10.00
GRP: 10.00 HDE: 10.00
RGA: 10.00 UBE: 10.00
SPA: 9.00 LBE: 4.75
WPA: 8.50 STAR RATING: *****
Unlocked By: Beating all of Chapter 3 on free mode with B Ranks or higher.
bbb. Lilian Evans
Style: Kung Fu
Height / Weight: 161 cm. / 48 kg.
Date of Birth: March 21st, 1985 (Age: 20)
Profile: A woman who lives in Chinatown. She is fond of Shun Ying, whom
she considers to be like her older sister. She has committed
herself to a daily ascetic regiment to become as strong as Shun
Ying.
Stats:
STK: 7.50 TGH: 4.50
GRP: 8.00 HDE: 3.00
RGA: 7.50 UBE: 4.50
SPA: 8.50 LBE: 3.00
WPA: 9.00 STAR RATING: ***
Unlocked By: Beating all of Chapter 1 on free mode with B Ranks or higher.
ccc. Kelly Bowman
Style: Capoeira
Height / Weight: 172 cm. / 55 kg.
Date of Birth: August 18th, 1984 (Age: 21)
Profile: Chris' younger sister and a capoeirista. She takes after her
brother in brashness and pugnacity. Despite her good looks,
she's always fretting that she'll never find a boyfriend.
Stats:
STK: 8.00 TGH: 5.50
GRP: 6.50 HDE: 2.75
RGA: 7.50 UBE: 5.50
SPA: 8.50 LBE: 2.75
WPA: 6.50 STAR RATING: **
Unlocked By: Beating all of Chapter 1 on free mode with C Ranks or higher.
ddd. Vera Ross
Style: Wrestling
Height / Weight: 180 cm. / 59 kg.
Date of Birth: February 4th, 1981 (Age: 24)
Profile: Jake's high school sweetheart, and a former amateur wrestler
herself. When the two of them get fighting, everyone around
needs to steer clear.
Stats:
STK: 6.50 TGH: 7.00
GRP: 9.00 HDE: 3.00
RGA: 7.00 UBE: 6.00
SPA: 7.50 LBE: 3.00
WPA: 6.00 STAR RATING: **
Unlocked By: Beating all of Chapter 1 on free mode with D Ranks or higher.
eee. Marshall Law
Style: Martial Arts
Height / Weight: 179 cm. / 69 kg.
Date of Birth: ?? (Age: ??)
Profile: A guest fighter from Tekken. A martial arts master, who used to
be known as the Legendary Dragon. He is now nicknamed 'The
Fighting Chef.'
Stats:
STK: 9.50 TGH: 8.50
GRP: 9.00 HDE: 8.00
RGA: 8.50 UBE: 8.50
SPA: 10.00 LBE: 7.00
WPA: 7.50 STAR RATING: *****
Unlocked By: Beating any one mission in Free Mode.
fff. Paul Phoenix
Style: Judo-based
Height / Weight: 187 cm. / 81 kg.
Date of Birth: ?? (Age: ??)
Profile: A guest fighter from Tekken. Self-proclaimed 'toughest fighter
in the Universe.' Law has been his training buddy since anyone
can remember.
Stats:
STK: 10.00 TGH: 9.00
GRP: 9.50 HDE: 8.50
RGA: 9.00 UBE: 8.50
SPA: 8.50 LBE: 7.00
WPA: 6.50 STAR RATING: *****
Unlocked By: Beating Challenge Mode once (with any settings).
ggg. William Bordin
Style: Amateur
Height / Weight: 185 cm. / 88 kg.
Date of Birth: December 30th, 1952 (Age: 53)
Profile: The Mayor of Green Harbor, and a very capable manager of a
security firm. He is ambitiously eyeing the state governorship
next term, and is totally obsessed with wealth, power, and
prestige.
Stats:
STK: 4.50 TGH: 3.50
GRP: 4.00 HDE: 1.50
RGA: 4.50 UBE: 2.50
SPA: 4.00 LBE: 1.50
WPA: 4.50 STAR RATING: Zero *'s
Unlocked By: Beating all missions on free mode with S ranks.
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10). Game Modes
- For those of you who are playing this game for the mere enjoyment of
beating on your friends or relatives, I have to say that your fun will be
rather limited. The only reason I say this is that everything must be
unlocked through the Story Mode. So, in order to get the most out of Urban
Reign, you'll want to unlock everything (or almost everything) that this
game has to offer. Fortunately for you, the reader, I have included all
strategies for every mission in Story Mode (on VERY HARD difficulty). Even
still, if you want to take a break from cleaning the streets of Ragtown,
Green Harbor, you'll be happy to know that there are a couple of modes to
keep you and your friends (or relatives) interested in Urban Reign. The
modes are separated into two categories: Challenge and Multiplayer modes.
In addition to these modes, there are Extras (Tutorial, Practice, etc.)
and Free Mode and they will also be covered later in this section.
a. Challenge Mode
Unlocked By: Beating the entire Story Mode.
- The object of this mode is simply to take down as many enemies as you
can as they appear one after another. Some of the basic rules of this
mode are the following:
1. Your Health Gauge always regenerates (to full) after every match.
2. Your SPA Gauge always starts at half for every match.
3. There is no time limit in Challenge Mode.
- Additionally, there are options that can be changed to your liking and
they include:
1. The number of battles for a Challenge Mode "run" (from 10 to 50)
2. The level of difficulty (VERY EASY to VERY HARD)
3. The enemy's or enemies' abilities (average stats to maximum stats).
4. The music playing during each match.
5. The Challenge Format (either Single Player or Team Battle)
6. The number of players (up to two players may battle cooperatively).
- Players will fight enemies (up to two per match) until the number of
matches chosen has been completed. Following the Challenge Mode "run"
will be a Results screen that tells how players fared in throughout the
entire set of matches.
b. Free Mode
Unlocked By: Beating the entire Story Mode.
- What this mode entails is simply choosing missions (from Story Mode)
and playing them with any character(s) that you want. Following the
completion of a mission will be a Results screen that tells how players
fared in that particular mission. Also, at the Results screen, players
are given a ranking (from E, which is lowest, to S, which is highest).
Some of the basic rules of this mode are the following:
1. You are allowed to choose any character that is NOT an opponent of
the mission that you are choosing (i.e. you cannot play as McKinzie
or Napalm 99 in Mission 70: Finishing Touches, which is the mission
that requires you to defeat both of these characters).
2. You are allowed to choose any character as a partner that is NOT an
opponent of the mission that you are choosing (just like #1). In
addition, you may only choose any character as a partner if the
chosen mission allows the presence of a partner (i.e. Mission 15:
Fury, is a one-on-one mission only).
3. Just like Story Mode, this mode is a single player mode only.
4. You cannot choose to have weapons at the beginning of a particular
mission (unlike Challenge and Multiplayer Mode).
- Additionally, there are options that can be changed to your liking and
they include:
1. The level of difficulty (VERY EASY to VERY HARD).
2. The enemy's or enemies' abilities (average stats to maximum stats).
- The Results screen, which follows upon the completion of a mission, is
separated into the following criteria:
1. Clear Time: Points gained and time it took to complete the mission.
2. Max Combo: Points gained and highest number of combo hits. Note that
a combo constitute the number of successful hits on an
opponent in a row before being damaged by any attack. So,
basically, if you don't get hit, your combo won't ever be
broken. Try for this in all missions.
3. Damage Taken: Remaining health and points gained.
4. Partner KO: Points deducted due to partner being taken down. Note
that this does not apply for missions that do not allow
partners to be used.
5. Recovery Item: Points deducted when recovery item is used. Note that
most missions do not even have recovery items.
6. Play Bonus: Total of all points obtained from #1: Clear Time through
#5: Recovery Item.
7. Fighter Points: Bonus value attributed to character used. As a
general rule, lower tier characters give higher
Fighter Points bonuses.
- As a general rule, the more points you get at the end of a mission, the
higher your ranking will be. Try to use lower-tier characters (*** or
lower in Star Rating) on higher difficulty levels, don't get hit too
much (or at all, if you can manage), and get high combo ratings for the
best chance at getting an S Ranking on any mission.
c. Multiplayer Mode
- Again, this mode is not going to be as fun as you would expect at the
onset of the game (basically, having absolutely nothing unlocked).
However, there are plenty of different modes that are worth trying out,
and they only get better as you unlock more characters, weapons, etc.
Multiplayer Mode is separated into three different match modes and they
are all further broken down in this section.
1. Versus mode: This is a standard battle that you win by depleting
your opponent's health gauge.
2. Weapon Battle mode: Compete against your opponent(s) to scramble for
a weapon.
3. Destruction Battle mode: Destroy your opponent's object while
protecting your own. You win either by
completely destroying your opponent's
object first, or by having destroyed more
of theirs than they have of yours when time
runs out.
- In addition to these modes are several different options that you can
tweak to your liking.
- The following settings are all exclusive to the Versus mode
1. Knock Out: This setting only allows a match to be won by knocking
out (depleting the health gauge of the opponent).
2. Damage Amount: The amount of damage inflicted within a given time
(measured by points) determines the winner.
3. Regional KO: Choose whether an incapacitation of a body region
register as a KO.
4. Double Team KO: Choose whether a Double-Team grapple should
register as a KO.
5. Quick SPA Gauge: Choose whether the SPA Gauge should be quickly
replenished during idle time.
- The following settings are all exclusive to the Weapon Battle mode
1. Weapon Scramble: The winner is the one holding the weapon when time
runs out.
2. Continuous Possession Time: Win by holding onto the weapon for a
fixed period of time (continuously).
3. Total Possession Time: Whoever has been in possession of the weapon
for the longest amount of time is the winner.
4. KO Decision: Choose whether the match should be decided by KO.
5. Max Weapon Damage: Choose whether a KO should be awarded when a
weapon attack has been performed.
6. Weapon Scramble SPA-0: Lets you choose whether the SPA Gauge should
be reset to zero when you are holding a
weapon.
- The following settings are all exclusive to the Destruction Battle Mode
1. Weapon: Attack and destroy an object with a weapon to win.
2. Knockdown: Win by throwing an enemy at an object to destroy it.
3. Demolition KO: Choose whether a KO is to be awarded when your own
object is destroyed.
4. Quick SPA Gauge: Choose whether the SPA Gauge should be quickly
replenished during idle time.
- Furthermore, there are settings that are common among all three modes.
1. Single Battle: One-on-one match.
2. Team Battle: Two-on-two match.
3. 3-Fighter Battle Royale: Wage a Battle Royale between three players.
4. 4-Fighter Battle Royale: Wage a Battle Royale between four players.
5. Stage: Choose the background where the match is to occur.
6. Round: Choose the number of rounds to play (one to three).
7. Time: Choose the match's duration (one, three, or five minutes).
8. Music: Choose the background music (Stage-Specific or Random).
- These modes are a great departure from the trials that you have to face
in the Story Mode so don't pass these modes up!! My personal favorite
is the Weapon Battle mode!!
d. Extras
- This mode is basically the "Practice" mode of the game. There are four
different options to choose from.
1. Tutorial: This outlines the commands and details of the numerous
character actions within Urban Reign.
2. Practice: Just as the name implies, it is the mode where you can
gain some practice against specific characters, using all
moves of a particular character, and more.
3. Fighter Files: This mode lets you check the profiles of all unlocked
characters of your game data.
4. Credits: This mode lets you see the Urban Reign staff credits (only
after beating the Story Mode once).
- These are basically all of the modes that Urban Reign has to offer beyond
the very lengthy Story Mode. Use these to become even more familiar with
your favorite characters and their abilities.
===============================================================================
===============================================================================
11). Weapons List and Damage Amounts
- There are about 27 different weapons (that I counted) in Urban Reign. This
section will cover the names of those weapons and the amounts of damage
that each one inflicts when used. Note that the damage amounts will be
estimated based on how much damage is inflicted with Max WPA (Weapon ATK)
against an opponent with Max TGH (Toughness). Also, while there are
Special Arts attacks listed for most weapons, not all characters can use
the Special Arts attacks. The following is a list of who can use SPAs for
specific weapons. These particular SPA moves do more damage than normal
SPA weapon moves (such as Brad Hawk performing one strong slash with any
Katana or Wood Sword).
Specific Weapon SPA Moves:
*Only Dillan Anderson, Jack Bain, Ray Cooper, Douglas McKinzie, and Samuel
Taylor can use SPA moves with the Sai, Knife, Butterfly Knife, and Hunter
Knife. This SPA move is a knife slashing combo (usually four or five hits).
*Only Shun Ying Lee, Lin Fong Lee, Shinkai, Ye Wei Cheng, Yan Jun Kwan, Sha
Ying Lai, Hiro, Masa, Riki, Ryuji, and Lilian can use SPA moves with the
C.Sword, Chinese Saber, and Lin's Saber. This SPA move is a three-hit saber
slash combo with the final slash sweeping the Lower Body region of the
opponent.
*Only Shinkai, Hiro, Masa, Riki, and Ryuji can use SPA moves with the Wood
Swords (Long and Short), Katana, and Shinkai's Katana. The slash is a more
powerful version of a normal SPA Katana slash. Shinkai is the only fighter
with a second Katana/Wood Sword SPA move. He performs a stab to the Upper
Body region of the opponent, turns the sword, pushes it in further, then
pulls it out to deliver one final slash across the Upper Body region of
the opponent.
Other Notes on Weapon Use:
*Many characters can perform grapple attacks that use the weapon that they
are holding. Golem, for example, can perform a three-hit combo while using
an Axe. Shinkai has a whole load of different Katana grapple attacks.
*Being hit with an SPA attack while holding a weapon usually results in
dropping the weapon. Keep up a high SPA Gauge to keep the weapon in your
hands and out of your opponent's.
*Against the CPU, take advantage of your opponent using the Super Armor
Status Effect SPA. You can hit your "Super-Armored" opponent without fear
of being deflected because the CPU is programmed to stop deflecting most
strikes in this state.
*Throwing weapons at your opponent may sometimes result in your opponent
catching the weapon. This is okay in some cases where you can follow-up by
using a dash attack as he or she catches the weapon.
*Obviously, all of this data is basically a rough estimate of weapon damage
for each type of body region. Damage differs when it comes to grapple
attacks with each weapon, so use this as a general guide.
1. Copper Pipe:
The damage dealt with regular attacks if your opponent's body region is
GREEN: 3% damage YELLOW: 5% damage RED: 6% damage
The damage dealt with W. SPA attacks if your opponent's body region is
GREEN: 12% damage YELLOW: 13% damage RED: 15% damage
2. Galvanized Pipe
The damage dealt with regular attacks if your opponent's body region is
GREEN: 2% damage YELLOW: 3% damage RED: 4% damage
The damage dealt with W. SPA attacks if your opponent's body region is
GREEN: 10% damage YELLOW: 11% damage RED: 12% damage
3. 2 x 4
The damage dealt with regular attacks if your opponent's body region is
GREEN: 3% damage YELLOW: 3% damage RED: 4% damage
The damage dealt with W. SPA attacks if your opponent's body region is
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