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Unlimited SaGa - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Unlimited SaGa - Strategy Guide (Page 03).

     BOSS: Magiwinger (9 LP)

     After that you will get into a dungeon of sorts, but isn't very
huge, but is crowded with monsters all the way. Just keep going, until
you find a hole to descend.
     Now you will see a thing called the "arbiter's eye", there are
closed and opened eyes on the floor. When you step into a open eye,
you will face an Elder dragon (~10 LP), EVERY SINGLE TIME you step
into a open eye, so only cross in the places that has closed eyes on
it, even if means to retreat a little. It's very hard to cross without
facing at least one dragon, but if you get this far it won't be a
dragon that will stand in your way, right? Just take it easy and cross
it.
     In the last section, Ventus will notice that there is the final
rest place for the dragons and the Lord of the dragons will lend
Ventus the last Dragonheart in exchange, he must seal the others
Dragonhearts when it's over for the sake of their ancestor, Draco
Archaeos.
     When he is leaving, Tiffon comes and talks how she entered Ventus
group by Kalandorn wish, but Ventus believes in her. And his only goal
now is to defeat the round table.

     8 - JUST YOU WAIT, ROUND TABLE

     Ventus knows that the Undercity Pharos in Iskandaria is the
hideout of the round table. But when they get there all ways are
blocked. Ventus doesn't have any other option but to go back for now.
     In the Iskandaria inn looking for information, Ventus meets a
singular person: a woman with silver hair, that speaks an almost
impossible to understand language. She asks Ventus if he already went
to Tal'fa Palacaleo. Ventus realizes that she is talking about the
Undercity, but he manages to tell her that there is no way inside
because of a giant door. The silver girl says that she will command it
to open. Ventus joins her in her quest.
     Notice: You won't have to get the silver girl in the group to go
to Pharos.
     The Undercity pharos is one of the seven wonders and the
walkthrough of this place is in the specific section of the FAQ. Go
there for details, because this is one of the most difficult dungeons
of the game.
     When you get in the second floor, a circular corridor will be
there. So go to the chamber of the round table, and face the Round
table.

     BOSS: 8 (one at the time) knight of the round table (6 LP)
           Phantom (8 LP)

     OBS - You will face the first 8 knights with only 3 characters at
once.

     This is one of the most difficult battles ever; just use
everything that you got.
     When you finally think that it's over, Kalandorn will appear and
say that the last battle is in the Two Moons Temple.

     9 - SHOWDOWN WITH KALANDORN

     Needless to say that if is there anything left to do, do it now.
Equip with the best armor and weapons and go to the temple.
     Like Pharos this is also a seven wonders quest, so the
walkthrough for the dungeon isn't here.
     There is also a Tetra force but use it at your own risk.
     In the last chamber, Kalandorn will face you one last time. Do
not have mercy!!!

     BOSS: Kalandorn (10 LP)

     After that he will get serious...but don't be afraid...yet.

           Kalandorn (10 LP)

     Now that he is defeated, he uses the powers of the Dragonheart
and the 2 moons force to create a new being. But your health will be
restored, even LP.

           Chaos (20 LP)

     Each character will talk a little bit. When you defeat this form,
this will release a "mask" (hidden power) for 2 times. But when your
release a new mask, his HP will be zero, so the LP will be drained
from every powerful hit. These 3 forms aren't that powerful; just
change constantly the front row to minimize the LP damage received.

           Chaos (26 or 16 LP)
           Chaos (12 LP)

     Now the final form will appear, he has some very nasty attacks
like Overkill that inflicts 800~1000 of damage and full health. The
advice that I give you is to protect Ventus and don't fight with 5
characters at the same time, because most of it's attacks get
everyone. I know that it's superhard, but YOU CAN WIN.

          Chaos (20 LP)

     Chaos is finally defeated, and Ventus finally get it's revenge.

     Some time later, Tiffon is working on a carrier guild when a
carrier appears. It's Ventus, ready for a new job. On his jacket, the
name "Team Dragonheart" is written. Tiffon thinks about how things
turned out in the end, and thinks about Briza. Ventus goes to his new
future...

                            THE END


    C ) LAURA


    Laura is an ex-pirate that abandons the buccaneer's life for
living with a teacher named Pablo. Being a pirate for so long make a
reflection on Laura's personality, she is restrict, talks only the
necessary and she is good with weapons. In one trip, Pablo dies and
Laura goes to his funeral. In his funeral, the fate of two persons
will come together...

    1 - THE ROAD TO VAFTOM - PART 1

    In Nivacolina, on his husband funeral, Laura protects a kid that
is being chased by monsters. He reveals himself as Henri, prince of
the ancient Escata that it's now destroyed and the only remaining
person of royal lineage of Escata. Laura asks Henri what were those
monsters and he will do now, but he simply don't know what to do. He
says, however, that he went to Vaftom when he was a child. And his
mother has born there as well. So Laura decided to join Henri to
Vaftom without asking anything. The first stop in his travels is
Wanda.
    In Silver Hills, near Wanda, a group of monsters ambush Laura and
Henri.

    BOSS : Pursuer (2 LP)
           4 Guchie (1 LP)

    2 - THE ROAD TO VAFTOM - PART 2

    In Wanda, ask for information at the inn and find Judy. It seems
that Judy are looking for his mother and Henri asks if Judy can join
them. Laura gets angry since there is 2 kids to her take care of. Next
place to go it's the port town of Longshank.
    Leave Wanda and in the end of the way to Zomar, a group of
monsters are waiting for Henri arrival.

    BOSS : Pursuer (2 LP)
           4 Insects (1 LP)

    Judy says that is cool that he is a prince, but Henri doesn't
think so. He thinks if he weren't royalty, his parents would still be
alive.

    3 - THE ROAD TO VAFTOM - PART 3

    In Zomar, they make a quick stop. Next, Longshank and from there
it's only one boat to Vaftom.
    Also there are monsters looking for Henri, but you can handle them
more easily now.

    BOSS : Pursuer (2 LP)
           3 insects (1 LP)

    4 - THE ROAD TO VAFTOM - PART 4

    In Longshank, ask about some information and you will learn about
an inventor named Mythe, but he disappeared a while ago. There is a
woman named Michelle that she is looking for Mythe. She says that she
has a very bad luck. Henri quickly tries to help her but Laura says no
this time, they start to argue but the girl leaves. Oh well, till next
time.
    The get on the boat, there they find Michelle again (now that is
bad luck...^_^). She complains about her bad luck and her destiny, but
Laura says that the destiny is the people that make it. On this
moment, a passenger screams "Ghosts!!". Laura says if she wants to
help to come now.
    Explore the ship (there is some good treasures as well) and on
deck of the ship, there are some monsters that are looking for Henri
as well.

    BOSS : Pursuer (2 LP)
           Birds (1 LP)
           3 White Windsor (3 LP)

    On the final of the trip, Laura will say that the Regina Leone
festival has already begun.

    5 - THE RETURN TO ESCATA

    As you reach Vaftom, go to Iskandar square. In this wonderful CG,
Ventus (always him) stumbles in Henri, Henri gets scared but Laura
tells him it's all right. But the party amazes Henri and Laura has a
hard time looking out for him. In the Memorial fire ritual, Henri
realizes that he is without his parents, but there is someone
suffering as well, it's Laura. Henri says that this was the first and
last time that Laura was crying.
    On the next day, go to the Iskandar plaza again, you will get on
the Escata royal mausoleum. Henri will tell Laura the reason that some
Escata mausoleum is located all around the world, especially in
Vaftom. It's seems that a king named Foulant, was the first to start
this tradition in respect to Iskandar.
    Henri will say that the Blade of Escata it's the only relic left
for him. In the mausoleum, there is a secret passage opened by the
blade of Escata. There are inscriptions that the blade was a gift
given by Iskandar to king Fouland, the first ruler of Escata, and the
material of the blade contains the 5 elements. Laura says that it up
to Henri find the reason that his kingdom was attacked and the mystery
of the Blade of Escata.
    On the outside, Lord Basil Galeos, old friend of the Escata royal
family, finds Laura's team. He convinces Henri to go with him to
Galeos castle, and he leaves Laura behind.
    Laura is drinking in the inn and asks to Pablo what she will do
now, but Henri appears and says that he want to go to Escata with her.
Laura accepts and a Galeos bodyguard (Francis) goes with him as well.
    On the middle of the trip to Escata, Laura sees Francis writing a
letter and then, she realizes that Francis is a spy to Galeos, so she
makes quite a commotion. He says that Galeos has to be informed
because Henri it's the last royal blood of Escata. Laura also realizes
that she never does that to anyone and that she more emotionally
involved with Henri than she expected.

    6 - AT THE ESCATA RUINS

    In Escata, go visit the ruins of the Escata palace. The objective
it's to reach the Library located in the first floor. If you have the
obstacle crossing skill, this will be easy. It's room to the east of
the entrance. If you haven't this skill, take the right stairs, go to
the north and get the descending stairs. On the first floor, and go to
the southeast and reach the library. There will have 5 books telling
the truth of the blade of Escata.
    The first book says that the King Foulant gives the Ring of
Jupiter to the Lileans. He also says that elemental gears have to be
reunited to the Blade of Escata. In the second book, Foulant says that
the Crown of Ares goes to the Galeos House. The third book, Foulant
says that the chest of Behemoth goes to the Petrans; he also says that
the gears have the power of the 5 spirits. The fourth book, he says
that the Gloves of Venus goes to the Anubito, he also that the blade
and the 5 elements combined can make the supreme power. The last book
says that Foulant gives the boots of Vayu to the Chapas and he says
that only his descendants have the power to overcome the Seven
Wonders.
    At the outside, Laura realizes that the destruction of Escata and
the search for Henri was only to get the Blade of Escata. Henri says
that Dagul Bos want the blade, but he became afraid to involve Laura.
But they go after the 5 elemental gears.

    7 - THE ELEMENTAL GEARS

    Now, you have the possibility to choose the adventure to get all
elemental gears. There are 4 adventures and the last gear (the crown
of Ares), you can get anytime you want going to the Galeos Castle
(it's in the world map). Each gear that you collect improves the
attack of the Blade of Escata by 7 points, and you won't have to put
the elemental gears in Henri to get this effect.

    THE EARTH ELEMENTAL GEAR - A petran named Anzan will follow Henri
in his quest to retrieve the chest of Behemoth. It's the same
adventure of Iskandaria "Cave of murals", but the boss is different
this time.

    BOSS : Kummi (4 LP)

    THE WOOD ELEMENTAL GEAR - A lillean named Platyphyllus will follow
Henri in his quest to find the ring of Jupiter. The ring of Jupiter is
on the middle of the Jade Forest maze.
    When you are in the Jade Forest maze, go south and you will
eventually find the Ring of Jupiter. But you will have to fight a
boss.

    BOSS : Jumbo Moch (7 LP)

    THE WATER ELEMENTAL GEAR - A chapa named Armic will follow Henri
in his quest to find the Boots of Vayu. The boots of Vayu are in the
end of the Regal Lion's Hideout. Look for the adventure section in
Loch Vaan to directions. But there is no boss in there, so grab the
Dragon Scale before getting the boots.

    THE METAL ELEMENTAL GEAR - An anubito named Musol Yanil will
follow Henri in his quest to find the Gloves of Venus. The Venus
gloves are in Mines. Look for the adventure section in Vaftom "Danger
in the mines" for directions. Also the boss is the same:

    BOSS : Jestor Y (4 LP)

    But unfortunately, the gloves aren't there. Musol says that only
an anubito can take the gloves from its place, so Dagul Bos must have
taken them.

    After clearing all elemental gears adventures, Henri have to
invade Dagul Bos castle and retrieve the Venus gloves. But he is
afraid to take the blade and the elemental gears in Dagul Bos palace.
So Francis gives the idea to leave all elemental equipment with Galeos
and go to the Bos palace, Henri likes the idea but Laura don't, but
she don't say anything.
     Now go to the Galeos castle. In there Basil will keep the
Elemental gears, and he will be praying for the prince success. Laura
says if he really wanted to help, then he would join them on the raid
in Dagul's castle. Henri says that he wouldn't do that, and that his
only role it's to take care of the elemental gears when they are at
Dagul Bos.

     8 - DECISIVE BATTLE AT DAGUL BOS CASTLE

     This section can be found in the adventure section in Escata "The
castle of Dagul Bos". Don't forget to equip all the characters that
have an elemental gear in the previous adventures, if not they will be
left without any equipment.
     In Dagul Bos castle, you will face Dagul Bos and his minions. He
will say that he will face all enemies alone and he wants a one to one
fight with the prince, and will see if the prince is a good match for
him.

     BOSS : Dagul Bos (27 LP)

     When Dagul Bos is finally defeated, he says that was a matter of
time that Escata were destroyed, and say that that city was rotten by
inside, a clear reference that Escata's fall were forced by the
corruption of the Escata's rulers.
     Henri gets his revenge and the Glove of Venus as well, but he
felt uneasy with Dagul Bos last words. Were Henri parents traitors of
the people of Escata? Laura says that he must hurry to Basil's castle.

     9 - GALEOS THE TRAITOR

     This section can cause serious problems if you are weak, so take
your time and improve your characters before going into this quest.
     Go to Galeos Castle, and Basil will say to Henri that you played
your role, bringing all the elemental gears to him. Laura says that
she suspected as much and that Dagul Bos was only a decoy to cover the
truth. She says that Francis also betrayed her as well, but he says
that he doesn't know a thing about it. You go after him but some
monsters are in the way:

     BOSS : 4 minotons (4 LP)

     On the inside of the castle, another powerful monster appears:

     BOSS : Ajatar (9 LP)

     After that you will face Basil and his dragon, but he is a tough
cookie to beat.

     BOSS : Basil Galeos (14 LP)

     Basil will run away to a seven wonder ruins: the Nakle lines.

     10 - ON GALEOS TRAIL

     OK, this is it. The last dungeon, of course if you forget to do
something, do it before you enter here.
     On the entrance of the Nakle lines, Henri asks Laura why she is
helping him for so long, she says that Pablo bring the 2 of them
together and both lost dear persons, so they are connected somehow.
Everyone goes after Galeos.

     The Nakle lines is just like the seven wonders adventure, so go
to this section for information.

     On the end of it, Galeos will tell you that the Blade of Escata
true meaning it's to bring Chaos to the world once again, and no one
will stop him.

     BOSS: Basil Galeos (14 LP)

     After that Basil will use his body and the blade power to form a
new being.

            BOSS : Chaos (20 LP)

     Each character will talk a little bit. When you defeat this form,
this will release a "mask" (hidden power) for 2 times. But when your
release a new mask, his HP will be zero, so the LP will be drained
from every powerful hit. These 3 forms aren't that powerful; just
change constantly the front row to minimize the LP damage received.

           Chaos (26 or 16 LP)
           Chaos (12 LP)

     Now the final form will appear, he has some very nasty attacks
like Overkill that inflicts 800~1000 of damage and he also full
health, so it will take a while to begin to reduce his LP. The advice
that I give you is to protect Laura and don't fight with 5 characters
at the same time, because most of it's attacks get everyone. DO NOT
TRY TO COMBO IN THIS FORM. I know that it's superhard, but YOU CAN
WIN.

           Chaos (20 LP)

     After that Henri it's the new king of Escata, but Laura bids
Henri farewell, because she has something to do. Henri gets sad but he
knows that the separation was inevitable.
     Laura comes back to Nivacolina and reopened the school of Pablo,
and she will spend his life in teaching kids, just like his late
husband.

                         THE END


     D ) MYTHE

     Mythe is a regular guy, which likes girls and liquor and has a
good job as the inventor of Longshank. A really good life, but somehow
he is bored with it. But one day, when he goes to a party on the
mansion of the wealthiest man is his town; his life gets a drastic
change...


     1 - TO THE FORTUNE TELLER - PART 1

     In the Fugar's mansion, Mythe and his mentor are waiting to know
what old relic that Fugar bought this time. It seems that it is
photography of a mysterious girl, but she don't looks like a regular
girl, his skin and hair color are not what they used to see. The crowd
is dazzled, and the Mythe's mentor says that he never seen a picture
so vivid. Mythe became fascinated, almost hypnotized, with the girl's
picture. He asks Fugar who sell it to him. He says that a carrier
named Tiffon sells it to him.
     Mythe says he must know where this picture came from, so he
starts to look out for Tiffon.
     Ask information in the bar, and a girl will tell you that there
is a great fortuneteller named Sapphire in Loch Vaan that can help
him. Mythe doesn't believe this kind of things (after all he is a
science man) but he doesn't have anything to lose and so he goes to
Loch Vaan. But to go there he must stop first in Wanda.

     2 - TO THE FORTUNE TELLER - PART 2

     Just a quick stop in Wanda, but he leaves to Loch Vaan.

     3 - BOTTOM OF THE OLD WELL

     Getting there, he goes to the fortuneteller shop. There a girl
receives him, Mythe asks about Tiffon's whereabouts, so the girl has a
vision that mixes water and underground, and she says that she is
behind a door in the dry well, in Loch Vaan. Mythe don't believe in
the girl but he goes there anyway. In the dry well, there is no one
and he came back furious. There he will be received by Sapphire (the
vision was made by Ruby, Sapphire sister) and say to Ruby don't do
that again. There she has the same vision as her sister but she
interpretation is different, she says that Tiffon is in a town
surrounded by water. She says that she will come to you to repair the
mistakes that Ruby committed.
     Leave the town, and go to Gadeira. There ask information in the
inn. You will find Tiffon there. She confirms that she was the one
that sold the picture to Fugar, but she don't reveal where she gets it
and runs. Sapphire says that she is hiding something.

     4 -  TIFFON'S SECRET

     This place has a really tough boss, so improve your characters
before venturing in this quest.

     You will enter the haunted manor in the outskirts of the town,
which Tiffon has been there already.
     Go to the northwest of the first floor, there Mythe will say that
this place was ransacked. Leave and go to the second floor and go
northwest again. He will say the same thing, go to the first floor
again then go north. You will notice that the room has a stair that
leads underground. Go there, and you will find Tiffon but an undead
monster will face you.

     BOSS: Undead (6 LP)

     Mythe realizes that Tiffon stole things and she says that she
stole the photo from a girl named Grace in Nivacolina. Tiffon goes
with him with the promise that Mythe wont tell Tiffon's secret.

     5 - IN SEARCH OF GRACE

     The first stop to Nivacolina its Wanda, but to there it's a short
road to there.

     6 - IN SEARCH OF GRACE - TO NIVACOLINA

     There you will find Grace, Mythe introduces himself to her and
says that a man named Fugar appears with a photo of a girl and
Sapphire says that she was the original owner of the photo. She says
that the photo was a gift of the Baike Gold Lion, an old woman named
Pharr. Pharr does some excavation in old ruins and lives in
Iskandaria. Mythe, pretty obsessed by the photo legacy and thinking
that the girl can be alive, he has no other option as to go to there
and meet this Pharr lady.

     7 - ROAD TO ISKANDARIA

     The first stop to Iskandaria its Escata, but to there it's a
short road to there.

     8 - ROAD TO ISKANDARIA - PART 2

     Finally, he arrives in Iskandaria. There Pharr greets him, and
say that the photo was found in Undercity Pharos, the ruins that is
one of the seven wonders. Mythe ask where is this undercity, and she
says "below our feet", so he asks her if she can show him where she
find the picture. Pharr, impressed by Mythe's will and realizing Mythe
true intentions, go to there with him.

     9 - UNDERCITY PHAROS

     Pharr only remembers part of the way, follow Pharr opened path
and reach the second part of the Undercity. There follow the undercity
pharos guide in the Seven wonders section, but you don't have to enter
the rooms with the monster-protected switches (because he doesn't know
what to do with them) in the second floor. When you get to the second
floor again, continue to the stairs to the first floor. There, enter
the first room next to that stairs that you came. Pharr says that that
was the place that she found the photo, but there is nothing left to
know some clues to the girl. Mythe says that isn't possible that the
girl from the picture can be alive and he leaves Pharos and the others
with a clear disappointment in his eyes. He returns to Longshank.

     10 - SALVAGE THE PHOTO

     Mythe can't think of anything or even concentrate on his work, a
mix of lovesickness and disappointment. A customer (Laura) goes into
the Mythe's shop to appraise an item, but he even isn't listening to
her. After much struggle, Mythe tells her that the item isn't a weapon
(it looks like an axe). Then someone screams that the Fugar Mansion is
on fire, Mythe says that he deserves it, and Laura says that cant
laugh on other peoples misfortune. But then, Mythe start to run on
Fugar's mansion and take Laura's item with him. Laura chases him into
the mansion.

    Mythe says that he cannot let the photo burn in the fire. The
house is crumbling apart and burning debris is falling, even that
Mythe went without thinking. So go to the Fugar's room on the second
floor (use the axe to break the door) and retrieve the picture. Laura
says that the photo worth a lot to him since he risked his life to get
it.
    After that Laura say that she saw a girl just like in the photo
getting a boat to Vaftom. And with a speed of a lightning, Mythe and
the others go to Vaftom.

    Go to the Iskandar Plaza to see the Regina Leone Festival. He sees
someone with a silver hair, and he looks for her. As him searches the
festival, Ruby (Sapphire sister) take him on to dancing. After some
dancing, he decides to look again, but he won't fine her. But he is
happy to know that she is actually a living person. Mythe cannot hide
his happiness.

    11 - TEMPLE OF ISKANDAR

    In the entrance of the Iskandar plaza, a girl (Marie) starts to
scream that someone invaded the Iskandar mausoleum. She says that he
girl has silver hair...Mythe runs inside, and Marie goes with him.
    Go to the Hall of Hades, and there you will find the girl. Mythe
cant believe that he finds her and starts to talk non stop about the
picture and how he is in love with her, but the girl doesn't seems to
understand that he is talking about. He calms down and he says that he
works with relics to uncover the secrets of the past, but then the
girl replies that he is a childish fool to do that relics are to be
left alone, and say that she demands to see Iskandar with a serious
face. Mythe is pretty confused, the girl that he sought for isn't at
very least interested in him or his story, and she even pity him.
     But even so he will help her, just to be at her side. They go to
the inn, and the Silver-hair girl only says that she wants to talk to
Iskandar; Mythe says that, because Iskandar was a hero, many people
are named after Iskandar. In the inn alone 2 persons replies that he
is Iskandar, but the Silver girl keeps talking that she have to find
Iskandar. Mythe is so confused, but he cant abandoned her. He takes
her to Longshank.

     12 - TO SADOVOS - GADEIRA'S HIGHROAD

     In his work, a girl named Melissa says that she has a relic, her
gauntlet that brings bad luck to her. Mythe investigate the gauntlet
and says that a relic that works like the gauntlet is the magic
tablet. Marie says that her grandfather works with magic tablet, but
just one problem, he is in Sadovos. Mythe, thinking that the Silver
Girl says to him on the Iskandar mausoleum and trying to put his head
on his place, says that he will help Melissa and everyone will go to
Sadovos. The first stop its Solophero.

     13 - TO SADOVOS - VALE OF SWORDS

     You will cross the vale of the sword to reach Serin.

     14 - TO SADOVOS - JADE FOREST

     Cross the Jade forest to Sadovos. In there, go to the magic
emporium, there the grandfather of Marie will see the gauntlet of
Michelle, but he finds too risky to remove the gauntlet, because that
can bring Michelle death. Mythe removes the gauntlet, and Michelle is
very happy. On the outside, Silver Girl says that her mother tell her
that Iskandar is in Iskandar Mausoleum.

     15 - TO ISKANDAR SHRINE...AGAIN

     Go to the Hall of Hades again, there you will find a boss that
you will have to defeat.

     BOSS: Giants (12 LP)

     After that, enter the locked room, there you will find a switch,
press it and then you will unlock the Iskandar Mausoleum.
     There is only the empty coffin, but Silver Girl keeps calling for
Iskandar. When Mythe is about to leave, Iskandar appears. Mythe don't
believe - he appears from nowhere. She says that mother has sent her
to find him. And Iskandar says that she is exactly like Rivelvalla and
asks what is her name, and she says Faedaljen. He says that it's her
task to destroy the Knights of the Round Table, the dark rulers of
this world. She says that Iskandar's word is her mother word. Mythe
doesn't understand anything, and asks Iskandar to tell him the full
story. He says that she is an Arcanian, people created by the gods.
The seven wonders are the relics of her ancestors. But the power of
the wonders almost destroyed the world, and the gods prevented that by
vanishing them. He says that they were born on the gods palace, so
they are like monsters and not humans. He continues that Leith Torles,
a thousand years ago, first introduced him to an Arcanian. That
Arcanian was Faedaljen mother, Rivelvalla. He became so impressed with
her beauty, that he takes many pictures of her. He says that all
Arcanians were much alike each other, and they have a human
appearance. Mythe still don't understand a thing that Iskandar say but
Iskandar says that he must protect and lead Faedaljen on his mission.
     She says that he must go to Tal'fa Palacaleo (that it's Undercity
Pharos).

     16 - FOR THE LOVE OF THE GIRL

     Just like before, this is the final quest so if you forget to do
something, do it before you enter here. Improve your weapons to the
limit that you will need them (and, of course, your skills as a player
and some luck).

     Mythe says that he won't question anything of her past or
mission, his only wish is to be with her. Faedaljen thanks him.

     Follow the route again to the Undercity Pharos, but this time you
have to complete the requirements to finish the quest, until you reach
the Round table chambers.

     They round table will receive you, but they only wish it's to
suck your life out. The silver girl says that she will exterminate the
round table, but they say that the girl is only a puppet to Iskandar.
The final battle has begun.

             BOSS: 8 (one at the time) knight of the round table (6 LP)
           Phantom (8 LP)

       OBS - You will face the 6 knights with only 3 characters at
once.

     This is one of the most difficult battles ever; just use
everything that you got. Don't let Phantom take your entire LP, save
at least half MAX LP for each character.
     When you finally think that it's over, Phantom will refuse to
die, so he will summon the most powerful monster ever known: Chaos.

            BOSS : Chaos (20 LP)

     Each character will talk a little bit. When you defeat this form,
this will release a "mask" (hidden power) for 2 times. But when your
release a new mask, his HP will be zero, so the LP will be drained
from every powerful hit. These 3 forms aren't that powerful; just
change constantly the front row to minimize the LP damage received.

           Chaos (26 or 16 LP)
           Chaos (12 LP)

     Now the final form will appear, he has some very nasty attacks
like Overkill that inflicts 800~1000 of damage and he also has full
health, so it will take a while to begin to reduce his LP. The advice
that I give you is to protect Mythe and don't fight with 5 characters
at the same time, because most of it's attacks get everyone. DO NOT
TRY TO COMBO IN THIS FORM. I know that it's superhard, but YOU CAN
WIN.

           Chaos (20 LP)

     The final battle is over, the Knights of the Round Table are
defeated, but Faedaljen says that she and Mythe they can't stay
together. Mythe realizes that as well, and she disappears.
     Mythe became depressed once again, bored with the work at
Longshank. But one day, he realizes, as before he did before, that he
must follow your heart and your dreams to achieve true happiness. So
he began to build a special machine, a machine created without the
knowledge of the relic left for the Arcanians, a flying machine. And
so he left again to find the girl of his dreams, the beautiful and
mysterious Faedaljen.


                          THE END


     E ) ARMIC

     The Chapa village suffers from time to time from drought that
almost causes the Chapa's to starve. Many years ago, Iskandar saved
the town by making a rainmaking ritual and he also taught the Chapa's
how to make this ritual when the need arises. Now, when drought
endanger the village once again, the elder chief summons 4 chapas to
retrieve the items necessary to perform the ritual. Armic it's one of
summoned chapa, even if he isn't the brightest, he has a good spirit
and he will try to help his village.

     1 - OFF TO GATHER SOME HERBS

     Armic begins with a huge list of material to get and also a stone
tablet with additional item to get. Armic it's somewhat clueless to
what to do, since he doesn't know anyone that can translate the stone
tablet. Go to the inn and ask for information and Norff, a wizard
apprentice, says that he will help if Armic come to the Healer Hills
to gather some herbs.

     Collect 7 herbs in the Healer Hills and this quest will end.

     Norff takes Armic to Loch Vaan, to meet his master. In the
Crimson spellshop, Yun (Norff's master) will says that the stone table
that Iskandar left has indications of 4 special items and the place to
get the items, but personally he thinks that 5 items in total.
     Leave the spell shop and check the list (it's the O button) that
the village chief gave to you. The list consists in 20 materials: 10
common materials (cotton, snake skin, cedar, tortoise shell, copper,
carnelian, topaz, opal, ravenite and lazuli) that you need 6 of them,
and 10 rare materials (glossed silk, hydra skin, ash, dragon scale,
meteorite, obsidian, diamond, meteoritic iron, faerie silver and
Damascus) that you need only one of them. When you have the quantity
needed, the color of the list will be white. When you exceed the
necessary items, the color of the list will turn to green.
     Go to the inn and ask some information. There will be a carrier
named Norge that will help you; he say that he knows where is a bow
made of Ash. You need Ash so go with him. Come back to magic shop and
Yun will ask what special item that you want to translate first. You
can choose anyone that you like, but choose METAL to begin with (this
it's the easiest quest). Yun will say that he needs some time to
translate.

     Now you have to find 10 items of the list. You can buy the items
in the inn's shop or trade them with the other chapas. You can even
unequip items that you have to add to the final score and also you can
exceed the needed items.
     The rules to trade with the chapa are: They must have more than
he needs (green) and you can trade with any item that you have, but
the other chapa must be needed also. So you can't give a chapa an item
that he doesn't need also.

     When you gather the 10 items, Yun translate the first special
item, the Venus Mirror in Vaftom and he asks what item that you want
to translate next. Choose WOOD and go to the adventure.

     Now that, you opened Vaftom in your world map you can go to the
Regina Leone Festival, go to the Iskandar Plaza in Vaftom and enjoy
the CG.

     Armic is enjoying the Festival, and go to a quick stop into
Ruby's fortune telling tent, but when the fireworks begin, he goes
elsewhere. But since he is quite small, he cannot see everything. The
same situation happens with Judy. As they try to jump to see anything,
Judy created a frog with magic and jumps over the crowd. Armic sees
the Memorial Fires also, and he leaves.

     2 -  MINES ADVENTURE

     An outland knight named Edel will help you to exterminate the
monsters in the mines. This adventure is the same as the Vaftom
"Danger in the mines" so look there for guidance.
     After defeating the boss, you will find the Venus mirror.

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