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Game Cheats » Sony Playstation 2 (PS2) Cheat Codes » Games Starting with the Letter S » Scooby-Doo: Night Of 100 Frights - Strategy Guide (Page 07)

Scooby-Doo: Night Of 100 Frights - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for Scooby-Doo: Night Of 100 Frights - Strategy Guide (Page 07).

Grab 12 snacks around the room.

Gum the Space Kook and bounce up to the chandelier.

Grab 3 boxes up here.

Smash the crate on the left for a box of snacks.

Now lure the Space Kook over near the upper ledge. Gum him and then bounce up.

Grab 3 in this hallway.

Enter the door...


-Who's Yella In The Cellar - Part Two


Grab 20 snacks on the floor here.

Grab 1 + a box of snacks above the first Space Kook.

Gum him and jump up to the chandelier above him. This will raise three gates
that all contain pots. As soon as the gate is raised, quickly drop down and
smash the first floor switch to break a pot and grab a key. Repeat this process
of gumming the first Space Kook, jumping up to the chandelier, dropping down
and smashing the floor switches throughout the room for a total of 3 keys.

Swing from the chandelier above the first Space Kook to the left for 4 + a box
of snacks.

Gum the second Space Kook and bounce off his head for a box of snacks.

Enter the door on the left...


-Who's Yella In The Cellar - Part Three


Go left first for 3 snacks.

Kill the Creepers and continue left and then head up for 6 snacks.

Gum a Ghost in this room and bounce off of it for a box of snacks in the air.

Helmet the switch on the left to raise the gate.

Head right for now for 6 snacks.

Go up when you see a doorway for 3 snacks down a set of stairs.

Grab 6 + a box of snacks in here.

Now go back through the level and through the gate where you helmeted the
switch to raise the gate.

Grab 4 keys above the fountains in here to raise the gate.

Helmet the wall to the left.

Grab 4 + a box of snacks in here and use the umbrella to get to the lower ledge
with the Space Kook.

Grab 2 + a box of snacks down here.

Drop off into the pit to start at the beginning of this level.

From the beginning, go up and head right to the door.

Enter the door...


-Who's Yella In The Cellar - Part One


Smash all the crates for 4 boxes of snacks. Head back out, but remember this
room. We'll be back.


-Who's Yella In The Cellar - Part Three


Head left and then left again to the room with the Ghosts and the fountains.

Go up and enter the door...


-Who's Yella In The Cellar - Part Four


Head down to see Shaggy being chased by a Creeper.

Be careful in here. The floor is very slippery.

Grab 9 snacks on the floor here.

Smash all ice blocks for 2 + 1 box of snacks.

Gum a Space Kook in the center of the room for a box of snacks.

One ice block doesn't smash, but slides across the floor toward the upper part
of the room.

Smash it a few times until it rests against the upper ledge.

Now be fast and smash all four floor switches (one in each corner of the room)
to raise the upper gate.

Jump off the unbreakable, sliding ice block for 3 snacks by the upper ledge in
the air.

Jump to the upper ledge from the ice block and go up through the gate.

6 in the first section of the laundry room.

6 on the floor in the next section of the laundry room.

Grab the Soap Bubbles Invention in the center of the room! The Soap Bubbles
allow you to shoot a HUGE bubble of soap at an enemy and trap him inside. You
can then jump on top of the bubble and reach even further heights than you
could with the Gum Invention!

Activate the Warp Gate on the right side of the room.

Grab 1 snack above each washing machine for a total of 4 snacks.

Gum or Bubble one of the Ghosts near the front of the stairs to get a high-up
box of snacks.

Now smash on top of the washing machines for a total of 2 more boxes of snacks.
All Snacks Collected!

Now go back down and out the way you came back to Who's Yella In The Cellar -
Part Three...


-Who's Yella In The Cellar - Part Three


Go down and head right until you can go up.

Go up and continue right to the door.

Enter...


-Who's Yella In The Cellar - Part One


(L2) and bubble a Ghost right in front of the gray switch on the upper wall.

Jump on top of the bubble and helmet the switch to open a trap door on the
right side of the room.

Go grab the Space Kook Monster Token! (But don't go completely through the
opening).

Turn around and head back through the door you just came in through...


-Who's Yella In The Cellar - Part Three


Head back to Who's Yella In The Cellar - Part Four...


-Who's Yella In The Cellar - Part Four


Go back upward through this level and enter the door...


-Clamor In The Manor - Part Four


Go back out to the left all the way back to Mystery Machine - Part One...


-Mystery Machine - Part One


Save.

Warp to Scared Stiff At Skull Cliff - Part Four...


-Scared Stiff At Skull Cliff - Part Four


Head left through the gate...


-Misbehavin'? Cause A Cave In - Part One


Ascend the ramp in front of you around until you are standing in front of the
Monster Token ledge.

Bubble the Gargoyle.

Double jump on top of the bubble and then double jump up to the ledge for the
Green Ghost Monster Token!

Drop down and leave back the way you came to Scared Stiff At Skull Cliff - Part
Four...


-Scared Stiff At Skull Cliff - Part Four


Warp to Creepy Crawlies In The Hallways - Part Three...


-Creepy Crawlies In The Hallways - Part Three


Go down through the level, past the axes to Creepy Crawlies In The Hallways -
Part Two...


-Creepy Crawlies In The Hallways - Part Two


Head right and then up.

Jump on the crate and bubble the first bat.

Jump on that bubble and bubble the second bat.

Jump on the second bubble and then jump up to the ledge for a box of snacks.

Enter the door...


-Little Lab Of Horrors - Part One


Use the fan to grab 11 + a box of snacks.

Go up to the upper ledge.

The floor in here is electrocuted!

Jump to the first moving girney for 7 snacks.

Jump to the upper-right corner and helmet the switch to get the ceiling
platforms moving.

Jump to the second moving girney for 5 snacks in an arc.

At the bottom of the screen (riding the second girney), wait for the view to
change and jump to the blue boxes at the end of the table. Grab 2 snacks here.

Jump to the third moving girney on the far left and then to the fourth moving
girney for 6 snacks in an arc.

Jump to the top-left corner and helmet the switch to get the rest of the
ceiling platforms moving.

Ride back down to the bottom left corner and double jump up to the stack of
barrels for a box of snacks. Wait here for a blue moving platform to come by
and then jump up to it.

Ride the blue moving platforms upward (carefully using the umbrella. Wait until
you see your shadow on one and drop immediately) to a ledge with 2 boxes of
snacks.

Smash the red switch to kill the juice on the floor for good.

Drop down and grab 4 more snacks on the floor.

Go through the opening at the top of the screen.

The view will change.

Go up and take the door on the right...


-Little Lab Of Horrors - Part Two


Double jump over the beams of electricity and over the Kooks to the very end
and smash the red switch.

Grab 7 snacks in the room, but do it fast before the electricity comes back.

Go through the opening on the right/upper side of the room.

Smash the switch in the center of the room.

Go upstairs.

Circle around this ledge for 8 + 2 boxes of snacks. (Can't get that Monster
Token just yet).

Enter the door on this ledge...


-Little Lab Of Horrors - Part Three


Hit a total of three red switches on the floor.

Get a total of 6 snacks (3 each in front of two of the lasers).

Ride the white platform on the right part of the screen up to the second level.

Double jump to your right off the rail by the Funland Robot for a box of
snacks.

Circle this second level for 14 snacks.

Double jump on the lefthand side off the railing for another box of snacks by
this other Funland Robot.

Grab 2 boxes of snacks in the center of the room by double jumping and using
your umbrella from this second level.

Go back up to the second level where you just were.

Jump on the rising/lowering white platform on the left side of the screen, and
take it up to the third level.

Circle this level for 10 snacks.

Gum or bubble the Space Kook at the bottom of the screen on the third level for
a box of snacks.

Bubble the Space Kook at the top-right of this third level and double jump to
your right for the Mastermind Monster Token!

Double jump and umbrella down in the center of the room and land on a small
platform with a red switch. (This may take a few tries, it's pretty small).

Smash the switch to open a door on the left side of the third level.

Double jump back up to the third level and enter the door on the left side...


-Little Lab Of Horrors - Part Two


Double jump out and then up a bit to a white platform, grabbing a box of snacks
on your way.

Double jump straight up from this platform for another box of snacks and you'll
end up on the Warp Gate platform. Activate it and go up.

You'll see a Snack Gate up above on the path.

Jump on the side railing and jump across, left-to-right, very close to the
hallway you just came out of and grab a very difficult to find box of snacks up
above in the air.

Don't hit the Snack Gate just yet.

Jump off to the right of the side railing and use your umbrella to glide down
into a room that contains a pit with green acid!

Jump on the large crate in the acid. It will sink very fast and another crate
above you will pop out of the acid. Jump to that crate and then quickly jump to
the red switch.

Helmet the red switch and the acid will sink.

Drop down into the pit where the acid just was and grab 10 snacks. All Snacks
Collected!

Jump on the platform near the bottom of the screen and save on the left.

Leave through the bottom door...


-Little Lab Of Horrors - Part One


Go up and through the door on the right...


-Little Lab Of Horrors - Part Three


Go up to the third level of this room and through the door on the left...


-Little Lab Of Horrors - Part Two


Double jump using the umbrella and hold down (towards you). The view will
change. Just be sure to float down slowly and grab the Funland Robot Monster
Token! Congratulations! That was the last Monster Token!

Now go back out and repeat the process you just did to get back to Little Lab
Of Horrors - Part Two. Instead of holding down (where you just got the Funland
Robot Monster Token) press up again and get back to that Warp Gate on the upper
part of the screen.

Once there, warp to Gusts Abound Underground - Part Two...


-Gusts Abound Underground - Part Two


Take the door on the upper level in here (That you have to press (O) to
enter)...


-Creepy Crawlies In The Hallways - Part One


Grab the 2 boxes of snacks here. All Snacks Collected!

Now go back to the Warp Gate and warp to Mind Your Manors - Part Three...


-Mind Your Manors - Part Three


In the first hallway with the Ghost, bubble the Ghost at the right end of the
hallway for 1 snack.

Bubble the Ghost on the left end of the hallway for a box of snacks. All Snacks
Collected!

Go back to the Warp Gate and warp to Little Lab Of Horrors - Part Two...


-Little Lab Of Horrors - Part Two


Go up and enter the door...


-Mastermind Unmasked! - Part One


Grab 48 snacks in a circle on the ground.

Ascend the stairs to Shaggy for 4 snacks.

Grab 8 snacks, swinging left to right from Shaggy's legs.

Grab 4 snacks hovering in the air around the shark tank by umbrella jumps off
of the tank. All Snacks Collected!

Swing from Shaggy's legs to the left and right and hit each respective switch
to get rid of the shark, and drain the tank.

Drop in the tank and throw Shaggy up. Do this by facing downward at the bottom
of the tank.

Shaggy will land on the upper platform and then raise you out of the tank.

Talk to Shaggy and then follow him to the door.

Go up and enter the door...


-Mastermind Unmasked! - Part Two


The Gang is all here and they've got a plan! Prepare for your final battle...


Walk down and left to save.

Make your way across the acid to the top of the screen to the rest of the Gang.


Watch the sequence and when you're ready, hit the red switch on the left side
of the door and step through...


Strategy: This is a simple battle if you can remain calm and keep your wits.
There are four rounds with the Mastermind...


First Round: Kill the two Funland Robots. This will kill the electricity around
the red switches temporarily. Helmet both switches to move a hologram projector
to face the Mastermind.


Second Round: Kill two Space Kooks and two Funland Robots to douse the
electricity temporarily. Helmet both of the red switches to move a second
hologram projector to face the Mastermind.


Third Round: Kill three Space Kooks and three Funland Robots to kill the juice.
Helmet both of the red switches to move the last hologram projector to face the
Mastermind and succeed with the Gang's plan.


The Mastermind can't handle his own medicine, and drops down to the floor with
you. He'll constantly have two Funland Robots on the floor with him, so keep
those guys out of your way as much as possible. The robots are much harder than
Mastermind himself. He'll try to throw acid bombs at you, but they are easily
seen and avoided.


Fourth Round: Simply jump and smash the Mastermind to stun him. When he's
stunned, run and helmet him in the direction of  either of the red switches.
Repeat this process (stopping to keep those Funland Robots from getting in your
way as much as possible) until you can helmet the Mastermind into the
electricity surrounding either of the red switches. Prepare for a really cheesy
comment from him and then on to the last sequence and unvailing of the true
criminal...


Congratulations! You've just beaten the game and collected all Scooby Snacks
and all of the Monster Tokens!



3. Credits= Hanna-Barbera, Warner Brothers, THQ, Renderware, Don Knotts, all of
the other voice actors, CJayC, and myself for writing the walkthrough.
Disclaimer: I wasn't the original or any other artist of Scooby-Doo. I didn't
write the cartoon, I didn't do any voices for the show or the game, I never
zoinked, ru-rohed, raggyed or gulped at anything regarding the game or the
cartoon. I simply wrote the walkthrough.


4. Thank You Section= Myself, for writing this FAQ. CJayC for hosting the best
gaming site on the internet. My best friend Vixenchik for putting up with me,
and encouraging me to write this FAQ. Vixenchik's cats, Blitz and Claw, and her
parent's dog, Charlie for watching me play the game at great lengths. Pepsi for
keeping me awake while writing the walkthrough. God for making me, and making
the people that made the game, and making me write the walkthrough about the
game that the people that made the game made. (Huh?)


5. Copyright Section= Now I know why people are so insistent upon this section:
It takes A LOT OF WORK TO WRITE ONE OF THESE THINGS! I hereby copyright this
FAQ (c) in my name, and do not allow ANYONE to make use of ANY portion of this
walkthrough without my consent. CheatCC and GameFAQS are the ONLY sites, person, animal 
or alien that is allowed to post this walkthrough! I will hire Johnny Cochrane and
sue the pants off of you and then sue you for public indecency for not having
any pants! Copyright (c), Copyright (c), Copyright (c)!!!! Enough said.





















        					
          									





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