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Tenchu: Fatal Shadows - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Tenchu: Fatal Shadows - Strategy Guide (Page 01).

===============================================================================
                             TENCHU: FATAL SHADOWS
                                  walkthrough
===============================================================================
                             
                             author: CrescentSlash
                        e-mail: crescentslash@yahoo.com
                                 version: 0.71
                          platform: SonyPlaystation 2

===============================================================================

                               Table of Contents
                               -----------------

     I.      Introduction 
     II.     Copyright Information
     III.    Version History
     IV.     Controls
     V.      Game Mechanics
           - Know your Enemy
           - Stealth Kill
           - Specials and Scrolls
           - Ranking System
           - Items
     VI.     Tips before playing
     VII.    Walkthrough
           - Mission 1:   Daughter of the Hagakure
           - Mission 2-1: Departures
             Mission 2-2: Determination
           - Mission 3-1: Secret Encounters
             Mission 3-2: The Geisha and the hired Blade
           - Mission 4:   I am Rin of the Beniya
           - Mission 5:   Fated Reunions
           - Mission 6-1: The blind Masseuse
             (more to come in future updates ^_^)
     VIII.   Extra Stuff
           - Specials
           - Gallery
           - Movies
           - Cutscenes
           - Unlockables
             (more to come in future updates ^_^)
     IX.   - Credits

===============================================================================

     ...............
     I. INTRODUCTION
     ...............

     Hi, this is my walkthrough/guide/FAQ (whatever you wanna call it) for the
game called TENCHU: FATAL SHADOWS. Now let me just tell you that this is the
first time i've ever written a FAQ so for any comments/suggestions/corrections,
don't hestitate to e-mail me, you can find the address there on the top, but 
let me just assure you that i know what i'm going to talk about here all right?
And one more thing, at my age of 19, i'm already working which means i don't 
really have the time to respond to all of your e-mails. I'm going to focus all
of my spare time playing the game to check whatever i missed or to discover
something new and update the FAQ whenever possible. Oh... before i forget,
please place "TENCHU" on the subject line or else i won't even bother opening
the e-mail. Enjoy! ^_^

===============================================================================

     .........................
     II. COPYRIGHT INFORMATION
     .........................

     I, Abraham "abam" Charvet, created and published this guide. This text 
file may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

===============================================================================

     ....................
     III. VERSION HISTORY
     ....................

     February 18, 2005 version 0.50
     - the bare bones version of the walkthrough

     February 24, 2005 version 0.60
     - corrected typos and some terms
     - corrected the mission 1 secret (i accidentally placed
       it in mission 2)
     - updated the Walkthrough section, Items section, and Extra Stuff 
       section
     - added an Attack sub-section under the Controls section
     - added Credits section

     February 26, 2005 version 0.65
     - corrected typos
     - added mission 2-2: Determination
     - updated Gallery section

     February 27, 2005 version 0.70
     - corrected more stuff ^_^
     - added mission 5: Fated Reunions and mission 6-1: The blind Masseuse

     February 27, 2005 version 0,71
     - forgot to include mission 5 and 6-1 on the Table of Contents ^_^

===============================================================================

     ............
     IV. CONTROLS
     ............

     /BASIC/

     Left Analog Stick (L3)  - moves AYAME / RIN
     Right Analog Stick (R3) - moves camera

     Square button (S)       - attack / stealth kill
     Cross button (X)        - jump / double jump / jump out from water
     Circle button (C)       - guard / cancel stealth kill animation
     Triangle button (T)     - use highlighted item

     L1 shoulder button      - look around
     L2 shoulder button      - toggle between items
     R1 shoulder button      - stealth / submerge / cancel throw / cancel aim
     R2 shoulder button      - strafe

     Start button            - pauses the game, allows you to go back to the
                               Item Select screen, Mission Select screen, Retry
                               or return to the Title screen
     Select button           - displays a map of the area

     /ADVANCED/

     stealth roll            - hold down R1 and toggle the L3 to any direction 
                               you want to roll to then press X 
                             - If you press X without holding the L3 to any 
                               direction, you'll roll and face your back 
                               instead

     sidestep /              - hold down R2 and toggle the L3 to any direction
     lunge forward/backward    you want to sidestep or lunge to then press X
                             - If you press X without holding the L3 to any 
                               direction, you'll jump straight up and land 
                               facing the opposite direction

     wall jump               - double jump towards a wall then press X again to
                               jump off the wall

     wall stealth            - hold R1 and go towards a wall to press your
                               character's back on the wall

     /ATTACKS/

     note: U / D / 360 means up, down, and 360 degrees motion on L3

     AYAME
     S                       - slash
     S,S                     - double slash
     S,S,S                   - triple slash
     S,S,S,S                 - triple slash, spinning slash
     S,S,S,D+S               - triple slash, Crescent Moon technique
     S,S,D+S,D+S             - triple slash, cross slash
     S,S,S,S,D+S             - triple slash, spinning slash, spin kick
     360+S                   - helicopter kick
     360+S,T                 - helicopter kick, Long Claw technique
     strafe,U+X,S            - cross slash
     strafe,D+S              - heel drop (hits downed enemies)
     stealth,S               - uppercut slash
     X,S                     - jump slash (hits downed enemies)
     L3 towards target,C     - knee bash (throw)

     RIN
     S                       - left elbow
     S,S                     - left elbow, right palm
     S,S,S                   - left elbow, right palm, heel kick
     S,S,S,D+S               - left elbow, right palm, heel kick, 
                               spinning slash
     S,S,D+S                 - left elbow, right palm, upwards slash
     S,S,D+S,S               - left elbow, right palm, upwards slash,
                               Death Drop technique
     360+S                   - spinning slash
     360+S,T                 - spinning slash, Long Claw technique
     strafe,U+X,S            - pierce attack
     strafe,D+S              - stomp (hits downed enemies)
     stealth,S               - rising kick
     X,S                     - jump slash (hits downed enemies)
     L3 towards target,C     - hip throw
     L3 towards target,C,
     360+C,D-U+C             - hip throw, Crimson technique
     L3 towards target,C,
     360+C,D-U+C,S           - hip throw, Crimson technique, Crimson Final
                               technique

===============================================================================

     .................
     V. GAME MECHANICS
     .................

     /KNOW YOUR ENEMY/

     Enemies have a set "patrol route" which means they would look around on a
particular spot, then walk away and look around again on a different spot and
come back. Certain things may cause an enemy to leave his/her route though, for
example, you were spotted or he/she saw the corpse of his/her buddy. What makes
this game hard is the fact that you don't actually have a radar, but rather,
a "KI-meter" which is located on the lower left corner of your screen. The
number that you can see on the KI-meter tells you how close you are to an
enemy, the higher the number, the closer you are. Let me just remind you that
the KI-meter would only react to the _closest_ enemy, so if there's more than
one enemy, be careful. Below is the list of enemy statii that you would see in
the game:

?  (green)  - enemy is in patrol/guard mode. He/she is not aware of your
              presence yet. Stealth kills can be performed if your target is in
              this status.

?  (yellow) - enemy shifts to search mode. He/she noticed something and would
              walk to that spot where he/she noticed something wrong. Stealth
              kills are still possible to perform in this enemy status. The
              enemy would return to patrol/guard mode after a few seconds and
              go back to his patrol route.

!? (purple) - enemy is in "heightened" status. He/she would draw out his
              weapon and search the area for any possible intruders. This
              usually occurs if they hear water splashing, they saw the
              corpse of a dead ally or something bumped into them ^_^ After a
              few seconds, they whould shift back to patrol/guard mode and 
              return to his patrol route. He/she won't react to the corpse of
              their ally if this is the second time they saw it, but would
              react again if they hear splashes or footsteps on water. 
              Performing a stealth kill is only possible if the enemy haven't
              completely drawn his/her weapon yet.

!! (red)    - enemy is in aggressive status. They would draw out their weapon,
              call for back-up if possible then charge at you and attack you.
              This status can only be fixed by killing the enemy or
              escaping and hiding. When your character manages to get out of
              their sight range, they would go to the purple "!?" and if they
              still cant see you, they would go back to their patrol route
              and return to the patrol/guard status. Stealth kills cannot be
              performed in this status.

-------------------------------------------------------------------------------

     /STEALTH KILL/

     Just like the previous TENCHU games, the stealth kill that Ayame/Rin would
perform depends upon the direction from which they attacked the enemy, but new
to TENCHU: FATAL SHADOWS is the "black/white" (for Ayame) or "x-ray" and
"blood splat" (for Rin) stealth kills. In order to pull them off, you need to
press S at the same time the tiny orb above your character's health bar
flashes. Pressing S perfectly would cause a spell-like animation to appear on
your KI-meter to appear as well as the "black/white" or "x-ray" and "blood 
splat" animation alongside your stealth kill. Pressing S correctly would only
give the "black/white" or "x-ray" and "blood splat" animation to appear. Well
just to make it easier, let's call then "perfect stealth kill" and 
"good stealth kill" respectively okay?

     Another new feature for stealth kills is the ability to get rid of two
enemies at the same time, provided that they are standing close to each other.
This is harder to perform cause if you miss, you may only do the stealth kill
on one enemy and cause the other to be alerted or you may miss both and alert
them both too, but lemme say the animation is well worth the effort. Now, there
are times that an enemy will spot you because you watched the entire
animation of the stealth kill, you can cancel this by pressing the C button
(thanks goes to Ethan Tarr for reminding me about this).

     Here's the complete list of stealth kills you can unleash to any poor
enemy that comes your way:

     /AYAME/

     CROSSED BLADES   - press S at enemy's back
     SILENT SCREAM    - press S at enemy's right side
     SPINNING BLADES  - press S at enemy's left side
     SHATTERED STONE  - press S at enemy's front
     TWISTING FANGS   - press S while jumping towards enemy
     COILED SERPENT   - (double stealth kill) press S while in between 2
                        enemies
     RED PHOENIX      - (double stealth kill) press S while jumping in
                        between 2 enemies
     RED HAWK         - press S when Ayame and the enemy is at uneven ground

     /RIN/

     MORTAL STRIKE    - press S at enemy's back
     WOLF FANG        - press S at enemy's right side
     SUNDRED PREY     - press S at enemy's left side
     WRITHING SNAKE   - press S at enemy's front
     FALLING ROCK     - press S while jumping towards enemy
     TWIN SERPENTS    - (double stealth kill) press S while in between 2
                        enemies
     FLYING DRAGON    - (double stealth kill) hit S while jumping in 
                        between 2 enemies
     BROKEN REED      - press S when Rin and the enemy is at uneven ground
     BOLA             - highlight the Bola item in your inventory, hold down
                        T, aim and release T.
                  note: if the enemy is in the purple "!?" or red "!!" status,
                        BOLA would only inflict some damage

     There's an alternative way of performing good stealth kills, if you're
having trouble pressing S at the right moment. When your character goes into
the animation of the stealth kill, wait for your character to slash her victim,
and just before her weapon comes in contact with the victim's body, press and
hold S for a bit. If you were good enough, it would lead to a good or perfect
stealth kill. Take Rin's Mortal Strike stealth kill for example, she turns
around first, aims her Natsume sword, then drives it at the victim's back.
Now you have to press and hold the S button between the aim and drive stage to
get a good stealth kill. I know its hard to understand but trust me, once you
get the hang of it, all of your stealth kills on a bad day would be good ones,
no regular stealth kills on your list.

-------------------------------------------------------------------------------

     /SPECIALS AND SCROLLS/

     Everytime you perform a stealth kill, enemies would drop scrolls for you
to pick up and the number of scrolls you've earned would only take effect if
you succesfully complete a mission. Also, if you manage to execute the enemy
with a good or perfect stealth kill, their corpse would drop an extra scroll,
so let's say that an enemy ronin drops only one scroll normally, killing him
with a good or perfect stealth kill would make him drop two scrolls instead.
So it would be in your best interest to kill every enemy you encounter to
rack up your scroll collection.

     "Why do i need to collect scrolls?" you may ask. The reason is everytime
you reach a certain amount of scrolls for both Ayame and Rin, the game would
grant you a special move. Some special moves are for movement, others are for
stealth, and some are for attacks. These special moves would really make the
game much easier because it gives you a big advantage on any kind of situation.

-------------------------------------------------------------------------------

     /RANKING SYSTEM/

     The game ranks you according to your perforamnce everytime you finish a
mission, and your rank determines how many items you would gain and if you
managed to unlock a special ninja item. Here's the criteria that determines
your rank:

    - Time: the length of time it took you to finish the game, but as i've
            said earlier, the game doesn't seem to mind how long it took you
            to finish the game, so no worries here.

    - Spotted: now this is very important, try to keep this at 0, or at
               least 1-2. But if you got spotted then you would need to
               stealth kill most or ALL of the enemies (if there are under
               12 enemies in that mission) on that particular mission to get
               the Grand Master or Assassin rank.

    - Special details: this is where the points of your stealth kills are
                       counted. Executing an enemy with a perfect or good
                       stealth kill would give bigger points compared to a
                       normal stealth kill. _Avoid_ killing enemies with
                       regular means (ex. killing them with a combo). But
                       its not only stealth kills who get counted here, look
                       below:

      (press the right arrow in order to view your Special Details screen)

      Not Seen - (200 points) the enemy can go to the yellow "?" and purple
                 "!?", but the moment they go to "!!", say goodbye to this 
                 bonus and say hello to a mark on the Spotted criteria.

      No Items used - (100 points) you _cannot_ use _any_ item under _any_
                      circumstance to get this bonus, except the Grappling
                      Hook of course.

      No Damage - (50 points) finish the game without suffering a scratch
                  to get this bonus.

      Boss defeated - (20 points) kill the boss of the mission and you'll
                      see this bonus on your Special Details screen.

      All Stealth Kills - (50 points) if all of the enemies in the mission you 
                          completed were killed using a stealth kill, 
                          regardless if its normal, good, or perfect, then this
                          bonus should appear.
     
      Mayhem Time - if you got spotted and the enemy engaged you in a fight,
                    the game would gauge how long that specific fight took
                    and would deduct the corresponding points in your
                    Special Details screen.

-------------------------------------------------------------------------------

     /ITEMS/

     There are several items for Ayame/Rin to use, here's an incomplete list,
i'll update this section as soon as possible ^_^ And please take note that
there are items that only Ayame can use, the same goes for Rin, on with the
list:


     /RECOVERY ITEMS and POTIONS/

     HEALING POTION
     description: restores health when injured.
     note: recovers your life gauge back to 100, no matter how much damage
           you received.

     RICE
     description: none
     note: recovers up to 30 points of life when used. Enemies often drop 
           these.

     EGG
     description: none
     note: recovers up to 60 points of life when used. You can pick this up
           on missions, but not that frequent.

     CURE POTION
     description: cures posion when imbibed. 
     note: pretty much self explanatory... ^_^

     STRENGTH POTION
     description: increased attack power for a short time.
     note: increases your attack power from 20-30% and lasts about 15-20
           seconds.

     SACRIFICE POTION
     description: drains life in exchange for strength.
     note: Not really that useful if you'll ask me and i _never_ used it. 
           Why bother using this when you can use a Strength Potion or Amulet
           instead right?

     NINJA REBIRTH
     description: allows you to escape death once
     note: make sure to bring one of these on every mission that has a boss
           fight. You wouldn't want to die towards the end of the mission when
           you finally managed to get through that mission w/o being spotted
           am i correct?


     /OFFENSIVE ITEMS/

     SHURIKEN
     description: a deadly star-shaped weapon.
     note: deals good damage but not that accurate so use carefully.

     SUPER SHURIKEN
     description: shoots 8 shurikens at once.
     note: much, much stronger compared to the shuriken and it hits 
           everything in front of you with a range of about 45 degrees. Good
           against 2 or more enemies.

     CALTROPS
     description: scatter on the ground to slow pursuers.
     note: Drop some when somebody's chasing you. It also deals a bit of 
           damage.

     GRENADE
     description: bomb that explodes upon contact.
     note: deals up to 50 points of damage. It is possible to hit more than
           one enemy with a single grenade. Be careful not to throw on an
           enemy that is right in front of you though or else your character
           would be caught inside the blast radius and be damaged. 
           Recommended in boss fights.

     EXPLOSIVE BUGGY
     description: launch at enemy, explode with R3 button.
     note: just like the grenade but it allows you to detonate it at your
           will. I use it just for fun.

     BLOWGUN
     description: shoot a poisoned needle at your enemy.
     note: very very useful for enemies who are crowded together or for 
           enemies who stand on a single spot only.

     FAKE RAT
     description: hold the T button to control this explosive.
     note: very useful if your target is around the corner and you need a
           weapon that is maneuvarable.

     SPINNER (Ayame only)
     description: explodes and causes damage to enemies.
     note: useless. Period.

     EXPLODING ARROW (Ayame only)
     description: arrows that explode upon contact.
     note: feeling like you're Legolas? Use this. Otherwise, don't.

     MINE (Ayame only)
     description: explodes when stepped on.
     note: Use this on enemies who patrol a lot.

     DOG-BONE (Ayame only) 
     description: calls Semimaru to aid you in battle.
     note: use this if you want to kill an enemy or boss quickly. Semimaru
           would attack the enemy who's focused on you and the moment
           Semimaru's attack connects, combo the enemy to death for maximum
           damage potential.

     BAMBOO GUN (Rin only)
     description: can kill enemies with one shot.
     note: you're aim has to be really good or else it wont kill the target.

     EXPLOSIVE BOX (Rin only)
     description: sends shrapnel into all nearby enemies.
     note: works like a Mine but much better than the Mine because of its
           effect range.

     CANNON (Rin only)
     description: a large and powerful weapon.
     note: can kill up to three enemies all in one shot if they're close
           enough to one another, think of this as Rin's shotgun. ^_^

     BOLA (Rin only)
     description: can stealth kill enemies from afar.
     note: This is only a medium range stealth kill weapon. It would kill
           the enemy automatically unless they're in the heightened status
           (the "!?" status) or red "!!" status.


     /OTHER ITEMS/

     POISON RICE
     description: temporarily paralyzes whover eats it
     note: causes an enemy to be poisoned and be paralyzed for a few seconds
           the moment they eat it. Very useful if you want to lure the
           enemy out of his patrol route. This is the ultimate tool for
           setting up stealth kills or even double stealth kills if you
           managed to throw it in a very good spot.

     DECOY BELL
     description: leave behind to lure guards.
     note: just imagine the Blowgun with a bell in the needle. Extremely
           useful for areas with more than two enemies. The moment you're
           enemies focus their attention on the bell, run like hell, they
           won't focus their attention on the bell for too long.

     FIREWORKS
     description: distracts enemies.
     note: same as the Decoy Bell but much risky. Don't use it unless you've
           run out of Poison Rice or Decoy Bell

     SMOKE BOMB (Ayame only)
     description: causes smoke to aid your escape.
     note: reduces enemy's sight range. Handy if you're engaged in a fight and
           you want Ayame to escape, but Rin's Flaash Bomb is better in my
           opinion.

     FLASH BOMB (Rin only)
     description: blinds enemies in a nearby flash.
     note: use this to turn all enemies blind around Rin. Effective on a
           2-3 feet radius only i think.

     SLEEPING GAS
     description: releases gas that knocks out enemies.
     note: the only remedy to pesky innocents or dogs. Very handy on any
           mission.

     INVISIBILITY
     description: turns you invisible for a short while.
     note: lasts for about 12 seconds. Use sparingly and when you've
           exhausted all your options in getting past a difficult area. Try to
           stock up on these babies for the last bunch of missions, you'll
           need it.

     CHAMELEON
     description: disguises you as an enemy for a short while.
     note: Perfect for setting up a double stealth kill. Comes in very
           limited quantities though so just like the Invisibilty spell, _use
           sparingly_

     NINJA ARMOR
     description: reduces damage taken from enemies.
     note: Also causes Ayame/Rin to look different. Very cool. Equip it on
           boss fights.

     AMULET
     description: increases attack power when carried.
     note: has the same effect as the Strength or Sacrifice Potion. Once you
           obtain this, you won't have to use any of the strength-
           enhancing potions because the Amulet would boost your strength
           for the entire duration of the mission.

     HAND CLAWS
     description: allows you to climb walls.
     note: if there's nothing for your character to climb on in order for you
           to stealth kill an enemy, bring this along and cling to the wall.
           Just make sure you're high enough not to be seen by the enemy.

     DECOY WHISTLE (Ayame only)
     description: mimic an animal call to fool guards.
     note: this is Ayame's version of Rin's Mimicry technique. Too bad it
           counts as an item.


     /WEAPONS/

     BOW
     description: none
     note: you can only pick this up when you kill enemy archers. Each bow
           has 3 arrows in it, and each deals a considerable amount of damage,
           usually up to 30 points of damage, but if you'll take my advice, I
           really won't bother picking this up, you need room for health
           items.

     SPEAR
     description: none
     note: kill an enemy who is wielding a spear and you have a good chance of
           picking this up. The Spear has very good range and high attack power
           but the problem with this weapon is its attack speed and
           recovery time. I never really used it since Ayame's daggers and
           Rin's sword are more than enough for me.

     STAFF
     description: none
     note: whenever you kill a monk (those guys whose heads are inside a 
           basket) in Flames of Passion/Sorrow, you have a chance of picking
           up one of these. I tried using it and it delivers good damage,
           but just like the spear, its so slow, so don't bother.


     /VERY IMPORTANT NOTE/

     For each mission that you finish, the game would award you with normal
items and special ninja items, and if you managed to get a very good rank, you
would unlock a special ninja item that's tied with that particular mission. So
if you ran out of Healing Potions, just try to finish any mission you've
mastered already and you'll get some Health Potions for you to stock again.

===============================================================================

     .......................
     VI. TIPS BEFORE PLAYING
     .......................

     /PATIENCE, PATIENCE, PATIENCE/

     Perch your character in a roof top or a corner and try to look around
and if possible, study their patrol routes. That way, you would know when to
strike AND where to strike. Never rush the enemy, most of the time, your target
has a buddy lurking nearby and if you try to stealth kill your target, then his
buddy would spot you or notice something wrong going on, and most of the time,
you don't have enough time to run because stealth kills take a long time to
finish (unless you cancel the animation). Also, you don't really have to worry
how much time you'd spend on a mission. The game doesn't seem to mind how long
it took for you to finish anyway. ^_^

     /PERFECT AND GOOD STEALTH KILLS/

     Always try to perform either one of these two to rack up points and
double your scroll drops. Sometimes, if you get spotted and finish the game,
you would be surprised that you would still get the "GRAND MASTER" (Ayame) or
"ASSASSIN" (Rin) rank, thanks to the points you've gained with your SPECIALS
DETAILS category when you finish a mission. In fact, i was able to get the
Grand Master rank in mission 5: Fated Reunions even though i was spotted 3x!
The reason behind it is: I scored enough good stealth kills and a handful of
perfect stealth kills to cover my Spotted stat.

     /REPLAY/

     Play the missions that you've mastered and attained the rank of Grand
Master or Assassin over and over again to increase your item inventory as
well as learn Specials faster. If you just play one mission once and then move
on, you may have problems with the later missions because you simply don't have
enough items in your inventory to complete the mission, or you lack the
necessary special to finish it.

     /MASTERING THE MISSIONS/

     Obtaining a rank of Grand Master/Assassin may be tough, especially
half-way through the game towards the end, but if you want to get the nifty
items like the Chameleon and/or Invisibility spell, then you'll have to replay
or finish the mission/s and get a Grand Master/Assassin rank. The game would
then allow you to get your bloody hands on special items that are not
obtainable in any other way. ^_^

     /SSSSSHHHHH/

     Using your STEALTH or STRAFE should be automatic in every mission. Both of
them allows you to advance to the enemy even if you're walking in water
UNDETECTED. For areas with lots of corners or tight spaces, STRAFE then use
your R3 to maneuver the camera around, it gives you control and allows you
to see what exactly lies beyond that corner, and oftentimes, its much better
than peeking.

     /LOOK UP/

     I can't stress this enough. Always try to look for high elevated areas.
Enemies that you encounter almost NEVER looks up. That way, you can go around
undetected, and it gives you a good view of the surroundings unlike peeking
on corners. Especially on missions with lots of houses. Oh, somebody's chasing
you? whip out your Grappling Hook and zip up to a roof.

     /YUHOO! OVER HERE/

     Just like in MGS, the enemies you face here have a "sight range", and
if you're not within that range, they won't go on "?", "!?", or "!!". Missions 
1-4's tenants have a sight range of about 60 in your KI-meter. Archers have
about 65. The thugs in Mission 7 and onwards have a sight range of around 
70-80 so be very careful.

     /QUICK KILL/

     Some Stealth kills have longer animations compared to others, and i would
suggest that you avoid using them, especially on missions where there isn't a
lot of room or where there's more than two enemies. You can use them when
there's only one enemy left or pretty sure that the enemy is in an area where 
his buddies doesn't go to. Silent Scream (Ayame), Wolf Fang and Broken Reed 
(Rin) are the fastest stealth kills available for you to use. Take advantage of
them.

     /FOOD! FOOOOOOOOD!!/

     The Poison Rice is one of the items that you should never forget to bring.
All of the enemies would go after your treat the instant they lay their eyes
on it (that proves Jyuzuo never gives enough food for his posse ^_^). Throw it
on a spot where they'll see it. Wait for them to grab it and stealth kill the
hapless chap. This is the best method to lure enemies out of their patrol
routes because their status will stay on the green "?" and once they've set
their eyes on the snack, it seems like they don't see anything else.

     /CROSSHAIRS/

     There are numerous areas in the game where killing everybody using a
stealth kill without being spotted is almost impossible. In situations like
these, use a Blowgun item. The Blowgun kills anybody with a single shot and 50%
of the time, the slain enemy would drop scrolls for you to pick-up, as if you
performed a stealth kill! With this strategy, you'll be a step closer to the
"Not Seen" bonus on your special details screen.

     /ROYAL RUMBLE!!!/

     Never engage on two-on-one fights or even more, because as you slash one
of the baddies, the other one would take the opportunity to attack and cancel
your combo. And if thing goes sour, they would perform a linked combo with one
another, giving you no time to guard nor even run away, which can lead to death
ultimately.

     /NEWBIES SIGN HERE/

     If this is the first time you'll play a TENCHU game, then i _STRONGLY_
recommend that you play through the TUTORIAL first. Especially the stage where
it allows you to perform stealth kills on virtually blind enemies. Try to
perform all of the stealth kills here. I would also recommend you play through
the ATTACKING tutorial. This would help you get the hang out of attacking and
dodging/evading/rolling enemy attack, which would really come in handy later.
Completing the Tutorial also unlocks the Ninja Rebirth item in your inventory,
and trust me, you'll need it.

===============================================================================

     ................
     VII. WALKTHROUGH
     ................

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