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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter T » Tales Of Symphonia - Strategy Guide (Page 02)

Tales Of Symphonia - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Tales Of Symphonia - Strategy Guide (Page 02).

The mayor will then tell Lloyd it's his fault that the village is in ruins,
and then the Mayor will tell Lloyd that he's exiling him.  Genis will step in
and try to take the blame for it, but Lloyd tells Genis to stop, saying that
it wasn't his [Genis'] fault.  Genis then says that if they're going to banish
Lloyd, they might as well banish him.  And well, he does.

So now off we go to the south.

--------------
WORLD MAP
--------------

Travel south until you run into a House of Salvation.

--------------
HOUSE OF SALVATION
--------------

Go over to the man standing by the fence, and he'll teach you about Long
Range.  That's when you push X on the world map, and the camera will zoom out.
Also, in the mode, the enemies won't move if you do, but you won't be able to
find any treasure while zoomed out.  Anyways, head through the double doors
near you, and go upstairs.  You can rest here for a 100 Gald.  A good deal.
This might be a good time to get a level in.  After you're done with this
place, head back to the World Map.

Take note, you won't be able to use the Long Range mode until you find some
Marker Stones out on the map.  Once you find it, it'll tell you that Long
Range is active in that area.  Marker Stones are usually hidden around the
area, so explore all around the area you're in to find them.

--------------
WORLD MAP
--------------

Head to the South, crossing the desert, until you come across a town in it.
This is your next destination, Triet.

--------------
TRIET
--------------

When you enter, you'll notice three Desian soldiers talking about Lloyd, and
how he's now a wanted man, and they stick a wanted poster against a wall.  Go
to the wall, and examine it.  It's got your face on it, poorly drawn.  Anywho,
while you're here, it's best to visit the shops to upgrade your weapons and
armor.  So go over to the left side of the area, and you'll see the shops.
One shop to note is the Customization shop.  This is sorta like the Synthesis
Shop in Final Fantasy IX, in which you give them items, and they'll create
new armor and weapons for you.  But this time, it's free.  The first time you
talk to the Customization guy, he'll ask for a Beast Hide.  If you don't have
one, I suggest going out to get one.  You can usually get them from Wolves.
If you have one, give it to him, and he'll make some Leather for you.  Equip
this on Lloyd.  If you don't have the money to buy the items, armor, or
weapons you want, then if you want, fight the monsters out in the desert, but
they don't give a lot of Gald.

Search around the town for a bit and talk with the townsfolk.  After you're
done in town, rest at the inn if you have to, and save if you want.  Now go
exit the town.

But before you can, Desian soliders come, and you must do battle with them.

Once they're dead, Lloyd will tell Genis about being careful, and then Lloyd
gets shot in the back with an electrical ball.  Then he'll pass out, and
Desian soldiers will come in and take Lloyd and Genis to a different place,
the Sylvarant Base.  They'll let Genis go, however.  Genis tells him thanks.
Hmmm... does Genis have something up his sleeve?

--------------
SYLVARANT BASE
--------------

Lloyd will overhear two Desian soldiers talking about how they have pity on
him, saying there's no way he'd be able to escape an execution, and Lloyd
gets startled.  Now comes somewhat of a mini game.

There will be a guard that walks back and forth in front of your cell, and
you're supposed to hit him with the Sorcerer's Ring.  Do so, and your cell
gate will open.  Now go open the second cell, and open the chest.  Now go open
the third cell for a save point.  But let's get your equipment first.  Head
past your cell, and just run until you come across a chest.  That has your
equipment in it.  Keep following the path until you run into two soldiers.
If you upgraded your armor, this battle should be cake, since they'll only
be doing about 20ish points of damage.  After they're dead, if you need to
heal, go rest in the bed in the cell you were in, and then save your game.

Head up to the next room, past the two guards you fought, and you'll come
across a puzzle.  Go check the pillar right by you, but two Desian soliders
will come in, looking for you.  Then they'll say how it's a pain to open
the doors by electrocuting those silver things.  When they leave, go to the
pillar to examine it, and then your Sorcerer's Ring should be able to shoot
Lightning balls.  Now to advance to the next room, wait until one of the gray
bots are over either platform, then shoot it with the Sorcerer's Ring.  Do
the same thing with the other one, and the door will open.  Hurry and get
through it, since they don't stay electrocuted for too long.

Now here's something good.  If you didn't get something called a Memory Gem
from the soldiers you fought, you should get one from the soldier in the next
room.  A memory gem is a gem that can create a save point for you in a dungeon
when you use it at the right spot.  One of these will appear in every dungeon,
so make sure to fight at least a few enemies every dungeon.  Now in this hall,
head all the way left, until you come to a room with a huge Gamecube in the
center of the room.  The memory gem will also act up in here, so make the save
point, and save.

The point of this puzzle, is to hit the spinning rods with the Sorcerer's Ring
which will move the buttons, opening the doors if they line up.  All you have
to do though, is get the green button to match up with the top door, and exit
through the top door.  Again, make sure your game is saved.

Once in the room, go up, and a guard will see Lloyd, and Lloyd will make a
break for it.  Lloyd will then be in a room which he thinks is vacant, but
actually isn't.  Another blue haired man appears.  They start chit chatting
about who he is and his Exsphere.  Then a big, beefy man, comes in.  His name
is Botta.  Guess we need to kick his ass.

But before we do, Genis runs in with Colette and Kratos.  Hooray!  Party
members!  This should make this battle easier, right?  Maybeeeeeee.

==============
BOSS FIGHT
==============

0000000000000000000
0 Botta           0
0 HP: 4200        0
0 TP: 224         0
0000000000000000000

000000000000000000
0 Foot Soldier   0
0 HP: 823        0
0 TP: 0          0
000000000000000000

Once the battle begins, you can either take out the two guards that are with
him, or take on the big man himself.  I took out the guards first, since they
gave me somewhat trouble.  But it's your choice.  Anyways, Botta has short
range attacks, which will hurt Lloyd a lot.  Kratos still has First Aid
though, so that should help you out.  Becareful for when he goes into
Overlimit.  He WILL hurt you.  A lot.  All in all, just attack when Kratos
does, and run back when he does, and guard against the rocks that somehow
come flying out of the ground from Botta, and you should win this fight.

==============
END BOSS FIGHT
==============

After the fight, Botta will retreat, but he'll leave behind some kind of
staff.  Staff?  I wonder what it's for.  Hmmm.  Anywho, you and your party
should leave then.

--------------
TRIET
--------------

You'll arrive back in Triet after the fight.  It'll take you to another
cutscene, and then it'll take you to night time.  It's still night time once
you regain control.  Go find Kratos and talk to him.  After you're done with
Kratos, go find Raine and Genis' room and talk with Raine.  When you're done
in there, leave.  Kratos should be walking outside now when you leave Raine's
room, so go follow him, and talk with him again.  Kratos teaches Lloyd about
something, and then it should be daytime.

Save if you want.  Now head up the stairs, and go past the second door.
You should see the action button now.  Press A, and the Wonder Chef should
appear.  He'll teach you a new recipe [I'm not entirely sure if it's random
or not, so I won't say what he gave me.]  One thing to note, the Wonder Chef
will appear randomly in places.  He'll be usually disguised as an item, so
keep a sharp eye.

Now exit the inn, and Raine will give you the Monster List, and she'll join
your party.  Now this leaves you with Lloyd, Colette, Genis, Raine, and
Kratos.  But we can only have four people travelling at the same time.
I recommend using Lloyd (since you have to use him), Raine (healing powers),
Kratos (Melee fighter and healing powers), and Colette (you'll be needing her
soon anyways, so stick her in.)  Don't worry about Genis.  He'll still level
up if he's not in your main party.  Since you have new party members, and you
have some Gald, let's go upgrade their equipment, and buy some items if you
need to.  When you're all set, let's take off.

--------------
WORLD MAP
--------------

Head Southwest to the Triet Ruins.

--------------
TRIET RUINS
--------------

Once in, you'll encounter a cutscene, and then after that's done, you'll get
into a battle.  Take out the enemies and some more chatting will occur.  Now
you'll learn a very important tech for Lloyd, Guardian.  This will reduce the
damage by physical and magical attacks.  I suggest sticking this on one of the
shortcut keys (C-Stick Up and C-Stick Down).  Either one is up to you.  If you
also have Sword Rain, also stick that on the other shortcut key.  However,
Raine and Genis get Forcefield, and Colette gets Reduce Damage or something of
the sort.

Head up the stairs, and Raine will turn into schoolgirl mode.  She'll lust
over what's in front of you, and start babbling.  Then Kratos, being the
smartass he is, asks if Raine is always like that.  Raine will now get a new
title once the cutscene is over.  In case you're wondering what a title does,
go to the main menu, and choose Status.  Push down, and you'll highlight your
current title.  Press the A button to open up a new menu and it shows you what
titles you have.  Each title gives you a strength and a weakness.  What I mean
is, if something is in green, then that stat will go up during a level up.
If it's red, then it will go down during a level up.  If it's grey, it stays
the same.

Colette opens the door, and now we head down, looking for our first seal.

You can go either right or left first.  If you take the right branch, DO NOT
TRY TO OPEN THE CHEST.  The chest is actually a monster called a Fake [or a
Mimic] and IT WILL KILL YOU.  It knows Thunder, which does well nearly 200
damage, and you can't take that kind of damage for now.  So do yourself a
favor, and don't even try to kill it.  Come back later for it if you want.  Or
if you think you're skillful enough, take it on.  Whatever you want, but don't
say I didn't warn you.

If you kill the chest, go back to the entrance, and take the left path first.
Once in, use the Sorcerer's Ring on the torch that's up the stairs and on the
left, and then use the Sorcerer's Ring again on the torch to the right.  You
should see a chest with some rocks on it.  Use the Sorcerer's Ring to clear
the rocks, and claim your prize.  Now head back out to the main hall.

Head for the center door.  See those blocks? Push them off the west edge.  It
should be by another torch.  Head up the stairs and grab the three chests.
There's another one down from where you came in from, and up from where you
came from are two more chests, behind some pillars.  Once done, head back out
to the main hall, and take the right door (where the Fake treasure chest is).

Go around west, and push the block next to a chest and another torch.  Light
it, and then go up the stairs and use the save point [assuming you got the
memory gem, if there was one.]  Once you're ready, head up through the warp
pad next to the save point.

You'll see the seal, and then when you get close to it, you'll be in a boss
fight.

==============
BOSS FIGHT
==============

0000000000000000000
0 Ktugach         0
0 HP: 5000        0
0 TP: 50          0
0000000000000000000

0000000000000000000
0 Ktugachling     0
0 HP: 1500        0
0 TP: 180         0
0000000000000000000

The boss here is Ktugach, and he has two little buddies with him, named
Ktugachling.  A lot of people say that you need Genis in this fight to win,
but I didn't use him, and I fared really well.  Once the battle begins, it's
wise to take out the two Ktugachlings, since they'll cause some problems
for you.  They only have 1500 Hit Points a pop, so take them out.  After the
two minions are gone, you [I'm assuming you're controlling Lloyd] and Kratos
should attack the big monster, while Raine heals you.  If you have Sword Rain,
Do a normal three hit combo with Lloyd, and then perform a Sword Rain right
after the third hit to get a good 9, 10 hit combo in with Lloyd alone.  If
needed, use Apple and Orange Gels to heal HP and TP.  He should die in a bit.

==============
END BOSS FIGHT
==============

After he's dead, Remiel (the angel back from the Martel Shrine) will come in,
and help Colette get the first step into turning an angel.  Colette will then
learn Angel Feather, a very useful magic attack.  Once done, step on the warp,
and you'll have to get out of the dungeon yourself unlike the Martel Shrine.
Ha.  Thought you'd have a joyride, didn't you?  Once you, Colette will fall
down, and everyone starts to panic, until they realize it's part of the trial
she's under for becoming an angel.

So you'll set up camp outside of the ruins.  Talk with everyone once you
regain control, but talk to Colette last.  Doesn't matter how you answer
their questions.  Just do so, and talk to Colette when finished with everyone
else.  After talking with Colette, you'll be in another scene, and then you
should be back on the World Map.

--------------
WORLD MAP
--------------

A skit should appear.  Read it, and it'll tell you to return to Triet.  Follow
the text's advice.

--------------
TRIET
--------------

Once in Triet, another scene will appear, and Raine will get yet another title
which is Sisterly Love.  Love my ass.  She spanks and slaps Genis.  Anywho,
do some shopping if you need to.  You probably need to, because you probably
used some Gels back in the Ruins.  Stock up as needed, and head for the inn to
refill.  Save, and then depart.

--------------
WORLD MAP
--------------

So where to next?  Don't know?  Well, here's a handy little tip.  Go to the
main menu, and go over to Synposis, or however it's spelled.  Sorry.  It's
pretty much a journal of what you've done.  Sometime it'll give you hints on
where to go next.  So if you're stuck, use that.  But that's what I'm here
for, silly goose.  Anywho, our next destination is the Ossa Trail.  If you
didn't have any problems in the Ruins, then go on ahead.  If you had a lot
of trouble fighting the monsters and boss, then I suggest gaining a few levels
at the Ruins, since a somewhat tough fight is ahead.  Whenever you're ready,
save, go past Triet, and go into the Ossa Trail.

--------------
OSSA TRAIL
--------------

I love the Ossa Trail.  Why do I love it?  Sheena, my favorite character,
makes her introduction here.  She'll tell you to Stop, and start walking
towards you, asking who is the Chosen.  Once Colette answers, Sheena tells
her it's time to die, and she starts moving towards her, but before she gets
there, Colette, being the little klutz she is, falls down, and triggers a
switch that sends Sheena falling.  After a bit, Genis starts spewing this
witchcraft math stuff.  Anywho, once in control again, head up the mountain
trail.

It's best to avoid enemy contact, since you'll want to be fully healed.  If
you do happen to get into a fight, just kill the enemies anyways.  You can
always use the experience.  Follow the path until you come across a chest.
Open it and follow the path again until you come across a save point and two
more chests.  Make good use of the save point.  Just keep following the path,
and you should come across yet another chest.  Keep following the path.  Once
you're in an area with a green fence, get ready.  Sheena will push over the
fence, talk, and then a battle starts.

==============
BOSS FIGHT
==============

0000000000000000000
0 Clumsy Assassin 0
0 HP: 1800        0
0 TP: 131         0
0000000000000000000

0000000000000000000
0 Guardian-Wind   0
0 HP: 2000        0
0 TP: 400         0
0000000000000000000

I love this battle music.  I really do.  Anyways, Sheena comes along with a
WindGuardian, which makes this battle somewhat tough.  When you get rid of it,
Sheena will be a breeze to beat.  Concentrate on the WindGuardian, but keep
an eye on your partner's Hit Points.  Use Gels when needed, and guard when
needed.  Once the WindGuardian is dead, help your partners with Sheena, if she
isn't gone already.  She likes to guard, so jump behind her, and hit her from
the back to do a Guard Break.  Just keep wailing on her, and Raine will be
healing (if you kept her in your party, if not, use Gels), and she'll be gone
soon.

==============
END BOSS FIGHT
==============

Once done, head towards where the fence used to be standing, and enter the
cave.  Get all the chests here.  You may notice a sitting skull by two of the
chests.  DO NOT FIGHT HIM YET.  He will kill you if you fight him now.  Come
back later, say after the third seal, which is when I fought him.  Anywho,
once done, leave the cave.  When you're about to leave the Ossa Trail, you'll
get notification that you can finally use Unison Attacks.  It'll give you an
explaination on what it is and how to perform one.  Once ready, make haste.

--------------
WORLD MAP
--------------

If you want, go look for the Marker Stone out here so you can get the Long
Range mode.  While you're looking, you may notice a glowing circle type thing
on the ground.  These indicate skits, but you can control the speed of it, and
you'll be able to answer questions this time.  I'm not sure if they have any
relevance to the story or not [on how you answer the questions], but once I
find out, I'll let you know.

If you're going to build up for a few minutes, try looking for the marker 
stone, which should be far north.  You should come across a bridge, but don't
cross it.  Instead, follow the mountainside and activate the marker stone.
When ready, head back to where you exited the Ossa Trail, and follow the short
and linear path to Izoold.

--------------
IZOOLD
--------------

If you're in need of healing, enter the first house you see, which is an inn.
Rest, and save if you need to.  Exit the inn, and talk with the townspeople,
as sometimes they can leak some valuable information.  See the stand with
the Katz crew?  There should be a house by them.  Enter it, and run around
it until you find the Wonder Chef.  He'll teach you a new recipe and whatnot.
Now head for the docking area.  Now here's something useful.  Do you see
someone that looks like that they're from Katz down there?  Talk with him,
and he'll ask you to play a game of EB with him.  EB?  Emotional Balloon.
It's really simple.  Play, and pick the easy mode.  I'd tell you the controls,
but it's random everytime.  If you get 10/10, he gives you some Apple Gels.
And free Apple Gels this early in the game is great.

Head back into the town, and go to the top leftern most house.  You'll see
someone named Lyia.  She'll talk about how she's fallen in love and stuff,
and then she runs off.  Follow her to the dockside.  She'll be talking with
a man by his boat, asking him to deliver her letter to him.  You should be
given a choice.  Pick the first answer, and talk to the boating man [Max],
and row on over to Palmacosta.

--------------
PALMACOSTA
--------------

A beautiful city this is.  A scene will happen once you arrive.  Once you
regain control, take a few seconds to look at the well done backgrounds.  When
ready, talk with everyone on the docks, and a skit should be available.  After
the skit, you should get Battle Tips added to your Training Manual.  Do a
little shopping if you have the extra Gald.  There's also a customization
shop here, so go check that out.  Buy what weapons and armor you need, and
refill on any items if you need to.  Once ready, make haste to the town
itself.

Once in town, yet another scene will occur.  You'll bump into some people,
and they drop their potion, and start yelling at Colette and whatnot.  Colette
tries apologizing, and then says she'll buy them a new potion.  So guess what
we have to do?

Head across the bridge, and head into the second building.  Once you enter,
you'll encounter yet another scene.  There are two Desians in the store,
being scolded at by Chocolat [pronounced Chock-O-Lot] about how she won't
sell anything to Desians.  After some more talking, the Desians make haste.
Once that's over with, talk with Chocolat's mom, straight ahead of you, to
buy a Palma Potion.  It's 1,000 Gald.  If you don't have enough, then sell
some of the stuff you have since you can't leave town just yet.  Once you get
it, go back to the group of people, and give it to them, and they'll leave.
You can leave also, but we have more to do.

Head back across the bridge, and keep heading right until you reach another
area.  You'll see yet another scene here.  Once you regain control, for an
additional scene, head down to where you see that big boat is.  Talk with
everyone, and another scene should start, and this one involves Sheena.
Nothing else to do down there, so make haste back up the steps.  Head over
to the rightmost building.

This is supposedly a college, and supposedly Genis got a recommendation to
come here.  Two students will overhear Lloyd and Genis talking, and they'll
talk down on Genis and whatnot, and the smartest kid will challenge to Genis
to a test or something.  It's like a study-off, really.  Anywho, Kratos will
suggest finding an empty classroom to study.  Head up to the second floor,
and enter the first door.  Raine will suggest that everyone studies and stuff.
Then she'll ask questions [that you'll have to answer] that relates to what
you've done so far, or what you've learned so far in the game.  Answer them
accordingly, and Raine says that you're ready.  Head for the classroom next
to you.

The smart kid will already be in there, waiting for you.  Everyone will have
to take the test, but don't worry.  You don't have to answer this time.
You'll get everyone's results back, and Lloyd gets the lowest score.  Quite
funny, when it's on a scale of 400.  Colette gets the fifth highest, I think.
Then Kratos gets the fourth highest, I think.  Raine, of course, is high up on
the list, with the third highest score.  Now depending on how well you
answered the three questions before this will determine Genis' score.  If you
answered all three correctly, then Genis will get a score of 400.  If you
answer two right, 398, etc etc.  After that's done, if you tied, or scored
higher than the other person, he'll apologize to you, and Genis will gain the
title of Honor Roll.

With that done, you can go to the bottom of the stairs, and check by them to
find the Wonder Chef.  Get the recipe, and head for the cafeteria.  Talk to
the guy by the counter, and he'll offer Colette a job for it.  All you have to
do is memorize who ordered what, and where they sit.  It's not really hard if
you have a method of doing it.  Don't try to make too many mistakes.  At the
end, Colette should gain the title Turbo Waitress.  Now leave the college.

Now head over to the church, where the two guards are standing.  Enter it, and
holy christmas, another scene occurs.  Surprised, eh?  After a bit more
talking, head off from town.  Our next destination; Hakonesia Peak.

--------------
WORLD MAP
--------------

If you head east, you'll run into Nova's Caravan.  This will play an important
somewhat role later on, so always go into one whenver you see it, and talk
with the people.  Anywho, go in, talk with the people, and leave.  Now head
off for Hakonesia Peak.  On the way there, you may notice a House of
Salvation.  Enter it to find Sheena.  After the chit chat, rest and save if
needed.  Also might be a good time to get a few levels in if you need it,
since the monsters around the HoS give some good experience.  When ready,
head for Hakonesia Peak.

--------------
HAKONESIA PEAK
--------------

Head up the trail, and enter the house and talk with the old man.  He'll offer
you a road pass for like, 100,000,000 Gald and stuff.  Lloyd gets pissed, and
more dialouge goes on.  The old man says that he has the Book of Regeneration
the imposters took from Palmacosta, impersonating your group.  He said he'll
let you look at it if you get him a statue.  So let's head back out, since
there's nothing else to do here for now.  Back to Palmacosta.

--------------
PALMACOSTA
--------------

Head to Dorr's place (where the two guards are standing) and you'll encounter
another scene, and will be introduced to Magnius.  Some more talking will
occur, and then you'll do battle with some normal soldiers.  Waste the pieces
of garbage, and yet another scene takes place.  Head for the item shop once
you're in control again (where you bought the Palma Potion) and you'll come
across yet another scene.  I didn't tell you to come here for the scene.  I
told you to come here to refill up on items if needed.  Head back to the
college, and check under the stairs to find the Wonder Chef [he'll be
disguised as a pole.]  You can also go to the cafeteria in the college, and
Colette can be a waitress to earn a new title.  Once ready, let's head back
out.

--------------
WORLD MAP
--------------

If you didn't before, head north until you come across the House of Salvation,
and enter it.

--------------
HOUSE OF SALVATION
--------------

If you didn't enter last time, head for the church to see Sheena and a
relativly short scene.  Head upstairs and rest if you need to.  Either way,
save your game.  When ready, let's head off.

--------------
WORLD MAP
--------------

Our next stop, Palmacosta Human Ranch.  To reach it, head for the Hakonesia
Peak, and go Southeast from there.

--------------
PALMACOSTA HUMAN RANCH
--------------

Once in, head up, and right and you'll encounter another scene.  You'll have
to pick between a choice here.  Pick the first choice.  Now we shall head up,
do battle, and go through the gate.

See that Pillar?  Doesn't that look like the one from Sylvarant Base?  Well,
get used to seeing those.  You'll see them in most of the dungeons throughout
the game, and they each have a unique effect.  Anywho, push A near the Pillar
to change your Sorcerer's Ring.  Take the right door and use the Ring.  Go
over to the terminal, examine it, and get some White Silver, good for
customizing.  Now go over to the pedestal to create a bridge.  To your right
will be a vending machine that will sell you items.  Buy some Apple and Orange
Gels if needed.  This machine can also heal you, so make sure to use it when
needed.

Go over to the terminal at the top left and use the Sorcerer's Ring to claim
an Orange Gel.  Now go examine the top right one to create another bridge.
Once on the other side, use the Sorcerer's Ring to pick up a Life Bottle.  Now
head back across the bridge, and kill the soldier by the healing/vending
machine if you haven't already, to get a Purple Card.  Now use your ring to
turn off the upper bridge, and then take the left bridge, and then turn off
that one as well.  Head for the main hall now.

Take the left door, and defeat the guard in here.  If he doesn't drop a memory
gem, then fight every enemy you encounter until one does.  Again use the
Sorcerer's Ring to collect an Apple Gel, and then use your Sorcerer's Ring
again and take the bottom-left path to collect two Orange Gels, and a Life
Bottle.  Hoozah for free items!  Now head back to the main hall.

Alrighty, time to abuse the Sorcerer's Ring.  Use it, and the warp pad above
the pedestal should work.  Use it.  Save your game, and take the right door.
Use the Sorcerer's Ring, and there should be a little sparkling thing by one
of the boxes.  Move the box guarding it, and collect it.  It's an EX Gem Lv2.
Now activate your Sorcerer's Ring again, and another sparkle should appear
by another box.  Move this box to get a Mage Cloak for Genis.  Now head for
the pedestal, use the ring, and take the warp pad.  A scene occurs, and after
it's done, you should get the Red Card.  Head across the bridge, and then
de-activate it, and go back to the room with the Save Point.

Head for the left door to claim the Blue Card, and exit back to the room with
the Save Point.

Make sure to save, and activate the ring and take the warp pad to the north of
the save point.  Now we come across a very frustrating maze.  But I'm here to
ease your pain.  When you use your Sorcerer's Ring, you may notice some
sparkling floaters again.  Don't touch these ones.  Just about 98% of them
are alarms, and we should be in top health for a battle coming up soon.

Remember, use your ring to activate the warp pads, and follow as so; LEFT
PORTAL, UPPER PORTAL, UPPER PORTAL.  If done right, you should be by a spiral
path that leads to a Panacea Bottle.  Use your sorcerer's ring to get it.
Now head for the center warp pad, and choose the option that lets you go back
to the connecting path.  Go back to the save point, and save.  Now head back
up, and take the warp pad back up.  Now follow these directions; LEFT PORTAL,
LEFT PORTAL, BOTTOM PORTAL, UPPER PORTAL, UPPER PORTAL, LEFT PORTAL, UPPER
PORTAL, LEFT PORTAL.

If done right, you should encounter a scene, and then a fight after the scene.
Take care of the scum, and follow Chocolat towards the upper warp pad, and
take it.  Now we're going heads up with Magnius.

==============
BOSS FIGHT
==============

0000000000000000000
0 Magnius         0
0 HP: 8500        0
0 TP: 120         0
0000000000000000000

0000000000000000000
0 Whip Master     0
0 HP: 2300        0
0 TP: 60          0
0000000000000000000

0000000000000000000
0 Bowman          0
0 HP: 2100        0
0 TP: 40          0
0000000000000000000

First things first, take care of the company Magnius has with him before
attacking Magnius, but make sure to try your best to avoid Magnius's attacks.
Magnius isn't terribly hard.  But if you don't pay attention to your health,
you can find yourself dead in no time, so keep an eye on your health,
especially Raine's [if you're using her.]  Magnius likes to guard a lot, so
jump behind him to do perform a Guard Break attack, and wail away on him.
A good combo to use is a normal three hit combo, followed by a Tiger Blade (if
you have it), which is 5 hits right there, followed by a Sword Rain attack
which should total up for about a 13, 14 hit combo from Lloyd alone.  Just be
sure to heal when needed, and he should be dead in no time.

==============
END BOSS FIGHT
==============

With Magnius done for, another scene occurs, and you'll leave the ranch
automatically.  So where to now?  Palmacosta.

--------------
WORLD MAP
--------------

Head towards the House of Salvation if you need healing.  If not, head for
Palmacosta.

--------------
PALMACOSTA
--------------

Make sure to save your game at the inn before proceeding.  And stock up on
Gels if needed.  When ready, head for Dorr's House.  When you enter, it seems
that no one is home, but Colette hears something coming from the basement.
So let's head down there.

Once down, you'll encounter a scene with Dorr and a Desian soldier, talking
about some kind of cure.  After the soldier leaves, Lloyd decides to butt in,
asking what the hell's going on, and Dorr explains.  Some more talking goes
on.  And after a bit, after Dorr agrees to help with Lloyd, Dorr's precious
little daughter gives him a blow to the back.  After some more talking, the
little girl reveals who she really is.

==============
BOSS FIGHT
==============

0000000000000000000
0 Kilia           0
0 HP: 10,000      0
0 TP: 400         0
0000000000000000000

The only dangerous thing about Kilia is her Dark Sphere spell, which is like
Raine's Photon spell, except Kilias is a dark elemental one.  Dark Sphere will
add up damage quickly, but she casts it when she's getting low on HP, so try
to keep your HP up before she starts casting.  Just use your normal combos,
and heal when needed, and she'll go down with ease.

==============
END BOSS FIGHT
==============

After the fight, yet more talking occurs.  You'll come across another option.
Choose the first one, and you'll get that pass to allow you to cross
Hakonesia's Peak.  Oh joyus day!  So where's our next destination you ask?
Thoda Dock.  That's where.  So let's head out, but heal and restock if
needed.

--------------
WORLD MAP
--------------

To get to Thoda Dock, head for the Palmacosta Human Ranch, and go east.  It
should be along the shoreline.

--------------
THODA DOCK
--------------

If you need healing, head into the house, and rest upstairs.  Save, and talk
to the woman at the bottom of the stairs to get a boat.  Another scene will
occur, and then we're off for Thoda Geyser.

--------------
THODA GEYSER
--------------

Once you arrive, head over to the save point on the docks, and save if you
wish, and then head over towards the pedestal.  You'll notice the statue
on the other side of the Geyser, and Genis freezes over the Geyser.  You have
to go in the directions Genis tells you to.  So I hope you have some good
reflexes.  Once you have the statue, you'll be back with the party.  Now
go examine the pedestal to open a gate to the Water Seal Cavern.  Once ready,
run across the walkway, and enter the Water Seal Cavern.

--------------
WATER SEAL CAVERN
--------------

First off, be warned, that some of the monsters in this place don't like to
play nice, so try to keep everybody alive.  Of course, being the water seal,
the enemies would be weak against electricity.  Either Genis' or Kratos'
Lightning will work nice in here.  I'd use Kratos, since he can also heal.
Anywho, head down the stairs and open the chest to get a Mermaid's Tear.  Keep
going down the stairs, and go left and up to get a Life Bottle and Circlet,
but don't examine the pedestal yet.  Head to the bottom and head for the
right.  Open the chests.  One contains a Stun Bracelet, and the other contains
another Circlet.  Also fight the fish out here, since it should have the
memory gem.  Now head for the room to left left, and you should see a box, and
a switch under the door.  Push the box on the switch, and go back to the room
with the pedestal, and head for the lower-left door.

In this room, head to the right to enter a door, and open the chests to get
White Silver, and an Orange Gel.  Now head back to the left, and use your
Sorcerer's Ring to light up the two torches.  Go back to the pedestal, and
change the function if your Sorcerer's Ring.  Now it shoots water!  Now go out
the bottom left door again.  Do you see a scale?  It should be right by an
urn like object.  Shoot water into the scale, and the door should close, but
it'll stop short because of the box underneath it.  Now go back down to the
door where you pushed the box under, and go to the scale on this level.  Shoot
water at this scale too, and another platform should raise.  Head back to
the room where you change your Sorcerer's Ring, and head straight down from
the lower left door.  There should be a place to use your memory gem.  So use
that to create a save point.  Now save your game, and use the warp pad.

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