Tak 2: The Staff Of Dreams - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Tak 2: The Staff Of Dreams - Strategy Guide (Page 02).
Run past them and to the right. There is a Woody Shaman on a platform you have to destroy first. Then jump back into the clearing and run over to the left platform. Destroy this Shaman too, otherwise he can regenerate the other Woody Shaman you just destroyed! Now, jump back into the clearing and take out the Woodies. Save the big guy for last. Take out the Giant Woody like you've done before. A bridge will fall down. Before you run across it collect all the potions and Juju fruit in the clearing. Then head to the left hand side of the bridge, there will be a narrow pathway to an island with a jar of potion. Break it and then jump on the vine to ride down. JuJu Run and Double Jump Glide over to the hanging platform and collect the scroll. Do the same thing to get to the next platform. Turn to your right and Grapple the pole with your bolas (Y button). Break the pot, collect the potions and Double Jump Glide over to the bouncy platforms. Jump across the platforms to get back to the bridge. Or, you can just fall to your death and you will restart at the bridge with the scroll. ;) Walk across the bridges. Grapple with the bolas over to the totem pole. Take out the Woodies and the big guy like you've done before. A gate will open. Double jump over to the platform and go through it. Another cutscene. Collect the Juju fruit on your left before proceeding. Watch out for the fireballs from Pins and Needles. Jump onto the bridge and then onto the next ledge. Don't stay too long on the bridge or it will collapse. Take out the Woodies and collect the potions. Jump down to the blue platform. Be careful because it is slippery! It might take a few tries, but it's not too difficult. Double Jump Glide over to the ledge and take out the two Woody Shamans. Then destroy the Woodies. A gate will open and you get another power! Grapple over to the totem pole and destroy the Woodies. Run all the way to the wall of the clearing and collect another scroll. Now take out the big guy. Once he is destroyed another gate will open. Collect the bugs and Juju fruit from the clearing before proceeding. Run up the steps of the ledge. Grapple to the next platform once Pin and Cushion leave it. Take out the Woodie and collect the potion. Are you sick of doing that? Well, too bad because you're going to keep doing that for several more times. Contine down the path and take out the Woodies. Go across the bridges. Run past the Woodies and take out the Woody Shaman. Then destroy all the Woodies. A gate will open. Go up the bridge. Take out the Woodies on the center platform. Watch out for the big guy, again save him for last. After you destroy him, another gate will open. Follow the feathers and take out the Woodies. Watch out for the darts. Try to move so you stand in between them when they come at you. At the end of the glowing rows there is a platform off to the left. Jump over to it. Run through the passage and Double Jump Glide onto the rope. Darts will shoot at you so time your climb so they whiz by you. Double Jump Glide into the next passageway. Destroy the Woodies and watch out for the darts! The floor is slippery so be careful how much movement you make. Just jump over the Woodies and darts now, don't worry about destroying them. Double Jump onto the rope and take a break. Now Double Jump onto the platform with the Woody waiting. Again, it's slippery. Don't worry about destroy him, just jump into the passageway on the left. Follow the feathers. Run into the clearing and to your right. Jump onto the platforms and grab the Tiki mask. Then face the Woody Shaman and throw your bolas at him twice. Then jump onto the blue square where the feather is. Destroy the Woodies that come after you. The darts should destroy the Giant Woody, so don't worry about him. Stick to the blue squares to destroy all the Woodies. Once you've killed them all another gate will open. Run into the passage way. Pin and Cushion are on the move again. Put the Tiki mask on the Tiki place. Level 18: ************** * PACHYDERM RIFT * ************** Run as fast as you can away from the portal. There are some potions to collect on the way and they aren't too hard to break open while you're running. Don't worry about the Imps you encounter. Just jump over them, they will get swept up into the Rift. Just keep on running and jumping until you get to the end and jump into the exit Rift. Level 19: ************* * GYRE MOUNTAIN * ************* To start off with, behind you are a few bugs to collect. There are also two jars of potions and some Juju fruit in the clearing. Now follow the feathers and walk along the narrow pathway to collect the Rift piece. Be careful, it's slippery. Keep going and then Double Jump over to the ledge. Grab the Tiki mask. Now go back the way you came, or just die to start back at the clearing. Run back to the Tiki place and put the Tiki mask on it. Watch another cut scene. Go turn into a squirrel and run over to the steam hole. Jump into it and when you are at the top press and hold A to glide. Glide over to the ledges where the feathers are. Don't press forward on the joystick because that will cause you to lose air. Just steer if you need to. Jump across the platforms and collect the Rift piece. Now Double jump and Glide over to the next set of platforms. Collect the Rift piece and Double Jump Glide onto the next big ledge. Press X to turn back into a boy. Destroy the Imps. To destroy the dream monsters you have to throw your club at them while they are visible to stun them, then run in and whack them. Then turn back into a squirrel and jump into the steam hole. Glide over to the steam hole jutting out from the ledge. It might help to hold down on the joystick as that lets you catch more air. Head to your right and catch air off the steam hole that is jutting out from the side of the cliff. Now once you are propelled up into the air you will catch a glimpse of the next platform you need to land on. Head towards it, to the right and foward. You might not make it over here on the first try, but keep at it. Try pushing the joystick forward after you hit the top of the second steam hole. That increases your speed. Once you get to the next ledge, Woodies will be waiting for you. Destroy them and continue on. Jump into the portal, collect all four of the Rift pieces and then you will be transported back to where you were. Destroy the Woodies. Collect the JuJu fruit, bugs and crystals before turning into a bear. Then transform and follow the path. Here are directions for the path: Left Right Left Right Middle Right Left Once you are done slide, transform back into a boy and run to the left up the bridge, get into the catapult. Now go knock down all the pedestals in the clearing to destroy the Woody Shamans. Once all the Woodies are destroyed, three gates will have opened. Go to the first one on the right of where you initial entered the clearning. Run into the protal. Defeat the Imps and Creepy Eel Guys and collect three Rift pieces. Continue you through the passageway after you are transported back to collect another Rift piece. Now drive back into the clearing. Go through the last gate. Turn to the right and use the catapult to destroy the big rock that is blocking the steam whole. Now, turn back into a squirrel and jump into the steam. Follow the feathers, collect the next Rift piece and jump into the steam hole. Glide to your far left to follow the feathers, collect the next Rift piece and jump into the steam hole. Now glide to your right and land in the cave. You are transported back to the Rift. Defeat four more Creepy Eel Guys and a Nightmare Creature. To defeat the Nightmare Creature, wait until it shoots a few fireballs at you and the when it is charging up its next attack it will become visible run up and hit it several times then run away when it becomes invisible. Repeat this pattern and it should only take about three sets of attacks to beat him. Collect the Rift pieces and you are back on the mountain. In the passageway, defeat the Imps and Creepy Eel Guys, collect the bugs and fruit then turn into a squirrel and Double Jump Glide into the steam hole. Head to your left and land on the ledge. Transform back into a boy right away and collect the crystals. Then transform into a bear and get to sliding. Slide these directions: Middle Right Left Middle Right Left Make sure you pick up the rift piece while you're sliding. Then transform back into a boy. Turn back into a squirrel and jump into the steam hole on the right (the one farthest from the Tiki place. Make a hard right and glide onto the upper ledge where a catapult is waiting. Transform back into a boy right away and destroy the Woodies. Don't get into the catapult yet. Continue on the path and destroy all the Woodies. A gate will open. Go up the bridge and jump into the portal. Run down the bridge and across the clearing, head slightly to your right to go into another clearing. There will be a bridge in the distance, run up it and jump into the catapult. (Fight off the imps while you're running.) Now drive back into the clearing and destroy the pedestals, then destroy the Woody Shamans and Imps. Drive into the passageway of Imps waiting for you. Hit the snow banks to ramp over the holes. Use your JuJu juice to ramp over the last gap. Collect the Rift piece and drive up the narrow pathway. Jump out and collect the fruits, crystals and bugs. Then jump into the portal. Destroy the Imps and collect three Rift pieces. Now get back into the catapult and blast open the steam hole. Jump out of the catapult and transform into a squirrel. Double Jump Glide into the steam hole. When you land on the next ledge directly in front of you, transform back into a boy, destroy the Imps and collect the bugs. Then jump into the portal. Kill the Imps and Creepy Eel Guys to collect three more Rift pieces. Now, transform into a bear and slide down the ice. There are no gaps to jump, just make sure you stay on the ice. When you're back in the clearing transform back into a boy and run up the bridge and hop in the catapult. Drive through the double gated passageway where the squirrel totem and portal are. Run over to the portal and jump in. Finally, we're out of this level! Level 20: ****************** * GYRE MOUNTAIN RIFT * ****************** Well, there's more running in this one. Just keep running as fast as you can, be careful though as the course doesn't always go directly in front of you. Time your jumps carefully and try to break the pots of crystals you see along the way. Level 21: *************** * HOTFOOT SPRINGS * *************** Ride the vine down. Jump across the pedestals to the upper platform. There will be a cutscene of the Tiki shrine. Now go to the right and you'll see a rope. Double Jump Glide over to the rope and climb all the way to the top. Jump over to the ledge where the bridge is. Go up the bridge, destroying the Woodies on the way. Now when you get to the top of the bridge, jump onto the rope and destroy the Woodies to collect a recipe scroll. Go back across the ledges and to the right. Follow the feathers past the totem pole and you'll see a mask on a ledge in the distance. Go get it. Double Jump Glide over to the next platform and run up to the Tiki Shrine to summon Fauna and Flora. Now go to the left of the platform (if you're facing it). Turn into a boar at the totem pole and head across the mud and break (Press B) the gate. Collect the Rift piece. Break the gate on your left, run through there. Ram the Imps then transform into a frog. Hop up on the ledge with the feather just behind the totem pole. Scoot out to the edge, throw your tongue out to the dragonfly (Press B). When you're about to fall, throw your tongue out again and you will catch another dragonfly and be reeled safely to the next ledge. Go up to the next Totem pole by the boar and transform into a boar. Head to your right and bust through the barricades. There will be some Imps and blowfish waiting for you. I find it's easier to beat them when you are a boy, but it's your call. Collect the Rift piece 2/20. Turn into a frog, throw your tongue out to grab ahold of the dragonfly and you'll land on the ledge with the portal. Defeat the Imps and blowfish and collect Rift pieces 3, 4 and 5. Jump off the cliff to die and start back by the boar totem pole. Run the way you just went, but before you get to the Imps turn left and jump up on the ledge and break the baricade. Be careful only to Press B once or you'll end up in the swamp. Head to the right and break the next barricade. Collect Rift piece 6/20. Break the barricade on the end, not any of the ones on the side of you. Then jump across the ledges in the swamp. Collect Rift piece 7/20. Circle back and run to your right (where you started at). Turn into a frog and jump across the gorge. Now jump into the swamp and swim past where the bouncy platforms are against the cliff. Swim toward the frog totem. When you get ashore, hop into the portal. Destroy the Imps. Watch out for the ground spinning pink guys, they will knock you off the portal! I find it's easiest to keep Double Jumping and attacking, try using the Matrix-esque attack. Collect Rift pieces 8, 9, and 10. Yay, you're halfway there! Turn into a frog and jump/swim across the water toward the middle island, go past it and to the left. Hop over the logs, collecting the feathers on the way. At the end of the stream will be a dragonfly that you need to throw your tongue out at to propel yourself over to a rock platform. Transform back into a boy and go to right. Collect Rift piece 12. Now head back the way you came over toward the Boar totem. You can't use it because the nightmare creatures have disabled it. Once you destroy them, jump down the platforms to the Rift portal. Destroy the nightmare creatures here for Rift pieces 13, 14 and 15. The boar totem is now activated. Head back up the platforms and transform. Continue on across the platforms over to the lava pit. Use the boar's charge attack to get across it quickly. Then transform back into a boy and head into Rift portal. Destroy the nightmare creatures for Rift pieces 16, 17, and 18. You're saving your progress, right? ;) Now, transform into a frog and use the dragonflies to propel yourself across the cavern. Rift piece number 19 waits for you on the platform. There are also some crystals here to pick up. Get back in froggie form and back track across the cavern. Turn into a boar and charge back across the lava. Go across the platforms and take out the nightmare creatures if they have reappeared. In boar form you will need to charge the rocks that are blocking the steam holes. Make sure you have your save first because breaking them without falling off the cliff can be tricky. Once you've cleared the steam holes, turn into a boy and jump back up to the main platform. Now Double Jump Glide toward the floating platform. Then Jump/Climb up the ledge to get the final Rift piece. There will be a cutscene showing the Rift portal back at the main island. Turn into a boar and charge across the lava, breaking the rocks blocking the steam holes as you go. Once you reach the platform covering the last steam hole, turn into a boy. Then Jump/Climb onto the ledge to your right. Then Double Jump over to the next ledge and finally over to the main ground where another Rift piece is waiting. Jump onto the rope, start swinging and jump over to the ledge by the boar pit. Wait for a clear moment then JuJu Jump/Glide/Run over to the boar totem and transform. Head to the left of the totem where the frogs are. When you get to the water, transform into a frog and jump across the water to the island to hop into the Rift portal. Next level! Level 22: ************ * HOTFOOT RIFT * ************ Run! Shortly into the level, you'll have to defeat some nightmare creatures to continue through the Rift. Focus on the jellyfish things. There is an invisible light guy in the middle of the platform, but you don't have to kill him to progress. Just run around him and then JuJu Run, Double Jump Glide onto the next platform. (It's to your right (Tak's left).) Keep running. Eventually, you will come to some moving platforms. Wait and then jump onto one, then Double Jump over the vine that blocks your path and land back onto the platform. Get good at this because there are four more of these obstacles. When you reach the platform with more nightmare creatures, just run around them and JuJu Run, Double Jump Glide to the right to reach the next platform. Keep running and you'll have to do some more timed jumping. Another platform with nightmare creatures to destroy. Kill them in order to advance to the next platform. You have to kill all of them on here. For the fire shooting creatures, JuJu run behind them when they start to shoot fire, then beat them from behind. Once you're done, run and jump off the middle of the platform onto some floating ones. More running and jumping and finally another platform with more creatures. Destroy these guys and you're home free. Jump across some more platforms and into the portal. Level 23: **************** * THE WANDER LANDS * **************** Turn left and run across the rocks. Keep going straight and you'll see some crystals on your right. Collect them if you want. Keep going across the path. Jibolba will tell you to turn into a frog and catch a dragonfly, but just ignore that for right now. Turn to the right and kill the fire shooter. Then jump onto the platform and keep going until you get to a big gap. JuJu run, Double Jump Glide to reach the next platform. Collect the red fruit then head to your right to climb up the cliff. A Rift portal is at the top. Kill the creatures and then collect three rift pieces. For the pink flame shooting ones, wait until they bring their paws together to charge up and then JuJu Run over to them and JuJu attack them. Turn into a squirrel to glide back to the center hut. Then go toward the glowy guy (the way you initially were facing). Run past him and into the portal. Kill the nightmare creatures here and collect three more Rift pieces. Turn into a squirrel and jump glide into the steam hole. You want to glide to your left into the little inlet of the cliff side. Collect the crystals and another rift piece. You should have 7 now. Turn into a bear and slide down the rocks. When you are propelled into the air, you will see a glowing object. Transform into a frog while in the air and latch onto the dragonfly. Grab another dragonfly at the peak of your reeling and then jump onto the platforms with the bad guys. Run past them toward the boar totem. Transform and run back toward the bad guys. Turn into a squirrel and jump Glide into the steam hole. Glide over to the second steam hole while you're in the air and then Glide to the platforms on your left. Jump over to where the squirrel totem is. There will be a cutscene showing you where the next Rift portal is. Transform into a squirrel after you recharge your JuJu and hope across the platforms. Collect another Rift piece. Now Double Jump Glide just slightly to the left to land on the platforms with feathers waiting for you. Hop across the platforms, transform into a squirrel and Double Jump Glide into the steam hole. Once you're at the top of the steam, head over to the next steam hole and so on until you glide over to some ledges with feathers on them. Go to the right and collect another Rift piece (number 9). On the ledge right above you is a recipe scroll. You can't quite get to it yet. Jump back down to the squirrel totem, transform and glide down into the main platform. Run over to the squirrel totem and you'll see a rock that is lodged in one of the steam vents. It's tricky, but you've got to bust that rock apart. You can try one of two ways. (1) Throw a rock at the rock... (I thought of this after I got it open via method two, so let me know if this works for you.) (2) Get dead center in front of the steam vent and jump into it; nudge the control stick toward the plugged up steam vent. Hopefully, you'll land right beside the rock. It may take a few tries to get in the right spot. When you're up there, throw a rock into the big rock. It will break apart. Now turn into a squirrel and jump into the first, second, then third steam vents. Glide to the ledges right in front of you and then hop to your left where the other squirrel totem is. Turn into a boy and Juju throw a rock at the plugged up steam vent. Turn back into a squirrel and glide straight across toward the other squirrel totem. Keep trying to gain air and steer yourself toward the ledge above the totem. You should get close enough to suck the scroll into you. Then land on the ledge where the totem is. Get back to the center platform and follow the same path, but this time steer to the ledge just left of the totem (by where you picked up the scroll). Turn into a boy, and throw a rock at the rock plugging the steam vent. Run to the left, away from the totem and you'll come to the next rock plugging the steam vents. (If you can't get there by hopping, you can always glide from the other ledges.) Throw a rock and break it. Hop back over to the squirrel totem and transform. Glide up all the steam vents in your path and you'll reach an upper level, glide over to it. There will be a rift piece (10/20) waiting for you. Don't bother turning into a squirrel yet. Follow the feathers and you'll see another squirrel totem. Across the cavern is another rift piece (11/20). Transform and glide over to it. You have to catch it in the air. When you land you get sucked into the glowing rift portal. Defeat the baddies, collect three rift pieces (14/20) and you're on your way. Now you pretty much just have to jump to your death here so you'll restart by the squirrel totem. Transform and glide past where the rift piece was, head to your right by the frog totem. There's a baddie where all the glowing yellow orbs are. Defeat him, turn into a frog and hop toward the edge of the platform. There will be some dragonflies you'll have to catch a ride on. Follow them around to the next platform where a rift piece (12/20) awaits you. ...More to come...
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