Samurai Warriors - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Samurai Warriors - Strategy Guide (Page 06).
Might-
Frenzy- Pressure- *Guts-
Attack may double > Deadlock Bonus Attack > No staggering after
when near death. power increases. receiving Ranged Attacks.
Reach- *Resist-
Attack range > No staggering after
increases. recieving enemy attacks.
Vitality- *Precision-
Life Max > Counter Attack
increases easier. power increases.
Vigor- Rage-
Deadlocks can be > Musou Gauge
won easier. fills up faster.
Prowess-
Acclaim- *Mastery-
Better EXP and Ratings > True Musou Attack is
after clearing stage. always available.
Rally- *Parry-
Assisting an ally > Automatic guarding
increases ally's morale. during movement.
Cavalier- *Pierce-
Mounted Attack > Ranged Attacks
power increases. pierce enemies.
Drive- Potence-
Charge Attack > Musou Attack
power increases. power increases.
Guard-
Celerity- *Block-
Speed may increase > Guard cannot
when near death. be broken.
Discern- *Grace-
Better items > Automatic somersault.
can be found.
Focus- Fortitude- *Resilience-
Musou Max > Defense may double > No disorientation
increases easier. when near death. after any attack.
Fitness- Counter-
Healing items have > Counter Attack
more effect. may occur randomly.
Element-
Kesa-Giri- Ward- Element Shot-
Square, Square, Resistance to enemy Elemental effect added
Square,Square elemental attacks. to Ranged Attacks.
Blast- Hammer- Blazon-
Square, Triangle Square, Triangle, Square, Triangle,
Triangle Triangle, Triangle
Shock- Blazon- Blast-
Square, Square, Square, Square, Square, Square, Triangle,
Triangle Triangle, Triangle Triangle, Triangle
Domino-
Square, Square,
Square, Triangle
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-O. Nobunaga Oda-
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Might-
Vitality- *Guts-
Life Max > No staggering after
increases easier. recieving Ranged Attacks.
Reach- Pressure- *Resist-
Attack range > Deadlock Bonus Attack > No staggering after
increases. power increases. receiving enemy attacks.
Rage- *Precision-
Musou Gauge fills > Counter Attack
up faster. power increases.
Vigor- Frenzy-
Deadlocks can be > Attack may double
won easier. when near death.
Prowess-
Cavalier- *Mastery-
Mounted Attack > True Musou Attack is
power increases. always available.
Drive- *Parry-
Charge Attack > Automatic guarding
power increases. during movement.
Acclaim- *Pierce-
Better EXP and Ratings > Ranged Attacks
after clearing stage. pierce enemies.
Rally- Potence-
Assisting an ally > Musou Attack
increases ally's morale. power increases.
Guard-
Fortitude- Counter- *Block-
Defense may double > Counter Attack may > Guard cannot
when near death. occur randomly. be broken.
Celerity- *Grace-
Speed may increase > Automatic somersault.
when near death.
Discern- *Resilience-
Better items can > No disorientation
be found. after any attack.
Fitness- Focus-
Healing items have > Musou Max
more effect. increases easier.
Element-
Kesa-Giri- Ward- Element Shot-
Square, Square, Resistance to enemy Elemental effect added
Square,Square elemental attacks. to Ranged Attacks.
Blast- Torrent- Down-Slash-
Square, Triangle Square, Triangle, Square, Triangle,
Triangle Triangle, Triangle
Shock- Up-Slash- Rampage-
Square, Square, Square, Square, Square, Square, Triangle,
Triangle Triangle, Triangle Triangle, Triangle
Domino-
Square, Square,
Square, Triangle
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-P. New Officer-
----------------
Might-
Vitality- *Guts-
Life Max > No staggering after
increases easier. recieving Ranged Attacks.
Rage- Reach- *Resist
Musou Gauge fills > Attack range > No staggering after
up faster. increases. recieving enemy attacks.
Pressure- *Precision-
Deadlock Bonus Attack > Counter Attack
power increases. power increases.
Frenzy- Vigor-
Attack may double > Deadlocks can
when near death. be won easier.
Prowess-
Drive- Acclaim- *Mastery-
Charge Attack > Better EXP and Ratings > True Musou Attack is
power increases. after clearing stage. always available.
Cavalier- *Parry-
Mounted Attack > Automatic blocking
power increases. during movement.
*Pierce-
Ranged Attacks
pierce enemies.
Rally- Potence-
Assisting an ally > Musou Attack
increases ally's morale. power increases.
Focus- *Block-
Musou Max > Guard cannot
increases easier. be broken.
Counter- Fortitude- *Grace-
Counter Attack may > Defense may double > Automatic somersault.
occur randomly. when near death.
Fitness- *Resilience-
Healing items have > No disorientation
more effect. after any attack.
Discern- Celerity-
Better items can > Speed may increase
be found. when near death.
Element-
Kesa-Giri- Ward- Element Shot-
Square, Square, Resistance to enemy Elemental effect added
Square,Square elemental attacks. to Ranged Attacks.
Blast- Torrent- Down-Slash-
Square, Triangle Square, Triangle, Square, Triangle,
Triangle Triangle, Triangle
Shock- Up-Slash- Vanquish-
Square, Square, Square, Square, Square, Square, Triangle,
Triangle Triangle, Triangle Triangle, Triangle
Domino-
Square, Square,
Square, Triangle
*****************
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** **
** 10. Weapons **
** **
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*****************
Each character has 5 different weapons. You can only have 3 in use and you can
only equip one. The Attacks is how many attacks you can perform at once and the
Base Attack is the attack rating of the weapon. I will show all the weapons for
each character and created characters as well. The first weapon is their
starting weapon, the third is their actual weapon, and the fifth is their
special weapon. Weapons can also have other modifiers to them such as Defense+4
or Speed+8. When you find weapons throughout the stages keep the ones with
better modifiers. Play on hard or equip the Kappa Amulet for better weapons.
They can also have elemental modifiers. These will deal elemental damage using
the combination for one of your elemental skills and if you have a full Musou.
Sometimes I may say to complete a certain mission. For more information on
those, refer to the "Missions" section. Weapons can be obtained in either
Story or Free Mode.
Keep in mind you must play on the Hard or Chaos difficulty to obtain 5th
weapons and you must play with the character the weapon is for.
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-A. Yukimura Sanada-
--------------------
Sickle Spear
Attacks- 4
Base Attack- 14
A spear with a sickle-shaped blade protruding from the base of the head.
Cross Spear
Attacks- 6
Base Attack- 24
A spear with two sickle blades that forms a cross shape with the head.
Lunar Spear
Attacks- 8
Base Attack- 31
A spear said to be crafted by the great smith Houzouin.
Kouryuga
Attacks- 8
Base Attack- 42
A spear adorned with blades that resemble the teeth of a red dragon.
Susano
Attacks- 8
Base Attack- 47
Fire Element
Life+50
Musou+27
Attack+40
Defense+38
A spear that embodies the power of the god of destruction.
You get this weapon on the "Siege of Osaka-Summer" stage. The main requirement
is to get 1000 kills. I suggest doing these missions first: luring the two
generals in front of the cannons, destroying the enemy cannons, returning to
home base, and preventing Masamune Date from entering the castle. Then when it
says to charge into the enemies main camp, use this time to kill as many enemy
generals as you can and work towards your 1000 kills. When you reach 1000
kills, a supply team will show up near the southwest of the map and head for
the gate east of the castle. Defeat the captain for the weapon.
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-B. Hanzo Hattori-
------------------
Kusarigama
Attacks- 4
Base Attack- 13
A sickle with a chain attachment.
Iga-Gama
Attacks- 6
Base Attack- 23
A kusarigama given only to the ninjas of the Iga School.
Kubinagai
Attacks- 8
Base Attack-30
A heavy kusarigama with a deadly sharp blade.
Hiryuu
Attacks- 8
Base Attack- 41
Said to be made from the claws of the Hiryuu (flying dragons).
Yamikiba
Attacks- 8
Base Attack- 46
Dark Element
Musou+40
Ranged Attack+45
Speed+42
Jump+32
A dark weapon said to be forged in the depths of the Underworld.
Play Hanzo's "Battle of Mikatagahara" stage. Quickly race up to Nobushige
Oyamada and defeat him and then defeat Masakage Yamagata and Masatoyo
Naito. Then run back and defeat Nobufusa Baba. You must protect the Crane
Formation so don't let your allies die. Defeat Nobukimi Anayama and
Katsuyori Takeda as they come after you. I suggest then taking the gate to
the west and north and defeat Yukimura and Kunoichi and clear that area out.
Then head south and use the ninja path to infiltrate the Takeda camp and
after the Crane Formation proves successful you will have to take the Takeda
gates. Take all the gates and the supply team will appear in the southerna
area and head east. Take the captain out for the Yamikiba. You may want to
wait for some allies to get close to Shingen before you take the last gate
because he will start to retreat and you might not get to the item fast
enough if your allies don't hold him off.
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-C. Oichi-
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Ume
Attacks- 4
Base Attack- 12
A kendama with a crimson ball.
Fuji
Attacks- 6
Base Attack- 22
A kendama with a violet ball.
Yuri
Attacks- 8
Base Attack- 29
A kendama with an ivory ball.
Sumire
Attacks- 8
Base Attack- 40
A kendama crafted from a celestial orb.
Sakura
Attacks- 8
Base Attack- 45
Lightning Element
Attack+44
Defense+39
Ranged Attack+39
Musou+40
A kendama imbued with the spirit of the legendary beauty Konohana.
You get this weapon at the "Battle of Anegawa". First defeat Ieyasu Tokugawa.
Then help your allies by defeating Kazumasa Ishikawa and Tadatsugu Sakai. Then
defeat Mitsuhide Akechi and Keiji Maeda. Continue defeating enemy generals,
then when Oichi says that she wants to talk to her sister(in-law), head to the
southeast part of the map, south of the river. Noh will then show up - defeat
her. Now with ALL of your generals still alive, the army will charge.
Nobunaga's subgenerals will then show up as reinforcments. Defeat them all and
the supply team will show up towards the southwest of the map and move
northwards. Defeat the captain for the weapon.
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-D. Kenshin Uesugi-
-------------------
Wave Blade
Attacks- 4
Base Attack- 15
A sword with a deadly waved blade.
Shichitsuka
Attacks- 6
Base Attack- 25
An ancient long sword of renown.
Seven Spirits
Attacks- 8
Base Attack- 32
An ancient long sword with mystical properties.
Ichimonji
Attacks- 8
Base Attack- 43
Kenshin's sword. Said to embody a woman who appeared in his dreams.
Murakumo
Attacks- 8
Base Attack- 48
Ice Element
Life+50
Ranged Attack+47
Mounted Attack+41
Speed+45
Said to be crafted from the tail of the great serpent Orochi.
You get this weapon at the "Kawanakajima Showdown" stage. First, occupy
Kaizu Castle, then return to your base and defeat Hanzo Hattori before he takes
your main camp. Then head towards the region to the right and defeat Yukimura
Sanada before he can retake Kaizu Castle. Then the event saying to retreat will
show up, do it. Head towards the point in the west. Then the mission to charge
the enemy's main camp will pop up, do this within 1 minute. The supply team
will then show up on the east of the map and head towards the north exit.
Defeat the captain for the weapon.
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-E. Misuhide Akechi-
--------------------
Nameless
Attacks- 4
Base Attack- 14
A standard katana sword with no engraved markings.
Masterpiece
Attacks- 6
Base Attack- 24
A quality sword with no engraved markings.
Chikakage
Attacks- 8
Base Attack- 31
Mitsuhide's sword of choice. Forged by the great smith Chikakage.
Juzumaru
Attacks- 8
Base Attack- 42
A blessed sword said to belong to the divine Nichiren.
Futsu-Mitama
Attacks- 8
Base Attack- 47
Lightning
Musou +37
Attack +42
Defense +45
Attack Range +28
Said to be a gift from the gods to Emperor Jinmu.
You get this weapon on the Battle of Yamasaki, upper path. First defeat Kazuuji
Nakamura and the guard captains at Mt. Ten-oh. A mission will then show up to
assist Masachika Matsuda towards the south, do this by defeating Kiyohide
Nakagawa and Shigetomo Takayama. Now clear Mt. Ten-oh of enemies quickly
before the Keiji Maeda charge or enemy reinforcements event shows up about 5
minutes into the battle. If you do everything right, a supply team will show up
near the enemy commander, heading towards the cave up north. Defeat the captain
to get the weapon.
NOTE: NONE of your guards can die at Mt. Ten-oh. There should be 2 guards.
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-F. Magoichi Saika-
-------------------
Sakai Musket
Attacks- 4
Base Attack- 14
A musket made in the city of Sakai.
Tanegashima
Attacks- 6
Base Attack- 24
A musket made on the island of Tanegashima.
Kunitomo
Attacks- 8
Base Attack- 31
A musket hand-crafted by the master gunsmith Kunitomo.
Gokuraku
Attacks- 8
Base Attack- 42
A musket said to be blessed by the gods.
Gokuen
Attacks- 8
Base Attack- 47
Fire Element
Attack+43
Ranged Attack+50
Ranged Defense+41
Attack Range+43
A musket imbued with the power of the fire god who destroyed Izanami.
Play Magoichi's "The Battle of Echizen" stage. Defeat Katsuie Shibata and
Nobumori Sakuma within 2 minutes. Then when the mission to snipe Mitsuhide
comes, succeed and you will then have to help the Pilgrims escape. All 5 of
them must escape. The supply team will appear at the western gate in the
southwest area and head to the gate north of Mitsuhide's position.
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-G. Masamune Date-
------------------
Oak Sword
Attacks- 4
Base Attack- 13
Swords carved out of fine oak
Mauler Blade
Attacks- 6
Base Attack- 23
Hard wooden swords that can shatter bones on impact.
Divine Spruce
Attacks- 8
Base Attack- 30
Swords carved out of an ancient, mystical spruce.
Bontenmaru
Attacks- 8
Base Attack- 41
Legendary swords made in the likeness of the dragon god.
Mikaboshi
Attacks- 8
Base Attack- 46
Ice Element
Attack+45
Mounted Attack+35
Musou Charge+32
Attack Range+39
Said to be imbued with the power of the star god Mikaboshi.
Play Masamune's "Attack on Honnouji" stage. Get to temple before the
Akechi do and then defeat all of Mitsuhide's generals. Then defeat
Mitsuhide himself. Now defeat all of Nobunaga's generals. You cannot
allow any of your generals to lose and once you defeat those enemies
the supply team will appear in the middle of the map inside the temple
and head to the southeast exit.
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-H. Shingen Takeda-
-------------------
War Fan
Attacks- 4
Base Attack- 16
An ornate fan carried in battle.
Shogun Fan
Attacks- 6
Base Attack- 26
A war fan carried by the commander of an army.
Furinkazan
Attacks- 8
Base Attack- 33
A war fan engraved with the teachings of Sun Tzu.
Kokushimusou
Attacks- 8
Base Attack- 44
A legendary war fan passed on to only the mightiest of heroes.
Kourin
Attacks- 8
Base Attack- 49
Fire
Defense+45
Horse Attack+45
Horse Defense+43
Attack Range+50
A divine war fan created in honor of the birth of Buddha.
Play Shingen's "Kawanakajima Showdown" stage. First defeat the enemies at
Zenkouji and defend Mt. Chausu from Masamune Date when prompted to do so. Then
defeat Hanzo Hattori before he takes Kaizu Castle and also defeat Keiji Maeda.
Defeat Kenshin's generals up until he has six left to get a mission to charge
into his camp. Do so within one minute and a supply team will appear near the
camp in the southwest. Defeat the captain for the weapon.
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-I. Keiji Maeda-
----------------
Double Pike
Attacks- 4
Base Attack- 17
A pike with a dual blade.
Koto Pike
Attacks- 6
Base Attack- 27
Called such for its resemblance to the musical instrument.
Crimson Pike
Attacks- 8
Base Attack- 34
The spear used by Keiji when he drove away the Mogami forces.
Kagura
Attacks- 8
Base Attack- 45
Named after a divine dance for its elegance and grace in battle.
Izanagi
Attacks- 8
Base Attack- 50
Life+50
Attack+46
Mounted Attack+44
Musou Charge+25
The pike said to belong to Izanagi, one of the gods of creation.
Play Keiji's "Kawanakajima Challenge" stage. You, with Keiji must defeat all of
Kenshin's generals and sub-generals. You cannot allow any allies to beat any
officers, nor your friend if you playing in 2-player mode.
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-J. Ranmaru Mori-
-----------------
Nodachi
Attacks- 4
Base Attack- 15
A long heavy katana.
Zamba
Attacks- 6
Base Attack- 25
A heavy katana said to be able to cut horses in two.
Yukimitsu
Attacks- 8
Base Attack- 32
One of Ranmaru's prized swords, forged by the great smith Yukimitsu.
Tomonari
Attacks- 8
Base Attack- 43
A great katana given to Ranmaru by his lord, Nobunaga.
Kamudo
Attacks- 8
Base Attack- 48
Ice
Defense+40
Ranged Defense+48
Speed+40
Musou Charge+25
A legendary katana said to cleave the earth and raise mountains.
Play Ranmaru's "Betrayal at Honnouji" stage. Complete the "Blockade" and
"Flames of Vengeance" missions. The ones where you keep the Akechi army away
from the gate and thwart the fire attack.
Note: You must complete Story Mode with Ranmaru Mori at least once.
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-K. Kunoichi-
-------------
Dagger
Attacks- 4
Base Attack- 12
Custom daggers with holes in the blade.
Whirlwind
Attacks- 6
Base Attack- 22
Daggers made to be spun while attacking.
Cyclone
Attacks- 8
Base Attack- 29
Daggers said to literally call forth the wind.
Shiranui
Attacks- 8
Base Attack- 40
Enchanted daggers said to be able to vanquish evil spirits.
Kushinada
Attacks- 8
Base Attack- 45
Ice Element
Life+37
Musou+45
Ranged Defense+49
Jump+29
The goddes Kushinada is said to have shape-changed into this blade.
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