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Unlimited SaGa - Strategy Guide (Page 06)

Below are the cheat codes, hints and help for Unlimited SaGa - Strategy Guide (Page 06).

     BOSS: Giant beasts (8 LP)

     After defeating the boss, you will find an old piano, inside this
piano, lays a melody disk. Then you will hear about why this disk
represent so much for the villagers of the late Roanne. Grab the disk
and the quest is over.

     3 - JADE FOREST (Local - Jade forest, Objective - Cross the jade
forest)

     The jade forest is the only way to get to Sadovos. The beginning
of the forest it's not that hard. In the end of the road, you will see
a sign to avoid the forest eye. And what you do? Of course, go to the
forest. There it's just like a maze, but if you go south (but change
constantly your direction like, go south, then southwest, then
southeast) you eventually will get out of the forest eye.
     So go to the southwest end of the forest and you will reach
Sadovos.


     N ) SADOVOS


     1 - JADE FOREST (Local - Jade forest, Objective - Cross the jade
forest)

     Exactly just like the Serin adventure. The only difference is
that you have to go the opposite way.


     O ) VAFTOM


     1 - TRIBAL CHIEF'S TRIAL (Local - Ocean road, Objective - Pass
trial, Turns - 100, Skills - Swimming)

     This place has some high level chests but is only accessible via
swimming. Be sure to have this skill.
     For passing the trial, you have to find 2 orbs of trial and touch
it, but beware, the person that touch the orb will become weak. Also,
you will fight the guardian of the orbs.

     BOSS: 3 Black Blowshark (3 LP)

     After finding the 2 orbs of trial, head north and take a piece to
the Whalebone to pass the trial and clear the adventure.

     2 - KNIGHT'S MAUSOLEUM (local - Knights mausoleum, Objective -
Defeat the guardian and take the treasure, Turns - 140)

     This quest has a very limited number of turns, so go fast and not
waste much turns opening chests or healing.
     Head south and take the stairs, there go to the east, then
another pair of stairs, until you reach a place called the Hades
corridors. There you will know that there is something huge there,
then investigate every chamber of rebirth (the big rooms) until you
find the boss. Be careful, though, this boss is HARD.

     BOSS: Giants (12 LP)

     After you defeat them come back to the stairs, from where you
came. Then go to the southwest, and find another set of stairs. There
you will find the corridor of heaven. Also there is a boss here, so
investigate every chamber of rebirth.

     BOSS: Wildlings (2 LP)

     You will notice that 2 rooms appeared. Go to that room in the
chamber of heaven. He will say that it's Lord Dixon mausoleum. Leave
this floor and go to the corridor of Hades.
     There enter the unlocked room and it will say that it's Iskandar
mausoleum. There, you will finish this adventure.

     NOTE - As you may notice, the Giant boss is very strong and this
was the place that I've learn most of the arts in this game, so it's
advised to replay this quest (which means, not clearing it) until you
are with a full set of powerful arts.

     3 - DANGERS IN THE MINES (Local - Mines, Objective - Find the
bomb ore, Turns - 300)

     You have to find 2 bomb ores that are in power of 2 working
beasts. There is one on the surface and other on the floor below. The
bomb in the surface it is located in the northeast of the floor. There
will be a sleeping monster there, dig 3 times, when the monster seems
like he will wake up, stop digging. Then continue the dig, but this
time let the monster wake. You will get the bomb ore this time
     The second one is located in the west of the mines. There will be
a foot of the working beast playing with the bomb ore, grab it by
force and receive a little damage. Then go to the first floor and find
a blocked wall on south of the first working monster. There put the 2
bomb ores and clear the way. Go forward until you find the reason why
the working beasts are scared.

     BOSS: Jestor Y (5 LP)



8  - -  GLOSSARY


     This section was made to help the players to understand the world
of Unlimited SaGa and his historical backgrounds. This game has an
incredible historical culture, but you can only understand it fully if
you played the game with several characters.

     ANUBITO - A beast-like creatures gifted with intelligence and the
ability to communicate with humans, but even so, they don't cooperate
that much with humans. Other interesting fact about the anubitos it's
that they don't have any type of leader in his social structure. The
humans sees the anubito with suspicious and some of them, even hate.
The hate from the humans towards the anubitos grew stronger when an
anubito called Dagul Bos, invaded Escata, destroyed the palace and
killed the king and the queen.

     ARCANIANS - A race created by the gods with a human-like
appearance. But their beautiful silver hair and dark skin impressed
everyone that looked to they. His technological advances created
wonderful things, including the seven wonders sites. But that advance
and knowledge cost, in the end, their own existence, when the world
was almost on brink of destruction because of their actions. The gods
confined them from existence to save the world, and they remained
forgotten for a thousand years. Only one arcanian remains in the
present, Faedaljen.

     BLADE OF ESCATA - The blade of Escata is the heirloom of the
Escata royal family. The blade legacy was passed for 23 generations
and began when Iskandar gave the blade to King Fouland, Escata's first
ruler. The blade is made from Altemana, a rare material that embodies
the power of the 5 elements, and his power increases when there are
some gears made of Altemana nearby. Its power is beyond human
comprehension and his existence it's associated to Chaos as well.

     CHAOS - An inhabitant from the space. His mighty power scared
even the gods, when the arcanians find about his existence. He was
banished a thousand of years ago by the gods, but he is still alive in
the Lazulia moon, waiting for a chance to come back to the world.

     CHAPA - The Chapas are a squirrel-like race, which lives in the
Chapa village, near Longshank. They are friendly with humans (as they
are with everyone else, in fact) and they are pretty easy going with
everything. The only problems that affects the Chapas are the lack of
abundant water, since they considers drought levels of water that is
enough to humans. The Chapas also thinks highly of Iskandar, since he
once he saved the Chapa village from drought.

     GOLDEN AGE - Most people associates the golden age with the
arcanian's seven wonders ruins, but the golden age was also a period
of great prosperity and also great deeds made by humans. Legends say
that when the seven wonders are active again, this will bring a new
golden age era.

     GREAT DEEDS - Wonderful things were done in the golden age, and
some of them are still remembered even today like the creation of the
seven wonders, the containment of Pharos in Tal'fa Palacaleo by Alyce
Ambrosia, the defeat of the dragon's king Dracos Archaeos by Leith
Torles, the construction of Escata kingdom and Iskandaria and the
discovery of the most powerful magic tablet and the ultimate forbidden
spell. In all this events, Iskandar was present.

     ISKANDAR - It's impossible to talk about the history of the world
without mentioning Iskandar. Iskandar it's praised by the hero of the
world, not only by the humans but also for the chapa tribe. He is a
being created by the gods (or even a god himself) that appears over
the times when the world is about to change. But he is not the same
person each time; he appears with different faces and personality.
That why the legends about Iskandar's life and death are so distant
between each other. He was already called a conqueror, a powerless old
man, a beggar and even a cruel tyrant, but every kid knows its deeds
and his importance for the world.

     KNIGHTHOOD - The military power of the world, commanded by the
Burgundy family. The knights, with his leader Lord Maximillian
Burgundy, protect the cities, the temples and the trade roads. They
have also a huge rank all over the world, sustained in part by taxes
pay by the carriers and other not so honest ways. Of the divisions of
the knighthood, the Temple Knights have the highest respect of the
population, which supports the knighthood, mainly because of the
Escata incident. Among the knighthood ranks also there is inner
rivalry of the Temple Knights and the Outland Knights.

     KNIGHS OF THE ROUND TABLE - Not much are known about the knight
of the round table, but they are the dark rulers of the world and also
are immortal beings. They live on the deep ends of the Undercity
Pharos, and are even suspected that Phantom, the leader of the round
table, might be Pharos himself. They manipulate the dark beings, the
ensanguined league and also use the shadows to command the world.
Iskandar and the arcanians want to wipe them out from existence.

     LAZULIA AND ROSALIA - They are the 2 moons that are closer to the
world. Lazulia has a blue color and Rosalia has a red color. The
Arcanians build a temple dedicated to Lazulia and Rosalia, the Two
Moons Temple, in Kimbali. The Two Moons Temple it is one of the seven
wonders. It seems that Chaos still lives in the Lazulia Moon.

     LEITH TORLES - Leith Torles was the most powerful magician and
alchemist that existed in the face of the world. He was the human that
subjugated the dragon king and he also made experiments with several
materials. His deeds includes the creation of the Dragonheart, a
powerful material made of crystallized hearts of dragons. His tower,
built in Nivacolina, resists until today and his descendants still
lives in Torle.

     LESSER TRIBES - Other tribes of the world includes the lilleans,
the petrans and the vampires. They are called lesser tribes because of
his small population (or, in the case of the vampires, because isn't a
clear number of the population).

     REGINA LEONE FESTIVAL - A festival that happens every year in
Vaftom. Its original purpose was to celebrate Vaftom-Escata
cooperation, but nowadays anyone remembers that, so it's just a
traditional grand festival with a ritual. After the festival, the
ritual of the memorial fire begins. It's a ritual that persons put
fire on dry wood in the Elve Mountains, creating pictures of Dragons
and other animals. This symbolizes the passage of the soul of the dead
to heaven, and a way to honor the memory of the dead persons.

     RELICS - After the Arcanians were gone, beside the seven wonders
they left as well some artifacts with technology totally unknown to
the humans. They were called relics, and with the discover of those
relics caused a revolution to the world. Drifters, appraisers and
inventors jobs are based only on the discover of those relics on the
seven wonders sites. The appraisers and the inventors, based on the
relics investigation, build some of the technology that exists in the
world. But not every relic that was found created a direct well fare
to mankind, there is some cursed relics as well; it's main purpose is
unknown but they created several problems to the persons that finds or
uses them.

     THE ENSANGUINED LEAGUE - There are humans that, in quest for
power and immortality, made a blood pact with the knights of the round
table. They sell his body and get an eternal life, but they also lost
their humanity. This "humans" became know as the ensanguined league.
They are loyal servants of the knights of the round table and make the
dirty work to them, as the knights keep themselves in the shadows.

     THE SEVEN WONDERS - The arcanians created 7 monuments in
different parts of the world. This magnificent work of engineering,
that was a mix of high-level machinery and a stunning beauty, became
known as "the seven wonders". The arcanian technology, knowledge and
culture are imbedded on every one of the seven sites. The purposes of
the seven wonders are unknown, but it's safe to affirm that they
conducted technology experiments and celestial researches on there.
This fascination for the seven wonders draw hordes of adventurers to
the sites for look for something of value or to unravel the mysteries
of the ancient ruins. Now it's a place with pretty much anything of
value left and it's also crowded with monsters, but most of their
beauty and mystery remains until today.

     UNCHARTED AREAS - It was Iskandar that began to chart the current
world map, based on his travels, but there yet is some uncharted areas
on the world. There are persons that are trying to discover new
frontiers of the world. West of Torle, north of Serin, and south of
Iskandaria are the largest places without a clear knowledge of the
topography and vegetation, and it's very unlikely that someone lives
in there today.


9   - -  SKILLS / ARTS / MATERIALS


     A ) Skills list

     Here you will find the skills divided by category and a quick
description of its use.

     MELEE - Punch, kick, throw (attacks, higher levels means higher
chance to hit powerful arts in the reel).
     DAGGER \
     SWORD   \
     BOW      \(attacks, higher levels means higher chance to hit
     AXE      / powerful arts in the reel)
     STAFF   /
     SPEAR  /
     GUN - Higher levels means more orbs with successful attacks.
     SHIELD - Improves ability with shields.
     HEALTH - Iron body (lessen physical damage), Fortitude (lessen
arts damage), Toughness (improve recover rate to physical status
ailments), Recover (improves recover rate to mental status ailments),
Natural (improves immunity to physical status ailments), Iron will
(improves immunity to mental status ailments).
     MARTIAL ARTS - Master technician (lowers HP/endurance required
for an art), Master magician (lowers HP/endurance required for magic)
     WEAPON ARTS - Master fighter (increase effects of melee skills),
Weapon meister (increase effects of weapons skills).
     MAP - Road guide (show better maps at roads), Cave guide (show
better maps at caves), Architect (show better maps at buildings),
Obstacle crossing (make you go over rocks and debris), Swimming
(required to cross rivers), Adaptability (increase more HP when
resting).
     MAGIC - Magic tablet (required to learn magic), Magic blender
(customize magic in the magic tablet).
     KEY - Locksmith (unlock treasures chests and doors), Defuse
(defuse traps), Aura (higher chances of success in a event), Sharpeye
(detect hidden traps in chests), Eavesdrop (show monsters in the map).
     NEGOTIATE - Maharaja (higher price to show off), Diplomacy
(better the trade rates at your favor), Inconspicuous (lowers chance
of enemy encounter), Monger (lowers the price until he cries), Fashion
(show rare items).
     TOOLS - Quick-fix (increases equipment durability without a
blacksmith), Weapon smith (increases chance of improving
durability/type of a weapon), Accessory smith (increases chance of
improving durability/type of an accessory), Artiste (increase chance
of unlock weapons categories).
     VISION - Fortunetelling (predicts the content of treasures
chests), Arcane tongue (increase learning rate of a magic tablet).
     FAMILIAR - Fire, Water, Earth, Wood, Metal, Atlas (earth),
Astraios (sky), Aiagon (ocean): learns magic without a magic tablet.
     PHOBIA - Lowers attacks when facing the selected enemy.
     PACIFIST - Reduces LP when attacking the selected enemy.
     SEAL WEAPON - Impossible to use the selected weapon.
     GAUNTLET - A cursed gauntlet, that brings misfortune to the user.

     B ) Arts list

     This are the arts that I find so far in the game, as you can see
the list isn't complete, but in time (hopefully) the list will grow to
a complete list. Remember that some categories shares some skills, so
if a skill isn't of that particular category, it will be marked as
[x].

   1 - PUNCH

   PUNCH                        HUMMING BIRD
   - Punchout
   - Raksha (BLK)
   - Bear swipe                 - Gattling jab
   - Brute force (-END)         - [Brute force] (-END)
   - Deadly fist (-END)         - Bodhisattva

   2 - KICK

   KICK
   - Kick rush
   - Triangle kick
   - Flash flood
   - Sinker (-STR)
   - Thunder kick
   - Flying knee

   3 - THROW

   THROW                        HAIRDRYER
   - Kawazu throw (STN)         - [Kawazu throw] (STN)
   - Hammerfall (STN)           - Cyclone (STN)
   - Call back (STN)            - Windwhistle (STN)

   4 - DAGGER

   QUICK THRUST              KNIFE THROW            TRICK SHOT
   - Sonic thrust            - Trickster            - [Trickster]
   - Lightning thrust (PRL)  -                      - Cut in
   - Blitz                   - Juggler              - Double trickster
   STUNNER                   SPEEDY BLEEDY          DICE
   - [Lightning thrust](PRL) -  [Sonic thrust]      -
   - Slashout (PRL)          -  [Cut in]            - Mince
   - Bloody Mary (BLK)       -  Cross cut           - Puree

   5 - SWORD

   TWIN BLADE                REAR BLADE              SLASH
   - Double mist             - [Double mist]         - Slice
   - Heaven and earth (STN)  - Roundabout (STN)      - Gust (-SKL)
   - Triple edge             - Bopeep (BPP)          - Dragontail
   CROSS SLASH               STARDUST                SMASH
   - X-terminator            - Noggin knocker        -[Noggin knocker]
   - Grand cross             -[Heaven and earth](STN)- Bear slash
   - Doppelgangers           - [Dragontail]          - Vandalize

   6 - AXE

   WOODCHOPPER              TOMAHAWK                   TIME LAPSE
   - Bamboo split           - Juggler's nightmare   - Back slash
   -                        - Skydive               -
   - Phoenix blow           - Skyscraper            - Reverse delta
   HYPER HAMMER             BASH
   - Slew motion            - Heartbreaker (-MGC)
   - Night crossing         - [Night crossing]
   - Fuji view              - Splinter pierce

   7 - STAFF

   SLAM                     ROUNDHOUSE            DOUBLE HIT
   - Drag down (-STR)       - Repound             - Triple hit (-END)
   - Cruncher  (-END)       - [Drag down] (-STR)  - Rock splitter
   - Aqua Luna (-SPR)       - Time and tide (BLK) - Total agony (-END)
   BONE CRUSHER             COMA DOSE             EARTH DRAGON
   - [Drag down] (-STR)     - [Cruncher]  (-END)  -
   - Skullsplitter          - Bell ringer         -
   - Pulverizer             - Nutcracker (NUT)    - Grand slam (STN)

   8 - SPEAR

   FLASH PIERCE              JAVELIN                 GRASSHOPPER
   - Bolt skewer             - [Bolt skewer]         -
   -                         - Puncture              - Reaper (STN)
   - Arm of light            - Twin Dragons          - Poker's wild
   AIM                       DOUBLE STAB             CHARGE
   -                         -                       - [Puncture]
   - Divine lancer (-SKL)    - [Twin Dragons]        - Cobra smash
   - Acupuncture (-SKL)      - DHS                   - Lance buster

   9 - BOW

   QUICK SHOT                WARNING SHOT            RANDOM ARROWSHOT
     -                         - Shadow skidder (PRL)  -
   - Mach 5                  - Ink shot (DRK)        - Arrow rain
   -                         - Shadow arrow (BLK)    - Parashots
   DOUBLE SHOT               SNIPER SHOT             POWER SHOT
   - Triple shots            - Sidewinder            - Sticker
   - [Shadow arrow] (BLK)    - Sparrow shot          - Exorcist
   - Thousand needles        - Phoenix arrow         - Zapper (BLK)

   BLK - Blackout, STN - Stun, PRL - Paralysis, DRK - Darkness, NUT -
Nutcracker effect, BPP - Bopeep effect, -STR: Lowers strength, -END:
lowers endurance, -MGC: lowers magic, -SLK: lowers skill, -SPR: lowers
spirit.

      C ) Magic and forbidden arts list

      MAGIC:

      FIRE - Fire veil, Detect aura, Fire arrows, Power surge, Holy
seal.
      WATER - Water veil, Detect undead, Purify, Rain bringer, Water
shield, Bubble blow, Ice needles.
      EARTH - Earth veil, Detect animals, Build-up, Boulder, Sleep,
Anti-fear, Animal charmer.
      WOOD - Wood veil, Detect vegeplasts, Overgrowth, Life boost,
Missile guard, Recycle, Meditation, Thunderbringer.
      METAL - Metal veil, Detect gold, Magic Lock, Shock, Armor
blessing.

      FORBIDDEN ARTS:

      None yet.


      D ) Material List

      FIRE - Bone, Dragonheart, Fang, Feather, Fur, Scale, Coel.
Scale, Dragon scale, Skin, Croc skin, Hydra skin, Snake skin, Tortoise
shell.
      WATER - Cotton, Silk, Glossed silk, Velvet.
      EARTH - Damascus, Diamond, Ironstone, Lazuli, Marcasite,
Meteorite, Meteoritic iron, Mullock, Opal, Quartz, Ravenite,
Serpentine, Topaz.
      WOOD - Ash, Carnelian, Cedar, Copse, Oak, Reed.
      METAL - Angelite, Copper, Corundum, Demonite, Iron, Lead,
Obsidian, Silver, Fairy silver, Steel.
      RARE - Altemana.



10  - - EXTRA / SPECIAL INFO


      A ) Game Information (Japan)

       NAME : Unlimited SaGa
       PUBLISHER : Square Enix
       DEVELOPER : Squaresoft
       RELEASE DATE : 12/19/2002
       PRICE : 6800 yen

     B ) FFX-2 Preview movie

       Unlimited SaGa (US version) comes with a preview movie from the
anticipated sequel of Final Fantasy X, Final Fantasy X-2. The movie
shows the opening movie of FFX-2 with some scenes of the game, then
another section with story related scenes, with songs played by Komi
Kuda.
       The curious thing that I notice of the video, it's that songs
are still in Japanese just like the voice acting of Yuna and the other
characters in the video. Perhaps the English voice acting wasn't ready
at the point of releasing Unlimited SaGa. About the decision that
Square Enix will leave the original songs or the voice acting,
probably it won't but at least you will know what Yuna's voice looks
like. Also, when I heard about the preview of the FFX-2, I wondered if
that was the 'another story' video that came with FFX: International
(JAP version). Unfortunately it's not, but there are reports that the
Euro version of Unlimited SaGa will come with this video. Lucky guys.

     UPDATE - The FFX-2 opening song for the US release was changed,
for the worst.


     C ) What's missing on the FAQ.

     The arts and magic list are not complete. Not so sure about the
forbidden arts and hairdryer/hummingbird works properly. Some things
aren't as good as they should, but the core (the 7 characters
walkthrough) is completed. If you have a little patience, this will
evolve to a good FAQ (at least, I think so...^_^), there is also great
FAQ's of Unlimited SaGa in cheatcc.com, so check there for info not
covered in this FAQ.
     If you have any suggestion of new sections or a way to improve
the game tutorial, send me an E-mail.

     D ) Last thoughts

     I really liked Unlimited SaGa. OK, perhaps it was the 4 of the
more frustrating hours of my life when I first picked up. My friend
and me were clueless to what to do, since the game doesn't help one
single bit and I was this close to stop playing. But the true fun
began when I actually learn how that game worked, so every time that
Akitoshi Kawazu (the game director) slap in my face and laughed of my
disgrace in this game, I came back even more determined. I cannot
admit that anyone or any bad review let me away from this game, so
here we are now. 170 hours later, I managed to beat the game with all
characters. The FAQ is complete, thanks to you, readers.
     But I start to wonder: making this FAQ to help people out stuck
in the game it's a good thing, but perhaps also I am taking away the
joy of discover, which it's the game strongest point.
     Anyway, enjoy this fine game.

     D ) Next project / Released FAQs.

      - Next projects:

        Serei Hata Rayblade (PS) - 30% completed
        Black/Matrix Cross (PS) - 20% completed
        Generation of Chaos (PS2) - 10% completed
        Black/Matrix 2, Shaman King - Spirit of Shaman, Samurai Deeper
Kyo, Psychometrer Eiji, Cyberorg, Racing Lagoon, Digital Holmes, Maken
Shao, Project Minerva Professional, Makai Tensei, Guardian Angel, Beat
Mania 6+core mix.

        Mail me if you have any interest on these titles

      - Others released FAQ's

        Akumajou Dracula - Castlevania Chronicle FAQ (PS)
        Biohazard Complete Disk FAQ (PS)
        Card Captor Sakura - Clow Card Magic FAQ / Walkthrough (PS)
        Houshinengi FAQ / Walkthrough (PS)
        Kaikan Phrase Datenshi Kourin FAQ / Walkthrough (PS)
        Tales of Destiny (demo) FAQ / Walkthrough (PS)
        Tales of Destiny 2 Title FAQ (PS)
        PUMP IT UP: the season evolution FAQ (ARCADE)
        PUMP IT UP: extra FAQ (ARCADE)




11    - - LEGAL INFORMATION / THANKS / CONTACT INFO



        A) Legal Information

        This document is (C) 2003,2004 Leonardo Lugarinho. All rights
reserved. Unlimited SaGa is (C) 2003 Square Enix. All rights reserved.
Others trademarks is related to their respective owners.
        This document can be freely distributed on this original, non-
edited form and for non-profit uses ONLY. If you wish to put this
document on your homepage, send an E-mail first.

        B) Thanks

        Many thanks to:
        My mother, she is my friend and constant companion in
videogames. Also, she played all Ruby's and Armic's quest by herself.
This FAQ is dedicated to her.
        My family
        My friends
        Derek Farley - He was the one to tell me there isn't a Tetra
force in Undercity Pharos when you face the Round table. Thanks, man.
        Philippe Hagedorn - He was the one to tell me that defeating
the elder dragon on the Leith Torles Tower wasn't enough to advance.
Many thanks.
        Charles Ritchea - He told me about the gameboy SaGa games (the
real first ones, not the romancing SaGa), even send a list of every
single SaGa game and spin-offs released. Many thanks.
        Robert Gilreath - Corrected Chaos second form LP, game over
requirements and the numbers of the round table members.
        Square Enix
        The Unlimited SaGa Homepage (www.u-saga.com) - They have
interesting info there (some of the Iskandar facts was taken from the
site), and even great wallpapers.
        Akitoshi Kawasu - For doing great games, not reading badly
written reviews or mistaken commentaries for his games. Just make more
SaGa games.


        C) Contact info

        Questions, comments and suggestions...fell free to send a mail to
(leo@inw.psi.br) with Unlimited as subject.



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